MachineFrameInfo.h revision 193323
1//===-- CodeGen/MachineFrameInfo.h - Abstract Stack Frame Rep. --*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// The file defines the MachineFrameInfo class.
11//
12//===----------------------------------------------------------------------===//
13
14#ifndef LLVM_CODEGEN_MACHINEFRAMEINFO_H
15#define LLVM_CODEGEN_MACHINEFRAMEINFO_H
16
17#include "llvm/Support/DataTypes.h"
18#include <cassert>
19#include <iosfwd>
20#include <vector>
21
22namespace llvm {
23class TargetData;
24class TargetRegisterClass;
25class Type;
26class MachineModuleInfo;
27class MachineFunction;
28class TargetFrameInfo;
29
30/// The CalleeSavedInfo class tracks the information need to locate where a
31/// callee saved register in the current frame.
32class CalleeSavedInfo {
33
34private:
35  unsigned Reg;
36  const TargetRegisterClass *RegClass;
37  int FrameIdx;
38
39public:
40  CalleeSavedInfo(unsigned R, const TargetRegisterClass *RC, int FI = 0)
41  : Reg(R)
42  , RegClass(RC)
43  , FrameIdx(FI)
44  {}
45
46  // Accessors.
47  unsigned getReg()                        const { return Reg; }
48  const TargetRegisterClass *getRegClass() const { return RegClass; }
49  int getFrameIdx()                        const { return FrameIdx; }
50  void setFrameIdx(int FI)                       { FrameIdx = FI; }
51};
52
53/// The MachineFrameInfo class represents an abstract stack frame until
54/// prolog/epilog code is inserted.  This class is key to allowing stack frame
55/// representation optimizations, such as frame pointer elimination.  It also
56/// allows more mundane (but still important) optimizations, such as reordering
57/// of abstract objects on the stack frame.
58///
59/// To support this, the class assigns unique integer identifiers to stack
60/// objects requested clients.  These identifiers are negative integers for
61/// fixed stack objects (such as arguments passed on the stack) or nonnegative
62/// for objects that may be reordered.  Instructions which refer to stack
63/// objects use a special MO_FrameIndex operand to represent these frame
64/// indexes.
65///
66/// Because this class keeps track of all references to the stack frame, it
67/// knows when a variable sized object is allocated on the stack.  This is the
68/// sole condition which prevents frame pointer elimination, which is an
69/// important optimization on register-poor architectures.  Because original
70/// variable sized alloca's in the source program are the only source of
71/// variable sized stack objects, it is safe to decide whether there will be
72/// any variable sized objects before all stack objects are known (for
73/// example, register allocator spill code never needs variable sized
74/// objects).
75///
76/// When prolog/epilog code emission is performed, the final stack frame is
77/// built and the machine instructions are modified to refer to the actual
78/// stack offsets of the object, eliminating all MO_FrameIndex operands from
79/// the program.
80///
81/// @brief Abstract Stack Frame Information
82class MachineFrameInfo {
83
84  // StackObject - Represent a single object allocated on the stack.
85  struct StackObject {
86    // The size of this object on the stack. 0 means a variable sized object,
87    // ~0ULL means a dead object.
88    uint64_t Size;
89
90    // Alignment - The required alignment of this stack slot.
91    unsigned Alignment;
92
93    // isImmutable - If true, the value of the stack object is set before
94    // entering the function and is not modified inside the function. By
95    // default, fixed objects are immutable unless marked otherwise.
96    bool isImmutable;
97
98    // SPOffset - The offset of this object from the stack pointer on entry to
99    // the function.  This field has no meaning for a variable sized element.
100    int64_t SPOffset;
101
102    StackObject(uint64_t Sz, unsigned Al, int64_t SP = 0, bool IM = false)
103      : Size(Sz), Alignment(Al), isImmutable(IM), SPOffset(SP) {}
104  };
105
106  /// Objects - The list of stack objects allocated...
107  ///
108  std::vector<StackObject> Objects;
109
110  /// NumFixedObjects - This contains the number of fixed objects contained on
111  /// the stack.  Because fixed objects are stored at a negative index in the
112  /// Objects list, this is also the index to the 0th object in the list.
113  ///
114  unsigned NumFixedObjects;
115
116  /// HasVarSizedObjects - This boolean keeps track of whether any variable
117  /// sized objects have been allocated yet.
118  ///
119  bool HasVarSizedObjects;
120
121  /// FrameAddressTaken - This boolean keeps track of whether there is a call
122  /// to builtin \@llvm.frameaddress.
123  bool FrameAddressTaken;
124
125  /// StackSize - The prolog/epilog code inserter calculates the final stack
126  /// offsets for all of the fixed size objects, updating the Objects list
127  /// above.  It then updates StackSize to contain the number of bytes that need
128  /// to be allocated on entry to the function.
129  ///
130  uint64_t StackSize;
131
132  /// OffsetAdjustment - The amount that a frame offset needs to be adjusted to
133  /// have the actual offset from the stack/frame pointer.  The calculation is
134  /// MFI->getObjectOffset(Index) + StackSize - TFI.getOffsetOfLocalArea() +
135  /// OffsetAdjustment.  If OffsetAdjustment is zero (default) then offsets are
136  /// away from TOS. If OffsetAdjustment == StackSize then offsets are toward
137  /// TOS.
138  int OffsetAdjustment;
139
140  /// MaxAlignment - The prolog/epilog code inserter may process objects
141  /// that require greater alignment than the default alignment the target
142  /// provides. To handle this, MaxAlignment is set to the maximum alignment
143  /// needed by the objects on the current frame.  If this is greater than the
144  /// native alignment maintained by the compiler, dynamic alignment code will
145  /// be needed.
146  ///
147  unsigned MaxAlignment;
148
149  /// HasCalls - Set to true if this function has any function calls.  This is
150  /// only valid during and after prolog/epilog code insertion.
151  bool HasCalls;
152
153  /// StackProtectorIdx - The frame index for the stack protector.
154  int StackProtectorIdx;
155
156  /// MaxCallFrameSize - This contains the size of the largest call frame if the
157  /// target uses frame setup/destroy pseudo instructions (as defined in the
158  /// TargetFrameInfo class).  This information is important for frame pointer
159  /// elimination.  If is only valid during and after prolog/epilog code
160  /// insertion.
161  ///
162  unsigned MaxCallFrameSize;
163
164  /// CSInfo - The prolog/epilog code inserter fills in this vector with each
165  /// callee saved register saved in the frame.  Beyond its use by the prolog/
166  /// epilog code inserter, this data used for debug info and exception
167  /// handling.
168  std::vector<CalleeSavedInfo> CSInfo;
169
170  /// MMI - This field is set (via setMachineModuleInfo) by a module info
171  /// consumer (ex. DwarfWriter) to indicate that frame layout information
172  /// should be acquired.  Typically, it's the responsibility of the target's
173  /// TargetRegisterInfo prologue/epilogue emitting code to inform
174  /// MachineModuleInfo of frame layouts.
175  MachineModuleInfo *MMI;
176
177  /// TargetFrameInfo - Target information about frame layout.
178  ///
179  const TargetFrameInfo &TFI;
180public:
181  explicit MachineFrameInfo(const TargetFrameInfo &tfi) : TFI(tfi) {
182    StackSize = NumFixedObjects = OffsetAdjustment = MaxAlignment = 0;
183    HasVarSizedObjects = false;
184    FrameAddressTaken = false;
185    HasCalls = false;
186    StackProtectorIdx = -1;
187    MaxCallFrameSize = 0;
188    MMI = 0;
189  }
190
191  /// hasStackObjects - Return true if there are any stack objects in this
192  /// function.
193  ///
194  bool hasStackObjects() const { return !Objects.empty(); }
195
196  /// hasVarSizedObjects - This method may be called any time after instruction
197  /// selection is complete to determine if the stack frame for this function
198  /// contains any variable sized objects.
199  ///
200  bool hasVarSizedObjects() const { return HasVarSizedObjects; }
201
202  /// getStackProtectorIndex/setStackProtectorIndex - Return the index for the
203  /// stack protector object.
204  ///
205  int getStackProtectorIndex() const { return StackProtectorIdx; }
206  void setStackProtectorIndex(int I) { StackProtectorIdx = I; }
207
208  /// isFrameAddressTaken - This method may be called any time after instruction
209  /// selection is complete to determine if there is a call to
210  /// \@llvm.frameaddress in this function.
211  bool isFrameAddressTaken() const { return FrameAddressTaken; }
212  void setFrameAddressIsTaken(bool T) { FrameAddressTaken = T; }
213
214  /// getObjectIndexBegin - Return the minimum frame object index.
215  ///
216  int getObjectIndexBegin() const { return -NumFixedObjects; }
217
218  /// getObjectIndexEnd - Return one past the maximum frame object index.
219  ///
220  int getObjectIndexEnd() const { return (int)Objects.size()-NumFixedObjects; }
221
222  /// getNumFixedObjects() - Return the number of fixed objects.
223  unsigned getNumFixedObjects() const { return NumFixedObjects; }
224
225  /// getNumObjects() - Return the number of objects.
226  ///
227  unsigned getNumObjects() const { return Objects.size(); }
228
229  /// getObjectSize - Return the size of the specified object.
230  ///
231  int64_t getObjectSize(int ObjectIdx) const {
232    assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() &&
233           "Invalid Object Idx!");
234    return Objects[ObjectIdx+NumFixedObjects].Size;
235  }
236
237  /// setObjectSize - Change the size of the specified stack object.
238  void setObjectSize(int ObjectIdx, int64_t Size) {
239    assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() &&
240           "Invalid Object Idx!");
241    Objects[ObjectIdx+NumFixedObjects].Size = Size;
242  }
243
244  /// getObjectAlignment - Return the alignment of the specified stack object.
245  unsigned getObjectAlignment(int ObjectIdx) const {
246    assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() &&
247           "Invalid Object Idx!");
248    return Objects[ObjectIdx+NumFixedObjects].Alignment;
249  }
250
251  /// setObjectAlignment - Change the alignment of the specified stack object.
252  void setObjectAlignment(int ObjectIdx, unsigned Align) {
253    assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() &&
254           "Invalid Object Idx!");
255    Objects[ObjectIdx+NumFixedObjects].Alignment = Align;
256  }
257
258  /// getObjectOffset - Return the assigned stack offset of the specified object
259  /// from the incoming stack pointer.
260  ///
261  int64_t getObjectOffset(int ObjectIdx) const {
262    assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() &&
263           "Invalid Object Idx!");
264    assert(!isDeadObjectIndex(ObjectIdx) &&
265           "Getting frame offset for a dead object?");
266    return Objects[ObjectIdx+NumFixedObjects].SPOffset;
267  }
268
269  /// setObjectOffset - Set the stack frame offset of the specified object.  The
270  /// offset is relative to the stack pointer on entry to the function.
271  ///
272  void setObjectOffset(int ObjectIdx, int64_t SPOffset) {
273    assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() &&
274           "Invalid Object Idx!");
275    assert(!isDeadObjectIndex(ObjectIdx) &&
276           "Setting frame offset for a dead object?");
277    Objects[ObjectIdx+NumFixedObjects].SPOffset = SPOffset;
278  }
279
280  /// getStackSize - Return the number of bytes that must be allocated to hold
281  /// all of the fixed size frame objects.  This is only valid after
282  /// Prolog/Epilog code insertion has finalized the stack frame layout.
283  ///
284  uint64_t getStackSize() const { return StackSize; }
285
286  /// setStackSize - Set the size of the stack...
287  ///
288  void setStackSize(uint64_t Size) { StackSize = Size; }
289
290  /// getOffsetAdjustment - Return the correction for frame offsets.
291  ///
292  int getOffsetAdjustment() const { return OffsetAdjustment; }
293
294  /// setOffsetAdjustment - Set the correction for frame offsets.
295  ///
296  void setOffsetAdjustment(int Adj) { OffsetAdjustment = Adj; }
297
298  /// getMaxAlignment - Return the alignment in bytes that this function must be
299  /// aligned to, which is greater than the default stack alignment provided by
300  /// the target.
301  ///
302  unsigned getMaxAlignment() const { return MaxAlignment; }
303
304  /// setMaxAlignment - Set the preferred alignment.
305  ///
306  void setMaxAlignment(unsigned Align) { MaxAlignment = Align; }
307
308  /// hasCalls - Return true if the current function has no function calls.
309  /// This is only valid during or after prolog/epilog code emission.
310  ///
311  bool hasCalls() const { return HasCalls; }
312  void setHasCalls(bool V) { HasCalls = V; }
313
314  /// getMaxCallFrameSize - Return the maximum size of a call frame that must be
315  /// allocated for an outgoing function call.  This is only available if
316  /// CallFrameSetup/Destroy pseudo instructions are used by the target, and
317  /// then only during or after prolog/epilog code insertion.
318  ///
319  unsigned getMaxCallFrameSize() const { return MaxCallFrameSize; }
320  void setMaxCallFrameSize(unsigned S) { MaxCallFrameSize = S; }
321
322  /// CreateFixedObject - Create a new object at a fixed location on the stack.
323  /// All fixed objects should be created before other objects are created for
324  /// efficiency. By default, fixed objects are immutable. This returns an
325  /// index with a negative value.
326  ///
327  int CreateFixedObject(uint64_t Size, int64_t SPOffset,
328                        bool Immutable = true);
329
330
331  /// isFixedObjectIndex - Returns true if the specified index corresponds to a
332  /// fixed stack object.
333  bool isFixedObjectIndex(int ObjectIdx) const {
334    return ObjectIdx < 0 && (ObjectIdx >= -(int)NumFixedObjects);
335  }
336
337  /// isImmutableObjectIndex - Returns true if the specified index corresponds
338  /// to an immutable object.
339  bool isImmutableObjectIndex(int ObjectIdx) const {
340    assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() &&
341           "Invalid Object Idx!");
342    return Objects[ObjectIdx+NumFixedObjects].isImmutable;
343  }
344
345  /// isDeadObjectIndex - Returns true if the specified index corresponds to
346  /// a dead object.
347  bool isDeadObjectIndex(int ObjectIdx) const {
348    assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() &&
349           "Invalid Object Idx!");
350    return Objects[ObjectIdx+NumFixedObjects].Size == ~0ULL;
351  }
352
353  /// CreateStackObject - Create a new statically sized stack object, returning
354  /// a nonnegative identifier to represent it.
355  ///
356  int CreateStackObject(uint64_t Size, unsigned Alignment) {
357    assert(Size != 0 && "Cannot allocate zero size stack objects!");
358    Objects.push_back(StackObject(Size, Alignment));
359    return (int)Objects.size()-NumFixedObjects-1;
360  }
361
362  /// RemoveStackObject - Remove or mark dead a statically sized stack object.
363  ///
364  void RemoveStackObject(int ObjectIdx) {
365    // Mark it dead.
366    Objects[ObjectIdx+NumFixedObjects].Size = ~0ULL;
367  }
368
369  /// CreateVariableSizedObject - Notify the MachineFrameInfo object that a
370  /// variable sized object has been created.  This must be created whenever a
371  /// variable sized object is created, whether or not the index returned is
372  /// actually used.
373  ///
374  int CreateVariableSizedObject() {
375    HasVarSizedObjects = true;
376    Objects.push_back(StackObject(0, 1));
377    return (int)Objects.size()-NumFixedObjects-1;
378  }
379
380  /// getCalleeSavedInfo - Returns a reference to call saved info vector for the
381  /// current function.
382  const std::vector<CalleeSavedInfo> &getCalleeSavedInfo() const {
383    return CSInfo;
384  }
385
386  /// setCalleeSavedInfo - Used by prolog/epilog inserter to set the function's
387  /// callee saved information.
388  void  setCalleeSavedInfo(const std::vector<CalleeSavedInfo> &CSI) {
389    CSInfo = CSI;
390  }
391
392  /// getMachineModuleInfo - Used by a prologue/epilogue
393  /// emitter (TargetRegisterInfo) to provide frame layout information.
394  MachineModuleInfo *getMachineModuleInfo() const { return MMI; }
395
396  /// setMachineModuleInfo - Used by a meta info consumer (DwarfWriter) to
397  /// indicate that frame layout information should be gathered.
398  void setMachineModuleInfo(MachineModuleInfo *mmi) { MMI = mmi; }
399
400  /// print - Used by the MachineFunction printer to print information about
401  /// stack objects.  Implemented in MachineFunction.cpp
402  ///
403  void print(const MachineFunction &MF, std::ostream &OS) const;
404
405  /// dump - Call print(MF, std::cerr) to be called from the debugger.
406  void dump(const MachineFunction &MF) const;
407};
408
409} // End llvm namespace
410
411#endif
412