MachineFrameInfo.h revision 234353
178344Sobrien//===-- CodeGen/MachineFrameInfo.h - Abstract Stack Frame Rep. --*- C++ -*-===//
278344Sobrien//
398184Sgordon//                     The LLVM Compiler Infrastructure
478344Sobrien//
578344Sobrien// This file is distributed under the University of Illinois Open Source
678344Sobrien// License. See LICENSE.TXT for details.
7140339Sobrien//
898184Sgordon//===----------------------------------------------------------------------===//
9174461Sdougb//
1078344Sobrien// The file defines the MachineFrameInfo class.
1178344Sobrien//
1278344Sobrien//===----------------------------------------------------------------------===//
1378344Sobrien
1498184Sgordon#ifndef LLVM_CODEGEN_MACHINEFRAMEINFO_H
1598184Sgordon#define LLVM_CODEGEN_MACHINEFRAMEINFO_H
1678344Sobrien
1778344Sobrien#include "llvm/ADT/SmallVector.h"
1878344Sobrien#include "llvm/Support/DataTypes.h"
1978344Sobrien#include <cassert>
2078344Sobrien#include <vector>
2198184Sgordon
2298184Sgordonnamespace llvm {
2378344Sobrienclass raw_ostream;
2478344Sobrienclass TargetData;
2578344Sobrienclass TargetRegisterClass;
2678344Sobrienclass Type;
27class MachineFunction;
28class MachineBasicBlock;
29class TargetFrameLowering;
30class BitVector;
31
32/// The CalleeSavedInfo class tracks the information need to locate where a
33/// callee saved register is in the current frame.
34class CalleeSavedInfo {
35  unsigned Reg;
36  int FrameIdx;
37
38public:
39  explicit CalleeSavedInfo(unsigned R, int FI = 0)
40  : Reg(R), FrameIdx(FI) {}
41
42  // Accessors.
43  unsigned getReg()                        const { return Reg; }
44  int getFrameIdx()                        const { return FrameIdx; }
45  void setFrameIdx(int FI)                       { FrameIdx = FI; }
46};
47
48/// The MachineFrameInfo class represents an abstract stack frame until
49/// prolog/epilog code is inserted.  This class is key to allowing stack frame
50/// representation optimizations, such as frame pointer elimination.  It also
51/// allows more mundane (but still important) optimizations, such as reordering
52/// of abstract objects on the stack frame.
53///
54/// To support this, the class assigns unique integer identifiers to stack
55/// objects requested clients.  These identifiers are negative integers for
56/// fixed stack objects (such as arguments passed on the stack) or nonnegative
57/// for objects that may be reordered.  Instructions which refer to stack
58/// objects use a special MO_FrameIndex operand to represent these frame
59/// indexes.
60///
61/// Because this class keeps track of all references to the stack frame, it
62/// knows when a variable sized object is allocated on the stack.  This is the
63/// sole condition which prevents frame pointer elimination, which is an
64/// important optimization on register-poor architectures.  Because original
65/// variable sized alloca's in the source program are the only source of
66/// variable sized stack objects, it is safe to decide whether there will be
67/// any variable sized objects before all stack objects are known (for
68/// example, register allocator spill code never needs variable sized
69/// objects).
70///
71/// When prolog/epilog code emission is performed, the final stack frame is
72/// built and the machine instructions are modified to refer to the actual
73/// stack offsets of the object, eliminating all MO_FrameIndex operands from
74/// the program.
75///
76/// @brief Abstract Stack Frame Information
77class MachineFrameInfo {
78
79  // StackObject - Represent a single object allocated on the stack.
80  struct StackObject {
81    // SPOffset - The offset of this object from the stack pointer on entry to
82    // the function.  This field has no meaning for a variable sized element.
83    int64_t SPOffset;
84
85    // The size of this object on the stack. 0 means a variable sized object,
86    // ~0ULL means a dead object.
87    uint64_t Size;
88
89    // Alignment - The required alignment of this stack slot.
90    unsigned Alignment;
91
92    // isImmutable - If true, the value of the stack object is set before
93    // entering the function and is not modified inside the function. By
94    // default, fixed objects are immutable unless marked otherwise.
95    bool isImmutable;
96
97    // isSpillSlot - If true the stack object is used as spill slot. It
98    // cannot alias any other memory objects.
99    bool isSpillSlot;
100
101    // MayNeedSP - If true the stack object triggered the creation of the stack
102    // protector. We should allocate this object right after the stack
103    // protector.
104    bool MayNeedSP;
105
106    // PreAllocated - If true, the object was mapped into the local frame
107    // block and doesn't need additional handling for allocation beyond that.
108    bool PreAllocated;
109
110    StackObject(uint64_t Sz, unsigned Al, int64_t SP, bool IM,
111                bool isSS, bool NSP)
112      : SPOffset(SP), Size(Sz), Alignment(Al), isImmutable(IM),
113        isSpillSlot(isSS), MayNeedSP(NSP), PreAllocated(false) {}
114  };
115
116  /// Objects - The list of stack objects allocated...
117  ///
118  std::vector<StackObject> Objects;
119
120  /// NumFixedObjects - This contains the number of fixed objects contained on
121  /// the stack.  Because fixed objects are stored at a negative index in the
122  /// Objects list, this is also the index to the 0th object in the list.
123  ///
124  unsigned NumFixedObjects;
125
126  /// HasVarSizedObjects - This boolean keeps track of whether any variable
127  /// sized objects have been allocated yet.
128  ///
129  bool HasVarSizedObjects;
130
131  /// FrameAddressTaken - This boolean keeps track of whether there is a call
132  /// to builtin \@llvm.frameaddress.
133  bool FrameAddressTaken;
134
135  /// ReturnAddressTaken - This boolean keeps track of whether there is a call
136  /// to builtin \@llvm.returnaddress.
137  bool ReturnAddressTaken;
138
139  /// StackSize - The prolog/epilog code inserter calculates the final stack
140  /// offsets for all of the fixed size objects, updating the Objects list
141  /// above.  It then updates StackSize to contain the number of bytes that need
142  /// to be allocated on entry to the function.
143  ///
144  uint64_t StackSize;
145
146  /// OffsetAdjustment - The amount that a frame offset needs to be adjusted to
147  /// have the actual offset from the stack/frame pointer.  The exact usage of
148  /// this is target-dependent, but it is typically used to adjust between
149  /// SP-relative and FP-relative offsets.  E.G., if objects are accessed via
150  /// SP then OffsetAdjustment is zero; if FP is used, OffsetAdjustment is set
151  /// to the distance between the initial SP and the value in FP.  For many
152  /// targets, this value is only used when generating debug info (via
153  /// TargetRegisterInfo::getFrameIndexOffset); when generating code, the
154  /// corresponding adjustments are performed directly.
155  int OffsetAdjustment;
156
157  /// MaxAlignment - The prolog/epilog code inserter may process objects
158  /// that require greater alignment than the default alignment the target
159  /// provides. To handle this, MaxAlignment is set to the maximum alignment
160  /// needed by the objects on the current frame.  If this is greater than the
161  /// native alignment maintained by the compiler, dynamic alignment code will
162  /// be needed.
163  ///
164  unsigned MaxAlignment;
165
166  /// AdjustsStack - Set to true if this function adjusts the stack -- e.g.,
167  /// when calling another function. This is only valid during and after
168  /// prolog/epilog code insertion.
169  bool AdjustsStack;
170
171  /// HasCalls - Set to true if this function has any function calls.
172  bool HasCalls;
173
174  /// StackProtectorIdx - The frame index for the stack protector.
175  int StackProtectorIdx;
176
177  /// FunctionContextIdx - The frame index for the function context. Used for
178  /// SjLj exceptions.
179  int FunctionContextIdx;
180
181  /// MaxCallFrameSize - This contains the size of the largest call frame if the
182  /// target uses frame setup/destroy pseudo instructions (as defined in the
183  /// TargetFrameInfo class).  This information is important for frame pointer
184  /// elimination.  If is only valid during and after prolog/epilog code
185  /// insertion.
186  ///
187  unsigned MaxCallFrameSize;
188
189  /// CSInfo - The prolog/epilog code inserter fills in this vector with each
190  /// callee saved register saved in the frame.  Beyond its use by the prolog/
191  /// epilog code inserter, this data used for debug info and exception
192  /// handling.
193  std::vector<CalleeSavedInfo> CSInfo;
194
195  /// CSIValid - Has CSInfo been set yet?
196  bool CSIValid;
197
198  /// TargetFrameLowering - Target information about frame layout.
199  ///
200  const TargetFrameLowering &TFI;
201
202  /// LocalFrameObjects - References to frame indices which are mapped
203  /// into the local frame allocation block. <FrameIdx, LocalOffset>
204  SmallVector<std::pair<int, int64_t>, 32> LocalFrameObjects;
205
206  /// LocalFrameSize - Size of the pre-allocated local frame block.
207  int64_t LocalFrameSize;
208
209  /// Required alignment of the local object blob, which is the strictest
210  /// alignment of any object in it.
211  unsigned LocalFrameMaxAlign;
212
213  /// Whether the local object blob needs to be allocated together. If not,
214  /// PEI should ignore the isPreAllocated flags on the stack objects and
215  /// just allocate them normally.
216  bool UseLocalStackAllocationBlock;
217
218public:
219    explicit MachineFrameInfo(const TargetFrameLowering &tfi) : TFI(tfi) {
220    StackSize = NumFixedObjects = OffsetAdjustment = MaxAlignment = 0;
221    HasVarSizedObjects = false;
222    FrameAddressTaken = false;
223    ReturnAddressTaken = false;
224    AdjustsStack = false;
225    HasCalls = false;
226    StackProtectorIdx = -1;
227    FunctionContextIdx = -1;
228    MaxCallFrameSize = 0;
229    CSIValid = false;
230    LocalFrameSize = 0;
231    LocalFrameMaxAlign = 0;
232    UseLocalStackAllocationBlock = false;
233  }
234
235  /// hasStackObjects - Return true if there are any stack objects in this
236  /// function.
237  ///
238  bool hasStackObjects() const { return !Objects.empty(); }
239
240  /// hasVarSizedObjects - This method may be called any time after instruction
241  /// selection is complete to determine if the stack frame for this function
242  /// contains any variable sized objects.
243  ///
244  bool hasVarSizedObjects() const { return HasVarSizedObjects; }
245
246  /// getStackProtectorIndex/setStackProtectorIndex - Return the index for the
247  /// stack protector object.
248  ///
249  int getStackProtectorIndex() const { return StackProtectorIdx; }
250  void setStackProtectorIndex(int I) { StackProtectorIdx = I; }
251
252  /// getFunctionContextIndex/setFunctionContextIndex - Return the index for the
253  /// function context object. This object is used for SjLj exceptions.
254  int getFunctionContextIndex() const { return FunctionContextIdx; }
255  void setFunctionContextIndex(int I) { FunctionContextIdx = I; }
256
257  /// isFrameAddressTaken - This method may be called any time after instruction
258  /// selection is complete to determine if there is a call to
259  /// \@llvm.frameaddress in this function.
260  bool isFrameAddressTaken() const { return FrameAddressTaken; }
261  void setFrameAddressIsTaken(bool T) { FrameAddressTaken = T; }
262
263  /// isReturnAddressTaken - This method may be called any time after
264  /// instruction selection is complete to determine if there is a call to
265  /// \@llvm.returnaddress in this function.
266  bool isReturnAddressTaken() const { return ReturnAddressTaken; }
267  void setReturnAddressIsTaken(bool s) { ReturnAddressTaken = s; }
268
269  /// getObjectIndexBegin - Return the minimum frame object index.
270  ///
271  int getObjectIndexBegin() const { return -NumFixedObjects; }
272
273  /// getObjectIndexEnd - Return one past the maximum frame object index.
274  ///
275  int getObjectIndexEnd() const { return (int)Objects.size()-NumFixedObjects; }
276
277  /// getNumFixedObjects - Return the number of fixed objects.
278  unsigned getNumFixedObjects() const { return NumFixedObjects; }
279
280  /// getNumObjects - Return the number of objects.
281  ///
282  unsigned getNumObjects() const { return Objects.size(); }
283
284  /// mapLocalFrameObject - Map a frame index into the local object block
285  void mapLocalFrameObject(int ObjectIndex, int64_t Offset) {
286    LocalFrameObjects.push_back(std::pair<int, int64_t>(ObjectIndex, Offset));
287    Objects[ObjectIndex + NumFixedObjects].PreAllocated = true;
288  }
289
290  /// getLocalFrameObjectMap - Get the local offset mapping for a for an object
291  std::pair<int, int64_t> getLocalFrameObjectMap(int i) {
292    assert (i >= 0 && (unsigned)i < LocalFrameObjects.size() &&
293            "Invalid local object reference!");
294    return LocalFrameObjects[i];
295  }
296
297  /// getLocalFrameObjectCount - Return the number of objects allocated into
298  /// the local object block.
299  int64_t getLocalFrameObjectCount() { return LocalFrameObjects.size(); }
300
301  /// setLocalFrameSize - Set the size of the local object blob.
302  void setLocalFrameSize(int64_t sz) { LocalFrameSize = sz; }
303
304  /// getLocalFrameSize - Get the size of the local object blob.
305  int64_t getLocalFrameSize() const { return LocalFrameSize; }
306
307  /// setLocalFrameMaxAlign - Required alignment of the local object blob,
308  /// which is the strictest alignment of any object in it.
309  void setLocalFrameMaxAlign(unsigned Align) { LocalFrameMaxAlign = Align; }
310
311  /// getLocalFrameMaxAlign - Return the required alignment of the local
312  /// object blob.
313  unsigned getLocalFrameMaxAlign() const { return LocalFrameMaxAlign; }
314
315  /// getUseLocalStackAllocationBlock - Get whether the local allocation blob
316  /// should be allocated together or let PEI allocate the locals in it
317  /// directly.
318  bool getUseLocalStackAllocationBlock() {return UseLocalStackAllocationBlock;}
319
320  /// setUseLocalStackAllocationBlock - Set whether the local allocation blob
321  /// should be allocated together or let PEI allocate the locals in it
322  /// directly.
323  void setUseLocalStackAllocationBlock(bool v) {
324    UseLocalStackAllocationBlock = v;
325  }
326
327  /// isObjectPreAllocated - Return true if the object was pre-allocated into
328  /// the local block.
329  bool isObjectPreAllocated(int ObjectIdx) const {
330    assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() &&
331           "Invalid Object Idx!");
332    return Objects[ObjectIdx+NumFixedObjects].PreAllocated;
333  }
334
335  /// getObjectSize - Return the size of the specified object.
336  ///
337  int64_t getObjectSize(int ObjectIdx) const {
338    assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() &&
339           "Invalid Object Idx!");
340    return Objects[ObjectIdx+NumFixedObjects].Size;
341  }
342
343  /// setObjectSize - Change the size of the specified stack object.
344  void setObjectSize(int ObjectIdx, int64_t Size) {
345    assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() &&
346           "Invalid Object Idx!");
347    Objects[ObjectIdx+NumFixedObjects].Size = Size;
348  }
349
350  /// getObjectAlignment - Return the alignment of the specified stack object.
351  unsigned getObjectAlignment(int ObjectIdx) const {
352    assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() &&
353           "Invalid Object Idx!");
354    return Objects[ObjectIdx+NumFixedObjects].Alignment;
355  }
356
357  /// setObjectAlignment - Change the alignment of the specified stack object.
358  void setObjectAlignment(int ObjectIdx, unsigned Align) {
359    assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() &&
360           "Invalid Object Idx!");
361    Objects[ObjectIdx+NumFixedObjects].Alignment = Align;
362    MaxAlignment = std::max(MaxAlignment, Align);
363  }
364
365  /// NeedsStackProtector - Returns true if the object may need stack
366  /// protectors.
367  bool MayNeedStackProtector(int ObjectIdx) const {
368    assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() &&
369           "Invalid Object Idx!");
370    return Objects[ObjectIdx+NumFixedObjects].MayNeedSP;
371  }
372
373  /// getObjectOffset - Return the assigned stack offset of the specified object
374  /// from the incoming stack pointer.
375  ///
376  int64_t getObjectOffset(int ObjectIdx) const {
377    assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() &&
378           "Invalid Object Idx!");
379    assert(!isDeadObjectIndex(ObjectIdx) &&
380           "Getting frame offset for a dead object?");
381    return Objects[ObjectIdx+NumFixedObjects].SPOffset;
382  }
383
384  /// setObjectOffset - Set the stack frame offset of the specified object.  The
385  /// offset is relative to the stack pointer on entry to the function.
386  ///
387  void setObjectOffset(int ObjectIdx, int64_t SPOffset) {
388    assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() &&
389           "Invalid Object Idx!");
390    assert(!isDeadObjectIndex(ObjectIdx) &&
391           "Setting frame offset for a dead object?");
392    Objects[ObjectIdx+NumFixedObjects].SPOffset = SPOffset;
393  }
394
395  /// getStackSize - Return the number of bytes that must be allocated to hold
396  /// all of the fixed size frame objects.  This is only valid after
397  /// Prolog/Epilog code insertion has finalized the stack frame layout.
398  ///
399  uint64_t getStackSize() const { return StackSize; }
400
401  /// setStackSize - Set the size of the stack...
402  ///
403  void setStackSize(uint64_t Size) { StackSize = Size; }
404
405  /// getOffsetAdjustment - Return the correction for frame offsets.
406  ///
407  int getOffsetAdjustment() const { return OffsetAdjustment; }
408
409  /// setOffsetAdjustment - Set the correction for frame offsets.
410  ///
411  void setOffsetAdjustment(int Adj) { OffsetAdjustment = Adj; }
412
413  /// getMaxAlignment - Return the alignment in bytes that this function must be
414  /// aligned to, which is greater than the default stack alignment provided by
415  /// the target.
416  ///
417  unsigned getMaxAlignment() const { return MaxAlignment; }
418
419  /// setMaxAlignment - Set the preferred alignment.
420  ///
421  void setMaxAlignment(unsigned Align) { MaxAlignment = Align; }
422
423  /// AdjustsStack - Return true if this function adjusts the stack -- e.g.,
424  /// when calling another function. This is only valid during and after
425  /// prolog/epilog code insertion.
426  bool adjustsStack() const { return AdjustsStack; }
427  void setAdjustsStack(bool V) { AdjustsStack = V; }
428
429  /// hasCalls - Return true if the current function has any function calls.
430  bool hasCalls() const { return HasCalls; }
431  void setHasCalls(bool V) { HasCalls = V; }
432
433  /// getMaxCallFrameSize - Return the maximum size of a call frame that must be
434  /// allocated for an outgoing function call.  This is only available if
435  /// CallFrameSetup/Destroy pseudo instructions are used by the target, and
436  /// then only during or after prolog/epilog code insertion.
437  ///
438  unsigned getMaxCallFrameSize() const { return MaxCallFrameSize; }
439  void setMaxCallFrameSize(unsigned S) { MaxCallFrameSize = S; }
440
441  /// CreateFixedObject - Create a new object at a fixed location on the stack.
442  /// All fixed objects should be created before other objects are created for
443  /// efficiency. By default, fixed objects are immutable. This returns an
444  /// index with a negative value.
445  ///
446  int CreateFixedObject(uint64_t Size, int64_t SPOffset, bool Immutable);
447
448
449  /// isFixedObjectIndex - Returns true if the specified index corresponds to a
450  /// fixed stack object.
451  bool isFixedObjectIndex(int ObjectIdx) const {
452    return ObjectIdx < 0 && (ObjectIdx >= -(int)NumFixedObjects);
453  }
454
455  /// isImmutableObjectIndex - Returns true if the specified index corresponds
456  /// to an immutable object.
457  bool isImmutableObjectIndex(int ObjectIdx) const {
458    assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() &&
459           "Invalid Object Idx!");
460    return Objects[ObjectIdx+NumFixedObjects].isImmutable;
461  }
462
463  /// isSpillSlotObjectIndex - Returns true if the specified index corresponds
464  /// to a spill slot..
465  bool isSpillSlotObjectIndex(int ObjectIdx) const {
466    assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() &&
467           "Invalid Object Idx!");
468    return Objects[ObjectIdx+NumFixedObjects].isSpillSlot;
469  }
470
471  /// isDeadObjectIndex - Returns true if the specified index corresponds to
472  /// a dead object.
473  bool isDeadObjectIndex(int ObjectIdx) const {
474    assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() &&
475           "Invalid Object Idx!");
476    return Objects[ObjectIdx+NumFixedObjects].Size == ~0ULL;
477  }
478
479  /// CreateStackObject - Create a new statically sized stack object, returning
480  /// a nonnegative identifier to represent it.
481  ///
482  int CreateStackObject(uint64_t Size, unsigned Alignment, bool isSS,
483                        bool MayNeedSP = false) {
484    assert(Size != 0 && "Cannot allocate zero size stack objects!");
485    Objects.push_back(StackObject(Size, Alignment, 0, false, isSS, MayNeedSP));
486    int Index = (int)Objects.size() - NumFixedObjects - 1;
487    assert(Index >= 0 && "Bad frame index!");
488    MaxAlignment = std::max(MaxAlignment, Alignment);
489    return Index;
490  }
491
492  /// CreateSpillStackObject - Create a new statically sized stack object that
493  /// represents a spill slot, returning a nonnegative identifier to represent
494  /// it.
495  ///
496  int CreateSpillStackObject(uint64_t Size, unsigned Alignment) {
497    CreateStackObject(Size, Alignment, true, false);
498    int Index = (int)Objects.size() - NumFixedObjects - 1;
499    MaxAlignment = std::max(MaxAlignment, Alignment);
500    return Index;
501  }
502
503  /// RemoveStackObject - Remove or mark dead a statically sized stack object.
504  ///
505  void RemoveStackObject(int ObjectIdx) {
506    // Mark it dead.
507    Objects[ObjectIdx+NumFixedObjects].Size = ~0ULL;
508  }
509
510  /// CreateVariableSizedObject - Notify the MachineFrameInfo object that a
511  /// variable sized object has been created.  This must be created whenever a
512  /// variable sized object is created, whether or not the index returned is
513  /// actually used.
514  ///
515  int CreateVariableSizedObject(unsigned Alignment) {
516    HasVarSizedObjects = true;
517    Objects.push_back(StackObject(0, Alignment, 0, false, false, true));
518    MaxAlignment = std::max(MaxAlignment, Alignment);
519    return (int)Objects.size()-NumFixedObjects-1;
520  }
521
522  /// getCalleeSavedInfo - Returns a reference to call saved info vector for the
523  /// current function.
524  const std::vector<CalleeSavedInfo> &getCalleeSavedInfo() const {
525    return CSInfo;
526  }
527
528  /// setCalleeSavedInfo - Used by prolog/epilog inserter to set the function's
529  /// callee saved information.
530  void setCalleeSavedInfo(const std::vector<CalleeSavedInfo> &CSI) {
531    CSInfo = CSI;
532  }
533
534  /// isCalleeSavedInfoValid - Has the callee saved info been calculated yet?
535  bool isCalleeSavedInfoValid() const { return CSIValid; }
536
537  void setCalleeSavedInfoValid(bool v) { CSIValid = v; }
538
539  /// getPristineRegs - Return a set of physical registers that are pristine on
540  /// entry to the MBB.
541  ///
542  /// Pristine registers hold a value that is useless to the current function,
543  /// but that must be preserved - they are callee saved registers that have not
544  /// been saved yet.
545  ///
546  /// Before the PrologueEpilogueInserter has placed the CSR spill code, this
547  /// method always returns an empty set.
548  BitVector getPristineRegs(const MachineBasicBlock *MBB) const;
549
550  /// print - Used by the MachineFunction printer to print information about
551  /// stack objects. Implemented in MachineFunction.cpp
552  ///
553  void print(const MachineFunction &MF, raw_ostream &OS) const;
554
555  /// dump - Print the function to stderr.
556  void dump(const MachineFunction &MF) const;
557};
558
559} // End llvm namespace
560
561#endif
562