lstate.c revision 344220
1/*
2** $Id: lstate.c,v 2.133.1.1 2017/04/19 17:39:34 roberto Exp $
3** Global State
4** See Copyright Notice in lua.h
5*/
6
7#define lstate_c
8#define LUA_CORE
9
10#include "lprefix.h"
11
12
13#include <stddef.h>
14#include <string.h>
15
16#include "lua.h"
17
18#include "lapi.h"
19#include "ldebug.h"
20#include "ldo.h"
21#include "lfunc.h"
22#include "lgc.h"
23#include "llex.h"
24#include "lmem.h"
25#include "lstate.h"
26#include "lstring.h"
27#include "ltable.h"
28#include "ltm.h"
29
30
31#if !defined(LUAI_GCPAUSE)
32#define LUAI_GCPAUSE	200  /* 200% */
33#endif
34
35#if !defined(LUAI_GCMUL)
36#define LUAI_GCMUL	200 /* GC runs 'twice the speed' of memory allocation */
37#endif
38
39
40/*
41** a macro to help the creation of a unique random seed when a state is
42** created; the seed is used to randomize hashes.
43*/
44#if !defined(luai_makeseed)
45#include <time.h>
46#define luai_makeseed()		cast(unsigned int, time(NULL))
47#endif
48
49
50
51/*
52** thread state + extra space
53*/
54typedef struct LX {
55  lu_byte extra_[LUA_EXTRASPACE];
56  lua_State l;
57} LX;
58
59
60/*
61** Main thread combines a thread state and the global state
62*/
63typedef struct LG {
64  LX l;
65  global_State g;
66} LG;
67
68
69
70#define fromstate(L)	(cast(LX *, cast(lu_byte *, (L)) - offsetof(LX, l)))
71
72
73/*
74** Compute an initial seed as random as possible. Rely on Address Space
75** Layout Randomization (if present) to increase randomness..
76*/
77#define addbuff(b,p,e) \
78  { size_t t = cast(size_t, e); \
79    memcpy(b + p, &t, sizeof(t)); p += sizeof(t); }
80
81static unsigned int makeseed (lua_State *L) {
82  char buff[4 * sizeof(size_t)];
83  unsigned int h = luai_makeseed();
84  int p = 0;
85  addbuff(buff, p, L);  /* heap variable */
86  addbuff(buff, p, &h);  /* local variable */
87  addbuff(buff, p, luaO_nilobject);  /* global variable */
88  addbuff(buff, p, &lua_newstate);  /* public function */
89  lua_assert(p == sizeof(buff));
90  return luaS_hash(buff, p, h);
91}
92
93
94/*
95** set GCdebt to a new value keeping the value (totalbytes + GCdebt)
96** invariant (and avoiding underflows in 'totalbytes')
97*/
98void luaE_setdebt (global_State *g, l_mem debt) {
99  l_mem tb = gettotalbytes(g);
100  lua_assert(tb > 0);
101  if (debt < tb - MAX_LMEM)
102    debt = tb - MAX_LMEM;  /* will make 'totalbytes == MAX_LMEM' */
103  g->totalbytes = tb - debt;
104  g->GCdebt = debt;
105}
106
107
108CallInfo *luaE_extendCI (lua_State *L) {
109  CallInfo *ci = luaM_new(L, CallInfo);
110  lua_assert(L->ci->next == NULL);
111  L->ci->next = ci;
112  ci->previous = L->ci;
113  ci->next = NULL;
114  L->nci++;
115  return ci;
116}
117
118
119/*
120** free all CallInfo structures not in use by a thread
121*/
122void luaE_freeCI (lua_State *L) {
123  CallInfo *ci = L->ci;
124  CallInfo *next = ci->next;
125  ci->next = NULL;
126  while ((ci = next) != NULL) {
127    next = ci->next;
128    luaM_free(L, ci);
129    L->nci--;
130  }
131}
132
133
134/*
135** free half of the CallInfo structures not in use by a thread
136*/
137void luaE_shrinkCI (lua_State *L) {
138  CallInfo *ci = L->ci;
139  CallInfo *next2;  /* next's next */
140  /* while there are two nexts */
141  while (ci->next != NULL && (next2 = ci->next->next) != NULL) {
142    luaM_free(L, ci->next);  /* free next */
143    L->nci--;
144    ci->next = next2;  /* remove 'next' from the list */
145    next2->previous = ci;
146    ci = next2;  /* keep next's next */
147  }
148}
149
150
151static void stack_init (lua_State *L1, lua_State *L) {
152  int i; CallInfo *ci;
153  /* initialize stack array */
154  L1->stack = luaM_newvector(L, BASIC_STACK_SIZE, TValue);
155  L1->stacksize = BASIC_STACK_SIZE;
156  for (i = 0; i < BASIC_STACK_SIZE; i++)
157    setnilvalue(L1->stack + i);  /* erase new stack */
158  L1->top = L1->stack;
159  L1->stack_last = L1->stack + L1->stacksize - EXTRA_STACK;
160  /* initialize first ci */
161  ci = &L1->base_ci;
162  ci->next = ci->previous = NULL;
163  ci->callstatus = 0;
164  ci->func = L1->top;
165  setnilvalue(L1->top++);  /* 'function' entry for this 'ci' */
166  ci->top = L1->top + LUA_MINSTACK;
167  L1->ci = ci;
168}
169
170
171static void freestack (lua_State *L) {
172  if (L->stack == NULL)
173    return;  /* stack not completely built yet */
174  L->ci = &L->base_ci;  /* free the entire 'ci' list */
175  luaE_freeCI(L);
176  lua_assert(L->nci == 0);
177  luaM_freearray(L, L->stack, L->stacksize);  /* free stack array */
178}
179
180
181/*
182** Create registry table and its predefined values
183*/
184static void init_registry (lua_State *L, global_State *g) {
185  TValue temp;
186  /* create registry */
187  Table *registry = luaH_new(L);
188  sethvalue(L, &g->l_registry, registry);
189  luaH_resize(L, registry, LUA_RIDX_LAST, 0);
190  /* registry[LUA_RIDX_MAINTHREAD] = L */
191  setthvalue(L, &temp, L);  /* temp = L */
192  luaH_setint(L, registry, LUA_RIDX_MAINTHREAD, &temp);
193  /* registry[LUA_RIDX_GLOBALS] = table of globals */
194  sethvalue(L, &temp, luaH_new(L));  /* temp = new table (global table) */
195  luaH_setint(L, registry, LUA_RIDX_GLOBALS, &temp);
196}
197
198
199/*
200** open parts of the state that may cause memory-allocation errors.
201** ('g->version' != NULL flags that the state was completely build)
202*/
203static void f_luaopen (lua_State *L, void *ud) {
204  global_State *g = G(L);
205  UNUSED(ud);
206  stack_init(L, L);  /* init stack */
207  init_registry(L, g);
208  luaS_init(L);
209  luaT_init(L);
210  luaX_init(L);
211  g->gcrunning = 1;  /* allow gc */
212  g->version = lua_version(NULL);
213  luai_userstateopen(L);
214}
215
216
217/*
218** preinitialize a thread with consistent values without allocating
219** any memory (to avoid errors)
220*/
221static void preinit_thread (lua_State *L, global_State *g) {
222  G(L) = g;
223  L->stack = NULL;
224  L->ci = NULL;
225  L->nci = 0;
226  L->stacksize = 0;
227  L->twups = L;  /* thread has no upvalues */
228  L->errorJmp = NULL;
229  L->nCcalls = 0;
230  L->hook = NULL;
231  L->hookmask = 0;
232  L->basehookcount = 0;
233  L->allowhook = 1;
234  resethookcount(L);
235  L->openupval = NULL;
236  L->nny = 1;
237  L->status = LUA_OK;
238  L->errfunc = 0;
239}
240
241
242static void close_state (lua_State *L) {
243  global_State *g = G(L);
244  luaF_close(L, L->stack);  /* close all upvalues for this thread */
245  luaC_freeallobjects(L);  /* collect all objects */
246  if (g->version)  /* closing a fully built state? */
247    luai_userstateclose(L);
248  luaM_freearray(L, G(L)->strt.hash, G(L)->strt.size);
249  freestack(L);
250  lua_assert(gettotalbytes(g) == sizeof(LG));
251  (*g->frealloc)(g->ud, fromstate(L), sizeof(LG), 0);  /* free main block */
252}
253
254
255LUA_API lua_State *lua_newthread (lua_State *L) {
256  global_State *g = G(L);
257  lua_State *L1;
258  lua_lock(L);
259  luaC_checkGC(L);
260  /* create new thread */
261  L1 = &cast(LX *, luaM_newobject(L, LUA_TTHREAD, sizeof(LX)))->l;
262  L1->marked = luaC_white(g);
263  L1->tt = LUA_TTHREAD;
264  /* link it on list 'allgc' */
265  L1->next = g->allgc;
266  g->allgc = obj2gco(L1);
267  /* anchor it on L stack */
268  setthvalue(L, L->top, L1);
269  api_incr_top(L);
270  preinit_thread(L1, g);
271  L1->hookmask = L->hookmask;
272  L1->basehookcount = L->basehookcount;
273  L1->hook = L->hook;
274  resethookcount(L1);
275  /* initialize L1 extra space */
276  memcpy(lua_getextraspace(L1), lua_getextraspace(g->mainthread),
277         LUA_EXTRASPACE);
278  luai_userstatethread(L, L1);
279  stack_init(L1, L);  /* init stack */
280  lua_unlock(L);
281  return L1;
282}
283
284
285void luaE_freethread (lua_State *L, lua_State *L1) {
286  LX *l = fromstate(L1);
287  luaF_close(L1, L1->stack);  /* close all upvalues for this thread */
288  lua_assert(L1->openupval == NULL);
289  luai_userstatefree(L, L1);
290  freestack(L1);
291  luaM_free(L, l);
292}
293
294
295LUA_API lua_State *lua_newstate (lua_Alloc f, void *ud) {
296  int i;
297  lua_State *L;
298  global_State *g;
299  LG *l = cast(LG *, (*f)(ud, NULL, LUA_TTHREAD, sizeof(LG)));
300  if (l == NULL) return NULL;
301  L = &l->l.l;
302  g = &l->g;
303  L->next = NULL;
304  L->tt = LUA_TTHREAD;
305  g->currentwhite = bitmask(WHITE0BIT);
306  L->marked = luaC_white(g);
307  preinit_thread(L, g);
308  g->frealloc = f;
309  g->ud = ud;
310  g->mainthread = L;
311  g->seed = makeseed(L);
312  g->gcrunning = 0;  /* no GC while building state */
313  g->GCestimate = 0;
314  g->strt.size = g->strt.nuse = 0;
315  g->strt.hash = NULL;
316  setnilvalue(&g->l_registry);
317  g->panic = NULL;
318  g->version = NULL;
319  g->gcstate = GCSpause;
320  g->gckind = KGC_NORMAL;
321  g->allgc = g->finobj = g->tobefnz = g->fixedgc = NULL;
322  g->sweepgc = NULL;
323  g->gray = g->grayagain = NULL;
324  g->weak = g->ephemeron = g->allweak = NULL;
325  g->twups = NULL;
326  g->totalbytes = sizeof(LG);
327  g->GCdebt = 0;
328  g->gcfinnum = 0;
329  g->gcpause = LUAI_GCPAUSE;
330  g->gcstepmul = LUAI_GCMUL;
331  for (i=0; i < LUA_NUMTAGS; i++) g->mt[i] = NULL;
332  if (luaD_rawrunprotected(L, f_luaopen, NULL) != LUA_OK) {
333    /* memory allocation error: free partial state */
334    close_state(L);
335    L = NULL;
336  }
337  return L;
338}
339
340
341LUA_API void lua_close (lua_State *L) {
342  L = G(L)->mainthread;  /* only the main thread can be closed */
343  lua_lock(L);
344  close_state(L);
345}
346
347
348