FoldingSet.h revision 360784
1//===- llvm/ADT/FoldingSet.h - Uniquing Hash Set ----------------*- C++ -*-===//
2//
3// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4// See https://llvm.org/LICENSE.txt for license information.
5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6//
7//===----------------------------------------------------------------------===//
8//
9// This file defines a hash set that can be used to remove duplication of nodes
10// in a graph.  This code was originally created by Chris Lattner for use with
11// SelectionDAGCSEMap, but was isolated to provide use across the llvm code set.
12//
13//===----------------------------------------------------------------------===//
14
15#ifndef LLVM_ADT_FOLDINGSET_H
16#define LLVM_ADT_FOLDINGSET_H
17
18#include "llvm/ADT/SmallVector.h"
19#include "llvm/ADT/iterator.h"
20#include "llvm/Support/Allocator.h"
21#include <cassert>
22#include <cstddef>
23#include <cstdint>
24#include <utility>
25
26namespace llvm {
27
28/// This folding set used for two purposes:
29///   1. Given information about a node we want to create, look up the unique
30///      instance of the node in the set.  If the node already exists, return
31///      it, otherwise return the bucket it should be inserted into.
32///   2. Given a node that has already been created, remove it from the set.
33///
34/// This class is implemented as a single-link chained hash table, where the
35/// "buckets" are actually the nodes themselves (the next pointer is in the
36/// node).  The last node points back to the bucket to simplify node removal.
37///
38/// Any node that is to be included in the folding set must be a subclass of
39/// FoldingSetNode.  The node class must also define a Profile method used to
40/// establish the unique bits of data for the node.  The Profile method is
41/// passed a FoldingSetNodeID object which is used to gather the bits.  Just
42/// call one of the Add* functions defined in the FoldingSetBase::NodeID class.
43/// NOTE: That the folding set does not own the nodes and it is the
44/// responsibility of the user to dispose of the nodes.
45///
46/// Eg.
47///    class MyNode : public FoldingSetNode {
48///    private:
49///      std::string Name;
50///      unsigned Value;
51///    public:
52///      MyNode(const char *N, unsigned V) : Name(N), Value(V) {}
53///       ...
54///      void Profile(FoldingSetNodeID &ID) const {
55///        ID.AddString(Name);
56///        ID.AddInteger(Value);
57///      }
58///      ...
59///    };
60///
61/// To define the folding set itself use the FoldingSet template;
62///
63/// Eg.
64///    FoldingSet<MyNode> MyFoldingSet;
65///
66/// Four public methods are available to manipulate the folding set;
67///
68/// 1) If you have an existing node that you want add to the set but unsure
69/// that the node might already exist then call;
70///
71///    MyNode *M = MyFoldingSet.GetOrInsertNode(N);
72///
73/// If The result is equal to the input then the node has been inserted.
74/// Otherwise, the result is the node existing in the folding set, and the
75/// input can be discarded (use the result instead.)
76///
77/// 2) If you are ready to construct a node but want to check if it already
78/// exists, then call FindNodeOrInsertPos with a FoldingSetNodeID of the bits to
79/// check;
80///
81///   FoldingSetNodeID ID;
82///   ID.AddString(Name);
83///   ID.AddInteger(Value);
84///   void *InsertPoint;
85///
86///    MyNode *M = MyFoldingSet.FindNodeOrInsertPos(ID, InsertPoint);
87///
88/// If found then M will be non-NULL, else InsertPoint will point to where it
89/// should be inserted using InsertNode.
90///
91/// 3) If you get a NULL result from FindNodeOrInsertPos then you can insert a
92/// new node with InsertNode;
93///
94///    MyFoldingSet.InsertNode(M, InsertPoint);
95///
96/// 4) Finally, if you want to remove a node from the folding set call;
97///
98///    bool WasRemoved = MyFoldingSet.RemoveNode(M);
99///
100/// The result indicates whether the node existed in the folding set.
101
102class FoldingSetNodeID;
103class StringRef;
104
105//===----------------------------------------------------------------------===//
106/// FoldingSetBase - Implements the folding set functionality.  The main
107/// structure is an array of buckets.  Each bucket is indexed by the hash of
108/// the nodes it contains.  The bucket itself points to the nodes contained
109/// in the bucket via a singly linked list.  The last node in the list points
110/// back to the bucket to facilitate node removal.
111///
112class FoldingSetBase {
113  virtual void anchor(); // Out of line virtual method.
114
115protected:
116  /// Buckets - Array of bucket chains.
117  void **Buckets;
118
119  /// NumBuckets - Length of the Buckets array.  Always a power of 2.
120  unsigned NumBuckets;
121
122  /// NumNodes - Number of nodes in the folding set. Growth occurs when NumNodes
123  /// is greater than twice the number of buckets.
124  unsigned NumNodes;
125
126  explicit FoldingSetBase(unsigned Log2InitSize = 6);
127  FoldingSetBase(FoldingSetBase &&Arg);
128  FoldingSetBase &operator=(FoldingSetBase &&RHS);
129  ~FoldingSetBase();
130
131public:
132  //===--------------------------------------------------------------------===//
133  /// Node - This class is used to maintain the singly linked bucket list in
134  /// a folding set.
135  class Node {
136  private:
137    // NextInFoldingSetBucket - next link in the bucket list.
138    void *NextInFoldingSetBucket = nullptr;
139
140  public:
141    Node() = default;
142
143    // Accessors
144    void *getNextInBucket() const { return NextInFoldingSetBucket; }
145    void SetNextInBucket(void *N) { NextInFoldingSetBucket = N; }
146  };
147
148  /// clear - Remove all nodes from the folding set.
149  void clear();
150
151  /// size - Returns the number of nodes in the folding set.
152  unsigned size() const { return NumNodes; }
153
154  /// empty - Returns true if there are no nodes in the folding set.
155  bool empty() const { return NumNodes == 0; }
156
157  /// reserve - Increase the number of buckets such that adding the
158  /// EltCount-th node won't cause a rebucket operation. reserve is permitted
159  /// to allocate more space than requested by EltCount.
160  void reserve(unsigned EltCount);
161
162  /// capacity - Returns the number of nodes permitted in the folding set
163  /// before a rebucket operation is performed.
164  unsigned capacity() {
165    // We allow a load factor of up to 2.0,
166    // so that means our capacity is NumBuckets * 2
167    return NumBuckets * 2;
168  }
169
170private:
171  /// GrowHashTable - Double the size of the hash table and rehash everything.
172  void GrowHashTable();
173
174  /// GrowBucketCount - resize the hash table and rehash everything.
175  /// NewBucketCount must be a power of two, and must be greater than the old
176  /// bucket count.
177  void GrowBucketCount(unsigned NewBucketCount);
178
179protected:
180  /// GetNodeProfile - Instantiations of the FoldingSet template implement
181  /// this function to gather data bits for the given node.
182  virtual void GetNodeProfile(Node *N, FoldingSetNodeID &ID) const = 0;
183
184  /// NodeEquals - Instantiations of the FoldingSet template implement
185  /// this function to compare the given node with the given ID.
186  virtual bool NodeEquals(Node *N, const FoldingSetNodeID &ID, unsigned IDHash,
187                          FoldingSetNodeID &TempID) const=0;
188
189  /// ComputeNodeHash - Instantiations of the FoldingSet template implement
190  /// this function to compute a hash value for the given node.
191  virtual unsigned ComputeNodeHash(Node *N, FoldingSetNodeID &TempID) const = 0;
192
193  // The below methods are protected to encourage subclasses to provide a more
194  // type-safe API.
195
196  /// RemoveNode - Remove a node from the folding set, returning true if one
197  /// was removed or false if the node was not in the folding set.
198  bool RemoveNode(Node *N);
199
200  /// GetOrInsertNode - If there is an existing simple Node exactly
201  /// equal to the specified node, return it.  Otherwise, insert 'N' and return
202  /// it instead.
203  Node *GetOrInsertNode(Node *N);
204
205  /// FindNodeOrInsertPos - Look up the node specified by ID.  If it exists,
206  /// return it.  If not, return the insertion token that will make insertion
207  /// faster.
208  Node *FindNodeOrInsertPos(const FoldingSetNodeID &ID, void *&InsertPos);
209
210  /// InsertNode - Insert the specified node into the folding set, knowing that
211  /// it is not already in the folding set.  InsertPos must be obtained from
212  /// FindNodeOrInsertPos.
213  void InsertNode(Node *N, void *InsertPos);
214};
215
216//===----------------------------------------------------------------------===//
217
218/// DefaultFoldingSetTrait - This class provides default implementations
219/// for FoldingSetTrait implementations.
220template<typename T> struct DefaultFoldingSetTrait {
221  static void Profile(const T &X, FoldingSetNodeID &ID) {
222    X.Profile(ID);
223  }
224  static void Profile(T &X, FoldingSetNodeID &ID) {
225    X.Profile(ID);
226  }
227
228  // Equals - Test if the profile for X would match ID, using TempID
229  // to compute a temporary ID if necessary. The default implementation
230  // just calls Profile and does a regular comparison. Implementations
231  // can override this to provide more efficient implementations.
232  static inline bool Equals(T &X, const FoldingSetNodeID &ID, unsigned IDHash,
233                            FoldingSetNodeID &TempID);
234
235  // ComputeHash - Compute a hash value for X, using TempID to
236  // compute a temporary ID if necessary. The default implementation
237  // just calls Profile and does a regular hash computation.
238  // Implementations can override this to provide more efficient
239  // implementations.
240  static inline unsigned ComputeHash(T &X, FoldingSetNodeID &TempID);
241};
242
243/// FoldingSetTrait - This trait class is used to define behavior of how
244/// to "profile" (in the FoldingSet parlance) an object of a given type.
245/// The default behavior is to invoke a 'Profile' method on an object, but
246/// through template specialization the behavior can be tailored for specific
247/// types.  Combined with the FoldingSetNodeWrapper class, one can add objects
248/// to FoldingSets that were not originally designed to have that behavior.
249template<typename T> struct FoldingSetTrait
250  : public DefaultFoldingSetTrait<T> {};
251
252/// DefaultContextualFoldingSetTrait - Like DefaultFoldingSetTrait, but
253/// for ContextualFoldingSets.
254template<typename T, typename Ctx>
255struct DefaultContextualFoldingSetTrait {
256  static void Profile(T &X, FoldingSetNodeID &ID, Ctx Context) {
257    X.Profile(ID, Context);
258  }
259
260  static inline bool Equals(T &X, const FoldingSetNodeID &ID, unsigned IDHash,
261                            FoldingSetNodeID &TempID, Ctx Context);
262  static inline unsigned ComputeHash(T &X, FoldingSetNodeID &TempID,
263                                     Ctx Context);
264};
265
266/// ContextualFoldingSetTrait - Like FoldingSetTrait, but for
267/// ContextualFoldingSets.
268template<typename T, typename Ctx> struct ContextualFoldingSetTrait
269  : public DefaultContextualFoldingSetTrait<T, Ctx> {};
270
271//===--------------------------------------------------------------------===//
272/// FoldingSetNodeIDRef - This class describes a reference to an interned
273/// FoldingSetNodeID, which can be a useful to store node id data rather
274/// than using plain FoldingSetNodeIDs, since the 32-element SmallVector
275/// is often much larger than necessary, and the possibility of heap
276/// allocation means it requires a non-trivial destructor call.
277class FoldingSetNodeIDRef {
278  const unsigned *Data = nullptr;
279  size_t Size = 0;
280
281public:
282  FoldingSetNodeIDRef() = default;
283  FoldingSetNodeIDRef(const unsigned *D, size_t S) : Data(D), Size(S) {}
284
285  /// ComputeHash - Compute a strong hash value for this FoldingSetNodeIDRef,
286  /// used to lookup the node in the FoldingSetBase.
287  unsigned ComputeHash() const;
288
289  bool operator==(FoldingSetNodeIDRef) const;
290
291  bool operator!=(FoldingSetNodeIDRef RHS) const { return !(*this == RHS); }
292
293  /// Used to compare the "ordering" of two nodes as defined by the
294  /// profiled bits and their ordering defined by memcmp().
295  bool operator<(FoldingSetNodeIDRef) const;
296
297  const unsigned *getData() const { return Data; }
298  size_t getSize() const { return Size; }
299};
300
301//===--------------------------------------------------------------------===//
302/// FoldingSetNodeID - This class is used to gather all the unique data bits of
303/// a node.  When all the bits are gathered this class is used to produce a
304/// hash value for the node.
305class FoldingSetNodeID {
306  /// Bits - Vector of all the data bits that make the node unique.
307  /// Use a SmallVector to avoid a heap allocation in the common case.
308  SmallVector<unsigned, 32> Bits;
309
310public:
311  FoldingSetNodeID() = default;
312
313  FoldingSetNodeID(FoldingSetNodeIDRef Ref)
314    : Bits(Ref.getData(), Ref.getData() + Ref.getSize()) {}
315
316  /// Add* - Add various data types to Bit data.
317  void AddPointer(const void *Ptr);
318  void AddInteger(signed I);
319  void AddInteger(unsigned I);
320  void AddInteger(long I);
321  void AddInteger(unsigned long I);
322  void AddInteger(long long I);
323  void AddInteger(unsigned long long I);
324  void AddBoolean(bool B) { AddInteger(B ? 1U : 0U); }
325  void AddString(StringRef String);
326  void AddNodeID(const FoldingSetNodeID &ID);
327
328  template <typename T>
329  inline void Add(const T &x) { FoldingSetTrait<T>::Profile(x, *this); }
330
331  /// clear - Clear the accumulated profile, allowing this FoldingSetNodeID
332  /// object to be used to compute a new profile.
333  inline void clear() { Bits.clear(); }
334
335  /// ComputeHash - Compute a strong hash value for this FoldingSetNodeID, used
336  /// to lookup the node in the FoldingSetBase.
337  unsigned ComputeHash() const;
338
339  /// operator== - Used to compare two nodes to each other.
340  bool operator==(const FoldingSetNodeID &RHS) const;
341  bool operator==(const FoldingSetNodeIDRef RHS) const;
342
343  bool operator!=(const FoldingSetNodeID &RHS) const { return !(*this == RHS); }
344  bool operator!=(const FoldingSetNodeIDRef RHS) const { return !(*this ==RHS);}
345
346  /// Used to compare the "ordering" of two nodes as defined by the
347  /// profiled bits and their ordering defined by memcmp().
348  bool operator<(const FoldingSetNodeID &RHS) const;
349  bool operator<(const FoldingSetNodeIDRef RHS) const;
350
351  /// Intern - Copy this node's data to a memory region allocated from the
352  /// given allocator and return a FoldingSetNodeIDRef describing the
353  /// interned data.
354  FoldingSetNodeIDRef Intern(BumpPtrAllocator &Allocator) const;
355};
356
357// Convenience type to hide the implementation of the folding set.
358using FoldingSetNode = FoldingSetBase::Node;
359template<class T> class FoldingSetIterator;
360template<class T> class FoldingSetBucketIterator;
361
362// Definitions of FoldingSetTrait and ContextualFoldingSetTrait functions, which
363// require the definition of FoldingSetNodeID.
364template<typename T>
365inline bool
366DefaultFoldingSetTrait<T>::Equals(T &X, const FoldingSetNodeID &ID,
367                                  unsigned /*IDHash*/,
368                                  FoldingSetNodeID &TempID) {
369  FoldingSetTrait<T>::Profile(X, TempID);
370  return TempID == ID;
371}
372template<typename T>
373inline unsigned
374DefaultFoldingSetTrait<T>::ComputeHash(T &X, FoldingSetNodeID &TempID) {
375  FoldingSetTrait<T>::Profile(X, TempID);
376  return TempID.ComputeHash();
377}
378template<typename T, typename Ctx>
379inline bool
380DefaultContextualFoldingSetTrait<T, Ctx>::Equals(T &X,
381                                                 const FoldingSetNodeID &ID,
382                                                 unsigned /*IDHash*/,
383                                                 FoldingSetNodeID &TempID,
384                                                 Ctx Context) {
385  ContextualFoldingSetTrait<T, Ctx>::Profile(X, TempID, Context);
386  return TempID == ID;
387}
388template<typename T, typename Ctx>
389inline unsigned
390DefaultContextualFoldingSetTrait<T, Ctx>::ComputeHash(T &X,
391                                                      FoldingSetNodeID &TempID,
392                                                      Ctx Context) {
393  ContextualFoldingSetTrait<T, Ctx>::Profile(X, TempID, Context);
394  return TempID.ComputeHash();
395}
396
397//===----------------------------------------------------------------------===//
398/// FoldingSetImpl - An implementation detail that lets us share code between
399/// FoldingSet and ContextualFoldingSet.
400template <class T> class FoldingSetImpl : public FoldingSetBase {
401protected:
402  explicit FoldingSetImpl(unsigned Log2InitSize)
403      : FoldingSetBase(Log2InitSize) {}
404
405  FoldingSetImpl(FoldingSetImpl &&Arg) = default;
406  FoldingSetImpl &operator=(FoldingSetImpl &&RHS) = default;
407  ~FoldingSetImpl() = default;
408
409public:
410  using iterator = FoldingSetIterator<T>;
411
412  iterator begin() { return iterator(Buckets); }
413  iterator end() { return iterator(Buckets+NumBuckets); }
414
415  using const_iterator = FoldingSetIterator<const T>;
416
417  const_iterator begin() const { return const_iterator(Buckets); }
418  const_iterator end() const { return const_iterator(Buckets+NumBuckets); }
419
420  using bucket_iterator = FoldingSetBucketIterator<T>;
421
422  bucket_iterator bucket_begin(unsigned hash) {
423    return bucket_iterator(Buckets + (hash & (NumBuckets-1)));
424  }
425
426  bucket_iterator bucket_end(unsigned hash) {
427    return bucket_iterator(Buckets + (hash & (NumBuckets-1)), true);
428  }
429
430  /// RemoveNode - Remove a node from the folding set, returning true if one
431  /// was removed or false if the node was not in the folding set.
432  bool RemoveNode(T *N) { return FoldingSetBase::RemoveNode(N); }
433
434  /// GetOrInsertNode - If there is an existing simple Node exactly
435  /// equal to the specified node, return it.  Otherwise, insert 'N' and
436  /// return it instead.
437  T *GetOrInsertNode(T *N) {
438    return static_cast<T *>(FoldingSetBase::GetOrInsertNode(N));
439  }
440
441  /// FindNodeOrInsertPos - Look up the node specified by ID.  If it exists,
442  /// return it.  If not, return the insertion token that will make insertion
443  /// faster.
444  T *FindNodeOrInsertPos(const FoldingSetNodeID &ID, void *&InsertPos) {
445    return static_cast<T *>(FoldingSetBase::FindNodeOrInsertPos(ID, InsertPos));
446  }
447
448  /// InsertNode - Insert the specified node into the folding set, knowing that
449  /// it is not already in the folding set.  InsertPos must be obtained from
450  /// FindNodeOrInsertPos.
451  void InsertNode(T *N, void *InsertPos) {
452    FoldingSetBase::InsertNode(N, InsertPos);
453  }
454
455  /// InsertNode - Insert the specified node into the folding set, knowing that
456  /// it is not already in the folding set.
457  void InsertNode(T *N) {
458    T *Inserted = GetOrInsertNode(N);
459    (void)Inserted;
460    assert(Inserted == N && "Node already inserted!");
461  }
462};
463
464//===----------------------------------------------------------------------===//
465/// FoldingSet - This template class is used to instantiate a specialized
466/// implementation of the folding set to the node class T.  T must be a
467/// subclass of FoldingSetNode and implement a Profile function.
468///
469/// Note that this set type is movable and move-assignable. However, its
470/// moved-from state is not a valid state for anything other than
471/// move-assigning and destroying. This is primarily to enable movable APIs
472/// that incorporate these objects.
473template <class T> class FoldingSet final : public FoldingSetImpl<T> {
474  using Super = FoldingSetImpl<T>;
475  using Node = typename Super::Node;
476
477  /// GetNodeProfile - Each instantiatation of the FoldingSet needs to provide a
478  /// way to convert nodes into a unique specifier.
479  void GetNodeProfile(Node *N, FoldingSetNodeID &ID) const override {
480    T *TN = static_cast<T *>(N);
481    FoldingSetTrait<T>::Profile(*TN, ID);
482  }
483
484  /// NodeEquals - Instantiations may optionally provide a way to compare a
485  /// node with a specified ID.
486  bool NodeEquals(Node *N, const FoldingSetNodeID &ID, unsigned IDHash,
487                  FoldingSetNodeID &TempID) const override {
488    T *TN = static_cast<T *>(N);
489    return FoldingSetTrait<T>::Equals(*TN, ID, IDHash, TempID);
490  }
491
492  /// ComputeNodeHash - Instantiations may optionally provide a way to compute a
493  /// hash value directly from a node.
494  unsigned ComputeNodeHash(Node *N, FoldingSetNodeID &TempID) const override {
495    T *TN = static_cast<T *>(N);
496    return FoldingSetTrait<T>::ComputeHash(*TN, TempID);
497  }
498
499public:
500  explicit FoldingSet(unsigned Log2InitSize = 6) : Super(Log2InitSize) {}
501  FoldingSet(FoldingSet &&Arg) = default;
502  FoldingSet &operator=(FoldingSet &&RHS) = default;
503};
504
505//===----------------------------------------------------------------------===//
506/// ContextualFoldingSet - This template class is a further refinement
507/// of FoldingSet which provides a context argument when calling
508/// Profile on its nodes.  Currently, that argument is fixed at
509/// initialization time.
510///
511/// T must be a subclass of FoldingSetNode and implement a Profile
512/// function with signature
513///   void Profile(FoldingSetNodeID &, Ctx);
514template <class T, class Ctx>
515class ContextualFoldingSet final : public FoldingSetImpl<T> {
516  // Unfortunately, this can't derive from FoldingSet<T> because the
517  // construction of the vtable for FoldingSet<T> requires
518  // FoldingSet<T>::GetNodeProfile to be instantiated, which in turn
519  // requires a single-argument T::Profile().
520
521  using Super = FoldingSetImpl<T>;
522  using Node = typename Super::Node;
523
524  Ctx Context;
525
526  /// GetNodeProfile - Each instantiatation of the FoldingSet needs to provide a
527  /// way to convert nodes into a unique specifier.
528  void GetNodeProfile(Node *N, FoldingSetNodeID &ID) const override {
529    T *TN = static_cast<T *>(N);
530    ContextualFoldingSetTrait<T, Ctx>::Profile(*TN, ID, Context);
531  }
532
533  bool NodeEquals(Node *N, const FoldingSetNodeID &ID, unsigned IDHash,
534                  FoldingSetNodeID &TempID) const override {
535    T *TN = static_cast<T *>(N);
536    return ContextualFoldingSetTrait<T, Ctx>::Equals(*TN, ID, IDHash, TempID,
537                                                     Context);
538  }
539
540  unsigned ComputeNodeHash(Node *N, FoldingSetNodeID &TempID) const override {
541    T *TN = static_cast<T *>(N);
542    return ContextualFoldingSetTrait<T, Ctx>::ComputeHash(*TN, TempID, Context);
543  }
544
545public:
546  explicit ContextualFoldingSet(Ctx Context, unsigned Log2InitSize = 6)
547      : Super(Log2InitSize), Context(Context) {}
548
549  Ctx getContext() const { return Context; }
550};
551
552//===----------------------------------------------------------------------===//
553/// FoldingSetVector - This template class combines a FoldingSet and a vector
554/// to provide the interface of FoldingSet but with deterministic iteration
555/// order based on the insertion order. T must be a subclass of FoldingSetNode
556/// and implement a Profile function.
557template <class T, class VectorT = SmallVector<T*, 8>>
558class FoldingSetVector {
559  FoldingSet<T> Set;
560  VectorT Vector;
561
562public:
563  explicit FoldingSetVector(unsigned Log2InitSize = 6) : Set(Log2InitSize) {}
564
565  using iterator = pointee_iterator<typename VectorT::iterator>;
566
567  iterator begin() { return Vector.begin(); }
568  iterator end()   { return Vector.end(); }
569
570  using const_iterator = pointee_iterator<typename VectorT::const_iterator>;
571
572  const_iterator begin() const { return Vector.begin(); }
573  const_iterator end()   const { return Vector.end(); }
574
575  /// clear - Remove all nodes from the folding set.
576  void clear() { Set.clear(); Vector.clear(); }
577
578  /// FindNodeOrInsertPos - Look up the node specified by ID.  If it exists,
579  /// return it.  If not, return the insertion token that will make insertion
580  /// faster.
581  T *FindNodeOrInsertPos(const FoldingSetNodeID &ID, void *&InsertPos) {
582    return Set.FindNodeOrInsertPos(ID, InsertPos);
583  }
584
585  /// GetOrInsertNode - If there is an existing simple Node exactly
586  /// equal to the specified node, return it.  Otherwise, insert 'N' and
587  /// return it instead.
588  T *GetOrInsertNode(T *N) {
589    T *Result = Set.GetOrInsertNode(N);
590    if (Result == N) Vector.push_back(N);
591    return Result;
592  }
593
594  /// InsertNode - Insert the specified node into the folding set, knowing that
595  /// it is not already in the folding set.  InsertPos must be obtained from
596  /// FindNodeOrInsertPos.
597  void InsertNode(T *N, void *InsertPos) {
598    Set.InsertNode(N, InsertPos);
599    Vector.push_back(N);
600  }
601
602  /// InsertNode - Insert the specified node into the folding set, knowing that
603  /// it is not already in the folding set.
604  void InsertNode(T *N) {
605    Set.InsertNode(N);
606    Vector.push_back(N);
607  }
608
609  /// size - Returns the number of nodes in the folding set.
610  unsigned size() const { return Set.size(); }
611
612  /// empty - Returns true if there are no nodes in the folding set.
613  bool empty() const { return Set.empty(); }
614};
615
616//===----------------------------------------------------------------------===//
617/// FoldingSetIteratorImpl - This is the common iterator support shared by all
618/// folding sets, which knows how to walk the folding set hash table.
619class FoldingSetIteratorImpl {
620protected:
621  FoldingSetNode *NodePtr;
622
623  FoldingSetIteratorImpl(void **Bucket);
624
625  void advance();
626
627public:
628  bool operator==(const FoldingSetIteratorImpl &RHS) const {
629    return NodePtr == RHS.NodePtr;
630  }
631  bool operator!=(const FoldingSetIteratorImpl &RHS) const {
632    return NodePtr != RHS.NodePtr;
633  }
634};
635
636template <class T> class FoldingSetIterator : public FoldingSetIteratorImpl {
637public:
638  explicit FoldingSetIterator(void **Bucket) : FoldingSetIteratorImpl(Bucket) {}
639
640  T &operator*() const {
641    return *static_cast<T*>(NodePtr);
642  }
643
644  T *operator->() const {
645    return static_cast<T*>(NodePtr);
646  }
647
648  inline FoldingSetIterator &operator++() {          // Preincrement
649    advance();
650    return *this;
651  }
652  FoldingSetIterator operator++(int) {        // Postincrement
653    FoldingSetIterator tmp = *this; ++*this; return tmp;
654  }
655};
656
657//===----------------------------------------------------------------------===//
658/// FoldingSetBucketIteratorImpl - This is the common bucket iterator support
659/// shared by all folding sets, which knows how to walk a particular bucket
660/// of a folding set hash table.
661class FoldingSetBucketIteratorImpl {
662protected:
663  void *Ptr;
664
665  explicit FoldingSetBucketIteratorImpl(void **Bucket);
666
667  FoldingSetBucketIteratorImpl(void **Bucket, bool) : Ptr(Bucket) {}
668
669  void advance() {
670    void *Probe = static_cast<FoldingSetNode*>(Ptr)->getNextInBucket();
671    uintptr_t x = reinterpret_cast<uintptr_t>(Probe) & ~0x1;
672    Ptr = reinterpret_cast<void*>(x);
673  }
674
675public:
676  bool operator==(const FoldingSetBucketIteratorImpl &RHS) const {
677    return Ptr == RHS.Ptr;
678  }
679  bool operator!=(const FoldingSetBucketIteratorImpl &RHS) const {
680    return Ptr != RHS.Ptr;
681  }
682};
683
684template <class T>
685class FoldingSetBucketIterator : public FoldingSetBucketIteratorImpl {
686public:
687  explicit FoldingSetBucketIterator(void **Bucket) :
688    FoldingSetBucketIteratorImpl(Bucket) {}
689
690  FoldingSetBucketIterator(void **Bucket, bool) :
691    FoldingSetBucketIteratorImpl(Bucket, true) {}
692
693  T &operator*() const { return *static_cast<T*>(Ptr); }
694  T *operator->() const { return static_cast<T*>(Ptr); }
695
696  inline FoldingSetBucketIterator &operator++() { // Preincrement
697    advance();
698    return *this;
699  }
700  FoldingSetBucketIterator operator++(int) {      // Postincrement
701    FoldingSetBucketIterator tmp = *this; ++*this; return tmp;
702  }
703};
704
705//===----------------------------------------------------------------------===//
706/// FoldingSetNodeWrapper - This template class is used to "wrap" arbitrary
707/// types in an enclosing object so that they can be inserted into FoldingSets.
708template <typename T>
709class FoldingSetNodeWrapper : public FoldingSetNode {
710  T data;
711
712public:
713  template <typename... Ts>
714  explicit FoldingSetNodeWrapper(Ts &&... Args)
715      : data(std::forward<Ts>(Args)...) {}
716
717  void Profile(FoldingSetNodeID &ID) { FoldingSetTrait<T>::Profile(data, ID); }
718
719  T &getValue() { return data; }
720  const T &getValue() const { return data; }
721
722  operator T&() { return data; }
723  operator const T&() const { return data; }
724};
725
726//===----------------------------------------------------------------------===//
727/// FastFoldingSetNode - This is a subclass of FoldingSetNode which stores
728/// a FoldingSetNodeID value rather than requiring the node to recompute it
729/// each time it is needed. This trades space for speed (which can be
730/// significant if the ID is long), and it also permits nodes to drop
731/// information that would otherwise only be required for recomputing an ID.
732class FastFoldingSetNode : public FoldingSetNode {
733  FoldingSetNodeID FastID;
734
735protected:
736  explicit FastFoldingSetNode(const FoldingSetNodeID &ID) : FastID(ID) {}
737
738public:
739  void Profile(FoldingSetNodeID &ID) const { ID.AddNodeID(FastID); }
740};
741
742//===----------------------------------------------------------------------===//
743// Partial specializations of FoldingSetTrait.
744
745template<typename T> struct FoldingSetTrait<T*> {
746  static inline void Profile(T *X, FoldingSetNodeID &ID) {
747    ID.AddPointer(X);
748  }
749};
750template <typename T1, typename T2>
751struct FoldingSetTrait<std::pair<T1, T2>> {
752  static inline void Profile(const std::pair<T1, T2> &P,
753                             FoldingSetNodeID &ID) {
754    ID.Add(P.first);
755    ID.Add(P.second);
756  }
757};
758
759} // end namespace llvm
760
761#endif // LLVM_ADT_FOLDINGSET_H
762