subr_unit.c revision 170949
1/*-
2 * Copyright (c) 2004 Poul-Henning Kamp
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * 1. Redistributions of source code must retain the above copyright
9 *    notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 *    notice, this list of conditions and the following disclaimer in the
12 *    documentation and/or other materials provided with the distribution.
13 *
14 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
15 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
16 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
17 * ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
18 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
19 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
20 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
21 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
22 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
23 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
24 * SUCH DAMAGE.
25 *
26 * $FreeBSD: head/sys/kern/subr_unit.c 170949 2007-06-19 13:13:17Z kib $
27 *
28 *
29 * Unit number allocation functions.
30 *
31 * These functions implement a mixed run-length/bitmap management of unit
32 * number spaces in a very memory efficient manner.
33 *
34 * Allocation policy is always lowest free number first.
35 *
36 * A return value of -1 signals that no more unit numbers are available.
37 *
38 * There is no cost associated with the range of unitnumbers, so unless
39 * the resource really is finite, specify INT_MAX to new_unrhdr() and
40 * forget about checking the return value.
41 *
42 * If a mutex is not provided when the unit number space is created, a
43 * default global mutex is used.  The advantage to passing a mutex in, is
44 * that the the alloc_unrl() function can be called with the mutex already
45 * held (it will not be released by alloc_unrl()).
46 *
47 * The allocation function alloc_unr{l}() never sleeps (but it may block on
48 * the mutex of course).
49 *
50 * Freeing a unit number may require allocating memory, and can therefore
51 * sleep so the free_unr() function does not come in a pre-locked variant.
52 *
53 * A userland test program is included.
54 *
55 * Memory usage is a very complex function of the the exact allocation
56 * pattern, but always very compact:
57 *    * For the very typical case where a single unbroken run of unit
58 *      numbers are allocated 44 bytes are used on i386.
59 *    * For a unit number space of 1000 units and the random pattern
60 *      in the usermode test program included, the worst case usage
61 *	was 252 bytes on i386 for 500 allocated and 500 free units.
62 *    * For a unit number space of 10000 units and the random pattern
63 *      in the usermode test program included, the worst case usage
64 *	was 798 bytes on i386 for 5000 allocated and 5000 free units.
65 *    * The worst case is where every other unit number is allocated and
66 *	the the rest are free.  In that case 44 + N/4 bytes are used where
67 *	N is the number of the highest unit allocated.
68 */
69
70#include <sys/types.h>
71#include <sys/queue.h>
72#include <sys/bitstring.h>
73
74#ifdef _KERNEL
75
76#include <sys/param.h>
77#include <sys/malloc.h>
78#include <sys/kernel.h>
79#include <sys/systm.h>
80#include <sys/limits.h>
81#include <sys/lock.h>
82#include <sys/mutex.h>
83
84/*
85 * In theory it would be smarter to allocate the individual blocks
86 * with the zone allocator, but at this time the expectation is that
87 * there will typically not even be enough allocations to fill a single
88 * page, so we stick with malloc for now.
89 */
90static MALLOC_DEFINE(M_UNIT, "Unitno", "Unit number allocation");
91
92#define Malloc(foo) malloc(foo, M_UNIT, M_WAITOK | M_ZERO)
93#define Free(foo) free(foo, M_UNIT)
94
95static struct mtx unitmtx;
96
97MTX_SYSINIT(unit, &unitmtx, "unit# allocation", MTX_DEF);
98
99#else /* ...USERLAND */
100
101#include <stdio.h>
102#include <stdlib.h>
103#include <string.h>
104
105#define KASSERT(cond, arg) \
106	do { \
107		if (!(cond)) { \
108			printf arg; \
109			abort(); \
110		} \
111	} while (0)
112
113static int no_alloc;
114#define Malloc(foo) _Malloc(foo, __LINE__)
115static void *
116_Malloc(size_t foo, int line)
117{
118
119	KASSERT(no_alloc == 0, ("malloc in wrong place() line %d", line));
120	return (calloc(foo, 1));
121}
122#define Free(foo) free(foo)
123
124struct unrhdr;
125
126
127struct mtx {
128	int	state;
129} unitmtx;
130
131static void
132mtx_lock(struct mtx *mp)
133{
134	KASSERT(mp->state == 0, ("mutex already locked"));
135	mp->state = 1;
136}
137
138static void
139mtx_unlock(struct mtx *mp)
140{
141	KASSERT(mp->state == 1, ("mutex not locked"));
142	mp->state = 0;
143}
144
145#define MA_OWNED	9
146
147static void
148mtx_assert(struct mtx *mp, int flag)
149{
150	if (flag == MA_OWNED) {
151		KASSERT(mp->state == 1, ("mtx_assert(MA_OWNED) not true"));
152	}
153}
154
155#define CTASSERT(foo)
156
157#endif /* USERLAND */
158
159/*
160 * This is our basic building block.
161 *
162 * It can be used in three different ways depending on the value of the ptr
163 * element:
164 *     If ptr is NULL, it represents a run of free items.
165 *     If ptr points to the unrhdr it represents a run of allocated items.
166 *     Otherwise it points to an bitstring of allocated items.
167 *
168 * For runs the len field is the length of the run.
169 * For bitmaps the len field represents the number of allocated items.
170 *
171 * The bitmap is the same size as struct unr to optimize memory management.
172 */
173struct unr {
174	TAILQ_ENTRY(unr)	list;
175	u_int			len;
176	void			*ptr;
177};
178
179struct unrb {
180	u_char			busy;
181	bitstr_t		map[sizeof(struct unr) - 1];
182};
183
184CTASSERT(sizeof(struct unr) == sizeof(struct unrb));
185
186/* Number of bits in the bitmap */
187#define NBITS	((int)sizeof(((struct unrb *)NULL)->map) * 8)
188
189/* Header element for a unr number space. */
190
191struct unrhdr {
192	TAILQ_HEAD(unrhd,unr)	head;
193	u_int			low;	/* Lowest item */
194	u_int			high;	/* Highest item */
195	u_int			busy;	/* Count of allocated items */
196	u_int			alloc;	/* Count of memory allocations */
197	u_int			first;	/* items in allocated from start */
198	u_int			last;	/* items free at end */
199	struct mtx		*mtx;
200};
201
202
203#if defined(DIAGNOSTIC) || !defined(_KERNEL)
204/*
205 * Consistency check function.
206 *
207 * Checks the internal consistency as well as we can.
208 *
209 * Called at all boundaries of this API.
210 */
211static void
212check_unrhdr(struct unrhdr *uh, int line)
213{
214	struct unr *up;
215	struct unrb *ub;
216	u_int x, y, z, w;
217
218	y = uh->first;
219	z = 0;
220	TAILQ_FOREACH(up, &uh->head, list) {
221		z++;
222		if (up->ptr != uh && up->ptr != NULL) {
223			ub = up->ptr;
224			KASSERT (up->len <= NBITS,
225			    ("UNR inconsistency: len %u max %d (line %d)\n",
226			    up->len, NBITS, line));
227			z++;
228			w = 0;
229			for (x = 0; x < up->len; x++)
230				if (bit_test(ub->map, x))
231					w++;
232			KASSERT (w == ub->busy,
233			    ("UNR inconsistency: busy %u found %u (line %d)\n",
234			    ub->busy, w, line));
235			y += w;
236		} else if (up->ptr != NULL)
237			y += up->len;
238	}
239	KASSERT (y == uh->busy,
240	    ("UNR inconsistency: items %u found %u (line %d)\n",
241	    uh->busy, y, line));
242	KASSERT (z == uh->alloc,
243	    ("UNR inconsistency: chunks %u found %u (line %d)\n",
244	    uh->alloc, z, line));
245}
246
247#else
248
249static __inline void
250check_unrhdr(struct unrhdr *uh, int line)
251{
252
253}
254
255#endif
256
257
258/*
259 * Userland memory management.  Just use calloc and keep track of how
260 * many elements we have allocated for check_unrhdr().
261 */
262
263static __inline void *
264new_unr(struct unrhdr *uh, void **p1, void **p2)
265{
266	void *p;
267
268	uh->alloc++;
269	KASSERT(*p1 != NULL || *p2 != NULL, ("Out of cached memory"));
270	if (*p1 != NULL) {
271		p = *p1;
272		*p1 = NULL;
273		return (p);
274	} else {
275		p = *p2;
276		*p2 = NULL;
277		return (p);
278	}
279}
280
281static __inline void
282delete_unr(struct unrhdr *uh, void *ptr)
283{
284
285	uh->alloc--;
286	Free(ptr);
287}
288
289/*
290 * Allocate a new unrheader set.
291 *
292 * Highest and lowest valid values given as paramters.
293 */
294
295struct unrhdr *
296new_unrhdr(int low, int high, struct mtx *mutex)
297{
298	struct unrhdr *uh;
299
300	KASSERT(low <= high,
301	    ("UNR: use error: new_unrhdr(%u, %u)", low, high));
302	uh = Malloc(sizeof *uh);
303	if (mutex != NULL)
304		uh->mtx = mutex;
305	else
306		uh->mtx = &unitmtx;
307	TAILQ_INIT(&uh->head);
308	uh->low = low;
309	uh->high = high;
310	uh->first = 0;
311	uh->last = 1 + (high - low);
312	check_unrhdr(uh, __LINE__);
313	return (uh);
314}
315
316void
317delete_unrhdr(struct unrhdr *uh)
318{
319
320	check_unrhdr(uh, __LINE__);
321	KASSERT(uh->busy == 0, ("unrhdr has %u allocations", uh->busy));
322	KASSERT(uh->alloc == 0, ("UNR memory leak in delete_unrhdr"));
323	Free(uh);
324}
325
326static __inline int
327is_bitmap(struct unrhdr *uh, struct unr *up)
328{
329	return (up->ptr != uh && up->ptr != NULL);
330}
331
332/*
333 * Look for sequence of items which can be combined into a bitmap, if
334 * multiple are present, take the one which saves most memory.
335 *
336 * Return (1) if a sequence was found to indicate that another call
337 * might be able to do more.  Return (0) if we found no suitable sequence.
338 *
339 * NB: called from alloc_unr(), no new memory allocation allowed.
340 */
341static int
342optimize_unr(struct unrhdr *uh)
343{
344	struct unr *up, *uf, *us;
345	struct unrb *ub, *ubf;
346	u_int a, l, ba;
347
348	/*
349	 * Look for the run of items (if any) which when collapsed into
350	 * a bitmap would save most memory.
351	 */
352	us = NULL;
353	ba = 0;
354	TAILQ_FOREACH(uf, &uh->head, list) {
355		if (uf->len >= NBITS)
356			continue;
357		a = 1;
358		if (is_bitmap(uh, uf))
359			a++;
360		l = uf->len;
361		up = uf;
362		while (1) {
363			up = TAILQ_NEXT(up, list);
364			if (up == NULL)
365				break;
366			if ((up->len + l) > NBITS)
367				break;
368			a++;
369			if (is_bitmap(uh, up))
370				a++;
371			l += up->len;
372		}
373		if (a > ba) {
374			ba = a;
375			us = uf;
376		}
377	}
378	if (ba < 3)
379		return (0);
380
381	/*
382	 * If the first element is not a bitmap, make it one.
383	 * Trying to do so without allocating more memory complicates things
384	 * a bit
385	 */
386	if (!is_bitmap(uh, us)) {
387		uf = TAILQ_NEXT(us, list);
388		TAILQ_REMOVE(&uh->head, us, list);
389		a = us->len;
390		l = us->ptr == uh ? 1 : 0;
391		ub = (void *)us;
392		ub->busy = 0;
393		if (l) {
394			bit_nset(ub->map, 0, a);
395			ub->busy += a;
396		} else {
397			bit_nclear(ub->map, 0, a);
398		}
399		if (!is_bitmap(uh, uf)) {
400			if (uf->ptr == NULL) {
401				bit_nclear(ub->map, a, a + uf->len - 1);
402			} else {
403				bit_nset(ub->map, a, a + uf->len - 1);
404				ub->busy += uf->len;
405			}
406			uf->ptr = ub;
407			uf->len += a;
408			us = uf;
409		} else {
410			ubf = uf->ptr;
411			for (l = 0; l < uf->len; l++, a++) {
412				if (bit_test(ubf->map, l)) {
413					bit_set(ub->map, a);
414					ub->busy++;
415				} else {
416					bit_clear(ub->map, a);
417				}
418			}
419			uf->len = a;
420			delete_unr(uh, uf->ptr);
421			uf->ptr = ub;
422			us = uf;
423		}
424	}
425	ub = us->ptr;
426	while (1) {
427		uf = TAILQ_NEXT(us, list);
428		if (uf == NULL)
429			return (1);
430		if (uf->len + us->len > NBITS)
431			return (1);
432		if (uf->ptr == NULL) {
433			bit_nclear(ub->map, us->len, us->len + uf->len - 1);
434			us->len += uf->len;
435			TAILQ_REMOVE(&uh->head, uf, list);
436			delete_unr(uh, uf);
437		} else if (uf->ptr == uh) {
438			bit_nset(ub->map, us->len, us->len + uf->len - 1);
439			ub->busy += uf->len;
440			us->len += uf->len;
441			TAILQ_REMOVE(&uh->head, uf, list);
442			delete_unr(uh, uf);
443		} else {
444			ubf = uf->ptr;
445			for (l = 0; l < uf->len; l++, us->len++) {
446				if (bit_test(ubf->map, l)) {
447					bit_set(ub->map, us->len);
448					ub->busy++;
449				} else {
450					bit_clear(ub->map, us->len);
451				}
452			}
453			TAILQ_REMOVE(&uh->head, uf, list);
454			delete_unr(uh, ubf);
455			delete_unr(uh, uf);
456		}
457	}
458}
459
460/*
461 * See if a given unr should be collapsed with a neighbor.
462 *
463 * NB: called from alloc_unr(), no new memory allocation allowed.
464 */
465static void
466collapse_unr(struct unrhdr *uh, struct unr *up)
467{
468	struct unr *upp;
469	struct unrb *ub;
470
471	/* If bitmap is all set or clear, change it to runlength */
472	if (is_bitmap(uh, up)) {
473		ub = up->ptr;
474		if (ub->busy == up->len) {
475			delete_unr(uh, up->ptr);
476			up->ptr = uh;
477		} else if (ub->busy == 0) {
478			delete_unr(uh, up->ptr);
479			up->ptr = NULL;
480		}
481	}
482
483	/* If nothing left in runlength, delete it */
484	if (up->len == 0) {
485		upp = TAILQ_PREV(up, unrhd, list);
486		if (upp == NULL)
487			upp = TAILQ_NEXT(up, list);
488		TAILQ_REMOVE(&uh->head, up, list);
489		delete_unr(uh, up);
490		up = upp;
491	}
492
493	/* If we have "hot-spot" still, merge with neighbor if possible */
494	if (up != NULL) {
495		upp = TAILQ_PREV(up, unrhd, list);
496		if (upp != NULL && up->ptr == upp->ptr) {
497			up->len += upp->len;
498			TAILQ_REMOVE(&uh->head, upp, list);
499			delete_unr(uh, upp);
500			}
501		upp = TAILQ_NEXT(up, list);
502		if (upp != NULL && up->ptr == upp->ptr) {
503			up->len += upp->len;
504			TAILQ_REMOVE(&uh->head, upp, list);
505			delete_unr(uh, upp);
506		}
507	}
508
509	/* Merge into ->first if possible */
510	upp = TAILQ_FIRST(&uh->head);
511	if (upp != NULL && upp->ptr == uh) {
512		uh->first += upp->len;
513		TAILQ_REMOVE(&uh->head, upp, list);
514		delete_unr(uh, upp);
515		if (up == upp)
516			up = NULL;
517	}
518
519	/* Merge into ->last if possible */
520	upp = TAILQ_LAST(&uh->head, unrhd);
521	if (upp != NULL && upp->ptr == NULL) {
522		uh->last += upp->len;
523		TAILQ_REMOVE(&uh->head, upp, list);
524		delete_unr(uh, upp);
525		if (up == upp)
526			up = NULL;
527	}
528
529	/* Try to make bitmaps */
530	while (optimize_unr(uh))
531		continue;
532}
533
534/*
535 * Allocate a free unr.
536 */
537int
538alloc_unrl(struct unrhdr *uh)
539{
540	struct unr *up;
541	struct unrb *ub;
542	u_int x;
543	int y;
544
545	mtx_assert(uh->mtx, MA_OWNED);
546	check_unrhdr(uh, __LINE__);
547	x = uh->low + uh->first;
548
549	up = TAILQ_FIRST(&uh->head);
550
551	/*
552	 * If we have an ideal split, just adjust the first+last
553	 */
554	if (up == NULL && uh->last > 0) {
555		uh->first++;
556		uh->last--;
557		uh->busy++;
558		return (x);
559	}
560
561	/*
562	 * We can always allocate from the first list element, so if we have
563	 * nothing on the list, we must have run out of unit numbers.
564	 */
565	if (up == NULL)
566		return (-1);
567
568	KASSERT(up->ptr != uh, ("UNR first element is allocated"));
569
570	if (up->ptr == NULL) {	/* free run */
571		uh->first++;
572		up->len--;
573	} else {		/* bitmap */
574		ub = up->ptr;
575		KASSERT(ub->busy < up->len, ("UNR bitmap confusion"));
576		bit_ffc(ub->map, up->len, &y);
577		KASSERT(y != -1, ("UNR corruption: No clear bit in bitmap."));
578		bit_set(ub->map, y);
579		ub->busy++;
580		x += y;
581	}
582	uh->busy++;
583	collapse_unr(uh, up);
584	return (x);
585}
586
587int
588alloc_unr(struct unrhdr *uh)
589{
590	int i;
591
592	mtx_lock(uh->mtx);
593	i = alloc_unrl(uh);
594	mtx_unlock(uh->mtx);
595	return (i);
596}
597
598/*
599 * Free a unr.
600 *
601 * If we can save unrs by using a bitmap, do so.
602 */
603static void
604free_unrl(struct unrhdr *uh, u_int item, void **p1, void **p2)
605{
606	struct unr *up, *upp, *upn;
607	struct unrb *ub;
608	u_int pl;
609
610	KASSERT(item >= uh->low && item <= uh->high,
611	    ("UNR: free_unr(%u) out of range [%u...%u]",
612	     item, uh->low, uh->high));
613	check_unrhdr(uh, __LINE__);
614	item -= uh->low;
615	upp = TAILQ_FIRST(&uh->head);
616	/*
617	 * Freeing in the ideal split case
618	 */
619	if (item + 1 == uh->first && upp == NULL) {
620		uh->last++;
621		uh->first--;
622		uh->busy--;
623		check_unrhdr(uh, __LINE__);
624		return;
625	}
626	/*
627 	 * Freeing in the ->first section.  Create a run starting at the
628	 * freed item.  The code below will subdivide it.
629	 */
630	if (item < uh->first) {
631		up = new_unr(uh, p1, p2);
632		up->ptr = uh;
633		up->len = uh->first - item;
634		TAILQ_INSERT_HEAD(&uh->head, up, list);
635		uh->first -= up->len;
636	}
637
638	item -= uh->first;
639
640	/* Find the item which contains the unit we want to free */
641	TAILQ_FOREACH(up, &uh->head, list) {
642		if (up->len > item)
643			break;
644		item -= up->len;
645	}
646
647	/* Handle bitmap items */
648	if (is_bitmap(uh, up)) {
649		ub = up->ptr;
650
651		KASSERT(bit_test(ub->map, item) != 0,
652		    ("UNR: Freeing free item %d (bitmap)\n", item));
653		bit_clear(ub->map, item);
654		uh->busy--;
655		ub->busy--;
656		collapse_unr(uh, up);
657		return;
658	}
659
660	KASSERT(up->ptr == uh, ("UNR Freeing free item %d (run))\n", item));
661
662	/* Just this one left, reap it */
663	if (up->len == 1) {
664		up->ptr = NULL;
665		uh->busy--;
666		collapse_unr(uh, up);
667		return;
668	}
669
670	/* Check if we can shift the item into the previous 'free' run */
671	upp = TAILQ_PREV(up, unrhd, list);
672	if (item == 0 && upp != NULL && upp->ptr == NULL) {
673		upp->len++;
674		up->len--;
675		uh->busy--;
676		collapse_unr(uh, up);
677		return;
678	}
679
680	/* Check if we can shift the item to the next 'free' run */
681	upn = TAILQ_NEXT(up, list);
682	if (item == up->len - 1 && upn != NULL && upn->ptr == NULL) {
683		upn->len++;
684		up->len--;
685		uh->busy--;
686		collapse_unr(uh, up);
687		return;
688	}
689
690	/* Split off the tail end, if any. */
691	pl = up->len - (1 + item);
692	if (pl > 0) {
693		upp = new_unr(uh, p1, p2);
694		upp->ptr = uh;
695		upp->len = pl;
696		TAILQ_INSERT_AFTER(&uh->head, up, upp, list);
697	}
698
699	/* Split off head end, if any */
700	if (item > 0) {
701		upp = new_unr(uh, p1, p2);
702		upp->len = item;
703		upp->ptr = uh;
704		TAILQ_INSERT_BEFORE(up, upp, list);
705	}
706	up->len = 1;
707	up->ptr = NULL;
708	uh->busy--;
709	collapse_unr(uh, up);
710}
711
712void
713free_unr(struct unrhdr *uh, u_int item)
714{
715	void *p1, *p2;
716
717	WITNESS_WARN(WARN_GIANTOK | WARN_SLEEPOK, NULL, "free_unr");
718	p1 = Malloc(sizeof(struct unr));
719	p2 = Malloc(sizeof(struct unr));
720	mtx_lock(uh->mtx);
721	free_unrl(uh, item, &p1, &p2);
722	mtx_unlock(uh->mtx);
723	if (p1 != NULL)
724		Free(p1);
725	if (p2 != NULL)
726		Free(p2);
727}
728
729#ifndef _KERNEL	/* USERLAND test driver */
730
731/*
732 * Simple stochastic test driver for the above functions
733 */
734
735static void
736print_unr(struct unrhdr *uh, struct unr *up)
737{
738	u_int x;
739	struct unrb *ub;
740
741	printf("  %p len = %5u ", up, up->len);
742	if (up->ptr == NULL)
743		printf("free\n");
744	else if (up->ptr == uh)
745		printf("alloc\n");
746	else {
747		ub = up->ptr;
748		printf("bitmap(%d) [", ub->busy);
749		for (x = 0; x < up->len; x++) {
750			if (bit_test(ub->map, x))
751				printf("#");
752			else
753				printf(" ");
754		}
755		printf("]\n");
756	}
757}
758
759static void
760print_unrhdr(struct unrhdr *uh)
761{
762	struct unr *up;
763	u_int x;
764
765	printf(
766	    "%p low = %u high = %u first = %u last = %u busy %u chunks = %u\n",
767	    uh, uh->low, uh->high, uh->first, uh->last, uh->busy, uh->alloc);
768	x = uh->low + uh->first;
769	TAILQ_FOREACH(up, &uh->head, list) {
770		printf("  from = %5u", x);
771		print_unr(uh, up);
772		if (up->ptr == NULL || up->ptr == uh)
773			x += up->len;
774		else
775			x += NBITS;
776	}
777}
778
779/* Number of unrs to test */
780#define NN	10000
781
782int
783main(int argc __unused, const char **argv __unused)
784{
785	struct unrhdr *uh;
786	u_int i, x, m, j;
787	char a[NN];
788
789	setbuf(stdout, NULL);
790	uh = new_unrhdr(0, NN - 1, NULL);
791	print_unrhdr(uh);
792
793	memset(a, 0, sizeof a);
794
795	fprintf(stderr, "sizeof(struct unr) %d\n", sizeof (struct unr));
796	fprintf(stderr, "sizeof(struct unrb) %d\n", sizeof (struct unrb));
797	fprintf(stderr, "sizeof(struct unrhdr) %d\n", sizeof (struct unrhdr));
798	fprintf(stderr, "NBITS %d\n", NBITS);
799	x = 1;
800	for (m = 0; m < NN * 100; m++) {
801		j = random();
802		i = (j >> 1) % NN;
803#if 0
804		if (a[i] && (j & 1))
805			continue;
806#endif
807		if (a[i]) {
808			printf("F %u\n", i);
809			free_unr(uh, i);
810			a[i] = 0;
811		} else {
812			no_alloc = 1;
813			i = alloc_unr(uh);
814			if (i != -1) {
815				a[i] = 1;
816				printf("A %u\n", i);
817			}
818			no_alloc = 0;
819		}
820		if (1)	/* XXX: change this for detailed debug printout */
821			print_unrhdr(uh);
822		check_unrhdr(uh, __LINE__);
823	}
824	for (i = 0; i < NN; i++) {
825		if (a[i]) {
826			printf("C %u\n", i);
827			free_unr(uh, i);
828			print_unrhdr(uh);
829		}
830	}
831	print_unrhdr(uh);
832	delete_unrhdr(uh);
833	return (0);
834}
835#endif
836