ng_base.c revision 147774
1/*
2 * ng_base.c
3 */
4
5/*-
6 * Copyright (c) 1996-1999 Whistle Communications, Inc.
7 * All rights reserved.
8 *
9 * Subject to the following obligations and disclaimer of warranty, use and
10 * redistribution of this software, in source or object code forms, with or
11 * without modifications are expressly permitted by Whistle Communications;
12 * provided, however, that:
13 * 1. Any and all reproductions of the source or object code must include the
14 *    copyright notice above and the following disclaimer of warranties; and
15 * 2. No rights are granted, in any manner or form, to use Whistle
16 *    Communications, Inc. trademarks, including the mark "WHISTLE
17 *    COMMUNICATIONS" on advertising, endorsements, or otherwise except as
18 *    such appears in the above copyright notice or in the software.
19 *
20 * THIS SOFTWARE IS BEING PROVIDED BY WHISTLE COMMUNICATIONS "AS IS", AND
21 * TO THE MAXIMUM EXTENT PERMITTED BY LAW, WHISTLE COMMUNICATIONS MAKES NO
22 * REPRESENTATIONS OR WARRANTIES, EXPRESS OR IMPLIED, REGARDING THIS SOFTWARE,
23 * INCLUDING WITHOUT LIMITATION, ANY AND ALL IMPLIED WARRANTIES OF
24 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR NON-INFRINGEMENT.
25 * WHISTLE COMMUNICATIONS DOES NOT WARRANT, GUARANTEE, OR MAKE ANY
26 * REPRESENTATIONS REGARDING THE USE OF, OR THE RESULTS OF THE USE OF THIS
27 * SOFTWARE IN TERMS OF ITS CORRECTNESS, ACCURACY, RELIABILITY OR OTHERWISE.
28 * IN NO EVENT SHALL WHISTLE COMMUNICATIONS BE LIABLE FOR ANY DAMAGES
29 * RESULTING FROM OR ARISING OUT OF ANY USE OF THIS SOFTWARE, INCLUDING
30 * WITHOUT LIMITATION, ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
31 * PUNITIVE, OR CONSEQUENTIAL DAMAGES, PROCUREMENT OF SUBSTITUTE GOODS OR
32 * SERVICES, LOSS OF USE, DATA OR PROFITS, HOWEVER CAUSED AND UNDER ANY
33 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
34 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
35 * THIS SOFTWARE, EVEN IF WHISTLE COMMUNICATIONS IS ADVISED OF THE POSSIBILITY
36 * OF SUCH DAMAGE.
37 *
38 * Authors: Julian Elischer <julian@freebsd.org>
39 *          Archie Cobbs <archie@freebsd.org>
40 *
41 * $FreeBSD: head/sys/netgraph/ng_base.c 147774 2005-07-05 17:35:20Z glebius $
42 * $Whistle: ng_base.c,v 1.39 1999/01/28 23:54:53 julian Exp $
43 */
44
45/*
46 * This file implements the base netgraph code.
47 */
48
49#include <sys/param.h>
50#include <sys/systm.h>
51#include <sys/ctype.h>
52#include <sys/errno.h>
53#include <sys/kdb.h>
54#include <sys/kernel.h>
55#include <sys/limits.h>
56#include <sys/malloc.h>
57#include <sys/mbuf.h>
58#include <sys/queue.h>
59#include <sys/sysctl.h>
60#include <sys/syslog.h>
61
62#include <net/netisr.h>
63
64#include <netgraph/ng_message.h>
65#include <netgraph/netgraph.h>
66#include <netgraph/ng_parse.h>
67
68MODULE_VERSION(netgraph, NG_ABI_VERSION);
69
70/* List of all active nodes */
71static LIST_HEAD(, ng_node) ng_nodelist;
72static struct mtx	ng_nodelist_mtx;
73
74#ifdef	NETGRAPH_DEBUG
75static struct mtx		ngq_mtx;	/* protects the queue item list */
76
77static SLIST_HEAD(, ng_node) ng_allnodes;
78static LIST_HEAD(, ng_node) ng_freenodes; /* in debug, we never free() them */
79static SLIST_HEAD(, ng_hook) ng_allhooks;
80static LIST_HEAD(, ng_hook) ng_freehooks; /* in debug, we never free() them */
81
82static void ng_dumpitems(void);
83static void ng_dumpnodes(void);
84static void ng_dumphooks(void);
85
86#endif	/* NETGRAPH_DEBUG */
87/*
88 * DEAD versions of the structures.
89 * In order to avoid races, it is sometimes neccesary to point
90 * at SOMETHING even though theoretically, the current entity is
91 * INVALID. Use these to avoid these races.
92 */
93struct ng_type ng_deadtype = {
94	NG_ABI_VERSION,
95	"dead",
96	NULL,	/* modevent */
97	NULL,	/* constructor */
98	NULL,	/* rcvmsg */
99	NULL,	/* shutdown */
100	NULL,	/* newhook */
101	NULL,	/* findhook */
102	NULL,	/* connect */
103	NULL,	/* rcvdata */
104	NULL,	/* disconnect */
105	NULL, 	/* cmdlist */
106};
107
108struct ng_node ng_deadnode = {
109	"dead",
110	&ng_deadtype,
111	NGF_INVALID,
112	1,	/* refs */
113	0,	/* numhooks */
114	NULL,	/* private */
115	0,	/* ID */
116	LIST_HEAD_INITIALIZER(ng_deadnode.hooks),
117	{},	/* all_nodes list entry */
118	{},	/* id hashtable list entry */
119	{},	/* workqueue entry */
120	{	0,
121		{}, /* should never use! (should hang) */
122		NULL,
123		&ng_deadnode.nd_input_queue.queue,
124		&ng_deadnode
125	},
126#ifdef	NETGRAPH_DEBUG
127	ND_MAGIC,
128	__FILE__,
129	__LINE__,
130	{NULL}
131#endif	/* NETGRAPH_DEBUG */
132};
133
134struct ng_hook ng_deadhook = {
135	"dead",
136	NULL,		/* private */
137	HK_INVALID | HK_DEAD,
138	1,		/* refs always >= 1 */
139	&ng_deadhook,	/* Peer is self */
140	&ng_deadnode,	/* attached to deadnode */
141	{},		/* hooks list */
142	NULL,		/* override rcvmsg() */
143	NULL,		/* override rcvdata() */
144#ifdef	NETGRAPH_DEBUG
145	HK_MAGIC,
146	__FILE__,
147	__LINE__,
148	{NULL}
149#endif	/* NETGRAPH_DEBUG */
150};
151
152/*
153 * END DEAD STRUCTURES
154 */
155/* List nodes with unallocated work */
156static TAILQ_HEAD(, ng_node) ng_worklist = TAILQ_HEAD_INITIALIZER(ng_worklist);
157static struct mtx	ng_worklist_mtx;   /* MUST LOCK NODE FIRST */
158
159/* List of installed types */
160static LIST_HEAD(, ng_type) ng_typelist;
161static struct mtx	ng_typelist_mtx;
162
163/* Hash related definitions */
164/* XXX Don't need to initialise them because it's a LIST */
165#define NG_ID_HASH_SIZE 32 /* most systems wont need even this many */
166static LIST_HEAD(, ng_node) ng_ID_hash[NG_ID_HASH_SIZE];
167static struct mtx	ng_idhash_mtx;
168/* Method to find a node.. used twice so do it here */
169#define NG_IDHASH_FN(ID) ((ID) % (NG_ID_HASH_SIZE))
170#define NG_IDHASH_FIND(ID, node)					\
171	do { 								\
172		mtx_assert(&ng_idhash_mtx, MA_OWNED);			\
173		LIST_FOREACH(node, &ng_ID_hash[NG_IDHASH_FN(ID)],	\
174						nd_idnodes) {		\
175			if (NG_NODE_IS_VALID(node)			\
176			&& (NG_NODE_ID(node) == ID)) {			\
177				break;					\
178			}						\
179		}							\
180	} while (0)
181
182
183/* Internal functions */
184static int	ng_add_hook(node_p node, const char *name, hook_p * hookp);
185static int	ng_generic_msg(node_p here, item_p item, hook_p lasthook);
186static ng_ID_t	ng_decodeidname(const char *name);
187static int	ngb_mod_event(module_t mod, int event, void *data);
188static void	ng_worklist_remove(node_p node);
189static void	ngintr(void);
190static int	ng_apply_item(node_p node, item_p item);
191static void	ng_flush_input_queue(struct ng_queue * ngq);
192static void	ng_setisr(node_p node);
193static node_p	ng_ID2noderef(ng_ID_t ID);
194static int	ng_con_nodes(node_p node, const char *name, node_p node2,
195							const char *name2);
196static void	ng_con_part2(node_p node, hook_p hook, void *arg1, int arg2);
197static void	ng_con_part3(node_p node, hook_p hook, void *arg1, int arg2);
198static int	ng_mkpeer(node_p node, const char *name,
199						const char *name2, char *type);
200
201/* imported , these used to be externally visible, some may go back */
202void	ng_destroy_hook(hook_p hook);
203node_p	ng_name2noderef(node_p node, const char *name);
204int	ng_path2noderef(node_p here, const char *path,
205	node_p *dest, hook_p *lasthook);
206int	ng_make_node(const char *type, node_p *nodepp);
207int	ng_path_parse(char *addr, char **node, char **path, char **hook);
208void	ng_rmnode(node_p node, hook_p dummy1, void *dummy2, int dummy3);
209void	ng_unname(node_p node);
210
211
212/* Our own netgraph malloc type */
213MALLOC_DEFINE(M_NETGRAPH, "netgraph", "netgraph structures and ctrl messages");
214MALLOC_DEFINE(M_NETGRAPH_HOOK, "netgraph_hook", "netgraph hook structures");
215MALLOC_DEFINE(M_NETGRAPH_NODE, "netgraph_node", "netgraph node structures");
216MALLOC_DEFINE(M_NETGRAPH_ITEM, "netgraph_item", "netgraph item structures");
217MALLOC_DEFINE(M_NETGRAPH_MSG, "netgraph_msg", "netgraph name storage");
218
219/* Should not be visible outside this file */
220
221#define _NG_ALLOC_HOOK(hook) \
222	MALLOC(hook, hook_p, sizeof(*hook), M_NETGRAPH_HOOK, M_NOWAIT | M_ZERO)
223#define _NG_ALLOC_NODE(node) \
224	MALLOC(node, node_p, sizeof(*node), M_NETGRAPH_NODE, M_NOWAIT | M_ZERO)
225
226#ifdef NETGRAPH_DEBUG /*----------------------------------------------*/
227/*
228 * In debug mode:
229 * In an attempt to help track reference count screwups
230 * we do not free objects back to the malloc system, but keep them
231 * in a local cache where we can examine them and keep information safely
232 * after they have been freed.
233 * We use this scheme for nodes and hooks, and to some extent for items.
234 */
235static __inline hook_p
236ng_alloc_hook(void)
237{
238	hook_p hook;
239	SLIST_ENTRY(ng_hook) temp;
240	mtx_lock(&ng_nodelist_mtx);
241	hook = LIST_FIRST(&ng_freehooks);
242	if (hook) {
243		LIST_REMOVE(hook, hk_hooks);
244		bcopy(&hook->hk_all, &temp, sizeof(temp));
245		bzero(hook, sizeof(struct ng_hook));
246		bcopy(&temp, &hook->hk_all, sizeof(temp));
247		mtx_unlock(&ng_nodelist_mtx);
248		hook->hk_magic = HK_MAGIC;
249	} else {
250		mtx_unlock(&ng_nodelist_mtx);
251		_NG_ALLOC_HOOK(hook);
252		if (hook) {
253			hook->hk_magic = HK_MAGIC;
254			mtx_lock(&ng_nodelist_mtx);
255			SLIST_INSERT_HEAD(&ng_allhooks, hook, hk_all);
256			mtx_unlock(&ng_nodelist_mtx);
257		}
258	}
259	return (hook);
260}
261
262static __inline node_p
263ng_alloc_node(void)
264{
265	node_p node;
266	SLIST_ENTRY(ng_node) temp;
267	mtx_lock(&ng_nodelist_mtx);
268	node = LIST_FIRST(&ng_freenodes);
269	if (node) {
270		LIST_REMOVE(node, nd_nodes);
271		bcopy(&node->nd_all, &temp, sizeof(temp));
272		bzero(node, sizeof(struct ng_node));
273		bcopy(&temp, &node->nd_all, sizeof(temp));
274		mtx_unlock(&ng_nodelist_mtx);
275		node->nd_magic = ND_MAGIC;
276	} else {
277		mtx_unlock(&ng_nodelist_mtx);
278		_NG_ALLOC_NODE(node);
279		if (node) {
280			node->nd_magic = ND_MAGIC;
281			mtx_lock(&ng_nodelist_mtx);
282			SLIST_INSERT_HEAD(&ng_allnodes, node, nd_all);
283			mtx_unlock(&ng_nodelist_mtx);
284		}
285	}
286	return (node);
287}
288
289#define NG_ALLOC_HOOK(hook) do { (hook) = ng_alloc_hook(); } while (0)
290#define NG_ALLOC_NODE(node) do { (node) = ng_alloc_node(); } while (0)
291
292
293#define NG_FREE_HOOK(hook)						\
294	do {								\
295		mtx_lock(&ng_nodelist_mtx);			\
296		LIST_INSERT_HEAD(&ng_freehooks, hook, hk_hooks);	\
297		hook->hk_magic = 0;					\
298		mtx_unlock(&ng_nodelist_mtx);			\
299	} while (0)
300
301#define NG_FREE_NODE(node)						\
302	do {								\
303		mtx_lock(&ng_nodelist_mtx);			\
304		LIST_INSERT_HEAD(&ng_freenodes, node, nd_nodes);	\
305		node->nd_magic = 0;					\
306		mtx_unlock(&ng_nodelist_mtx);			\
307	} while (0)
308
309#else /* NETGRAPH_DEBUG */ /*----------------------------------------------*/
310
311#define NG_ALLOC_HOOK(hook) _NG_ALLOC_HOOK(hook)
312#define NG_ALLOC_NODE(node) _NG_ALLOC_NODE(node)
313
314#define NG_FREE_HOOK(hook) do { FREE((hook), M_NETGRAPH_HOOK); } while (0)
315#define NG_FREE_NODE(node) do { FREE((node), M_NETGRAPH_NODE); } while (0)
316
317#endif /* NETGRAPH_DEBUG */ /*----------------------------------------------*/
318
319/* Set this to kdb_enter("X") to catch all errors as they occur */
320#ifndef TRAP_ERROR
321#define TRAP_ERROR()
322#endif
323
324static	ng_ID_t nextID = 1;
325
326#ifdef INVARIANTS
327#define CHECK_DATA_MBUF(m)	do {					\
328		struct mbuf *n;						\
329		int total;						\
330									\
331		M_ASSERTPKTHDR(m);					\
332		for (total = 0, n = (m); n != NULL; n = n->m_next)	\
333			total += n->m_len;				\
334		if ((m)->m_pkthdr.len != total) {			\
335			panic("%s: %d != %d",				\
336			    __func__, (m)->m_pkthdr.len, total);	\
337		}							\
338	} while (0)
339#else
340#define CHECK_DATA_MBUF(m)
341#endif
342
343
344/************************************************************************
345	Parse type definitions for generic messages
346************************************************************************/
347
348/* Handy structure parse type defining macro */
349#define DEFINE_PARSE_STRUCT_TYPE(lo, up, args)				\
350static const struct ng_parse_struct_field				\
351	ng_ ## lo ## _type_fields[] = NG_GENERIC_ ## up ## _INFO args;	\
352static const struct ng_parse_type ng_generic_ ## lo ## _type = {	\
353	&ng_parse_struct_type,						\
354	&ng_ ## lo ## _type_fields					\
355}
356
357DEFINE_PARSE_STRUCT_TYPE(mkpeer, MKPEER, ());
358DEFINE_PARSE_STRUCT_TYPE(connect, CONNECT, ());
359DEFINE_PARSE_STRUCT_TYPE(name, NAME, ());
360DEFINE_PARSE_STRUCT_TYPE(rmhook, RMHOOK, ());
361DEFINE_PARSE_STRUCT_TYPE(nodeinfo, NODEINFO, ());
362DEFINE_PARSE_STRUCT_TYPE(typeinfo, TYPEINFO, ());
363DEFINE_PARSE_STRUCT_TYPE(linkinfo, LINKINFO, (&ng_generic_nodeinfo_type));
364
365/* Get length of an array when the length is stored as a 32 bit
366   value immediately preceding the array -- as with struct namelist
367   and struct typelist. */
368static int
369ng_generic_list_getLength(const struct ng_parse_type *type,
370	const u_char *start, const u_char *buf)
371{
372	return *((const u_int32_t *)(buf - 4));
373}
374
375/* Get length of the array of struct linkinfo inside a struct hooklist */
376static int
377ng_generic_linkinfo_getLength(const struct ng_parse_type *type,
378	const u_char *start, const u_char *buf)
379{
380	const struct hooklist *hl = (const struct hooklist *)start;
381
382	return hl->nodeinfo.hooks;
383}
384
385/* Array type for a variable length array of struct namelist */
386static const struct ng_parse_array_info ng_nodeinfoarray_type_info = {
387	&ng_generic_nodeinfo_type,
388	&ng_generic_list_getLength
389};
390static const struct ng_parse_type ng_generic_nodeinfoarray_type = {
391	&ng_parse_array_type,
392	&ng_nodeinfoarray_type_info
393};
394
395/* Array type for a variable length array of struct typelist */
396static const struct ng_parse_array_info ng_typeinfoarray_type_info = {
397	&ng_generic_typeinfo_type,
398	&ng_generic_list_getLength
399};
400static const struct ng_parse_type ng_generic_typeinfoarray_type = {
401	&ng_parse_array_type,
402	&ng_typeinfoarray_type_info
403};
404
405/* Array type for array of struct linkinfo in struct hooklist */
406static const struct ng_parse_array_info ng_generic_linkinfo_array_type_info = {
407	&ng_generic_linkinfo_type,
408	&ng_generic_linkinfo_getLength
409};
410static const struct ng_parse_type ng_generic_linkinfo_array_type = {
411	&ng_parse_array_type,
412	&ng_generic_linkinfo_array_type_info
413};
414
415DEFINE_PARSE_STRUCT_TYPE(typelist, TYPELIST, (&ng_generic_nodeinfoarray_type));
416DEFINE_PARSE_STRUCT_TYPE(hooklist, HOOKLIST,
417	(&ng_generic_nodeinfo_type, &ng_generic_linkinfo_array_type));
418DEFINE_PARSE_STRUCT_TYPE(listnodes, LISTNODES,
419	(&ng_generic_nodeinfoarray_type));
420
421/* List of commands and how to convert arguments to/from ASCII */
422static const struct ng_cmdlist ng_generic_cmds[] = {
423	{
424	  NGM_GENERIC_COOKIE,
425	  NGM_SHUTDOWN,
426	  "shutdown",
427	  NULL,
428	  NULL
429	},
430	{
431	  NGM_GENERIC_COOKIE,
432	  NGM_MKPEER,
433	  "mkpeer",
434	  &ng_generic_mkpeer_type,
435	  NULL
436	},
437	{
438	  NGM_GENERIC_COOKIE,
439	  NGM_CONNECT,
440	  "connect",
441	  &ng_generic_connect_type,
442	  NULL
443	},
444	{
445	  NGM_GENERIC_COOKIE,
446	  NGM_NAME,
447	  "name",
448	  &ng_generic_name_type,
449	  NULL
450	},
451	{
452	  NGM_GENERIC_COOKIE,
453	  NGM_RMHOOK,
454	  "rmhook",
455	  &ng_generic_rmhook_type,
456	  NULL
457	},
458	{
459	  NGM_GENERIC_COOKIE,
460	  NGM_NODEINFO,
461	  "nodeinfo",
462	  NULL,
463	  &ng_generic_nodeinfo_type
464	},
465	{
466	  NGM_GENERIC_COOKIE,
467	  NGM_LISTHOOKS,
468	  "listhooks",
469	  NULL,
470	  &ng_generic_hooklist_type
471	},
472	{
473	  NGM_GENERIC_COOKIE,
474	  NGM_LISTNAMES,
475	  "listnames",
476	  NULL,
477	  &ng_generic_listnodes_type	/* same as NGM_LISTNODES */
478	},
479	{
480	  NGM_GENERIC_COOKIE,
481	  NGM_LISTNODES,
482	  "listnodes",
483	  NULL,
484	  &ng_generic_listnodes_type
485	},
486	{
487	  NGM_GENERIC_COOKIE,
488	  NGM_LISTTYPES,
489	  "listtypes",
490	  NULL,
491	  &ng_generic_typeinfo_type
492	},
493	{
494	  NGM_GENERIC_COOKIE,
495	  NGM_TEXT_CONFIG,
496	  "textconfig",
497	  NULL,
498	  &ng_parse_string_type
499	},
500	{
501	  NGM_GENERIC_COOKIE,
502	  NGM_TEXT_STATUS,
503	  "textstatus",
504	  NULL,
505	  &ng_parse_string_type
506	},
507	{
508	  NGM_GENERIC_COOKIE,
509	  NGM_ASCII2BINARY,
510	  "ascii2binary",
511	  &ng_parse_ng_mesg_type,
512	  &ng_parse_ng_mesg_type
513	},
514	{
515	  NGM_GENERIC_COOKIE,
516	  NGM_BINARY2ASCII,
517	  "binary2ascii",
518	  &ng_parse_ng_mesg_type,
519	  &ng_parse_ng_mesg_type
520	},
521	{ 0 }
522};
523
524/************************************************************************
525			Node routines
526************************************************************************/
527
528/*
529 * Instantiate a node of the requested type
530 */
531int
532ng_make_node(const char *typename, node_p *nodepp)
533{
534	struct ng_type *type;
535	int	error;
536
537	/* Check that the type makes sense */
538	if (typename == NULL) {
539		TRAP_ERROR();
540		return (EINVAL);
541	}
542
543	/* Locate the node type. If we fail we return. Do not try to load
544	 * module.
545	 */
546	if ((type = ng_findtype(typename)) == NULL)
547		return (ENXIO);
548
549	/*
550	 * If we have a constructor, then make the node and
551	 * call the constructor to do type specific initialisation.
552	 */
553	if (type->constructor != NULL) {
554		if ((error = ng_make_node_common(type, nodepp)) == 0) {
555			if ((error = ((*type->constructor)(*nodepp)) != 0)) {
556				NG_NODE_UNREF(*nodepp);
557			}
558		}
559	} else {
560		/*
561		 * Node has no constructor. We cannot ask for one
562		 * to be made. It must be brought into existance by
563		 * some external agency. The external agency should
564		 * call ng_make_node_common() directly to get the
565		 * netgraph part initialised.
566		 */
567		TRAP_ERROR();
568		error = EINVAL;
569	}
570	return (error);
571}
572
573/*
574 * Generic node creation. Called by node initialisation for externally
575 * instantiated nodes (e.g. hardware, sockets, etc ).
576 * The returned node has a reference count of 1.
577 */
578int
579ng_make_node_common(struct ng_type *type, node_p *nodepp)
580{
581	node_p node;
582
583	/* Require the node type to have been already installed */
584	if (ng_findtype(type->name) == NULL) {
585		TRAP_ERROR();
586		return (EINVAL);
587	}
588
589	/* Make a node and try attach it to the type */
590	NG_ALLOC_NODE(node);
591	if (node == NULL) {
592		TRAP_ERROR();
593		return (ENOMEM);
594	}
595	node->nd_type = type;
596	NG_NODE_REF(node);				/* note reference */
597	type->refs++;
598
599	mtx_init(&node->nd_input_queue.q_mtx, "ng_node", NULL, MTX_SPIN);
600	node->nd_input_queue.queue = NULL;
601	node->nd_input_queue.last = &node->nd_input_queue.queue;
602	node->nd_input_queue.q_flags = 0;
603	node->nd_input_queue.q_node = node;
604
605	/* Initialize hook list for new node */
606	LIST_INIT(&node->nd_hooks);
607
608	/* Link us into the node linked list */
609	mtx_lock(&ng_nodelist_mtx);
610	LIST_INSERT_HEAD(&ng_nodelist, node, nd_nodes);
611	mtx_unlock(&ng_nodelist_mtx);
612
613
614	/* get an ID and put us in the hash chain */
615	mtx_lock(&ng_idhash_mtx);
616	for (;;) { /* wrap protection, even if silly */
617		node_p node2 = NULL;
618		node->nd_ID = nextID++; /* 137/second for 1 year before wrap */
619
620		/* Is there a problem with the new number? */
621		NG_IDHASH_FIND(node->nd_ID, node2); /* already taken? */
622		if ((node->nd_ID != 0) && (node2 == NULL)) {
623			break;
624		}
625	}
626	LIST_INSERT_HEAD(&ng_ID_hash[NG_IDHASH_FN(node->nd_ID)],
627							node, nd_idnodes);
628	mtx_unlock(&ng_idhash_mtx);
629
630	/* Done */
631	*nodepp = node;
632	return (0);
633}
634
635/*
636 * Forceably start the shutdown process on a node. Either call
637 * it's shutdown method, or do the default shutdown if there is
638 * no type-specific method.
639 *
640 * We can only be called form a shutdown message, so we know we have
641 * a writer lock, and therefore exclusive access. It also means
642 * that we should not be on the work queue, but we check anyhow.
643 *
644 * Persistent node types must have a type-specific method which
645 * Allocates a new node in which case, this one is irretrievably going away,
646 * or cleans up anything it needs, and just makes the node valid again,
647 * in which case we allow the node to survive.
648 *
649 * XXX We need to think of how to tell a persistant node that we
650 * REALLY need to go away because the hardware has gone or we
651 * are rebooting.... etc.
652 */
653void
654ng_rmnode(node_p node, hook_p dummy1, void *dummy2, int dummy3)
655{
656	hook_p hook;
657
658	/* Check if it's already shutting down */
659	if ((node->nd_flags & NGF_CLOSING) != 0)
660		return;
661
662	if (node == &ng_deadnode) {
663		printf ("shutdown called on deadnode\n");
664		return;
665	}
666
667	/* Add an extra reference so it doesn't go away during this */
668	NG_NODE_REF(node);
669
670	/*
671	 * Mark it invalid so any newcomers know not to try use it
672	 * Also add our own mark so we can't recurse
673	 * note that NGF_INVALID does not do this as it's also set during
674	 * creation
675	 */
676	node->nd_flags |= NGF_INVALID|NGF_CLOSING;
677
678	/* If node has its pre-shutdown method, then call it first*/
679	if (node->nd_type && node->nd_type->close)
680		(*node->nd_type->close)(node);
681
682	/* Notify all remaining connected nodes to disconnect */
683	while ((hook = LIST_FIRST(&node->nd_hooks)) != NULL)
684		ng_destroy_hook(hook);
685
686	/*
687	 * Drain the input queue forceably.
688	 * it has no hooks so what's it going to do, bleed on someone?
689	 * Theoretically we came here from a queue entry that was added
690	 * Just before the queue was closed, so it should be empty anyway.
691	 * Also removes us from worklist if needed.
692	 */
693	ng_flush_input_queue(&node->nd_input_queue);
694
695	/* Ask the type if it has anything to do in this case */
696	if (node->nd_type && node->nd_type->shutdown) {
697		(*node->nd_type->shutdown)(node);
698		if (NG_NODE_IS_VALID(node)) {
699			/*
700			 * Well, blow me down if the node code hasn't declared
701			 * that it doesn't want to die.
702			 * Presumably it is a persistant node.
703			 * If we REALLY want it to go away,
704			 *  e.g. hardware going away,
705			 * Our caller should set NGF_REALLY_DIE in nd_flags.
706			 */
707			node->nd_flags &= ~(NGF_INVALID|NGF_CLOSING);
708			NG_NODE_UNREF(node); /* Assume they still have theirs */
709			return;
710		}
711	} else {				/* do the default thing */
712		NG_NODE_UNREF(node);
713	}
714
715	ng_unname(node); /* basically a NOP these days */
716
717	/*
718	 * Remove extra reference, possibly the last
719	 * Possible other holders of references may include
720	 * timeout callouts, but theoretically the node's supposed to
721	 * have cancelled them. Possibly hardware dependencies may
722	 * force a driver to 'linger' with a reference.
723	 */
724	NG_NODE_UNREF(node);
725}
726
727#ifdef	NETGRAPH_DEBUG
728void
729ng_ref_node(node_p node)
730{
731	_NG_NODE_REF(node);
732}
733#endif
734
735/*
736 * Remove a reference to the node, possibly the last.
737 * deadnode always acts as it it were the last.
738 */
739int
740ng_unref_node(node_p node)
741{
742	int     v;
743
744	if (node == &ng_deadnode) {
745		return (0);
746	}
747
748	do {
749		v = node->nd_refs - 1;
750	} while (! atomic_cmpset_int(&node->nd_refs, v + 1, v));
751
752	if (v == 0) { /* we were the last */
753
754		mtx_lock(&ng_nodelist_mtx);
755		node->nd_type->refs--; /* XXX maybe should get types lock? */
756		LIST_REMOVE(node, nd_nodes);
757		mtx_unlock(&ng_nodelist_mtx);
758
759		mtx_lock(&ng_idhash_mtx);
760		LIST_REMOVE(node, nd_idnodes);
761		mtx_unlock(&ng_idhash_mtx);
762
763		mtx_destroy(&node->nd_input_queue.q_mtx);
764		NG_FREE_NODE(node);
765	}
766	return (v);
767}
768
769/************************************************************************
770			Node ID handling
771************************************************************************/
772static node_p
773ng_ID2noderef(ng_ID_t ID)
774{
775	node_p node;
776	mtx_lock(&ng_idhash_mtx);
777	NG_IDHASH_FIND(ID, node);
778	if(node)
779		NG_NODE_REF(node);
780	mtx_unlock(&ng_idhash_mtx);
781	return(node);
782}
783
784ng_ID_t
785ng_node2ID(node_p node)
786{
787	return (node ? NG_NODE_ID(node) : 0);
788}
789
790/************************************************************************
791			Node name handling
792************************************************************************/
793
794/*
795 * Assign a node a name. Once assigned, the name cannot be changed.
796 */
797int
798ng_name_node(node_p node, const char *name)
799{
800	int i;
801	node_p node2;
802
803	/* Check the name is valid */
804	for (i = 0; i < NG_NODESIZ; i++) {
805		if (name[i] == '\0' || name[i] == '.' || name[i] == ':')
806			break;
807	}
808	if (i == 0 || name[i] != '\0') {
809		TRAP_ERROR();
810		return (EINVAL);
811	}
812	if (ng_decodeidname(name) != 0) { /* valid IDs not allowed here */
813		TRAP_ERROR();
814		return (EINVAL);
815	}
816
817	/* Check the name isn't already being used */
818	if ((node2 = ng_name2noderef(node, name)) != NULL) {
819		NG_NODE_UNREF(node2);
820		TRAP_ERROR();
821		return (EADDRINUSE);
822	}
823
824	/* copy it */
825	strlcpy(NG_NODE_NAME(node), name, NG_NODESIZ);
826
827	return (0);
828}
829
830/*
831 * Find a node by absolute name. The name should NOT end with ':'
832 * The name "." means "this node" and "[xxx]" means "the node
833 * with ID (ie, at address) xxx".
834 *
835 * Returns the node if found, else NULL.
836 * Eventually should add something faster than a sequential search.
837 * Note it aquires a reference on the node so you can be sure it's still there.
838 */
839node_p
840ng_name2noderef(node_p here, const char *name)
841{
842	node_p node;
843	ng_ID_t temp;
844
845	/* "." means "this node" */
846	if (strcmp(name, ".") == 0) {
847		NG_NODE_REF(here);
848		return(here);
849	}
850
851	/* Check for name-by-ID */
852	if ((temp = ng_decodeidname(name)) != 0) {
853		return (ng_ID2noderef(temp));
854	}
855
856	/* Find node by name */
857	mtx_lock(&ng_nodelist_mtx);
858	LIST_FOREACH(node, &ng_nodelist, nd_nodes) {
859		if (NG_NODE_IS_VALID(node)
860		&& NG_NODE_HAS_NAME(node)
861		&& (strcmp(NG_NODE_NAME(node), name) == 0)) {
862			break;
863		}
864	}
865	if (node)
866		NG_NODE_REF(node);
867	mtx_unlock(&ng_nodelist_mtx);
868	return (node);
869}
870
871/*
872 * Decode an ID name, eg. "[f03034de]". Returns 0 if the
873 * string is not valid, otherwise returns the value.
874 */
875static ng_ID_t
876ng_decodeidname(const char *name)
877{
878	const int len = strlen(name);
879	char *eptr;
880	u_long val;
881
882	/* Check for proper length, brackets, no leading junk */
883	if ((len < 3)
884	|| (name[0] != '[')
885	|| (name[len - 1] != ']')
886	|| (!isxdigit(name[1]))) {
887		return ((ng_ID_t)0);
888	}
889
890	/* Decode number */
891	val = strtoul(name + 1, &eptr, 16);
892	if ((eptr - name != len - 1)
893	|| (val == ULONG_MAX)
894	|| (val == 0)) {
895		return ((ng_ID_t)0);
896	}
897	return (ng_ID_t)val;
898}
899
900/*
901 * Remove a name from a node. This should only be called
902 * when shutting down and removing the node.
903 * IF we allow name changing this may be more resurected.
904 */
905void
906ng_unname(node_p node)
907{
908}
909
910/************************************************************************
911			Hook routines
912 Names are not optional. Hooks are always connected, except for a
913 brief moment within these routines. On invalidation or during creation
914 they are connected to the 'dead' hook.
915************************************************************************/
916
917/*
918 * Remove a hook reference
919 */
920void
921ng_unref_hook(hook_p hook)
922{
923	int     v;
924
925	if (hook == &ng_deadhook) {
926		return;
927	}
928	do {
929		v = hook->hk_refs;
930	} while (! atomic_cmpset_int(&hook->hk_refs, v, v - 1));
931
932	if (v == 1) { /* we were the last */
933		if (_NG_HOOK_NODE(hook)) { /* it'll probably be ng_deadnode */
934			_NG_NODE_UNREF((_NG_HOOK_NODE(hook)));
935			hook->hk_node = NULL;
936		}
937		NG_FREE_HOOK(hook);
938	}
939}
940
941/*
942 * Add an unconnected hook to a node. Only used internally.
943 * Assumes node is locked. (XXX not yet true )
944 */
945static int
946ng_add_hook(node_p node, const char *name, hook_p *hookp)
947{
948	hook_p hook;
949	int error = 0;
950
951	/* Check that the given name is good */
952	if (name == NULL) {
953		TRAP_ERROR();
954		return (EINVAL);
955	}
956	if (ng_findhook(node, name) != NULL) {
957		TRAP_ERROR();
958		return (EEXIST);
959	}
960
961	/* Allocate the hook and link it up */
962	NG_ALLOC_HOOK(hook);
963	if (hook == NULL) {
964		TRAP_ERROR();
965		return (ENOMEM);
966	}
967	hook->hk_refs = 1;		/* add a reference for us to return */
968	hook->hk_flags = HK_INVALID;
969	hook->hk_peer = &ng_deadhook;	/* start off this way */
970	hook->hk_node = node;
971	NG_NODE_REF(node);		/* each hook counts as a reference */
972
973	/* Set hook name */
974	strlcpy(NG_HOOK_NAME(hook), name, NG_HOOKSIZ);
975
976	/*
977	 * Check if the node type code has something to say about it
978	 * If it fails, the unref of the hook will also unref the node.
979	 */
980	if (node->nd_type->newhook != NULL) {
981		if ((error = (*node->nd_type->newhook)(node, hook, name))) {
982			NG_HOOK_UNREF(hook);	/* this frees the hook */
983			return (error);
984		}
985	}
986	/*
987	 * The 'type' agrees so far, so go ahead and link it in.
988	 * We'll ask again later when we actually connect the hooks.
989	 */
990	LIST_INSERT_HEAD(&node->nd_hooks, hook, hk_hooks);
991	node->nd_numhooks++;
992	NG_HOOK_REF(hook);	/* one for the node */
993
994	if (hookp)
995		*hookp = hook;
996	return (0);
997}
998
999/*
1000 * Find a hook
1001 *
1002 * Node types may supply their own optimized routines for finding
1003 * hooks.  If none is supplied, we just do a linear search.
1004 * XXX Possibly we should add a reference to the hook?
1005 */
1006hook_p
1007ng_findhook(node_p node, const char *name)
1008{
1009	hook_p hook;
1010
1011	if (node->nd_type->findhook != NULL)
1012		return (*node->nd_type->findhook)(node, name);
1013	LIST_FOREACH(hook, &node->nd_hooks, hk_hooks) {
1014		if (NG_HOOK_IS_VALID(hook)
1015		&& (strcmp(NG_HOOK_NAME(hook), name) == 0))
1016			return (hook);
1017	}
1018	return (NULL);
1019}
1020
1021/*
1022 * Destroy a hook
1023 *
1024 * As hooks are always attached, this really destroys two hooks.
1025 * The one given, and the one attached to it. Disconnect the hooks
1026 * from each other first. We reconnect the peer hook to the 'dead'
1027 * hook so that it can still exist after we depart. We then
1028 * send the peer its own destroy message. This ensures that we only
1029 * interact with the peer's structures when it is locked processing that
1030 * message. We hold a reference to the peer hook so we are guaranteed that
1031 * the peer hook and node are still going to exist until
1032 * we are finished there as the hook holds a ref on the node.
1033 * We run this same code again on the peer hook, but that time it is already
1034 * attached to the 'dead' hook.
1035 *
1036 * This routine is called at all stages of hook creation
1037 * on error detection and must be able to handle any such stage.
1038 */
1039void
1040ng_destroy_hook(hook_p hook)
1041{
1042	hook_p peer = NG_HOOK_PEER(hook);
1043	node_p node = NG_HOOK_NODE(hook);
1044
1045	if (hook == &ng_deadhook) {	/* better safe than sorry */
1046		printf("ng_destroy_hook called on deadhook\n");
1047		return;
1048	}
1049	hook->hk_flags |= HK_INVALID;		/* as soon as possible */
1050	if (peer && (peer != &ng_deadhook)) {
1051		/*
1052		 * Set the peer to point to ng_deadhook
1053		 * from this moment on we are effectively independent it.
1054		 * send it an rmhook message of it's own.
1055		 */
1056		peer->hk_peer = &ng_deadhook;	/* They no longer know us */
1057		hook->hk_peer = &ng_deadhook;	/* Nor us, them */
1058		if (NG_HOOK_NODE(peer) == &ng_deadnode) {
1059			/*
1060			 * If it's already divorced from a node,
1061			 * just free it.
1062			 */
1063			/* nothing */
1064		} else {
1065			ng_rmhook_self(peer); 	/* Send it a surprise */
1066		}
1067		NG_HOOK_UNREF(peer);		/* account for peer link */
1068		NG_HOOK_UNREF(hook);		/* account for peer link */
1069	}
1070
1071	/*
1072	 * Remove the hook from the node's list to avoid possible recursion
1073	 * in case the disconnection results in node shutdown.
1074	 */
1075	if (node == &ng_deadnode) { /* happens if called from ng_con_nodes() */
1076		return;
1077	}
1078	LIST_REMOVE(hook, hk_hooks);
1079	node->nd_numhooks--;
1080	if (node->nd_type->disconnect) {
1081		/*
1082		 * The type handler may elect to destroy the node so don't
1083		 * trust its existance after this point. (except
1084		 * that we still hold a reference on it. (which we
1085		 * inherrited from the hook we are destroying)
1086		 */
1087		(*node->nd_type->disconnect) (hook);
1088	}
1089
1090	/*
1091	 * Note that because we will point to ng_deadnode, the original node
1092	 * is not decremented automatically so we do that manually.
1093	 */
1094	_NG_HOOK_NODE(hook) = &ng_deadnode;
1095	NG_NODE_UNREF(node);	/* We no longer point to it so adjust count */
1096	NG_HOOK_UNREF(hook);	/* Account for linkage (in list) to node */
1097}
1098
1099/*
1100 * Take two hooks on a node and merge the connection so that the given node
1101 * is effectively bypassed.
1102 */
1103int
1104ng_bypass(hook_p hook1, hook_p hook2)
1105{
1106	if (hook1->hk_node != hook2->hk_node) {
1107		TRAP_ERROR();
1108		return (EINVAL);
1109	}
1110	hook1->hk_peer->hk_peer = hook2->hk_peer;
1111	hook2->hk_peer->hk_peer = hook1->hk_peer;
1112
1113	hook1->hk_peer = &ng_deadhook;
1114	hook2->hk_peer = &ng_deadhook;
1115
1116	/* XXX If we ever cache methods on hooks update them as well */
1117	ng_destroy_hook(hook1);
1118	ng_destroy_hook(hook2);
1119	return (0);
1120}
1121
1122/*
1123 * Install a new netgraph type
1124 */
1125int
1126ng_newtype(struct ng_type *tp)
1127{
1128	const size_t namelen = strlen(tp->name);
1129
1130	/* Check version and type name fields */
1131	if ((tp->version != NG_ABI_VERSION)
1132	|| (namelen == 0)
1133	|| (namelen >= NG_TYPESIZ)) {
1134		TRAP_ERROR();
1135		if (tp->version != NG_ABI_VERSION) {
1136			printf("Netgraph: Node type rejected. ABI mismatch. Suggest recompile\n");
1137		}
1138		return (EINVAL);
1139	}
1140
1141	/* Check for name collision */
1142	if (ng_findtype(tp->name) != NULL) {
1143		TRAP_ERROR();
1144		return (EEXIST);
1145	}
1146
1147
1148	/* Link in new type */
1149	mtx_lock(&ng_typelist_mtx);
1150	LIST_INSERT_HEAD(&ng_typelist, tp, types);
1151	tp->refs = 1;	/* first ref is linked list */
1152	mtx_unlock(&ng_typelist_mtx);
1153	return (0);
1154}
1155
1156/*
1157 * unlink a netgraph type
1158 * If no examples exist
1159 */
1160int
1161ng_rmtype(struct ng_type *tp)
1162{
1163	/* Check for name collision */
1164	if (tp->refs != 1) {
1165		TRAP_ERROR();
1166		return (EBUSY);
1167	}
1168
1169	/* Unlink type */
1170	mtx_lock(&ng_typelist_mtx);
1171	LIST_REMOVE(tp, types);
1172	mtx_unlock(&ng_typelist_mtx);
1173	return (0);
1174}
1175
1176/*
1177 * Look for a type of the name given
1178 */
1179struct ng_type *
1180ng_findtype(const char *typename)
1181{
1182	struct ng_type *type;
1183
1184	mtx_lock(&ng_typelist_mtx);
1185	LIST_FOREACH(type, &ng_typelist, types) {
1186		if (strcmp(type->name, typename) == 0)
1187			break;
1188	}
1189	mtx_unlock(&ng_typelist_mtx);
1190	return (type);
1191}
1192
1193/************************************************************************
1194			Composite routines
1195************************************************************************/
1196/*
1197 * Connect two nodes using the specified hooks, using queued functions.
1198 */
1199static void
1200ng_con_part3(node_p node, hook_p hook, void *arg1, int arg2)
1201{
1202
1203	/*
1204	 * When we run, we know that the node 'node' is locked for us.
1205	 * Our caller has a reference on the hook.
1206	 * Our caller has a reference on the node.
1207	 * (In this case our caller is ng_apply_item() ).
1208	 * The peer hook has a reference on the hook.
1209	 * We are all set up except for the final call to the node, and
1210	 * the clearing of the INVALID flag.
1211	 */
1212	if (NG_HOOK_NODE(hook) == &ng_deadnode) {
1213		/*
1214		 * The node must have been freed again since we last visited
1215		 * here. ng_destry_hook() has this effect but nothing else does.
1216		 * We should just release our references and
1217		 * free anything we can think of.
1218		 * Since we know it's been destroyed, and it's our caller
1219		 * that holds the references, just return.
1220		 */
1221		return ;
1222	}
1223	if (hook->hk_node->nd_type->connect) {
1224		if ((*hook->hk_node->nd_type->connect) (hook)) {
1225			ng_destroy_hook(hook);	/* also zaps peer */
1226			printf("failed in ng_con_part3()\n");
1227			return ;
1228		}
1229	}
1230	/*
1231	 *  XXX this is wrong for SMP. Possibly we need
1232	 * to separate out 'create' and 'invalid' flags.
1233	 * should only set flags on hooks we have locked under our node.
1234	 */
1235	hook->hk_flags &= ~HK_INVALID;
1236	return ;
1237}
1238
1239static void
1240ng_con_part2(node_p node, hook_p hook, void *arg1, int arg2)
1241{
1242
1243	/*
1244	 * When we run, we know that the node 'node' is locked for us.
1245	 * Our caller has a reference on the hook.
1246	 * Our caller has a reference on the node.
1247	 * (In this case our caller is ng_apply_item() ).
1248	 * The peer hook has a reference on the hook.
1249	 * our node pointer points to the 'dead' node.
1250	 * First check the hook name is unique.
1251	 * Should not happen because we checked before queueing this.
1252	 */
1253	if (ng_findhook(node, NG_HOOK_NAME(hook)) != NULL) {
1254		TRAP_ERROR();
1255		ng_destroy_hook(hook); /* should destroy peer too */
1256		printf("failed in ng_con_part2()\n");
1257		return ;
1258	}
1259	/*
1260	 * Check if the node type code has something to say about it
1261	 * If it fails, the unref of the hook will also unref the attached node,
1262	 * however since that node is 'ng_deadnode' this will do nothing.
1263	 * The peer hook will also be destroyed.
1264	 */
1265	if (node->nd_type->newhook != NULL) {
1266		if ((*node->nd_type->newhook)(node, hook, hook->hk_name)) {
1267			ng_destroy_hook(hook); /* should destroy peer too */
1268			printf("failed in ng_con_part2()\n");
1269			return ;
1270		}
1271	}
1272
1273	/*
1274	 * The 'type' agrees so far, so go ahead and link it in.
1275	 * We'll ask again later when we actually connect the hooks.
1276	 */
1277	hook->hk_node = node;		/* just overwrite ng_deadnode */
1278	NG_NODE_REF(node);		/* each hook counts as a reference */
1279	LIST_INSERT_HEAD(&node->nd_hooks, hook, hk_hooks);
1280	node->nd_numhooks++;
1281	NG_HOOK_REF(hook);	/* one for the node */
1282
1283	/*
1284	 * We now have a symetrical situation, where both hooks have been
1285	 * linked to their nodes, the newhook methods have been called
1286	 * And the references are all correct. The hooks are still marked
1287	 * as invalid, as we have not called the 'connect' methods
1288	 * yet.
1289	 * We can call the local one immediatly as we have the
1290	 * node locked, but we need to queue the remote one.
1291	 */
1292	if (hook->hk_node->nd_type->connect) {
1293		if ((*hook->hk_node->nd_type->connect) (hook)) {
1294			ng_destroy_hook(hook);	/* also zaps peer */
1295			printf("failed in ng_con_part2(A)\n");
1296			return ;
1297		}
1298	}
1299	if (ng_send_fn(hook->hk_peer->hk_node, hook->hk_peer,
1300			&ng_con_part3, arg1, arg2)) {
1301		printf("failed in ng_con_part2(B)");
1302		ng_destroy_hook(hook);	/* also zaps peer */
1303		return ;
1304	}
1305	hook->hk_flags &= ~HK_INVALID; /* need both to be able to work */
1306	return ;
1307}
1308
1309/*
1310 * Connect this node with another node. We assume that this node is
1311 * currently locked, as we are only called from an NGM_CONNECT message.
1312 */
1313static int
1314ng_con_nodes(node_p node, const char *name, node_p node2, const char *name2)
1315{
1316	int     error;
1317	hook_p  hook;
1318	hook_p  hook2;
1319
1320	if (ng_findhook(node2, name2) != NULL) {
1321		return(EEXIST);
1322	}
1323	if ((error = ng_add_hook(node, name, &hook)))  /* gives us a ref */
1324		return (error);
1325	/* Allocate the other hook and link it up */
1326	NG_ALLOC_HOOK(hook2);
1327	if (hook2 == NULL) {
1328		TRAP_ERROR();
1329		ng_destroy_hook(hook);	/* XXX check ref counts so far */
1330		NG_HOOK_UNREF(hook);	/* including our ref */
1331		return (ENOMEM);
1332	}
1333	hook2->hk_refs = 1;		/* start with a reference for us. */
1334	hook2->hk_flags = HK_INVALID;
1335	hook2->hk_peer = hook;		/* Link the two together */
1336	hook->hk_peer = hook2;
1337	NG_HOOK_REF(hook);		/* Add a ref for the peer to each*/
1338	NG_HOOK_REF(hook2);
1339	hook2->hk_node = &ng_deadnode;
1340	strlcpy(NG_HOOK_NAME(hook2), name2, NG_HOOKSIZ);
1341
1342	/*
1343	 * Queue the function above.
1344	 * Procesing continues in that function in the lock context of
1345	 * the other node.
1346	 */
1347	ng_send_fn(node2, hook2, &ng_con_part2, NULL, 0);
1348
1349	NG_HOOK_UNREF(hook);		/* Let each hook go if it wants to */
1350	NG_HOOK_UNREF(hook2);
1351	return (0);
1352}
1353
1354/*
1355 * Make a peer and connect.
1356 * We assume that the local node is locked.
1357 * The new node probably doesn't need a lock until
1358 * it has a hook, because it cannot really have any work until then,
1359 * but we should think about it a bit more.
1360 *
1361 * The problem may come if the other node also fires up
1362 * some hardware or a timer or some other source of activation,
1363 * also it may already get a command msg via it's ID.
1364 *
1365 * We could use the same method as ng_con_nodes() but we'd have
1366 * to add ability to remove the node when failing. (Not hard, just
1367 * make arg1 point to the node to remove).
1368 * Unless of course we just ignore failure to connect and leave
1369 * an unconnected node?
1370 */
1371static int
1372ng_mkpeer(node_p node, const char *name, const char *name2, char *type)
1373{
1374	node_p  node2;
1375	hook_p  hook1;
1376	hook_p  hook2;
1377	int     error;
1378
1379	if ((error = ng_make_node(type, &node2))) {
1380		return (error);
1381	}
1382
1383	if ((error = ng_add_hook(node, name, &hook1))) { /* gives us a ref */
1384		ng_rmnode(node2, NULL, NULL, 0);
1385		return (error);
1386	}
1387
1388	if ((error = ng_add_hook(node2, name2, &hook2))) {
1389		ng_rmnode(node2, NULL, NULL, 0);
1390		ng_destroy_hook(hook1);
1391		NG_HOOK_UNREF(hook1);
1392		return (error);
1393	}
1394
1395	/*
1396	 * Actually link the two hooks together.
1397	 */
1398	hook1->hk_peer = hook2;
1399	hook2->hk_peer = hook1;
1400
1401	/* Each hook is referenced by the other */
1402	NG_HOOK_REF(hook1);
1403	NG_HOOK_REF(hook2);
1404
1405	/* Give each node the opportunity to veto the pending connection */
1406	if (hook1->hk_node->nd_type->connect) {
1407		error = (*hook1->hk_node->nd_type->connect) (hook1);
1408	}
1409
1410	if ((error == 0) && hook2->hk_node->nd_type->connect) {
1411		error = (*hook2->hk_node->nd_type->connect) (hook2);
1412
1413	}
1414
1415	/*
1416	 * drop the references we were holding on the two hooks.
1417	 */
1418	if (error) {
1419		ng_destroy_hook(hook2);	/* also zaps hook1 */
1420		ng_rmnode(node2, NULL, NULL, 0);
1421	} else {
1422		/* As a last act, allow the hooks to be used */
1423		hook1->hk_flags &= ~HK_INVALID;
1424		hook2->hk_flags &= ~HK_INVALID;
1425	}
1426	NG_HOOK_UNREF(hook1);
1427	NG_HOOK_UNREF(hook2);
1428	return (error);
1429}
1430
1431/************************************************************************
1432		Utility routines to send self messages
1433************************************************************************/
1434
1435/* Shut this node down as soon as everyone is clear of it */
1436/* Should add arg "immediatly" to jump the queue */
1437int
1438ng_rmnode_self(node_p node)
1439{
1440	int		error;
1441
1442	if (node == &ng_deadnode)
1443		return (0);
1444	node->nd_flags |= NGF_INVALID;
1445	if (node->nd_flags & NGF_CLOSING)
1446		return (0);
1447
1448	error = ng_send_fn(node, NULL, &ng_rmnode, NULL, 0);
1449	return (error);
1450}
1451
1452static void
1453ng_rmhook_part2(node_p node, hook_p hook, void *arg1, int arg2)
1454{
1455	ng_destroy_hook(hook);
1456	return ;
1457}
1458
1459int
1460ng_rmhook_self(hook_p hook)
1461{
1462	int		error;
1463	node_p node = NG_HOOK_NODE(hook);
1464
1465	if (node == &ng_deadnode)
1466		return (0);
1467
1468	error = ng_send_fn(node, hook, &ng_rmhook_part2, NULL, 0);
1469	return (error);
1470}
1471
1472/***********************************************************************
1473 * Parse and verify a string of the form:  <NODE:><PATH>
1474 *
1475 * Such a string can refer to a specific node or a specific hook
1476 * on a specific node, depending on how you look at it. In the
1477 * latter case, the PATH component must not end in a dot.
1478 *
1479 * Both <NODE:> and <PATH> are optional. The <PATH> is a string
1480 * of hook names separated by dots. This breaks out the original
1481 * string, setting *nodep to "NODE" (or NULL if none) and *pathp
1482 * to "PATH" (or NULL if degenerate). Also, *hookp will point to
1483 * the final hook component of <PATH>, if any, otherwise NULL.
1484 *
1485 * This returns -1 if the path is malformed. The char ** are optional.
1486 ***********************************************************************/
1487int
1488ng_path_parse(char *addr, char **nodep, char **pathp, char **hookp)
1489{
1490	char   *node, *path, *hook;
1491	int     k;
1492
1493	/*
1494	 * Extract absolute NODE, if any
1495	 */
1496	for (path = addr; *path && *path != ':'; path++);
1497	if (*path) {
1498		node = addr;	/* Here's the NODE */
1499		*path++ = '\0';	/* Here's the PATH */
1500
1501		/* Node name must not be empty */
1502		if (!*node)
1503			return -1;
1504
1505		/* A name of "." is OK; otherwise '.' not allowed */
1506		if (strcmp(node, ".") != 0) {
1507			for (k = 0; node[k]; k++)
1508				if (node[k] == '.')
1509					return -1;
1510		}
1511	} else {
1512		node = NULL;	/* No absolute NODE */
1513		path = addr;	/* Here's the PATH */
1514	}
1515
1516	/* Snoop for illegal characters in PATH */
1517	for (k = 0; path[k]; k++)
1518		if (path[k] == ':')
1519			return -1;
1520
1521	/* Check for no repeated dots in PATH */
1522	for (k = 0; path[k]; k++)
1523		if (path[k] == '.' && path[k + 1] == '.')
1524			return -1;
1525
1526	/* Remove extra (degenerate) dots from beginning or end of PATH */
1527	if (path[0] == '.')
1528		path++;
1529	if (*path && path[strlen(path) - 1] == '.')
1530		path[strlen(path) - 1] = 0;
1531
1532	/* If PATH has a dot, then we're not talking about a hook */
1533	if (*path) {
1534		for (hook = path, k = 0; path[k]; k++)
1535			if (path[k] == '.') {
1536				hook = NULL;
1537				break;
1538			}
1539	} else
1540		path = hook = NULL;
1541
1542	/* Done */
1543	if (nodep)
1544		*nodep = node;
1545	if (pathp)
1546		*pathp = path;
1547	if (hookp)
1548		*hookp = hook;
1549	return (0);
1550}
1551
1552/*
1553 * Given a path, which may be absolute or relative, and a starting node,
1554 * return the destination node.
1555 */
1556int
1557ng_path2noderef(node_p here, const char *address,
1558				node_p *destp, hook_p *lasthook)
1559{
1560	char    fullpath[NG_PATHSIZ];
1561	char   *nodename, *path, pbuf[2];
1562	node_p  node, oldnode;
1563	char   *cp;
1564	hook_p hook = NULL;
1565
1566	/* Initialize */
1567	if (destp == NULL) {
1568		TRAP_ERROR();
1569		return EINVAL;
1570	}
1571	*destp = NULL;
1572
1573	/* Make a writable copy of address for ng_path_parse() */
1574	strncpy(fullpath, address, sizeof(fullpath) - 1);
1575	fullpath[sizeof(fullpath) - 1] = '\0';
1576
1577	/* Parse out node and sequence of hooks */
1578	if (ng_path_parse(fullpath, &nodename, &path, NULL) < 0) {
1579		TRAP_ERROR();
1580		return EINVAL;
1581	}
1582	if (path == NULL) {
1583		pbuf[0] = '.';	/* Needs to be writable */
1584		pbuf[1] = '\0';
1585		path = pbuf;
1586	}
1587
1588	/*
1589	 * For an absolute address, jump to the starting node.
1590	 * Note that this holds a reference on the node for us.
1591	 * Don't forget to drop the reference if we don't need it.
1592	 */
1593	if (nodename) {
1594		node = ng_name2noderef(here, nodename);
1595		if (node == NULL) {
1596			TRAP_ERROR();
1597			return (ENOENT);
1598		}
1599	} else {
1600		if (here == NULL) {
1601			TRAP_ERROR();
1602			return (EINVAL);
1603		}
1604		node = here;
1605		NG_NODE_REF(node);
1606	}
1607
1608	/*
1609	 * Now follow the sequence of hooks
1610	 * XXX
1611	 * We actually cannot guarantee that the sequence
1612	 * is not being demolished as we crawl along it
1613	 * without extra-ordinary locking etc.
1614	 * So this is a bit dodgy to say the least.
1615	 * We can probably hold up some things by holding
1616	 * the nodelist mutex for the time of this
1617	 * crawl if we wanted.. At least that way we wouldn't have to
1618	 * worry about the nodes dissappearing, but the hooks would still
1619	 * be a problem.
1620	 */
1621	for (cp = path; node != NULL && *cp != '\0'; ) {
1622		char *segment;
1623
1624		/*
1625		 * Break out the next path segment. Replace the dot we just
1626		 * found with a NUL; "cp" points to the next segment (or the
1627		 * NUL at the end).
1628		 */
1629		for (segment = cp; *cp != '\0'; cp++) {
1630			if (*cp == '.') {
1631				*cp++ = '\0';
1632				break;
1633			}
1634		}
1635
1636		/* Empty segment */
1637		if (*segment == '\0')
1638			continue;
1639
1640		/* We have a segment, so look for a hook by that name */
1641		hook = ng_findhook(node, segment);
1642
1643		/* Can't get there from here... */
1644		if (hook == NULL
1645		    || NG_HOOK_PEER(hook) == NULL
1646		    || NG_HOOK_NOT_VALID(hook)
1647		    || NG_HOOK_NOT_VALID(NG_HOOK_PEER(hook))) {
1648			TRAP_ERROR();
1649			NG_NODE_UNREF(node);
1650#if 0
1651			printf("hooknotvalid %s %s %d %d %d %d ",
1652					path,
1653					segment,
1654					hook == NULL,
1655		     			NG_HOOK_PEER(hook) == NULL,
1656		     			NG_HOOK_NOT_VALID(hook),
1657		     			NG_HOOK_NOT_VALID(NG_HOOK_PEER(hook)));
1658#endif
1659			return (ENOENT);
1660		}
1661
1662		/*
1663		 * Hop on over to the next node
1664		 * XXX
1665		 * Big race conditions here as hooks and nodes go away
1666		 * *** Idea.. store an ng_ID_t in each hook and use that
1667		 * instead of the direct hook in this crawl?
1668		 */
1669		oldnode = node;
1670		if ((node = NG_PEER_NODE(hook)))
1671			NG_NODE_REF(node);	/* XXX RACE */
1672		NG_NODE_UNREF(oldnode);	/* XXX another race */
1673		if (NG_NODE_NOT_VALID(node)) {
1674			NG_NODE_UNREF(node);	/* XXX more races */
1675			node = NULL;
1676		}
1677	}
1678
1679	/* If node somehow missing, fail here (probably this is not needed) */
1680	if (node == NULL) {
1681		TRAP_ERROR();
1682		return (ENXIO);
1683	}
1684
1685	/* Done */
1686	*destp = node;
1687	if (lasthook != NULL)
1688		*lasthook = (hook ? NG_HOOK_PEER(hook) : NULL);
1689	return (0);
1690}
1691
1692/***************************************************************\
1693* Input queue handling.
1694* All activities are submitted to the node via the input queue
1695* which implements a multiple-reader/single-writer gate.
1696* Items which cannot be handled immeditly are queued.
1697*
1698* read-write queue locking inline functions			*
1699\***************************************************************/
1700
1701static __inline item_p ng_dequeue(struct ng_queue * ngq);
1702static __inline item_p ng_acquire_read(struct ng_queue * ngq,
1703					item_p  item);
1704static __inline item_p ng_acquire_write(struct ng_queue * ngq,
1705					item_p  item);
1706static __inline void	ng_leave_read(struct ng_queue * ngq);
1707static __inline void	ng_leave_write(struct ng_queue * ngq);
1708static __inline void	ng_queue_rw(struct ng_queue * ngq,
1709					item_p  item, int rw);
1710
1711/*
1712 * Definition of the bits fields in the ng_queue flag word.
1713 * Defined here rather than in netgraph.h because no-one should fiddle
1714 * with them.
1715 *
1716 * The ordering here may be important! don't shuffle these.
1717 */
1718/*-
1719 Safety Barrier--------+ (adjustable to suit taste) (not used yet)
1720                       |
1721                       V
1722+-------+-------+-------+-------+-------+-------+-------+-------+
1723| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
1724| |A|c|t|i|v|e| |R|e|a|d|e|r| |C|o|u|n|t| | | | | | | | | |R|A|W|
1725| | | | | | | | | | | | | | | | | | | | | | | | | | | | | |P|W|P|
1726+-------+-------+-------+-------+-------+-------+-------+-------+
1727\___________________________ ____________________________/ | | |
1728                            V                              | | |
1729                  [active reader count]                    | | |
1730                                                           | | |
1731          Read Pending ------------------------------------+ | |
1732                                                             | |
1733          Active Writer -------------------------------------+ |
1734                                                               |
1735          Write Pending ---------------------------------------+
1736
1737
1738*/
1739#define WRITE_PENDING	0x00000001
1740#define WRITER_ACTIVE	0x00000002
1741#define READ_PENDING	0x00000004
1742#define READER_INCREMENT 0x00000008
1743#define READER_MASK	0xfffffff0	/* Not valid if WRITER_ACTIVE is set */
1744#define SAFETY_BARRIER	0x00100000	/* 64K items queued should be enough */
1745
1746/* Defines of more elaborate states on the queue */
1747/* Mask of bits a read cares about */
1748#define NGQ_RMASK	(WRITE_PENDING|WRITER_ACTIVE|READ_PENDING)
1749
1750/* Mask of bits a write cares about */
1751#define NGQ_WMASK	(NGQ_RMASK|READER_MASK)
1752
1753/* tests to decide if we could get a read or write off the queue */
1754#define CAN_GET_READ(flag)	((flag & NGQ_RMASK) == READ_PENDING)
1755#define CAN_GET_WRITE(flag)	((flag & NGQ_WMASK) == WRITE_PENDING)
1756
1757/* Is there a chance of getting ANY work off the queue? */
1758#define CAN_GET_WORK(flag)	(CAN_GET_READ(flag) || CAN_GET_WRITE(flag))
1759
1760/*
1761 * Taking into account the current state of the queue and node, possibly take
1762 * the next entry off the queue and return it. Return NULL if there was
1763 * nothing we could return, either because there really was nothing there, or
1764 * because the node was in a state where it cannot yet process the next item
1765 * on the queue.
1766 *
1767 * This MUST MUST MUST be called with the mutex held.
1768 */
1769static __inline item_p
1770ng_dequeue(struct ng_queue *ngq)
1771{
1772	item_p item;
1773	u_int		add_arg;
1774
1775	mtx_assert(&ngq->q_mtx, MA_OWNED);
1776
1777	if (CAN_GET_READ(ngq->q_flags)) {
1778		/*
1779		 * Head of queue is a reader and we have no write active.
1780		 * We don't care how many readers are already active.
1781		 * Adjust the flags for the item we are about to dequeue.
1782		 * Add the correct increment for the reader count as well.
1783		 */
1784		add_arg = (READER_INCREMENT - READ_PENDING);
1785	} else if (CAN_GET_WRITE(ngq->q_flags)) {
1786		/*
1787		 * There is a pending write, no readers and no active writer.
1788		 * This means we can go ahead with the pending writer. Note
1789		 * the fact that we now have a writer, ready for when we take
1790		 * it off the queue.
1791		 *
1792		 * We don't need to worry about a possible collision with the
1793		 * fasttrack reader.
1794		 *
1795		 * The fasttrack thread may take a long time to discover that we
1796		 * are running so we would have an inconsistent state in the
1797		 * flags for a while. Since we ignore the reader count
1798		 * entirely when the WRITER_ACTIVE flag is set, this should
1799		 * not matter (in fact it is defined that way). If it tests
1800		 * the flag before this operation, the WRITE_PENDING flag
1801		 * will make it fail, and if it tests it later, the
1802		 * WRITER_ACTIVE flag will do the same. If it is SO slow that
1803		 * we have actually completed the operation, and neither flag
1804		 * is set (nor the READ_PENDING) by the time that it tests
1805		 * the flags, then it is actually ok for it to continue. If
1806		 * it completes and we've finished and the read pending is
1807		 * set it still fails.
1808		 *
1809		 * So we can just ignore it,  as long as we can ensure that the
1810		 * transition from WRITE_PENDING state to the WRITER_ACTIVE
1811		 * state is atomic.
1812		 *
1813		 * After failing, first it will be held back by the mutex, then
1814		 * when it can proceed, it will queue its request, then it
1815		 * would arrive at this function. Usually it will have to
1816		 * leave empty handed because the ACTIVE WRITER bit will be
1817		 * set.
1818		 *
1819		 * Adjust the flags for the item we are about to dequeue
1820		 * and for the new active writer.
1821		 */
1822		add_arg = (WRITER_ACTIVE - WRITE_PENDING);
1823		/*
1824		 * We want to write "active writer, no readers " Now go make
1825		 * it true. In fact there may be a number in the readers
1826		 * count but we know it is not true and will be fixed soon.
1827		 * We will fix the flags for the next pending entry in a
1828		 * moment.
1829		 */
1830	} else {
1831		/*
1832		 * We can't dequeue anything.. return and say so. Probably we
1833		 * have a write pending and the readers count is non zero. If
1834		 * we got here because a reader hit us just at the wrong
1835		 * moment with the fasttrack code, and put us in a strange
1836		 * state, then it will be through in just a moment, (as soon
1837		 * as we release the mutex) and keep things moving.
1838		 * Make sure we remove ourselves from the work queue.
1839		 */
1840		ng_worklist_remove(ngq->q_node);
1841		return (0);
1842	}
1843
1844	/*
1845	 * Now we dequeue the request (whatever it may be) and correct the
1846	 * pending flags and the next and last pointers.
1847	 */
1848	item = ngq->queue;
1849	ngq->queue = item->el_next;
1850	if (ngq->last == &(item->el_next)) {
1851		/*
1852		 * that was the last entry in the queue so set the 'last
1853		 * pointer up correctly and make sure the pending flags are
1854		 * clear.
1855		 */
1856		ngq->last = &(ngq->queue);
1857		/*
1858		 * Whatever flag was set will be cleared and
1859		 * the new acive field will be set by the add as well,
1860		 * so we don't need to change add_arg.
1861		 * But we know we don't need to be on the work list.
1862		 */
1863		atomic_add_long(&ngq->q_flags, add_arg);
1864		ng_worklist_remove(ngq->q_node);
1865	} else {
1866		/*
1867		 * Since there is something on the queue, note what it is
1868		 * in the flags word.
1869		 */
1870		if ((ngq->queue->el_flags & NGQF_RW) == NGQF_READER) {
1871			add_arg += READ_PENDING;
1872		} else {
1873			add_arg += WRITE_PENDING;
1874		}
1875		atomic_add_long(&ngq->q_flags, add_arg);
1876		/*
1877		 * If we see more doable work, make sure we are
1878		 * on the work queue.
1879		 */
1880		if (CAN_GET_WORK(ngq->q_flags)) {
1881			ng_setisr(ngq->q_node);
1882		}
1883	}
1884	/*
1885	 * We have successfully cleared the old pending flag, set the new one
1886	 * if it is needed, and incremented the appropriate active field.
1887	 * (all in one atomic addition.. )
1888	 */
1889	return (item);
1890}
1891
1892/*
1893 * Queue a packet to be picked up by someone else.
1894 * We really don't care who, but we can't or don't want to hang around
1895 * to process it ourselves. We are probably an interrupt routine..
1896 * 1 = writer, 0 = reader
1897 */
1898#define NGQRW_R 0
1899#define NGQRW_W 1
1900static __inline void
1901ng_queue_rw(struct ng_queue * ngq, item_p  item, int rw)
1902{
1903	mtx_assert(&ngq->q_mtx, MA_OWNED);
1904
1905	item->el_next = NULL;	/* maybe not needed */
1906	*ngq->last = item;
1907	/*
1908	 * If it was the first item in the queue then we need to
1909	 * set the last pointer and the type flags.
1910	 */
1911	if (ngq->last == &(ngq->queue)) {
1912		/*
1913		 * When called with constants for rw, the optimiser will
1914		 * remove the unneeded branch below.
1915		 */
1916		if (rw == NGQRW_W) {
1917			atomic_add_long(&ngq->q_flags, WRITE_PENDING);
1918		} else {
1919			atomic_add_long(&ngq->q_flags, READ_PENDING);
1920		}
1921	}
1922	ngq->last = &(item->el_next);
1923}
1924
1925
1926/*
1927 * This function 'cheats' in that it first tries to 'grab' the use of the
1928 * node, without going through the mutex. We can do this becasue of the
1929 * semantics of the lock. The semantics include a clause that says that the
1930 * value of the readers count is invalid if the WRITER_ACTIVE flag is set. It
1931 * also says that the WRITER_ACTIVE flag cannot be set if the readers count
1932 * is not zero. Note that this talks about what is valid to SET the
1933 * WRITER_ACTIVE flag, because from the moment it is set, the value if the
1934 * reader count is immaterial, and not valid. The two 'pending' flags have a
1935 * similar effect, in that If they are orthogonal to the two active fields in
1936 * how they are set, but if either is set, the attempted 'grab' need to be
1937 * backed out because there is earlier work, and we maintain ordering in the
1938 * queue. The result of this is that the reader request can try obtain use of
1939 * the node with only a single atomic addition, and without any of the mutex
1940 * overhead. If this fails the operation degenerates to the same as for other
1941 * cases.
1942 *
1943 */
1944static __inline item_p
1945ng_acquire_read(struct ng_queue *ngq, item_p item)
1946{
1947
1948	/* ######### Hack alert ######### */
1949	atomic_add_long(&ngq->q_flags, READER_INCREMENT);
1950	if ((ngq->q_flags & NGQ_RMASK) == 0) {
1951		/* Successfully grabbed node */
1952		return (item);
1953	}
1954	/* undo the damage if we didn't succeed */
1955	atomic_subtract_long(&ngq->q_flags, READER_INCREMENT);
1956
1957	/* ######### End Hack alert ######### */
1958	mtx_lock_spin((&ngq->q_mtx));
1959	/*
1960	 * Try again. Another processor (or interrupt for that matter) may
1961	 * have removed the last queued item that was stopping us from
1962	 * running, between the previous test, and the moment that we took
1963	 * the mutex. (Or maybe a writer completed.)
1964	 */
1965	if ((ngq->q_flags & NGQ_RMASK) == 0) {
1966		atomic_add_long(&ngq->q_flags, READER_INCREMENT);
1967		mtx_unlock_spin((&ngq->q_mtx));
1968		return (item);
1969	}
1970
1971	/*
1972	 * and queue the request for later.
1973	 */
1974	item->el_flags |= NGQF_READER;
1975	ng_queue_rw(ngq, item, NGQRW_R);
1976
1977	/*
1978	 * Ok, so that's the item successfully queued for later. So now we
1979	 * see if we can dequeue something to run instead.
1980	 */
1981	item = ng_dequeue(ngq);
1982	mtx_unlock_spin(&(ngq->q_mtx));
1983	return (item);
1984}
1985
1986static __inline item_p
1987ng_acquire_write(struct ng_queue *ngq, item_p item)
1988{
1989restart:
1990	mtx_lock_spin(&(ngq->q_mtx));
1991	/*
1992	 * If there are no readers, no writer, and no pending packets, then
1993	 * we can just go ahead. In all other situations we need to queue the
1994	 * request
1995	 */
1996	if ((ngq->q_flags & NGQ_WMASK) == 0) {
1997		atomic_add_long(&ngq->q_flags, WRITER_ACTIVE);
1998		mtx_unlock_spin((&ngq->q_mtx));
1999		if (ngq->q_flags & READER_MASK) {
2000			/* Collision with fast-track reader */
2001			atomic_subtract_long(&ngq->q_flags, WRITER_ACTIVE);
2002			goto restart;
2003		}
2004		return (item);
2005	}
2006
2007	/*
2008	 * and queue the request for later.
2009	 */
2010	item->el_flags &= ~NGQF_RW;
2011	ng_queue_rw(ngq, item, NGQRW_W);
2012
2013	/*
2014	 * Ok, so that's the item successfully queued for later. So now we
2015	 * see if we can dequeue something to run instead.
2016	 */
2017	item = ng_dequeue(ngq);
2018	mtx_unlock_spin(&(ngq->q_mtx));
2019	return (item);
2020}
2021
2022static __inline void
2023ng_leave_read(struct ng_queue *ngq)
2024{
2025	atomic_subtract_long(&ngq->q_flags, READER_INCREMENT);
2026}
2027
2028static __inline void
2029ng_leave_write(struct ng_queue *ngq)
2030{
2031	atomic_subtract_long(&ngq->q_flags, WRITER_ACTIVE);
2032}
2033
2034static void
2035ng_flush_input_queue(struct ng_queue * ngq)
2036{
2037	item_p item;
2038	u_int		add_arg;
2039	mtx_lock_spin(&ngq->q_mtx);
2040	for (;;) {
2041		/* Now take a look at what's on the queue */
2042		if (ngq->q_flags & READ_PENDING) {
2043			add_arg = -READ_PENDING;
2044		} else if (ngq->q_flags & WRITE_PENDING) {
2045			add_arg = -WRITE_PENDING;
2046		} else {
2047			break;
2048		}
2049
2050		item = ngq->queue;
2051		ngq->queue = item->el_next;
2052		if (ngq->last == &(item->el_next)) {
2053			ngq->last = &(ngq->queue);
2054		} else {
2055			if ((ngq->queue->el_flags & NGQF_RW) == NGQF_READER) {
2056				add_arg += READ_PENDING;
2057			} else {
2058				add_arg += WRITE_PENDING;
2059			}
2060		}
2061		atomic_add_long(&ngq->q_flags, add_arg);
2062
2063		mtx_unlock_spin(&ngq->q_mtx);
2064		NG_FREE_ITEM(item);
2065		mtx_lock_spin(&ngq->q_mtx);
2066	}
2067	/*
2068	 * Take us off the work queue if we are there.
2069	 * We definatly have no work to be done.
2070	 */
2071	ng_worklist_remove(ngq->q_node);
2072	mtx_unlock_spin(&ngq->q_mtx);
2073}
2074
2075/***********************************************************************
2076* Externally visible method for sending or queueing messages or data.
2077***********************************************************************/
2078
2079/*
2080 * The module code should have filled out the item correctly by this stage:
2081 * Common:
2082 *    reference to destination node.
2083 *    Reference to destination rcv hook if relevant.
2084 * Data:
2085 *    pointer to mbuf
2086 * Control_Message:
2087 *    pointer to msg.
2088 *    ID of original sender node. (return address)
2089 * Function:
2090 *    Function pointer
2091 *    void * argument
2092 *    integer argument
2093 *
2094 * The nodes have several routines and macros to help with this task:
2095 */
2096
2097int
2098ng_snd_item(item_p item, int flags)
2099{
2100	hook_p hook = NGI_HOOK(item);
2101	node_p node = NGI_NODE(item);
2102	int queue, rw;
2103	int error = 0, ierror;
2104	item_p	oitem;
2105	struct ng_queue * ngq = &node->nd_input_queue;
2106
2107#ifdef	NETGRAPH_DEBUG
2108        _ngi_check(item, __FILE__, __LINE__);
2109#endif
2110
2111	queue = (flags & NG_QUEUE) ? 1 : 0;
2112
2113	if (item == NULL) {
2114		TRAP_ERROR();
2115		return (EINVAL);	/* failed to get queue element */
2116	}
2117	if (node == NULL) {
2118		NG_FREE_ITEM(item);
2119		TRAP_ERROR();
2120		return (EINVAL);	/* No address */
2121	}
2122	switch(item->el_flags & NGQF_TYPE) {
2123	case NGQF_DATA:
2124		/*
2125		 * DATA MESSAGE
2126		 * Delivered to a node via a non-optional hook.
2127		 * Both should be present in the item even though
2128		 * the node is derivable from the hook.
2129		 * References are held on both by the item.
2130		 */
2131
2132		/* Protect nodes from sending NULL pointers
2133		 * to each other
2134		 */
2135		if (NGI_M(item) == NULL)
2136			return (EINVAL);
2137
2138		CHECK_DATA_MBUF(NGI_M(item));
2139		if (hook == NULL) {
2140			NG_FREE_ITEM(item);
2141			TRAP_ERROR();
2142			return(EINVAL);
2143		}
2144		if ((NG_HOOK_NOT_VALID(hook))
2145		|| (NG_NODE_NOT_VALID(NG_HOOK_NODE(hook)))) {
2146			NG_FREE_ITEM(item);
2147			return (ENOTCONN);
2148		}
2149		if ((hook->hk_flags & HK_QUEUE)) {
2150			queue = 1;
2151		}
2152		/* By default data is a reader in the locking scheme */
2153		item->el_flags |= NGQF_READER;
2154		rw = NGQRW_R;
2155		break;
2156	case NGQF_MESG:
2157		/*
2158		 * CONTROL MESSAGE
2159		 * Delivered to a node.
2160		 * Hook is optional.
2161		 * References are held by the item on the node and
2162		 * the hook if it is present.
2163		 */
2164		if (hook && (hook->hk_flags & HK_QUEUE)) {
2165			queue = 1;
2166		}
2167		/* Data messages count as writers unles explicitly exempted */
2168		if (NGI_MSG(item)->header.cmd & NGM_READONLY) {
2169			item->el_flags |= NGQF_READER;
2170			rw = NGQRW_R;
2171		} else {
2172			item->el_flags &= ~NGQF_RW;
2173			rw = NGQRW_W;
2174		}
2175		break;
2176	case NGQF_FN:
2177		item->el_flags &= ~NGQF_RW;
2178		rw = NGQRW_W;
2179		break;
2180	default:
2181		NG_FREE_ITEM(item);
2182		TRAP_ERROR();
2183		return (EINVAL);
2184	}
2185	/*
2186	 * If the node specifies single threading, force writer semantics
2187	 * Similarly the node may say one hook always produces writers.
2188	 * These are over-rides.
2189	 */
2190	if ((node->nd_flags & NGF_FORCE_WRITER)
2191	|| (hook && (hook->hk_flags & HK_FORCE_WRITER))) {
2192			rw = NGQRW_W;
2193			item->el_flags &= ~NGQF_READER;
2194	}
2195	if (queue) {
2196		/* Put it on the queue for that node*/
2197#ifdef	NETGRAPH_DEBUG
2198        _ngi_check(item, __FILE__, __LINE__);
2199#endif
2200		mtx_lock_spin(&(ngq->q_mtx));
2201		ng_queue_rw(ngq, item, rw);
2202		/*
2203		 * If there are active elements then we can rely on
2204		 * them. if not we should not rely on another packet
2205		 * coming here by another path,
2206		 * so it is best to put us in the netisr list.
2207		 * We can take the worklist lock with the node locked
2208		 * BUT NOT THE REVERSE!
2209		 */
2210		if (CAN_GET_WORK(ngq->q_flags)) {
2211			ng_setisr(node);
2212		}
2213		mtx_unlock_spin(&(ngq->q_mtx));
2214
2215		if (flags & NG_PROGRESS)
2216			return (EINPROGRESS);
2217		else
2218			return (0);
2219	}
2220	/*
2221	 * Take a queue item and a node and see if we can apply the item to
2222	 * the node. We may end up getting a different item to apply instead.
2223	 * Will allow for a piggyback reply only in the case where
2224	 * there is no queueing.
2225	 */
2226
2227	oitem = item;
2228	/*
2229	 * We already decided how we will be queueud or treated.
2230	 * Try get the appropriate operating permission.
2231	 */
2232 	if (rw == NGQRW_R) {
2233		item = ng_acquire_read(ngq, item);
2234	} else {
2235		item = ng_acquire_write(ngq, item);
2236	}
2237
2238	/*
2239	 * May have come back with a different item.
2240	 * or maybe none at all. The one we started with will
2241	 * have been queued in thises cases.
2242	 */
2243	if (item == NULL) {
2244		if (flags & NG_PROGRESS)
2245			return (EINPROGRESS);
2246		else
2247			return (0);
2248	}
2249
2250#ifdef	NETGRAPH_DEBUG
2251        _ngi_check(item, __FILE__, __LINE__);
2252#endif
2253	/*
2254	 * Take over the reference frm the item.
2255	 * Hold it until the called function returns.
2256	 */
2257	NGI_GET_NODE(item, node); /* zaps stored node */
2258
2259	ierror = ng_apply_item(node, item); /* drops r/w lock when done */
2260
2261	/* only return an error if it was our initial item.. (compat hack) */
2262	if (oitem == item) {
2263		error = ierror;
2264	}
2265
2266	/*
2267	 * If the node goes away when we remove the reference,
2268	 * whatever we just did caused it.. whatever we do, DO NOT
2269	 * access the node again!
2270	 */
2271	if (NG_NODE_UNREF(node) == 0) {
2272		return (error);
2273	}
2274
2275	/*
2276	 * Now we've handled the packet we brought, (or a friend of it) let's
2277	 * look for any other packets that may have been queued up. We hold
2278	 * no locks, so if someone puts something in the queue after
2279	 * we check that it is empty, it is their problem
2280	 * to ensure it is processed. If we have the netisr thread cme in here
2281	 * while we still say we have stuff to do, we may get a boost
2282	 * in SMP systems. :-)
2283	 */
2284	for (;;) {
2285		/*
2286		 * dequeue acquires and adjusts the input_queue as it dequeues
2287		 * packets. It acquires the rw lock as needed.
2288		 */
2289		mtx_lock_spin(&ngq->q_mtx);
2290		item = ng_dequeue(ngq); /* fixes worklist too*/
2291		if (!item) {
2292			mtx_unlock_spin(&ngq->q_mtx);
2293			return (error);
2294		}
2295		mtx_unlock_spin(&ngq->q_mtx);
2296
2297		/*
2298		 * Take over the reference frm the item.
2299		 * Hold it until the called function returns.
2300		 */
2301
2302		NGI_GET_NODE(item, node); /* zaps stored node */
2303
2304		/*
2305		 * We have the appropriate lock, so run the item.
2306		 * When finished it will drop the lock accordingly
2307		 */
2308		ierror = ng_apply_item(node, item);
2309
2310		/*
2311		 * only return an error if it was our initial
2312		 * item.. (compat hack)
2313		 */
2314		if (oitem == item) {
2315			error = ierror;
2316		}
2317
2318		/*
2319		 * If the node goes away when we remove the reference,
2320		 * whatever we just did caused it.. whatever we do, DO NOT
2321		 * access the node again!
2322		 */
2323		if (NG_NODE_UNREF(node) == 0) {
2324			break;
2325		}
2326	}
2327	return (error);
2328}
2329
2330/*
2331 * We have an item that was possibly queued somewhere.
2332 * It should contain all the information needed
2333 * to run it on the appropriate node/hook.
2334 */
2335static int
2336ng_apply_item(node_p node, item_p item)
2337{
2338	hook_p  hook;
2339	int	was_reader = ((item->el_flags & NGQF_RW));
2340	int	error = 0;
2341	ng_rcvdata_t *rcvdata;
2342	ng_rcvmsg_t *rcvmsg;
2343	ng_apply_t *apply = NULL;
2344	void	*context = NULL;
2345
2346	NGI_GET_HOOK(item, hook); /* clears stored hook */
2347#ifdef	NETGRAPH_DEBUG
2348        _ngi_check(item, __FILE__, __LINE__);
2349#endif
2350
2351	/*
2352	 * If item has apply callback, store it. Clear callback
2353	 * immediately, two avoid another call in case if
2354	 * item would be reused by destination node.
2355	 */
2356	if (item->apply != NULL) {
2357		apply = item->apply;
2358		context = item->context;
2359		item->apply = NULL;
2360	}
2361
2362	switch (item->el_flags & NGQF_TYPE) {
2363	case NGQF_DATA:
2364		/*
2365		 * Check things are still ok as when we were queued.
2366		 */
2367		if ((hook == NULL)
2368		|| NG_HOOK_NOT_VALID(hook)
2369		|| NG_NODE_NOT_VALID(node) ) {
2370			error = EIO;
2371			NG_FREE_ITEM(item);
2372			break;
2373		}
2374		/*
2375		 * If no receive method, just silently drop it.
2376		 * Give preference to the hook over-ride method
2377		 */
2378		if ((!(rcvdata = hook->hk_rcvdata))
2379		&& (!(rcvdata = NG_HOOK_NODE(hook)->nd_type->rcvdata))) {
2380			error = 0;
2381			NG_FREE_ITEM(item);
2382			break;
2383		}
2384		error = (*rcvdata)(hook, item);
2385		break;
2386	case NGQF_MESG:
2387		if (hook) {
2388			if (NG_HOOK_NOT_VALID(hook)) {
2389				/*
2390				 * The hook has been zapped then we can't
2391				 * use it. Immediatly drop its reference.
2392				 * The message may not need it.
2393				 */
2394				NG_HOOK_UNREF(hook);
2395				hook = NULL;
2396			}
2397		}
2398		/*
2399		 * Similarly, if the node is a zombie there is
2400		 * nothing we can do with it, drop everything.
2401		 */
2402		if (NG_NODE_NOT_VALID(node)) {
2403			TRAP_ERROR();
2404			error = EINVAL;
2405			NG_FREE_ITEM(item);
2406		} else {
2407			/*
2408			 * Call the appropriate message handler for the object.
2409			 * It is up to the message handler to free the message.
2410			 * If it's a generic message, handle it generically,
2411			 * otherwise call the type's message handler
2412			 * (if it exists)
2413			 * XXX (race). Remember that a queued message may
2414			 * reference a node or hook that has just been
2415			 * invalidated. It will exist as the queue code
2416			 * is holding a reference, but..
2417			 */
2418
2419			struct ng_mesg *msg = NGI_MSG(item);
2420
2421			/*
2422			 * check if the generic handler owns it.
2423			 */
2424			if ((msg->header.typecookie == NGM_GENERIC_COOKIE)
2425			&& ((msg->header.flags & NGF_RESP) == 0)) {
2426				error = ng_generic_msg(node, item, hook);
2427				break;
2428			}
2429			/*
2430			 * Now see if there is a handler (hook or node specific)
2431			 * in the target node. If none, silently discard.
2432			 */
2433			if (((!hook) || (!(rcvmsg = hook->hk_rcvmsg)))
2434			&& (!(rcvmsg = node->nd_type->rcvmsg))) {
2435				TRAP_ERROR();
2436				error = 0;
2437				NG_FREE_ITEM(item);
2438				break;
2439			}
2440			error = (*rcvmsg)(node, item, hook);
2441		}
2442		break;
2443	case NGQF_FN:
2444		/*
2445		 *  We have to implicitly trust the hook,
2446		 * as some of these are used for system purposes
2447		 * where the hook is invalid. In the case of
2448		 * the shutdown message we allow it to hit
2449		 * even if the node is invalid.
2450		 */
2451		if ((NG_NODE_NOT_VALID(node))
2452		&& (NGI_FN(item) != &ng_rmnode)) {
2453			TRAP_ERROR();
2454			error = EINVAL;
2455			NG_FREE_ITEM(item);
2456			break;
2457		}
2458		(*NGI_FN(item))(node, hook, NGI_ARG1(item), NGI_ARG2(item));
2459		NG_FREE_ITEM(item);
2460		break;
2461
2462	}
2463	/*
2464	 * We held references on some of the resources
2465	 * that we took from the item. Now that we have
2466	 * finished doing everything, drop those references.
2467	 */
2468	if (hook) {
2469		NG_HOOK_UNREF(hook);
2470	}
2471
2472	if (was_reader) {
2473		ng_leave_read(&node->nd_input_queue);
2474	} else {
2475		ng_leave_write(&node->nd_input_queue);
2476	}
2477
2478	/* Apply callback. */
2479	if (apply != NULL)
2480		(*apply)(context, error);
2481
2482	return (error);
2483}
2484
2485/***********************************************************************
2486 * Implement the 'generic' control messages
2487 ***********************************************************************/
2488static int
2489ng_generic_msg(node_p here, item_p item, hook_p lasthook)
2490{
2491	int error = 0;
2492	struct ng_mesg *msg;
2493	struct ng_mesg *resp = NULL;
2494
2495	NGI_GET_MSG(item, msg);
2496	if (msg->header.typecookie != NGM_GENERIC_COOKIE) {
2497		TRAP_ERROR();
2498		error = EINVAL;
2499		goto out;
2500	}
2501	switch (msg->header.cmd) {
2502	case NGM_SHUTDOWN:
2503		ng_rmnode(here, NULL, NULL, 0);
2504		break;
2505	case NGM_MKPEER:
2506	    {
2507		struct ngm_mkpeer *const mkp = (struct ngm_mkpeer *) msg->data;
2508
2509		if (msg->header.arglen != sizeof(*mkp)) {
2510			TRAP_ERROR();
2511			error = EINVAL;
2512			break;
2513		}
2514		mkp->type[sizeof(mkp->type) - 1] = '\0';
2515		mkp->ourhook[sizeof(mkp->ourhook) - 1] = '\0';
2516		mkp->peerhook[sizeof(mkp->peerhook) - 1] = '\0';
2517		error = ng_mkpeer(here, mkp->ourhook, mkp->peerhook, mkp->type);
2518		break;
2519	    }
2520	case NGM_CONNECT:
2521	    {
2522		struct ngm_connect *const con =
2523			(struct ngm_connect *) msg->data;
2524		node_p node2;
2525
2526		if (msg->header.arglen != sizeof(*con)) {
2527			TRAP_ERROR();
2528			error = EINVAL;
2529			break;
2530		}
2531		con->path[sizeof(con->path) - 1] = '\0';
2532		con->ourhook[sizeof(con->ourhook) - 1] = '\0';
2533		con->peerhook[sizeof(con->peerhook) - 1] = '\0';
2534		/* Don't forget we get a reference.. */
2535		error = ng_path2noderef(here, con->path, &node2, NULL);
2536		if (error)
2537			break;
2538		error = ng_con_nodes(here, con->ourhook, node2, con->peerhook);
2539		NG_NODE_UNREF(node2);
2540		break;
2541	    }
2542	case NGM_NAME:
2543	    {
2544		struct ngm_name *const nam = (struct ngm_name *) msg->data;
2545
2546		if (msg->header.arglen != sizeof(*nam)) {
2547			TRAP_ERROR();
2548			error = EINVAL;
2549			break;
2550		}
2551		nam->name[sizeof(nam->name) - 1] = '\0';
2552		error = ng_name_node(here, nam->name);
2553		break;
2554	    }
2555	case NGM_RMHOOK:
2556	    {
2557		struct ngm_rmhook *const rmh = (struct ngm_rmhook *) msg->data;
2558		hook_p hook;
2559
2560		if (msg->header.arglen != sizeof(*rmh)) {
2561			TRAP_ERROR();
2562			error = EINVAL;
2563			break;
2564		}
2565		rmh->ourhook[sizeof(rmh->ourhook) - 1] = '\0';
2566		if ((hook = ng_findhook(here, rmh->ourhook)) != NULL)
2567			ng_destroy_hook(hook);
2568		break;
2569	    }
2570	case NGM_NODEINFO:
2571	    {
2572		struct nodeinfo *ni;
2573
2574		NG_MKRESPONSE(resp, msg, sizeof(*ni), M_NOWAIT);
2575		if (resp == NULL) {
2576			error = ENOMEM;
2577			break;
2578		}
2579
2580		/* Fill in node info */
2581		ni = (struct nodeinfo *) resp->data;
2582		if (NG_NODE_HAS_NAME(here))
2583			strcpy(ni->name, NG_NODE_NAME(here));
2584		strcpy(ni->type, here->nd_type->name);
2585		ni->id = ng_node2ID(here);
2586		ni->hooks = here->nd_numhooks;
2587		break;
2588	    }
2589	case NGM_LISTHOOKS:
2590	    {
2591		const int nhooks = here->nd_numhooks;
2592		struct hooklist *hl;
2593		struct nodeinfo *ni;
2594		hook_p hook;
2595
2596		/* Get response struct */
2597		NG_MKRESPONSE(resp, msg, sizeof(*hl)
2598		    + (nhooks * sizeof(struct linkinfo)), M_NOWAIT);
2599		if (resp == NULL) {
2600			error = ENOMEM;
2601			break;
2602		}
2603		hl = (struct hooklist *) resp->data;
2604		ni = &hl->nodeinfo;
2605
2606		/* Fill in node info */
2607		if (NG_NODE_HAS_NAME(here))
2608			strcpy(ni->name, NG_NODE_NAME(here));
2609		strcpy(ni->type, here->nd_type->name);
2610		ni->id = ng_node2ID(here);
2611
2612		/* Cycle through the linked list of hooks */
2613		ni->hooks = 0;
2614		LIST_FOREACH(hook, &here->nd_hooks, hk_hooks) {
2615			struct linkinfo *const link = &hl->link[ni->hooks];
2616
2617			if (ni->hooks >= nhooks) {
2618				log(LOG_ERR, "%s: number of %s changed\n",
2619				    __func__, "hooks");
2620				break;
2621			}
2622			if (NG_HOOK_NOT_VALID(hook))
2623				continue;
2624			strcpy(link->ourhook, NG_HOOK_NAME(hook));
2625			strcpy(link->peerhook, NG_PEER_HOOK_NAME(hook));
2626			if (NG_PEER_NODE_NAME(hook)[0] != '\0')
2627				strcpy(link->nodeinfo.name,
2628				    NG_PEER_NODE_NAME(hook));
2629			strcpy(link->nodeinfo.type,
2630			   NG_PEER_NODE(hook)->nd_type->name);
2631			link->nodeinfo.id = ng_node2ID(NG_PEER_NODE(hook));
2632			link->nodeinfo.hooks = NG_PEER_NODE(hook)->nd_numhooks;
2633			ni->hooks++;
2634		}
2635		break;
2636	    }
2637
2638	case NGM_LISTNAMES:
2639	case NGM_LISTNODES:
2640	    {
2641		const int unnamed = (msg->header.cmd == NGM_LISTNODES);
2642		struct namelist *nl;
2643		node_p node;
2644		int num = 0;
2645
2646		mtx_lock(&ng_nodelist_mtx);
2647		/* Count number of nodes */
2648		LIST_FOREACH(node, &ng_nodelist, nd_nodes) {
2649			if (NG_NODE_IS_VALID(node)
2650			&& (unnamed || NG_NODE_HAS_NAME(node))) {
2651				num++;
2652			}
2653		}
2654		mtx_unlock(&ng_nodelist_mtx);
2655
2656		/* Get response struct */
2657		NG_MKRESPONSE(resp, msg, sizeof(*nl)
2658		    + (num * sizeof(struct nodeinfo)), M_NOWAIT);
2659		if (resp == NULL) {
2660			error = ENOMEM;
2661			break;
2662		}
2663		nl = (struct namelist *) resp->data;
2664
2665		/* Cycle through the linked list of nodes */
2666		nl->numnames = 0;
2667		mtx_lock(&ng_nodelist_mtx);
2668		LIST_FOREACH(node, &ng_nodelist, nd_nodes) {
2669			struct nodeinfo *const np = &nl->nodeinfo[nl->numnames];
2670
2671			if (nl->numnames >= num) {
2672				log(LOG_ERR, "%s: number of %s changed\n",
2673				    __func__, "nodes");
2674				break;
2675			}
2676			if (NG_NODE_NOT_VALID(node))
2677				continue;
2678			if (!unnamed && (! NG_NODE_HAS_NAME(node)))
2679				continue;
2680			if (NG_NODE_HAS_NAME(node))
2681				strcpy(np->name, NG_NODE_NAME(node));
2682			strcpy(np->type, node->nd_type->name);
2683			np->id = ng_node2ID(node);
2684			np->hooks = node->nd_numhooks;
2685			nl->numnames++;
2686		}
2687		mtx_unlock(&ng_nodelist_mtx);
2688		break;
2689	    }
2690
2691	case NGM_LISTTYPES:
2692	    {
2693		struct typelist *tl;
2694		struct ng_type *type;
2695		int num = 0;
2696
2697		mtx_lock(&ng_typelist_mtx);
2698		/* Count number of types */
2699		LIST_FOREACH(type, &ng_typelist, types) {
2700			num++;
2701		}
2702		mtx_unlock(&ng_typelist_mtx);
2703
2704		/* Get response struct */
2705		NG_MKRESPONSE(resp, msg, sizeof(*tl)
2706		    + (num * sizeof(struct typeinfo)), M_NOWAIT);
2707		if (resp == NULL) {
2708			error = ENOMEM;
2709			break;
2710		}
2711		tl = (struct typelist *) resp->data;
2712
2713		/* Cycle through the linked list of types */
2714		tl->numtypes = 0;
2715		mtx_lock(&ng_typelist_mtx);
2716		LIST_FOREACH(type, &ng_typelist, types) {
2717			struct typeinfo *const tp = &tl->typeinfo[tl->numtypes];
2718
2719			if (tl->numtypes >= num) {
2720				log(LOG_ERR, "%s: number of %s changed\n",
2721				    __func__, "types");
2722				break;
2723			}
2724			strcpy(tp->type_name, type->name);
2725			tp->numnodes = type->refs - 1; /* don't count list */
2726			tl->numtypes++;
2727		}
2728		mtx_unlock(&ng_typelist_mtx);
2729		break;
2730	    }
2731
2732	case NGM_BINARY2ASCII:
2733	    {
2734		int bufSize = 20 * 1024;	/* XXX hard coded constant */
2735		const struct ng_parse_type *argstype;
2736		const struct ng_cmdlist *c;
2737		struct ng_mesg *binary, *ascii;
2738
2739		/* Data area must contain a valid netgraph message */
2740		binary = (struct ng_mesg *)msg->data;
2741		if (msg->header.arglen < sizeof(struct ng_mesg)
2742		    || (msg->header.arglen - sizeof(struct ng_mesg)
2743		      < binary->header.arglen)) {
2744			TRAP_ERROR();
2745			error = EINVAL;
2746			break;
2747		}
2748
2749		/* Get a response message with lots of room */
2750		NG_MKRESPONSE(resp, msg, sizeof(*ascii) + bufSize, M_NOWAIT);
2751		if (resp == NULL) {
2752			error = ENOMEM;
2753			break;
2754		}
2755		ascii = (struct ng_mesg *)resp->data;
2756
2757		/* Copy binary message header to response message payload */
2758		bcopy(binary, ascii, sizeof(*binary));
2759
2760		/* Find command by matching typecookie and command number */
2761		for (c = here->nd_type->cmdlist;
2762		    c != NULL && c->name != NULL; c++) {
2763			if (binary->header.typecookie == c->cookie
2764			    && binary->header.cmd == c->cmd)
2765				break;
2766		}
2767		if (c == NULL || c->name == NULL) {
2768			for (c = ng_generic_cmds; c->name != NULL; c++) {
2769				if (binary->header.typecookie == c->cookie
2770				    && binary->header.cmd == c->cmd)
2771					break;
2772			}
2773			if (c->name == NULL) {
2774				NG_FREE_MSG(resp);
2775				error = ENOSYS;
2776				break;
2777			}
2778		}
2779
2780		/* Convert command name to ASCII */
2781		snprintf(ascii->header.cmdstr, sizeof(ascii->header.cmdstr),
2782		    "%s", c->name);
2783
2784		/* Convert command arguments to ASCII */
2785		argstype = (binary->header.flags & NGF_RESP) ?
2786		    c->respType : c->mesgType;
2787		if (argstype == NULL) {
2788			*ascii->data = '\0';
2789		} else {
2790			if ((error = ng_unparse(argstype,
2791			    (u_char *)binary->data,
2792			    ascii->data, bufSize)) != 0) {
2793				NG_FREE_MSG(resp);
2794				break;
2795			}
2796		}
2797
2798		/* Return the result as struct ng_mesg plus ASCII string */
2799		bufSize = strlen(ascii->data) + 1;
2800		ascii->header.arglen = bufSize;
2801		resp->header.arglen = sizeof(*ascii) + bufSize;
2802		break;
2803	    }
2804
2805	case NGM_ASCII2BINARY:
2806	    {
2807		int bufSize = 2000;	/* XXX hard coded constant */
2808		const struct ng_cmdlist *c;
2809		const struct ng_parse_type *argstype;
2810		struct ng_mesg *ascii, *binary;
2811		int off = 0;
2812
2813		/* Data area must contain at least a struct ng_mesg + '\0' */
2814		ascii = (struct ng_mesg *)msg->data;
2815		if ((msg->header.arglen < sizeof(*ascii) + 1)
2816		    || (ascii->header.arglen < 1)
2817		    || (msg->header.arglen
2818		      < sizeof(*ascii) + ascii->header.arglen)) {
2819			TRAP_ERROR();
2820			error = EINVAL;
2821			break;
2822		}
2823		ascii->data[ascii->header.arglen - 1] = '\0';
2824
2825		/* Get a response message with lots of room */
2826		NG_MKRESPONSE(resp, msg, sizeof(*binary) + bufSize, M_NOWAIT);
2827		if (resp == NULL) {
2828			error = ENOMEM;
2829			break;
2830		}
2831		binary = (struct ng_mesg *)resp->data;
2832
2833		/* Copy ASCII message header to response message payload */
2834		bcopy(ascii, binary, sizeof(*ascii));
2835
2836		/* Find command by matching ASCII command string */
2837		for (c = here->nd_type->cmdlist;
2838		    c != NULL && c->name != NULL; c++) {
2839			if (strcmp(ascii->header.cmdstr, c->name) == 0)
2840				break;
2841		}
2842		if (c == NULL || c->name == NULL) {
2843			for (c = ng_generic_cmds; c->name != NULL; c++) {
2844				if (strcmp(ascii->header.cmdstr, c->name) == 0)
2845					break;
2846			}
2847			if (c->name == NULL) {
2848				NG_FREE_MSG(resp);
2849				error = ENOSYS;
2850				break;
2851			}
2852		}
2853
2854		/* Convert command name to binary */
2855		binary->header.cmd = c->cmd;
2856		binary->header.typecookie = c->cookie;
2857
2858		/* Convert command arguments to binary */
2859		argstype = (binary->header.flags & NGF_RESP) ?
2860		    c->respType : c->mesgType;
2861		if (argstype == NULL) {
2862			bufSize = 0;
2863		} else {
2864			if ((error = ng_parse(argstype, ascii->data,
2865			    &off, (u_char *)binary->data, &bufSize)) != 0) {
2866				NG_FREE_MSG(resp);
2867				break;
2868			}
2869		}
2870
2871		/* Return the result */
2872		binary->header.arglen = bufSize;
2873		resp->header.arglen = sizeof(*binary) + bufSize;
2874		break;
2875	    }
2876
2877	case NGM_TEXT_CONFIG:
2878	case NGM_TEXT_STATUS:
2879		/*
2880		 * This one is tricky as it passes the command down to the
2881		 * actual node, even though it is a generic type command.
2882		 * This means we must assume that the item/msg is already freed
2883		 * when control passes back to us.
2884		 */
2885		if (here->nd_type->rcvmsg != NULL) {
2886			NGI_MSG(item) = msg; /* put it back as we found it */
2887			return((*here->nd_type->rcvmsg)(here, item, lasthook));
2888		}
2889		/* Fall through if rcvmsg not supported */
2890	default:
2891		TRAP_ERROR();
2892		error = EINVAL;
2893	}
2894	/*
2895	 * Sometimes a generic message may be statically allocated
2896	 * to avoid problems with allocating when in tight memeory situations.
2897	 * Don't free it if it is so.
2898	 * I break them appart here, because erros may cause a free if the item
2899	 * in which case we'd be doing it twice.
2900	 * they are kept together above, to simplify freeing.
2901	 */
2902out:
2903	NG_RESPOND_MSG(error, here, item, resp);
2904	if (msg)
2905		NG_FREE_MSG(msg);
2906	return (error);
2907}
2908
2909/************************************************************************
2910			Queue element get/free routines
2911************************************************************************/
2912
2913uma_zone_t			ng_qzone;
2914static int			maxalloc = 512;	/* limit the damage of a leak */
2915
2916TUNABLE_INT("net.graph.maxalloc", &maxalloc);
2917SYSCTL_INT(_net_graph, OID_AUTO, maxalloc, CTLFLAG_RDTUN, &maxalloc,
2918    0, "Maximum number of queue items to allocate");
2919
2920#ifdef	NETGRAPH_DEBUG
2921static TAILQ_HEAD(, ng_item) ng_itemlist = TAILQ_HEAD_INITIALIZER(ng_itemlist);
2922static int			allocated;	/* number of items malloc'd */
2923#endif
2924
2925/*
2926 * Get a queue entry.
2927 * This is usually called when a packet first enters netgraph.
2928 * By definition, this is usually from an interrupt, or from a user.
2929 * Users are not so important, but try be quick for the times that it's
2930 * an interrupt.
2931 */
2932static __inline item_p
2933ng_getqblk(int flags)
2934{
2935	item_p item = NULL;
2936	int wait;
2937
2938	wait = (flags & NG_WAITOK) ? M_WAITOK : M_NOWAIT;
2939
2940	item = uma_zalloc(ng_qzone, wait | M_ZERO);
2941
2942#ifdef	NETGRAPH_DEBUG
2943	if (item) {
2944			mtx_lock(&ngq_mtx);
2945			TAILQ_INSERT_TAIL(&ng_itemlist, item, all);
2946			allocated++;
2947			mtx_unlock(&ngq_mtx);
2948	}
2949#endif
2950
2951	return (item);
2952}
2953
2954/*
2955 * Release a queue entry
2956 */
2957void
2958ng_free_item(item_p item)
2959{
2960	/*
2961	 * The item may hold resources on it's own. We need to free
2962	 * these before we can free the item. What they are depends upon
2963	 * what kind of item it is. it is important that nodes zero
2964	 * out pointers to resources that they remove from the item
2965	 * or we release them again here.
2966	 */
2967	switch (item->el_flags & NGQF_TYPE) {
2968	case NGQF_DATA:
2969		/* If we have an mbuf still attached.. */
2970		NG_FREE_M(_NGI_M(item));
2971		break;
2972	case NGQF_MESG:
2973		_NGI_RETADDR(item) = 0;
2974		NG_FREE_MSG(_NGI_MSG(item));
2975		break;
2976	case NGQF_FN:
2977		/* nothing to free really, */
2978		_NGI_FN(item) = NULL;
2979		_NGI_ARG1(item) = NULL;
2980		_NGI_ARG2(item) = 0;
2981	case NGQF_UNDEF:
2982		break;
2983	}
2984	/* If we still have a node or hook referenced... */
2985	_NGI_CLR_NODE(item);
2986	_NGI_CLR_HOOK(item);
2987
2988#ifdef	NETGRAPH_DEBUG
2989	mtx_lock(&ngq_mtx);
2990	TAILQ_REMOVE(&ng_itemlist, item, all);
2991	allocated--;
2992	mtx_unlock(&ngq_mtx);
2993#endif
2994	uma_zfree(ng_qzone, item);
2995}
2996
2997/************************************************************************
2998			Module routines
2999************************************************************************/
3000
3001/*
3002 * Handle the loading/unloading of a netgraph node type module
3003 */
3004int
3005ng_mod_event(module_t mod, int event, void *data)
3006{
3007	struct ng_type *const type = data;
3008	int s, error = 0;
3009
3010	switch (event) {
3011	case MOD_LOAD:
3012
3013		/* Register new netgraph node type */
3014		s = splnet();
3015		if ((error = ng_newtype(type)) != 0) {
3016			splx(s);
3017			break;
3018		}
3019
3020		/* Call type specific code */
3021		if (type->mod_event != NULL)
3022			if ((error = (*type->mod_event)(mod, event, data))) {
3023				mtx_lock(&ng_typelist_mtx);
3024				type->refs--;	/* undo it */
3025				LIST_REMOVE(type, types);
3026				mtx_unlock(&ng_typelist_mtx);
3027			}
3028		splx(s);
3029		break;
3030
3031	case MOD_UNLOAD:
3032		s = splnet();
3033		if (type->refs > 1) {		/* make sure no nodes exist! */
3034			error = EBUSY;
3035		} else {
3036			if (type->refs == 0) {
3037				/* failed load, nothing to undo */
3038				splx(s);
3039				break;
3040			}
3041			if (type->mod_event != NULL) {	/* check with type */
3042				error = (*type->mod_event)(mod, event, data);
3043				if (error != 0) {	/* type refuses.. */
3044					splx(s);
3045					break;
3046				}
3047			}
3048			mtx_lock(&ng_typelist_mtx);
3049			LIST_REMOVE(type, types);
3050			mtx_unlock(&ng_typelist_mtx);
3051		}
3052		splx(s);
3053		break;
3054
3055	default:
3056		if (type->mod_event != NULL)
3057			error = (*type->mod_event)(mod, event, data);
3058		else
3059			error = EOPNOTSUPP;		/* XXX ? */
3060		break;
3061	}
3062	return (error);
3063}
3064
3065/*
3066 * Handle loading and unloading for this code.
3067 * The only thing we need to link into is the NETISR strucure.
3068 */
3069static int
3070ngb_mod_event(module_t mod, int event, void *data)
3071{
3072	int error = 0;
3073
3074	switch (event) {
3075	case MOD_LOAD:
3076		/* Initialize everything. */
3077		mtx_init(&ng_worklist_mtx, "ng_worklist", NULL, MTX_SPIN);
3078		mtx_init(&ng_typelist_mtx, "netgraph types mutex", NULL,
3079		    MTX_DEF);
3080		mtx_init(&ng_nodelist_mtx, "netgraph nodelist mutex", NULL,
3081		    MTX_DEF);
3082		mtx_init(&ng_idhash_mtx, "netgraph idhash mutex", NULL,
3083		    MTX_DEF);
3084#ifdef	NETGRAPH_DEBUG
3085		mtx_init(&ngq_mtx, "netgraph item list mutex", NULL,
3086		    MTX_DEF);
3087#endif
3088		ng_qzone = uma_zcreate("NetGraph items", sizeof(struct ng_item),
3089		    NULL, NULL, NULL, NULL, UMA_ALIGN_CACHE, 0);
3090		uma_zone_set_max(ng_qzone, maxalloc);
3091		netisr_register(NETISR_NETGRAPH, (netisr_t *)ngintr, NULL,
3092		    NETISR_MPSAFE);
3093		break;
3094	case MOD_UNLOAD:
3095		/* You cant unload it because an interface may be using it.  */
3096		error = EBUSY;
3097		break;
3098	default:
3099		error = EOPNOTSUPP;
3100		break;
3101	}
3102	return (error);
3103}
3104
3105static moduledata_t netgraph_mod = {
3106	"netgraph",
3107	ngb_mod_event,
3108	(NULL)
3109};
3110DECLARE_MODULE(netgraph, netgraph_mod, SI_SUB_NETGRAPH, SI_ORDER_MIDDLE);
3111SYSCTL_NODE(_net, OID_AUTO, graph, CTLFLAG_RW, 0, "netgraph Family");
3112SYSCTL_INT(_net_graph, OID_AUTO, abi_version, CTLFLAG_RD, 0, NG_ABI_VERSION,"");
3113SYSCTL_INT(_net_graph, OID_AUTO, msg_version, CTLFLAG_RD, 0, NG_VERSION, "");
3114
3115#ifdef	NETGRAPH_DEBUG
3116void
3117dumphook (hook_p hook, char *file, int line)
3118{
3119	printf("hook: name %s, %d refs, Last touched:\n",
3120		_NG_HOOK_NAME(hook), hook->hk_refs);
3121	printf("	Last active @ %s, line %d\n",
3122		hook->lastfile, hook->lastline);
3123	if (line) {
3124		printf(" problem discovered at file %s, line %d\n", file, line);
3125	}
3126}
3127
3128void
3129dumpnode(node_p node, char *file, int line)
3130{
3131	printf("node: ID [%x]: type '%s', %d hooks, flags 0x%x, %d refs, %s:\n",
3132		_NG_NODE_ID(node), node->nd_type->name,
3133		node->nd_numhooks, node->nd_flags,
3134		node->nd_refs, node->nd_name);
3135	printf("	Last active @ %s, line %d\n",
3136		node->lastfile, node->lastline);
3137	if (line) {
3138		printf(" problem discovered at file %s, line %d\n", file, line);
3139	}
3140}
3141
3142void
3143dumpitem(item_p item, char *file, int line)
3144{
3145	printf(" ACTIVE item, last used at %s, line %d",
3146		item->lastfile, item->lastline);
3147	switch(item->el_flags & NGQF_TYPE) {
3148	case NGQF_DATA:
3149		printf(" - [data]\n");
3150		break;
3151	case NGQF_MESG:
3152		printf(" - retaddr[%d]:\n", _NGI_RETADDR(item));
3153		break;
3154	case NGQF_FN:
3155		printf(" - fn@%p (%p, %p, %p, %d (%x))\n",
3156			item->body.fn.fn_fn,
3157			NGI_NODE(item),
3158			NGI_HOOK(item),
3159			item->body.fn.fn_arg1,
3160			item->body.fn.fn_arg2,
3161			item->body.fn.fn_arg2);
3162		break;
3163	case NGQF_UNDEF:
3164		printf(" - UNDEFINED!\n");
3165	}
3166	if (line) {
3167		printf(" problem discovered at file %s, line %d\n", file, line);
3168		if (NGI_NODE(item)) {
3169			printf("node %p ([%x])\n",
3170				NGI_NODE(item), ng_node2ID(NGI_NODE(item)));
3171		}
3172	}
3173}
3174
3175static void
3176ng_dumpitems(void)
3177{
3178	item_p item;
3179	int i = 1;
3180	TAILQ_FOREACH(item, &ng_itemlist, all) {
3181		printf("[%d] ", i++);
3182		dumpitem(item, NULL, 0);
3183	}
3184}
3185
3186static void
3187ng_dumpnodes(void)
3188{
3189	node_p node;
3190	int i = 1;
3191	mtx_lock(&ng_nodelist_mtx);
3192	SLIST_FOREACH(node, &ng_allnodes, nd_all) {
3193		printf("[%d] ", i++);
3194		dumpnode(node, NULL, 0);
3195	}
3196	mtx_unlock(&ng_nodelist_mtx);
3197}
3198
3199static void
3200ng_dumphooks(void)
3201{
3202	hook_p hook;
3203	int i = 1;
3204	mtx_lock(&ng_nodelist_mtx);
3205	SLIST_FOREACH(hook, &ng_allhooks, hk_all) {
3206		printf("[%d] ", i++);
3207		dumphook(hook, NULL, 0);
3208	}
3209	mtx_unlock(&ng_nodelist_mtx);
3210}
3211
3212static int
3213sysctl_debug_ng_dump_items(SYSCTL_HANDLER_ARGS)
3214{
3215	int error;
3216	int val;
3217	int i;
3218
3219	val = allocated;
3220	i = 1;
3221	error = sysctl_handle_int(oidp, &val, sizeof(int), req);
3222	if (error != 0 || req->newptr == NULL)
3223		return (error);
3224	if (val == 42) {
3225		ng_dumpitems();
3226		ng_dumpnodes();
3227		ng_dumphooks();
3228	}
3229	return (0);
3230}
3231
3232SYSCTL_PROC(_debug, OID_AUTO, ng_dump_items, CTLTYPE_INT | CTLFLAG_RW,
3233    0, sizeof(int), sysctl_debug_ng_dump_items, "I", "Number of allocated items");
3234#endif	/* NETGRAPH_DEBUG */
3235
3236
3237/***********************************************************************
3238* Worklist routines
3239**********************************************************************/
3240/* NETISR thread enters here */
3241/*
3242 * Pick a node off the list of nodes with work,
3243 * try get an item to process off it.
3244 * If there are no more, remove the node from the list.
3245 */
3246static void
3247ngintr(void)
3248{
3249	item_p item;
3250	node_p  node = NULL;
3251
3252	for (;;) {
3253		mtx_lock_spin(&ng_worklist_mtx);
3254		node = TAILQ_FIRST(&ng_worklist);
3255		if (!node) {
3256			mtx_unlock_spin(&ng_worklist_mtx);
3257			break;
3258		}
3259		node->nd_flags &= ~NGF_WORKQ;
3260		TAILQ_REMOVE(&ng_worklist, node, nd_work);
3261		mtx_unlock_spin(&ng_worklist_mtx);
3262		/*
3263		 * We have the node. We also take over the reference
3264		 * that the list had on it.
3265		 * Now process as much as you can, until it won't
3266		 * let you have another item off the queue.
3267		 * All this time, keep the reference
3268		 * that lets us be sure that the node still exists.
3269		 * Let the reference go at the last minute.
3270		 * ng_dequeue will put us back on the worklist
3271		 * if there is more too do. This may be of use if there
3272		 * are Multiple Processors and multiple Net threads in the
3273		 * future.
3274		 */
3275		for (;;) {
3276			mtx_lock_spin(&node->nd_input_queue.q_mtx);
3277			item = ng_dequeue(&node->nd_input_queue);
3278			if (item == NULL) {
3279				mtx_unlock_spin(&node->nd_input_queue.q_mtx);
3280				break; /* go look for another node */
3281			} else {
3282				mtx_unlock_spin(&node->nd_input_queue.q_mtx);
3283				NGI_GET_NODE(item, node); /* zaps stored node */
3284				ng_apply_item(node, item);
3285				NG_NODE_UNREF(node);
3286			}
3287		}
3288		NG_NODE_UNREF(node);
3289	}
3290}
3291
3292static void
3293ng_worklist_remove(node_p node)
3294{
3295	mtx_lock_spin(&ng_worklist_mtx);
3296	if (node->nd_flags & NGF_WORKQ) {
3297		node->nd_flags &= ~NGF_WORKQ;
3298		TAILQ_REMOVE(&ng_worklist, node, nd_work);
3299		mtx_unlock_spin(&ng_worklist_mtx);
3300		NG_NODE_UNREF(node);
3301	} else {
3302		mtx_unlock_spin(&ng_worklist_mtx);
3303	}
3304}
3305
3306/*
3307 * XXX
3308 * It's posible that a debugging NG_NODE_REF may need
3309 * to be outside the mutex zone
3310 */
3311static void
3312ng_setisr(node_p node)
3313{
3314	mtx_lock_spin(&ng_worklist_mtx);
3315	if ((node->nd_flags & NGF_WORKQ) == 0) {
3316		/*
3317		 * If we are not already on the work queue,
3318		 * then put us on.
3319		 */
3320		node->nd_flags |= NGF_WORKQ;
3321		TAILQ_INSERT_TAIL(&ng_worklist, node, nd_work);
3322		NG_NODE_REF(node); /* XXX fafe in mutex? */
3323	}
3324	mtx_unlock_spin(&ng_worklist_mtx);
3325	schednetisr(NETISR_NETGRAPH);
3326}
3327
3328
3329/***********************************************************************
3330* Externally useable functions to set up a queue item ready for sending
3331***********************************************************************/
3332
3333#ifdef	NETGRAPH_DEBUG
3334#define	ITEM_DEBUG_CHECKS						\
3335	do {								\
3336		if (NGI_NODE(item) ) {					\
3337			printf("item already has node");		\
3338			kdb_enter("has node");				\
3339			NGI_CLR_NODE(item);				\
3340		}							\
3341		if (NGI_HOOK(item) ) {					\
3342			printf("item already has hook");		\
3343			kdb_enter("has hook");				\
3344			NGI_CLR_HOOK(item);				\
3345		}							\
3346	} while (0)
3347#else
3348#define ITEM_DEBUG_CHECKS
3349#endif
3350
3351/*
3352 * Put mbuf into the item.
3353 * Hook and node references will be removed when the item is dequeued.
3354 * (or equivalent)
3355 * (XXX) Unsafe because no reference held by peer on remote node.
3356 * remote node might go away in this timescale.
3357 * We know the hooks can't go away because that would require getting
3358 * a writer item on both nodes and we must have at least a  reader
3359 * here to eb able to do this.
3360 * Note that the hook loaded is the REMOTE hook.
3361 *
3362 * This is possibly in the critical path for new data.
3363 */
3364item_p
3365ng_package_data(struct mbuf *m, int flags)
3366{
3367	item_p item;
3368
3369	if ((item = ng_getqblk(flags)) == NULL) {
3370		NG_FREE_M(m);
3371		return (NULL);
3372	}
3373	ITEM_DEBUG_CHECKS;
3374	item->el_flags = NGQF_DATA;
3375	item->el_next = NULL;
3376	NGI_M(item) = m;
3377	return (item);
3378}
3379
3380/*
3381 * Allocate a queue item and put items into it..
3382 * Evaluate the address as this will be needed to queue it and
3383 * to work out what some of the fields should be.
3384 * Hook and node references will be removed when the item is dequeued.
3385 * (or equivalent)
3386 */
3387item_p
3388ng_package_msg(struct ng_mesg *msg, int flags)
3389{
3390	item_p item;
3391
3392	if ((item = ng_getqblk(flags)) == NULL) {
3393		NG_FREE_MSG(msg);
3394		return (NULL);
3395	}
3396	ITEM_DEBUG_CHECKS;
3397	item->el_flags = NGQF_MESG;
3398	item->el_next = NULL;
3399	/*
3400	 * Set the current lasthook into the queue item
3401	 */
3402	NGI_MSG(item) = msg;
3403	NGI_RETADDR(item) = 0;
3404	return (item);
3405}
3406
3407
3408
3409#define SET_RETADDR(item, here, retaddr)				\
3410	do {	/* Data or fn items don't have retaddrs */		\
3411		if ((item->el_flags & NGQF_TYPE) == NGQF_MESG) {	\
3412			if (retaddr) {					\
3413				NGI_RETADDR(item) = retaddr;		\
3414			} else {					\
3415				/*					\
3416				 * The old return address should be ok.	\
3417				 * If there isn't one, use the address	\
3418				 * here.				\
3419				 */					\
3420				if (NGI_RETADDR(item) == 0) {		\
3421					NGI_RETADDR(item)		\
3422						= ng_node2ID(here);	\
3423				}					\
3424			}						\
3425		}							\
3426	} while (0)
3427
3428int
3429ng_address_hook(node_p here, item_p item, hook_p hook, ng_ID_t retaddr)
3430{
3431	hook_p peer;
3432	node_p peernode;
3433	ITEM_DEBUG_CHECKS;
3434	/*
3435	 * Quick sanity check..
3436	 * Since a hook holds a reference on it's node, once we know
3437	 * that the peer is still connected (even if invalid,) we know
3438	 * that the peer node is present, though maybe invalid.
3439	 */
3440	if ((hook == NULL)
3441	|| NG_HOOK_NOT_VALID(hook)
3442	|| (NG_HOOK_PEER(hook) == NULL)
3443	|| NG_HOOK_NOT_VALID(NG_HOOK_PEER(hook))
3444	|| NG_NODE_NOT_VALID(NG_PEER_NODE(hook))) {
3445		NG_FREE_ITEM(item);
3446		TRAP_ERROR();
3447		return (ENETDOWN);
3448	}
3449
3450	/*
3451	 * Transfer our interest to the other (peer) end.
3452	 */
3453	peer = NG_HOOK_PEER(hook);
3454	NG_HOOK_REF(peer);
3455	NGI_SET_HOOK(item, peer);
3456	peernode = NG_PEER_NODE(hook);
3457	NG_NODE_REF(peernode);
3458	NGI_SET_NODE(item, peernode);
3459	SET_RETADDR(item, here, retaddr);
3460	return (0);
3461}
3462
3463int
3464ng_address_path(node_p here, item_p item, char *address, ng_ID_t retaddr)
3465{
3466	node_p  dest = NULL;
3467	hook_p	hook = NULL;
3468	int     error;
3469
3470	ITEM_DEBUG_CHECKS;
3471	/*
3472	 * Note that ng_path2noderef increments the reference count
3473	 * on the node for us if it finds one. So we don't have to.
3474	 */
3475	error = ng_path2noderef(here, address, &dest, &hook);
3476	if (error) {
3477		NG_FREE_ITEM(item);
3478		return (error);
3479	}
3480	NGI_SET_NODE(item, dest);
3481	if ( hook) {
3482		NG_HOOK_REF(hook);	/* don't let it go while on the queue */
3483		NGI_SET_HOOK(item, hook);
3484	}
3485	SET_RETADDR(item, here, retaddr);
3486	return (0);
3487}
3488
3489int
3490ng_address_ID(node_p here, item_p item, ng_ID_t ID, ng_ID_t retaddr)
3491{
3492	node_p dest;
3493
3494	ITEM_DEBUG_CHECKS;
3495	/*
3496	 * Find the target node.
3497	 */
3498	dest = ng_ID2noderef(ID); /* GETS REFERENCE! */
3499	if (dest == NULL) {
3500		NG_FREE_ITEM(item);
3501		TRAP_ERROR();
3502		return(EINVAL);
3503	}
3504	/* Fill out the contents */
3505	item->el_flags = NGQF_MESG;
3506	item->el_next = NULL;
3507	NGI_SET_NODE(item, dest);
3508	NGI_CLR_HOOK(item);
3509	SET_RETADDR(item, here, retaddr);
3510	return (0);
3511}
3512
3513/*
3514 * special case to send a message to self (e.g. destroy node)
3515 * Possibly indicate an arrival hook too.
3516 * Useful for removing that hook :-)
3517 */
3518item_p
3519ng_package_msg_self(node_p here, hook_p hook, struct ng_mesg *msg)
3520{
3521	item_p item;
3522
3523	/*
3524	 * Find the target node.
3525	 * If there is a HOOK argument, then use that in preference
3526	 * to the address.
3527	 */
3528	if ((item = ng_getqblk(NG_NOFLAGS)) == NULL) {
3529		NG_FREE_MSG(msg);
3530		return (NULL);
3531	}
3532
3533	/* Fill out the contents */
3534	item->el_flags = NGQF_MESG;
3535	item->el_next = NULL;
3536	NG_NODE_REF(here);
3537	NGI_SET_NODE(item, here);
3538	if (hook) {
3539		NG_HOOK_REF(hook);
3540		NGI_SET_HOOK(item, hook);
3541	}
3542	NGI_MSG(item) = msg;
3543	NGI_RETADDR(item) = ng_node2ID(here);
3544	return (item);
3545}
3546
3547int
3548ng_send_fn1(node_p node, hook_p hook, ng_item_fn *fn, void * arg1, int arg2,
3549	int flags)
3550{
3551	item_p item;
3552
3553	if ((item = ng_getqblk(flags)) == NULL) {
3554		return (ENOMEM);
3555	}
3556	item->el_flags = NGQF_FN | NGQF_WRITER;
3557	NG_NODE_REF(node); /* and one for the item */
3558	NGI_SET_NODE(item, node);
3559	if (hook) {
3560		NG_HOOK_REF(hook);
3561		NGI_SET_HOOK(item, hook);
3562	}
3563	NGI_FN(item) = fn;
3564	NGI_ARG1(item) = arg1;
3565	NGI_ARG2(item) = arg2;
3566	return(ng_snd_item(item, flags));
3567}
3568
3569/*
3570 * Official timeout routines for Netgraph nodes.
3571 */
3572static void
3573ng_callout_trampoline(void *arg)
3574{
3575	item_p item = arg;
3576
3577	ng_snd_item(item, 0);
3578}
3579
3580
3581int
3582ng_callout(struct callout *c, node_p node, hook_p hook, int ticks,
3583    ng_item_fn *fn, void * arg1, int arg2)
3584{
3585	item_p item;
3586
3587	if ((item = ng_getqblk(NG_NOFLAGS)) == NULL)
3588		return (ENOMEM);
3589
3590	item->el_flags = NGQF_FN | NGQF_WRITER;
3591	NG_NODE_REF(node);		/* and one for the item */
3592	NGI_SET_NODE(item, node);
3593	if (hook) {
3594		NG_HOOK_REF(hook);
3595		NGI_SET_HOOK(item, hook);
3596	}
3597	NGI_FN(item) = fn;
3598	NGI_ARG1(item) = arg1;
3599	NGI_ARG2(item) = arg2;
3600	callout_reset(c, ticks, &ng_callout_trampoline, item);
3601	return (0);
3602}
3603
3604/* A special modified version of untimeout() */
3605int
3606ng_uncallout(struct callout *c, node_p node)
3607{
3608	item_p item;
3609	int rval;
3610
3611	if (c == NULL)
3612		return (0);
3613	rval = callout_stop(c);
3614	item = c->c_arg;
3615	/* Do an extra check */
3616	if ((rval > 0) && (c->c_func == &ng_callout_trampoline) &&
3617	    (NGI_NODE(item) == node)) {
3618		/*
3619		 * We successfully removed it from the queue before it ran
3620		 * So now we need to unreference everything that was
3621		 * given extra references. (NG_FREE_ITEM does this).
3622		 */
3623		NG_FREE_ITEM(item);
3624	}
3625
3626	return (rval);
3627}
3628
3629/*
3630 * Set the address, if none given, give the node here.
3631 */
3632void
3633ng_replace_retaddr(node_p here, item_p item, ng_ID_t retaddr)
3634{
3635	if (retaddr) {
3636		NGI_RETADDR(item) = retaddr;
3637	} else {
3638		/*
3639		 * The old return address should be ok.
3640		 * If there isn't one, use the address here.
3641		 */
3642		NGI_RETADDR(item) = ng_node2ID(here);
3643	}
3644}
3645
3646#define TESTING
3647#ifdef TESTING
3648/* just test all the macros */
3649void
3650ng_macro_test(item_p item);
3651void
3652ng_macro_test(item_p item)
3653{
3654	node_p node = NULL;
3655	hook_p hook = NULL;
3656	struct mbuf *m;
3657	struct ng_mesg *msg;
3658	ng_ID_t retaddr;
3659	int	error;
3660
3661	NGI_GET_M(item, m);
3662	NGI_GET_MSG(item, msg);
3663	retaddr = NGI_RETADDR(item);
3664	NG_SEND_DATA(error, hook, m, NULL);
3665	NG_SEND_DATA_ONLY(error, hook, m);
3666	NG_FWD_NEW_DATA(error, item, hook, m);
3667	NG_FWD_ITEM_HOOK(error, item, hook);
3668	NG_SEND_MSG_HOOK(error, node, msg, hook, retaddr);
3669	NG_SEND_MSG_ID(error, node, msg, retaddr, retaddr);
3670	NG_SEND_MSG_PATH(error, node, msg, ".:", retaddr);
3671	NG_FWD_MSG_HOOK(error, node, item, hook, retaddr);
3672}
3673#endif /* TESTING */
3674
3675