PruneEH.cpp revision 309124
1//===- PruneEH.cpp - Pass which deletes unused exception handlers ---------===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file implements a simple interprocedural pass which walks the
11// call-graph, turning invoke instructions into calls, iff the callee cannot
12// throw an exception, and marking functions 'nounwind' if they cannot throw.
13// It implements this as a bottom-up traversal of the call-graph.
14//
15//===----------------------------------------------------------------------===//
16
17#include "llvm/Transforms/IPO.h"
18#include "llvm/ADT/SmallPtrSet.h"
19#include "llvm/ADT/Statistic.h"
20#include "llvm/Support/raw_ostream.h"
21#include "llvm/Analysis/CallGraph.h"
22#include "llvm/Analysis/CallGraphSCCPass.h"
23#include "llvm/Analysis/EHPersonalities.h"
24#include "llvm/IR/CFG.h"
25#include "llvm/IR/Constants.h"
26#include "llvm/IR/Function.h"
27#include "llvm/IR/InlineAsm.h"
28#include "llvm/IR/Instructions.h"
29#include "llvm/IR/IntrinsicInst.h"
30#include "llvm/IR/LLVMContext.h"
31#include "llvm/Transforms/Utils/Local.h"
32#include <algorithm>
33using namespace llvm;
34
35#define DEBUG_TYPE "prune-eh"
36
37STATISTIC(NumRemoved, "Number of invokes removed");
38STATISTIC(NumUnreach, "Number of noreturn calls optimized");
39
40namespace {
41  struct PruneEH : public CallGraphSCCPass {
42    static char ID; // Pass identification, replacement for typeid
43    PruneEH() : CallGraphSCCPass(ID) {
44      initializePruneEHPass(*PassRegistry::getPassRegistry());
45    }
46
47    // runOnSCC - Analyze the SCC, performing the transformation if possible.
48    bool runOnSCC(CallGraphSCC &SCC) override;
49
50  };
51}
52static bool SimplifyFunction(Function *F, CallGraph &CG);
53static void DeleteBasicBlock(BasicBlock *BB, CallGraph &CG);
54
55char PruneEH::ID = 0;
56INITIALIZE_PASS_BEGIN(PruneEH, "prune-eh",
57                "Remove unused exception handling info", false, false)
58INITIALIZE_PASS_DEPENDENCY(CallGraphWrapperPass)
59INITIALIZE_PASS_END(PruneEH, "prune-eh",
60                "Remove unused exception handling info", false, false)
61
62Pass *llvm::createPruneEHPass() { return new PruneEH(); }
63
64static bool runImpl(CallGraphSCC &SCC, CallGraph &CG) {
65  SmallPtrSet<CallGraphNode *, 8> SCCNodes;
66  bool MadeChange = false;
67
68  // Fill SCCNodes with the elements of the SCC.  Used for quickly
69  // looking up whether a given CallGraphNode is in this SCC.
70  for (CallGraphNode *I : SCC)
71    SCCNodes.insert(I);
72
73  // First pass, scan all of the functions in the SCC, simplifying them
74  // according to what we know.
75  for (CallGraphNode *I : SCC)
76    if (Function *F = I->getFunction())
77      MadeChange |= SimplifyFunction(F, CG);
78
79  // Next, check to see if any callees might throw or if there are any external
80  // functions in this SCC: if so, we cannot prune any functions in this SCC.
81  // Definitions that are weak and not declared non-throwing might be
82  // overridden at linktime with something that throws, so assume that.
83  // If this SCC includes the unwind instruction, we KNOW it throws, so
84  // obviously the SCC might throw.
85  //
86  bool SCCMightUnwind = false, SCCMightReturn = false;
87  for (CallGraphSCC::iterator I = SCC.begin(), E = SCC.end();
88       (!SCCMightUnwind || !SCCMightReturn) && I != E; ++I) {
89    Function *F = (*I)->getFunction();
90    if (!F) {
91      SCCMightUnwind = true;
92      SCCMightReturn = true;
93    } else if (F->isDeclaration() || F->isInterposable()) {
94      // Note: isInterposable (as opposed to hasExactDefinition) is fine above,
95      // since we're not inferring new attributes here, but only using existing,
96      // assumed to be correct, function attributes.
97      SCCMightUnwind |= !F->doesNotThrow();
98      SCCMightReturn |= !F->doesNotReturn();
99    } else {
100      bool CheckUnwind = !SCCMightUnwind && !F->doesNotThrow();
101      bool CheckReturn = !SCCMightReturn && !F->doesNotReturn();
102      // Determine if we should scan for InlineAsm in a naked function as it
103      // is the only way to return without a ReturnInst.  Only do this for
104      // no-inline functions as functions which may be inlined cannot
105      // meaningfully return via assembly.
106      bool CheckReturnViaAsm = CheckReturn &&
107                               F->hasFnAttribute(Attribute::Naked) &&
108                               F->hasFnAttribute(Attribute::NoInline);
109
110      if (!CheckUnwind && !CheckReturn)
111        continue;
112
113      for (const BasicBlock &BB : *F) {
114        const TerminatorInst *TI = BB.getTerminator();
115        if (CheckUnwind && TI->mayThrow()) {
116          SCCMightUnwind = true;
117        } else if (CheckReturn && isa<ReturnInst>(TI)) {
118          SCCMightReturn = true;
119        }
120
121        for (const Instruction &I : BB) {
122          if ((!CheckUnwind || SCCMightUnwind) &&
123              (!CheckReturnViaAsm || SCCMightReturn))
124            break;
125
126          // Check to see if this function performs an unwind or calls an
127          // unwinding function.
128          if (CheckUnwind && !SCCMightUnwind && I.mayThrow()) {
129            bool InstMightUnwind = true;
130            if (const auto *CI = dyn_cast<CallInst>(&I)) {
131              if (Function *Callee = CI->getCalledFunction()) {
132                CallGraphNode *CalleeNode = CG[Callee];
133                // If the callee is outside our current SCC then we may throw
134                // because it might.  If it is inside, do nothing.
135                if (SCCNodes.count(CalleeNode) > 0)
136                  InstMightUnwind = false;
137              }
138            }
139            SCCMightUnwind |= InstMightUnwind;
140          }
141          if (CheckReturnViaAsm && !SCCMightReturn)
142            if (auto ICS = ImmutableCallSite(&I))
143              if (const auto *IA = dyn_cast<InlineAsm>(ICS.getCalledValue()))
144                if (IA->hasSideEffects())
145                  SCCMightReturn = true;
146        }
147
148        if (SCCMightUnwind && SCCMightReturn)
149          break;
150      }
151    }
152  }
153
154  // If the SCC doesn't unwind or doesn't throw, note this fact.
155  if (!SCCMightUnwind || !SCCMightReturn)
156    for (CallGraphNode *I : SCC) {
157      Function *F = I->getFunction();
158
159      if (!SCCMightUnwind && !F->hasFnAttribute(Attribute::NoUnwind)) {
160        F->addFnAttr(Attribute::NoUnwind);
161        MadeChange = true;
162      }
163
164      if (!SCCMightReturn && !F->hasFnAttribute(Attribute::NoReturn)) {
165        F->addFnAttr(Attribute::NoReturn);
166        MadeChange = true;
167      }
168    }
169
170  for (CallGraphNode *I : SCC) {
171    // Convert any invoke instructions to non-throwing functions in this node
172    // into call instructions with a branch.  This makes the exception blocks
173    // dead.
174    if (Function *F = I->getFunction())
175      MadeChange |= SimplifyFunction(F, CG);
176  }
177
178  return MadeChange;
179}
180
181
182bool PruneEH::runOnSCC(CallGraphSCC &SCC) {
183  if (skipSCC(SCC))
184    return false;
185  CallGraph &CG = getAnalysis<CallGraphWrapperPass>().getCallGraph();
186  return runImpl(SCC, CG);
187}
188
189
190// SimplifyFunction - Given information about callees, simplify the specified
191// function if we have invokes to non-unwinding functions or code after calls to
192// no-return functions.
193static bool SimplifyFunction(Function *F, CallGraph &CG) {
194  bool MadeChange = false;
195  for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB) {
196    if (InvokeInst *II = dyn_cast<InvokeInst>(BB->getTerminator()))
197      if (II->doesNotThrow() && canSimplifyInvokeNoUnwind(F)) {
198        BasicBlock *UnwindBlock = II->getUnwindDest();
199        removeUnwindEdge(&*BB);
200
201        // If the unwind block is now dead, nuke it.
202        if (pred_empty(UnwindBlock))
203          DeleteBasicBlock(UnwindBlock, CG);  // Delete the new BB.
204
205        ++NumRemoved;
206        MadeChange = true;
207      }
208
209    for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; )
210      if (CallInst *CI = dyn_cast<CallInst>(I++))
211        if (CI->doesNotReturn() && !isa<UnreachableInst>(I)) {
212          // This call calls a function that cannot return.  Insert an
213          // unreachable instruction after it and simplify the code.  Do this
214          // by splitting the BB, adding the unreachable, then deleting the
215          // new BB.
216          BasicBlock *New = BB->splitBasicBlock(I);
217
218          // Remove the uncond branch and add an unreachable.
219          BB->getInstList().pop_back();
220          new UnreachableInst(BB->getContext(), &*BB);
221
222          DeleteBasicBlock(New, CG);  // Delete the new BB.
223          MadeChange = true;
224          ++NumUnreach;
225          break;
226        }
227  }
228
229  return MadeChange;
230}
231
232/// DeleteBasicBlock - remove the specified basic block from the program,
233/// updating the callgraph to reflect any now-obsolete edges due to calls that
234/// exist in the BB.
235static void DeleteBasicBlock(BasicBlock *BB, CallGraph &CG) {
236  assert(pred_empty(BB) && "BB is not dead!");
237
238  Instruction *TokenInst = nullptr;
239
240  CallGraphNode *CGN = CG[BB->getParent()];
241  for (BasicBlock::iterator I = BB->end(), E = BB->begin(); I != E; ) {
242    --I;
243
244    if (I->getType()->isTokenTy()) {
245      TokenInst = &*I;
246      break;
247    }
248
249    if (auto CS = CallSite (&*I)) {
250      const Function *Callee = CS.getCalledFunction();
251      if (!Callee || !Intrinsic::isLeaf(Callee->getIntrinsicID()))
252        CGN->removeCallEdgeFor(CS);
253      else if (!Callee->isIntrinsic())
254        CGN->removeCallEdgeFor(CS);
255    }
256
257    if (!I->use_empty())
258      I->replaceAllUsesWith(UndefValue::get(I->getType()));
259  }
260
261  if (TokenInst) {
262    if (!isa<TerminatorInst>(TokenInst))
263      changeToUnreachable(TokenInst->getNextNode(), /*UseLLVMTrap=*/false);
264  } else {
265    // Get the list of successors of this block.
266    std::vector<BasicBlock *> Succs(succ_begin(BB), succ_end(BB));
267
268    for (unsigned i = 0, e = Succs.size(); i != e; ++i)
269      Succs[i]->removePredecessor(BB);
270
271    BB->eraseFromParent();
272  }
273}
274