ng_base.c revision 113255
1/*
2 * ng_base.c
3 *
4 * Copyright (c) 1996-1999 Whistle Communications, Inc.
5 * All rights reserved.
6 *
7 * Subject to the following obligations and disclaimer of warranty, use and
8 * redistribution of this software, in source or object code forms, with or
9 * without modifications are expressly permitted by Whistle Communications;
10 * provided, however, that:
11 * 1. Any and all reproductions of the source or object code must include the
12 *    copyright notice above and the following disclaimer of warranties; and
13 * 2. No rights are granted, in any manner or form, to use Whistle
14 *    Communications, Inc. trademarks, including the mark "WHISTLE
15 *    COMMUNICATIONS" on advertising, endorsements, or otherwise except as
16 *    such appears in the above copyright notice or in the software.
17 *
18 * THIS SOFTWARE IS BEING PROVIDED BY WHISTLE COMMUNICATIONS "AS IS", AND
19 * TO THE MAXIMUM EXTENT PERMITTED BY LAW, WHISTLE COMMUNICATIONS MAKES NO
20 * REPRESENTATIONS OR WARRANTIES, EXPRESS OR IMPLIED, REGARDING THIS SOFTWARE,
21 * INCLUDING WITHOUT LIMITATION, ANY AND ALL IMPLIED WARRANTIES OF
22 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR NON-INFRINGEMENT.
23 * WHISTLE COMMUNICATIONS DOES NOT WARRANT, GUARANTEE, OR MAKE ANY
24 * REPRESENTATIONS REGARDING THE USE OF, OR THE RESULTS OF THE USE OF THIS
25 * SOFTWARE IN TERMS OF ITS CORRECTNESS, ACCURACY, RELIABILITY OR OTHERWISE.
26 * IN NO EVENT SHALL WHISTLE COMMUNICATIONS BE LIABLE FOR ANY DAMAGES
27 * RESULTING FROM OR ARISING OUT OF ANY USE OF THIS SOFTWARE, INCLUDING
28 * WITHOUT LIMITATION, ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
29 * PUNITIVE, OR CONSEQUENTIAL DAMAGES, PROCUREMENT OF SUBSTITUTE GOODS OR
30 * SERVICES, LOSS OF USE, DATA OR PROFITS, HOWEVER CAUSED AND UNDER ANY
31 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
32 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
33 * THIS SOFTWARE, EVEN IF WHISTLE COMMUNICATIONS IS ADVISED OF THE POSSIBILITY
34 * OF SUCH DAMAGE.
35 *
36 * Authors: Julian Elischer <julian@freebsd.org>
37 *          Archie Cobbs <archie@freebsd.org>
38 *
39 * $FreeBSD: head/sys/netgraph/ng_base.c 113255 2003-04-08 14:25:47Z des $
40 * $Whistle: ng_base.c,v 1.39 1999/01/28 23:54:53 julian Exp $
41 */
42
43/*
44 * This file implements the base netgraph code.
45 */
46
47#include <sys/param.h>
48#include <sys/systm.h>
49#include <sys/errno.h>
50#include <sys/kernel.h>
51#include <sys/malloc.h>
52#include <sys/syslog.h>
53#include <sys/sysctl.h>
54#include <sys/linker.h>
55#include <sys/queue.h>
56#include <sys/mbuf.h>
57#include <sys/ctype.h>
58#include <sys/sysctl.h>
59#include <machine/limits.h>
60
61#include <net/netisr.h>
62
63#include <netgraph/ng_message.h>
64#include <netgraph/netgraph.h>
65#include <netgraph/ng_parse.h>
66
67MODULE_VERSION(netgraph, NG_ABI_VERSION);
68
69/* List of all active nodes */
70static LIST_HEAD(, ng_node) ng_nodelist;
71static struct mtx	ng_nodelist_mtx;
72
73#ifdef	NETGRAPH_DEBUG
74
75static SLIST_HEAD(, ng_node) ng_allnodes;
76static LIST_HEAD(, ng_node) ng_freenodes; /* in debug, we never free() them */
77static SLIST_HEAD(, ng_hook) ng_allhooks;
78static LIST_HEAD(, ng_hook) ng_freehooks; /* in debug, we never free() them */
79
80static void ng_dumpitems(void);
81static void ng_dumpnodes(void);
82static void ng_dumphooks(void);
83
84#endif	/* NETGRAPH_DEBUG */
85/*
86 * DEAD versions of the structures.
87 * In order to avoid races, it is sometimes neccesary to point
88 * at SOMETHING even though theoretically, the current entity is
89 * INVALID. Use these to avoid these races.
90 */
91struct ng_type ng_deadtype = {
92	NG_ABI_VERSION,
93	"dead",
94	NULL,	/* modevent */
95	NULL,	/* constructor */
96	NULL,	/* rcvmsg */
97	NULL,	/* shutdown */
98	NULL,	/* newhook */
99	NULL,	/* findhook */
100	NULL,	/* connect */
101	NULL,	/* rcvdata */
102	NULL,	/* disconnect */
103	NULL, 	/* cmdlist */
104};
105
106struct ng_node ng_deadnode = {
107	"dead",
108	&ng_deadtype,
109	NG_INVALID,
110	1,	/* refs */
111	0,	/* numhooks */
112	NULL,	/* private */
113	0,	/* ID */
114	LIST_HEAD_INITIALIZER(ng_deadnode.hooks),
115	{},	/* all_nodes list entry */
116	{},	/* id hashtable list entry */
117	{},	/* workqueue entry */
118	{	0,
119		{}, /* should never use! (should hang) */
120		NULL,
121		&ng_deadnode.nd_input_queue.queue,
122		&ng_deadnode
123	},
124#ifdef	NETGRAPH_DEBUG
125	ND_MAGIC,
126	__FILE__,
127	__LINE__,
128	{NULL}
129#endif	/* NETGRAPH_DEBUG */
130};
131
132struct ng_hook ng_deadhook = {
133	"dead",
134	NULL,		/* private */
135	HK_INVALID | HK_DEAD,
136	1,		/* refs always >= 1 */
137	&ng_deadhook,	/* Peer is self */
138	&ng_deadnode,	/* attached to deadnode */
139	{},		/* hooks list */
140	NULL,		/* override rcvmsg() */
141	NULL,		/* override rcvdata() */
142#ifdef	NETGRAPH_DEBUG
143	HK_MAGIC,
144	__FILE__,
145	__LINE__,
146	{NULL}
147#endif	/* NETGRAPH_DEBUG */
148};
149
150/*
151 * END DEAD STRUCTURES
152 */
153/* List nodes with unallocated work */
154static TAILQ_HEAD(, ng_node) ng_worklist = TAILQ_HEAD_INITIALIZER(ng_worklist);
155static struct mtx	ng_worklist_mtx;   /* MUST LOCK NODE FIRST */
156
157/* List of installed types */
158static LIST_HEAD(, ng_type) ng_typelist;
159static struct mtx	ng_typelist_mtx;
160
161/* Hash related definitions */
162/* XXX Don't need to initialise them because it's a LIST */
163#define NG_ID_HASH_SIZE 32 /* most systems wont need even this many */
164static LIST_HEAD(, ng_node) ng_ID_hash[NG_ID_HASH_SIZE];
165static struct mtx	ng_idhash_mtx;
166/* Method to find a node.. used twice so do it here */
167#define NG_IDHASH_FN(ID) ((ID) % (NG_ID_HASH_SIZE))
168#define NG_IDHASH_FIND(ID, node)					\
169	do { 								\
170		LIST_FOREACH(node, &ng_ID_hash[NG_IDHASH_FN(ID)],	\
171						nd_idnodes) {		\
172			if (NG_NODE_IS_VALID(node)			\
173			&& (NG_NODE_ID(node) == ID)) {			\
174				break;					\
175			}						\
176		}							\
177	} while (0)
178
179/* Mutex that protects the free queue item list */
180static volatile item_p		ngqfree;	/* free ones */
181static struct mtx	ngq_mtx;
182
183/* Internal functions */
184static int	ng_add_hook(node_p node, const char *name, hook_p * hookp);
185static int	ng_generic_msg(node_p here, item_p item, hook_p lasthook);
186static ng_ID_t	ng_decodeidname(const char *name);
187static int	ngb_mod_event(module_t mod, int event, void *data);
188static void	ng_worklist_remove(node_p node);
189static void	ngintr(void);
190static int	ng_apply_item(node_p node, item_p item);
191static void	ng_flush_input_queue(struct ng_queue * ngq);
192static void	ng_setisr(node_p node);
193static node_p	ng_ID2noderef(ng_ID_t ID);
194static int	ng_con_nodes(node_p node, const char *name, node_p node2,
195							const char *name2);
196static void	ng_con_part2(node_p node, hook_p hook, void *arg1, int arg2);
197static void	ng_con_part3(node_p node, hook_p hook, void *arg1, int arg2);
198static int	ng_mkpeer(node_p node, const char *name,
199						const char *name2, char *type);
200
201/* imported , these used to be externally visible, some may go back */
202int	ng_bypass(hook_p hook1, hook_p hook2);
203void	ng_destroy_hook(hook_p hook);
204node_p	ng_name2noderef(node_p node, const char *name);
205int	ng_path2noderef(node_p here, const char *path,
206	node_p *dest, hook_p *lasthook);
207struct	ng_type *ng_findtype(const char *type);
208int	ng_make_node(const char *type, node_p *nodepp);
209int	ng_path_parse(char *addr, char **node, char **path, char **hook);
210void	ng_rmnode(node_p node, hook_p dummy1, void *dummy2, int dummy3);
211void	ng_unname(node_p node);
212
213
214/* Our own netgraph malloc type */
215MALLOC_DEFINE(M_NETGRAPH, "netgraph", "netgraph structures and ctrl messages");
216MALLOC_DEFINE(M_NETGRAPH_HOOK, "netgraph_hook", "netgraph hook structures");
217MALLOC_DEFINE(M_NETGRAPH_NODE, "netgraph_node", "netgraph node structures");
218MALLOC_DEFINE(M_NETGRAPH_ITEM, "netgraph_item", "netgraph item structures");
219MALLOC_DEFINE(M_NETGRAPH_META, "netgraph_meta", "netgraph name storage");
220MALLOC_DEFINE(M_NETGRAPH_MSG, "netgraph_msg", "netgraph name storage");
221
222/* Should not be visible outside this file */
223
224#define _NG_ALLOC_HOOK(hook) \
225	MALLOC(hook, hook_p, sizeof(*hook), M_NETGRAPH_HOOK, M_NOWAIT | M_ZERO)
226#define _NG_ALLOC_NODE(node) \
227	MALLOC(node, node_p, sizeof(*node), M_NETGRAPH_NODE, M_NOWAIT | M_ZERO)
228
229#ifdef NETGRAPH_DEBUG /*----------------------------------------------*/
230/*
231 * In debug mode:
232 * In an attempt to help track reference count screwups
233 * we do not free objects back to the malloc system, but keep them
234 * in a local cache where we can examine them and keep information safely
235 * after they have been freed.
236 * We use this scheme for nodes and hooks, and to some extent for items.
237 */
238static __inline hook_p
239ng_alloc_hook(void)
240{
241	hook_p hook;
242	SLIST_ENTRY(ng_hook) temp;
243	mtx_lock(&ng_nodelist_mtx);
244	hook = LIST_FIRST(&ng_freehooks);
245	if (hook) {
246		LIST_REMOVE(hook, hk_hooks);
247		bcopy(&hook->hk_all, &temp, sizeof(temp));
248		bzero(hook, sizeof(struct ng_hook));
249		bcopy(&temp, &hook->hk_all, sizeof(temp));
250		mtx_unlock(&ng_nodelist_mtx);
251		hook->hk_magic = HK_MAGIC;
252	} else {
253		mtx_unlock(&ng_nodelist_mtx);
254		_NG_ALLOC_HOOK(hook);
255		if (hook) {
256			hook->hk_magic = HK_MAGIC;
257			mtx_lock(&ng_nodelist_mtx);
258			SLIST_INSERT_HEAD(&ng_allhooks, hook, hk_all);
259			mtx_unlock(&ng_nodelist_mtx);
260		}
261	}
262	return (hook);
263}
264
265static __inline node_p
266ng_alloc_node(void)
267{
268	node_p node;
269	SLIST_ENTRY(ng_node) temp;
270	mtx_lock(&ng_nodelist_mtx);
271	node = LIST_FIRST(&ng_freenodes);
272	if (node) {
273		LIST_REMOVE(node, nd_nodes);
274		bcopy(&node->nd_all, &temp, sizeof(temp));
275		bzero(node, sizeof(struct ng_node));
276		bcopy(&temp, &node->nd_all, sizeof(temp));
277		mtx_unlock(&ng_nodelist_mtx);
278		node->nd_magic = ND_MAGIC;
279	} else {
280		mtx_unlock(&ng_nodelist_mtx);
281		_NG_ALLOC_NODE(node);
282		if (node) {
283			node->nd_magic = ND_MAGIC;
284			mtx_lock(&ng_nodelist_mtx);
285			SLIST_INSERT_HEAD(&ng_allnodes, node, nd_all);
286			mtx_unlock(&ng_nodelist_mtx);
287		}
288	}
289	return (node);
290}
291
292#define NG_ALLOC_HOOK(hook) do { (hook) = ng_alloc_hook(); } while (0)
293#define NG_ALLOC_NODE(node) do { (node) = ng_alloc_node(); } while (0)
294
295
296#define NG_FREE_HOOK(hook)						\
297	do {								\
298		mtx_lock(&ng_nodelist_mtx);			\
299		LIST_INSERT_HEAD(&ng_freehooks, hook, hk_hooks);	\
300		hook->hk_magic = 0;					\
301		mtx_unlock(&ng_nodelist_mtx);			\
302	} while (0)
303
304#define NG_FREE_NODE(node)						\
305	do {								\
306		mtx_lock(&ng_nodelist_mtx);			\
307		LIST_INSERT_HEAD(&ng_freenodes, node, nd_nodes);	\
308		node->nd_magic = 0;					\
309		mtx_unlock(&ng_nodelist_mtx);			\
310	} while (0)
311
312#else /* NETGRAPH_DEBUG */ /*----------------------------------------------*/
313
314#define NG_ALLOC_HOOK(hook) _NG_ALLOC_HOOK(hook)
315#define NG_ALLOC_NODE(node) _NG_ALLOC_NODE(node)
316
317#define NG_FREE_HOOK(hook) do { FREE((hook), M_NETGRAPH_HOOK); } while (0)
318#define NG_FREE_NODE(node) do { FREE((node), M_NETGRAPH_NODE); } while (0)
319
320#endif /* NETGRAPH_DEBUG */ /*----------------------------------------------*/
321
322/* Warning: Generally use NG_FREE_ITEM() instead */
323#define NG_FREE_ITEM_REAL(item) do { FREE((item), M_NETGRAPH_ITEM); } while (0)
324
325
326/* Set this to Debugger("X") to catch all errors as they occur */
327#ifndef TRAP_ERROR
328#define TRAP_ERROR()
329#endif
330
331static	ng_ID_t nextID = 1;
332
333#ifdef INVARIANTS
334#define CHECK_DATA_MBUF(m)	do {					\
335		struct mbuf *n;						\
336		int total;						\
337									\
338		M_ASSERTPKTHDR(m);					\
339		for (total = 0, n = (m); n != NULL; n = n->m_next)	\
340			total += n->m_len;				\
341		if ((m)->m_pkthdr.len != total) {			\
342			panic("%s: %d != %d",				\
343			    __func__, (m)->m_pkthdr.len, total);	\
344		}							\
345	} while (0)
346#else
347#define CHECK_DATA_MBUF(m)
348#endif
349
350
351/************************************************************************
352	Parse type definitions for generic messages
353************************************************************************/
354
355/* Handy structure parse type defining macro */
356#define DEFINE_PARSE_STRUCT_TYPE(lo, up, args)				\
357static const struct ng_parse_struct_field				\
358	ng_ ## lo ## _type_fields[] = NG_GENERIC_ ## up ## _INFO args;	\
359static const struct ng_parse_type ng_generic_ ## lo ## _type = {	\
360	&ng_parse_struct_type,						\
361	&ng_ ## lo ## _type_fields					\
362}
363
364DEFINE_PARSE_STRUCT_TYPE(mkpeer, MKPEER, ());
365DEFINE_PARSE_STRUCT_TYPE(connect, CONNECT, ());
366DEFINE_PARSE_STRUCT_TYPE(name, NAME, ());
367DEFINE_PARSE_STRUCT_TYPE(rmhook, RMHOOK, ());
368DEFINE_PARSE_STRUCT_TYPE(nodeinfo, NODEINFO, ());
369DEFINE_PARSE_STRUCT_TYPE(typeinfo, TYPEINFO, ());
370DEFINE_PARSE_STRUCT_TYPE(linkinfo, LINKINFO, (&ng_generic_nodeinfo_type));
371
372/* Get length of an array when the length is stored as a 32 bit
373   value immediately preceding the array -- as with struct namelist
374   and struct typelist. */
375static int
376ng_generic_list_getLength(const struct ng_parse_type *type,
377	const u_char *start, const u_char *buf)
378{
379	return *((const u_int32_t *)(buf - 4));
380}
381
382/* Get length of the array of struct linkinfo inside a struct hooklist */
383static int
384ng_generic_linkinfo_getLength(const struct ng_parse_type *type,
385	const u_char *start, const u_char *buf)
386{
387	const struct hooklist *hl = (const struct hooklist *)start;
388
389	return hl->nodeinfo.hooks;
390}
391
392/* Array type for a variable length array of struct namelist */
393static const struct ng_parse_array_info ng_nodeinfoarray_type_info = {
394	&ng_generic_nodeinfo_type,
395	&ng_generic_list_getLength
396};
397static const struct ng_parse_type ng_generic_nodeinfoarray_type = {
398	&ng_parse_array_type,
399	&ng_nodeinfoarray_type_info
400};
401
402/* Array type for a variable length array of struct typelist */
403static const struct ng_parse_array_info ng_typeinfoarray_type_info = {
404	&ng_generic_typeinfo_type,
405	&ng_generic_list_getLength
406};
407static const struct ng_parse_type ng_generic_typeinfoarray_type = {
408	&ng_parse_array_type,
409	&ng_typeinfoarray_type_info
410};
411
412/* Array type for array of struct linkinfo in struct hooklist */
413static const struct ng_parse_array_info ng_generic_linkinfo_array_type_info = {
414	&ng_generic_linkinfo_type,
415	&ng_generic_linkinfo_getLength
416};
417static const struct ng_parse_type ng_generic_linkinfo_array_type = {
418	&ng_parse_array_type,
419	&ng_generic_linkinfo_array_type_info
420};
421
422DEFINE_PARSE_STRUCT_TYPE(typelist, TYPELIST, (&ng_generic_nodeinfoarray_type));
423DEFINE_PARSE_STRUCT_TYPE(hooklist, HOOKLIST,
424	(&ng_generic_nodeinfo_type, &ng_generic_linkinfo_array_type));
425DEFINE_PARSE_STRUCT_TYPE(listnodes, LISTNODES,
426	(&ng_generic_nodeinfoarray_type));
427
428/* List of commands and how to convert arguments to/from ASCII */
429static const struct ng_cmdlist ng_generic_cmds[] = {
430	{
431	  NGM_GENERIC_COOKIE,
432	  NGM_SHUTDOWN,
433	  "shutdown",
434	  NULL,
435	  NULL
436	},
437	{
438	  NGM_GENERIC_COOKIE,
439	  NGM_MKPEER,
440	  "mkpeer",
441	  &ng_generic_mkpeer_type,
442	  NULL
443	},
444	{
445	  NGM_GENERIC_COOKIE,
446	  NGM_CONNECT,
447	  "connect",
448	  &ng_generic_connect_type,
449	  NULL
450	},
451	{
452	  NGM_GENERIC_COOKIE,
453	  NGM_NAME,
454	  "name",
455	  &ng_generic_name_type,
456	  NULL
457	},
458	{
459	  NGM_GENERIC_COOKIE,
460	  NGM_RMHOOK,
461	  "rmhook",
462	  &ng_generic_rmhook_type,
463	  NULL
464	},
465	{
466	  NGM_GENERIC_COOKIE,
467	  NGM_NODEINFO,
468	  "nodeinfo",
469	  NULL,
470	  &ng_generic_nodeinfo_type
471	},
472	{
473	  NGM_GENERIC_COOKIE,
474	  NGM_LISTHOOKS,
475	  "listhooks",
476	  NULL,
477	  &ng_generic_hooklist_type
478	},
479	{
480	  NGM_GENERIC_COOKIE,
481	  NGM_LISTNAMES,
482	  "listnames",
483	  NULL,
484	  &ng_generic_listnodes_type	/* same as NGM_LISTNODES */
485	},
486	{
487	  NGM_GENERIC_COOKIE,
488	  NGM_LISTNODES,
489	  "listnodes",
490	  NULL,
491	  &ng_generic_listnodes_type
492	},
493	{
494	  NGM_GENERIC_COOKIE,
495	  NGM_LISTTYPES,
496	  "listtypes",
497	  NULL,
498	  &ng_generic_typeinfo_type
499	},
500	{
501	  NGM_GENERIC_COOKIE,
502	  NGM_TEXT_CONFIG,
503	  "textconfig",
504	  NULL,
505	  &ng_parse_string_type
506	},
507	{
508	  NGM_GENERIC_COOKIE,
509	  NGM_TEXT_STATUS,
510	  "textstatus",
511	  NULL,
512	  &ng_parse_string_type
513	},
514	{
515	  NGM_GENERIC_COOKIE,
516	  NGM_ASCII2BINARY,
517	  "ascii2binary",
518	  &ng_parse_ng_mesg_type,
519	  &ng_parse_ng_mesg_type
520	},
521	{
522	  NGM_GENERIC_COOKIE,
523	  NGM_BINARY2ASCII,
524	  "binary2ascii",
525	  &ng_parse_ng_mesg_type,
526	  &ng_parse_ng_mesg_type
527	},
528	{ 0 }
529};
530
531/************************************************************************
532			Node routines
533************************************************************************/
534
535/*
536 * Instantiate a node of the requested type
537 */
538int
539ng_make_node(const char *typename, node_p *nodepp)
540{
541	struct ng_type *type;
542	int	error;
543
544	/* Check that the type makes sense */
545	if (typename == NULL) {
546		TRAP_ERROR();
547		return (EINVAL);
548	}
549
550	/* Locate the node type */
551	if ((type = ng_findtype(typename)) == NULL) {
552		char filename[NG_TYPELEN + 4];
553		linker_file_t lf;
554		int error;
555
556		/* Not found, try to load it as a loadable module */
557		snprintf(filename, sizeof(filename), "ng_%s", typename);
558		error = linker_load_module(NULL, filename, NULL, NULL, &lf);
559		if (error != 0)
560			return (error);
561		lf->userrefs++;		/* pretend loaded by the syscall */
562
563		/* Try again, as now the type should have linked itself in */
564		if ((type = ng_findtype(typename)) == NULL)
565			return (ENXIO);
566	}
567
568	/*
569	 * If we have a constructor, then make the node and
570	 * call the constructor to do type specific initialisation.
571	 */
572	if (type->constructor != NULL) {
573		if ((error = ng_make_node_common(type, nodepp)) == 0) {
574			if ((error = ((*type->constructor)(*nodepp)) != 0)) {
575				NG_NODE_UNREF(*nodepp);
576			}
577		}
578	} else {
579		/*
580		 * Node has no constructor. We cannot ask for one
581		 * to be made. It must be brought into existance by
582		 * some external agency. The external agency should
583		 * call ng_make_node_common() directly to get the
584		 * netgraph part initialised.
585		 */
586		TRAP_ERROR();
587		error = EINVAL;
588	}
589	return (error);
590}
591
592/*
593 * Generic node creation. Called by node initialisation for externally
594 * instantiated nodes (e.g. hardware, sockets, etc ).
595 * The returned node has a reference count of 1.
596 */
597int
598ng_make_node_common(struct ng_type *type, node_p *nodepp)
599{
600	node_p node;
601
602	/* Require the node type to have been already installed */
603	if (ng_findtype(type->name) == NULL) {
604		TRAP_ERROR();
605		return (EINVAL);
606	}
607
608	/* Make a node and try attach it to the type */
609	NG_ALLOC_NODE(node);
610	if (node == NULL) {
611		TRAP_ERROR();
612		return (ENOMEM);
613	}
614	node->nd_type = type;
615	NG_NODE_REF(node);				/* note reference */
616	type->refs++;
617
618	mtx_init(&node->nd_input_queue.q_mtx, "ng_node", NULL, MTX_SPIN);
619	node->nd_input_queue.queue = NULL;
620	node->nd_input_queue.last = &node->nd_input_queue.queue;
621	node->nd_input_queue.q_flags = 0;
622	node->nd_input_queue.q_node = node;
623
624	/* Initialize hook list for new node */
625	LIST_INIT(&node->nd_hooks);
626
627	/* Link us into the node linked list */
628	mtx_lock(&ng_nodelist_mtx);
629	LIST_INSERT_HEAD(&ng_nodelist, node, nd_nodes);
630	mtx_unlock(&ng_nodelist_mtx);
631
632
633	/* get an ID and put us in the hash chain */
634	mtx_lock(&ng_idhash_mtx);
635	for (;;) { /* wrap protection, even if silly */
636		node_p node2 = NULL;
637		node->nd_ID = nextID++; /* 137/second for 1 year before wrap */
638
639		/* Is there a problem with the new number? */
640		NG_IDHASH_FIND(node->nd_ID, node2); /* already taken? */
641		if ((node->nd_ID != 0) && (node2 == NULL)) {
642			break;
643		}
644	}
645	LIST_INSERT_HEAD(&ng_ID_hash[NG_IDHASH_FN(node->nd_ID)],
646							node, nd_idnodes);
647	mtx_unlock(&ng_idhash_mtx);
648
649	/* Done */
650	*nodepp = node;
651	return (0);
652}
653
654/*
655 * Forceably start the shutdown process on a node. Either call
656 * it's shutdown method, or do the default shutdown if there is
657 * no type-specific method.
658 *
659 * We can only be called form a shutdown message, so we know we have
660 * a writer lock, and therefore exclusive access. It also means
661 * that we should not be on the work queue, but we check anyhow.
662 *
663 * Persistent node types must have a type-specific method which
664 * Allocates a new node in which case, this one is irretrievably going away,
665 * or cleans up anything it needs, and just makes the node valid again,
666 * in which case we allow the node to survive.
667 *
668 * XXX We need to think of how to tell a persistant node that we
669 * REALLY need to go away because the hardware has gone or we
670 * are rebooting.... etc.
671 */
672void
673ng_rmnode(node_p node, hook_p dummy1, void *dummy2, int dummy3)
674{
675	hook_p hook;
676
677	/* Check if it's already shutting down */
678	if ((node->nd_flags & NG_CLOSING) != 0)
679		return;
680
681	if (node == &ng_deadnode) {
682		printf ("shutdown called on deadnode\n");
683		return;
684	}
685
686	/* Add an extra reference so it doesn't go away during this */
687	NG_NODE_REF(node);
688
689	/*
690	 * Mark it invalid so any newcomers know not to try use it
691	 * Also add our own mark so we can't recurse
692	 * note that NG_INVALID does not do this as it's also set during
693	 * creation
694	 */
695	node->nd_flags |= NG_INVALID|NG_CLOSING;
696
697	/* Notify all remaining connected nodes to disconnect */
698	while ((hook = LIST_FIRST(&node->nd_hooks)) != NULL)
699		ng_destroy_hook(hook);
700
701	/*
702	 * Drain the input queue forceably.
703	 * it has no hooks so what's it going to do, bleed on someone?
704	 * Theoretically we came here from a queue entry that was added
705	 * Just before the queue was closed, so it should be empty anyway.
706	 * Also removes us from worklist if needed.
707	 */
708	ng_flush_input_queue(&node->nd_input_queue);
709
710	/* Ask the type if it has anything to do in this case */
711	if (node->nd_type && node->nd_type->shutdown) {
712		(*node->nd_type->shutdown)(node);
713		if (NG_NODE_IS_VALID(node)) {
714			/*
715			 * Well, blow me down if the node code hasn't declared
716			 * that it doesn't want to die.
717			 * Presumably it is a persistant node.
718			 * If we REALLY want it to go away,
719			 *  e.g. hardware going away,
720			 * Our caller should set NG_REALLY_DIE in nd_flags.
721			 */
722			node->nd_flags &= ~(NG_INVALID|NG_CLOSING);
723			NG_NODE_UNREF(node); /* Assume they still have theirs */
724			return;
725		}
726	} else {				/* do the default thing */
727		NG_NODE_UNREF(node);
728	}
729
730	ng_unname(node); /* basically a NOP these days */
731
732	/*
733	 * Remove extra reference, possibly the last
734	 * Possible other holders of references may include
735	 * timeout callouts, but theoretically the node's supposed to
736	 * have cancelled them. Possibly hardware dependencies may
737	 * force a driver to 'linger' with a reference.
738	 */
739	NG_NODE_UNREF(node);
740}
741
742#ifdef	NETGRAPH_DEBUG
743void
744ng_ref_node(node_p node)
745{
746	_NG_NODE_REF(node);
747}
748#endif
749
750/*
751 * Remove a reference to the node, possibly the last.
752 * deadnode always acts as it it were the last.
753 */
754int
755ng_unref_node(node_p node)
756{
757	int     v;
758
759	if (node == &ng_deadnode) {
760		return (0);
761	}
762
763	do {
764		v = node->nd_refs - 1;
765	} while (! atomic_cmpset_int(&node->nd_refs, v + 1, v));
766
767	if (v == 0) { /* we were the last */
768
769		mtx_lock(&ng_nodelist_mtx);
770		node->nd_type->refs--; /* XXX maybe should get types lock? */
771		LIST_REMOVE(node, nd_nodes);
772		mtx_unlock(&ng_nodelist_mtx);
773
774		mtx_lock(&ng_idhash_mtx);
775		LIST_REMOVE(node, nd_idnodes);
776		mtx_unlock(&ng_idhash_mtx);
777
778		mtx_destroy(&node->nd_input_queue.q_mtx);
779		NG_FREE_NODE(node);
780	}
781	return (v);
782}
783
784/************************************************************************
785			Node ID handling
786************************************************************************/
787static node_p
788ng_ID2noderef(ng_ID_t ID)
789{
790	node_p node;
791	mtx_lock(&ng_idhash_mtx);
792	NG_IDHASH_FIND(ID, node);
793	if(node)
794		NG_NODE_REF(node);
795	mtx_unlock(&ng_idhash_mtx);
796	return(node);
797}
798
799ng_ID_t
800ng_node2ID(node_p node)
801{
802	return (node ? NG_NODE_ID(node) : 0);
803}
804
805/************************************************************************
806			Node name handling
807************************************************************************/
808
809/*
810 * Assign a node a name. Once assigned, the name cannot be changed.
811 */
812int
813ng_name_node(node_p node, const char *name)
814{
815	int i;
816	node_p node2;
817
818	/* Check the name is valid */
819	for (i = 0; i < NG_NODELEN + 1; i++) {
820		if (name[i] == '\0' || name[i] == '.' || name[i] == ':')
821			break;
822	}
823	if (i == 0 || name[i] != '\0') {
824		TRAP_ERROR();
825		return (EINVAL);
826	}
827	if (ng_decodeidname(name) != 0) { /* valid IDs not allowed here */
828		TRAP_ERROR();
829		return (EINVAL);
830	}
831
832	/* Check the name isn't already being used */
833	if ((node2 = ng_name2noderef(node, name)) != NULL) {
834		NG_NODE_UNREF(node2);
835		TRAP_ERROR();
836		return (EADDRINUSE);
837	}
838
839	/* copy it */
840	strncpy(NG_NODE_NAME(node), name, NG_NODELEN);
841
842	return (0);
843}
844
845/*
846 * Find a node by absolute name. The name should NOT end with ':'
847 * The name "." means "this node" and "[xxx]" means "the node
848 * with ID (ie, at address) xxx".
849 *
850 * Returns the node if found, else NULL.
851 * Eventually should add something faster than a sequential search.
852 * Note it aquires a reference on the node so you can be sure it's still there.
853 */
854node_p
855ng_name2noderef(node_p here, const char *name)
856{
857	node_p node;
858	ng_ID_t temp;
859
860	/* "." means "this node" */
861	if (strcmp(name, ".") == 0) {
862		NG_NODE_REF(here);
863		return(here);
864	}
865
866	/* Check for name-by-ID */
867	if ((temp = ng_decodeidname(name)) != 0) {
868		return (ng_ID2noderef(temp));
869	}
870
871	/* Find node by name */
872	mtx_lock(&ng_nodelist_mtx);
873	LIST_FOREACH(node, &ng_nodelist, nd_nodes) {
874		if (NG_NODE_IS_VALID(node)
875		&& NG_NODE_HAS_NAME(node)
876		&& (strcmp(NG_NODE_NAME(node), name) == 0)) {
877			break;
878		}
879	}
880	if (node)
881		NG_NODE_REF(node);
882	mtx_unlock(&ng_nodelist_mtx);
883	return (node);
884}
885
886/*
887 * Decode an ID name, eg. "[f03034de]". Returns 0 if the
888 * string is not valid, otherwise returns the value.
889 */
890static ng_ID_t
891ng_decodeidname(const char *name)
892{
893	const int len = strlen(name);
894	char *eptr;
895	u_long val;
896
897	/* Check for proper length, brackets, no leading junk */
898	if ((len < 3)
899	|| (name[0] != '[')
900	|| (name[len - 1] != ']')
901	|| (!isxdigit(name[1]))) {
902		return ((ng_ID_t)0);
903	}
904
905	/* Decode number */
906	val = strtoul(name + 1, &eptr, 16);
907	if ((eptr - name != len - 1)
908	|| (val == ULONG_MAX)
909	|| (val == 0)) {
910		return ((ng_ID_t)0);
911	}
912	return (ng_ID_t)val;
913}
914
915/*
916 * Remove a name from a node. This should only be called
917 * when shutting down and removing the node.
918 * IF we allow name changing this may be more resurected.
919 */
920void
921ng_unname(node_p node)
922{
923}
924
925/************************************************************************
926			Hook routines
927 Names are not optional. Hooks are always connected, except for a
928 brief moment within these routines. On invalidation or during creation
929 they are connected to the 'dead' hook.
930************************************************************************/
931
932/*
933 * Remove a hook reference
934 */
935void
936ng_unref_hook(hook_p hook)
937{
938	int     v;
939
940	if (hook == &ng_deadhook) {
941		return;
942	}
943	do {
944		v = hook->hk_refs;
945	} while (! atomic_cmpset_int(&hook->hk_refs, v, v - 1));
946
947	if (v == 1) { /* we were the last */
948		if (_NG_HOOK_NODE(hook)) { /* it'll probably be ng_deadnode */
949			_NG_NODE_UNREF((_NG_HOOK_NODE(hook)));
950			hook->hk_node = NULL;
951		}
952		NG_FREE_HOOK(hook);
953	}
954}
955
956/*
957 * Add an unconnected hook to a node. Only used internally.
958 * Assumes node is locked. (XXX not yet true )
959 */
960static int
961ng_add_hook(node_p node, const char *name, hook_p *hookp)
962{
963	hook_p hook;
964	int error = 0;
965
966	/* Check that the given name is good */
967	if (name == NULL) {
968		TRAP_ERROR();
969		return (EINVAL);
970	}
971	if (ng_findhook(node, name) != NULL) {
972		TRAP_ERROR();
973		return (EEXIST);
974	}
975
976	/* Allocate the hook and link it up */
977	NG_ALLOC_HOOK(hook);
978	if (hook == NULL) {
979		TRAP_ERROR();
980		return (ENOMEM);
981	}
982	hook->hk_refs = 1;		/* add a reference for us to return */
983	hook->hk_flags = HK_INVALID;
984	hook->hk_peer = &ng_deadhook;	/* start off this way */
985	hook->hk_node = node;
986	NG_NODE_REF(node);		/* each hook counts as a reference */
987
988	/* Set hook name */
989	strncpy(NG_HOOK_NAME(hook), name, NG_HOOKLEN);
990
991	/*
992	 * Check if the node type code has something to say about it
993	 * If it fails, the unref of the hook will also unref the node.
994	 */
995	if (node->nd_type->newhook != NULL) {
996		if ((error = (*node->nd_type->newhook)(node, hook, name))) {
997			NG_HOOK_UNREF(hook);	/* this frees the hook */
998			return (error);
999		}
1000	}
1001	/*
1002	 * The 'type' agrees so far, so go ahead and link it in.
1003	 * We'll ask again later when we actually connect the hooks.
1004	 */
1005	LIST_INSERT_HEAD(&node->nd_hooks, hook, hk_hooks);
1006	node->nd_numhooks++;
1007	NG_HOOK_REF(hook);	/* one for the node */
1008
1009	if (hookp)
1010		*hookp = hook;
1011	return (0);
1012}
1013
1014/*
1015 * Find a hook
1016 *
1017 * Node types may supply their own optimized routines for finding
1018 * hooks.  If none is supplied, we just do a linear search.
1019 * XXX Possibly we should add a reference to the hook?
1020 */
1021hook_p
1022ng_findhook(node_p node, const char *name)
1023{
1024	hook_p hook;
1025
1026	if (node->nd_type->findhook != NULL)
1027		return (*node->nd_type->findhook)(node, name);
1028	LIST_FOREACH(hook, &node->nd_hooks, hk_hooks) {
1029		if (NG_HOOK_IS_VALID(hook)
1030		&& (strcmp(NG_HOOK_NAME(hook), name) == 0))
1031			return (hook);
1032	}
1033	return (NULL);
1034}
1035
1036/*
1037 * Destroy a hook
1038 *
1039 * As hooks are always attached, this really destroys two hooks.
1040 * The one given, and the one attached to it. Disconnect the hooks
1041 * from each other first. We reconnect the peer hook to the 'dead'
1042 * hook so that it can still exist after we depart. We then
1043 * send the peer its own destroy message. This ensures that we only
1044 * interact with the peer's structures when it is locked processing that
1045 * message. We hold a reference to the peer hook so we are guaranteed that
1046 * the peer hook and node are still going to exist until
1047 * we are finished there as the hook holds a ref on the node.
1048 * We run this same code again on the peer hook, but that time it is already
1049 * attached to the 'dead' hook.
1050 *
1051 * This routine is called at all stages of hook creation
1052 * on error detection and must be able to handle any such stage.
1053 */
1054void
1055ng_destroy_hook(hook_p hook)
1056{
1057	hook_p peer = NG_HOOK_PEER(hook);
1058	node_p node = NG_HOOK_NODE(hook);
1059
1060	if (hook == &ng_deadhook) {	/* better safe than sorry */
1061		printf("ng_destroy_hook called on deadhook\n");
1062		return;
1063	}
1064	hook->hk_flags |= HK_INVALID;		/* as soon as possible */
1065	if (peer && (peer != &ng_deadhook)) {
1066		/*
1067		 * Set the peer to point to ng_deadhook
1068		 * from this moment on we are effectively independent it.
1069		 * send it an rmhook message of it's own.
1070		 */
1071		peer->hk_peer = &ng_deadhook;	/* They no longer know us */
1072		hook->hk_peer = &ng_deadhook;	/* Nor us, them */
1073		if (NG_HOOK_NODE(peer) == &ng_deadnode) {
1074			/*
1075			 * If it's already divorced from a node,
1076			 * just free it.
1077			 */
1078			/* nothing */
1079		} else {
1080			ng_rmhook_self(peer); 	/* Send it a surprise */
1081		}
1082		NG_HOOK_UNREF(peer);		/* account for peer link */
1083		NG_HOOK_UNREF(hook);		/* account for peer link */
1084	}
1085
1086	/*
1087	 * Remove the hook from the node's list to avoid possible recursion
1088	 * in case the disconnection results in node shutdown.
1089	 */
1090	if (node == &ng_deadnode) { /* happens if called from ng_con_nodes() */
1091		return;
1092	}
1093	LIST_REMOVE(hook, hk_hooks);
1094	node->nd_numhooks--;
1095	if (node->nd_type->disconnect) {
1096		/*
1097		 * The type handler may elect to destroy the node so don't
1098		 * trust its existance after this point. (except
1099		 * that we still hold a reference on it. (which we
1100		 * inherrited from the hook we are destroying)
1101		 */
1102		(*node->nd_type->disconnect) (hook);
1103	}
1104
1105	/*
1106	 * Note that because we will point to ng_deadnode, the original node
1107	 * is not decremented automatically so we do that manually.
1108	 */
1109	_NG_HOOK_NODE(hook) = &ng_deadnode;
1110	NG_NODE_UNREF(node);	/* We no longer point to it so adjust count */
1111	NG_HOOK_UNREF(hook);	/* Account for linkage (in list) to node */
1112}
1113
1114/*
1115 * Take two hooks on a node and merge the connection so that the given node
1116 * is effectively bypassed.
1117 */
1118int
1119ng_bypass(hook_p hook1, hook_p hook2)
1120{
1121	if (hook1->hk_node != hook2->hk_node) {
1122		TRAP_ERROR();
1123		return (EINVAL);
1124	}
1125	hook1->hk_peer->hk_peer = hook2->hk_peer;
1126	hook2->hk_peer->hk_peer = hook1->hk_peer;
1127
1128	hook1->hk_peer = &ng_deadhook;
1129	hook2->hk_peer = &ng_deadhook;
1130
1131	/* XXX If we ever cache methods on hooks update them as well */
1132	ng_destroy_hook(hook1);
1133	ng_destroy_hook(hook2);
1134	return (0);
1135}
1136
1137/*
1138 * Install a new netgraph type
1139 */
1140int
1141ng_newtype(struct ng_type *tp)
1142{
1143	const size_t namelen = strlen(tp->name);
1144
1145	/* Check version and type name fields */
1146	if ((tp->version != NG_ABI_VERSION)
1147	|| (namelen == 0)
1148	|| (namelen > NG_TYPELEN)) {
1149		TRAP_ERROR();
1150		return (EINVAL);
1151	}
1152
1153	/* Check for name collision */
1154	if (ng_findtype(tp->name) != NULL) {
1155		TRAP_ERROR();
1156		return (EEXIST);
1157	}
1158
1159
1160	/* Link in new type */
1161	mtx_lock(&ng_typelist_mtx);
1162	LIST_INSERT_HEAD(&ng_typelist, tp, types);
1163	tp->refs = 1;	/* first ref is linked list */
1164	mtx_unlock(&ng_typelist_mtx);
1165	return (0);
1166}
1167
1168/*
1169 * unlink a netgraph type
1170 * If no examples exist
1171 */
1172int
1173ng_rmtype(struct ng_type *tp)
1174{
1175	/* Check for name collision */
1176	if (tp->refs != 1) {
1177		TRAP_ERROR();
1178		return (EBUSY);
1179	}
1180
1181	/* Unlink type */
1182	mtx_lock(&ng_typelist_mtx);
1183	LIST_REMOVE(tp, types);
1184	mtx_unlock(&ng_typelist_mtx);
1185	return (0);
1186}
1187
1188/*
1189 * Look for a type of the name given
1190 */
1191struct ng_type *
1192ng_findtype(const char *typename)
1193{
1194	struct ng_type *type;
1195
1196	mtx_lock(&ng_typelist_mtx);
1197	LIST_FOREACH(type, &ng_typelist, types) {
1198		if (strcmp(type->name, typename) == 0)
1199			break;
1200	}
1201	mtx_unlock(&ng_typelist_mtx);
1202	return (type);
1203}
1204
1205/************************************************************************
1206			Composite routines
1207************************************************************************/
1208/*
1209 * Connect two nodes using the specified hooks, using queued functions.
1210 */
1211static void
1212ng_con_part3(node_p node, hook_p hook, void *arg1, int arg2)
1213{
1214
1215	/*
1216	 * When we run, we know that the node 'node' is locked for us.
1217	 * Our caller has a reference on the hook.
1218	 * Our caller has a reference on the node.
1219	 * (In this case our caller is ng_apply_item() ).
1220	 * The peer hook has a reference on the hook.
1221	 * We are all set up except for the final call to the node, and
1222	 * the clearing of the INVALID flag.
1223	 */
1224	if (NG_HOOK_NODE(hook) == &ng_deadnode) {
1225		/*
1226		 * The node must have been freed again since we last visited
1227		 * here. ng_destry_hook() has this effect but nothing else does.
1228		 * We should just release our references and
1229		 * free anything we can think of.
1230		 * Since we know it's been destroyed, and it's our caller
1231		 * that holds the references, just return.
1232		 */
1233		return ;
1234	}
1235	if (hook->hk_node->nd_type->connect) {
1236		if ((*hook->hk_node->nd_type->connect) (hook)) {
1237			ng_destroy_hook(hook);	/* also zaps peer */
1238			printf("failed in ng_con_part3()\n");
1239			return ;
1240		}
1241	}
1242	/*
1243	 *  XXX this is wrong for SMP. Possibly we need
1244	 * to separate out 'create' and 'invalid' flags.
1245	 * should only set flags on hooks we have locked under our node.
1246	 */
1247	hook->hk_flags &= ~HK_INVALID;
1248	return ;
1249}
1250
1251static void
1252ng_con_part2(node_p node, hook_p hook, void *arg1, int arg2)
1253{
1254
1255	/*
1256	 * When we run, we know that the node 'node' is locked for us.
1257	 * Our caller has a reference on the hook.
1258	 * Our caller has a reference on the node.
1259	 * (In this case our caller is ng_apply_item() ).
1260	 * The peer hook has a reference on the hook.
1261	 * our node pointer points to the 'dead' node.
1262	 * First check the hook name is unique.
1263	 * Should not happen because we checked before queueing this.
1264	 */
1265	if (ng_findhook(node, NG_HOOK_NAME(hook)) != NULL) {
1266		TRAP_ERROR();
1267		ng_destroy_hook(hook); /* should destroy peer too */
1268		printf("failed in ng_con_part2()\n");
1269		return ;
1270	}
1271	/*
1272	 * Check if the node type code has something to say about it
1273	 * If it fails, the unref of the hook will also unref the attached node,
1274	 * however since that node is 'ng_deadnode' this will do nothing.
1275	 * The peer hook will also be destroyed.
1276	 */
1277	if (node->nd_type->newhook != NULL) {
1278		if ((*node->nd_type->newhook)(node, hook, hook->hk_name)) {
1279			ng_destroy_hook(hook); /* should destroy peer too */
1280			printf("failed in ng_con_part2()\n");
1281			return ;
1282		}
1283	}
1284
1285	/*
1286	 * The 'type' agrees so far, so go ahead and link it in.
1287	 * We'll ask again later when we actually connect the hooks.
1288	 */
1289	hook->hk_node = node;		/* just overwrite ng_deadnode */
1290	NG_NODE_REF(node);		/* each hook counts as a reference */
1291	LIST_INSERT_HEAD(&node->nd_hooks, hook, hk_hooks);
1292	node->nd_numhooks++;
1293	NG_HOOK_REF(hook);	/* one for the node */
1294
1295	/*
1296	 * We now have a symetrical situation, where both hooks have been
1297	 * linked to their nodes, the newhook methods have been called
1298	 * And the references are all correct. The hooks are still marked
1299	 * as invalid, as we have not called the 'connect' methods
1300	 * yet.
1301	 * We can call the local one immediatly as we have the
1302	 * node locked, but we need to queue the remote one.
1303	 */
1304	if (hook->hk_node->nd_type->connect) {
1305		if ((*hook->hk_node->nd_type->connect) (hook)) {
1306			ng_destroy_hook(hook);	/* also zaps peer */
1307			printf("failed in ng_con_part2(A)\n");
1308			return ;
1309		}
1310	}
1311	if (ng_send_fn(hook->hk_peer->hk_node, hook->hk_peer,
1312			&ng_con_part3, arg1, arg2)) {
1313		printf("failed in ng_con_part2(B)");
1314		ng_destroy_hook(hook);	/* also zaps peer */
1315		return ;
1316	}
1317	hook->hk_flags &= ~HK_INVALID; /* need both to be able to work */
1318	return ;
1319}
1320
1321/*
1322 * Connect this node with another node. We assume that this node is
1323 * currently locked, as we are only called from an NGM_CONNECT message.
1324 */
1325static int
1326ng_con_nodes(node_p node, const char *name, node_p node2, const char *name2)
1327{
1328	int     error;
1329	hook_p  hook;
1330	hook_p  hook2;
1331
1332	if (ng_findhook(node2, name2) != NULL) {
1333		return(EEXIST);
1334	}
1335	if ((error = ng_add_hook(node, name, &hook)))  /* gives us a ref */
1336		return (error);
1337	/* Allocate the other hook and link it up */
1338	NG_ALLOC_HOOK(hook2);
1339	if (hook == NULL) {
1340		TRAP_ERROR();
1341		ng_destroy_hook(hook);	/* XXX check ref counts so far */
1342		NG_HOOK_UNREF(hook);	/* including our ref */
1343		return (ENOMEM);
1344	}
1345	hook2->hk_refs = 1;		/* start with a reference for us. */
1346	hook2->hk_flags = HK_INVALID;
1347	hook2->hk_peer = hook;		/* Link the two together */
1348	hook->hk_peer = hook2;
1349	NG_HOOK_REF(hook);		/* Add a ref for the peer to each*/
1350	NG_HOOK_REF(hook2);
1351	hook2->hk_node = &ng_deadnode;
1352	strncpy(NG_HOOK_NAME(hook2), name2, NG_HOOKLEN);
1353
1354	/*
1355	 * Queue the function above.
1356	 * Procesing continues in that function in the lock context of
1357	 * the other node.
1358	 */
1359	ng_send_fn(node2, hook2, &ng_con_part2, NULL, 0);
1360
1361	NG_HOOK_UNREF(hook);		/* Let each hook go if it wants to */
1362	NG_HOOK_UNREF(hook2);
1363	return (0);
1364}
1365
1366/*
1367 * Make a peer and connect.
1368 * We assume that the local node is locked.
1369 * The new node probably doesn't need a lock until
1370 * it has a hook, because it cannot really have any work until then,
1371 * but we should think about it a bit more.
1372 *
1373 * The problem may come if the other node also fires up
1374 * some hardware or a timer or some other source of activation,
1375 * also it may already get a command msg via it's ID.
1376 *
1377 * We could use the same method as ng_con_nodes() but we'd have
1378 * to add ability to remove the node when failing. (Not hard, just
1379 * make arg1 point to the node to remove).
1380 * Unless of course we just ignore failure to connect and leave
1381 * an unconnected node?
1382 */
1383static int
1384ng_mkpeer(node_p node, const char *name, const char *name2, char *type)
1385{
1386	node_p  node2;
1387	hook_p  hook1;
1388	hook_p  hook2;
1389	int     error;
1390
1391	if ((error = ng_make_node(type, &node2))) {
1392		return (error);
1393	}
1394
1395	if ((error = ng_add_hook(node, name, &hook1))) { /* gives us a ref */
1396		ng_rmnode(node2, NULL, NULL, 0);
1397		return (error);
1398	}
1399
1400	if ((error = ng_add_hook(node2, name2, &hook2))) {
1401		ng_rmnode(node2, NULL, NULL, 0);
1402		ng_destroy_hook(hook1);
1403		NG_HOOK_UNREF(hook1);
1404		return (error);
1405	}
1406
1407	/*
1408	 * Actually link the two hooks together.
1409	 */
1410	hook1->hk_peer = hook2;
1411	hook2->hk_peer = hook1;
1412
1413	/* Each hook is referenced by the other */
1414	NG_HOOK_REF(hook1);
1415	NG_HOOK_REF(hook2);
1416
1417	/* Give each node the opportunity to veto the pending connection */
1418	if (hook1->hk_node->nd_type->connect) {
1419		error = (*hook1->hk_node->nd_type->connect) (hook1);
1420	}
1421
1422	if ((error == 0) && hook2->hk_node->nd_type->connect) {
1423		error = (*hook2->hk_node->nd_type->connect) (hook2);
1424
1425	}
1426
1427	/*
1428	 * drop the references we were holding on the two hooks.
1429	 */
1430	if (error) {
1431		ng_destroy_hook(hook2);	/* also zaps hook1 */
1432		ng_rmnode(node2, NULL, NULL, 0);
1433	} else {
1434		/* As a last act, allow the hooks to be used */
1435		hook1->hk_flags &= ~HK_INVALID;
1436		hook2->hk_flags &= ~HK_INVALID;
1437	}
1438	NG_HOOK_UNREF(hook1);
1439	NG_HOOK_UNREF(hook2);
1440	return (error);
1441}
1442
1443/************************************************************************
1444		Utility routines to send self messages
1445************************************************************************/
1446
1447/* Shut this node down as soon as everyone is clear of it */
1448/* Should add arg "immediatly" to jump the queue */
1449int
1450ng_rmnode_self(node_p node)
1451{
1452	int		error;
1453
1454	if (node == &ng_deadnode)
1455		return (0);
1456	node->nd_flags |= NG_INVALID;
1457	if (node->nd_flags & NG_CLOSING)
1458		return (0);
1459
1460	error = ng_send_fn(node, NULL, &ng_rmnode, NULL, 0);
1461	return (error);
1462}
1463
1464static void
1465ng_rmhook_part2(node_p node, hook_p hook, void *arg1, int arg2)
1466{
1467	ng_destroy_hook(hook);
1468	return ;
1469}
1470
1471int
1472ng_rmhook_self(hook_p hook)
1473{
1474	int		error;
1475	node_p node = NG_HOOK_NODE(hook);
1476
1477	if (node == &ng_deadnode)
1478		return (0);
1479
1480	error = ng_send_fn(node, hook, &ng_rmhook_part2, NULL, 0);
1481	return (error);
1482}
1483
1484/***********************************************************************
1485 * Parse and verify a string of the form:  <NODE:><PATH>
1486 *
1487 * Such a string can refer to a specific node or a specific hook
1488 * on a specific node, depending on how you look at it. In the
1489 * latter case, the PATH component must not end in a dot.
1490 *
1491 * Both <NODE:> and <PATH> are optional. The <PATH> is a string
1492 * of hook names separated by dots. This breaks out the original
1493 * string, setting *nodep to "NODE" (or NULL if none) and *pathp
1494 * to "PATH" (or NULL if degenerate). Also, *hookp will point to
1495 * the final hook component of <PATH>, if any, otherwise NULL.
1496 *
1497 * This returns -1 if the path is malformed. The char ** are optional.
1498 ***********************************************************************/
1499int
1500ng_path_parse(char *addr, char **nodep, char **pathp, char **hookp)
1501{
1502	char   *node, *path, *hook;
1503	int     k;
1504
1505	/*
1506	 * Extract absolute NODE, if any
1507	 */
1508	for (path = addr; *path && *path != ':'; path++);
1509	if (*path) {
1510		node = addr;	/* Here's the NODE */
1511		*path++ = '\0';	/* Here's the PATH */
1512
1513		/* Node name must not be empty */
1514		if (!*node)
1515			return -1;
1516
1517		/* A name of "." is OK; otherwise '.' not allowed */
1518		if (strcmp(node, ".") != 0) {
1519			for (k = 0; node[k]; k++)
1520				if (node[k] == '.')
1521					return -1;
1522		}
1523	} else {
1524		node = NULL;	/* No absolute NODE */
1525		path = addr;	/* Here's the PATH */
1526	}
1527
1528	/* Snoop for illegal characters in PATH */
1529	for (k = 0; path[k]; k++)
1530		if (path[k] == ':')
1531			return -1;
1532
1533	/* Check for no repeated dots in PATH */
1534	for (k = 0; path[k]; k++)
1535		if (path[k] == '.' && path[k + 1] == '.')
1536			return -1;
1537
1538	/* Remove extra (degenerate) dots from beginning or end of PATH */
1539	if (path[0] == '.')
1540		path++;
1541	if (*path && path[strlen(path) - 1] == '.')
1542		path[strlen(path) - 1] = 0;
1543
1544	/* If PATH has a dot, then we're not talking about a hook */
1545	if (*path) {
1546		for (hook = path, k = 0; path[k]; k++)
1547			if (path[k] == '.') {
1548				hook = NULL;
1549				break;
1550			}
1551	} else
1552		path = hook = NULL;
1553
1554	/* Done */
1555	if (nodep)
1556		*nodep = node;
1557	if (pathp)
1558		*pathp = path;
1559	if (hookp)
1560		*hookp = hook;
1561	return (0);
1562}
1563
1564/*
1565 * Given a path, which may be absolute or relative, and a starting node,
1566 * return the destination node.
1567 */
1568int
1569ng_path2noderef(node_p here, const char *address,
1570				node_p *destp, hook_p *lasthook)
1571{
1572	char    fullpath[NG_PATHLEN + 1];
1573	char   *nodename, *path, pbuf[2];
1574	node_p  node, oldnode;
1575	char   *cp;
1576	hook_p hook = NULL;
1577
1578	/* Initialize */
1579	if (destp == NULL) {
1580		TRAP_ERROR();
1581		return EINVAL;
1582	}
1583	*destp = NULL;
1584
1585	/* Make a writable copy of address for ng_path_parse() */
1586	strncpy(fullpath, address, sizeof(fullpath) - 1);
1587	fullpath[sizeof(fullpath) - 1] = '\0';
1588
1589	/* Parse out node and sequence of hooks */
1590	if (ng_path_parse(fullpath, &nodename, &path, NULL) < 0) {
1591		TRAP_ERROR();
1592		return EINVAL;
1593	}
1594	if (path == NULL) {
1595		pbuf[0] = '.';	/* Needs to be writable */
1596		pbuf[1] = '\0';
1597		path = pbuf;
1598	}
1599
1600	/*
1601	 * For an absolute address, jump to the starting node.
1602	 * Note that this holds a reference on the node for us.
1603	 * Don't forget to drop the reference if we don't need it.
1604	 */
1605	if (nodename) {
1606		node = ng_name2noderef(here, nodename);
1607		if (node == NULL) {
1608			TRAP_ERROR();
1609			return (ENOENT);
1610		}
1611	} else {
1612		if (here == NULL) {
1613			TRAP_ERROR();
1614			return (EINVAL);
1615		}
1616		node = here;
1617		NG_NODE_REF(node);
1618	}
1619
1620	/*
1621	 * Now follow the sequence of hooks
1622	 * XXX
1623	 * We actually cannot guarantee that the sequence
1624	 * is not being demolished as we crawl along it
1625	 * without extra-ordinary locking etc.
1626	 * So this is a bit dodgy to say the least.
1627	 * We can probably hold up some things by holding
1628	 * the nodelist mutex for the time of this
1629	 * crawl if we wanted.. At least that way we wouldn't have to
1630	 * worry about the nodes dissappearing, but the hooks would still
1631	 * be a problem.
1632	 */
1633	for (cp = path; node != NULL && *cp != '\0'; ) {
1634		char *segment;
1635
1636		/*
1637		 * Break out the next path segment. Replace the dot we just
1638		 * found with a NUL; "cp" points to the next segment (or the
1639		 * NUL at the end).
1640		 */
1641		for (segment = cp; *cp != '\0'; cp++) {
1642			if (*cp == '.') {
1643				*cp++ = '\0';
1644				break;
1645			}
1646		}
1647
1648		/* Empty segment */
1649		if (*segment == '\0')
1650			continue;
1651
1652		/* We have a segment, so look for a hook by that name */
1653		hook = ng_findhook(node, segment);
1654
1655		/* Can't get there from here... */
1656		if (hook == NULL
1657		    || NG_HOOK_PEER(hook) == NULL
1658		    || NG_HOOK_NOT_VALID(hook)
1659		    || NG_HOOK_NOT_VALID(NG_HOOK_PEER(hook))) {
1660			TRAP_ERROR();
1661			NG_NODE_UNREF(node);
1662#if 0
1663			printf("hooknotvalid %s %s %d %d %d %d ",
1664					path,
1665					segment,
1666					hook == NULL,
1667		     			NG_HOOK_PEER(hook) == NULL,
1668		     			NG_HOOK_NOT_VALID(hook),
1669		     			NG_HOOK_NOT_VALID(NG_HOOK_PEER(hook)));
1670#endif
1671			return (ENOENT);
1672		}
1673
1674		/*
1675		 * Hop on over to the next node
1676		 * XXX
1677		 * Big race conditions here as hooks and nodes go away
1678		 * *** Idea.. store an ng_ID_t in each hook and use that
1679		 * instead of the direct hook in this crawl?
1680		 */
1681		oldnode = node;
1682		if ((node = NG_PEER_NODE(hook)))
1683			NG_NODE_REF(node);	/* XXX RACE */
1684		NG_NODE_UNREF(oldnode);	/* XXX another race */
1685		if (NG_NODE_NOT_VALID(node)) {
1686			NG_NODE_UNREF(node);	/* XXX more races */
1687			node = NULL;
1688		}
1689	}
1690
1691	/* If node somehow missing, fail here (probably this is not needed) */
1692	if (node == NULL) {
1693		TRAP_ERROR();
1694		return (ENXIO);
1695	}
1696
1697	/* Done */
1698	*destp = node;
1699	if (lasthook != NULL)
1700		*lasthook = (hook ? NG_HOOK_PEER(hook) : NULL);
1701	return (0);
1702}
1703
1704/***************************************************************\
1705* Input queue handling.
1706* All activities are submitted to the node via the input queue
1707* which implements a multiple-reader/single-writer gate.
1708* Items which cannot be handled immeditly are queued.
1709*
1710* read-write queue locking inline functions			*
1711\***************************************************************/
1712
1713static __inline item_p ng_dequeue(struct ng_queue * ngq);
1714static __inline item_p ng_acquire_read(struct ng_queue * ngq,
1715					item_p  item);
1716static __inline item_p ng_acquire_write(struct ng_queue * ngq,
1717					item_p  item);
1718static __inline void	ng_leave_read(struct ng_queue * ngq);
1719static __inline void	ng_leave_write(struct ng_queue * ngq);
1720static __inline void	ng_queue_rw(struct ng_queue * ngq,
1721					item_p  item, int rw);
1722
1723/*
1724 * Definition of the bits fields in the ng_queue flag word.
1725 * Defined here rather than in netgraph.h because no-one should fiddle
1726 * with them.
1727 *
1728 * The ordering here may be important! don't shuffle these.
1729 */
1730/*-
1731 Safety Barrier--------+ (adjustable to suit taste) (not used yet)
1732                       |
1733                       V
1734+-------+-------+-------+-------+-------+-------+-------+-------+
1735| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
1736| |A|c|t|i|v|e| |R|e|a|d|e|r| |C|o|u|n|t| | | | | | | | | |R|A|W|
1737| | | | | | | | | | | | | | | | | | | | | | | | | | | | | |P|W|P|
1738+-------+-------+-------+-------+-------+-------+-------+-------+
1739\___________________________ ____________________________/ | | |
1740                            V                              | | |
1741                  [active reader count]                    | | |
1742                                                           | | |
1743          Read Pending ------------------------------------+ | |
1744                                                             | |
1745          Active Writer -------------------------------------+ |
1746                                                               |
1747          Write Pending ---------------------------------------+
1748
1749
1750*/
1751#define WRITE_PENDING	0x00000001
1752#define WRITER_ACTIVE	0x00000002
1753#define READ_PENDING	0x00000004
1754#define READER_INCREMENT 0x00000008
1755#define READER_MASK	0xfffffff0	/* Not valid if WRITER_ACTIVE is set */
1756#define SAFETY_BARRIER	0x00100000	/* 64K items queued should be enough */
1757
1758/* Defines of more elaborate states on the queue */
1759/* Mask of bits a read cares about */
1760#define NGQ_RMASK	(WRITE_PENDING|WRITER_ACTIVE|READ_PENDING)
1761
1762/* Mask of bits a write cares about */
1763#define NGQ_WMASK	(NGQ_RMASK|READER_MASK)
1764
1765/* tests to decide if we could get a read or write off the queue */
1766#define CAN_GET_READ(flag)	((flag & NGQ_RMASK) == READ_PENDING)
1767#define CAN_GET_WRITE(flag)	((flag & NGQ_WMASK) == WRITE_PENDING)
1768
1769/* Is there a chance of getting ANY work off the queue? */
1770#define CAN_GET_WORK(flag)	(CAN_GET_READ(flag) || CAN_GET_WRITE(flag))
1771
1772/*
1773 * Taking into account the current state of the queue and node, possibly take
1774 * the next entry off the queue and return it. Return NULL if there was
1775 * nothing we could return, either because there really was nothing there, or
1776 * because the node was in a state where it cannot yet process the next item
1777 * on the queue.
1778 *
1779 * This MUST MUST MUST be called with the mutex held.
1780 */
1781static __inline item_p
1782ng_dequeue(struct ng_queue *ngq)
1783{
1784	item_p item;
1785	u_int		add_arg;
1786
1787	if (CAN_GET_READ(ngq->q_flags)) {
1788		/*
1789		 * Head of queue is a reader and we have no write active.
1790		 * We don't care how many readers are already active.
1791		 * Adjust the flags for the item we are about to dequeue.
1792		 * Add the correct increment for the reader count as well.
1793		 */
1794		add_arg = (READER_INCREMENT - READ_PENDING);
1795	} else if (CAN_GET_WRITE(ngq->q_flags)) {
1796		/*
1797		 * There is a pending write, no readers and no active writer.
1798		 * This means we can go ahead with the pending writer. Note
1799		 * the fact that we now have a writer, ready for when we take
1800		 * it off the queue.
1801		 *
1802		 * We don't need to worry about a possible collision with the
1803		 * fasttrack reader.
1804		 *
1805		 * The fasttrack thread may take a long time to discover that we
1806		 * are running so we would have an inconsistent state in the
1807		 * flags for a while. Since we ignore the reader count
1808		 * entirely when the WRITER_ACTIVE flag is set, this should
1809		 * not matter (in fact it is defined that way). If it tests
1810		 * the flag before this operation, the WRITE_PENDING flag
1811		 * will make it fail, and if it tests it later, the
1812		 * WRITER_ACTIVE flag will do the same. If it is SO slow that
1813		 * we have actually completed the operation, and neither flag
1814		 * is set (nor the READ_PENDING) by the time that it tests
1815		 * the flags, then it is actually ok for it to continue. If
1816		 * it completes and we've finished and the read pending is
1817		 * set it still fails.
1818		 *
1819		 * So we can just ignore it,  as long as we can ensure that the
1820		 * transition from WRITE_PENDING state to the WRITER_ACTIVE
1821		 * state is atomic.
1822		 *
1823		 * After failing, first it will be held back by the mutex, then
1824		 * when it can proceed, it will queue its request, then it
1825		 * would arrive at this function. Usually it will have to
1826		 * leave empty handed because the ACTIVE WRITER bit will be
1827		 * set.
1828		 *
1829		 * Adjust the flags for the item we are about to dequeue
1830		 * and for the new active writer.
1831		 */
1832		add_arg = (WRITER_ACTIVE - WRITE_PENDING);
1833		/*
1834		 * We want to write "active writer, no readers " Now go make
1835		 * it true. In fact there may be a number in the readers
1836		 * count but we know it is not true and will be fixed soon.
1837		 * We will fix the flags for the next pending entry in a
1838		 * moment.
1839		 */
1840	} else {
1841		/*
1842		 * We can't dequeue anything.. return and say so. Probably we
1843		 * have a write pending and the readers count is non zero. If
1844		 * we got here because a reader hit us just at the wrong
1845		 * moment with the fasttrack code, and put us in a strange
1846		 * state, then it will be through in just a moment, (as soon
1847		 * as we release the mutex) and keep things moving.
1848		 * Make sure we remove ourselves from the work queue.
1849		 */
1850		ng_worklist_remove(ngq->q_node);
1851		return (0);
1852	}
1853
1854	/*
1855	 * Now we dequeue the request (whatever it may be) and correct the
1856	 * pending flags and the next and last pointers.
1857	 */
1858	item = ngq->queue;
1859	ngq->queue = item->el_next;
1860	if (ngq->last == &(item->el_next)) {
1861		/*
1862		 * that was the last entry in the queue so set the 'last
1863		 * pointer up correctly and make sure the pending flags are
1864		 * clear.
1865		 */
1866		ngq->last = &(ngq->queue);
1867		/*
1868		 * Whatever flag was set will be cleared and
1869		 * the new acive field will be set by the add as well,
1870		 * so we don't need to change add_arg.
1871		 * But we know we don't need to be on the work list.
1872		 */
1873		atomic_add_long(&ngq->q_flags, add_arg);
1874		ng_worklist_remove(ngq->q_node);
1875	} else {
1876		/*
1877		 * Since there is something on the queue, note what it is
1878		 * in the flags word.
1879		 */
1880		if ((ngq->queue->el_flags & NGQF_RW) == NGQF_READER) {
1881			add_arg += READ_PENDING;
1882		} else {
1883			add_arg += WRITE_PENDING;
1884		}
1885		atomic_add_long(&ngq->q_flags, add_arg);
1886		/*
1887		 * If we see more doable work, make sure we are
1888		 * on the work queue.
1889		 */
1890		if (CAN_GET_WORK(ngq->q_flags)) {
1891			ng_setisr(ngq->q_node);
1892		}
1893	}
1894	/*
1895	 * We have successfully cleared the old pending flag, set the new one
1896	 * if it is needed, and incremented the appropriate active field.
1897	 * (all in one atomic addition.. )
1898	 */
1899	return (item);
1900}
1901
1902/*
1903 * Queue a packet to be picked up by someone else.
1904 * We really don't care who, but we can't or don't want to hang around
1905 * to process it ourselves. We are probably an interrupt routine..
1906 * 1 = writer, 0 = reader
1907 */
1908#define NGQRW_R 0
1909#define NGQRW_W 1
1910static __inline void
1911ng_queue_rw(struct ng_queue * ngq, item_p  item, int rw)
1912{
1913	item->el_next = NULL;	/* maybe not needed */
1914	*ngq->last = item;
1915	/*
1916	 * If it was the first item in the queue then we need to
1917	 * set the last pointer and the type flags.
1918	 */
1919	if (ngq->last == &(ngq->queue)) {
1920		/*
1921		 * When called with constants for rw, the optimiser will
1922		 * remove the unneeded branch below.
1923		 */
1924		if (rw == NGQRW_W) {
1925			atomic_add_long(&ngq->q_flags, WRITE_PENDING);
1926		} else {
1927			atomic_add_long(&ngq->q_flags, READ_PENDING);
1928		}
1929	}
1930	ngq->last = &(item->el_next);
1931}
1932
1933
1934/*
1935 * This function 'cheats' in that it first tries to 'grab' the use of the
1936 * node, without going through the mutex. We can do this becasue of the
1937 * semantics of the lock. The semantics include a clause that says that the
1938 * value of the readers count is invalid if the WRITER_ACTIVE flag is set. It
1939 * also says that the WRITER_ACTIVE flag cannot be set if the readers count
1940 * is not zero. Note that this talks about what is valid to SET the
1941 * WRITER_ACTIVE flag, because from the moment it is set, the value if the
1942 * reader count is immaterial, and not valid. The two 'pending' flags have a
1943 * similar effect, in that If they are orthogonal to the two active fields in
1944 * how they are set, but if either is set, the attempted 'grab' need to be
1945 * backed out because there is earlier work, and we maintain ordering in the
1946 * queue. The result of this is that the reader request can try obtain use of
1947 * the node with only a single atomic addition, and without any of the mutex
1948 * overhead. If this fails the operation degenerates to the same as for other
1949 * cases.
1950 *
1951 */
1952static __inline item_p
1953ng_acquire_read(struct ng_queue *ngq, item_p item)
1954{
1955
1956	/* ######### Hack alert ######### */
1957	atomic_add_long(&ngq->q_flags, READER_INCREMENT);
1958	if ((ngq->q_flags & NGQ_RMASK) == 0) {
1959		/* Successfully grabbed node */
1960		return (item);
1961	}
1962	/* undo the damage if we didn't succeed */
1963	atomic_subtract_long(&ngq->q_flags, READER_INCREMENT);
1964
1965	/* ######### End Hack alert ######### */
1966	mtx_lock_spin((&ngq->q_mtx));
1967	/*
1968	 * Try again. Another processor (or interrupt for that matter) may
1969	 * have removed the last queued item that was stopping us from
1970	 * running, between the previous test, and the moment that we took
1971	 * the mutex. (Or maybe a writer completed.)
1972	 */
1973	if ((ngq->q_flags & NGQ_RMASK) == 0) {
1974		atomic_add_long(&ngq->q_flags, READER_INCREMENT);
1975		mtx_unlock_spin((&ngq->q_mtx));
1976		return (item);
1977	}
1978
1979	/*
1980	 * and queue the request for later.
1981	 */
1982	item->el_flags |= NGQF_READER;
1983	ng_queue_rw(ngq, item, NGQRW_R);
1984
1985	/*
1986	 * Ok, so that's the item successfully queued for later. So now we
1987	 * see if we can dequeue something to run instead.
1988	 */
1989	item = ng_dequeue(ngq);
1990	mtx_unlock_spin(&(ngq->q_mtx));
1991	return (item);
1992}
1993
1994static __inline item_p
1995ng_acquire_write(struct ng_queue *ngq, item_p item)
1996{
1997restart:
1998	mtx_lock_spin(&(ngq->q_mtx));
1999	/*
2000	 * If there are no readers, no writer, and no pending packets, then
2001	 * we can just go ahead. In all other situations we need to queue the
2002	 * request
2003	 */
2004	if ((ngq->q_flags & NGQ_WMASK) == 0) {
2005		atomic_add_long(&ngq->q_flags, WRITER_ACTIVE);
2006		mtx_unlock_spin((&ngq->q_mtx));
2007		if (ngq->q_flags & READER_MASK) {
2008			/* Collision with fast-track reader */
2009			atomic_subtract_long(&ngq->q_flags, WRITER_ACTIVE);
2010			goto restart;
2011		}
2012		return (item);
2013	}
2014
2015	/*
2016	 * and queue the request for later.
2017	 */
2018	item->el_flags &= ~NGQF_RW;
2019	ng_queue_rw(ngq, item, NGQRW_W);
2020
2021	/*
2022	 * Ok, so that's the item successfully queued for later. So now we
2023	 * see if we can dequeue something to run instead.
2024	 */
2025	item = ng_dequeue(ngq);
2026	mtx_unlock_spin(&(ngq->q_mtx));
2027	return (item);
2028}
2029
2030static __inline void
2031ng_leave_read(struct ng_queue *ngq)
2032{
2033	atomic_subtract_long(&ngq->q_flags, READER_INCREMENT);
2034}
2035
2036static __inline void
2037ng_leave_write(struct ng_queue *ngq)
2038{
2039	atomic_subtract_long(&ngq->q_flags, WRITER_ACTIVE);
2040}
2041
2042static void
2043ng_flush_input_queue(struct ng_queue * ngq)
2044{
2045	item_p item;
2046	u_int		add_arg;
2047	mtx_lock_spin(&ngq->q_mtx);
2048	for (;;) {
2049		/* Now take a look at what's on the queue */
2050		if (ngq->q_flags & READ_PENDING) {
2051			add_arg = -READ_PENDING;
2052		} else if (ngq->q_flags & WRITE_PENDING) {
2053			add_arg = -WRITE_PENDING;
2054		} else {
2055			break;
2056		}
2057
2058		item = ngq->queue;
2059		ngq->queue = item->el_next;
2060		if (ngq->last == &(item->el_next)) {
2061			ngq->last = &(ngq->queue);
2062		} else {
2063			if ((ngq->queue->el_flags & NGQF_RW) == NGQF_READER) {
2064				add_arg += READ_PENDING;
2065			} else {
2066				add_arg += WRITE_PENDING;
2067			}
2068		}
2069		atomic_add_long(&ngq->q_flags, add_arg);
2070
2071		mtx_lock_spin(&ngq->q_mtx);
2072		NG_FREE_ITEM(item);
2073		mtx_unlock_spin(&ngq->q_mtx);
2074	}
2075	/*
2076	 * Take us off the work queue if we are there.
2077	 * We definatly have no work to be done.
2078	 */
2079	ng_worklist_remove(ngq->q_node);
2080	mtx_unlock_spin(&ngq->q_mtx);
2081}
2082
2083/***********************************************************************
2084* Externally visible method for sending or queueing messages or data.
2085***********************************************************************/
2086
2087/*
2088 * The module code should have filled out the item correctly by this stage:
2089 * Common:
2090 *    reference to destination node.
2091 *    Reference to destination rcv hook if relevant.
2092 * Data:
2093 *    pointer to mbuf
2094 *    pointer to metadata
2095 * Control_Message:
2096 *    pointer to msg.
2097 *    ID of original sender node. (return address)
2098 * Function:
2099 *    Function pointer
2100 *    void * argument
2101 *    integer argument
2102 *
2103 * The nodes have several routines and macros to help with this task:
2104 */
2105
2106int
2107ng_snd_item(item_p item, int queue)
2108{
2109	hook_p hook = NGI_HOOK(item);
2110	node_p node = NGI_NODE(item);
2111	int rw;
2112	int error = 0, ierror;
2113	item_p	oitem;
2114	struct ng_queue * ngq = &node->nd_input_queue;
2115
2116#ifdef	NETGRAPH_DEBUG
2117        _ngi_check(item, __FILE__, __LINE__);
2118#endif
2119
2120	if (item == NULL) {
2121		TRAP_ERROR();
2122		return (EINVAL);	/* failed to get queue element */
2123	}
2124	if (node == NULL) {
2125		NG_FREE_ITEM(item);
2126		TRAP_ERROR();
2127		return (EINVAL);	/* No address */
2128	}
2129	switch(item->el_flags & NGQF_TYPE) {
2130	case NGQF_DATA:
2131		/*
2132		 * DATA MESSAGE
2133		 * Delivered to a node via a non-optional hook.
2134		 * Both should be present in the item even though
2135		 * the node is derivable from the hook.
2136		 * References are held on both by the item.
2137		 */
2138		CHECK_DATA_MBUF(NGI_M(item));
2139		if (hook == NULL) {
2140			NG_FREE_ITEM(item);
2141			TRAP_ERROR();
2142			return(EINVAL);
2143		}
2144		if ((NG_HOOK_NOT_VALID(hook))
2145		|| (NG_NODE_NOT_VALID(NG_HOOK_NODE(hook)))) {
2146			NG_FREE_ITEM(item);
2147			return (ENOTCONN);
2148		}
2149		if ((hook->hk_flags & HK_QUEUE)) {
2150			queue = 1;
2151		}
2152		/* By default data is a reader in the locking scheme */
2153		item->el_flags |= NGQF_READER;
2154		rw = NGQRW_R;
2155		break;
2156	case NGQF_MESG:
2157		/*
2158		 * CONTROL MESSAGE
2159		 * Delivered to a node.
2160		 * Hook is optional.
2161		 * References are held by the item on the node and
2162		 * the hook if it is present.
2163		 */
2164		if (hook && (hook->hk_flags & HK_QUEUE)) {
2165			queue = 1;
2166		}
2167		/* Data messages count as writers unles explicitly exempted */
2168		if (NGI_MSG(item)->header.cmd & NGM_READONLY) {
2169			item->el_flags |= NGQF_READER;
2170			rw = NGQRW_R;
2171		} else {
2172			item->el_flags &= ~NGQF_RW;
2173			rw = NGQRW_W;
2174		}
2175		break;
2176	case NGQF_FN:
2177		item->el_flags &= ~NGQF_RW;
2178		rw = NGQRW_W;
2179		break;
2180	default:
2181		NG_FREE_ITEM(item);
2182		TRAP_ERROR();
2183		return (EINVAL);
2184	}
2185	/*
2186	 * If the node specifies single threading, force writer semantics
2187	 * Similarly the node may say one hook always produces writers.
2188	 * These are over-rides.
2189	 */
2190	if ((node->nd_flags & NG_FORCE_WRITER)
2191	|| (hook && (hook->hk_flags & HK_FORCE_WRITER))) {
2192			rw = NGQRW_W;
2193			item->el_flags &= ~NGQF_READER;
2194	}
2195	if (queue) {
2196		/* Put it on the queue for that node*/
2197#ifdef	NETGRAPH_DEBUG
2198        _ngi_check(item, __FILE__, __LINE__);
2199#endif
2200		mtx_lock_spin(&(ngq->q_mtx));
2201		ng_queue_rw(ngq, item, rw);
2202		/*
2203		 * If there are active elements then we can rely on
2204		 * them. if not we should not rely on another packet
2205		 * coming here by another path,
2206		 * so it is best to put us in the netisr list.
2207		 * We can take the worklist lock with the node locked
2208		 * BUT NOT THE REVERSE!
2209		 */
2210		if (CAN_GET_WORK(ngq->q_flags)) {
2211			ng_setisr(node);
2212		}
2213		mtx_unlock_spin(&(ngq->q_mtx));
2214		return (0);
2215	}
2216	/*
2217	 * Take a queue item and a node and see if we can apply the item to
2218	 * the node. We may end up getting a different item to apply instead.
2219	 * Will allow for a piggyback reply only in the case where
2220	 * there is no queueing.
2221	 */
2222
2223	oitem = item;
2224	/*
2225	 * We already decided how we will be queueud or treated.
2226	 * Try get the appropriate operating permission.
2227	 */
2228 	if (rw == NGQRW_R) {
2229		item = ng_acquire_read(ngq, item);
2230	} else {
2231		item = ng_acquire_write(ngq, item);
2232	}
2233
2234	/*
2235	 * May have come back with a different item.
2236	 * or maybe none at all. The one we started with will
2237	 * have been queued in thises cases.
2238	 */
2239	if (item == NULL) {
2240		return (0);
2241	}
2242
2243#ifdef	NETGRAPH_DEBUG
2244        _ngi_check(item, __FILE__, __LINE__);
2245#endif
2246	/*
2247	 * Take over the reference frm the item.
2248	 * Hold it until the called function returns.
2249	 */
2250	NGI_GET_NODE(item, node); /* zaps stored node */
2251
2252	ierror = ng_apply_item(node, item); /* drops r/w lock when done */
2253
2254	/* only return an error if it was our initial item.. (compat hack) */
2255	if (oitem == item) {
2256		error = ierror;
2257	}
2258
2259	/*
2260	 * If the node goes away when we remove the reference,
2261	 * whatever we just did caused it.. whatever we do, DO NOT
2262	 * access the node again!
2263	 */
2264	if (NG_NODE_UNREF(node) == 0) {
2265		return (error);
2266	}
2267
2268	/*
2269	 * Now we've handled the packet we brought, (or a friend of it) let's
2270	 * look for any other packets that may have been queued up. We hold
2271	 * no locks, so if someone puts something in the queue after
2272	 * we check that it is empty, it is their problem
2273	 * to ensure it is processed. If we have the netisr thread cme in here
2274	 * while we still say we have stuff to do, we may get a boost
2275	 * in SMP systems. :-)
2276	 */
2277	for (;;) {
2278		/*
2279		 * dequeue acquires and adjusts the input_queue as it dequeues
2280		 * packets. It acquires the rw lock as needed.
2281		 */
2282		mtx_lock_spin(&ngq->q_mtx);
2283		item = ng_dequeue(ngq); /* fixes worklist too*/
2284		if (!item) {
2285			mtx_unlock_spin(&ngq->q_mtx);
2286			return (error);
2287		}
2288		mtx_unlock_spin(&ngq->q_mtx);
2289
2290		/*
2291		 * Take over the reference frm the item.
2292		 * Hold it until the called function returns.
2293		 */
2294
2295		NGI_GET_NODE(item, node); /* zaps stored node */
2296
2297		/*
2298		 * We have the appropriate lock, so run the item.
2299		 * When finished it will drop the lock accordingly
2300		 */
2301		ierror = ng_apply_item(node, item);
2302
2303		/*
2304		 * only return an error if it was our initial
2305		 * item.. (compat hack)
2306		 */
2307		if (oitem == item) {
2308			error = ierror;
2309		}
2310
2311		/*
2312		 * If the node goes away when we remove the reference,
2313		 * whatever we just did caused it.. whatever we do, DO NOT
2314		 * access the node again!
2315		 */
2316		if (NG_NODE_UNREF(node) == 0) {
2317			break;
2318		}
2319	}
2320	return (error);
2321}
2322
2323/*
2324 * We have an item that was possibly queued somewhere.
2325 * It should contain all the information needed
2326 * to run it on the appropriate node/hook.
2327 */
2328static int
2329ng_apply_item(node_p node, item_p item)
2330{
2331	hook_p  hook;
2332	int	was_reader = ((item->el_flags & NGQF_RW));
2333	int	error = 0;
2334	ng_rcvdata_t *rcvdata;
2335	ng_rcvmsg_t *rcvmsg;
2336
2337	NGI_GET_HOOK(item, hook); /* clears stored hook */
2338#ifdef	NETGRAPH_DEBUG
2339        _ngi_check(item, __FILE__, __LINE__);
2340#endif
2341	switch (item->el_flags & NGQF_TYPE) {
2342	case NGQF_DATA:
2343		/*
2344		 * Check things are still ok as when we were queued.
2345		 */
2346		if ((hook == NULL)
2347		|| NG_HOOK_NOT_VALID(hook)
2348		|| NG_NODE_NOT_VALID(node) ) {
2349			error = EIO;
2350			NG_FREE_ITEM(item);
2351			break;
2352		}
2353		/*
2354		 * If no receive method, just silently drop it.
2355		 * Give preference to the hook over-ride method
2356		 */
2357		if ((!(rcvdata = hook->hk_rcvdata))
2358		&& (!(rcvdata = NG_HOOK_NODE(hook)->nd_type->rcvdata))) {
2359			error = 0;
2360			NG_FREE_ITEM(item);
2361			break;
2362		}
2363		error = (*rcvdata)(hook, item);
2364		break;
2365	case NGQF_MESG:
2366		if (hook) {
2367			if (NG_HOOK_NOT_VALID(hook)) {
2368				/*
2369				 * The hook has been zapped then we can't
2370				 * use it. Immediatly drop its reference.
2371				 * The message may not need it.
2372				 */
2373				NG_HOOK_UNREF(hook);
2374				hook = NULL;
2375			}
2376		}
2377		/*
2378		 * Similarly, if the node is a zombie there is
2379		 * nothing we can do with it, drop everything.
2380		 */
2381		if (NG_NODE_NOT_VALID(node)) {
2382			TRAP_ERROR();
2383			error = EINVAL;
2384			NG_FREE_ITEM(item);
2385		} else {
2386			/*
2387			 * Call the appropriate message handler for the object.
2388			 * It is up to the message handler to free the message.
2389			 * If it's a generic message, handle it generically,
2390			 * otherwise call the type's message handler
2391			 * (if it exists)
2392			 * XXX (race). Remember that a queued message may
2393			 * reference a node or hook that has just been
2394			 * invalidated. It will exist as the queue code
2395			 * is holding a reference, but..
2396			 */
2397
2398			struct ng_mesg *msg = NGI_MSG(item);
2399
2400			/*
2401			 * check if the generic handler owns it.
2402			 */
2403			if ((msg->header.typecookie == NGM_GENERIC_COOKIE)
2404			&& ((msg->header.flags & NGF_RESP) == 0)) {
2405				error = ng_generic_msg(node, item, hook);
2406				break;
2407			}
2408			/*
2409			 * Now see if there is a handler (hook or node specific)
2410			 * in the target node. If none, silently discard.
2411			 */
2412			if (((!hook) || (!(rcvmsg = hook->hk_rcvmsg)))
2413			&& (!(rcvmsg = node->nd_type->rcvmsg))) {
2414				TRAP_ERROR();
2415				error = 0;
2416				NG_FREE_ITEM(item);
2417				break;
2418			}
2419			error = (*rcvmsg)(node, item, hook);
2420		}
2421		break;
2422	case NGQF_FN:
2423		/*
2424		 *  We have to implicitly trust the hook,
2425		 * as some of these are used for system purposes
2426		 * where the hook is invalid. In the case of
2427		 * the shutdown message we allow it to hit
2428		 * even if the node is invalid.
2429		 */
2430		if ((NG_NODE_NOT_VALID(node))
2431		&& (NGI_FN(item) != &ng_rmnode)) {
2432			TRAP_ERROR();
2433			error = EINVAL;
2434			break;
2435		}
2436		(*NGI_FN(item))(node, hook, NGI_ARG1(item), NGI_ARG2(item));
2437		NG_FREE_ITEM(item);
2438		break;
2439
2440	}
2441	/*
2442	 * We held references on some of the resources
2443	 * that we took from the item. Now that we have
2444	 * finished doing everything, drop those references.
2445	 */
2446	if (hook) {
2447		NG_HOOK_UNREF(hook);
2448	}
2449
2450	if (was_reader) {
2451		ng_leave_read(&node->nd_input_queue);
2452	} else {
2453		ng_leave_write(&node->nd_input_queue);
2454	}
2455	return (error);
2456}
2457
2458/***********************************************************************
2459 * Implement the 'generic' control messages
2460 ***********************************************************************/
2461static int
2462ng_generic_msg(node_p here, item_p item, hook_p lasthook)
2463{
2464	int error = 0;
2465	struct ng_mesg *msg;
2466	struct ng_mesg *resp = NULL;
2467
2468	NGI_GET_MSG(item, msg);
2469	if (msg->header.typecookie != NGM_GENERIC_COOKIE) {
2470		TRAP_ERROR();
2471		error = EINVAL;
2472		goto out;
2473	}
2474	switch (msg->header.cmd) {
2475	case NGM_SHUTDOWN:
2476		ng_rmnode(here, NULL, NULL, 0);
2477		break;
2478	case NGM_MKPEER:
2479	    {
2480		struct ngm_mkpeer *const mkp = (struct ngm_mkpeer *) msg->data;
2481
2482		if (msg->header.arglen != sizeof(*mkp)) {
2483			TRAP_ERROR();
2484			error = EINVAL;
2485			break;
2486		}
2487		mkp->type[sizeof(mkp->type) - 1] = '\0';
2488		mkp->ourhook[sizeof(mkp->ourhook) - 1] = '\0';
2489		mkp->peerhook[sizeof(mkp->peerhook) - 1] = '\0';
2490		error = ng_mkpeer(here, mkp->ourhook, mkp->peerhook, mkp->type);
2491		break;
2492	    }
2493	case NGM_CONNECT:
2494	    {
2495		struct ngm_connect *const con =
2496			(struct ngm_connect *) msg->data;
2497		node_p node2;
2498
2499		if (msg->header.arglen != sizeof(*con)) {
2500			TRAP_ERROR();
2501			error = EINVAL;
2502			break;
2503		}
2504		con->path[sizeof(con->path) - 1] = '\0';
2505		con->ourhook[sizeof(con->ourhook) - 1] = '\0';
2506		con->peerhook[sizeof(con->peerhook) - 1] = '\0';
2507		/* Don't forget we get a reference.. */
2508		error = ng_path2noderef(here, con->path, &node2, NULL);
2509		if (error)
2510			break;
2511		error = ng_con_nodes(here, con->ourhook, node2, con->peerhook);
2512		NG_NODE_UNREF(node2);
2513		break;
2514	    }
2515	case NGM_NAME:
2516	    {
2517		struct ngm_name *const nam = (struct ngm_name *) msg->data;
2518
2519		if (msg->header.arglen != sizeof(*nam)) {
2520			TRAP_ERROR();
2521			error = EINVAL;
2522			break;
2523		}
2524		nam->name[sizeof(nam->name) - 1] = '\0';
2525		error = ng_name_node(here, nam->name);
2526		break;
2527	    }
2528	case NGM_RMHOOK:
2529	    {
2530		struct ngm_rmhook *const rmh = (struct ngm_rmhook *) msg->data;
2531		hook_p hook;
2532
2533		if (msg->header.arglen != sizeof(*rmh)) {
2534			TRAP_ERROR();
2535			error = EINVAL;
2536			break;
2537		}
2538		rmh->ourhook[sizeof(rmh->ourhook) - 1] = '\0';
2539		if ((hook = ng_findhook(here, rmh->ourhook)) != NULL)
2540			ng_destroy_hook(hook);
2541		break;
2542	    }
2543	case NGM_NODEINFO:
2544	    {
2545		struct nodeinfo *ni;
2546
2547		NG_MKRESPONSE(resp, msg, sizeof(*ni), M_NOWAIT);
2548		if (resp == NULL) {
2549			error = ENOMEM;
2550			break;
2551		}
2552
2553		/* Fill in node info */
2554		ni = (struct nodeinfo *) resp->data;
2555		if (NG_NODE_HAS_NAME(here))
2556			strncpy(ni->name, NG_NODE_NAME(here), NG_NODELEN);
2557		strncpy(ni->type, here->nd_type->name, NG_TYPELEN);
2558		ni->id = ng_node2ID(here);
2559		ni->hooks = here->nd_numhooks;
2560		break;
2561	    }
2562	case NGM_LISTHOOKS:
2563	    {
2564		const int nhooks = here->nd_numhooks;
2565		struct hooklist *hl;
2566		struct nodeinfo *ni;
2567		hook_p hook;
2568
2569		/* Get response struct */
2570		NG_MKRESPONSE(resp, msg, sizeof(*hl)
2571		    + (nhooks * sizeof(struct linkinfo)), M_NOWAIT);
2572		if (resp == NULL) {
2573			error = ENOMEM;
2574			break;
2575		}
2576		hl = (struct hooklist *) resp->data;
2577		ni = &hl->nodeinfo;
2578
2579		/* Fill in node info */
2580		if (NG_NODE_HAS_NAME(here))
2581			strncpy(ni->name, NG_NODE_NAME(here), NG_NODELEN);
2582		strncpy(ni->type, here->nd_type->name, NG_TYPELEN);
2583		ni->id = ng_node2ID(here);
2584
2585		/* Cycle through the linked list of hooks */
2586		ni->hooks = 0;
2587		LIST_FOREACH(hook, &here->nd_hooks, hk_hooks) {
2588			struct linkinfo *const link = &hl->link[ni->hooks];
2589
2590			if (ni->hooks >= nhooks) {
2591				log(LOG_ERR, "%s: number of %s changed\n",
2592				    __func__, "hooks");
2593				break;
2594			}
2595			if (NG_HOOK_NOT_VALID(hook))
2596				continue;
2597			strncpy(link->ourhook, NG_HOOK_NAME(hook), NG_HOOKLEN);
2598			strncpy(link->peerhook,
2599				NG_PEER_HOOK_NAME(hook), NG_HOOKLEN);
2600			if (NG_PEER_NODE_NAME(hook)[0] != '\0')
2601				strncpy(link->nodeinfo.name,
2602				    NG_PEER_NODE_NAME(hook), NG_NODELEN);
2603			strncpy(link->nodeinfo.type,
2604			   NG_PEER_NODE(hook)->nd_type->name, NG_TYPELEN);
2605			link->nodeinfo.id = ng_node2ID(NG_PEER_NODE(hook));
2606			link->nodeinfo.hooks = NG_PEER_NODE(hook)->nd_numhooks;
2607			ni->hooks++;
2608		}
2609		break;
2610	    }
2611
2612	case NGM_LISTNAMES:
2613	case NGM_LISTNODES:
2614	    {
2615		const int unnamed = (msg->header.cmd == NGM_LISTNODES);
2616		struct namelist *nl;
2617		node_p node;
2618		int num = 0;
2619
2620		mtx_lock(&ng_nodelist_mtx);
2621		/* Count number of nodes */
2622		LIST_FOREACH(node, &ng_nodelist, nd_nodes) {
2623			if (NG_NODE_IS_VALID(node)
2624			&& (unnamed || NG_NODE_HAS_NAME(node))) {
2625				num++;
2626			}
2627		}
2628		mtx_unlock(&ng_nodelist_mtx);
2629
2630		/* Get response struct */
2631		NG_MKRESPONSE(resp, msg, sizeof(*nl)
2632		    + (num * sizeof(struct nodeinfo)), M_NOWAIT);
2633		if (resp == NULL) {
2634			error = ENOMEM;
2635			break;
2636		}
2637		nl = (struct namelist *) resp->data;
2638
2639		/* Cycle through the linked list of nodes */
2640		nl->numnames = 0;
2641		mtx_lock(&ng_nodelist_mtx);
2642		LIST_FOREACH(node, &ng_nodelist, nd_nodes) {
2643			struct nodeinfo *const np = &nl->nodeinfo[nl->numnames];
2644
2645			if (nl->numnames >= num) {
2646				log(LOG_ERR, "%s: number of %s changed\n",
2647				    __func__, "nodes");
2648				break;
2649			}
2650			if (NG_NODE_NOT_VALID(node))
2651				continue;
2652			if (!unnamed && (! NG_NODE_HAS_NAME(node)))
2653				continue;
2654			if (NG_NODE_HAS_NAME(node))
2655				strncpy(np->name, NG_NODE_NAME(node), NG_NODELEN);
2656			strncpy(np->type, node->nd_type->name, NG_TYPELEN);
2657			np->id = ng_node2ID(node);
2658			np->hooks = node->nd_numhooks;
2659			nl->numnames++;
2660		}
2661		mtx_unlock(&ng_nodelist_mtx);
2662		break;
2663	    }
2664
2665	case NGM_LISTTYPES:
2666	    {
2667		struct typelist *tl;
2668		struct ng_type *type;
2669		int num = 0;
2670
2671		mtx_lock(&ng_typelist_mtx);
2672		/* Count number of types */
2673		LIST_FOREACH(type, &ng_typelist, types) {
2674			num++;
2675		}
2676		mtx_unlock(&ng_typelist_mtx);
2677
2678		/* Get response struct */
2679		NG_MKRESPONSE(resp, msg, sizeof(*tl)
2680		    + (num * sizeof(struct typeinfo)), M_NOWAIT);
2681		if (resp == NULL) {
2682			error = ENOMEM;
2683			break;
2684		}
2685		tl = (struct typelist *) resp->data;
2686
2687		/* Cycle through the linked list of types */
2688		tl->numtypes = 0;
2689		mtx_lock(&ng_typelist_mtx);
2690		LIST_FOREACH(type, &ng_typelist, types) {
2691			struct typeinfo *const tp = &tl->typeinfo[tl->numtypes];
2692
2693			if (tl->numtypes >= num) {
2694				log(LOG_ERR, "%s: number of %s changed\n",
2695				    __func__, "types");
2696				break;
2697			}
2698			strncpy(tp->type_name, type->name, NG_TYPELEN);
2699			tp->numnodes = type->refs - 1; /* don't count list */
2700			tl->numtypes++;
2701		}
2702		mtx_unlock(&ng_typelist_mtx);
2703		break;
2704	    }
2705
2706	case NGM_BINARY2ASCII:
2707	    {
2708		int bufSize = 20 * 1024;	/* XXX hard coded constant */
2709		const struct ng_parse_type *argstype;
2710		const struct ng_cmdlist *c;
2711		struct ng_mesg *binary, *ascii;
2712
2713		/* Data area must contain a valid netgraph message */
2714		binary = (struct ng_mesg *)msg->data;
2715		if (msg->header.arglen < sizeof(struct ng_mesg)
2716		    || (msg->header.arglen - sizeof(struct ng_mesg)
2717		      < binary->header.arglen)) {
2718			TRAP_ERROR();
2719			error = EINVAL;
2720			break;
2721		}
2722
2723		/* Get a response message with lots of room */
2724		NG_MKRESPONSE(resp, msg, sizeof(*ascii) + bufSize, M_NOWAIT);
2725		if (resp == NULL) {
2726			error = ENOMEM;
2727			break;
2728		}
2729		ascii = (struct ng_mesg *)resp->data;
2730
2731		/* Copy binary message header to response message payload */
2732		bcopy(binary, ascii, sizeof(*binary));
2733
2734		/* Find command by matching typecookie and command number */
2735		for (c = here->nd_type->cmdlist;
2736		    c != NULL && c->name != NULL; c++) {
2737			if (binary->header.typecookie == c->cookie
2738			    && binary->header.cmd == c->cmd)
2739				break;
2740		}
2741		if (c == NULL || c->name == NULL) {
2742			for (c = ng_generic_cmds; c->name != NULL; c++) {
2743				if (binary->header.typecookie == c->cookie
2744				    && binary->header.cmd == c->cmd)
2745					break;
2746			}
2747			if (c->name == NULL) {
2748				NG_FREE_MSG(resp);
2749				error = ENOSYS;
2750				break;
2751			}
2752		}
2753
2754		/* Convert command name to ASCII */
2755		snprintf(ascii->header.cmdstr, sizeof(ascii->header.cmdstr),
2756		    "%s", c->name);
2757
2758		/* Convert command arguments to ASCII */
2759		argstype = (binary->header.flags & NGF_RESP) ?
2760		    c->respType : c->mesgType;
2761		if (argstype == NULL) {
2762			*ascii->data = '\0';
2763		} else {
2764			if ((error = ng_unparse(argstype,
2765			    (u_char *)binary->data,
2766			    ascii->data, bufSize)) != 0) {
2767				NG_FREE_MSG(resp);
2768				break;
2769			}
2770		}
2771
2772		/* Return the result as struct ng_mesg plus ASCII string */
2773		bufSize = strlen(ascii->data) + 1;
2774		ascii->header.arglen = bufSize;
2775		resp->header.arglen = sizeof(*ascii) + bufSize;
2776		break;
2777	    }
2778
2779	case NGM_ASCII2BINARY:
2780	    {
2781		int bufSize = 2000;	/* XXX hard coded constant */
2782		const struct ng_cmdlist *c;
2783		const struct ng_parse_type *argstype;
2784		struct ng_mesg *ascii, *binary;
2785		int off = 0;
2786
2787		/* Data area must contain at least a struct ng_mesg + '\0' */
2788		ascii = (struct ng_mesg *)msg->data;
2789		if ((msg->header.arglen < sizeof(*ascii) + 1)
2790		    || (ascii->header.arglen < 1)
2791		    || (msg->header.arglen
2792		      < sizeof(*ascii) + ascii->header.arglen)) {
2793			TRAP_ERROR();
2794			error = EINVAL;
2795			break;
2796		}
2797		ascii->data[ascii->header.arglen - 1] = '\0';
2798
2799		/* Get a response message with lots of room */
2800		NG_MKRESPONSE(resp, msg, sizeof(*binary) + bufSize, M_NOWAIT);
2801		if (resp == NULL) {
2802			error = ENOMEM;
2803			break;
2804		}
2805		binary = (struct ng_mesg *)resp->data;
2806
2807		/* Copy ASCII message header to response message payload */
2808		bcopy(ascii, binary, sizeof(*ascii));
2809
2810		/* Find command by matching ASCII command string */
2811		for (c = here->nd_type->cmdlist;
2812		    c != NULL && c->name != NULL; c++) {
2813			if (strcmp(ascii->header.cmdstr, c->name) == 0)
2814				break;
2815		}
2816		if (c == NULL || c->name == NULL) {
2817			for (c = ng_generic_cmds; c->name != NULL; c++) {
2818				if (strcmp(ascii->header.cmdstr, c->name) == 0)
2819					break;
2820			}
2821			if (c->name == NULL) {
2822				NG_FREE_MSG(resp);
2823				error = ENOSYS;
2824				break;
2825			}
2826		}
2827
2828		/* Convert command name to binary */
2829		binary->header.cmd = c->cmd;
2830		binary->header.typecookie = c->cookie;
2831
2832		/* Convert command arguments to binary */
2833		argstype = (binary->header.flags & NGF_RESP) ?
2834		    c->respType : c->mesgType;
2835		if (argstype == NULL) {
2836			bufSize = 0;
2837		} else {
2838			if ((error = ng_parse(argstype, ascii->data,
2839			    &off, (u_char *)binary->data, &bufSize)) != 0) {
2840				NG_FREE_MSG(resp);
2841				break;
2842			}
2843		}
2844
2845		/* Return the result */
2846		binary->header.arglen = bufSize;
2847		resp->header.arglen = sizeof(*binary) + bufSize;
2848		break;
2849	    }
2850
2851	case NGM_TEXT_CONFIG:
2852	case NGM_TEXT_STATUS:
2853		/*
2854		 * This one is tricky as it passes the command down to the
2855		 * actual node, even though it is a generic type command.
2856		 * This means we must assume that the item/msg is already freed
2857		 * when control passes back to us.
2858		 */
2859		if (here->nd_type->rcvmsg != NULL) {
2860			NGI_MSG(item) = msg; /* put it back as we found it */
2861			return((*here->nd_type->rcvmsg)(here, item, lasthook));
2862		}
2863		/* Fall through if rcvmsg not supported */
2864	default:
2865		TRAP_ERROR();
2866		error = EINVAL;
2867	}
2868	/*
2869	 * Sometimes a generic message may be statically allocated
2870	 * to avoid problems with allocating when in tight memeory situations.
2871	 * Don't free it if it is so.
2872	 * I break them appart here, because erros may cause a free if the item
2873	 * in which case we'd be doing it twice.
2874	 * they are kept together above, to simplify freeing.
2875	 */
2876out:
2877	NG_RESPOND_MSG(error, here, item, resp);
2878	if (msg)
2879		NG_FREE_MSG(msg);
2880	return (error);
2881}
2882
2883/*
2884 * Copy a 'meta'.
2885 *
2886 * Returns new meta, or NULL if original meta is NULL or ENOMEM.
2887 */
2888meta_p
2889ng_copy_meta(meta_p meta)
2890{
2891	meta_p meta2;
2892
2893	if (meta == NULL)
2894		return (NULL);
2895	MALLOC(meta2, meta_p, meta->used_len, M_NETGRAPH_META, M_NOWAIT);
2896	if (meta2 == NULL)
2897		return (NULL);
2898	meta2->allocated_len = meta->used_len;
2899	bcopy(meta, meta2, meta->used_len);
2900	return (meta2);
2901}
2902
2903/************************************************************************
2904			Module routines
2905************************************************************************/
2906
2907/*
2908 * Handle the loading/unloading of a netgraph node type module
2909 */
2910int
2911ng_mod_event(module_t mod, int event, void *data)
2912{
2913	struct ng_type *const type = data;
2914	int s, error = 0;
2915
2916	switch (event) {
2917	case MOD_LOAD:
2918
2919		/* Register new netgraph node type */
2920		s = splnet();
2921		if ((error = ng_newtype(type)) != 0) {
2922			splx(s);
2923			break;
2924		}
2925
2926		/* Call type specific code */
2927		if (type->mod_event != NULL)
2928			if ((error = (*type->mod_event)(mod, event, data))) {
2929				mtx_lock(&ng_typelist_mtx);
2930				type->refs--;	/* undo it */
2931				LIST_REMOVE(type, types);
2932				mtx_unlock(&ng_typelist_mtx);
2933			}
2934		splx(s);
2935		break;
2936
2937	case MOD_UNLOAD:
2938		s = splnet();
2939		if (type->refs > 1) {		/* make sure no nodes exist! */
2940			error = EBUSY;
2941		} else {
2942			if (type->refs == 0) {
2943				/* failed load, nothing to undo */
2944				splx(s);
2945				break;
2946			}
2947			if (type->mod_event != NULL) {	/* check with type */
2948				error = (*type->mod_event)(mod, event, data);
2949				if (error != 0) {	/* type refuses.. */
2950					splx(s);
2951					break;
2952				}
2953			}
2954			mtx_lock(&ng_typelist_mtx);
2955			LIST_REMOVE(type, types);
2956			mtx_unlock(&ng_typelist_mtx);
2957		}
2958		splx(s);
2959		break;
2960
2961	default:
2962		if (type->mod_event != NULL)
2963			error = (*type->mod_event)(mod, event, data);
2964		else
2965			error = 0;		/* XXX ? */
2966		break;
2967	}
2968	return (error);
2969}
2970
2971/*
2972 * Handle loading and unloading for this code.
2973 * The only thing we need to link into is the NETISR strucure.
2974 */
2975static int
2976ngb_mod_event(module_t mod, int event, void *data)
2977{
2978	int s, error = 0;
2979
2980	switch (event) {
2981	case MOD_LOAD:
2982		/* Register line discipline */
2983		mtx_init(&ng_worklist_mtx, "ng_worklist", NULL, MTX_SPIN);
2984		mtx_init(&ng_typelist_mtx, "netgraph types mutex", NULL, 0);
2985		mtx_init(&ng_nodelist_mtx, "netgraph nodelist mutex", NULL, 0);
2986		mtx_init(&ng_idhash_mtx, "netgraph idhash mutex", NULL, 0);
2987		mtx_init(&ngq_mtx, "netgraph netisr mutex", NULL, 0);
2988		s = splimp();
2989		netisr_register(NETISR_NETGRAPH, (netisr_t *)ngintr, NULL);
2990		splx(s);
2991		break;
2992	case MOD_UNLOAD:
2993		/* You cant unload it because an interface may be using it.  */
2994		error = EBUSY;
2995		break;
2996	default:
2997		error = EOPNOTSUPP;
2998		break;
2999	}
3000	return (error);
3001}
3002
3003static moduledata_t netgraph_mod = {
3004	"netgraph",
3005	ngb_mod_event,
3006	(NULL)
3007};
3008DECLARE_MODULE(netgraph, netgraph_mod, SI_SUB_DRIVERS, SI_ORDER_MIDDLE);
3009SYSCTL_NODE(_net, OID_AUTO, graph, CTLFLAG_RW, 0, "netgraph Family");
3010SYSCTL_INT(_net_graph, OID_AUTO, abi_version, CTLFLAG_RD, 0, NG_ABI_VERSION,"");
3011SYSCTL_INT(_net_graph, OID_AUTO, msg_version, CTLFLAG_RD, 0, NG_VERSION, "");
3012
3013/************************************************************************
3014			Queue element get/free routines
3015************************************************************************/
3016
3017
3018static int			allocated;	/* number of items malloc'd */
3019
3020static int			maxalloc = 128;	/* limit the damage of a leak */
3021static int			ngqfreemax = 64;/* cache at most this many */
3022
3023TUNABLE_INT("net.graph.maxalloc", &maxalloc);
3024SYSCTL_INT(_net_graph, OID_AUTO, maxalloc, CTLFLAG_RD, &maxalloc,
3025    0, "Maximum number of queue items to allocate");
3026
3027TUNABLE_INT("net.graph.ngqfreemax", &ngqfreemax);
3028SYSCTL_INT(_net_graph, OID_AUTO, ngqfreemax, CTLFLAG_RD, &ngqfreemax,
3029    0, "Maximum number of free queue items to cache");
3030
3031static const int		ngqfreelow = 4; /* try malloc if free < this */
3032static volatile int		ngqfreesize;	/* number of cached entries */
3033#ifdef	NETGRAPH_DEBUG
3034static TAILQ_HEAD(, ng_item) ng_itemlist = TAILQ_HEAD_INITIALIZER(ng_itemlist);
3035#endif
3036/*
3037 * Get a queue entry
3038 * This is usually called when a packet first enters netgraph.
3039 * By definition, this is usually from an interrupt, or from a user.
3040 * Users are not so important, but try be quick for the times that it's
3041 * an interrupt. Use atomic operations to cope with collisions
3042 * with interrupts and other processors. Assumes MALLOC is SMP safe.
3043 * XXX If reserve is low, we should try to get 2 from malloc as this
3044 * would indicate it often fails.
3045 */
3046static item_p
3047ng_getqblk(void)
3048{
3049	item_p item = NULL;
3050
3051	/*
3052	 * Try get a cached queue block, or else allocate a new one
3053	 * If we are less than our reserve, try malloc. If malloc
3054	 * fails, then that's what the reserve is for...
3055	 * Don't completely trust ngqfreesize, as it is subject
3056	 * to races.. (it'll eventually catch up but may be out by one or two
3057	 * for brief moments(under SMP or interrupts).
3058	 * ngqfree is the final arbiter. We have our little reserve
3059	 * because we use M_NOWAIT for malloc. This just helps us
3060	 * avoid dropping packets while not increasing the time
3061	 * we take to service the interrupt (on average) (I hope).
3062	 */
3063	for (;;) {
3064		if ((ngqfreesize < ngqfreelow) || (ngqfree == NULL)) {
3065			if (allocated < maxalloc) {  /* don't leak forever */
3066				MALLOC(item, item_p ,
3067				    sizeof(*item), M_NETGRAPH_ITEM,
3068				    (M_NOWAIT | M_ZERO));
3069				if (item) {
3070#ifdef	NETGRAPH_DEBUG
3071					TAILQ_INSERT_TAIL(&ng_itemlist,
3072								item, all);
3073#endif	/* NETGRAPH_DEBUG */
3074					atomic_add_int(&allocated, 1);
3075					break;
3076				}
3077			}
3078		}
3079
3080		/*
3081		 * We didn't or couldn't malloc.
3082		 * try get one from our cache.
3083		 * item must be NULL to get here.
3084		 */
3085		if ((item = ngqfree) != NULL) {
3086			/*
3087			 * Atomically try grab the first item
3088			 * and put it's successor in its place.
3089			 * If we fail, just try again.. someone else
3090			 * beat us to this one or freed one.
3091			 * Don't worry about races with ngqfreesize.
3092			 * Close enough is good enough..
3093			 */
3094			if (atomic_cmpset_ptr(&ngqfree, item, item->el_next)) {
3095				atomic_subtract_int(&ngqfreesize, 1);
3096				item->el_flags &= ~NGQF_FREE;
3097				break;
3098			}
3099			/*
3100			 * something got there before we did.. try again
3101			 * (go around the loop again)
3102			 */
3103			item = NULL;
3104		} else {
3105			/* We really ran out */
3106			break;
3107		}
3108	}
3109	return (item);
3110}
3111
3112/*
3113 * Release a queue entry
3114 */
3115void
3116ng_free_item(item_p item)
3117{
3118
3119	/*
3120	 * The item may hold resources on it's own. We need to free
3121	 * these before we can free the item. What they are depends upon
3122	 * what kind of item it is. it is important that nodes zero
3123	 * out pointers to resources that they remove from the item
3124	 * or we release them again here.
3125	 */
3126	if (item->el_flags & NGQF_FREE) {
3127		panic(" Freeing free queue item");
3128	}
3129	switch (item->el_flags & NGQF_TYPE) {
3130	case NGQF_DATA:
3131		/* If we have an mbuf and metadata still attached.. */
3132		NG_FREE_M(_NGI_M(item));
3133		NG_FREE_META(_NGI_META(item));
3134		break;
3135	case NGQF_MESG:
3136		_NGI_RETADDR(item) = 0;
3137		NG_FREE_MSG(_NGI_MSG(item));
3138		break;
3139	case NGQF_FN:
3140		/* nothing to free really, */
3141		_NGI_FN(item) = NULL;
3142		_NGI_ARG1(item) = NULL;
3143		_NGI_ARG2(item) = 0;
3144	case NGQF_UNDEF:
3145		break;
3146	}
3147	/* If we still have a node or hook referenced... */
3148	_NGI_CLR_NODE(item);
3149	_NGI_CLR_HOOK(item);
3150	item->el_flags |= NGQF_FREE;
3151
3152	/*
3153	 * We have freed any resources held by the item.
3154	 * now we can free the item itself.
3155	 */
3156	if (ngqfreesize < ngqfreemax) { /* don't worry about races */
3157		for (;;) {
3158			item->el_next = ngqfree;
3159			if (atomic_cmpset_ptr(&ngqfree, item->el_next, item)) {
3160				break;
3161			}
3162		}
3163		atomic_add_int(&ngqfreesize, 1);
3164	} else {
3165		/* This is the only place that should use this Macro */
3166#ifdef	NETGRAPH_DEBUG
3167		TAILQ_REMOVE(&ng_itemlist, item, all);
3168#endif	/* NETGRAPH_DEBUG */
3169		NG_FREE_ITEM_REAL(item);
3170		atomic_subtract_int(&allocated, 1);
3171	}
3172}
3173
3174#ifdef	NETGRAPH_DEBUG
3175void
3176dumphook (hook_p hook, char *file, int line)
3177{
3178	printf("hook: name %s, %d refs, Last touched:\n",
3179		_NG_HOOK_NAME(hook), hook->hk_refs);
3180	printf("	Last active @ %s, line %d\n",
3181		hook->lastfile, hook->lastline);
3182	if (line) {
3183		printf(" problem discovered at file %s, line %d\n", file, line);
3184	}
3185}
3186
3187void
3188dumpnode(node_p node, char *file, int line)
3189{
3190	printf("node: ID [%x]: type '%s', %d hooks, flags 0x%x, %d refs, %s:\n",
3191		_NG_NODE_ID(node), node->nd_type->name,
3192		node->nd_numhooks, node->nd_flags,
3193		node->nd_refs, node->nd_name);
3194	printf("	Last active @ %s, line %d\n",
3195		node->lastfile, node->lastline);
3196	if (line) {
3197		printf(" problem discovered at file %s, line %d\n", file, line);
3198	}
3199}
3200
3201void
3202dumpitem(item_p item, char *file, int line)
3203{
3204	if (item->el_flags & NGQF_FREE) {
3205		printf(" Free item, freed at %s, line %d\n",
3206			item->lastfile, item->lastline);
3207	} else {
3208		printf(" ACTIVE item, last used at %s, line %d",
3209			item->lastfile, item->lastline);
3210		switch(item->el_flags & NGQF_TYPE) {
3211		case NGQF_DATA:
3212			printf(" - [data]\n");
3213			break;
3214		case NGQF_MESG:
3215			printf(" - retaddr[%d]:\n", _NGI_RETADDR(item));
3216			break;
3217		case NGQF_FN:
3218			printf(" - fn@%p (%p, %p, %p, %d (%x))\n",
3219				item->body.fn.fn_fn,
3220				NGI_NODE(item),
3221				NGI_HOOK(item),
3222				item->body.fn.fn_arg1,
3223				item->body.fn.fn_arg2,
3224				item->body.fn.fn_arg2);
3225			break;
3226		case NGQF_UNDEF:
3227			printf(" - UNDEFINED!\n");
3228		}
3229	}
3230	if (line) {
3231		printf(" problem discovered at file %s, line %d\n", file, line);
3232		if (NGI_NODE(item)) {
3233			printf("node %p ([%x])\n",
3234				NGI_NODE(item), ng_node2ID(NGI_NODE(item)));
3235		}
3236	}
3237}
3238
3239static void
3240ng_dumpitems(void)
3241{
3242	item_p item;
3243	int i = 1;
3244	TAILQ_FOREACH(item, &ng_itemlist, all) {
3245		printf("[%d] ", i++);
3246		dumpitem(item, NULL, 0);
3247	}
3248}
3249
3250static void
3251ng_dumpnodes(void)
3252{
3253	node_p node;
3254	int i = 1;
3255	SLIST_FOREACH(node, &ng_allnodes, nd_all) {
3256		printf("[%d] ", i++);
3257		dumpnode(node, NULL, 0);
3258	}
3259}
3260
3261static void
3262ng_dumphooks(void)
3263{
3264	hook_p hook;
3265	int i = 1;
3266	SLIST_FOREACH(hook, &ng_allhooks, hk_all) {
3267		printf("[%d] ", i++);
3268		dumphook(hook, NULL, 0);
3269	}
3270}
3271
3272static int
3273sysctl_debug_ng_dump_items(SYSCTL_HANDLER_ARGS)
3274{
3275	int error;
3276	int val;
3277	int i;
3278
3279	val = allocated;
3280	i = 1;
3281	error = sysctl_handle_int(oidp, &val, sizeof(int), req);
3282	if (error != 0 || req->newptr == NULL)
3283		return (error);
3284	if (val == 42) {
3285		ng_dumpitems();
3286		ng_dumpnodes();
3287		ng_dumphooks();
3288	}
3289	return (0);
3290}
3291
3292SYSCTL_PROC(_debug, OID_AUTO, ng_dump_items, CTLTYPE_INT | CTLFLAG_RW,
3293    0, sizeof(int), sysctl_debug_ng_dump_items, "I", "Number of allocated items");
3294#endif	/* NETGRAPH_DEBUG */
3295
3296
3297/***********************************************************************
3298* Worklist routines
3299**********************************************************************/
3300/* NETISR thread enters here */
3301/*
3302 * Pick a node off the list of nodes with work,
3303 * try get an item to process off it.
3304 * If there are no more, remove the node from the list.
3305 */
3306static void
3307ngintr(void)
3308{
3309	item_p item;
3310	node_p  node = NULL;
3311
3312	for (;;) {
3313		mtx_lock_spin(&ng_worklist_mtx);
3314		node = TAILQ_FIRST(&ng_worklist);
3315		if (!node) {
3316			mtx_unlock_spin(&ng_worklist_mtx);
3317			break;
3318		}
3319		node->nd_flags &= ~NG_WORKQ;
3320		TAILQ_REMOVE(&ng_worklist, node, nd_work);
3321		mtx_unlock_spin(&ng_worklist_mtx);
3322		/*
3323		 * We have the node. We also take over the reference
3324		 * that the list had on it.
3325		 * Now process as much as you can, until it won't
3326		 * let you have another item off the queue.
3327		 * All this time, keep the reference
3328		 * that lets us be sure that the node still exists.
3329		 * Let the reference go at the last minute.
3330		 * ng_dequeue will put us back on the worklist
3331		 * if there is more too do. This may be of use if there
3332		 * are Multiple Processors and multiple Net threads in the
3333		 * future.
3334		 */
3335		for (;;) {
3336			mtx_lock_spin(&node->nd_input_queue.q_mtx);
3337			item = ng_dequeue(&node->nd_input_queue);
3338			if (item == NULL) {
3339				mtx_unlock_spin(&node->nd_input_queue.q_mtx);
3340				break; /* go look for another node */
3341			} else {
3342				mtx_unlock_spin(&node->nd_input_queue.q_mtx);
3343				NGI_GET_NODE(item, node); /* zaps stored node */
3344				ng_apply_item(node, item);
3345				NG_NODE_UNREF(node);
3346			}
3347		}
3348		NG_NODE_UNREF(node);
3349	}
3350}
3351
3352static void
3353ng_worklist_remove(node_p node)
3354{
3355	mtx_lock_spin(&ng_worklist_mtx);
3356	if (node->nd_flags & NG_WORKQ) {
3357		node->nd_flags &= ~NG_WORKQ;
3358		TAILQ_REMOVE(&ng_worklist, node, nd_work);
3359		mtx_unlock_spin(&ng_worklist_mtx);
3360		NG_NODE_UNREF(node);
3361	} else {
3362		mtx_unlock_spin(&ng_worklist_mtx);
3363	}
3364}
3365
3366/*
3367 * XXX
3368 * It's posible that a debugging NG_NODE_REF may need
3369 * to be outside the mutex zone
3370 */
3371static void
3372ng_setisr(node_p node)
3373{
3374	mtx_lock_spin(&ng_worklist_mtx);
3375	if ((node->nd_flags & NG_WORKQ) == 0) {
3376		/*
3377		 * If we are not already on the work queue,
3378		 * then put us on.
3379		 */
3380		node->nd_flags |= NG_WORKQ;
3381		TAILQ_INSERT_TAIL(&ng_worklist, node, nd_work);
3382		NG_NODE_REF(node); /* XXX fafe in mutex? */
3383	}
3384	mtx_unlock_spin(&ng_worklist_mtx);
3385	schednetisr(NETISR_NETGRAPH);
3386}
3387
3388
3389/***********************************************************************
3390* Externally useable functions to set up a queue item ready for sending
3391***********************************************************************/
3392
3393#ifdef	NETGRAPH_DEBUG
3394#define	ITEM_DEBUG_CHECKS						\
3395	do {								\
3396		if (NGI_NODE(item) ) {					\
3397			printf("item already has node");		\
3398			Debugger("has node");				\
3399			NGI_CLR_NODE(item);				\
3400		}							\
3401		if (NGI_HOOK(item) ) {					\
3402			printf("item already has hook");		\
3403			Debugger("has hook");				\
3404			NGI_CLR_HOOK(item);				\
3405		}							\
3406	} while (0)
3407#else
3408#define ITEM_DEBUG_CHECKS
3409#endif
3410
3411/*
3412 * Put elements into the item.
3413 * Hook and node references will be removed when the item is dequeued.
3414 * (or equivalent)
3415 * (XXX) Unsafe because no reference held by peer on remote node.
3416 * remote node might go away in this timescale.
3417 * We know the hooks can't go away because that would require getting
3418 * a writer item on both nodes and we must have at least a  reader
3419 * here to eb able to do this.
3420 * Note that the hook loaded is the REMOTE hook.
3421 *
3422 * This is possibly in the critical path for new data.
3423 */
3424item_p
3425ng_package_data(struct mbuf *m, meta_p meta)
3426{
3427	item_p item;
3428
3429	if ((item = ng_getqblk()) == NULL) {
3430		NG_FREE_M(m);
3431		NG_FREE_META(meta);
3432		return (NULL);
3433	}
3434	ITEM_DEBUG_CHECKS;
3435	item->el_flags = NGQF_DATA;
3436	item->el_next = NULL;
3437	NGI_M(item) = m;
3438	NGI_META(item) = meta;
3439	return (item);
3440}
3441
3442/*
3443 * Allocate a queue item and put items into it..
3444 * Evaluate the address as this will be needed to queue it and
3445 * to work out what some of the fields should be.
3446 * Hook and node references will be removed when the item is dequeued.
3447 * (or equivalent)
3448 */
3449item_p
3450ng_package_msg(struct ng_mesg *msg)
3451{
3452	item_p item;
3453
3454	if ((item = ng_getqblk()) == NULL) {
3455		NG_FREE_MSG(msg);
3456		return (NULL);
3457	}
3458	ITEM_DEBUG_CHECKS;
3459	item->el_flags = NGQF_MESG;
3460	item->el_next = NULL;
3461	/*
3462	 * Set the current lasthook into the queue item
3463	 */
3464	NGI_MSG(item) = msg;
3465	NGI_RETADDR(item) = 0;
3466	return (item);
3467}
3468
3469
3470
3471#define SET_RETADDR(item, here, retaddr)				\
3472	do {	/* Data or fn items don't have retaddrs */		\
3473		if ((item->el_flags & NGQF_TYPE) == NGQF_MESG) {	\
3474			if (retaddr) {					\
3475				NGI_RETADDR(item) = retaddr;		\
3476			} else {					\
3477				/*					\
3478				 * The old return address should be ok.	\
3479				 * If there isn't one, use the address	\
3480				 * here.				\
3481				 */					\
3482				if (NGI_RETADDR(item) == 0) {		\
3483					NGI_RETADDR(item)		\
3484						= ng_node2ID(here);	\
3485				}					\
3486			}						\
3487		}							\
3488	} while (0)
3489
3490int
3491ng_address_hook(node_p here, item_p item, hook_p hook, ng_ID_t retaddr)
3492{
3493	hook_p peer;
3494	node_p peernode;
3495	ITEM_DEBUG_CHECKS;
3496	/*
3497	 * Quick sanity check..
3498	 * Since a hook holds a reference on it's node, once we know
3499	 * that the peer is still connected (even if invalid,) we know
3500	 * that the peer node is present, though maybe invalid.
3501	 */
3502	if ((hook == NULL)
3503	|| NG_HOOK_NOT_VALID(hook)
3504	|| (NG_HOOK_PEER(hook) == NULL)
3505	|| NG_HOOK_NOT_VALID(NG_HOOK_PEER(hook))
3506	|| NG_NODE_NOT_VALID(NG_PEER_NODE(hook))) {
3507		NG_FREE_ITEM(item);
3508		TRAP_ERROR();
3509		return (ENETDOWN);
3510	}
3511
3512	/*
3513	 * Transfer our interest to the other (peer) end.
3514	 */
3515	peer = NG_HOOK_PEER(hook);
3516	NG_HOOK_REF(peer);
3517	NGI_SET_HOOK(item, peer);
3518	peernode = NG_PEER_NODE(hook);
3519	NG_NODE_REF(peernode);
3520	NGI_SET_NODE(item, peernode);
3521	SET_RETADDR(item, here, retaddr);
3522	return (0);
3523}
3524
3525int
3526ng_address_path(node_p here, item_p item, char *address, ng_ID_t retaddr)
3527{
3528	node_p  dest = NULL;
3529	hook_p	hook = NULL;
3530	int     error;
3531
3532	ITEM_DEBUG_CHECKS;
3533	/*
3534	 * Note that ng_path2noderef increments the reference count
3535	 * on the node for us if it finds one. So we don't have to.
3536	 */
3537	error = ng_path2noderef(here, address, &dest, &hook);
3538	if (error) {
3539		NG_FREE_ITEM(item);
3540		return (error);
3541	}
3542	NGI_SET_NODE(item, dest);
3543	if ( hook) {
3544		NG_HOOK_REF(hook);	/* don't let it go while on the queue */
3545		NGI_SET_HOOK(item, hook);
3546	}
3547	SET_RETADDR(item, here, retaddr);
3548	return (0);
3549}
3550
3551int
3552ng_address_ID(node_p here, item_p item, ng_ID_t ID, ng_ID_t retaddr)
3553{
3554	node_p dest;
3555
3556	ITEM_DEBUG_CHECKS;
3557	/*
3558	 * Find the target node.
3559	 */
3560	dest = ng_ID2noderef(ID); /* GETS REFERENCE! */
3561	if (dest == NULL) {
3562		NG_FREE_ITEM(item);
3563		TRAP_ERROR();
3564		return(EINVAL);
3565	}
3566	/* Fill out the contents */
3567	item->el_flags = NGQF_MESG;
3568	item->el_next = NULL;
3569	NGI_SET_NODE(item, dest);
3570	NGI_CLR_HOOK(item);
3571	SET_RETADDR(item, here, retaddr);
3572	return (0);
3573}
3574
3575/*
3576 * special case to send a message to self (e.g. destroy node)
3577 * Possibly indicate an arrival hook too.
3578 * Useful for removing that hook :-)
3579 */
3580item_p
3581ng_package_msg_self(node_p here, hook_p hook, struct ng_mesg *msg)
3582{
3583	item_p item;
3584
3585	/*
3586	 * Find the target node.
3587	 * If there is a HOOK argument, then use that in preference
3588	 * to the address.
3589	 */
3590	if ((item = ng_getqblk()) == NULL) {
3591		NG_FREE_MSG(msg);
3592		return (NULL);
3593	}
3594
3595	/* Fill out the contents */
3596	item->el_flags = NGQF_MESG;
3597	item->el_next = NULL;
3598	NG_NODE_REF(here);
3599	NGI_SET_NODE(item, here);
3600	if (hook) {
3601		NG_HOOK_REF(hook);
3602		NGI_SET_HOOK(item, hook);
3603	}
3604	NGI_MSG(item) = msg;
3605	NGI_RETADDR(item) = ng_node2ID(here);
3606	return (item);
3607}
3608
3609int
3610ng_send_fn(node_p node, hook_p hook, ng_item_fn *fn, void * arg1, int arg2)
3611{
3612	item_p item;
3613
3614	if ((item = ng_getqblk()) == NULL) {
3615		return (ENOMEM);
3616	}
3617	item->el_flags = NGQF_FN | NGQF_WRITER;
3618	NG_NODE_REF(node); /* and one for the item */
3619	NGI_SET_NODE(item, node);
3620	if (hook) {
3621		NG_HOOK_REF(hook);
3622		NGI_SET_HOOK(item, hook);
3623	}
3624	NGI_FN(item) = fn;
3625	NGI_ARG1(item) = arg1;
3626	NGI_ARG2(item) = arg2;
3627	return(ng_snd_item(item, 0));
3628}
3629
3630/*
3631 * Official timeout routines for Netgraph nodes.
3632 */
3633static void
3634ng_timeout_trapoline(void *arg)
3635{
3636	item_p item = arg;
3637
3638	ng_snd_item(item, 0);
3639}
3640
3641
3642struct callout_handle
3643ng_timeout(node_p node, hook_p hook, int ticks,
3644    ng_item_fn *fn, void * arg1, int arg2)
3645{
3646	item_p item;
3647
3648	if ((item = ng_getqblk()) == NULL) {
3649		struct callout_handle handle;
3650		handle.callout = NULL;
3651		return (handle);
3652	}
3653	item->el_flags = NGQF_FN | NGQF_WRITER;
3654	NG_NODE_REF(node);		/* and one for the item */
3655	NGI_SET_NODE(item, node);
3656	if (hook) {
3657		NG_HOOK_REF(hook);
3658		NGI_SET_HOOK(item, hook);
3659	}
3660	NGI_FN(item) = fn;
3661	NGI_ARG1(item) = arg1;
3662	NGI_ARG2(item) = arg2;
3663	return (timeout(&ng_timeout_trapoline, item, ticks));
3664}
3665
3666/* A special modified version of untimeout() */
3667int
3668ng_untimeout(struct callout_handle handle, node_p node)
3669{
3670	item_p item;
3671
3672	if (handle.callout == NULL)
3673		return (0);
3674	mtx_lock_spin(&callout_lock);
3675	item = handle.callout->c_arg; /* should be an official way to do this */
3676	if ((handle.callout->c_func == &ng_timeout_trapoline) &&
3677	    (NGI_NODE(item) == node) &&
3678	    (callout_stop(handle.callout))) {
3679		/*
3680		 * We successfully removed it from the queue before it ran
3681		 * So now we need to unreference everything that was
3682		 * given extra references. (NG_FREE_ITEM does this).
3683		 */
3684		mtx_unlock_spin(&callout_lock);
3685		NG_FREE_ITEM(item);
3686		return (1);
3687	}
3688	mtx_unlock_spin(&callout_lock);
3689	return (0);
3690}
3691
3692/*
3693 * Set the address, if none given, give the node here.
3694 */
3695void
3696ng_replace_retaddr(node_p here, item_p item, ng_ID_t retaddr)
3697{
3698	if (retaddr) {
3699		NGI_RETADDR(item) = retaddr;
3700	} else {
3701		/*
3702		 * The old return address should be ok.
3703		 * If there isn't one, use the address here.
3704		 */
3705		NGI_RETADDR(item) = ng_node2ID(here);
3706	}
3707}
3708
3709#define TESTING
3710#ifdef TESTING
3711/* just test all the macros */
3712void
3713ng_macro_test(item_p item);
3714void
3715ng_macro_test(item_p item)
3716{
3717	node_p node = NULL;
3718	hook_p hook = NULL;
3719	struct mbuf *m;
3720	meta_p meta;
3721	struct ng_mesg *msg;
3722	ng_ID_t retaddr;
3723	int	error;
3724
3725	NGI_GET_M(item, m);
3726	NGI_GET_META(item, meta);
3727	NGI_GET_MSG(item, msg);
3728	retaddr = NGI_RETADDR(item);
3729	NG_SEND_DATA(error, hook, m, meta);
3730	NG_SEND_DATA_ONLY(error, hook, m);
3731	NG_FWD_NEW_DATA(error, item, hook, m);
3732	NG_FWD_ITEM_HOOK(error, item, hook);
3733	NG_SEND_MSG_HOOK(error, node, msg, hook, retaddr);
3734	NG_SEND_MSG_ID(error, node, msg, retaddr, retaddr);
3735	NG_SEND_MSG_PATH(error, node, msg, ".:", retaddr);
3736	NG_FWD_MSG_HOOK(error, node, item, hook, retaddr);
3737}
3738#endif /* TESTING */
3739
3740