117706SjulianMACHINE= 217706SjulianSCRIPT_NAME=elf 317706SjulianTEMPLATE_NAME=elf32 417706SjulianOUTPUT_FORMAT="elf32-bigscore" 517706SjulianBIG_OUTPUT_FORMAT="elf32-bigscore" 617706SjulianLITTLE_OUTPUT_FORMAT="elf32-littlescore" 717706SjulianGROUP="-lm -lc -lglsim -lgcc -lstdc++" 817706Sjulian 917706SjulianTEXT_START_ADDR=0x00000000 1017706SjulianMAXPAGESIZE=256 1117706SjulianNONPAGED_TEXT_START_ADDR=0x0400000 1217706SjulianSHLIB_TEXT_START_ADDR=0x5ffe0000 1317706SjulianOTHER_GOT_SYMBOLS=' 1417706Sjulian _gp = ALIGN(16) + 0x3ff0; 1517706Sjulian' 1617706Sjulian 1717706SjulianOTHER_BSS_START_SYMBOLS='_bss_start__ = . + ALIGN(4);' 1817706SjulianOTHER_BSS_END_SYMBOLS='_bss_end__ = . ; __bss_end__ = . ; __end__ = . ;' 1917706SjulianDATA_START_SYMBOLS='_fdata = . ;' 2017706SjulianSDATA_START_SYMBOLS='_sdata_begin = . ;' 2117706SjulianOTHER_BSS_SYMBOLS=' 2217706Sjulian _bss_start = ALIGN(4) ; 2317706Sjulian' 2417706Sjulian# This sets the stack to the top of the simulator memory (2^19 bytes). 2517706SjulianSTACK_ADDR=0x8000000 2617706Sjulian 2717706SjulianARCH=score 2817706SjulianMACHINE= 2917706SjulianENTRY=_start 3017706SjulianEMBEDDED=yes 3150476SpeterGENERATE_SHLIB_SCRIPT=yes 3218480Swosch