BasicBlockUtils.h revision 344779
1//===- Transform/Utils/BasicBlockUtils.h - BasicBlock Utils -----*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This family of functions perform manipulations on basic blocks, and
11// instructions contained within basic blocks.
12//
13//===----------------------------------------------------------------------===//
14
15#ifndef LLVM_TRANSFORMS_UTILS_BASICBLOCKUTILS_H
16#define LLVM_TRANSFORMS_UTILS_BASICBLOCKUTILS_H
17
18// FIXME: Move to this file: BasicBlock::removePredecessor, BB::splitBasicBlock
19
20#include "llvm/ADT/ArrayRef.h"
21#include "llvm/IR/BasicBlock.h"
22#include "llvm/IR/CFG.h"
23#include "llvm/IR/DomTreeUpdater.h"
24#include "llvm/IR/InstrTypes.h"
25#include <cassert>
26
27namespace llvm {
28
29class BlockFrequencyInfo;
30class BranchProbabilityInfo;
31class DominatorTree;
32class DomTreeUpdater;
33class Function;
34class Instruction;
35class LoopInfo;
36class MDNode;
37class MemoryDependenceResults;
38class MemorySSAUpdater;
39class ReturnInst;
40class TargetLibraryInfo;
41class Value;
42
43/// Delete the specified block, which must have no predecessors.
44void DeleteDeadBlock(BasicBlock *BB, DomTreeUpdater *DTU = nullptr);
45
46/// Delete the specified blocks from \p BB. The set of deleted blocks must have
47/// no predecessors that are not being deleted themselves. \p BBs must have no
48/// duplicating blocks. If there are loops among this set of blocks, all
49/// relevant loop info updates should be done before this function is called.
50void DeleteDeadBlocks(SmallVectorImpl <BasicBlock *> &BBs,
51                      DomTreeUpdater *DTU = nullptr);
52
53/// We know that BB has one predecessor. If there are any single-entry PHI nodes
54/// in it, fold them away. This handles the case when all entries to the PHI
55/// nodes in a block are guaranteed equal, such as when the block has exactly
56/// one predecessor.
57void FoldSingleEntryPHINodes(BasicBlock *BB,
58                             MemoryDependenceResults *MemDep = nullptr);
59
60/// Examine each PHI in the given block and delete it if it is dead. Also
61/// recursively delete any operands that become dead as a result. This includes
62/// tracing the def-use list from the PHI to see if it is ultimately unused or
63/// if it reaches an unused cycle. Return true if any PHIs were deleted.
64bool DeleteDeadPHIs(BasicBlock *BB, const TargetLibraryInfo *TLI = nullptr);
65
66/// Attempts to merge a block into its predecessor, if possible. The return
67/// value indicates success or failure.
68bool MergeBlockIntoPredecessor(BasicBlock *BB, DomTreeUpdater *DTU = nullptr,
69                               LoopInfo *LI = nullptr,
70                               MemorySSAUpdater *MSSAU = nullptr,
71                               MemoryDependenceResults *MemDep = nullptr);
72
73/// Replace all uses of an instruction (specified by BI) with a value, then
74/// remove and delete the original instruction.
75void ReplaceInstWithValue(BasicBlock::InstListType &BIL,
76                          BasicBlock::iterator &BI, Value *V);
77
78/// Replace the instruction specified by BI with the instruction specified by I.
79/// Copies DebugLoc from BI to I, if I doesn't already have a DebugLoc. The
80/// original instruction is deleted and BI is updated to point to the new
81/// instruction.
82void ReplaceInstWithInst(BasicBlock::InstListType &BIL,
83                         BasicBlock::iterator &BI, Instruction *I);
84
85/// Replace the instruction specified by From with the instruction specified by
86/// To. Copies DebugLoc from BI to I, if I doesn't already have a DebugLoc.
87void ReplaceInstWithInst(Instruction *From, Instruction *To);
88
89/// Option class for critical edge splitting.
90///
91/// This provides a builder interface for overriding the default options used
92/// during critical edge splitting.
93struct CriticalEdgeSplittingOptions {
94  DominatorTree *DT;
95  LoopInfo *LI;
96  MemorySSAUpdater *MSSAU;
97  bool MergeIdenticalEdges = false;
98  bool DontDeleteUselessPHIs = false;
99  bool PreserveLCSSA = false;
100
101  CriticalEdgeSplittingOptions(DominatorTree *DT = nullptr,
102                               LoopInfo *LI = nullptr,
103                               MemorySSAUpdater *MSSAU = nullptr)
104      : DT(DT), LI(LI), MSSAU(MSSAU) {}
105
106  CriticalEdgeSplittingOptions &setMergeIdenticalEdges() {
107    MergeIdenticalEdges = true;
108    return *this;
109  }
110
111  CriticalEdgeSplittingOptions &setDontDeleteUselessPHIs() {
112    DontDeleteUselessPHIs = true;
113    return *this;
114  }
115
116  CriticalEdgeSplittingOptions &setPreserveLCSSA() {
117    PreserveLCSSA = true;
118    return *this;
119  }
120};
121
122/// If this edge is a critical edge, insert a new node to split the critical
123/// edge. This will update the analyses passed in through the option struct.
124/// This returns the new block if the edge was split, null otherwise.
125///
126/// If MergeIdenticalEdges in the options struct is true (not the default),
127/// *all* edges from TI to the specified successor will be merged into the same
128/// critical edge block. This is most commonly interesting with switch
129/// instructions, which may have many edges to any one destination.  This
130/// ensures that all edges to that dest go to one block instead of each going
131/// to a different block, but isn't the standard definition of a "critical
132/// edge".
133///
134/// It is invalid to call this function on a critical edge that starts at an
135/// IndirectBrInst.  Splitting these edges will almost always create an invalid
136/// program because the address of the new block won't be the one that is jumped
137/// to.
138BasicBlock *SplitCriticalEdge(Instruction *TI, unsigned SuccNum,
139                              const CriticalEdgeSplittingOptions &Options =
140                                  CriticalEdgeSplittingOptions());
141
142inline BasicBlock *
143SplitCriticalEdge(BasicBlock *BB, succ_iterator SI,
144                  const CriticalEdgeSplittingOptions &Options =
145                      CriticalEdgeSplittingOptions()) {
146  return SplitCriticalEdge(BB->getTerminator(), SI.getSuccessorIndex(),
147                           Options);
148}
149
150/// If the edge from *PI to BB is not critical, return false. Otherwise, split
151/// all edges between the two blocks and return true. This updates all of the
152/// same analyses as the other SplitCriticalEdge function. If P is specified, it
153/// updates the analyses described above.
154inline bool SplitCriticalEdge(BasicBlock *Succ, pred_iterator PI,
155                              const CriticalEdgeSplittingOptions &Options =
156                                  CriticalEdgeSplittingOptions()) {
157  bool MadeChange = false;
158  Instruction *TI = (*PI)->getTerminator();
159  for (unsigned i = 0, e = TI->getNumSuccessors(); i != e; ++i)
160    if (TI->getSuccessor(i) == Succ)
161      MadeChange |= !!SplitCriticalEdge(TI, i, Options);
162  return MadeChange;
163}
164
165/// If an edge from Src to Dst is critical, split the edge and return true,
166/// otherwise return false. This method requires that there be an edge between
167/// the two blocks. It updates the analyses passed in the options struct
168inline BasicBlock *
169SplitCriticalEdge(BasicBlock *Src, BasicBlock *Dst,
170                  const CriticalEdgeSplittingOptions &Options =
171                      CriticalEdgeSplittingOptions()) {
172  Instruction *TI = Src->getTerminator();
173  unsigned i = 0;
174  while (true) {
175    assert(i != TI->getNumSuccessors() && "Edge doesn't exist!");
176    if (TI->getSuccessor(i) == Dst)
177      return SplitCriticalEdge(TI, i, Options);
178    ++i;
179  }
180}
181
182/// Loop over all of the edges in the CFG, breaking critical edges as they are
183/// found. Returns the number of broken edges.
184unsigned SplitAllCriticalEdges(Function &F,
185                               const CriticalEdgeSplittingOptions &Options =
186                                   CriticalEdgeSplittingOptions());
187
188/// Split the edge connecting specified block.
189BasicBlock *SplitEdge(BasicBlock *From, BasicBlock *To,
190                      DominatorTree *DT = nullptr, LoopInfo *LI = nullptr,
191                      MemorySSAUpdater *MSSAU = nullptr);
192
193/// Split the specified block at the specified instruction - everything before
194/// SplitPt stays in Old and everything starting with SplitPt moves to a new
195/// block. The two blocks are joined by an unconditional branch and the loop
196/// info is updated.
197BasicBlock *SplitBlock(BasicBlock *Old, Instruction *SplitPt,
198                       DominatorTree *DT = nullptr, LoopInfo *LI = nullptr,
199                       MemorySSAUpdater *MSSAU = nullptr);
200
201/// This method introduces at least one new basic block into the function and
202/// moves some of the predecessors of BB to be predecessors of the new block.
203/// The new predecessors are indicated by the Preds array. The new block is
204/// given a suffix of 'Suffix'. Returns new basic block to which predecessors
205/// from Preds are now pointing.
206///
207/// If BB is a landingpad block then additional basicblock might be introduced.
208/// It will have Suffix+".split_lp". See SplitLandingPadPredecessors for more
209/// details on this case.
210///
211/// This currently updates the LLVM IR, DominatorTree, LoopInfo, and LCCSA but
212/// no other analyses. In particular, it does not preserve LoopSimplify
213/// (because it's complicated to handle the case where one of the edges being
214/// split is an exit of a loop with other exits).
215BasicBlock *SplitBlockPredecessors(BasicBlock *BB, ArrayRef<BasicBlock *> Preds,
216                                   const char *Suffix,
217                                   DominatorTree *DT = nullptr,
218                                   LoopInfo *LI = nullptr,
219                                   MemorySSAUpdater *MSSAU = nullptr,
220                                   bool PreserveLCSSA = false);
221
222/// This method transforms the landing pad, OrigBB, by introducing two new basic
223/// blocks into the function. One of those new basic blocks gets the
224/// predecessors listed in Preds. The other basic block gets the remaining
225/// predecessors of OrigBB. The landingpad instruction OrigBB is clone into both
226/// of the new basic blocks. The new blocks are given the suffixes 'Suffix1' and
227/// 'Suffix2', and are returned in the NewBBs vector.
228///
229/// This currently updates the LLVM IR, DominatorTree, LoopInfo, and LCCSA but
230/// no other analyses. In particular, it does not preserve LoopSimplify
231/// (because it's complicated to handle the case where one of the edges being
232/// split is an exit of a loop with other exits).
233void SplitLandingPadPredecessors(
234    BasicBlock *OrigBB, ArrayRef<BasicBlock *> Preds, const char *Suffix,
235    const char *Suffix2, SmallVectorImpl<BasicBlock *> &NewBBs,
236    DominatorTree *DT = nullptr, LoopInfo *LI = nullptr,
237    MemorySSAUpdater *MSSAU = nullptr, bool PreserveLCSSA = false);
238
239/// This method duplicates the specified return instruction into a predecessor
240/// which ends in an unconditional branch. If the return instruction returns a
241/// value defined by a PHI, propagate the right value into the return. It
242/// returns the new return instruction in the predecessor.
243ReturnInst *FoldReturnIntoUncondBranch(ReturnInst *RI, BasicBlock *BB,
244                                       BasicBlock *Pred,
245                                       DomTreeUpdater *DTU = nullptr);
246
247/// Split the containing block at the specified instruction - everything before
248/// SplitBefore stays in the old basic block, and the rest of the instructions
249/// in the BB are moved to a new block. The two blocks are connected by a
250/// conditional branch (with value of Cmp being the condition).
251/// Before:
252///   Head
253///   SplitBefore
254///   Tail
255/// After:
256///   Head
257///   if (Cond)
258///     ThenBlock
259///   SplitBefore
260///   Tail
261///
262/// If Unreachable is true, then ThenBlock ends with
263/// UnreachableInst, otherwise it branches to Tail.
264/// Returns the NewBasicBlock's terminator.
265///
266/// Updates DT and LI if given.
267Instruction *SplitBlockAndInsertIfThen(Value *Cond, Instruction *SplitBefore,
268                                       bool Unreachable,
269                                       MDNode *BranchWeights = nullptr,
270                                       DominatorTree *DT = nullptr,
271                                       LoopInfo *LI = nullptr);
272
273/// SplitBlockAndInsertIfThenElse is similar to SplitBlockAndInsertIfThen,
274/// but also creates the ElseBlock.
275/// Before:
276///   Head
277///   SplitBefore
278///   Tail
279/// After:
280///   Head
281///   if (Cond)
282///     ThenBlock
283///   else
284///     ElseBlock
285///   SplitBefore
286///   Tail
287void SplitBlockAndInsertIfThenElse(Value *Cond, Instruction *SplitBefore,
288                                   Instruction **ThenTerm,
289                                   Instruction **ElseTerm,
290                                   MDNode *BranchWeights = nullptr);
291
292/// Check whether BB is the merge point of a if-region.
293/// If so, return the boolean condition that determines which entry into
294/// BB will be taken.  Also, return by references the block that will be
295/// entered from if the condition is true, and the block that will be
296/// entered if the condition is false.
297///
298/// This does no checking to see if the true/false blocks have large or unsavory
299/// instructions in them.
300Value *GetIfCondition(BasicBlock *BB, BasicBlock *&IfTrue,
301                      BasicBlock *&IfFalse);
302
303// Split critical edges where the source of the edge is an indirectbr
304// instruction. This isn't always possible, but we can handle some easy cases.
305// This is useful because MI is unable to split such critical edges,
306// which means it will not be able to sink instructions along those edges.
307// This is especially painful for indirect branches with many successors, where
308// we end up having to prepare all outgoing values in the origin block.
309//
310// Our normal algorithm for splitting critical edges requires us to update
311// the outgoing edges of the edge origin block, but for an indirectbr this
312// is hard, since it would require finding and updating the block addresses
313// the indirect branch uses. But if a block only has a single indirectbr
314// predecessor, with the others being regular branches, we can do it in a
315// different way.
316// Say we have A -> D, B -> D, I -> D where only I -> D is an indirectbr.
317// We can split D into D0 and D1, where D0 contains only the PHIs from D,
318// and D1 is the D block body. We can then duplicate D0 as D0A and D0B, and
319// create the following structure:
320// A -> D0A, B -> D0A, I -> D0B, D0A -> D1, D0B -> D1
321// If BPI and BFI aren't non-null, BPI/BFI will be updated accordingly.
322bool SplitIndirectBrCriticalEdges(Function &F,
323                                  BranchProbabilityInfo *BPI = nullptr,
324                                  BlockFrequencyInfo *BFI = nullptr);
325
326} // end namespace llvm
327
328#endif // LLVM_TRANSFORMS_UTILS_BASICBLOCKUTILS_H
329