ng_base.c revision 147774
1/* 2 * ng_base.c 3 */ 4 5/*- 6 * Copyright (c) 1996-1999 Whistle Communications, Inc. 7 * All rights reserved. 8 * 9 * Subject to the following obligations and disclaimer of warranty, use and 10 * redistribution of this software, in source or object code forms, with or 11 * without modifications are expressly permitted by Whistle Communications; 12 * provided, however, that: 13 * 1. Any and all reproductions of the source or object code must include the 14 * copyright notice above and the following disclaimer of warranties; and 15 * 2. No rights are granted, in any manner or form, to use Whistle 16 * Communications, Inc. trademarks, including the mark "WHISTLE 17 * COMMUNICATIONS" on advertising, endorsements, or otherwise except as 18 * such appears in the above copyright notice or in the software. 19 * 20 * THIS SOFTWARE IS BEING PROVIDED BY WHISTLE COMMUNICATIONS "AS IS", AND 21 * TO THE MAXIMUM EXTENT PERMITTED BY LAW, WHISTLE COMMUNICATIONS MAKES NO 22 * REPRESENTATIONS OR WARRANTIES, EXPRESS OR IMPLIED, REGARDING THIS SOFTWARE, 23 * INCLUDING WITHOUT LIMITATION, ANY AND ALL IMPLIED WARRANTIES OF 24 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR NON-INFRINGEMENT. 25 * WHISTLE COMMUNICATIONS DOES NOT WARRANT, GUARANTEE, OR MAKE ANY 26 * REPRESENTATIONS REGARDING THE USE OF, OR THE RESULTS OF THE USE OF THIS 27 * SOFTWARE IN TERMS OF ITS CORRECTNESS, ACCURACY, RELIABILITY OR OTHERWISE. 28 * IN NO EVENT SHALL WHISTLE COMMUNICATIONS BE LIABLE FOR ANY DAMAGES 29 * RESULTING FROM OR ARISING OUT OF ANY USE OF THIS SOFTWARE, INCLUDING 30 * WITHOUT LIMITATION, ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, 31 * PUNITIVE, OR CONSEQUENTIAL DAMAGES, PROCUREMENT OF SUBSTITUTE GOODS OR 32 * SERVICES, LOSS OF USE, DATA OR PROFITS, HOWEVER CAUSED AND UNDER ANY 33 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 34 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 35 * THIS SOFTWARE, EVEN IF WHISTLE COMMUNICATIONS IS ADVISED OF THE POSSIBILITY 36 * OF SUCH DAMAGE. 37 * 38 * Authors: Julian Elischer <julian@freebsd.org> 39 * Archie Cobbs <archie@freebsd.org> 40 * 41 * $FreeBSD: head/sys/netgraph/ng_base.c 147774 2005-07-05 17:35:20Z glebius $ 42 * $Whistle: ng_base.c,v 1.39 1999/01/28 23:54:53 julian Exp $ 43 */ 44 45/* 46 * This file implements the base netgraph code. 47 */ 48 49#include <sys/param.h> 50#include <sys/systm.h> 51#include <sys/ctype.h> 52#include <sys/errno.h> 53#include <sys/kdb.h> 54#include <sys/kernel.h> 55#include <sys/limits.h> 56#include <sys/malloc.h> 57#include <sys/mbuf.h> 58#include <sys/queue.h> 59#include <sys/sysctl.h> 60#include <sys/syslog.h> 61 62#include <net/netisr.h> 63 64#include <netgraph/ng_message.h> 65#include <netgraph/netgraph.h> 66#include <netgraph/ng_parse.h> 67 68MODULE_VERSION(netgraph, NG_ABI_VERSION); 69 70/* List of all active nodes */ 71static LIST_HEAD(, ng_node) ng_nodelist; 72static struct mtx ng_nodelist_mtx; 73 74#ifdef NETGRAPH_DEBUG 75static struct mtx ngq_mtx; /* protects the queue item list */ 76 77static SLIST_HEAD(, ng_node) ng_allnodes; 78static LIST_HEAD(, ng_node) ng_freenodes; /* in debug, we never free() them */ 79static SLIST_HEAD(, ng_hook) ng_allhooks; 80static LIST_HEAD(, ng_hook) ng_freehooks; /* in debug, we never free() them */ 81 82static void ng_dumpitems(void); 83static void ng_dumpnodes(void); 84static void ng_dumphooks(void); 85 86#endif /* NETGRAPH_DEBUG */ 87/* 88 * DEAD versions of the structures. 89 * In order to avoid races, it is sometimes neccesary to point 90 * at SOMETHING even though theoretically, the current entity is 91 * INVALID. Use these to avoid these races. 92 */ 93struct ng_type ng_deadtype = { 94 NG_ABI_VERSION, 95 "dead", 96 NULL, /* modevent */ 97 NULL, /* constructor */ 98 NULL, /* rcvmsg */ 99 NULL, /* shutdown */ 100 NULL, /* newhook */ 101 NULL, /* findhook */ 102 NULL, /* connect */ 103 NULL, /* rcvdata */ 104 NULL, /* disconnect */ 105 NULL, /* cmdlist */ 106}; 107 108struct ng_node ng_deadnode = { 109 "dead", 110 &ng_deadtype, 111 NGF_INVALID, 112 1, /* refs */ 113 0, /* numhooks */ 114 NULL, /* private */ 115 0, /* ID */ 116 LIST_HEAD_INITIALIZER(ng_deadnode.hooks), 117 {}, /* all_nodes list entry */ 118 {}, /* id hashtable list entry */ 119 {}, /* workqueue entry */ 120 { 0, 121 {}, /* should never use! (should hang) */ 122 NULL, 123 &ng_deadnode.nd_input_queue.queue, 124 &ng_deadnode 125 }, 126#ifdef NETGRAPH_DEBUG 127 ND_MAGIC, 128 __FILE__, 129 __LINE__, 130 {NULL} 131#endif /* NETGRAPH_DEBUG */ 132}; 133 134struct ng_hook ng_deadhook = { 135 "dead", 136 NULL, /* private */ 137 HK_INVALID | HK_DEAD, 138 1, /* refs always >= 1 */ 139 &ng_deadhook, /* Peer is self */ 140 &ng_deadnode, /* attached to deadnode */ 141 {}, /* hooks list */ 142 NULL, /* override rcvmsg() */ 143 NULL, /* override rcvdata() */ 144#ifdef NETGRAPH_DEBUG 145 HK_MAGIC, 146 __FILE__, 147 __LINE__, 148 {NULL} 149#endif /* NETGRAPH_DEBUG */ 150}; 151 152/* 153 * END DEAD STRUCTURES 154 */ 155/* List nodes with unallocated work */ 156static TAILQ_HEAD(, ng_node) ng_worklist = TAILQ_HEAD_INITIALIZER(ng_worklist); 157static struct mtx ng_worklist_mtx; /* MUST LOCK NODE FIRST */ 158 159/* List of installed types */ 160static LIST_HEAD(, ng_type) ng_typelist; 161static struct mtx ng_typelist_mtx; 162 163/* Hash related definitions */ 164/* XXX Don't need to initialise them because it's a LIST */ 165#define NG_ID_HASH_SIZE 32 /* most systems wont need even this many */ 166static LIST_HEAD(, ng_node) ng_ID_hash[NG_ID_HASH_SIZE]; 167static struct mtx ng_idhash_mtx; 168/* Method to find a node.. used twice so do it here */ 169#define NG_IDHASH_FN(ID) ((ID) % (NG_ID_HASH_SIZE)) 170#define NG_IDHASH_FIND(ID, node) \ 171 do { \ 172 mtx_assert(&ng_idhash_mtx, MA_OWNED); \ 173 LIST_FOREACH(node, &ng_ID_hash[NG_IDHASH_FN(ID)], \ 174 nd_idnodes) { \ 175 if (NG_NODE_IS_VALID(node) \ 176 && (NG_NODE_ID(node) == ID)) { \ 177 break; \ 178 } \ 179 } \ 180 } while (0) 181 182 183/* Internal functions */ 184static int ng_add_hook(node_p node, const char *name, hook_p * hookp); 185static int ng_generic_msg(node_p here, item_p item, hook_p lasthook); 186static ng_ID_t ng_decodeidname(const char *name); 187static int ngb_mod_event(module_t mod, int event, void *data); 188static void ng_worklist_remove(node_p node); 189static void ngintr(void); 190static int ng_apply_item(node_p node, item_p item); 191static void ng_flush_input_queue(struct ng_queue * ngq); 192static void ng_setisr(node_p node); 193static node_p ng_ID2noderef(ng_ID_t ID); 194static int ng_con_nodes(node_p node, const char *name, node_p node2, 195 const char *name2); 196static void ng_con_part2(node_p node, hook_p hook, void *arg1, int arg2); 197static void ng_con_part3(node_p node, hook_p hook, void *arg1, int arg2); 198static int ng_mkpeer(node_p node, const char *name, 199 const char *name2, char *type); 200 201/* imported , these used to be externally visible, some may go back */ 202void ng_destroy_hook(hook_p hook); 203node_p ng_name2noderef(node_p node, const char *name); 204int ng_path2noderef(node_p here, const char *path, 205 node_p *dest, hook_p *lasthook); 206int ng_make_node(const char *type, node_p *nodepp); 207int ng_path_parse(char *addr, char **node, char **path, char **hook); 208void ng_rmnode(node_p node, hook_p dummy1, void *dummy2, int dummy3); 209void ng_unname(node_p node); 210 211 212/* Our own netgraph malloc type */ 213MALLOC_DEFINE(M_NETGRAPH, "netgraph", "netgraph structures and ctrl messages"); 214MALLOC_DEFINE(M_NETGRAPH_HOOK, "netgraph_hook", "netgraph hook structures"); 215MALLOC_DEFINE(M_NETGRAPH_NODE, "netgraph_node", "netgraph node structures"); 216MALLOC_DEFINE(M_NETGRAPH_ITEM, "netgraph_item", "netgraph item structures"); 217MALLOC_DEFINE(M_NETGRAPH_MSG, "netgraph_msg", "netgraph name storage"); 218 219/* Should not be visible outside this file */ 220 221#define _NG_ALLOC_HOOK(hook) \ 222 MALLOC(hook, hook_p, sizeof(*hook), M_NETGRAPH_HOOK, M_NOWAIT | M_ZERO) 223#define _NG_ALLOC_NODE(node) \ 224 MALLOC(node, node_p, sizeof(*node), M_NETGRAPH_NODE, M_NOWAIT | M_ZERO) 225 226#ifdef NETGRAPH_DEBUG /*----------------------------------------------*/ 227/* 228 * In debug mode: 229 * In an attempt to help track reference count screwups 230 * we do not free objects back to the malloc system, but keep them 231 * in a local cache where we can examine them and keep information safely 232 * after they have been freed. 233 * We use this scheme for nodes and hooks, and to some extent for items. 234 */ 235static __inline hook_p 236ng_alloc_hook(void) 237{ 238 hook_p hook; 239 SLIST_ENTRY(ng_hook) temp; 240 mtx_lock(&ng_nodelist_mtx); 241 hook = LIST_FIRST(&ng_freehooks); 242 if (hook) { 243 LIST_REMOVE(hook, hk_hooks); 244 bcopy(&hook->hk_all, &temp, sizeof(temp)); 245 bzero(hook, sizeof(struct ng_hook)); 246 bcopy(&temp, &hook->hk_all, sizeof(temp)); 247 mtx_unlock(&ng_nodelist_mtx); 248 hook->hk_magic = HK_MAGIC; 249 } else { 250 mtx_unlock(&ng_nodelist_mtx); 251 _NG_ALLOC_HOOK(hook); 252 if (hook) { 253 hook->hk_magic = HK_MAGIC; 254 mtx_lock(&ng_nodelist_mtx); 255 SLIST_INSERT_HEAD(&ng_allhooks, hook, hk_all); 256 mtx_unlock(&ng_nodelist_mtx); 257 } 258 } 259 return (hook); 260} 261 262static __inline node_p 263ng_alloc_node(void) 264{ 265 node_p node; 266 SLIST_ENTRY(ng_node) temp; 267 mtx_lock(&ng_nodelist_mtx); 268 node = LIST_FIRST(&ng_freenodes); 269 if (node) { 270 LIST_REMOVE(node, nd_nodes); 271 bcopy(&node->nd_all, &temp, sizeof(temp)); 272 bzero(node, sizeof(struct ng_node)); 273 bcopy(&temp, &node->nd_all, sizeof(temp)); 274 mtx_unlock(&ng_nodelist_mtx); 275 node->nd_magic = ND_MAGIC; 276 } else { 277 mtx_unlock(&ng_nodelist_mtx); 278 _NG_ALLOC_NODE(node); 279 if (node) { 280 node->nd_magic = ND_MAGIC; 281 mtx_lock(&ng_nodelist_mtx); 282 SLIST_INSERT_HEAD(&ng_allnodes, node, nd_all); 283 mtx_unlock(&ng_nodelist_mtx); 284 } 285 } 286 return (node); 287} 288 289#define NG_ALLOC_HOOK(hook) do { (hook) = ng_alloc_hook(); } while (0) 290#define NG_ALLOC_NODE(node) do { (node) = ng_alloc_node(); } while (0) 291 292 293#define NG_FREE_HOOK(hook) \ 294 do { \ 295 mtx_lock(&ng_nodelist_mtx); \ 296 LIST_INSERT_HEAD(&ng_freehooks, hook, hk_hooks); \ 297 hook->hk_magic = 0; \ 298 mtx_unlock(&ng_nodelist_mtx); \ 299 } while (0) 300 301#define NG_FREE_NODE(node) \ 302 do { \ 303 mtx_lock(&ng_nodelist_mtx); \ 304 LIST_INSERT_HEAD(&ng_freenodes, node, nd_nodes); \ 305 node->nd_magic = 0; \ 306 mtx_unlock(&ng_nodelist_mtx); \ 307 } while (0) 308 309#else /* NETGRAPH_DEBUG */ /*----------------------------------------------*/ 310 311#define NG_ALLOC_HOOK(hook) _NG_ALLOC_HOOK(hook) 312#define NG_ALLOC_NODE(node) _NG_ALLOC_NODE(node) 313 314#define NG_FREE_HOOK(hook) do { FREE((hook), M_NETGRAPH_HOOK); } while (0) 315#define NG_FREE_NODE(node) do { FREE((node), M_NETGRAPH_NODE); } while (0) 316 317#endif /* NETGRAPH_DEBUG */ /*----------------------------------------------*/ 318 319/* Set this to kdb_enter("X") to catch all errors as they occur */ 320#ifndef TRAP_ERROR 321#define TRAP_ERROR() 322#endif 323 324static ng_ID_t nextID = 1; 325 326#ifdef INVARIANTS 327#define CHECK_DATA_MBUF(m) do { \ 328 struct mbuf *n; \ 329 int total; \ 330 \ 331 M_ASSERTPKTHDR(m); \ 332 for (total = 0, n = (m); n != NULL; n = n->m_next) \ 333 total += n->m_len; \ 334 if ((m)->m_pkthdr.len != total) { \ 335 panic("%s: %d != %d", \ 336 __func__, (m)->m_pkthdr.len, total); \ 337 } \ 338 } while (0) 339#else 340#define CHECK_DATA_MBUF(m) 341#endif 342 343 344/************************************************************************ 345 Parse type definitions for generic messages 346************************************************************************/ 347 348/* Handy structure parse type defining macro */ 349#define DEFINE_PARSE_STRUCT_TYPE(lo, up, args) \ 350static const struct ng_parse_struct_field \ 351 ng_ ## lo ## _type_fields[] = NG_GENERIC_ ## up ## _INFO args; \ 352static const struct ng_parse_type ng_generic_ ## lo ## _type = { \ 353 &ng_parse_struct_type, \ 354 &ng_ ## lo ## _type_fields \ 355} 356 357DEFINE_PARSE_STRUCT_TYPE(mkpeer, MKPEER, ()); 358DEFINE_PARSE_STRUCT_TYPE(connect, CONNECT, ()); 359DEFINE_PARSE_STRUCT_TYPE(name, NAME, ()); 360DEFINE_PARSE_STRUCT_TYPE(rmhook, RMHOOK, ()); 361DEFINE_PARSE_STRUCT_TYPE(nodeinfo, NODEINFO, ()); 362DEFINE_PARSE_STRUCT_TYPE(typeinfo, TYPEINFO, ()); 363DEFINE_PARSE_STRUCT_TYPE(linkinfo, LINKINFO, (&ng_generic_nodeinfo_type)); 364 365/* Get length of an array when the length is stored as a 32 bit 366 value immediately preceding the array -- as with struct namelist 367 and struct typelist. */ 368static int 369ng_generic_list_getLength(const struct ng_parse_type *type, 370 const u_char *start, const u_char *buf) 371{ 372 return *((const u_int32_t *)(buf - 4)); 373} 374 375/* Get length of the array of struct linkinfo inside a struct hooklist */ 376static int 377ng_generic_linkinfo_getLength(const struct ng_parse_type *type, 378 const u_char *start, const u_char *buf) 379{ 380 const struct hooklist *hl = (const struct hooklist *)start; 381 382 return hl->nodeinfo.hooks; 383} 384 385/* Array type for a variable length array of struct namelist */ 386static const struct ng_parse_array_info ng_nodeinfoarray_type_info = { 387 &ng_generic_nodeinfo_type, 388 &ng_generic_list_getLength 389}; 390static const struct ng_parse_type ng_generic_nodeinfoarray_type = { 391 &ng_parse_array_type, 392 &ng_nodeinfoarray_type_info 393}; 394 395/* Array type for a variable length array of struct typelist */ 396static const struct ng_parse_array_info ng_typeinfoarray_type_info = { 397 &ng_generic_typeinfo_type, 398 &ng_generic_list_getLength 399}; 400static const struct ng_parse_type ng_generic_typeinfoarray_type = { 401 &ng_parse_array_type, 402 &ng_typeinfoarray_type_info 403}; 404 405/* Array type for array of struct linkinfo in struct hooklist */ 406static const struct ng_parse_array_info ng_generic_linkinfo_array_type_info = { 407 &ng_generic_linkinfo_type, 408 &ng_generic_linkinfo_getLength 409}; 410static const struct ng_parse_type ng_generic_linkinfo_array_type = { 411 &ng_parse_array_type, 412 &ng_generic_linkinfo_array_type_info 413}; 414 415DEFINE_PARSE_STRUCT_TYPE(typelist, TYPELIST, (&ng_generic_nodeinfoarray_type)); 416DEFINE_PARSE_STRUCT_TYPE(hooklist, HOOKLIST, 417 (&ng_generic_nodeinfo_type, &ng_generic_linkinfo_array_type)); 418DEFINE_PARSE_STRUCT_TYPE(listnodes, LISTNODES, 419 (&ng_generic_nodeinfoarray_type)); 420 421/* List of commands and how to convert arguments to/from ASCII */ 422static const struct ng_cmdlist ng_generic_cmds[] = { 423 { 424 NGM_GENERIC_COOKIE, 425 NGM_SHUTDOWN, 426 "shutdown", 427 NULL, 428 NULL 429 }, 430 { 431 NGM_GENERIC_COOKIE, 432 NGM_MKPEER, 433 "mkpeer", 434 &ng_generic_mkpeer_type, 435 NULL 436 }, 437 { 438 NGM_GENERIC_COOKIE, 439 NGM_CONNECT, 440 "connect", 441 &ng_generic_connect_type, 442 NULL 443 }, 444 { 445 NGM_GENERIC_COOKIE, 446 NGM_NAME, 447 "name", 448 &ng_generic_name_type, 449 NULL 450 }, 451 { 452 NGM_GENERIC_COOKIE, 453 NGM_RMHOOK, 454 "rmhook", 455 &ng_generic_rmhook_type, 456 NULL 457 }, 458 { 459 NGM_GENERIC_COOKIE, 460 NGM_NODEINFO, 461 "nodeinfo", 462 NULL, 463 &ng_generic_nodeinfo_type 464 }, 465 { 466 NGM_GENERIC_COOKIE, 467 NGM_LISTHOOKS, 468 "listhooks", 469 NULL, 470 &ng_generic_hooklist_type 471 }, 472 { 473 NGM_GENERIC_COOKIE, 474 NGM_LISTNAMES, 475 "listnames", 476 NULL, 477 &ng_generic_listnodes_type /* same as NGM_LISTNODES */ 478 }, 479 { 480 NGM_GENERIC_COOKIE, 481 NGM_LISTNODES, 482 "listnodes", 483 NULL, 484 &ng_generic_listnodes_type 485 }, 486 { 487 NGM_GENERIC_COOKIE, 488 NGM_LISTTYPES, 489 "listtypes", 490 NULL, 491 &ng_generic_typeinfo_type 492 }, 493 { 494 NGM_GENERIC_COOKIE, 495 NGM_TEXT_CONFIG, 496 "textconfig", 497 NULL, 498 &ng_parse_string_type 499 }, 500 { 501 NGM_GENERIC_COOKIE, 502 NGM_TEXT_STATUS, 503 "textstatus", 504 NULL, 505 &ng_parse_string_type 506 }, 507 { 508 NGM_GENERIC_COOKIE, 509 NGM_ASCII2BINARY, 510 "ascii2binary", 511 &ng_parse_ng_mesg_type, 512 &ng_parse_ng_mesg_type 513 }, 514 { 515 NGM_GENERIC_COOKIE, 516 NGM_BINARY2ASCII, 517 "binary2ascii", 518 &ng_parse_ng_mesg_type, 519 &ng_parse_ng_mesg_type 520 }, 521 { 0 } 522}; 523 524/************************************************************************ 525 Node routines 526************************************************************************/ 527 528/* 529 * Instantiate a node of the requested type 530 */ 531int 532ng_make_node(const char *typename, node_p *nodepp) 533{ 534 struct ng_type *type; 535 int error; 536 537 /* Check that the type makes sense */ 538 if (typename == NULL) { 539 TRAP_ERROR(); 540 return (EINVAL); 541 } 542 543 /* Locate the node type. If we fail we return. Do not try to load 544 * module. 545 */ 546 if ((type = ng_findtype(typename)) == NULL) 547 return (ENXIO); 548 549 /* 550 * If we have a constructor, then make the node and 551 * call the constructor to do type specific initialisation. 552 */ 553 if (type->constructor != NULL) { 554 if ((error = ng_make_node_common(type, nodepp)) == 0) { 555 if ((error = ((*type->constructor)(*nodepp)) != 0)) { 556 NG_NODE_UNREF(*nodepp); 557 } 558 } 559 } else { 560 /* 561 * Node has no constructor. We cannot ask for one 562 * to be made. It must be brought into existance by 563 * some external agency. The external agency should 564 * call ng_make_node_common() directly to get the 565 * netgraph part initialised. 566 */ 567 TRAP_ERROR(); 568 error = EINVAL; 569 } 570 return (error); 571} 572 573/* 574 * Generic node creation. Called by node initialisation for externally 575 * instantiated nodes (e.g. hardware, sockets, etc ). 576 * The returned node has a reference count of 1. 577 */ 578int 579ng_make_node_common(struct ng_type *type, node_p *nodepp) 580{ 581 node_p node; 582 583 /* Require the node type to have been already installed */ 584 if (ng_findtype(type->name) == NULL) { 585 TRAP_ERROR(); 586 return (EINVAL); 587 } 588 589 /* Make a node and try attach it to the type */ 590 NG_ALLOC_NODE(node); 591 if (node == NULL) { 592 TRAP_ERROR(); 593 return (ENOMEM); 594 } 595 node->nd_type = type; 596 NG_NODE_REF(node); /* note reference */ 597 type->refs++; 598 599 mtx_init(&node->nd_input_queue.q_mtx, "ng_node", NULL, MTX_SPIN); 600 node->nd_input_queue.queue = NULL; 601 node->nd_input_queue.last = &node->nd_input_queue.queue; 602 node->nd_input_queue.q_flags = 0; 603 node->nd_input_queue.q_node = node; 604 605 /* Initialize hook list for new node */ 606 LIST_INIT(&node->nd_hooks); 607 608 /* Link us into the node linked list */ 609 mtx_lock(&ng_nodelist_mtx); 610 LIST_INSERT_HEAD(&ng_nodelist, node, nd_nodes); 611 mtx_unlock(&ng_nodelist_mtx); 612 613 614 /* get an ID and put us in the hash chain */ 615 mtx_lock(&ng_idhash_mtx); 616 for (;;) { /* wrap protection, even if silly */ 617 node_p node2 = NULL; 618 node->nd_ID = nextID++; /* 137/second for 1 year before wrap */ 619 620 /* Is there a problem with the new number? */ 621 NG_IDHASH_FIND(node->nd_ID, node2); /* already taken? */ 622 if ((node->nd_ID != 0) && (node2 == NULL)) { 623 break; 624 } 625 } 626 LIST_INSERT_HEAD(&ng_ID_hash[NG_IDHASH_FN(node->nd_ID)], 627 node, nd_idnodes); 628 mtx_unlock(&ng_idhash_mtx); 629 630 /* Done */ 631 *nodepp = node; 632 return (0); 633} 634 635/* 636 * Forceably start the shutdown process on a node. Either call 637 * it's shutdown method, or do the default shutdown if there is 638 * no type-specific method. 639 * 640 * We can only be called form a shutdown message, so we know we have 641 * a writer lock, and therefore exclusive access. It also means 642 * that we should not be on the work queue, but we check anyhow. 643 * 644 * Persistent node types must have a type-specific method which 645 * Allocates a new node in which case, this one is irretrievably going away, 646 * or cleans up anything it needs, and just makes the node valid again, 647 * in which case we allow the node to survive. 648 * 649 * XXX We need to think of how to tell a persistant node that we 650 * REALLY need to go away because the hardware has gone or we 651 * are rebooting.... etc. 652 */ 653void 654ng_rmnode(node_p node, hook_p dummy1, void *dummy2, int dummy3) 655{ 656 hook_p hook; 657 658 /* Check if it's already shutting down */ 659 if ((node->nd_flags & NGF_CLOSING) != 0) 660 return; 661 662 if (node == &ng_deadnode) { 663 printf ("shutdown called on deadnode\n"); 664 return; 665 } 666 667 /* Add an extra reference so it doesn't go away during this */ 668 NG_NODE_REF(node); 669 670 /* 671 * Mark it invalid so any newcomers know not to try use it 672 * Also add our own mark so we can't recurse 673 * note that NGF_INVALID does not do this as it's also set during 674 * creation 675 */ 676 node->nd_flags |= NGF_INVALID|NGF_CLOSING; 677 678 /* If node has its pre-shutdown method, then call it first*/ 679 if (node->nd_type && node->nd_type->close) 680 (*node->nd_type->close)(node); 681 682 /* Notify all remaining connected nodes to disconnect */ 683 while ((hook = LIST_FIRST(&node->nd_hooks)) != NULL) 684 ng_destroy_hook(hook); 685 686 /* 687 * Drain the input queue forceably. 688 * it has no hooks so what's it going to do, bleed on someone? 689 * Theoretically we came here from a queue entry that was added 690 * Just before the queue was closed, so it should be empty anyway. 691 * Also removes us from worklist if needed. 692 */ 693 ng_flush_input_queue(&node->nd_input_queue); 694 695 /* Ask the type if it has anything to do in this case */ 696 if (node->nd_type && node->nd_type->shutdown) { 697 (*node->nd_type->shutdown)(node); 698 if (NG_NODE_IS_VALID(node)) { 699 /* 700 * Well, blow me down if the node code hasn't declared 701 * that it doesn't want to die. 702 * Presumably it is a persistant node. 703 * If we REALLY want it to go away, 704 * e.g. hardware going away, 705 * Our caller should set NGF_REALLY_DIE in nd_flags. 706 */ 707 node->nd_flags &= ~(NGF_INVALID|NGF_CLOSING); 708 NG_NODE_UNREF(node); /* Assume they still have theirs */ 709 return; 710 } 711 } else { /* do the default thing */ 712 NG_NODE_UNREF(node); 713 } 714 715 ng_unname(node); /* basically a NOP these days */ 716 717 /* 718 * Remove extra reference, possibly the last 719 * Possible other holders of references may include 720 * timeout callouts, but theoretically the node's supposed to 721 * have cancelled them. Possibly hardware dependencies may 722 * force a driver to 'linger' with a reference. 723 */ 724 NG_NODE_UNREF(node); 725} 726 727#ifdef NETGRAPH_DEBUG 728void 729ng_ref_node(node_p node) 730{ 731 _NG_NODE_REF(node); 732} 733#endif 734 735/* 736 * Remove a reference to the node, possibly the last. 737 * deadnode always acts as it it were the last. 738 */ 739int 740ng_unref_node(node_p node) 741{ 742 int v; 743 744 if (node == &ng_deadnode) { 745 return (0); 746 } 747 748 do { 749 v = node->nd_refs - 1; 750 } while (! atomic_cmpset_int(&node->nd_refs, v + 1, v)); 751 752 if (v == 0) { /* we were the last */ 753 754 mtx_lock(&ng_nodelist_mtx); 755 node->nd_type->refs--; /* XXX maybe should get types lock? */ 756 LIST_REMOVE(node, nd_nodes); 757 mtx_unlock(&ng_nodelist_mtx); 758 759 mtx_lock(&ng_idhash_mtx); 760 LIST_REMOVE(node, nd_idnodes); 761 mtx_unlock(&ng_idhash_mtx); 762 763 mtx_destroy(&node->nd_input_queue.q_mtx); 764 NG_FREE_NODE(node); 765 } 766 return (v); 767} 768 769/************************************************************************ 770 Node ID handling 771************************************************************************/ 772static node_p 773ng_ID2noderef(ng_ID_t ID) 774{ 775 node_p node; 776 mtx_lock(&ng_idhash_mtx); 777 NG_IDHASH_FIND(ID, node); 778 if(node) 779 NG_NODE_REF(node); 780 mtx_unlock(&ng_idhash_mtx); 781 return(node); 782} 783 784ng_ID_t 785ng_node2ID(node_p node) 786{ 787 return (node ? NG_NODE_ID(node) : 0); 788} 789 790/************************************************************************ 791 Node name handling 792************************************************************************/ 793 794/* 795 * Assign a node a name. Once assigned, the name cannot be changed. 796 */ 797int 798ng_name_node(node_p node, const char *name) 799{ 800 int i; 801 node_p node2; 802 803 /* Check the name is valid */ 804 for (i = 0; i < NG_NODESIZ; i++) { 805 if (name[i] == '\0' || name[i] == '.' || name[i] == ':') 806 break; 807 } 808 if (i == 0 || name[i] != '\0') { 809 TRAP_ERROR(); 810 return (EINVAL); 811 } 812 if (ng_decodeidname(name) != 0) { /* valid IDs not allowed here */ 813 TRAP_ERROR(); 814 return (EINVAL); 815 } 816 817 /* Check the name isn't already being used */ 818 if ((node2 = ng_name2noderef(node, name)) != NULL) { 819 NG_NODE_UNREF(node2); 820 TRAP_ERROR(); 821 return (EADDRINUSE); 822 } 823 824 /* copy it */ 825 strlcpy(NG_NODE_NAME(node), name, NG_NODESIZ); 826 827 return (0); 828} 829 830/* 831 * Find a node by absolute name. The name should NOT end with ':' 832 * The name "." means "this node" and "[xxx]" means "the node 833 * with ID (ie, at address) xxx". 834 * 835 * Returns the node if found, else NULL. 836 * Eventually should add something faster than a sequential search. 837 * Note it aquires a reference on the node so you can be sure it's still there. 838 */ 839node_p 840ng_name2noderef(node_p here, const char *name) 841{ 842 node_p node; 843 ng_ID_t temp; 844 845 /* "." means "this node" */ 846 if (strcmp(name, ".") == 0) { 847 NG_NODE_REF(here); 848 return(here); 849 } 850 851 /* Check for name-by-ID */ 852 if ((temp = ng_decodeidname(name)) != 0) { 853 return (ng_ID2noderef(temp)); 854 } 855 856 /* Find node by name */ 857 mtx_lock(&ng_nodelist_mtx); 858 LIST_FOREACH(node, &ng_nodelist, nd_nodes) { 859 if (NG_NODE_IS_VALID(node) 860 && NG_NODE_HAS_NAME(node) 861 && (strcmp(NG_NODE_NAME(node), name) == 0)) { 862 break; 863 } 864 } 865 if (node) 866 NG_NODE_REF(node); 867 mtx_unlock(&ng_nodelist_mtx); 868 return (node); 869} 870 871/* 872 * Decode an ID name, eg. "[f03034de]". Returns 0 if the 873 * string is not valid, otherwise returns the value. 874 */ 875static ng_ID_t 876ng_decodeidname(const char *name) 877{ 878 const int len = strlen(name); 879 char *eptr; 880 u_long val; 881 882 /* Check for proper length, brackets, no leading junk */ 883 if ((len < 3) 884 || (name[0] != '[') 885 || (name[len - 1] != ']') 886 || (!isxdigit(name[1]))) { 887 return ((ng_ID_t)0); 888 } 889 890 /* Decode number */ 891 val = strtoul(name + 1, &eptr, 16); 892 if ((eptr - name != len - 1) 893 || (val == ULONG_MAX) 894 || (val == 0)) { 895 return ((ng_ID_t)0); 896 } 897 return (ng_ID_t)val; 898} 899 900/* 901 * Remove a name from a node. This should only be called 902 * when shutting down and removing the node. 903 * IF we allow name changing this may be more resurected. 904 */ 905void 906ng_unname(node_p node) 907{ 908} 909 910/************************************************************************ 911 Hook routines 912 Names are not optional. Hooks are always connected, except for a 913 brief moment within these routines. On invalidation or during creation 914 they are connected to the 'dead' hook. 915************************************************************************/ 916 917/* 918 * Remove a hook reference 919 */ 920void 921ng_unref_hook(hook_p hook) 922{ 923 int v; 924 925 if (hook == &ng_deadhook) { 926 return; 927 } 928 do { 929 v = hook->hk_refs; 930 } while (! atomic_cmpset_int(&hook->hk_refs, v, v - 1)); 931 932 if (v == 1) { /* we were the last */ 933 if (_NG_HOOK_NODE(hook)) { /* it'll probably be ng_deadnode */ 934 _NG_NODE_UNREF((_NG_HOOK_NODE(hook))); 935 hook->hk_node = NULL; 936 } 937 NG_FREE_HOOK(hook); 938 } 939} 940 941/* 942 * Add an unconnected hook to a node. Only used internally. 943 * Assumes node is locked. (XXX not yet true ) 944 */ 945static int 946ng_add_hook(node_p node, const char *name, hook_p *hookp) 947{ 948 hook_p hook; 949 int error = 0; 950 951 /* Check that the given name is good */ 952 if (name == NULL) { 953 TRAP_ERROR(); 954 return (EINVAL); 955 } 956 if (ng_findhook(node, name) != NULL) { 957 TRAP_ERROR(); 958 return (EEXIST); 959 } 960 961 /* Allocate the hook and link it up */ 962 NG_ALLOC_HOOK(hook); 963 if (hook == NULL) { 964 TRAP_ERROR(); 965 return (ENOMEM); 966 } 967 hook->hk_refs = 1; /* add a reference for us to return */ 968 hook->hk_flags = HK_INVALID; 969 hook->hk_peer = &ng_deadhook; /* start off this way */ 970 hook->hk_node = node; 971 NG_NODE_REF(node); /* each hook counts as a reference */ 972 973 /* Set hook name */ 974 strlcpy(NG_HOOK_NAME(hook), name, NG_HOOKSIZ); 975 976 /* 977 * Check if the node type code has something to say about it 978 * If it fails, the unref of the hook will also unref the node. 979 */ 980 if (node->nd_type->newhook != NULL) { 981 if ((error = (*node->nd_type->newhook)(node, hook, name))) { 982 NG_HOOK_UNREF(hook); /* this frees the hook */ 983 return (error); 984 } 985 } 986 /* 987 * The 'type' agrees so far, so go ahead and link it in. 988 * We'll ask again later when we actually connect the hooks. 989 */ 990 LIST_INSERT_HEAD(&node->nd_hooks, hook, hk_hooks); 991 node->nd_numhooks++; 992 NG_HOOK_REF(hook); /* one for the node */ 993 994 if (hookp) 995 *hookp = hook; 996 return (0); 997} 998 999/* 1000 * Find a hook 1001 * 1002 * Node types may supply their own optimized routines for finding 1003 * hooks. If none is supplied, we just do a linear search. 1004 * XXX Possibly we should add a reference to the hook? 1005 */ 1006hook_p 1007ng_findhook(node_p node, const char *name) 1008{ 1009 hook_p hook; 1010 1011 if (node->nd_type->findhook != NULL) 1012 return (*node->nd_type->findhook)(node, name); 1013 LIST_FOREACH(hook, &node->nd_hooks, hk_hooks) { 1014 if (NG_HOOK_IS_VALID(hook) 1015 && (strcmp(NG_HOOK_NAME(hook), name) == 0)) 1016 return (hook); 1017 } 1018 return (NULL); 1019} 1020 1021/* 1022 * Destroy a hook 1023 * 1024 * As hooks are always attached, this really destroys two hooks. 1025 * The one given, and the one attached to it. Disconnect the hooks 1026 * from each other first. We reconnect the peer hook to the 'dead' 1027 * hook so that it can still exist after we depart. We then 1028 * send the peer its own destroy message. This ensures that we only 1029 * interact with the peer's structures when it is locked processing that 1030 * message. We hold a reference to the peer hook so we are guaranteed that 1031 * the peer hook and node are still going to exist until 1032 * we are finished there as the hook holds a ref on the node. 1033 * We run this same code again on the peer hook, but that time it is already 1034 * attached to the 'dead' hook. 1035 * 1036 * This routine is called at all stages of hook creation 1037 * on error detection and must be able to handle any such stage. 1038 */ 1039void 1040ng_destroy_hook(hook_p hook) 1041{ 1042 hook_p peer = NG_HOOK_PEER(hook); 1043 node_p node = NG_HOOK_NODE(hook); 1044 1045 if (hook == &ng_deadhook) { /* better safe than sorry */ 1046 printf("ng_destroy_hook called on deadhook\n"); 1047 return; 1048 } 1049 hook->hk_flags |= HK_INVALID; /* as soon as possible */ 1050 if (peer && (peer != &ng_deadhook)) { 1051 /* 1052 * Set the peer to point to ng_deadhook 1053 * from this moment on we are effectively independent it. 1054 * send it an rmhook message of it's own. 1055 */ 1056 peer->hk_peer = &ng_deadhook; /* They no longer know us */ 1057 hook->hk_peer = &ng_deadhook; /* Nor us, them */ 1058 if (NG_HOOK_NODE(peer) == &ng_deadnode) { 1059 /* 1060 * If it's already divorced from a node, 1061 * just free it. 1062 */ 1063 /* nothing */ 1064 } else { 1065 ng_rmhook_self(peer); /* Send it a surprise */ 1066 } 1067 NG_HOOK_UNREF(peer); /* account for peer link */ 1068 NG_HOOK_UNREF(hook); /* account for peer link */ 1069 } 1070 1071 /* 1072 * Remove the hook from the node's list to avoid possible recursion 1073 * in case the disconnection results in node shutdown. 1074 */ 1075 if (node == &ng_deadnode) { /* happens if called from ng_con_nodes() */ 1076 return; 1077 } 1078 LIST_REMOVE(hook, hk_hooks); 1079 node->nd_numhooks--; 1080 if (node->nd_type->disconnect) { 1081 /* 1082 * The type handler may elect to destroy the node so don't 1083 * trust its existance after this point. (except 1084 * that we still hold a reference on it. (which we 1085 * inherrited from the hook we are destroying) 1086 */ 1087 (*node->nd_type->disconnect) (hook); 1088 } 1089 1090 /* 1091 * Note that because we will point to ng_deadnode, the original node 1092 * is not decremented automatically so we do that manually. 1093 */ 1094 _NG_HOOK_NODE(hook) = &ng_deadnode; 1095 NG_NODE_UNREF(node); /* We no longer point to it so adjust count */ 1096 NG_HOOK_UNREF(hook); /* Account for linkage (in list) to node */ 1097} 1098 1099/* 1100 * Take two hooks on a node and merge the connection so that the given node 1101 * is effectively bypassed. 1102 */ 1103int 1104ng_bypass(hook_p hook1, hook_p hook2) 1105{ 1106 if (hook1->hk_node != hook2->hk_node) { 1107 TRAP_ERROR(); 1108 return (EINVAL); 1109 } 1110 hook1->hk_peer->hk_peer = hook2->hk_peer; 1111 hook2->hk_peer->hk_peer = hook1->hk_peer; 1112 1113 hook1->hk_peer = &ng_deadhook; 1114 hook2->hk_peer = &ng_deadhook; 1115 1116 /* XXX If we ever cache methods on hooks update them as well */ 1117 ng_destroy_hook(hook1); 1118 ng_destroy_hook(hook2); 1119 return (0); 1120} 1121 1122/* 1123 * Install a new netgraph type 1124 */ 1125int 1126ng_newtype(struct ng_type *tp) 1127{ 1128 const size_t namelen = strlen(tp->name); 1129 1130 /* Check version and type name fields */ 1131 if ((tp->version != NG_ABI_VERSION) 1132 || (namelen == 0) 1133 || (namelen >= NG_TYPESIZ)) { 1134 TRAP_ERROR(); 1135 if (tp->version != NG_ABI_VERSION) { 1136 printf("Netgraph: Node type rejected. ABI mismatch. Suggest recompile\n"); 1137 } 1138 return (EINVAL); 1139 } 1140 1141 /* Check for name collision */ 1142 if (ng_findtype(tp->name) != NULL) { 1143 TRAP_ERROR(); 1144 return (EEXIST); 1145 } 1146 1147 1148 /* Link in new type */ 1149 mtx_lock(&ng_typelist_mtx); 1150 LIST_INSERT_HEAD(&ng_typelist, tp, types); 1151 tp->refs = 1; /* first ref is linked list */ 1152 mtx_unlock(&ng_typelist_mtx); 1153 return (0); 1154} 1155 1156/* 1157 * unlink a netgraph type 1158 * If no examples exist 1159 */ 1160int 1161ng_rmtype(struct ng_type *tp) 1162{ 1163 /* Check for name collision */ 1164 if (tp->refs != 1) { 1165 TRAP_ERROR(); 1166 return (EBUSY); 1167 } 1168 1169 /* Unlink type */ 1170 mtx_lock(&ng_typelist_mtx); 1171 LIST_REMOVE(tp, types); 1172 mtx_unlock(&ng_typelist_mtx); 1173 return (0); 1174} 1175 1176/* 1177 * Look for a type of the name given 1178 */ 1179struct ng_type * 1180ng_findtype(const char *typename) 1181{ 1182 struct ng_type *type; 1183 1184 mtx_lock(&ng_typelist_mtx); 1185 LIST_FOREACH(type, &ng_typelist, types) { 1186 if (strcmp(type->name, typename) == 0) 1187 break; 1188 } 1189 mtx_unlock(&ng_typelist_mtx); 1190 return (type); 1191} 1192 1193/************************************************************************ 1194 Composite routines 1195************************************************************************/ 1196/* 1197 * Connect two nodes using the specified hooks, using queued functions. 1198 */ 1199static void 1200ng_con_part3(node_p node, hook_p hook, void *arg1, int arg2) 1201{ 1202 1203 /* 1204 * When we run, we know that the node 'node' is locked for us. 1205 * Our caller has a reference on the hook. 1206 * Our caller has a reference on the node. 1207 * (In this case our caller is ng_apply_item() ). 1208 * The peer hook has a reference on the hook. 1209 * We are all set up except for the final call to the node, and 1210 * the clearing of the INVALID flag. 1211 */ 1212 if (NG_HOOK_NODE(hook) == &ng_deadnode) { 1213 /* 1214 * The node must have been freed again since we last visited 1215 * here. ng_destry_hook() has this effect but nothing else does. 1216 * We should just release our references and 1217 * free anything we can think of. 1218 * Since we know it's been destroyed, and it's our caller 1219 * that holds the references, just return. 1220 */ 1221 return ; 1222 } 1223 if (hook->hk_node->nd_type->connect) { 1224 if ((*hook->hk_node->nd_type->connect) (hook)) { 1225 ng_destroy_hook(hook); /* also zaps peer */ 1226 printf("failed in ng_con_part3()\n"); 1227 return ; 1228 } 1229 } 1230 /* 1231 * XXX this is wrong for SMP. Possibly we need 1232 * to separate out 'create' and 'invalid' flags. 1233 * should only set flags on hooks we have locked under our node. 1234 */ 1235 hook->hk_flags &= ~HK_INVALID; 1236 return ; 1237} 1238 1239static void 1240ng_con_part2(node_p node, hook_p hook, void *arg1, int arg2) 1241{ 1242 1243 /* 1244 * When we run, we know that the node 'node' is locked for us. 1245 * Our caller has a reference on the hook. 1246 * Our caller has a reference on the node. 1247 * (In this case our caller is ng_apply_item() ). 1248 * The peer hook has a reference on the hook. 1249 * our node pointer points to the 'dead' node. 1250 * First check the hook name is unique. 1251 * Should not happen because we checked before queueing this. 1252 */ 1253 if (ng_findhook(node, NG_HOOK_NAME(hook)) != NULL) { 1254 TRAP_ERROR(); 1255 ng_destroy_hook(hook); /* should destroy peer too */ 1256 printf("failed in ng_con_part2()\n"); 1257 return ; 1258 } 1259 /* 1260 * Check if the node type code has something to say about it 1261 * If it fails, the unref of the hook will also unref the attached node, 1262 * however since that node is 'ng_deadnode' this will do nothing. 1263 * The peer hook will also be destroyed. 1264 */ 1265 if (node->nd_type->newhook != NULL) { 1266 if ((*node->nd_type->newhook)(node, hook, hook->hk_name)) { 1267 ng_destroy_hook(hook); /* should destroy peer too */ 1268 printf("failed in ng_con_part2()\n"); 1269 return ; 1270 } 1271 } 1272 1273 /* 1274 * The 'type' agrees so far, so go ahead and link it in. 1275 * We'll ask again later when we actually connect the hooks. 1276 */ 1277 hook->hk_node = node; /* just overwrite ng_deadnode */ 1278 NG_NODE_REF(node); /* each hook counts as a reference */ 1279 LIST_INSERT_HEAD(&node->nd_hooks, hook, hk_hooks); 1280 node->nd_numhooks++; 1281 NG_HOOK_REF(hook); /* one for the node */ 1282 1283 /* 1284 * We now have a symetrical situation, where both hooks have been 1285 * linked to their nodes, the newhook methods have been called 1286 * And the references are all correct. The hooks are still marked 1287 * as invalid, as we have not called the 'connect' methods 1288 * yet. 1289 * We can call the local one immediatly as we have the 1290 * node locked, but we need to queue the remote one. 1291 */ 1292 if (hook->hk_node->nd_type->connect) { 1293 if ((*hook->hk_node->nd_type->connect) (hook)) { 1294 ng_destroy_hook(hook); /* also zaps peer */ 1295 printf("failed in ng_con_part2(A)\n"); 1296 return ; 1297 } 1298 } 1299 if (ng_send_fn(hook->hk_peer->hk_node, hook->hk_peer, 1300 &ng_con_part3, arg1, arg2)) { 1301 printf("failed in ng_con_part2(B)"); 1302 ng_destroy_hook(hook); /* also zaps peer */ 1303 return ; 1304 } 1305 hook->hk_flags &= ~HK_INVALID; /* need both to be able to work */ 1306 return ; 1307} 1308 1309/* 1310 * Connect this node with another node. We assume that this node is 1311 * currently locked, as we are only called from an NGM_CONNECT message. 1312 */ 1313static int 1314ng_con_nodes(node_p node, const char *name, node_p node2, const char *name2) 1315{ 1316 int error; 1317 hook_p hook; 1318 hook_p hook2; 1319 1320 if (ng_findhook(node2, name2) != NULL) { 1321 return(EEXIST); 1322 } 1323 if ((error = ng_add_hook(node, name, &hook))) /* gives us a ref */ 1324 return (error); 1325 /* Allocate the other hook and link it up */ 1326 NG_ALLOC_HOOK(hook2); 1327 if (hook2 == NULL) { 1328 TRAP_ERROR(); 1329 ng_destroy_hook(hook); /* XXX check ref counts so far */ 1330 NG_HOOK_UNREF(hook); /* including our ref */ 1331 return (ENOMEM); 1332 } 1333 hook2->hk_refs = 1; /* start with a reference for us. */ 1334 hook2->hk_flags = HK_INVALID; 1335 hook2->hk_peer = hook; /* Link the two together */ 1336 hook->hk_peer = hook2; 1337 NG_HOOK_REF(hook); /* Add a ref for the peer to each*/ 1338 NG_HOOK_REF(hook2); 1339 hook2->hk_node = &ng_deadnode; 1340 strlcpy(NG_HOOK_NAME(hook2), name2, NG_HOOKSIZ); 1341 1342 /* 1343 * Queue the function above. 1344 * Procesing continues in that function in the lock context of 1345 * the other node. 1346 */ 1347 ng_send_fn(node2, hook2, &ng_con_part2, NULL, 0); 1348 1349 NG_HOOK_UNREF(hook); /* Let each hook go if it wants to */ 1350 NG_HOOK_UNREF(hook2); 1351 return (0); 1352} 1353 1354/* 1355 * Make a peer and connect. 1356 * We assume that the local node is locked. 1357 * The new node probably doesn't need a lock until 1358 * it has a hook, because it cannot really have any work until then, 1359 * but we should think about it a bit more. 1360 * 1361 * The problem may come if the other node also fires up 1362 * some hardware or a timer or some other source of activation, 1363 * also it may already get a command msg via it's ID. 1364 * 1365 * We could use the same method as ng_con_nodes() but we'd have 1366 * to add ability to remove the node when failing. (Not hard, just 1367 * make arg1 point to the node to remove). 1368 * Unless of course we just ignore failure to connect and leave 1369 * an unconnected node? 1370 */ 1371static int 1372ng_mkpeer(node_p node, const char *name, const char *name2, char *type) 1373{ 1374 node_p node2; 1375 hook_p hook1; 1376 hook_p hook2; 1377 int error; 1378 1379 if ((error = ng_make_node(type, &node2))) { 1380 return (error); 1381 } 1382 1383 if ((error = ng_add_hook(node, name, &hook1))) { /* gives us a ref */ 1384 ng_rmnode(node2, NULL, NULL, 0); 1385 return (error); 1386 } 1387 1388 if ((error = ng_add_hook(node2, name2, &hook2))) { 1389 ng_rmnode(node2, NULL, NULL, 0); 1390 ng_destroy_hook(hook1); 1391 NG_HOOK_UNREF(hook1); 1392 return (error); 1393 } 1394 1395 /* 1396 * Actually link the two hooks together. 1397 */ 1398 hook1->hk_peer = hook2; 1399 hook2->hk_peer = hook1; 1400 1401 /* Each hook is referenced by the other */ 1402 NG_HOOK_REF(hook1); 1403 NG_HOOK_REF(hook2); 1404 1405 /* Give each node the opportunity to veto the pending connection */ 1406 if (hook1->hk_node->nd_type->connect) { 1407 error = (*hook1->hk_node->nd_type->connect) (hook1); 1408 } 1409 1410 if ((error == 0) && hook2->hk_node->nd_type->connect) { 1411 error = (*hook2->hk_node->nd_type->connect) (hook2); 1412 1413 } 1414 1415 /* 1416 * drop the references we were holding on the two hooks. 1417 */ 1418 if (error) { 1419 ng_destroy_hook(hook2); /* also zaps hook1 */ 1420 ng_rmnode(node2, NULL, NULL, 0); 1421 } else { 1422 /* As a last act, allow the hooks to be used */ 1423 hook1->hk_flags &= ~HK_INVALID; 1424 hook2->hk_flags &= ~HK_INVALID; 1425 } 1426 NG_HOOK_UNREF(hook1); 1427 NG_HOOK_UNREF(hook2); 1428 return (error); 1429} 1430 1431/************************************************************************ 1432 Utility routines to send self messages 1433************************************************************************/ 1434 1435/* Shut this node down as soon as everyone is clear of it */ 1436/* Should add arg "immediatly" to jump the queue */ 1437int 1438ng_rmnode_self(node_p node) 1439{ 1440 int error; 1441 1442 if (node == &ng_deadnode) 1443 return (0); 1444 node->nd_flags |= NGF_INVALID; 1445 if (node->nd_flags & NGF_CLOSING) 1446 return (0); 1447 1448 error = ng_send_fn(node, NULL, &ng_rmnode, NULL, 0); 1449 return (error); 1450} 1451 1452static void 1453ng_rmhook_part2(node_p node, hook_p hook, void *arg1, int arg2) 1454{ 1455 ng_destroy_hook(hook); 1456 return ; 1457} 1458 1459int 1460ng_rmhook_self(hook_p hook) 1461{ 1462 int error; 1463 node_p node = NG_HOOK_NODE(hook); 1464 1465 if (node == &ng_deadnode) 1466 return (0); 1467 1468 error = ng_send_fn(node, hook, &ng_rmhook_part2, NULL, 0); 1469 return (error); 1470} 1471 1472/*********************************************************************** 1473 * Parse and verify a string of the form: <NODE:><PATH> 1474 * 1475 * Such a string can refer to a specific node or a specific hook 1476 * on a specific node, depending on how you look at it. In the 1477 * latter case, the PATH component must not end in a dot. 1478 * 1479 * Both <NODE:> and <PATH> are optional. The <PATH> is a string 1480 * of hook names separated by dots. This breaks out the original 1481 * string, setting *nodep to "NODE" (or NULL if none) and *pathp 1482 * to "PATH" (or NULL if degenerate). Also, *hookp will point to 1483 * the final hook component of <PATH>, if any, otherwise NULL. 1484 * 1485 * This returns -1 if the path is malformed. The char ** are optional. 1486 ***********************************************************************/ 1487int 1488ng_path_parse(char *addr, char **nodep, char **pathp, char **hookp) 1489{ 1490 char *node, *path, *hook; 1491 int k; 1492 1493 /* 1494 * Extract absolute NODE, if any 1495 */ 1496 for (path = addr; *path && *path != ':'; path++); 1497 if (*path) { 1498 node = addr; /* Here's the NODE */ 1499 *path++ = '\0'; /* Here's the PATH */ 1500 1501 /* Node name must not be empty */ 1502 if (!*node) 1503 return -1; 1504 1505 /* A name of "." is OK; otherwise '.' not allowed */ 1506 if (strcmp(node, ".") != 0) { 1507 for (k = 0; node[k]; k++) 1508 if (node[k] == '.') 1509 return -1; 1510 } 1511 } else { 1512 node = NULL; /* No absolute NODE */ 1513 path = addr; /* Here's the PATH */ 1514 } 1515 1516 /* Snoop for illegal characters in PATH */ 1517 for (k = 0; path[k]; k++) 1518 if (path[k] == ':') 1519 return -1; 1520 1521 /* Check for no repeated dots in PATH */ 1522 for (k = 0; path[k]; k++) 1523 if (path[k] == '.' && path[k + 1] == '.') 1524 return -1; 1525 1526 /* Remove extra (degenerate) dots from beginning or end of PATH */ 1527 if (path[0] == '.') 1528 path++; 1529 if (*path && path[strlen(path) - 1] == '.') 1530 path[strlen(path) - 1] = 0; 1531 1532 /* If PATH has a dot, then we're not talking about a hook */ 1533 if (*path) { 1534 for (hook = path, k = 0; path[k]; k++) 1535 if (path[k] == '.') { 1536 hook = NULL; 1537 break; 1538 } 1539 } else 1540 path = hook = NULL; 1541 1542 /* Done */ 1543 if (nodep) 1544 *nodep = node; 1545 if (pathp) 1546 *pathp = path; 1547 if (hookp) 1548 *hookp = hook; 1549 return (0); 1550} 1551 1552/* 1553 * Given a path, which may be absolute or relative, and a starting node, 1554 * return the destination node. 1555 */ 1556int 1557ng_path2noderef(node_p here, const char *address, 1558 node_p *destp, hook_p *lasthook) 1559{ 1560 char fullpath[NG_PATHSIZ]; 1561 char *nodename, *path, pbuf[2]; 1562 node_p node, oldnode; 1563 char *cp; 1564 hook_p hook = NULL; 1565 1566 /* Initialize */ 1567 if (destp == NULL) { 1568 TRAP_ERROR(); 1569 return EINVAL; 1570 } 1571 *destp = NULL; 1572 1573 /* Make a writable copy of address for ng_path_parse() */ 1574 strncpy(fullpath, address, sizeof(fullpath) - 1); 1575 fullpath[sizeof(fullpath) - 1] = '\0'; 1576 1577 /* Parse out node and sequence of hooks */ 1578 if (ng_path_parse(fullpath, &nodename, &path, NULL) < 0) { 1579 TRAP_ERROR(); 1580 return EINVAL; 1581 } 1582 if (path == NULL) { 1583 pbuf[0] = '.'; /* Needs to be writable */ 1584 pbuf[1] = '\0'; 1585 path = pbuf; 1586 } 1587 1588 /* 1589 * For an absolute address, jump to the starting node. 1590 * Note that this holds a reference on the node for us. 1591 * Don't forget to drop the reference if we don't need it. 1592 */ 1593 if (nodename) { 1594 node = ng_name2noderef(here, nodename); 1595 if (node == NULL) { 1596 TRAP_ERROR(); 1597 return (ENOENT); 1598 } 1599 } else { 1600 if (here == NULL) { 1601 TRAP_ERROR(); 1602 return (EINVAL); 1603 } 1604 node = here; 1605 NG_NODE_REF(node); 1606 } 1607 1608 /* 1609 * Now follow the sequence of hooks 1610 * XXX 1611 * We actually cannot guarantee that the sequence 1612 * is not being demolished as we crawl along it 1613 * without extra-ordinary locking etc. 1614 * So this is a bit dodgy to say the least. 1615 * We can probably hold up some things by holding 1616 * the nodelist mutex for the time of this 1617 * crawl if we wanted.. At least that way we wouldn't have to 1618 * worry about the nodes dissappearing, but the hooks would still 1619 * be a problem. 1620 */ 1621 for (cp = path; node != NULL && *cp != '\0'; ) { 1622 char *segment; 1623 1624 /* 1625 * Break out the next path segment. Replace the dot we just 1626 * found with a NUL; "cp" points to the next segment (or the 1627 * NUL at the end). 1628 */ 1629 for (segment = cp; *cp != '\0'; cp++) { 1630 if (*cp == '.') { 1631 *cp++ = '\0'; 1632 break; 1633 } 1634 } 1635 1636 /* Empty segment */ 1637 if (*segment == '\0') 1638 continue; 1639 1640 /* We have a segment, so look for a hook by that name */ 1641 hook = ng_findhook(node, segment); 1642 1643 /* Can't get there from here... */ 1644 if (hook == NULL 1645 || NG_HOOK_PEER(hook) == NULL 1646 || NG_HOOK_NOT_VALID(hook) 1647 || NG_HOOK_NOT_VALID(NG_HOOK_PEER(hook))) { 1648 TRAP_ERROR(); 1649 NG_NODE_UNREF(node); 1650#if 0 1651 printf("hooknotvalid %s %s %d %d %d %d ", 1652 path, 1653 segment, 1654 hook == NULL, 1655 NG_HOOK_PEER(hook) == NULL, 1656 NG_HOOK_NOT_VALID(hook), 1657 NG_HOOK_NOT_VALID(NG_HOOK_PEER(hook))); 1658#endif 1659 return (ENOENT); 1660 } 1661 1662 /* 1663 * Hop on over to the next node 1664 * XXX 1665 * Big race conditions here as hooks and nodes go away 1666 * *** Idea.. store an ng_ID_t in each hook and use that 1667 * instead of the direct hook in this crawl? 1668 */ 1669 oldnode = node; 1670 if ((node = NG_PEER_NODE(hook))) 1671 NG_NODE_REF(node); /* XXX RACE */ 1672 NG_NODE_UNREF(oldnode); /* XXX another race */ 1673 if (NG_NODE_NOT_VALID(node)) { 1674 NG_NODE_UNREF(node); /* XXX more races */ 1675 node = NULL; 1676 } 1677 } 1678 1679 /* If node somehow missing, fail here (probably this is not needed) */ 1680 if (node == NULL) { 1681 TRAP_ERROR(); 1682 return (ENXIO); 1683 } 1684 1685 /* Done */ 1686 *destp = node; 1687 if (lasthook != NULL) 1688 *lasthook = (hook ? NG_HOOK_PEER(hook) : NULL); 1689 return (0); 1690} 1691 1692/***************************************************************\ 1693* Input queue handling. 1694* All activities are submitted to the node via the input queue 1695* which implements a multiple-reader/single-writer gate. 1696* Items which cannot be handled immeditly are queued. 1697* 1698* read-write queue locking inline functions * 1699\***************************************************************/ 1700 1701static __inline item_p ng_dequeue(struct ng_queue * ngq); 1702static __inline item_p ng_acquire_read(struct ng_queue * ngq, 1703 item_p item); 1704static __inline item_p ng_acquire_write(struct ng_queue * ngq, 1705 item_p item); 1706static __inline void ng_leave_read(struct ng_queue * ngq); 1707static __inline void ng_leave_write(struct ng_queue * ngq); 1708static __inline void ng_queue_rw(struct ng_queue * ngq, 1709 item_p item, int rw); 1710 1711/* 1712 * Definition of the bits fields in the ng_queue flag word. 1713 * Defined here rather than in netgraph.h because no-one should fiddle 1714 * with them. 1715 * 1716 * The ordering here may be important! don't shuffle these. 1717 */ 1718/*- 1719 Safety Barrier--------+ (adjustable to suit taste) (not used yet) 1720 | 1721 V 1722+-------+-------+-------+-------+-------+-------+-------+-------+ 1723| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 1724| |A|c|t|i|v|e| |R|e|a|d|e|r| |C|o|u|n|t| | | | | | | | | |R|A|W| 1725| | | | | | | | | | | | | | | | | | | | | | | | | | | | | |P|W|P| 1726+-------+-------+-------+-------+-------+-------+-------+-------+ 1727\___________________________ ____________________________/ | | | 1728 V | | | 1729 [active reader count] | | | 1730 | | | 1731 Read Pending ------------------------------------+ | | 1732 | | 1733 Active Writer -------------------------------------+ | 1734 | 1735 Write Pending ---------------------------------------+ 1736 1737 1738*/ 1739#define WRITE_PENDING 0x00000001 1740#define WRITER_ACTIVE 0x00000002 1741#define READ_PENDING 0x00000004 1742#define READER_INCREMENT 0x00000008 1743#define READER_MASK 0xfffffff0 /* Not valid if WRITER_ACTIVE is set */ 1744#define SAFETY_BARRIER 0x00100000 /* 64K items queued should be enough */ 1745 1746/* Defines of more elaborate states on the queue */ 1747/* Mask of bits a read cares about */ 1748#define NGQ_RMASK (WRITE_PENDING|WRITER_ACTIVE|READ_PENDING) 1749 1750/* Mask of bits a write cares about */ 1751#define NGQ_WMASK (NGQ_RMASK|READER_MASK) 1752 1753/* tests to decide if we could get a read or write off the queue */ 1754#define CAN_GET_READ(flag) ((flag & NGQ_RMASK) == READ_PENDING) 1755#define CAN_GET_WRITE(flag) ((flag & NGQ_WMASK) == WRITE_PENDING) 1756 1757/* Is there a chance of getting ANY work off the queue? */ 1758#define CAN_GET_WORK(flag) (CAN_GET_READ(flag) || CAN_GET_WRITE(flag)) 1759 1760/* 1761 * Taking into account the current state of the queue and node, possibly take 1762 * the next entry off the queue and return it. Return NULL if there was 1763 * nothing we could return, either because there really was nothing there, or 1764 * because the node was in a state where it cannot yet process the next item 1765 * on the queue. 1766 * 1767 * This MUST MUST MUST be called with the mutex held. 1768 */ 1769static __inline item_p 1770ng_dequeue(struct ng_queue *ngq) 1771{ 1772 item_p item; 1773 u_int add_arg; 1774 1775 mtx_assert(&ngq->q_mtx, MA_OWNED); 1776 1777 if (CAN_GET_READ(ngq->q_flags)) { 1778 /* 1779 * Head of queue is a reader and we have no write active. 1780 * We don't care how many readers are already active. 1781 * Adjust the flags for the item we are about to dequeue. 1782 * Add the correct increment for the reader count as well. 1783 */ 1784 add_arg = (READER_INCREMENT - READ_PENDING); 1785 } else if (CAN_GET_WRITE(ngq->q_flags)) { 1786 /* 1787 * There is a pending write, no readers and no active writer. 1788 * This means we can go ahead with the pending writer. Note 1789 * the fact that we now have a writer, ready for when we take 1790 * it off the queue. 1791 * 1792 * We don't need to worry about a possible collision with the 1793 * fasttrack reader. 1794 * 1795 * The fasttrack thread may take a long time to discover that we 1796 * are running so we would have an inconsistent state in the 1797 * flags for a while. Since we ignore the reader count 1798 * entirely when the WRITER_ACTIVE flag is set, this should 1799 * not matter (in fact it is defined that way). If it tests 1800 * the flag before this operation, the WRITE_PENDING flag 1801 * will make it fail, and if it tests it later, the 1802 * WRITER_ACTIVE flag will do the same. If it is SO slow that 1803 * we have actually completed the operation, and neither flag 1804 * is set (nor the READ_PENDING) by the time that it tests 1805 * the flags, then it is actually ok for it to continue. If 1806 * it completes and we've finished and the read pending is 1807 * set it still fails. 1808 * 1809 * So we can just ignore it, as long as we can ensure that the 1810 * transition from WRITE_PENDING state to the WRITER_ACTIVE 1811 * state is atomic. 1812 * 1813 * After failing, first it will be held back by the mutex, then 1814 * when it can proceed, it will queue its request, then it 1815 * would arrive at this function. Usually it will have to 1816 * leave empty handed because the ACTIVE WRITER bit will be 1817 * set. 1818 * 1819 * Adjust the flags for the item we are about to dequeue 1820 * and for the new active writer. 1821 */ 1822 add_arg = (WRITER_ACTIVE - WRITE_PENDING); 1823 /* 1824 * We want to write "active writer, no readers " Now go make 1825 * it true. In fact there may be a number in the readers 1826 * count but we know it is not true and will be fixed soon. 1827 * We will fix the flags for the next pending entry in a 1828 * moment. 1829 */ 1830 } else { 1831 /* 1832 * We can't dequeue anything.. return and say so. Probably we 1833 * have a write pending and the readers count is non zero. If 1834 * we got here because a reader hit us just at the wrong 1835 * moment with the fasttrack code, and put us in a strange 1836 * state, then it will be through in just a moment, (as soon 1837 * as we release the mutex) and keep things moving. 1838 * Make sure we remove ourselves from the work queue. 1839 */ 1840 ng_worklist_remove(ngq->q_node); 1841 return (0); 1842 } 1843 1844 /* 1845 * Now we dequeue the request (whatever it may be) and correct the 1846 * pending flags and the next and last pointers. 1847 */ 1848 item = ngq->queue; 1849 ngq->queue = item->el_next; 1850 if (ngq->last == &(item->el_next)) { 1851 /* 1852 * that was the last entry in the queue so set the 'last 1853 * pointer up correctly and make sure the pending flags are 1854 * clear. 1855 */ 1856 ngq->last = &(ngq->queue); 1857 /* 1858 * Whatever flag was set will be cleared and 1859 * the new acive field will be set by the add as well, 1860 * so we don't need to change add_arg. 1861 * But we know we don't need to be on the work list. 1862 */ 1863 atomic_add_long(&ngq->q_flags, add_arg); 1864 ng_worklist_remove(ngq->q_node); 1865 } else { 1866 /* 1867 * Since there is something on the queue, note what it is 1868 * in the flags word. 1869 */ 1870 if ((ngq->queue->el_flags & NGQF_RW) == NGQF_READER) { 1871 add_arg += READ_PENDING; 1872 } else { 1873 add_arg += WRITE_PENDING; 1874 } 1875 atomic_add_long(&ngq->q_flags, add_arg); 1876 /* 1877 * If we see more doable work, make sure we are 1878 * on the work queue. 1879 */ 1880 if (CAN_GET_WORK(ngq->q_flags)) { 1881 ng_setisr(ngq->q_node); 1882 } 1883 } 1884 /* 1885 * We have successfully cleared the old pending flag, set the new one 1886 * if it is needed, and incremented the appropriate active field. 1887 * (all in one atomic addition.. ) 1888 */ 1889 return (item); 1890} 1891 1892/* 1893 * Queue a packet to be picked up by someone else. 1894 * We really don't care who, but we can't or don't want to hang around 1895 * to process it ourselves. We are probably an interrupt routine.. 1896 * 1 = writer, 0 = reader 1897 */ 1898#define NGQRW_R 0 1899#define NGQRW_W 1 1900static __inline void 1901ng_queue_rw(struct ng_queue * ngq, item_p item, int rw) 1902{ 1903 mtx_assert(&ngq->q_mtx, MA_OWNED); 1904 1905 item->el_next = NULL; /* maybe not needed */ 1906 *ngq->last = item; 1907 /* 1908 * If it was the first item in the queue then we need to 1909 * set the last pointer and the type flags. 1910 */ 1911 if (ngq->last == &(ngq->queue)) { 1912 /* 1913 * When called with constants for rw, the optimiser will 1914 * remove the unneeded branch below. 1915 */ 1916 if (rw == NGQRW_W) { 1917 atomic_add_long(&ngq->q_flags, WRITE_PENDING); 1918 } else { 1919 atomic_add_long(&ngq->q_flags, READ_PENDING); 1920 } 1921 } 1922 ngq->last = &(item->el_next); 1923} 1924 1925 1926/* 1927 * This function 'cheats' in that it first tries to 'grab' the use of the 1928 * node, without going through the mutex. We can do this becasue of the 1929 * semantics of the lock. The semantics include a clause that says that the 1930 * value of the readers count is invalid if the WRITER_ACTIVE flag is set. It 1931 * also says that the WRITER_ACTIVE flag cannot be set if the readers count 1932 * is not zero. Note that this talks about what is valid to SET the 1933 * WRITER_ACTIVE flag, because from the moment it is set, the value if the 1934 * reader count is immaterial, and not valid. The two 'pending' flags have a 1935 * similar effect, in that If they are orthogonal to the two active fields in 1936 * how they are set, but if either is set, the attempted 'grab' need to be 1937 * backed out because there is earlier work, and we maintain ordering in the 1938 * queue. The result of this is that the reader request can try obtain use of 1939 * the node with only a single atomic addition, and without any of the mutex 1940 * overhead. If this fails the operation degenerates to the same as for other 1941 * cases. 1942 * 1943 */ 1944static __inline item_p 1945ng_acquire_read(struct ng_queue *ngq, item_p item) 1946{ 1947 1948 /* ######### Hack alert ######### */ 1949 atomic_add_long(&ngq->q_flags, READER_INCREMENT); 1950 if ((ngq->q_flags & NGQ_RMASK) == 0) { 1951 /* Successfully grabbed node */ 1952 return (item); 1953 } 1954 /* undo the damage if we didn't succeed */ 1955 atomic_subtract_long(&ngq->q_flags, READER_INCREMENT); 1956 1957 /* ######### End Hack alert ######### */ 1958 mtx_lock_spin((&ngq->q_mtx)); 1959 /* 1960 * Try again. Another processor (or interrupt for that matter) may 1961 * have removed the last queued item that was stopping us from 1962 * running, between the previous test, and the moment that we took 1963 * the mutex. (Or maybe a writer completed.) 1964 */ 1965 if ((ngq->q_flags & NGQ_RMASK) == 0) { 1966 atomic_add_long(&ngq->q_flags, READER_INCREMENT); 1967 mtx_unlock_spin((&ngq->q_mtx)); 1968 return (item); 1969 } 1970 1971 /* 1972 * and queue the request for later. 1973 */ 1974 item->el_flags |= NGQF_READER; 1975 ng_queue_rw(ngq, item, NGQRW_R); 1976 1977 /* 1978 * Ok, so that's the item successfully queued for later. So now we 1979 * see if we can dequeue something to run instead. 1980 */ 1981 item = ng_dequeue(ngq); 1982 mtx_unlock_spin(&(ngq->q_mtx)); 1983 return (item); 1984} 1985 1986static __inline item_p 1987ng_acquire_write(struct ng_queue *ngq, item_p item) 1988{ 1989restart: 1990 mtx_lock_spin(&(ngq->q_mtx)); 1991 /* 1992 * If there are no readers, no writer, and no pending packets, then 1993 * we can just go ahead. In all other situations we need to queue the 1994 * request 1995 */ 1996 if ((ngq->q_flags & NGQ_WMASK) == 0) { 1997 atomic_add_long(&ngq->q_flags, WRITER_ACTIVE); 1998 mtx_unlock_spin((&ngq->q_mtx)); 1999 if (ngq->q_flags & READER_MASK) { 2000 /* Collision with fast-track reader */ 2001 atomic_subtract_long(&ngq->q_flags, WRITER_ACTIVE); 2002 goto restart; 2003 } 2004 return (item); 2005 } 2006 2007 /* 2008 * and queue the request for later. 2009 */ 2010 item->el_flags &= ~NGQF_RW; 2011 ng_queue_rw(ngq, item, NGQRW_W); 2012 2013 /* 2014 * Ok, so that's the item successfully queued for later. So now we 2015 * see if we can dequeue something to run instead. 2016 */ 2017 item = ng_dequeue(ngq); 2018 mtx_unlock_spin(&(ngq->q_mtx)); 2019 return (item); 2020} 2021 2022static __inline void 2023ng_leave_read(struct ng_queue *ngq) 2024{ 2025 atomic_subtract_long(&ngq->q_flags, READER_INCREMENT); 2026} 2027 2028static __inline void 2029ng_leave_write(struct ng_queue *ngq) 2030{ 2031 atomic_subtract_long(&ngq->q_flags, WRITER_ACTIVE); 2032} 2033 2034static void 2035ng_flush_input_queue(struct ng_queue * ngq) 2036{ 2037 item_p item; 2038 u_int add_arg; 2039 mtx_lock_spin(&ngq->q_mtx); 2040 for (;;) { 2041 /* Now take a look at what's on the queue */ 2042 if (ngq->q_flags & READ_PENDING) { 2043 add_arg = -READ_PENDING; 2044 } else if (ngq->q_flags & WRITE_PENDING) { 2045 add_arg = -WRITE_PENDING; 2046 } else { 2047 break; 2048 } 2049 2050 item = ngq->queue; 2051 ngq->queue = item->el_next; 2052 if (ngq->last == &(item->el_next)) { 2053 ngq->last = &(ngq->queue); 2054 } else { 2055 if ((ngq->queue->el_flags & NGQF_RW) == NGQF_READER) { 2056 add_arg += READ_PENDING; 2057 } else { 2058 add_arg += WRITE_PENDING; 2059 } 2060 } 2061 atomic_add_long(&ngq->q_flags, add_arg); 2062 2063 mtx_unlock_spin(&ngq->q_mtx); 2064 NG_FREE_ITEM(item); 2065 mtx_lock_spin(&ngq->q_mtx); 2066 } 2067 /* 2068 * Take us off the work queue if we are there. 2069 * We definatly have no work to be done. 2070 */ 2071 ng_worklist_remove(ngq->q_node); 2072 mtx_unlock_spin(&ngq->q_mtx); 2073} 2074 2075/*********************************************************************** 2076* Externally visible method for sending or queueing messages or data. 2077***********************************************************************/ 2078 2079/* 2080 * The module code should have filled out the item correctly by this stage: 2081 * Common: 2082 * reference to destination node. 2083 * Reference to destination rcv hook if relevant. 2084 * Data: 2085 * pointer to mbuf 2086 * Control_Message: 2087 * pointer to msg. 2088 * ID of original sender node. (return address) 2089 * Function: 2090 * Function pointer 2091 * void * argument 2092 * integer argument 2093 * 2094 * The nodes have several routines and macros to help with this task: 2095 */ 2096 2097int 2098ng_snd_item(item_p item, int flags) 2099{ 2100 hook_p hook = NGI_HOOK(item); 2101 node_p node = NGI_NODE(item); 2102 int queue, rw; 2103 int error = 0, ierror; 2104 item_p oitem; 2105 struct ng_queue * ngq = &node->nd_input_queue; 2106 2107#ifdef NETGRAPH_DEBUG 2108 _ngi_check(item, __FILE__, __LINE__); 2109#endif 2110 2111 queue = (flags & NG_QUEUE) ? 1 : 0; 2112 2113 if (item == NULL) { 2114 TRAP_ERROR(); 2115 return (EINVAL); /* failed to get queue element */ 2116 } 2117 if (node == NULL) { 2118 NG_FREE_ITEM(item); 2119 TRAP_ERROR(); 2120 return (EINVAL); /* No address */ 2121 } 2122 switch(item->el_flags & NGQF_TYPE) { 2123 case NGQF_DATA: 2124 /* 2125 * DATA MESSAGE 2126 * Delivered to a node via a non-optional hook. 2127 * Both should be present in the item even though 2128 * the node is derivable from the hook. 2129 * References are held on both by the item. 2130 */ 2131 2132 /* Protect nodes from sending NULL pointers 2133 * to each other 2134 */ 2135 if (NGI_M(item) == NULL) 2136 return (EINVAL); 2137 2138 CHECK_DATA_MBUF(NGI_M(item)); 2139 if (hook == NULL) { 2140 NG_FREE_ITEM(item); 2141 TRAP_ERROR(); 2142 return(EINVAL); 2143 } 2144 if ((NG_HOOK_NOT_VALID(hook)) 2145 || (NG_NODE_NOT_VALID(NG_HOOK_NODE(hook)))) { 2146 NG_FREE_ITEM(item); 2147 return (ENOTCONN); 2148 } 2149 if ((hook->hk_flags & HK_QUEUE)) { 2150 queue = 1; 2151 } 2152 /* By default data is a reader in the locking scheme */ 2153 item->el_flags |= NGQF_READER; 2154 rw = NGQRW_R; 2155 break; 2156 case NGQF_MESG: 2157 /* 2158 * CONTROL MESSAGE 2159 * Delivered to a node. 2160 * Hook is optional. 2161 * References are held by the item on the node and 2162 * the hook if it is present. 2163 */ 2164 if (hook && (hook->hk_flags & HK_QUEUE)) { 2165 queue = 1; 2166 } 2167 /* Data messages count as writers unles explicitly exempted */ 2168 if (NGI_MSG(item)->header.cmd & NGM_READONLY) { 2169 item->el_flags |= NGQF_READER; 2170 rw = NGQRW_R; 2171 } else { 2172 item->el_flags &= ~NGQF_RW; 2173 rw = NGQRW_W; 2174 } 2175 break; 2176 case NGQF_FN: 2177 item->el_flags &= ~NGQF_RW; 2178 rw = NGQRW_W; 2179 break; 2180 default: 2181 NG_FREE_ITEM(item); 2182 TRAP_ERROR(); 2183 return (EINVAL); 2184 } 2185 /* 2186 * If the node specifies single threading, force writer semantics 2187 * Similarly the node may say one hook always produces writers. 2188 * These are over-rides. 2189 */ 2190 if ((node->nd_flags & NGF_FORCE_WRITER) 2191 || (hook && (hook->hk_flags & HK_FORCE_WRITER))) { 2192 rw = NGQRW_W; 2193 item->el_flags &= ~NGQF_READER; 2194 } 2195 if (queue) { 2196 /* Put it on the queue for that node*/ 2197#ifdef NETGRAPH_DEBUG 2198 _ngi_check(item, __FILE__, __LINE__); 2199#endif 2200 mtx_lock_spin(&(ngq->q_mtx)); 2201 ng_queue_rw(ngq, item, rw); 2202 /* 2203 * If there are active elements then we can rely on 2204 * them. if not we should not rely on another packet 2205 * coming here by another path, 2206 * so it is best to put us in the netisr list. 2207 * We can take the worklist lock with the node locked 2208 * BUT NOT THE REVERSE! 2209 */ 2210 if (CAN_GET_WORK(ngq->q_flags)) { 2211 ng_setisr(node); 2212 } 2213 mtx_unlock_spin(&(ngq->q_mtx)); 2214 2215 if (flags & NG_PROGRESS) 2216 return (EINPROGRESS); 2217 else 2218 return (0); 2219 } 2220 /* 2221 * Take a queue item and a node and see if we can apply the item to 2222 * the node. We may end up getting a different item to apply instead. 2223 * Will allow for a piggyback reply only in the case where 2224 * there is no queueing. 2225 */ 2226 2227 oitem = item; 2228 /* 2229 * We already decided how we will be queueud or treated. 2230 * Try get the appropriate operating permission. 2231 */ 2232 if (rw == NGQRW_R) { 2233 item = ng_acquire_read(ngq, item); 2234 } else { 2235 item = ng_acquire_write(ngq, item); 2236 } 2237 2238 /* 2239 * May have come back with a different item. 2240 * or maybe none at all. The one we started with will 2241 * have been queued in thises cases. 2242 */ 2243 if (item == NULL) { 2244 if (flags & NG_PROGRESS) 2245 return (EINPROGRESS); 2246 else 2247 return (0); 2248 } 2249 2250#ifdef NETGRAPH_DEBUG 2251 _ngi_check(item, __FILE__, __LINE__); 2252#endif 2253 /* 2254 * Take over the reference frm the item. 2255 * Hold it until the called function returns. 2256 */ 2257 NGI_GET_NODE(item, node); /* zaps stored node */ 2258 2259 ierror = ng_apply_item(node, item); /* drops r/w lock when done */ 2260 2261 /* only return an error if it was our initial item.. (compat hack) */ 2262 if (oitem == item) { 2263 error = ierror; 2264 } 2265 2266 /* 2267 * If the node goes away when we remove the reference, 2268 * whatever we just did caused it.. whatever we do, DO NOT 2269 * access the node again! 2270 */ 2271 if (NG_NODE_UNREF(node) == 0) { 2272 return (error); 2273 } 2274 2275 /* 2276 * Now we've handled the packet we brought, (or a friend of it) let's 2277 * look for any other packets that may have been queued up. We hold 2278 * no locks, so if someone puts something in the queue after 2279 * we check that it is empty, it is their problem 2280 * to ensure it is processed. If we have the netisr thread cme in here 2281 * while we still say we have stuff to do, we may get a boost 2282 * in SMP systems. :-) 2283 */ 2284 for (;;) { 2285 /* 2286 * dequeue acquires and adjusts the input_queue as it dequeues 2287 * packets. It acquires the rw lock as needed. 2288 */ 2289 mtx_lock_spin(&ngq->q_mtx); 2290 item = ng_dequeue(ngq); /* fixes worklist too*/ 2291 if (!item) { 2292 mtx_unlock_spin(&ngq->q_mtx); 2293 return (error); 2294 } 2295 mtx_unlock_spin(&ngq->q_mtx); 2296 2297 /* 2298 * Take over the reference frm the item. 2299 * Hold it until the called function returns. 2300 */ 2301 2302 NGI_GET_NODE(item, node); /* zaps stored node */ 2303 2304 /* 2305 * We have the appropriate lock, so run the item. 2306 * When finished it will drop the lock accordingly 2307 */ 2308 ierror = ng_apply_item(node, item); 2309 2310 /* 2311 * only return an error if it was our initial 2312 * item.. (compat hack) 2313 */ 2314 if (oitem == item) { 2315 error = ierror; 2316 } 2317 2318 /* 2319 * If the node goes away when we remove the reference, 2320 * whatever we just did caused it.. whatever we do, DO NOT 2321 * access the node again! 2322 */ 2323 if (NG_NODE_UNREF(node) == 0) { 2324 break; 2325 } 2326 } 2327 return (error); 2328} 2329 2330/* 2331 * We have an item that was possibly queued somewhere. 2332 * It should contain all the information needed 2333 * to run it on the appropriate node/hook. 2334 */ 2335static int 2336ng_apply_item(node_p node, item_p item) 2337{ 2338 hook_p hook; 2339 int was_reader = ((item->el_flags & NGQF_RW)); 2340 int error = 0; 2341 ng_rcvdata_t *rcvdata; 2342 ng_rcvmsg_t *rcvmsg; 2343 ng_apply_t *apply = NULL; 2344 void *context = NULL; 2345 2346 NGI_GET_HOOK(item, hook); /* clears stored hook */ 2347#ifdef NETGRAPH_DEBUG 2348 _ngi_check(item, __FILE__, __LINE__); 2349#endif 2350 2351 /* 2352 * If item has apply callback, store it. Clear callback 2353 * immediately, two avoid another call in case if 2354 * item would be reused by destination node. 2355 */ 2356 if (item->apply != NULL) { 2357 apply = item->apply; 2358 context = item->context; 2359 item->apply = NULL; 2360 } 2361 2362 switch (item->el_flags & NGQF_TYPE) { 2363 case NGQF_DATA: 2364 /* 2365 * Check things are still ok as when we were queued. 2366 */ 2367 if ((hook == NULL) 2368 || NG_HOOK_NOT_VALID(hook) 2369 || NG_NODE_NOT_VALID(node) ) { 2370 error = EIO; 2371 NG_FREE_ITEM(item); 2372 break; 2373 } 2374 /* 2375 * If no receive method, just silently drop it. 2376 * Give preference to the hook over-ride method 2377 */ 2378 if ((!(rcvdata = hook->hk_rcvdata)) 2379 && (!(rcvdata = NG_HOOK_NODE(hook)->nd_type->rcvdata))) { 2380 error = 0; 2381 NG_FREE_ITEM(item); 2382 break; 2383 } 2384 error = (*rcvdata)(hook, item); 2385 break; 2386 case NGQF_MESG: 2387 if (hook) { 2388 if (NG_HOOK_NOT_VALID(hook)) { 2389 /* 2390 * The hook has been zapped then we can't 2391 * use it. Immediatly drop its reference. 2392 * The message may not need it. 2393 */ 2394 NG_HOOK_UNREF(hook); 2395 hook = NULL; 2396 } 2397 } 2398 /* 2399 * Similarly, if the node is a zombie there is 2400 * nothing we can do with it, drop everything. 2401 */ 2402 if (NG_NODE_NOT_VALID(node)) { 2403 TRAP_ERROR(); 2404 error = EINVAL; 2405 NG_FREE_ITEM(item); 2406 } else { 2407 /* 2408 * Call the appropriate message handler for the object. 2409 * It is up to the message handler to free the message. 2410 * If it's a generic message, handle it generically, 2411 * otherwise call the type's message handler 2412 * (if it exists) 2413 * XXX (race). Remember that a queued message may 2414 * reference a node or hook that has just been 2415 * invalidated. It will exist as the queue code 2416 * is holding a reference, but.. 2417 */ 2418 2419 struct ng_mesg *msg = NGI_MSG(item); 2420 2421 /* 2422 * check if the generic handler owns it. 2423 */ 2424 if ((msg->header.typecookie == NGM_GENERIC_COOKIE) 2425 && ((msg->header.flags & NGF_RESP) == 0)) { 2426 error = ng_generic_msg(node, item, hook); 2427 break; 2428 } 2429 /* 2430 * Now see if there is a handler (hook or node specific) 2431 * in the target node. If none, silently discard. 2432 */ 2433 if (((!hook) || (!(rcvmsg = hook->hk_rcvmsg))) 2434 && (!(rcvmsg = node->nd_type->rcvmsg))) { 2435 TRAP_ERROR(); 2436 error = 0; 2437 NG_FREE_ITEM(item); 2438 break; 2439 } 2440 error = (*rcvmsg)(node, item, hook); 2441 } 2442 break; 2443 case NGQF_FN: 2444 /* 2445 * We have to implicitly trust the hook, 2446 * as some of these are used for system purposes 2447 * where the hook is invalid. In the case of 2448 * the shutdown message we allow it to hit 2449 * even if the node is invalid. 2450 */ 2451 if ((NG_NODE_NOT_VALID(node)) 2452 && (NGI_FN(item) != &ng_rmnode)) { 2453 TRAP_ERROR(); 2454 error = EINVAL; 2455 NG_FREE_ITEM(item); 2456 break; 2457 } 2458 (*NGI_FN(item))(node, hook, NGI_ARG1(item), NGI_ARG2(item)); 2459 NG_FREE_ITEM(item); 2460 break; 2461 2462 } 2463 /* 2464 * We held references on some of the resources 2465 * that we took from the item. Now that we have 2466 * finished doing everything, drop those references. 2467 */ 2468 if (hook) { 2469 NG_HOOK_UNREF(hook); 2470 } 2471 2472 if (was_reader) { 2473 ng_leave_read(&node->nd_input_queue); 2474 } else { 2475 ng_leave_write(&node->nd_input_queue); 2476 } 2477 2478 /* Apply callback. */ 2479 if (apply != NULL) 2480 (*apply)(context, error); 2481 2482 return (error); 2483} 2484 2485/*********************************************************************** 2486 * Implement the 'generic' control messages 2487 ***********************************************************************/ 2488static int 2489ng_generic_msg(node_p here, item_p item, hook_p lasthook) 2490{ 2491 int error = 0; 2492 struct ng_mesg *msg; 2493 struct ng_mesg *resp = NULL; 2494 2495 NGI_GET_MSG(item, msg); 2496 if (msg->header.typecookie != NGM_GENERIC_COOKIE) { 2497 TRAP_ERROR(); 2498 error = EINVAL; 2499 goto out; 2500 } 2501 switch (msg->header.cmd) { 2502 case NGM_SHUTDOWN: 2503 ng_rmnode(here, NULL, NULL, 0); 2504 break; 2505 case NGM_MKPEER: 2506 { 2507 struct ngm_mkpeer *const mkp = (struct ngm_mkpeer *) msg->data; 2508 2509 if (msg->header.arglen != sizeof(*mkp)) { 2510 TRAP_ERROR(); 2511 error = EINVAL; 2512 break; 2513 } 2514 mkp->type[sizeof(mkp->type) - 1] = '\0'; 2515 mkp->ourhook[sizeof(mkp->ourhook) - 1] = '\0'; 2516 mkp->peerhook[sizeof(mkp->peerhook) - 1] = '\0'; 2517 error = ng_mkpeer(here, mkp->ourhook, mkp->peerhook, mkp->type); 2518 break; 2519 } 2520 case NGM_CONNECT: 2521 { 2522 struct ngm_connect *const con = 2523 (struct ngm_connect *) msg->data; 2524 node_p node2; 2525 2526 if (msg->header.arglen != sizeof(*con)) { 2527 TRAP_ERROR(); 2528 error = EINVAL; 2529 break; 2530 } 2531 con->path[sizeof(con->path) - 1] = '\0'; 2532 con->ourhook[sizeof(con->ourhook) - 1] = '\0'; 2533 con->peerhook[sizeof(con->peerhook) - 1] = '\0'; 2534 /* Don't forget we get a reference.. */ 2535 error = ng_path2noderef(here, con->path, &node2, NULL); 2536 if (error) 2537 break; 2538 error = ng_con_nodes(here, con->ourhook, node2, con->peerhook); 2539 NG_NODE_UNREF(node2); 2540 break; 2541 } 2542 case NGM_NAME: 2543 { 2544 struct ngm_name *const nam = (struct ngm_name *) msg->data; 2545 2546 if (msg->header.arglen != sizeof(*nam)) { 2547 TRAP_ERROR(); 2548 error = EINVAL; 2549 break; 2550 } 2551 nam->name[sizeof(nam->name) - 1] = '\0'; 2552 error = ng_name_node(here, nam->name); 2553 break; 2554 } 2555 case NGM_RMHOOK: 2556 { 2557 struct ngm_rmhook *const rmh = (struct ngm_rmhook *) msg->data; 2558 hook_p hook; 2559 2560 if (msg->header.arglen != sizeof(*rmh)) { 2561 TRAP_ERROR(); 2562 error = EINVAL; 2563 break; 2564 } 2565 rmh->ourhook[sizeof(rmh->ourhook) - 1] = '\0'; 2566 if ((hook = ng_findhook(here, rmh->ourhook)) != NULL) 2567 ng_destroy_hook(hook); 2568 break; 2569 } 2570 case NGM_NODEINFO: 2571 { 2572 struct nodeinfo *ni; 2573 2574 NG_MKRESPONSE(resp, msg, sizeof(*ni), M_NOWAIT); 2575 if (resp == NULL) { 2576 error = ENOMEM; 2577 break; 2578 } 2579 2580 /* Fill in node info */ 2581 ni = (struct nodeinfo *) resp->data; 2582 if (NG_NODE_HAS_NAME(here)) 2583 strcpy(ni->name, NG_NODE_NAME(here)); 2584 strcpy(ni->type, here->nd_type->name); 2585 ni->id = ng_node2ID(here); 2586 ni->hooks = here->nd_numhooks; 2587 break; 2588 } 2589 case NGM_LISTHOOKS: 2590 { 2591 const int nhooks = here->nd_numhooks; 2592 struct hooklist *hl; 2593 struct nodeinfo *ni; 2594 hook_p hook; 2595 2596 /* Get response struct */ 2597 NG_MKRESPONSE(resp, msg, sizeof(*hl) 2598 + (nhooks * sizeof(struct linkinfo)), M_NOWAIT); 2599 if (resp == NULL) { 2600 error = ENOMEM; 2601 break; 2602 } 2603 hl = (struct hooklist *) resp->data; 2604 ni = &hl->nodeinfo; 2605 2606 /* Fill in node info */ 2607 if (NG_NODE_HAS_NAME(here)) 2608 strcpy(ni->name, NG_NODE_NAME(here)); 2609 strcpy(ni->type, here->nd_type->name); 2610 ni->id = ng_node2ID(here); 2611 2612 /* Cycle through the linked list of hooks */ 2613 ni->hooks = 0; 2614 LIST_FOREACH(hook, &here->nd_hooks, hk_hooks) { 2615 struct linkinfo *const link = &hl->link[ni->hooks]; 2616 2617 if (ni->hooks >= nhooks) { 2618 log(LOG_ERR, "%s: number of %s changed\n", 2619 __func__, "hooks"); 2620 break; 2621 } 2622 if (NG_HOOK_NOT_VALID(hook)) 2623 continue; 2624 strcpy(link->ourhook, NG_HOOK_NAME(hook)); 2625 strcpy(link->peerhook, NG_PEER_HOOK_NAME(hook)); 2626 if (NG_PEER_NODE_NAME(hook)[0] != '\0') 2627 strcpy(link->nodeinfo.name, 2628 NG_PEER_NODE_NAME(hook)); 2629 strcpy(link->nodeinfo.type, 2630 NG_PEER_NODE(hook)->nd_type->name); 2631 link->nodeinfo.id = ng_node2ID(NG_PEER_NODE(hook)); 2632 link->nodeinfo.hooks = NG_PEER_NODE(hook)->nd_numhooks; 2633 ni->hooks++; 2634 } 2635 break; 2636 } 2637 2638 case NGM_LISTNAMES: 2639 case NGM_LISTNODES: 2640 { 2641 const int unnamed = (msg->header.cmd == NGM_LISTNODES); 2642 struct namelist *nl; 2643 node_p node; 2644 int num = 0; 2645 2646 mtx_lock(&ng_nodelist_mtx); 2647 /* Count number of nodes */ 2648 LIST_FOREACH(node, &ng_nodelist, nd_nodes) { 2649 if (NG_NODE_IS_VALID(node) 2650 && (unnamed || NG_NODE_HAS_NAME(node))) { 2651 num++; 2652 } 2653 } 2654 mtx_unlock(&ng_nodelist_mtx); 2655 2656 /* Get response struct */ 2657 NG_MKRESPONSE(resp, msg, sizeof(*nl) 2658 + (num * sizeof(struct nodeinfo)), M_NOWAIT); 2659 if (resp == NULL) { 2660 error = ENOMEM; 2661 break; 2662 } 2663 nl = (struct namelist *) resp->data; 2664 2665 /* Cycle through the linked list of nodes */ 2666 nl->numnames = 0; 2667 mtx_lock(&ng_nodelist_mtx); 2668 LIST_FOREACH(node, &ng_nodelist, nd_nodes) { 2669 struct nodeinfo *const np = &nl->nodeinfo[nl->numnames]; 2670 2671 if (nl->numnames >= num) { 2672 log(LOG_ERR, "%s: number of %s changed\n", 2673 __func__, "nodes"); 2674 break; 2675 } 2676 if (NG_NODE_NOT_VALID(node)) 2677 continue; 2678 if (!unnamed && (! NG_NODE_HAS_NAME(node))) 2679 continue; 2680 if (NG_NODE_HAS_NAME(node)) 2681 strcpy(np->name, NG_NODE_NAME(node)); 2682 strcpy(np->type, node->nd_type->name); 2683 np->id = ng_node2ID(node); 2684 np->hooks = node->nd_numhooks; 2685 nl->numnames++; 2686 } 2687 mtx_unlock(&ng_nodelist_mtx); 2688 break; 2689 } 2690 2691 case NGM_LISTTYPES: 2692 { 2693 struct typelist *tl; 2694 struct ng_type *type; 2695 int num = 0; 2696 2697 mtx_lock(&ng_typelist_mtx); 2698 /* Count number of types */ 2699 LIST_FOREACH(type, &ng_typelist, types) { 2700 num++; 2701 } 2702 mtx_unlock(&ng_typelist_mtx); 2703 2704 /* Get response struct */ 2705 NG_MKRESPONSE(resp, msg, sizeof(*tl) 2706 + (num * sizeof(struct typeinfo)), M_NOWAIT); 2707 if (resp == NULL) { 2708 error = ENOMEM; 2709 break; 2710 } 2711 tl = (struct typelist *) resp->data; 2712 2713 /* Cycle through the linked list of types */ 2714 tl->numtypes = 0; 2715 mtx_lock(&ng_typelist_mtx); 2716 LIST_FOREACH(type, &ng_typelist, types) { 2717 struct typeinfo *const tp = &tl->typeinfo[tl->numtypes]; 2718 2719 if (tl->numtypes >= num) { 2720 log(LOG_ERR, "%s: number of %s changed\n", 2721 __func__, "types"); 2722 break; 2723 } 2724 strcpy(tp->type_name, type->name); 2725 tp->numnodes = type->refs - 1; /* don't count list */ 2726 tl->numtypes++; 2727 } 2728 mtx_unlock(&ng_typelist_mtx); 2729 break; 2730 } 2731 2732 case NGM_BINARY2ASCII: 2733 { 2734 int bufSize = 20 * 1024; /* XXX hard coded constant */ 2735 const struct ng_parse_type *argstype; 2736 const struct ng_cmdlist *c; 2737 struct ng_mesg *binary, *ascii; 2738 2739 /* Data area must contain a valid netgraph message */ 2740 binary = (struct ng_mesg *)msg->data; 2741 if (msg->header.arglen < sizeof(struct ng_mesg) 2742 || (msg->header.arglen - sizeof(struct ng_mesg) 2743 < binary->header.arglen)) { 2744 TRAP_ERROR(); 2745 error = EINVAL; 2746 break; 2747 } 2748 2749 /* Get a response message with lots of room */ 2750 NG_MKRESPONSE(resp, msg, sizeof(*ascii) + bufSize, M_NOWAIT); 2751 if (resp == NULL) { 2752 error = ENOMEM; 2753 break; 2754 } 2755 ascii = (struct ng_mesg *)resp->data; 2756 2757 /* Copy binary message header to response message payload */ 2758 bcopy(binary, ascii, sizeof(*binary)); 2759 2760 /* Find command by matching typecookie and command number */ 2761 for (c = here->nd_type->cmdlist; 2762 c != NULL && c->name != NULL; c++) { 2763 if (binary->header.typecookie == c->cookie 2764 && binary->header.cmd == c->cmd) 2765 break; 2766 } 2767 if (c == NULL || c->name == NULL) { 2768 for (c = ng_generic_cmds; c->name != NULL; c++) { 2769 if (binary->header.typecookie == c->cookie 2770 && binary->header.cmd == c->cmd) 2771 break; 2772 } 2773 if (c->name == NULL) { 2774 NG_FREE_MSG(resp); 2775 error = ENOSYS; 2776 break; 2777 } 2778 } 2779 2780 /* Convert command name to ASCII */ 2781 snprintf(ascii->header.cmdstr, sizeof(ascii->header.cmdstr), 2782 "%s", c->name); 2783 2784 /* Convert command arguments to ASCII */ 2785 argstype = (binary->header.flags & NGF_RESP) ? 2786 c->respType : c->mesgType; 2787 if (argstype == NULL) { 2788 *ascii->data = '\0'; 2789 } else { 2790 if ((error = ng_unparse(argstype, 2791 (u_char *)binary->data, 2792 ascii->data, bufSize)) != 0) { 2793 NG_FREE_MSG(resp); 2794 break; 2795 } 2796 } 2797 2798 /* Return the result as struct ng_mesg plus ASCII string */ 2799 bufSize = strlen(ascii->data) + 1; 2800 ascii->header.arglen = bufSize; 2801 resp->header.arglen = sizeof(*ascii) + bufSize; 2802 break; 2803 } 2804 2805 case NGM_ASCII2BINARY: 2806 { 2807 int bufSize = 2000; /* XXX hard coded constant */ 2808 const struct ng_cmdlist *c; 2809 const struct ng_parse_type *argstype; 2810 struct ng_mesg *ascii, *binary; 2811 int off = 0; 2812 2813 /* Data area must contain at least a struct ng_mesg + '\0' */ 2814 ascii = (struct ng_mesg *)msg->data; 2815 if ((msg->header.arglen < sizeof(*ascii) + 1) 2816 || (ascii->header.arglen < 1) 2817 || (msg->header.arglen 2818 < sizeof(*ascii) + ascii->header.arglen)) { 2819 TRAP_ERROR(); 2820 error = EINVAL; 2821 break; 2822 } 2823 ascii->data[ascii->header.arglen - 1] = '\0'; 2824 2825 /* Get a response message with lots of room */ 2826 NG_MKRESPONSE(resp, msg, sizeof(*binary) + bufSize, M_NOWAIT); 2827 if (resp == NULL) { 2828 error = ENOMEM; 2829 break; 2830 } 2831 binary = (struct ng_mesg *)resp->data; 2832 2833 /* Copy ASCII message header to response message payload */ 2834 bcopy(ascii, binary, sizeof(*ascii)); 2835 2836 /* Find command by matching ASCII command string */ 2837 for (c = here->nd_type->cmdlist; 2838 c != NULL && c->name != NULL; c++) { 2839 if (strcmp(ascii->header.cmdstr, c->name) == 0) 2840 break; 2841 } 2842 if (c == NULL || c->name == NULL) { 2843 for (c = ng_generic_cmds; c->name != NULL; c++) { 2844 if (strcmp(ascii->header.cmdstr, c->name) == 0) 2845 break; 2846 } 2847 if (c->name == NULL) { 2848 NG_FREE_MSG(resp); 2849 error = ENOSYS; 2850 break; 2851 } 2852 } 2853 2854 /* Convert command name to binary */ 2855 binary->header.cmd = c->cmd; 2856 binary->header.typecookie = c->cookie; 2857 2858 /* Convert command arguments to binary */ 2859 argstype = (binary->header.flags & NGF_RESP) ? 2860 c->respType : c->mesgType; 2861 if (argstype == NULL) { 2862 bufSize = 0; 2863 } else { 2864 if ((error = ng_parse(argstype, ascii->data, 2865 &off, (u_char *)binary->data, &bufSize)) != 0) { 2866 NG_FREE_MSG(resp); 2867 break; 2868 } 2869 } 2870 2871 /* Return the result */ 2872 binary->header.arglen = bufSize; 2873 resp->header.arglen = sizeof(*binary) + bufSize; 2874 break; 2875 } 2876 2877 case NGM_TEXT_CONFIG: 2878 case NGM_TEXT_STATUS: 2879 /* 2880 * This one is tricky as it passes the command down to the 2881 * actual node, even though it is a generic type command. 2882 * This means we must assume that the item/msg is already freed 2883 * when control passes back to us. 2884 */ 2885 if (here->nd_type->rcvmsg != NULL) { 2886 NGI_MSG(item) = msg; /* put it back as we found it */ 2887 return((*here->nd_type->rcvmsg)(here, item, lasthook)); 2888 } 2889 /* Fall through if rcvmsg not supported */ 2890 default: 2891 TRAP_ERROR(); 2892 error = EINVAL; 2893 } 2894 /* 2895 * Sometimes a generic message may be statically allocated 2896 * to avoid problems with allocating when in tight memeory situations. 2897 * Don't free it if it is so. 2898 * I break them appart here, because erros may cause a free if the item 2899 * in which case we'd be doing it twice. 2900 * they are kept together above, to simplify freeing. 2901 */ 2902out: 2903 NG_RESPOND_MSG(error, here, item, resp); 2904 if (msg) 2905 NG_FREE_MSG(msg); 2906 return (error); 2907} 2908 2909/************************************************************************ 2910 Queue element get/free routines 2911************************************************************************/ 2912 2913uma_zone_t ng_qzone; 2914static int maxalloc = 512; /* limit the damage of a leak */ 2915 2916TUNABLE_INT("net.graph.maxalloc", &maxalloc); 2917SYSCTL_INT(_net_graph, OID_AUTO, maxalloc, CTLFLAG_RDTUN, &maxalloc, 2918 0, "Maximum number of queue items to allocate"); 2919 2920#ifdef NETGRAPH_DEBUG 2921static TAILQ_HEAD(, ng_item) ng_itemlist = TAILQ_HEAD_INITIALIZER(ng_itemlist); 2922static int allocated; /* number of items malloc'd */ 2923#endif 2924 2925/* 2926 * Get a queue entry. 2927 * This is usually called when a packet first enters netgraph. 2928 * By definition, this is usually from an interrupt, or from a user. 2929 * Users are not so important, but try be quick for the times that it's 2930 * an interrupt. 2931 */ 2932static __inline item_p 2933ng_getqblk(int flags) 2934{ 2935 item_p item = NULL; 2936 int wait; 2937 2938 wait = (flags & NG_WAITOK) ? M_WAITOK : M_NOWAIT; 2939 2940 item = uma_zalloc(ng_qzone, wait | M_ZERO); 2941 2942#ifdef NETGRAPH_DEBUG 2943 if (item) { 2944 mtx_lock(&ngq_mtx); 2945 TAILQ_INSERT_TAIL(&ng_itemlist, item, all); 2946 allocated++; 2947 mtx_unlock(&ngq_mtx); 2948 } 2949#endif 2950 2951 return (item); 2952} 2953 2954/* 2955 * Release a queue entry 2956 */ 2957void 2958ng_free_item(item_p item) 2959{ 2960 /* 2961 * The item may hold resources on it's own. We need to free 2962 * these before we can free the item. What they are depends upon 2963 * what kind of item it is. it is important that nodes zero 2964 * out pointers to resources that they remove from the item 2965 * or we release them again here. 2966 */ 2967 switch (item->el_flags & NGQF_TYPE) { 2968 case NGQF_DATA: 2969 /* If we have an mbuf still attached.. */ 2970 NG_FREE_M(_NGI_M(item)); 2971 break; 2972 case NGQF_MESG: 2973 _NGI_RETADDR(item) = 0; 2974 NG_FREE_MSG(_NGI_MSG(item)); 2975 break; 2976 case NGQF_FN: 2977 /* nothing to free really, */ 2978 _NGI_FN(item) = NULL; 2979 _NGI_ARG1(item) = NULL; 2980 _NGI_ARG2(item) = 0; 2981 case NGQF_UNDEF: 2982 break; 2983 } 2984 /* If we still have a node or hook referenced... */ 2985 _NGI_CLR_NODE(item); 2986 _NGI_CLR_HOOK(item); 2987 2988#ifdef NETGRAPH_DEBUG 2989 mtx_lock(&ngq_mtx); 2990 TAILQ_REMOVE(&ng_itemlist, item, all); 2991 allocated--; 2992 mtx_unlock(&ngq_mtx); 2993#endif 2994 uma_zfree(ng_qzone, item); 2995} 2996 2997/************************************************************************ 2998 Module routines 2999************************************************************************/ 3000 3001/* 3002 * Handle the loading/unloading of a netgraph node type module 3003 */ 3004int 3005ng_mod_event(module_t mod, int event, void *data) 3006{ 3007 struct ng_type *const type = data; 3008 int s, error = 0; 3009 3010 switch (event) { 3011 case MOD_LOAD: 3012 3013 /* Register new netgraph node type */ 3014 s = splnet(); 3015 if ((error = ng_newtype(type)) != 0) { 3016 splx(s); 3017 break; 3018 } 3019 3020 /* Call type specific code */ 3021 if (type->mod_event != NULL) 3022 if ((error = (*type->mod_event)(mod, event, data))) { 3023 mtx_lock(&ng_typelist_mtx); 3024 type->refs--; /* undo it */ 3025 LIST_REMOVE(type, types); 3026 mtx_unlock(&ng_typelist_mtx); 3027 } 3028 splx(s); 3029 break; 3030 3031 case MOD_UNLOAD: 3032 s = splnet(); 3033 if (type->refs > 1) { /* make sure no nodes exist! */ 3034 error = EBUSY; 3035 } else { 3036 if (type->refs == 0) { 3037 /* failed load, nothing to undo */ 3038 splx(s); 3039 break; 3040 } 3041 if (type->mod_event != NULL) { /* check with type */ 3042 error = (*type->mod_event)(mod, event, data); 3043 if (error != 0) { /* type refuses.. */ 3044 splx(s); 3045 break; 3046 } 3047 } 3048 mtx_lock(&ng_typelist_mtx); 3049 LIST_REMOVE(type, types); 3050 mtx_unlock(&ng_typelist_mtx); 3051 } 3052 splx(s); 3053 break; 3054 3055 default: 3056 if (type->mod_event != NULL) 3057 error = (*type->mod_event)(mod, event, data); 3058 else 3059 error = EOPNOTSUPP; /* XXX ? */ 3060 break; 3061 } 3062 return (error); 3063} 3064 3065/* 3066 * Handle loading and unloading for this code. 3067 * The only thing we need to link into is the NETISR strucure. 3068 */ 3069static int 3070ngb_mod_event(module_t mod, int event, void *data) 3071{ 3072 int error = 0; 3073 3074 switch (event) { 3075 case MOD_LOAD: 3076 /* Initialize everything. */ 3077 mtx_init(&ng_worklist_mtx, "ng_worklist", NULL, MTX_SPIN); 3078 mtx_init(&ng_typelist_mtx, "netgraph types mutex", NULL, 3079 MTX_DEF); 3080 mtx_init(&ng_nodelist_mtx, "netgraph nodelist mutex", NULL, 3081 MTX_DEF); 3082 mtx_init(&ng_idhash_mtx, "netgraph idhash mutex", NULL, 3083 MTX_DEF); 3084#ifdef NETGRAPH_DEBUG 3085 mtx_init(&ngq_mtx, "netgraph item list mutex", NULL, 3086 MTX_DEF); 3087#endif 3088 ng_qzone = uma_zcreate("NetGraph items", sizeof(struct ng_item), 3089 NULL, NULL, NULL, NULL, UMA_ALIGN_CACHE, 0); 3090 uma_zone_set_max(ng_qzone, maxalloc); 3091 netisr_register(NETISR_NETGRAPH, (netisr_t *)ngintr, NULL, 3092 NETISR_MPSAFE); 3093 break; 3094 case MOD_UNLOAD: 3095 /* You cant unload it because an interface may be using it. */ 3096 error = EBUSY; 3097 break; 3098 default: 3099 error = EOPNOTSUPP; 3100 break; 3101 } 3102 return (error); 3103} 3104 3105static moduledata_t netgraph_mod = { 3106 "netgraph", 3107 ngb_mod_event, 3108 (NULL) 3109}; 3110DECLARE_MODULE(netgraph, netgraph_mod, SI_SUB_NETGRAPH, SI_ORDER_MIDDLE); 3111SYSCTL_NODE(_net, OID_AUTO, graph, CTLFLAG_RW, 0, "netgraph Family"); 3112SYSCTL_INT(_net_graph, OID_AUTO, abi_version, CTLFLAG_RD, 0, NG_ABI_VERSION,""); 3113SYSCTL_INT(_net_graph, OID_AUTO, msg_version, CTLFLAG_RD, 0, NG_VERSION, ""); 3114 3115#ifdef NETGRAPH_DEBUG 3116void 3117dumphook (hook_p hook, char *file, int line) 3118{ 3119 printf("hook: name %s, %d refs, Last touched:\n", 3120 _NG_HOOK_NAME(hook), hook->hk_refs); 3121 printf(" Last active @ %s, line %d\n", 3122 hook->lastfile, hook->lastline); 3123 if (line) { 3124 printf(" problem discovered at file %s, line %d\n", file, line); 3125 } 3126} 3127 3128void 3129dumpnode(node_p node, char *file, int line) 3130{ 3131 printf("node: ID [%x]: type '%s', %d hooks, flags 0x%x, %d refs, %s:\n", 3132 _NG_NODE_ID(node), node->nd_type->name, 3133 node->nd_numhooks, node->nd_flags, 3134 node->nd_refs, node->nd_name); 3135 printf(" Last active @ %s, line %d\n", 3136 node->lastfile, node->lastline); 3137 if (line) { 3138 printf(" problem discovered at file %s, line %d\n", file, line); 3139 } 3140} 3141 3142void 3143dumpitem(item_p item, char *file, int line) 3144{ 3145 printf(" ACTIVE item, last used at %s, line %d", 3146 item->lastfile, item->lastline); 3147 switch(item->el_flags & NGQF_TYPE) { 3148 case NGQF_DATA: 3149 printf(" - [data]\n"); 3150 break; 3151 case NGQF_MESG: 3152 printf(" - retaddr[%d]:\n", _NGI_RETADDR(item)); 3153 break; 3154 case NGQF_FN: 3155 printf(" - fn@%p (%p, %p, %p, %d (%x))\n", 3156 item->body.fn.fn_fn, 3157 NGI_NODE(item), 3158 NGI_HOOK(item), 3159 item->body.fn.fn_arg1, 3160 item->body.fn.fn_arg2, 3161 item->body.fn.fn_arg2); 3162 break; 3163 case NGQF_UNDEF: 3164 printf(" - UNDEFINED!\n"); 3165 } 3166 if (line) { 3167 printf(" problem discovered at file %s, line %d\n", file, line); 3168 if (NGI_NODE(item)) { 3169 printf("node %p ([%x])\n", 3170 NGI_NODE(item), ng_node2ID(NGI_NODE(item))); 3171 } 3172 } 3173} 3174 3175static void 3176ng_dumpitems(void) 3177{ 3178 item_p item; 3179 int i = 1; 3180 TAILQ_FOREACH(item, &ng_itemlist, all) { 3181 printf("[%d] ", i++); 3182 dumpitem(item, NULL, 0); 3183 } 3184} 3185 3186static void 3187ng_dumpnodes(void) 3188{ 3189 node_p node; 3190 int i = 1; 3191 mtx_lock(&ng_nodelist_mtx); 3192 SLIST_FOREACH(node, &ng_allnodes, nd_all) { 3193 printf("[%d] ", i++); 3194 dumpnode(node, NULL, 0); 3195 } 3196 mtx_unlock(&ng_nodelist_mtx); 3197} 3198 3199static void 3200ng_dumphooks(void) 3201{ 3202 hook_p hook; 3203 int i = 1; 3204 mtx_lock(&ng_nodelist_mtx); 3205 SLIST_FOREACH(hook, &ng_allhooks, hk_all) { 3206 printf("[%d] ", i++); 3207 dumphook(hook, NULL, 0); 3208 } 3209 mtx_unlock(&ng_nodelist_mtx); 3210} 3211 3212static int 3213sysctl_debug_ng_dump_items(SYSCTL_HANDLER_ARGS) 3214{ 3215 int error; 3216 int val; 3217 int i; 3218 3219 val = allocated; 3220 i = 1; 3221 error = sysctl_handle_int(oidp, &val, sizeof(int), req); 3222 if (error != 0 || req->newptr == NULL) 3223 return (error); 3224 if (val == 42) { 3225 ng_dumpitems(); 3226 ng_dumpnodes(); 3227 ng_dumphooks(); 3228 } 3229 return (0); 3230} 3231 3232SYSCTL_PROC(_debug, OID_AUTO, ng_dump_items, CTLTYPE_INT | CTLFLAG_RW, 3233 0, sizeof(int), sysctl_debug_ng_dump_items, "I", "Number of allocated items"); 3234#endif /* NETGRAPH_DEBUG */ 3235 3236 3237/*********************************************************************** 3238* Worklist routines 3239**********************************************************************/ 3240/* NETISR thread enters here */ 3241/* 3242 * Pick a node off the list of nodes with work, 3243 * try get an item to process off it. 3244 * If there are no more, remove the node from the list. 3245 */ 3246static void 3247ngintr(void) 3248{ 3249 item_p item; 3250 node_p node = NULL; 3251 3252 for (;;) { 3253 mtx_lock_spin(&ng_worklist_mtx); 3254 node = TAILQ_FIRST(&ng_worklist); 3255 if (!node) { 3256 mtx_unlock_spin(&ng_worklist_mtx); 3257 break; 3258 } 3259 node->nd_flags &= ~NGF_WORKQ; 3260 TAILQ_REMOVE(&ng_worklist, node, nd_work); 3261 mtx_unlock_spin(&ng_worklist_mtx); 3262 /* 3263 * We have the node. We also take over the reference 3264 * that the list had on it. 3265 * Now process as much as you can, until it won't 3266 * let you have another item off the queue. 3267 * All this time, keep the reference 3268 * that lets us be sure that the node still exists. 3269 * Let the reference go at the last minute. 3270 * ng_dequeue will put us back on the worklist 3271 * if there is more too do. This may be of use if there 3272 * are Multiple Processors and multiple Net threads in the 3273 * future. 3274 */ 3275 for (;;) { 3276 mtx_lock_spin(&node->nd_input_queue.q_mtx); 3277 item = ng_dequeue(&node->nd_input_queue); 3278 if (item == NULL) { 3279 mtx_unlock_spin(&node->nd_input_queue.q_mtx); 3280 break; /* go look for another node */ 3281 } else { 3282 mtx_unlock_spin(&node->nd_input_queue.q_mtx); 3283 NGI_GET_NODE(item, node); /* zaps stored node */ 3284 ng_apply_item(node, item); 3285 NG_NODE_UNREF(node); 3286 } 3287 } 3288 NG_NODE_UNREF(node); 3289 } 3290} 3291 3292static void 3293ng_worklist_remove(node_p node) 3294{ 3295 mtx_lock_spin(&ng_worklist_mtx); 3296 if (node->nd_flags & NGF_WORKQ) { 3297 node->nd_flags &= ~NGF_WORKQ; 3298 TAILQ_REMOVE(&ng_worklist, node, nd_work); 3299 mtx_unlock_spin(&ng_worklist_mtx); 3300 NG_NODE_UNREF(node); 3301 } else { 3302 mtx_unlock_spin(&ng_worklist_mtx); 3303 } 3304} 3305 3306/* 3307 * XXX 3308 * It's posible that a debugging NG_NODE_REF may need 3309 * to be outside the mutex zone 3310 */ 3311static void 3312ng_setisr(node_p node) 3313{ 3314 mtx_lock_spin(&ng_worklist_mtx); 3315 if ((node->nd_flags & NGF_WORKQ) == 0) { 3316 /* 3317 * If we are not already on the work queue, 3318 * then put us on. 3319 */ 3320 node->nd_flags |= NGF_WORKQ; 3321 TAILQ_INSERT_TAIL(&ng_worklist, node, nd_work); 3322 NG_NODE_REF(node); /* XXX fafe in mutex? */ 3323 } 3324 mtx_unlock_spin(&ng_worklist_mtx); 3325 schednetisr(NETISR_NETGRAPH); 3326} 3327 3328 3329/*********************************************************************** 3330* Externally useable functions to set up a queue item ready for sending 3331***********************************************************************/ 3332 3333#ifdef NETGRAPH_DEBUG 3334#define ITEM_DEBUG_CHECKS \ 3335 do { \ 3336 if (NGI_NODE(item) ) { \ 3337 printf("item already has node"); \ 3338 kdb_enter("has node"); \ 3339 NGI_CLR_NODE(item); \ 3340 } \ 3341 if (NGI_HOOK(item) ) { \ 3342 printf("item already has hook"); \ 3343 kdb_enter("has hook"); \ 3344 NGI_CLR_HOOK(item); \ 3345 } \ 3346 } while (0) 3347#else 3348#define ITEM_DEBUG_CHECKS 3349#endif 3350 3351/* 3352 * Put mbuf into the item. 3353 * Hook and node references will be removed when the item is dequeued. 3354 * (or equivalent) 3355 * (XXX) Unsafe because no reference held by peer on remote node. 3356 * remote node might go away in this timescale. 3357 * We know the hooks can't go away because that would require getting 3358 * a writer item on both nodes and we must have at least a reader 3359 * here to eb able to do this. 3360 * Note that the hook loaded is the REMOTE hook. 3361 * 3362 * This is possibly in the critical path for new data. 3363 */ 3364item_p 3365ng_package_data(struct mbuf *m, int flags) 3366{ 3367 item_p item; 3368 3369 if ((item = ng_getqblk(flags)) == NULL) { 3370 NG_FREE_M(m); 3371 return (NULL); 3372 } 3373 ITEM_DEBUG_CHECKS; 3374 item->el_flags = NGQF_DATA; 3375 item->el_next = NULL; 3376 NGI_M(item) = m; 3377 return (item); 3378} 3379 3380/* 3381 * Allocate a queue item and put items into it.. 3382 * Evaluate the address as this will be needed to queue it and 3383 * to work out what some of the fields should be. 3384 * Hook and node references will be removed when the item is dequeued. 3385 * (or equivalent) 3386 */ 3387item_p 3388ng_package_msg(struct ng_mesg *msg, int flags) 3389{ 3390 item_p item; 3391 3392 if ((item = ng_getqblk(flags)) == NULL) { 3393 NG_FREE_MSG(msg); 3394 return (NULL); 3395 } 3396 ITEM_DEBUG_CHECKS; 3397 item->el_flags = NGQF_MESG; 3398 item->el_next = NULL; 3399 /* 3400 * Set the current lasthook into the queue item 3401 */ 3402 NGI_MSG(item) = msg; 3403 NGI_RETADDR(item) = 0; 3404 return (item); 3405} 3406 3407 3408 3409#define SET_RETADDR(item, here, retaddr) \ 3410 do { /* Data or fn items don't have retaddrs */ \ 3411 if ((item->el_flags & NGQF_TYPE) == NGQF_MESG) { \ 3412 if (retaddr) { \ 3413 NGI_RETADDR(item) = retaddr; \ 3414 } else { \ 3415 /* \ 3416 * The old return address should be ok. \ 3417 * If there isn't one, use the address \ 3418 * here. \ 3419 */ \ 3420 if (NGI_RETADDR(item) == 0) { \ 3421 NGI_RETADDR(item) \ 3422 = ng_node2ID(here); \ 3423 } \ 3424 } \ 3425 } \ 3426 } while (0) 3427 3428int 3429ng_address_hook(node_p here, item_p item, hook_p hook, ng_ID_t retaddr) 3430{ 3431 hook_p peer; 3432 node_p peernode; 3433 ITEM_DEBUG_CHECKS; 3434 /* 3435 * Quick sanity check.. 3436 * Since a hook holds a reference on it's node, once we know 3437 * that the peer is still connected (even if invalid,) we know 3438 * that the peer node is present, though maybe invalid. 3439 */ 3440 if ((hook == NULL) 3441 || NG_HOOK_NOT_VALID(hook) 3442 || (NG_HOOK_PEER(hook) == NULL) 3443 || NG_HOOK_NOT_VALID(NG_HOOK_PEER(hook)) 3444 || NG_NODE_NOT_VALID(NG_PEER_NODE(hook))) { 3445 NG_FREE_ITEM(item); 3446 TRAP_ERROR(); 3447 return (ENETDOWN); 3448 } 3449 3450 /* 3451 * Transfer our interest to the other (peer) end. 3452 */ 3453 peer = NG_HOOK_PEER(hook); 3454 NG_HOOK_REF(peer); 3455 NGI_SET_HOOK(item, peer); 3456 peernode = NG_PEER_NODE(hook); 3457 NG_NODE_REF(peernode); 3458 NGI_SET_NODE(item, peernode); 3459 SET_RETADDR(item, here, retaddr); 3460 return (0); 3461} 3462 3463int 3464ng_address_path(node_p here, item_p item, char *address, ng_ID_t retaddr) 3465{ 3466 node_p dest = NULL; 3467 hook_p hook = NULL; 3468 int error; 3469 3470 ITEM_DEBUG_CHECKS; 3471 /* 3472 * Note that ng_path2noderef increments the reference count 3473 * on the node for us if it finds one. So we don't have to. 3474 */ 3475 error = ng_path2noderef(here, address, &dest, &hook); 3476 if (error) { 3477 NG_FREE_ITEM(item); 3478 return (error); 3479 } 3480 NGI_SET_NODE(item, dest); 3481 if ( hook) { 3482 NG_HOOK_REF(hook); /* don't let it go while on the queue */ 3483 NGI_SET_HOOK(item, hook); 3484 } 3485 SET_RETADDR(item, here, retaddr); 3486 return (0); 3487} 3488 3489int 3490ng_address_ID(node_p here, item_p item, ng_ID_t ID, ng_ID_t retaddr) 3491{ 3492 node_p dest; 3493 3494 ITEM_DEBUG_CHECKS; 3495 /* 3496 * Find the target node. 3497 */ 3498 dest = ng_ID2noderef(ID); /* GETS REFERENCE! */ 3499 if (dest == NULL) { 3500 NG_FREE_ITEM(item); 3501 TRAP_ERROR(); 3502 return(EINVAL); 3503 } 3504 /* Fill out the contents */ 3505 item->el_flags = NGQF_MESG; 3506 item->el_next = NULL; 3507 NGI_SET_NODE(item, dest); 3508 NGI_CLR_HOOK(item); 3509 SET_RETADDR(item, here, retaddr); 3510 return (0); 3511} 3512 3513/* 3514 * special case to send a message to self (e.g. destroy node) 3515 * Possibly indicate an arrival hook too. 3516 * Useful for removing that hook :-) 3517 */ 3518item_p 3519ng_package_msg_self(node_p here, hook_p hook, struct ng_mesg *msg) 3520{ 3521 item_p item; 3522 3523 /* 3524 * Find the target node. 3525 * If there is a HOOK argument, then use that in preference 3526 * to the address. 3527 */ 3528 if ((item = ng_getqblk(NG_NOFLAGS)) == NULL) { 3529 NG_FREE_MSG(msg); 3530 return (NULL); 3531 } 3532 3533 /* Fill out the contents */ 3534 item->el_flags = NGQF_MESG; 3535 item->el_next = NULL; 3536 NG_NODE_REF(here); 3537 NGI_SET_NODE(item, here); 3538 if (hook) { 3539 NG_HOOK_REF(hook); 3540 NGI_SET_HOOK(item, hook); 3541 } 3542 NGI_MSG(item) = msg; 3543 NGI_RETADDR(item) = ng_node2ID(here); 3544 return (item); 3545} 3546 3547int 3548ng_send_fn1(node_p node, hook_p hook, ng_item_fn *fn, void * arg1, int arg2, 3549 int flags) 3550{ 3551 item_p item; 3552 3553 if ((item = ng_getqblk(flags)) == NULL) { 3554 return (ENOMEM); 3555 } 3556 item->el_flags = NGQF_FN | NGQF_WRITER; 3557 NG_NODE_REF(node); /* and one for the item */ 3558 NGI_SET_NODE(item, node); 3559 if (hook) { 3560 NG_HOOK_REF(hook); 3561 NGI_SET_HOOK(item, hook); 3562 } 3563 NGI_FN(item) = fn; 3564 NGI_ARG1(item) = arg1; 3565 NGI_ARG2(item) = arg2; 3566 return(ng_snd_item(item, flags)); 3567} 3568 3569/* 3570 * Official timeout routines for Netgraph nodes. 3571 */ 3572static void 3573ng_callout_trampoline(void *arg) 3574{ 3575 item_p item = arg; 3576 3577 ng_snd_item(item, 0); 3578} 3579 3580 3581int 3582ng_callout(struct callout *c, node_p node, hook_p hook, int ticks, 3583 ng_item_fn *fn, void * arg1, int arg2) 3584{ 3585 item_p item; 3586 3587 if ((item = ng_getqblk(NG_NOFLAGS)) == NULL) 3588 return (ENOMEM); 3589 3590 item->el_flags = NGQF_FN | NGQF_WRITER; 3591 NG_NODE_REF(node); /* and one for the item */ 3592 NGI_SET_NODE(item, node); 3593 if (hook) { 3594 NG_HOOK_REF(hook); 3595 NGI_SET_HOOK(item, hook); 3596 } 3597 NGI_FN(item) = fn; 3598 NGI_ARG1(item) = arg1; 3599 NGI_ARG2(item) = arg2; 3600 callout_reset(c, ticks, &ng_callout_trampoline, item); 3601 return (0); 3602} 3603 3604/* A special modified version of untimeout() */ 3605int 3606ng_uncallout(struct callout *c, node_p node) 3607{ 3608 item_p item; 3609 int rval; 3610 3611 if (c == NULL) 3612 return (0); 3613 rval = callout_stop(c); 3614 item = c->c_arg; 3615 /* Do an extra check */ 3616 if ((rval > 0) && (c->c_func == &ng_callout_trampoline) && 3617 (NGI_NODE(item) == node)) { 3618 /* 3619 * We successfully removed it from the queue before it ran 3620 * So now we need to unreference everything that was 3621 * given extra references. (NG_FREE_ITEM does this). 3622 */ 3623 NG_FREE_ITEM(item); 3624 } 3625 3626 return (rval); 3627} 3628 3629/* 3630 * Set the address, if none given, give the node here. 3631 */ 3632void 3633ng_replace_retaddr(node_p here, item_p item, ng_ID_t retaddr) 3634{ 3635 if (retaddr) { 3636 NGI_RETADDR(item) = retaddr; 3637 } else { 3638 /* 3639 * The old return address should be ok. 3640 * If there isn't one, use the address here. 3641 */ 3642 NGI_RETADDR(item) = ng_node2ID(here); 3643 } 3644} 3645 3646#define TESTING 3647#ifdef TESTING 3648/* just test all the macros */ 3649void 3650ng_macro_test(item_p item); 3651void 3652ng_macro_test(item_p item) 3653{ 3654 node_p node = NULL; 3655 hook_p hook = NULL; 3656 struct mbuf *m; 3657 struct ng_mesg *msg; 3658 ng_ID_t retaddr; 3659 int error; 3660 3661 NGI_GET_M(item, m); 3662 NGI_GET_MSG(item, msg); 3663 retaddr = NGI_RETADDR(item); 3664 NG_SEND_DATA(error, hook, m, NULL); 3665 NG_SEND_DATA_ONLY(error, hook, m); 3666 NG_FWD_NEW_DATA(error, item, hook, m); 3667 NG_FWD_ITEM_HOOK(error, item, hook); 3668 NG_SEND_MSG_HOOK(error, node, msg, hook, retaddr); 3669 NG_SEND_MSG_ID(error, node, msg, retaddr, retaddr); 3670 NG_SEND_MSG_PATH(error, node, msg, ".:", retaddr); 3671 NG_FWD_MSG_HOOK(error, node, item, hook, retaddr); 3672} 3673#endif /* TESTING */ 3674 3675