Breakpoint.h revision 360784
1//===-- Breakpoint.h --------------------------------------------*- C++ -*-===//
2//
3// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4// See https://llvm.org/LICENSE.txt for license information.
5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6//
7//===----------------------------------------------------------------------===//
8
9#ifndef liblldb_Breakpoint_h_
10#define liblldb_Breakpoint_h_
11
12#include <memory>
13#include <string>
14#include <unordered_set>
15#include <vector>
16
17#include "lldb/Breakpoint/BreakpointID.h"
18#include "lldb/Breakpoint/BreakpointLocationCollection.h"
19#include "lldb/Breakpoint/BreakpointLocationList.h"
20#include "lldb/Breakpoint/BreakpointName.h"
21#include "lldb/Breakpoint/BreakpointOptions.h"
22#include "lldb/Breakpoint/Stoppoint.h"
23#include "lldb/Core/SearchFilter.h"
24#include "lldb/Utility/Event.h"
25#include "lldb/Utility/StringList.h"
26#include "lldb/Utility/StructuredData.h"
27
28namespace lldb_private {
29
30/// \class Breakpoint Breakpoint.h "lldb/Breakpoint/Breakpoint.h" Class that
31/// manages logical breakpoint setting.
32
33/// General Outline:
34/// A breakpoint has four main parts, a filter, a resolver, the list of
35/// breakpoint
36/// locations that have been determined for the filter/resolver pair, and
37/// finally a set of options for the breakpoint.
38///
39/// \b Filter:
40/// This is an object derived from SearchFilter.  It manages the search for
41/// breakpoint location matches through the symbols in the module list of the
42/// target that owns it.  It also filters out locations based on whatever
43/// logic it wants.
44///
45/// \b Resolver:
46/// This is an object derived from BreakpointResolver.  It provides a callback
47/// to the filter that will find breakpoint locations.  How it does this is
48/// determined by what kind of resolver it is.
49///
50/// The Breakpoint class also provides constructors for the common breakpoint
51/// cases which make the appropriate filter and resolver for you.
52///
53/// \b Location List:
54/// This stores the breakpoint locations that have been determined to date.
55/// For a given breakpoint, there will be only one location with a given
56/// address.  Adding a location at an already taken address will just return
57/// the location already at that address.  Locations can be looked up by ID,
58/// or by address.
59///
60/// \b Options:
61/// This includes:
62///    \b Enabled/Disabled
63///    \b Ignore Count
64///    \b Callback
65///    \b Condition
66/// Note, these options can be set on the breakpoint, and they can also be set
67/// on the individual locations.  The options set on the breakpoint take
68/// precedence over the options set on the individual location. So for
69/// instance disabling the breakpoint will cause NONE of the locations to get
70/// hit. But if the breakpoint is enabled, then the location's enabled state
71/// will be checked to determine whether to insert that breakpoint location.
72/// Similarly, if the breakpoint condition says "stop", we won't check the
73/// location's condition. But if the breakpoint condition says "continue",
74/// then we will check the location for whether to actually stop or not. One
75/// subtle point worth observing here is that you don't actually stop at a
76/// Breakpoint, you always stop at one of its locations.  So the "should stop"
77/// tests are done by the location, not by the breakpoint.
78class Breakpoint : public std::enable_shared_from_this<Breakpoint>,
79                   public Stoppoint {
80public:
81  static ConstString GetEventIdentifier();
82
83  /// An enum specifying the match style for breakpoint settings.  At present
84  /// only used for function name style breakpoints.
85  enum MatchType { Exact, Regexp, Glob };
86
87private:
88  enum class OptionNames : uint32_t { Names = 0, Hardware, LastOptionName };
89
90  static const char
91      *g_option_names[static_cast<uint32_t>(OptionNames::LastOptionName)];
92
93  static const char *GetKey(OptionNames enum_value) {
94    return g_option_names[static_cast<uint32_t>(enum_value)];
95  }
96
97public:
98  class BreakpointEventData : public EventData {
99  public:
100    BreakpointEventData(lldb::BreakpointEventType sub_type,
101                        const lldb::BreakpointSP &new_breakpoint_sp);
102
103    ~BreakpointEventData() override;
104
105    static ConstString GetFlavorString();
106
107    ConstString GetFlavor() const override;
108
109    lldb::BreakpointEventType GetBreakpointEventType() const;
110
111    lldb::BreakpointSP &GetBreakpoint();
112
113    BreakpointLocationCollection &GetBreakpointLocationCollection() {
114      return m_locations;
115    }
116
117    void Dump(Stream *s) const override;
118
119    static lldb::BreakpointEventType
120    GetBreakpointEventTypeFromEvent(const lldb::EventSP &event_sp);
121
122    static lldb::BreakpointSP
123    GetBreakpointFromEvent(const lldb::EventSP &event_sp);
124
125    static lldb::BreakpointLocationSP
126    GetBreakpointLocationAtIndexFromEvent(const lldb::EventSP &event_sp,
127                                          uint32_t loc_idx);
128
129    static size_t
130    GetNumBreakpointLocationsFromEvent(const lldb::EventSP &event_sp);
131
132    static const BreakpointEventData *
133    GetEventDataFromEvent(const Event *event_sp);
134
135  private:
136    lldb::BreakpointEventType m_breakpoint_event;
137    lldb::BreakpointSP m_new_breakpoint_sp;
138    BreakpointLocationCollection m_locations;
139
140    DISALLOW_COPY_AND_ASSIGN(BreakpointEventData);
141  };
142
143  // Saving & restoring breakpoints:
144  static lldb::BreakpointSP CreateFromStructuredData(
145      Target &target, StructuredData::ObjectSP &data_object_sp, Status &error);
146
147  static bool
148  SerializedBreakpointMatchesNames(StructuredData::ObjectSP &bkpt_object_sp,
149                                   std::vector<std::string> &names);
150
151  virtual StructuredData::ObjectSP SerializeToStructuredData();
152
153  static const char *GetSerializationKey() { return "Breakpoint"; }
154  /// Destructor.
155  ///
156  /// The destructor is not virtual since there should be no reason to
157  /// subclass breakpoints.  The varieties of breakpoints are specified
158  /// instead by providing different resolvers & filters.
159  ~Breakpoint() override;
160
161  // Methods
162
163  /// Tell whether this breakpoint is an "internal" breakpoint. \return
164  ///     Returns \b true if this is an internal breakpoint, \b false otherwise.
165  bool IsInternal() const;
166
167  /// Standard "Dump" method.  At present it does nothing.
168  void Dump(Stream *s) override;
169
170  // The next set of methods provide ways to tell the breakpoint to update it's
171  // location list - usually done when modules appear or disappear.
172
173  /// Tell this breakpoint to clear all its breakpoint sites.  Done when the
174  /// process holding the breakpoint sites is destroyed.
175  void ClearAllBreakpointSites();
176
177  /// Tell this breakpoint to scan it's target's module list and resolve any
178  /// new locations that match the breakpoint's specifications.
179  void ResolveBreakpoint();
180
181  /// Tell this breakpoint to scan a given module list and resolve any new
182  /// locations that match the breakpoint's specifications.
183  ///
184  /// \param[in] module_list
185  ///    The list of modules to look in for new locations.
186  ///
187  /// \param[in]  send_event
188  ///     If \b true, send a breakpoint location added event for non-internal
189  ///     breakpoints.
190  void ResolveBreakpointInModules(ModuleList &module_list,
191                                  bool send_event = true);
192
193  /// Tell this breakpoint to scan a given module list and resolve any new
194  /// locations that match the breakpoint's specifications.
195  ///
196  /// \param[in] module_list
197  ///    The list of modules to look in for new locations.
198  ///
199  /// \param[in]  new_locations
200  ///     Fills new_locations with the new locations that were made.
201  void ResolveBreakpointInModules(ModuleList &module_list,
202                                  BreakpointLocationCollection &new_locations);
203
204  /// Like ResolveBreakpointInModules, but allows for "unload" events, in
205  /// which case we will remove any locations that are in modules that got
206  /// unloaded.
207  ///
208  /// \param[in] changed_modules
209  ///    The list of modules to look in for new locations.
210  /// \param[in] load_event
211  ///    If \b true then the modules were loaded, if \b false, unloaded.
212  /// \param[in] delete_locations
213  ///    If \b true then the modules were unloaded delete any locations in the
214  ///    changed modules.
215  void ModulesChanged(ModuleList &changed_modules, bool load_event,
216                      bool delete_locations = false);
217
218  /// Tells the breakpoint the old module \a old_module_sp has been replaced
219  /// by new_module_sp (usually because the underlying file has been rebuilt,
220  /// and the old version is gone.)
221  ///
222  /// \param[in] old_module_sp
223  ///    The old module that is going away.
224  /// \param[in] new_module_sp
225  ///    The new module that is replacing it.
226  void ModuleReplaced(lldb::ModuleSP old_module_sp,
227                      lldb::ModuleSP new_module_sp);
228
229  // The next set of methods provide access to the breakpoint locations for
230  // this breakpoint.
231
232  /// Add a location to the breakpoint's location list.  This is only meant to
233  /// be called by the breakpoint's resolver.  FIXME: how do I ensure that?
234  ///
235  /// \param[in] addr
236  ///    The Address specifying the new location.
237  /// \param[out] new_location
238  ///    Set to \b true if a new location was created, to \b false if there
239  ///    already was a location at this Address.
240  /// \return
241  ///    Returns a pointer to the new location.
242  lldb::BreakpointLocationSP AddLocation(const Address &addr,
243                                         bool *new_location = nullptr);
244
245  /// Find a breakpoint location by Address.
246  ///
247  /// \param[in] addr
248  ///    The Address specifying the location.
249  /// \return
250  ///    Returns a shared pointer to the location at \a addr.  The pointer
251  ///    in the shared pointer will be nullptr if there is no location at that
252  ///    address.
253  lldb::BreakpointLocationSP FindLocationByAddress(const Address &addr);
254
255  /// Find a breakpoint location ID by Address.
256  ///
257  /// \param[in] addr
258  ///    The Address specifying the location.
259  /// \return
260  ///    Returns the UID of the location at \a addr, or \b LLDB_INVALID_ID if
261  ///    there is no breakpoint location at that address.
262  lldb::break_id_t FindLocationIDByAddress(const Address &addr);
263
264  /// Find a breakpoint location for a given breakpoint location ID.
265  ///
266  /// \param[in] bp_loc_id
267  ///    The ID specifying the location.
268  /// \return
269  ///    Returns a shared pointer to the location with ID \a bp_loc_id.  The
270  ///    pointer
271  ///    in the shared pointer will be nullptr if there is no location with that
272  ///    ID.
273  lldb::BreakpointLocationSP FindLocationByID(lldb::break_id_t bp_loc_id);
274
275  /// Get breakpoint locations by index.
276  ///
277  /// \param[in] index
278  ///    The location index.
279  ///
280  /// \return
281  ///     Returns a shared pointer to the location with index \a
282  ///     index. The shared pointer might contain nullptr if \a index is
283  ///     greater than then number of actual locations.
284  lldb::BreakpointLocationSP GetLocationAtIndex(size_t index);
285
286  /// Removes all invalid breakpoint locations.
287  ///
288  /// Removes all breakpoint locations with architectures that aren't
289  /// compatible with \a arch. Also remove any breakpoint locations with whose
290  /// locations have address where the section has been deleted (module and
291  /// object files no longer exist).
292  ///
293  /// This is typically used after the process calls exec, or anytime the
294  /// architecture of the target changes.
295  ///
296  /// \param[in] arch
297  ///     If valid, check the module in each breakpoint to make sure
298  ///     they are compatible, otherwise, ignore architecture.
299  void RemoveInvalidLocations(const ArchSpec &arch);
300
301  // The next section deals with various breakpoint options.
302
303  /// If \a enable is \b true, enable the breakpoint, if \b false disable it.
304  void SetEnabled(bool enable) override;
305
306  /// Check the Enable/Disable state.
307  /// \return
308  ///     \b true if the breakpoint is enabled, \b false if disabled.
309  bool IsEnabled() override;
310
311  /// Set the breakpoint to ignore the next \a count breakpoint hits.
312  /// \param[in] count
313  ///    The number of breakpoint hits to ignore.
314  void SetIgnoreCount(uint32_t count);
315
316  /// Return the current ignore count/
317  /// \return
318  ///     The number of breakpoint hits to be ignored.
319  uint32_t GetIgnoreCount() const;
320
321  /// Return the current hit count for all locations. \return
322  ///     The current hit count for all locations.
323  uint32_t GetHitCount() const;
324
325  /// If \a one_shot is \b true, breakpoint will be deleted on first hit.
326  void SetOneShot(bool one_shot);
327
328  /// Check the OneShot state.
329  /// \return
330  ///     \b true if the breakpoint is one shot, \b false otherwise.
331  bool IsOneShot() const;
332
333  /// If \a auto_continue is \b true, breakpoint will auto-continue when on
334  /// hit.
335  void SetAutoContinue(bool auto_continue);
336
337  /// Check the AutoContinue state.
338  /// \return
339  ///     \b true if the breakpoint is set to auto-continue, \b false otherwise.
340  bool IsAutoContinue() const;
341
342  /// Set the valid thread to be checked when the breakpoint is hit.
343  /// \param[in] thread_id
344  ///    If this thread hits the breakpoint, we stop, otherwise not.
345  void SetThreadID(lldb::tid_t thread_id);
346
347  /// Return the current stop thread value.
348  /// \return
349  ///     The thread id for which the breakpoint hit will stop,
350  ///     LLDB_INVALID_THREAD_ID for all threads.
351  lldb::tid_t GetThreadID() const;
352
353  void SetThreadIndex(uint32_t index);
354
355  uint32_t GetThreadIndex() const;
356
357  void SetThreadName(const char *thread_name);
358
359  const char *GetThreadName() const;
360
361  void SetQueueName(const char *queue_name);
362
363  const char *GetQueueName() const;
364
365  /// Set the callback action invoked when the breakpoint is hit.
366  ///
367  /// \param[in] callback
368  ///    The method that will get called when the breakpoint is hit.
369  /// \param[in] baton
370  ///    A void * pointer that will get passed back to the callback function.
371  /// \param[in] is_synchronous
372  ///    If \b true the callback will be run on the private event thread
373  ///    before the stop event gets reported.  If false, the callback will get
374  ///    handled on the public event thread after the stop has been posted.
375  void SetCallback(BreakpointHitCallback callback, void *baton,
376                   bool is_synchronous = false);
377
378  void SetCallback(BreakpointHitCallback callback,
379                   const lldb::BatonSP &callback_baton_sp,
380                   bool is_synchronous = false);
381
382  void ClearCallback();
383
384  /// Set the breakpoint's condition.
385  ///
386  /// \param[in] condition
387  ///    The condition expression to evaluate when the breakpoint is hit.
388  ///    Pass in nullptr to clear the condition.
389  void SetCondition(const char *condition);
390
391  /// Return a pointer to the text of the condition expression.
392  ///
393  /// \return
394  ///    A pointer to the condition expression text, or nullptr if no
395  //     condition has been set.
396  const char *GetConditionText() const;
397
398  // The next section are various utility functions.
399
400  /// Return the number of breakpoint locations that have resolved to actual
401  /// breakpoint sites.
402  ///
403  /// \return
404  ///     The number locations resolved breakpoint sites.
405  size_t GetNumResolvedLocations() const;
406
407  /// Return whether this breakpoint has any resolved locations.
408  ///
409  /// \return
410  ///     True if GetNumResolvedLocations > 0
411  bool HasResolvedLocations() const;
412
413  /// Return the number of breakpoint locations.
414  ///
415  /// \return
416  ///     The number breakpoint locations.
417  size_t GetNumLocations() const;
418
419  /// Put a description of this breakpoint into the stream \a s.
420  ///
421  /// \param[in] s
422  ///     Stream into which to dump the description.
423  ///
424  /// \param[in] level
425  ///     The description level that indicates the detail level to
426  ///     provide.
427  ///
428  /// \see lldb::DescriptionLevel
429  void GetDescription(Stream *s, lldb::DescriptionLevel level,
430                      bool show_locations = false);
431
432  /// Set the "kind" description for a breakpoint.  If the breakpoint is hit
433  /// the stop info will show this "kind" description instead of the
434  /// breakpoint number.  Mostly useful for internal breakpoints, where the
435  /// breakpoint number doesn't have meaning to the user.
436  ///
437  /// \param[in] kind
438  ///     New "kind" description.
439  void SetBreakpointKind(const char *kind) { m_kind_description.assign(kind); }
440
441  /// Return the "kind" description for a breakpoint.
442  ///
443  /// \return
444  ///     The breakpoint kind, or nullptr if none is set.
445  const char *GetBreakpointKind() const { return m_kind_description.c_str(); }
446
447  /// Accessor for the breakpoint Target.
448  /// \return
449  ///     This breakpoint's Target.
450  Target &GetTarget() { return m_target; }
451
452  const Target &GetTarget() const { return m_target; }
453
454  const lldb::TargetSP GetTargetSP();
455
456  void GetResolverDescription(Stream *s);
457
458  /// Find breakpoint locations which match the (filename, line_number)
459  /// description. The breakpoint location collection is to be filled with the
460  /// matching locations. It should be initialized with 0 size by the API
461  /// client.
462  ///
463  /// \return
464  ///     True if there is a match
465  ///
466  ///     The locations which match the filename and line_number in loc_coll.
467  ///     If its
468  ///     size is 0 and true is returned, it means the breakpoint fully matches
469  ///     the
470  ///     description.
471  bool GetMatchingFileLine(ConstString filename, uint32_t line_number,
472                           BreakpointLocationCollection &loc_coll);
473
474  void GetFilterDescription(Stream *s);
475
476  /// Returns the BreakpointOptions structure set at the breakpoint level.
477  ///
478  /// Meant to be used by the BreakpointLocation class.
479  ///
480  /// \return
481  ///     A pointer to this breakpoint's BreakpointOptions.
482  BreakpointOptions *GetOptions();
483
484  /// Returns the BreakpointOptions structure set at the breakpoint level.
485  ///
486  /// Meant to be used by the BreakpointLocation class.
487  ///
488  /// \return
489  ///     A pointer to this breakpoint's BreakpointOptions.
490  const BreakpointOptions *GetOptions() const;
491
492  /// Invoke the callback action when the breakpoint is hit.
493  ///
494  /// Meant to be used by the BreakpointLocation class.
495  ///
496  /// \param[in] context
497  ///     Described the breakpoint event.
498  ///
499  /// \param[in] bp_loc_id
500  ///     Which breakpoint location hit this breakpoint.
501  ///
502  /// \return
503  ///     \b true if the target should stop at this breakpoint and \b false not.
504  bool InvokeCallback(StoppointCallbackContext *context,
505                      lldb::break_id_t bp_loc_id);
506
507  bool IsHardware() const { return m_hardware; }
508
509  lldb::BreakpointResolverSP GetResolver() { return m_resolver_sp; }
510
511  lldb::SearchFilterSP GetSearchFilter() { return m_filter_sp; }
512
513private: // The target needs to manage adding & removing names.  It will do the
514         // checking for name validity as well.
515  bool AddName(llvm::StringRef new_name);
516
517  void RemoveName(const char *name_to_remove) {
518    if (name_to_remove)
519      m_name_list.erase(name_to_remove);
520  }
521
522public:
523  bool MatchesName(const char *name) {
524    return m_name_list.find(name) != m_name_list.end();
525  }
526
527  void GetNames(std::vector<std::string> &names) {
528    names.clear();
529    for (auto name : m_name_list) {
530      names.push_back(name);
531    }
532  }
533
534  /// Set a pre-condition filter that overrides all user provided
535  /// filters/callbacks etc.
536  ///
537  /// Used to define fancy breakpoints that can do dynamic hit detection
538  /// without taking up the condition slot - which really belongs to the user
539  /// anyway...
540  ///
541  /// The Precondition should not continue the target, it should return true
542  /// if the condition says to stop and false otherwise.
543  ///
544  void SetPrecondition(lldb::BreakpointPreconditionSP precondition_sp) {
545    m_precondition_sp = precondition_sp;
546  }
547
548  bool EvaluatePrecondition(StoppointCallbackContext &context);
549
550  lldb::BreakpointPreconditionSP GetPrecondition() { return m_precondition_sp; }
551
552  // Produces the OR'ed values for all the names assigned to this breakpoint.
553  const BreakpointName::Permissions &GetPermissions() const {
554      return m_permissions;
555  }
556
557  BreakpointName::Permissions &GetPermissions() {
558      return m_permissions;
559  }
560
561  bool AllowList() const {
562    return GetPermissions().GetAllowList();
563  }
564  bool AllowDisable() const {
565    return GetPermissions().GetAllowDisable();
566  }
567  bool AllowDelete() const {
568    return GetPermissions().GetAllowDelete();
569  }
570
571protected:
572  friend class Target;
573  // Protected Methods
574
575  /// Constructors and Destructors
576  /// Only the Target can make a breakpoint, and it owns the breakpoint
577  /// lifespans. The constructor takes a filter and a resolver.  Up in Target
578  /// there are convenience variants that make breakpoints for some common
579  /// cases.
580  ///
581  /// \param[in] target
582  ///    The target in which the breakpoint will be set.
583  ///
584  /// \param[in] filter_sp
585  ///    Shared pointer to the search filter that restricts the search domain of
586  ///    the breakpoint.
587  ///
588  /// \param[in] resolver_sp
589  ///    Shared pointer to the resolver object that will determine breakpoint
590  ///    matches.
591  ///
592  /// \param hardware
593  ///    If true, request a hardware breakpoint to be used to implement the
594  ///    breakpoint locations.
595  ///
596  /// \param resolve_indirect_symbols
597  ///    If true, and the address of a given breakpoint location in this
598  ///    breakpoint is set on an
599  ///    indirect symbol (i.e. Symbol::IsIndirect returns true) then the actual
600  ///    breakpoint site will
601  ///    be set on the target of the indirect symbol.
602  // This is the generic constructor
603  Breakpoint(Target &target, lldb::SearchFilterSP &filter_sp,
604             lldb::BreakpointResolverSP &resolver_sp, bool hardware,
605             bool resolve_indirect_symbols = true);
606
607  friend class BreakpointLocation; // To call the following two when determining
608                                   // whether to stop.
609
610  void DecrementIgnoreCount();
611
612  // BreakpointLocation::IgnoreCountShouldStop &
613  // Breakpoint::IgnoreCountShouldStop can only be called once per stop, and
614  // BreakpointLocation::IgnoreCountShouldStop should be tested first, and if
615  // it returns false we should continue, otherwise we should test
616  // Breakpoint::IgnoreCountShouldStop.
617
618  bool IgnoreCountShouldStop();
619
620  void IncrementHitCount() { m_hit_count++; }
621
622  void DecrementHitCount() {
623    assert(m_hit_count > 0);
624    m_hit_count--;
625  }
626
627private:
628  // This one should only be used by Target to copy breakpoints from target to
629  // target - primarily from the dummy target to prime new targets.
630  Breakpoint(Target &new_target, Breakpoint &bp_to_copy_from);
631
632  // For Breakpoint only
633  bool m_being_created;
634  bool
635      m_hardware; // If this breakpoint is required to use a hardware breakpoint
636  Target &m_target; // The target that holds this breakpoint.
637  std::unordered_set<std::string> m_name_list; // If not empty, this is the name
638                                               // of this breakpoint (many
639                                               // breakpoints can share the same
640                                               // name.)
641  lldb::SearchFilterSP
642      m_filter_sp; // The filter that constrains the breakpoint's domain.
643  lldb::BreakpointResolverSP
644      m_resolver_sp; // The resolver that defines this breakpoint.
645  lldb::BreakpointPreconditionSP m_precondition_sp; // The precondition is a
646                                                    // breakpoint-level hit
647                                                    // filter that can be used
648  // to skip certain breakpoint hits.  For instance, exception breakpoints use
649  // this to limit the stop to certain exception classes, while leaving the
650  // condition & callback free for user specification.
651  std::unique_ptr<BreakpointOptions>
652      m_options_up; // Settable breakpoint options
653  BreakpointLocationList
654      m_locations; // The list of locations currently found for this breakpoint.
655  std::string m_kind_description;
656  bool m_resolve_indirect_symbols;
657  uint32_t m_hit_count; // Number of times this breakpoint/watchpoint has been
658                        // hit.  This is kept
659  // separately from the locations hit counts, since locations can go away when
660  // their backing library gets unloaded, and we would lose hit counts.
661  BreakpointName::Permissions m_permissions;
662
663  void SendBreakpointChangedEvent(lldb::BreakpointEventType eventKind);
664
665  void SendBreakpointChangedEvent(BreakpointEventData *data);
666
667  DISALLOW_COPY_AND_ASSIGN(Breakpoint);
668};
669
670} // namespace lldb_private
671
672#endif // liblldb_Breakpoint_h_
673