NativeProcessProtocol.cpp revision 327952
1//===-- NativeProcessProtocol.cpp -------------------------------*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9
10#include "lldb/Host/common/NativeProcessProtocol.h"
11#include "lldb/Core/ModuleSpec.h"
12#include "lldb/Core/State.h"
13#include "lldb/Host/Host.h"
14#include "lldb/Host/common/NativeRegisterContext.h"
15#include "lldb/Host/common/NativeThreadProtocol.h"
16#include "lldb/Host/common/SoftwareBreakpoint.h"
17#include "lldb/Symbol/ObjectFile.h"
18#include "lldb/Target/Process.h"
19#include "lldb/Utility/LLDBAssert.h"
20#include "lldb/Utility/Log.h"
21#include "lldb/lldb-enumerations.h"
22
23using namespace lldb;
24using namespace lldb_private;
25
26// -----------------------------------------------------------------------------
27// NativeProcessProtocol Members
28// -----------------------------------------------------------------------------
29
30NativeProcessProtocol::NativeProcessProtocol(lldb::pid_t pid, int terminal_fd,
31                                             NativeDelegate &delegate)
32    : m_pid(pid), m_terminal_fd(terminal_fd) {
33  bool registered = RegisterNativeDelegate(delegate);
34  assert(registered);
35  (void)registered;
36}
37
38lldb_private::Status NativeProcessProtocol::Interrupt() {
39  Status error;
40#if !defined(SIGSTOP)
41  error.SetErrorString("local host does not support signaling");
42  return error;
43#else
44  return Signal(SIGSTOP);
45#endif
46}
47
48Status NativeProcessProtocol::IgnoreSignals(llvm::ArrayRef<int> signals) {
49  m_signals_to_ignore.clear();
50  m_signals_to_ignore.insert(signals.begin(), signals.end());
51  return Status();
52}
53
54lldb_private::Status
55NativeProcessProtocol::GetMemoryRegionInfo(lldb::addr_t load_addr,
56                                           MemoryRegionInfo &range_info) {
57  // Default: not implemented.
58  return Status("not implemented");
59}
60
61llvm::Optional<WaitStatus> NativeProcessProtocol::GetExitStatus() {
62  if (m_state == lldb::eStateExited)
63    return m_exit_status;
64
65  return llvm::None;
66}
67
68bool NativeProcessProtocol::SetExitStatus(WaitStatus status,
69                                          bool bNotifyStateChange) {
70  Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
71  LLDB_LOG(log, "status = {0}, notify = {1}", status, bNotifyStateChange);
72
73  // Exit status already set
74  if (m_state == lldb::eStateExited) {
75    if (m_exit_status)
76      LLDB_LOG(log, "exit status already set to {0}", *m_exit_status);
77    else
78      LLDB_LOG(log, "state is exited, but status not set");
79    return false;
80  }
81
82  m_state = lldb::eStateExited;
83  m_exit_status = status;
84
85  if (bNotifyStateChange)
86    SynchronouslyNotifyProcessStateChanged(lldb::eStateExited);
87
88  return true;
89}
90
91NativeThreadProtocol *NativeProcessProtocol::GetThreadAtIndex(uint32_t idx) {
92  std::lock_guard<std::recursive_mutex> guard(m_threads_mutex);
93  if (idx < m_threads.size())
94    return m_threads[idx].get();
95  return nullptr;
96}
97
98NativeThreadProtocol *
99NativeProcessProtocol::GetThreadByIDUnlocked(lldb::tid_t tid) {
100  for (const auto &thread : m_threads) {
101    if (thread->GetID() == tid)
102      return thread.get();
103  }
104  return nullptr;
105}
106
107NativeThreadProtocol *NativeProcessProtocol::GetThreadByID(lldb::tid_t tid) {
108  std::lock_guard<std::recursive_mutex> guard(m_threads_mutex);
109  return GetThreadByIDUnlocked(tid);
110}
111
112bool NativeProcessProtocol::IsAlive() const {
113  return m_state != eStateDetached && m_state != eStateExited &&
114         m_state != eStateInvalid && m_state != eStateUnloaded;
115}
116
117const NativeWatchpointList::WatchpointMap &
118NativeProcessProtocol::GetWatchpointMap() const {
119  return m_watchpoint_list.GetWatchpointMap();
120}
121
122llvm::Optional<std::pair<uint32_t, uint32_t>>
123NativeProcessProtocol::GetHardwareDebugSupportInfo() const {
124  Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
125
126  // get any thread
127  NativeThreadProtocol *thread(
128      const_cast<NativeProcessProtocol *>(this)->GetThreadAtIndex(0));
129  if (!thread) {
130    LLDB_LOG(log, "failed to find a thread to grab a NativeRegisterContext!");
131    return llvm::None;
132  }
133
134  NativeRegisterContext &reg_ctx = thread->GetRegisterContext();
135  return std::make_pair(reg_ctx.NumSupportedHardwareBreakpoints(),
136                        reg_ctx.NumSupportedHardwareWatchpoints());
137}
138
139Status NativeProcessProtocol::SetWatchpoint(lldb::addr_t addr, size_t size,
140                                            uint32_t watch_flags,
141                                            bool hardware) {
142  // This default implementation assumes setting the watchpoint for
143  // the process will require setting the watchpoint for each of the
144  // threads.  Furthermore, it will track watchpoints set for the
145  // process and will add them to each thread that is attached to
146  // via the (FIXME implement) OnThreadAttached () method.
147
148  Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
149
150  // Update the thread list
151  UpdateThreads();
152
153  // Keep track of the threads we successfully set the watchpoint
154  // for.  If one of the thread watchpoint setting operations fails,
155  // back off and remove the watchpoint for all the threads that
156  // were successfully set so we get back to a consistent state.
157  std::vector<NativeThreadProtocol *> watchpoint_established_threads;
158
159  // Tell each thread to set a watchpoint.  In the event that
160  // hardware watchpoints are requested but the SetWatchpoint fails,
161  // try to set a software watchpoint as a fallback.  It's
162  // conceivable that if there are more threads than hardware
163  // watchpoints available, some of the threads will fail to set
164  // hardware watchpoints while software ones may be available.
165  std::lock_guard<std::recursive_mutex> guard(m_threads_mutex);
166  for (const auto &thread : m_threads) {
167    assert(thread && "thread list should not have a NULL thread!");
168
169    Status thread_error =
170        thread->SetWatchpoint(addr, size, watch_flags, hardware);
171    if (thread_error.Fail() && hardware) {
172      // Try software watchpoints since we failed on hardware watchpoint setting
173      // and we may have just run out of hardware watchpoints.
174      thread_error = thread->SetWatchpoint(addr, size, watch_flags, false);
175      if (thread_error.Success())
176        LLDB_LOG(log,
177                 "hardware watchpoint requested but software watchpoint set");
178    }
179
180    if (thread_error.Success()) {
181      // Remember that we set this watchpoint successfully in
182      // case we need to clear it later.
183      watchpoint_established_threads.push_back(thread.get());
184    } else {
185      // Unset the watchpoint for each thread we successfully
186      // set so that we get back to a consistent state of "not
187      // set" for the watchpoint.
188      for (auto unwatch_thread_sp : watchpoint_established_threads) {
189        Status remove_error = unwatch_thread_sp->RemoveWatchpoint(addr);
190        if (remove_error.Fail())
191          LLDB_LOG(log, "RemoveWatchpoint failed for pid={0}, tid={1}: {2}",
192                   GetID(), unwatch_thread_sp->GetID(), remove_error);
193      }
194
195      return thread_error;
196    }
197  }
198  return m_watchpoint_list.Add(addr, size, watch_flags, hardware);
199}
200
201Status NativeProcessProtocol::RemoveWatchpoint(lldb::addr_t addr) {
202  // Update the thread list
203  UpdateThreads();
204
205  Status overall_error;
206
207  std::lock_guard<std::recursive_mutex> guard(m_threads_mutex);
208  for (const auto &thread : m_threads) {
209    assert(thread && "thread list should not have a NULL thread!");
210
211    const Status thread_error = thread->RemoveWatchpoint(addr);
212    if (thread_error.Fail()) {
213      // Keep track of the first thread error if any threads
214      // fail. We want to try to remove the watchpoint from
215      // every thread, though, even if one or more have errors.
216      if (!overall_error.Fail())
217        overall_error = thread_error;
218    }
219  }
220  const Status error = m_watchpoint_list.Remove(addr);
221  return overall_error.Fail() ? overall_error : error;
222}
223
224const HardwareBreakpointMap &
225NativeProcessProtocol::GetHardwareBreakpointMap() const {
226  return m_hw_breakpoints_map;
227}
228
229Status NativeProcessProtocol::SetHardwareBreakpoint(lldb::addr_t addr,
230                                                    size_t size) {
231  // This default implementation assumes setting a hardware breakpoint for
232  // this process will require setting same hardware breakpoint for each
233  // of its existing threads. New thread will do the same once created.
234  Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
235
236  // Update the thread list
237  UpdateThreads();
238
239  // Exit here if target does not have required hardware breakpoint capability.
240  auto hw_debug_cap = GetHardwareDebugSupportInfo();
241
242  if (hw_debug_cap == llvm::None || hw_debug_cap->first == 0 ||
243      hw_debug_cap->first <= m_hw_breakpoints_map.size())
244    return Status("Target does not have required no of hardware breakpoints");
245
246  // Vector below stores all thread pointer for which we have we successfully
247  // set this hardware breakpoint. If any of the current process threads fails
248  // to set this hardware breakpoint then roll back and remove this breakpoint
249  // for all the threads that had already set it successfully.
250  std::vector<NativeThreadProtocol *> breakpoint_established_threads;
251
252  // Request to set a hardware breakpoint for each of current process threads.
253  std::lock_guard<std::recursive_mutex> guard(m_threads_mutex);
254  for (const auto &thread : m_threads) {
255    assert(thread && "thread list should not have a NULL thread!");
256
257    Status thread_error = thread->SetHardwareBreakpoint(addr, size);
258    if (thread_error.Success()) {
259      // Remember that we set this breakpoint successfully in
260      // case we need to clear it later.
261      breakpoint_established_threads.push_back(thread.get());
262    } else {
263      // Unset the breakpoint for each thread we successfully
264      // set so that we get back to a consistent state of "not
265      // set" for this hardware breakpoint.
266      for (auto rollback_thread_sp : breakpoint_established_threads) {
267        Status remove_error =
268            rollback_thread_sp->RemoveHardwareBreakpoint(addr);
269        if (remove_error.Fail())
270          LLDB_LOG(log,
271                   "RemoveHardwareBreakpoint failed for pid={0}, tid={1}: {2}",
272                   GetID(), rollback_thread_sp->GetID(), remove_error);
273      }
274
275      return thread_error;
276    }
277  }
278
279  // Register new hardware breakpoint into hardware breakpoints map of current
280  // process.
281  m_hw_breakpoints_map[addr] = {addr, size};
282
283  return Status();
284}
285
286Status NativeProcessProtocol::RemoveHardwareBreakpoint(lldb::addr_t addr) {
287  // Update the thread list
288  UpdateThreads();
289
290  Status error;
291
292  std::lock_guard<std::recursive_mutex> guard(m_threads_mutex);
293  for (const auto &thread : m_threads) {
294    assert(thread && "thread list should not have a NULL thread!");
295    error = thread->RemoveHardwareBreakpoint(addr);
296  }
297
298  // Also remove from hardware breakpoint map of current process.
299  m_hw_breakpoints_map.erase(addr);
300
301  return error;
302}
303
304bool NativeProcessProtocol::RegisterNativeDelegate(
305    NativeDelegate &native_delegate) {
306  std::lock_guard<std::recursive_mutex> guard(m_delegates_mutex);
307  if (std::find(m_delegates.begin(), m_delegates.end(), &native_delegate) !=
308      m_delegates.end())
309    return false;
310
311  m_delegates.push_back(&native_delegate);
312  native_delegate.InitializeDelegate(this);
313  return true;
314}
315
316bool NativeProcessProtocol::UnregisterNativeDelegate(
317    NativeDelegate &native_delegate) {
318  std::lock_guard<std::recursive_mutex> guard(m_delegates_mutex);
319
320  const auto initial_size = m_delegates.size();
321  m_delegates.erase(
322      remove(m_delegates.begin(), m_delegates.end(), &native_delegate),
323      m_delegates.end());
324
325  // We removed the delegate if the count of delegates shrank after
326  // removing all copies of the given native_delegate from the vector.
327  return m_delegates.size() < initial_size;
328}
329
330void NativeProcessProtocol::SynchronouslyNotifyProcessStateChanged(
331    lldb::StateType state) {
332  Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
333
334  std::lock_guard<std::recursive_mutex> guard(m_delegates_mutex);
335  for (auto native_delegate : m_delegates)
336    native_delegate->ProcessStateChanged(this, state);
337
338  if (log) {
339    if (!m_delegates.empty()) {
340      log->Printf("NativeProcessProtocol::%s: sent state notification [%s] "
341                  "from process %" PRIu64,
342                  __FUNCTION__, lldb_private::StateAsCString(state), GetID());
343    } else {
344      log->Printf("NativeProcessProtocol::%s: would send state notification "
345                  "[%s] from process %" PRIu64 ", but no delegates",
346                  __FUNCTION__, lldb_private::StateAsCString(state), GetID());
347    }
348  }
349}
350
351void NativeProcessProtocol::NotifyDidExec() {
352  Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
353  if (log)
354    log->Printf("NativeProcessProtocol::%s - preparing to call delegates",
355                __FUNCTION__);
356
357  {
358    std::lock_guard<std::recursive_mutex> guard(m_delegates_mutex);
359    for (auto native_delegate : m_delegates)
360      native_delegate->DidExec(this);
361  }
362}
363
364Status NativeProcessProtocol::SetSoftwareBreakpoint(lldb::addr_t addr,
365                                                    uint32_t size_hint) {
366  Log *log(GetLogIfAnyCategoriesSet(LIBLLDB_LOG_BREAKPOINTS));
367  if (log)
368    log->Printf("NativeProcessProtocol::%s addr = 0x%" PRIx64, __FUNCTION__,
369                addr);
370
371  return m_breakpoint_list.AddRef(
372      addr, size_hint, false,
373      [this](lldb::addr_t addr, size_t size_hint, bool /* hardware */,
374             NativeBreakpointSP &breakpoint_sp) -> Status {
375        return SoftwareBreakpoint::CreateSoftwareBreakpoint(
376            *this, addr, size_hint, breakpoint_sp);
377      });
378}
379
380Status NativeProcessProtocol::RemoveBreakpoint(lldb::addr_t addr,
381                                               bool hardware) {
382  if (hardware)
383    return RemoveHardwareBreakpoint(addr);
384  else
385    return m_breakpoint_list.DecRef(addr);
386}
387
388Status NativeProcessProtocol::EnableBreakpoint(lldb::addr_t addr) {
389  return m_breakpoint_list.EnableBreakpoint(addr);
390}
391
392Status NativeProcessProtocol::DisableBreakpoint(lldb::addr_t addr) {
393  return m_breakpoint_list.DisableBreakpoint(addr);
394}
395
396lldb::StateType NativeProcessProtocol::GetState() const {
397  std::lock_guard<std::recursive_mutex> guard(m_state_mutex);
398  return m_state;
399}
400
401void NativeProcessProtocol::SetState(lldb::StateType state,
402                                     bool notify_delegates) {
403  std::lock_guard<std::recursive_mutex> guard(m_state_mutex);
404
405  if (state == m_state)
406    return;
407
408  m_state = state;
409
410  if (StateIsStoppedState(state, false)) {
411    ++m_stop_id;
412
413    // Give process a chance to do any stop id bump processing, such as
414    // clearing cached data that is invalidated each time the process runs.
415    // Note if/when we support some threads running, we'll end up needing
416    // to manage this per thread and per process.
417    DoStopIDBumped(m_stop_id);
418  }
419
420  // Optionally notify delegates of the state change.
421  if (notify_delegates)
422    SynchronouslyNotifyProcessStateChanged(state);
423}
424
425uint32_t NativeProcessProtocol::GetStopID() const {
426  std::lock_guard<std::recursive_mutex> guard(m_state_mutex);
427  return m_stop_id;
428}
429
430void NativeProcessProtocol::DoStopIDBumped(uint32_t /* newBumpId */) {
431  // Default implementation does nothing.
432}
433
434Status NativeProcessProtocol::ResolveProcessArchitecture(lldb::pid_t pid,
435                                                         ArchSpec &arch) {
436  // Grab process info for the running process.
437  ProcessInstanceInfo process_info;
438  if (!Host::GetProcessInfo(pid, process_info))
439    return Status("failed to get process info");
440
441  // Resolve the executable module.
442  ModuleSpecList module_specs;
443  if (!ObjectFile::GetModuleSpecifications(process_info.GetExecutableFile(), 0,
444                                           0, module_specs))
445    return Status("failed to get module specifications");
446  lldbassert(module_specs.GetSize() == 1);
447
448  arch = module_specs.GetModuleSpecRefAtIndex(0).GetArchitecture();
449  if (arch.IsValid())
450    return Status();
451  else
452    return Status(
453        "failed to retrieve a valid architecture from the exe module");
454}
455
456NativeProcessProtocol::Factory::~Factory() = default;
457