PruneEH.cpp revision 341825
1//===- PruneEH.cpp - Pass which deletes unused exception handlers ---------===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// This file implements a simple interprocedural pass which walks the 11// call-graph, turning invoke instructions into calls, iff the callee cannot 12// throw an exception, and marking functions 'nounwind' if they cannot throw. 13// It implements this as a bottom-up traversal of the call-graph. 14// 15//===----------------------------------------------------------------------===// 16 17#include "llvm/ADT/SmallPtrSet.h" 18#include "llvm/ADT/Statistic.h" 19#include "llvm/Analysis/CallGraph.h" 20#include "llvm/Analysis/CallGraphSCCPass.h" 21#include "llvm/Analysis/EHPersonalities.h" 22#include "llvm/Transforms/Utils/Local.h" 23#include "llvm/IR/CFG.h" 24#include "llvm/IR/Constants.h" 25#include "llvm/IR/Function.h" 26#include "llvm/IR/InlineAsm.h" 27#include "llvm/IR/Instructions.h" 28#include "llvm/IR/LLVMContext.h" 29#include "llvm/Support/raw_ostream.h" 30#include "llvm/Transforms/IPO.h" 31#include <algorithm> 32using namespace llvm; 33 34#define DEBUG_TYPE "prune-eh" 35 36STATISTIC(NumRemoved, "Number of invokes removed"); 37STATISTIC(NumUnreach, "Number of noreturn calls optimized"); 38 39namespace { 40 struct PruneEH : public CallGraphSCCPass { 41 static char ID; // Pass identification, replacement for typeid 42 PruneEH() : CallGraphSCCPass(ID) { 43 initializePruneEHPass(*PassRegistry::getPassRegistry()); 44 } 45 46 // runOnSCC - Analyze the SCC, performing the transformation if possible. 47 bool runOnSCC(CallGraphSCC &SCC) override; 48 49 }; 50} 51static bool SimplifyFunction(Function *F, CallGraph &CG); 52static void DeleteBasicBlock(BasicBlock *BB, CallGraph &CG); 53 54char PruneEH::ID = 0; 55INITIALIZE_PASS_BEGIN(PruneEH, "prune-eh", 56 "Remove unused exception handling info", false, false) 57INITIALIZE_PASS_DEPENDENCY(CallGraphWrapperPass) 58INITIALIZE_PASS_END(PruneEH, "prune-eh", 59 "Remove unused exception handling info", false, false) 60 61Pass *llvm::createPruneEHPass() { return new PruneEH(); } 62 63static bool runImpl(CallGraphSCC &SCC, CallGraph &CG) { 64 SmallPtrSet<CallGraphNode *, 8> SCCNodes; 65 bool MadeChange = false; 66 67 // Fill SCCNodes with the elements of the SCC. Used for quickly 68 // looking up whether a given CallGraphNode is in this SCC. 69 for (CallGraphNode *I : SCC) 70 SCCNodes.insert(I); 71 72 // First pass, scan all of the functions in the SCC, simplifying them 73 // according to what we know. 74 for (CallGraphNode *I : SCC) 75 if (Function *F = I->getFunction()) 76 MadeChange |= SimplifyFunction(F, CG); 77 78 // Next, check to see if any callees might throw or if there are any external 79 // functions in this SCC: if so, we cannot prune any functions in this SCC. 80 // Definitions that are weak and not declared non-throwing might be 81 // overridden at linktime with something that throws, so assume that. 82 // If this SCC includes the unwind instruction, we KNOW it throws, so 83 // obviously the SCC might throw. 84 // 85 bool SCCMightUnwind = false, SCCMightReturn = false; 86 for (CallGraphSCC::iterator I = SCC.begin(), E = SCC.end(); 87 (!SCCMightUnwind || !SCCMightReturn) && I != E; ++I) { 88 Function *F = (*I)->getFunction(); 89 if (!F) { 90 SCCMightUnwind = true; 91 SCCMightReturn = true; 92 } else if (!F->hasExactDefinition()) { 93 SCCMightUnwind |= !F->doesNotThrow(); 94 SCCMightReturn |= !F->doesNotReturn(); 95 } else { 96 bool CheckUnwind = !SCCMightUnwind && !F->doesNotThrow(); 97 bool CheckReturn = !SCCMightReturn && !F->doesNotReturn(); 98 // Determine if we should scan for InlineAsm in a naked function as it 99 // is the only way to return without a ReturnInst. Only do this for 100 // no-inline functions as functions which may be inlined cannot 101 // meaningfully return via assembly. 102 bool CheckReturnViaAsm = CheckReturn && 103 F->hasFnAttribute(Attribute::Naked) && 104 F->hasFnAttribute(Attribute::NoInline); 105 106 if (!CheckUnwind && !CheckReturn) 107 continue; 108 109 for (const BasicBlock &BB : *F) { 110 const TerminatorInst *TI = BB.getTerminator(); 111 if (CheckUnwind && TI->mayThrow()) { 112 SCCMightUnwind = true; 113 } else if (CheckReturn && isa<ReturnInst>(TI)) { 114 SCCMightReturn = true; 115 } 116 117 for (const Instruction &I : BB) { 118 if ((!CheckUnwind || SCCMightUnwind) && 119 (!CheckReturnViaAsm || SCCMightReturn)) 120 break; 121 122 // Check to see if this function performs an unwind or calls an 123 // unwinding function. 124 if (CheckUnwind && !SCCMightUnwind && I.mayThrow()) { 125 bool InstMightUnwind = true; 126 if (const auto *CI = dyn_cast<CallInst>(&I)) { 127 if (Function *Callee = CI->getCalledFunction()) { 128 CallGraphNode *CalleeNode = CG[Callee]; 129 // If the callee is outside our current SCC then we may throw 130 // because it might. If it is inside, do nothing. 131 if (SCCNodes.count(CalleeNode) > 0) 132 InstMightUnwind = false; 133 } 134 } 135 SCCMightUnwind |= InstMightUnwind; 136 } 137 if (CheckReturnViaAsm && !SCCMightReturn) 138 if (auto ICS = ImmutableCallSite(&I)) 139 if (const auto *IA = dyn_cast<InlineAsm>(ICS.getCalledValue())) 140 if (IA->hasSideEffects()) 141 SCCMightReturn = true; 142 } 143 144 if (SCCMightUnwind && SCCMightReturn) 145 break; 146 } 147 } 148 } 149 150 // If the SCC doesn't unwind or doesn't throw, note this fact. 151 if (!SCCMightUnwind || !SCCMightReturn) 152 for (CallGraphNode *I : SCC) { 153 Function *F = I->getFunction(); 154 155 if (!SCCMightUnwind && !F->hasFnAttribute(Attribute::NoUnwind)) { 156 F->addFnAttr(Attribute::NoUnwind); 157 MadeChange = true; 158 } 159 160 if (!SCCMightReturn && !F->hasFnAttribute(Attribute::NoReturn)) { 161 F->addFnAttr(Attribute::NoReturn); 162 MadeChange = true; 163 } 164 } 165 166 for (CallGraphNode *I : SCC) { 167 // Convert any invoke instructions to non-throwing functions in this node 168 // into call instructions with a branch. This makes the exception blocks 169 // dead. 170 if (Function *F = I->getFunction()) 171 MadeChange |= SimplifyFunction(F, CG); 172 } 173 174 return MadeChange; 175} 176 177 178bool PruneEH::runOnSCC(CallGraphSCC &SCC) { 179 if (skipSCC(SCC)) 180 return false; 181 CallGraph &CG = getAnalysis<CallGraphWrapperPass>().getCallGraph(); 182 return runImpl(SCC, CG); 183} 184 185 186// SimplifyFunction - Given information about callees, simplify the specified 187// function if we have invokes to non-unwinding functions or code after calls to 188// no-return functions. 189static bool SimplifyFunction(Function *F, CallGraph &CG) { 190 bool MadeChange = false; 191 for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB) { 192 if (InvokeInst *II = dyn_cast<InvokeInst>(BB->getTerminator())) 193 if (II->doesNotThrow() && canSimplifyInvokeNoUnwind(F)) { 194 BasicBlock *UnwindBlock = II->getUnwindDest(); 195 removeUnwindEdge(&*BB); 196 197 // If the unwind block is now dead, nuke it. 198 if (pred_empty(UnwindBlock)) 199 DeleteBasicBlock(UnwindBlock, CG); // Delete the new BB. 200 201 ++NumRemoved; 202 MadeChange = true; 203 } 204 205 for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ) 206 if (CallInst *CI = dyn_cast<CallInst>(I++)) 207 if (CI->doesNotReturn() && !isa<UnreachableInst>(I)) { 208 // This call calls a function that cannot return. Insert an 209 // unreachable instruction after it and simplify the code. Do this 210 // by splitting the BB, adding the unreachable, then deleting the 211 // new BB. 212 BasicBlock *New = BB->splitBasicBlock(I); 213 214 // Remove the uncond branch and add an unreachable. 215 BB->getInstList().pop_back(); 216 new UnreachableInst(BB->getContext(), &*BB); 217 218 DeleteBasicBlock(New, CG); // Delete the new BB. 219 MadeChange = true; 220 ++NumUnreach; 221 break; 222 } 223 } 224 225 return MadeChange; 226} 227 228/// DeleteBasicBlock - remove the specified basic block from the program, 229/// updating the callgraph to reflect any now-obsolete edges due to calls that 230/// exist in the BB. 231static void DeleteBasicBlock(BasicBlock *BB, CallGraph &CG) { 232 assert(pred_empty(BB) && "BB is not dead!"); 233 234 Instruction *TokenInst = nullptr; 235 236 CallGraphNode *CGN = CG[BB->getParent()]; 237 for (BasicBlock::iterator I = BB->end(), E = BB->begin(); I != E; ) { 238 --I; 239 240 if (I->getType()->isTokenTy()) { 241 TokenInst = &*I; 242 break; 243 } 244 245 if (auto CS = CallSite (&*I)) { 246 const Function *Callee = CS.getCalledFunction(); 247 if (!Callee || !Intrinsic::isLeaf(Callee->getIntrinsicID())) 248 CGN->removeCallEdgeFor(CS); 249 else if (!Callee->isIntrinsic()) 250 CGN->removeCallEdgeFor(CS); 251 } 252 253 if (!I->use_empty()) 254 I->replaceAllUsesWith(UndefValue::get(I->getType())); 255 } 256 257 if (TokenInst) { 258 if (!isa<TerminatorInst>(TokenInst)) 259 changeToUnreachable(TokenInst->getNextNode(), /*UseLLVMTrap=*/false); 260 } else { 261 // Get the list of successors of this block. 262 std::vector<BasicBlock *> Succs(succ_begin(BB), succ_end(BB)); 263 264 for (unsigned i = 0, e = Succs.size(); i != e; ++i) 265 Succs[i]->removePredecessor(BB); 266 267 BB->eraseFromParent(); 268 } 269} 270