NativeProcessProtocol.cpp revision 341825
1//===-- NativeProcessProtocol.cpp -------------------------------*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9
10#include "lldb/Host/common/NativeProcessProtocol.h"
11#include "lldb/Core/State.h"
12#include "lldb/Host/Host.h"
13#include "lldb/Host/common/NativeRegisterContext.h"
14#include "lldb/Host/common/NativeThreadProtocol.h"
15#include "lldb/Host/common/SoftwareBreakpoint.h"
16#include "lldb/Utility/LLDBAssert.h"
17#include "lldb/Utility/Log.h"
18#include "lldb/lldb-enumerations.h"
19
20using namespace lldb;
21using namespace lldb_private;
22
23// -----------------------------------------------------------------------------
24// NativeProcessProtocol Members
25// -----------------------------------------------------------------------------
26
27NativeProcessProtocol::NativeProcessProtocol(lldb::pid_t pid, int terminal_fd,
28                                             NativeDelegate &delegate)
29    : m_pid(pid), m_terminal_fd(terminal_fd) {
30  bool registered = RegisterNativeDelegate(delegate);
31  assert(registered);
32  (void)registered;
33}
34
35lldb_private::Status NativeProcessProtocol::Interrupt() {
36  Status error;
37#if !defined(SIGSTOP)
38  error.SetErrorString("local host does not support signaling");
39  return error;
40#else
41  return Signal(SIGSTOP);
42#endif
43}
44
45Status NativeProcessProtocol::IgnoreSignals(llvm::ArrayRef<int> signals) {
46  m_signals_to_ignore.clear();
47  m_signals_to_ignore.insert(signals.begin(), signals.end());
48  return Status();
49}
50
51lldb_private::Status
52NativeProcessProtocol::GetMemoryRegionInfo(lldb::addr_t load_addr,
53                                           MemoryRegionInfo &range_info) {
54  // Default: not implemented.
55  return Status("not implemented");
56}
57
58llvm::Optional<WaitStatus> NativeProcessProtocol::GetExitStatus() {
59  if (m_state == lldb::eStateExited)
60    return m_exit_status;
61
62  return llvm::None;
63}
64
65bool NativeProcessProtocol::SetExitStatus(WaitStatus status,
66                                          bool bNotifyStateChange) {
67  Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
68  LLDB_LOG(log, "status = {0}, notify = {1}", status, bNotifyStateChange);
69
70  // Exit status already set
71  if (m_state == lldb::eStateExited) {
72    if (m_exit_status)
73      LLDB_LOG(log, "exit status already set to {0}", *m_exit_status);
74    else
75      LLDB_LOG(log, "state is exited, but status not set");
76    return false;
77  }
78
79  m_state = lldb::eStateExited;
80  m_exit_status = status;
81
82  if (bNotifyStateChange)
83    SynchronouslyNotifyProcessStateChanged(lldb::eStateExited);
84
85  return true;
86}
87
88NativeThreadProtocol *NativeProcessProtocol::GetThreadAtIndex(uint32_t idx) {
89  std::lock_guard<std::recursive_mutex> guard(m_threads_mutex);
90  if (idx < m_threads.size())
91    return m_threads[idx].get();
92  return nullptr;
93}
94
95NativeThreadProtocol *
96NativeProcessProtocol::GetThreadByIDUnlocked(lldb::tid_t tid) {
97  for (const auto &thread : m_threads) {
98    if (thread->GetID() == tid)
99      return thread.get();
100  }
101  return nullptr;
102}
103
104NativeThreadProtocol *NativeProcessProtocol::GetThreadByID(lldb::tid_t tid) {
105  std::lock_guard<std::recursive_mutex> guard(m_threads_mutex);
106  return GetThreadByIDUnlocked(tid);
107}
108
109bool NativeProcessProtocol::IsAlive() const {
110  return m_state != eStateDetached && m_state != eStateExited &&
111         m_state != eStateInvalid && m_state != eStateUnloaded;
112}
113
114const NativeWatchpointList::WatchpointMap &
115NativeProcessProtocol::GetWatchpointMap() const {
116  return m_watchpoint_list.GetWatchpointMap();
117}
118
119llvm::Optional<std::pair<uint32_t, uint32_t>>
120NativeProcessProtocol::GetHardwareDebugSupportInfo() const {
121  Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
122
123  // get any thread
124  NativeThreadProtocol *thread(
125      const_cast<NativeProcessProtocol *>(this)->GetThreadAtIndex(0));
126  if (!thread) {
127    LLDB_LOG(log, "failed to find a thread to grab a NativeRegisterContext!");
128    return llvm::None;
129  }
130
131  NativeRegisterContext &reg_ctx = thread->GetRegisterContext();
132  return std::make_pair(reg_ctx.NumSupportedHardwareBreakpoints(),
133                        reg_ctx.NumSupportedHardwareWatchpoints());
134}
135
136Status NativeProcessProtocol::SetWatchpoint(lldb::addr_t addr, size_t size,
137                                            uint32_t watch_flags,
138                                            bool hardware) {
139  // This default implementation assumes setting the watchpoint for the process
140  // will require setting the watchpoint for each of the threads.  Furthermore,
141  // it will track watchpoints set for the process and will add them to each
142  // thread that is attached to via the (FIXME implement) OnThreadAttached ()
143  // method.
144
145  Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
146
147  // Update the thread list
148  UpdateThreads();
149
150  // Keep track of the threads we successfully set the watchpoint for.  If one
151  // of the thread watchpoint setting operations fails, back off and remove the
152  // watchpoint for all the threads that were successfully set so we get back
153  // to a consistent state.
154  std::vector<NativeThreadProtocol *> watchpoint_established_threads;
155
156  // Tell each thread to set a watchpoint.  In the event that hardware
157  // watchpoints are requested but the SetWatchpoint fails, try to set a
158  // software watchpoint as a fallback.  It's conceivable that if there are
159  // more threads than hardware watchpoints available, some of the threads will
160  // fail to set hardware watchpoints while software ones may be available.
161  std::lock_guard<std::recursive_mutex> guard(m_threads_mutex);
162  for (const auto &thread : m_threads) {
163    assert(thread && "thread list should not have a NULL thread!");
164
165    Status thread_error =
166        thread->SetWatchpoint(addr, size, watch_flags, hardware);
167    if (thread_error.Fail() && hardware) {
168      // Try software watchpoints since we failed on hardware watchpoint
169      // setting and we may have just run out of hardware watchpoints.
170      thread_error = thread->SetWatchpoint(addr, size, watch_flags, false);
171      if (thread_error.Success())
172        LLDB_LOG(log,
173                 "hardware watchpoint requested but software watchpoint set");
174    }
175
176    if (thread_error.Success()) {
177      // Remember that we set this watchpoint successfully in case we need to
178      // clear it later.
179      watchpoint_established_threads.push_back(thread.get());
180    } else {
181      // Unset the watchpoint for each thread we successfully set so that we
182      // get back to a consistent state of "not set" for the watchpoint.
183      for (auto unwatch_thread_sp : watchpoint_established_threads) {
184        Status remove_error = unwatch_thread_sp->RemoveWatchpoint(addr);
185        if (remove_error.Fail())
186          LLDB_LOG(log, "RemoveWatchpoint failed for pid={0}, tid={1}: {2}",
187                   GetID(), unwatch_thread_sp->GetID(), remove_error);
188      }
189
190      return thread_error;
191    }
192  }
193  return m_watchpoint_list.Add(addr, size, watch_flags, hardware);
194}
195
196Status NativeProcessProtocol::RemoveWatchpoint(lldb::addr_t addr) {
197  // Update the thread list
198  UpdateThreads();
199
200  Status overall_error;
201
202  std::lock_guard<std::recursive_mutex> guard(m_threads_mutex);
203  for (const auto &thread : m_threads) {
204    assert(thread && "thread list should not have a NULL thread!");
205
206    const Status thread_error = thread->RemoveWatchpoint(addr);
207    if (thread_error.Fail()) {
208      // Keep track of the first thread error if any threads fail. We want to
209      // try to remove the watchpoint from every thread, though, even if one or
210      // more have errors.
211      if (!overall_error.Fail())
212        overall_error = thread_error;
213    }
214  }
215  const Status error = m_watchpoint_list.Remove(addr);
216  return overall_error.Fail() ? overall_error : error;
217}
218
219const HardwareBreakpointMap &
220NativeProcessProtocol::GetHardwareBreakpointMap() const {
221  return m_hw_breakpoints_map;
222}
223
224Status NativeProcessProtocol::SetHardwareBreakpoint(lldb::addr_t addr,
225                                                    size_t size) {
226  // This default implementation assumes setting a hardware breakpoint for this
227  // process will require setting same hardware breakpoint for each of its
228  // existing threads. New thread will do the same once created.
229  Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
230
231  // Update the thread list
232  UpdateThreads();
233
234  // Exit here if target does not have required hardware breakpoint capability.
235  auto hw_debug_cap = GetHardwareDebugSupportInfo();
236
237  if (hw_debug_cap == llvm::None || hw_debug_cap->first == 0 ||
238      hw_debug_cap->first <= m_hw_breakpoints_map.size())
239    return Status("Target does not have required no of hardware breakpoints");
240
241  // Vector below stores all thread pointer for which we have we successfully
242  // set this hardware breakpoint. If any of the current process threads fails
243  // to set this hardware breakpoint then roll back and remove this breakpoint
244  // for all the threads that had already set it successfully.
245  std::vector<NativeThreadProtocol *> breakpoint_established_threads;
246
247  // Request to set a hardware breakpoint for each of current process threads.
248  std::lock_guard<std::recursive_mutex> guard(m_threads_mutex);
249  for (const auto &thread : m_threads) {
250    assert(thread && "thread list should not have a NULL thread!");
251
252    Status thread_error = thread->SetHardwareBreakpoint(addr, size);
253    if (thread_error.Success()) {
254      // Remember that we set this breakpoint successfully in case we need to
255      // clear it later.
256      breakpoint_established_threads.push_back(thread.get());
257    } else {
258      // Unset the breakpoint for each thread we successfully set so that we
259      // get back to a consistent state of "not set" for this hardware
260      // breakpoint.
261      for (auto rollback_thread_sp : breakpoint_established_threads) {
262        Status remove_error =
263            rollback_thread_sp->RemoveHardwareBreakpoint(addr);
264        if (remove_error.Fail())
265          LLDB_LOG(log,
266                   "RemoveHardwareBreakpoint failed for pid={0}, tid={1}: {2}",
267                   GetID(), rollback_thread_sp->GetID(), remove_error);
268      }
269
270      return thread_error;
271    }
272  }
273
274  // Register new hardware breakpoint into hardware breakpoints map of current
275  // process.
276  m_hw_breakpoints_map[addr] = {addr, size};
277
278  return Status();
279}
280
281Status NativeProcessProtocol::RemoveHardwareBreakpoint(lldb::addr_t addr) {
282  // Update the thread list
283  UpdateThreads();
284
285  Status error;
286
287  std::lock_guard<std::recursive_mutex> guard(m_threads_mutex);
288  for (const auto &thread : m_threads) {
289    assert(thread && "thread list should not have a NULL thread!");
290    error = thread->RemoveHardwareBreakpoint(addr);
291  }
292
293  // Also remove from hardware breakpoint map of current process.
294  m_hw_breakpoints_map.erase(addr);
295
296  return error;
297}
298
299bool NativeProcessProtocol::RegisterNativeDelegate(
300    NativeDelegate &native_delegate) {
301  std::lock_guard<std::recursive_mutex> guard(m_delegates_mutex);
302  if (std::find(m_delegates.begin(), m_delegates.end(), &native_delegate) !=
303      m_delegates.end())
304    return false;
305
306  m_delegates.push_back(&native_delegate);
307  native_delegate.InitializeDelegate(this);
308  return true;
309}
310
311bool NativeProcessProtocol::UnregisterNativeDelegate(
312    NativeDelegate &native_delegate) {
313  std::lock_guard<std::recursive_mutex> guard(m_delegates_mutex);
314
315  const auto initial_size = m_delegates.size();
316  m_delegates.erase(
317      remove(m_delegates.begin(), m_delegates.end(), &native_delegate),
318      m_delegates.end());
319
320  // We removed the delegate if the count of delegates shrank after removing
321  // all copies of the given native_delegate from the vector.
322  return m_delegates.size() < initial_size;
323}
324
325void NativeProcessProtocol::SynchronouslyNotifyProcessStateChanged(
326    lldb::StateType state) {
327  Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
328
329  std::lock_guard<std::recursive_mutex> guard(m_delegates_mutex);
330  for (auto native_delegate : m_delegates)
331    native_delegate->ProcessStateChanged(this, state);
332
333  if (log) {
334    if (!m_delegates.empty()) {
335      log->Printf("NativeProcessProtocol::%s: sent state notification [%s] "
336                  "from process %" PRIu64,
337                  __FUNCTION__, lldb_private::StateAsCString(state), GetID());
338    } else {
339      log->Printf("NativeProcessProtocol::%s: would send state notification "
340                  "[%s] from process %" PRIu64 ", but no delegates",
341                  __FUNCTION__, lldb_private::StateAsCString(state), GetID());
342    }
343  }
344}
345
346void NativeProcessProtocol::NotifyDidExec() {
347  Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
348  if (log)
349    log->Printf("NativeProcessProtocol::%s - preparing to call delegates",
350                __FUNCTION__);
351
352  {
353    std::lock_guard<std::recursive_mutex> guard(m_delegates_mutex);
354    for (auto native_delegate : m_delegates)
355      native_delegate->DidExec(this);
356  }
357}
358
359Status NativeProcessProtocol::SetSoftwareBreakpoint(lldb::addr_t addr,
360                                                    uint32_t size_hint) {
361  Log *log(GetLogIfAnyCategoriesSet(LIBLLDB_LOG_BREAKPOINTS));
362  if (log)
363    log->Printf("NativeProcessProtocol::%s addr = 0x%" PRIx64, __FUNCTION__,
364                addr);
365
366  return m_breakpoint_list.AddRef(
367      addr, size_hint, false,
368      [this](lldb::addr_t addr, size_t size_hint, bool /* hardware */,
369             NativeBreakpointSP &breakpoint_sp) -> Status {
370        return SoftwareBreakpoint::CreateSoftwareBreakpoint(
371            *this, addr, size_hint, breakpoint_sp);
372      });
373}
374
375Status NativeProcessProtocol::RemoveBreakpoint(lldb::addr_t addr,
376                                               bool hardware) {
377  if (hardware)
378    return RemoveHardwareBreakpoint(addr);
379  else
380    return m_breakpoint_list.DecRef(addr);
381}
382
383Status NativeProcessProtocol::EnableBreakpoint(lldb::addr_t addr) {
384  return m_breakpoint_list.EnableBreakpoint(addr);
385}
386
387Status NativeProcessProtocol::DisableBreakpoint(lldb::addr_t addr) {
388  return m_breakpoint_list.DisableBreakpoint(addr);
389}
390
391lldb::StateType NativeProcessProtocol::GetState() const {
392  std::lock_guard<std::recursive_mutex> guard(m_state_mutex);
393  return m_state;
394}
395
396void NativeProcessProtocol::SetState(lldb::StateType state,
397                                     bool notify_delegates) {
398  std::lock_guard<std::recursive_mutex> guard(m_state_mutex);
399
400  if (state == m_state)
401    return;
402
403  m_state = state;
404
405  if (StateIsStoppedState(state, false)) {
406    ++m_stop_id;
407
408    // Give process a chance to do any stop id bump processing, such as
409    // clearing cached data that is invalidated each time the process runs.
410    // Note if/when we support some threads running, we'll end up needing to
411    // manage this per thread and per process.
412    DoStopIDBumped(m_stop_id);
413  }
414
415  // Optionally notify delegates of the state change.
416  if (notify_delegates)
417    SynchronouslyNotifyProcessStateChanged(state);
418}
419
420uint32_t NativeProcessProtocol::GetStopID() const {
421  std::lock_guard<std::recursive_mutex> guard(m_state_mutex);
422  return m_stop_id;
423}
424
425void NativeProcessProtocol::DoStopIDBumped(uint32_t /* newBumpId */) {
426  // Default implementation does nothing.
427}
428
429NativeProcessProtocol::Factory::~Factory() = default;
430