CommandObjectScript.cpp revision 353358
1//===-- CommandObjectScript.cpp ---------------------------------*- C++ -*-===// 2// 3// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4// See https://llvm.org/LICENSE.txt for license information. 5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6// 7//===----------------------------------------------------------------------===// 8 9#include "CommandObjectScript.h" 10 11 12#include "lldb/Core/Debugger.h" 13 14#include "lldb/DataFormatters/DataVisualization.h" 15 16#include "lldb/Interpreter/CommandInterpreter.h" 17#include "lldb/Interpreter/CommandReturnObject.h" 18#include "lldb/Interpreter/ScriptInterpreter.h" 19#include "lldb/Utility/Args.h" 20 21using namespace lldb; 22using namespace lldb_private; 23 24// CommandObjectScript 25 26CommandObjectScript::CommandObjectScript(CommandInterpreter &interpreter, 27 ScriptLanguage script_lang) 28 : CommandObjectRaw( 29 interpreter, "script", 30 "Invoke the script interpreter with provided code and display any " 31 "results. Start the interactive interpreter if no code is supplied.", 32 "script [<script-code>]") {} 33 34CommandObjectScript::~CommandObjectScript() {} 35 36bool CommandObjectScript::DoExecute(llvm::StringRef command, 37 CommandReturnObject &result) { 38#ifdef LLDB_DISABLE_PYTHON 39 // if we ever support languages other than Python this simple #ifdef won't 40 // work 41 result.AppendError("your copy of LLDB does not support scripting."); 42 result.SetStatus(eReturnStatusFailed); 43 return false; 44#else 45 if (m_interpreter.GetDebugger().GetScriptLanguage() == 46 lldb::eScriptLanguageNone) { 47 result.AppendError( 48 "the script-lang setting is set to none - scripting not available"); 49 result.SetStatus(eReturnStatusFailed); 50 return false; 51 } 52 53 ScriptInterpreter *script_interpreter = GetDebugger().GetScriptInterpreter(); 54 55 if (script_interpreter == nullptr) { 56 result.AppendError("no script interpreter"); 57 result.SetStatus(eReturnStatusFailed); 58 return false; 59 } 60 61 DataVisualization::ForceUpdate(); // script might change Python code we use 62 // for formatting.. make sure we keep up to 63 // date with it 64 65 if (command.empty()) { 66 script_interpreter->ExecuteInterpreterLoop(); 67 result.SetStatus(eReturnStatusSuccessFinishNoResult); 68 return result.Succeeded(); 69 } 70 71 // We can do better when reporting the status of one-liner script execution. 72 if (script_interpreter->ExecuteOneLine(command, &result)) 73 result.SetStatus(eReturnStatusSuccessFinishNoResult); 74 else 75 result.SetStatus(eReturnStatusFailed); 76 77 return result.Succeeded(); 78#endif 79} 80