ErrorHandler.h revision 353358
1//===- ErrorHandler.h -------------------------------------------*- C++ -*-===//
2//
3// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4// See https://llvm.org/LICENSE.txt for license information.
5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6//
7//===----------------------------------------------------------------------===//
8//
9// We designed lld's error handlers with the following goals in mind:
10//
11//  - Errors can occur at any place where we handle user input, but we don't
12//    want them to affect the normal execution path too much. Ideally,
13//    handling errors should be as simple as reporting them and exit (but
14//    without actually doing exit).
15//
16//    In particular, the design to wrap all functions that could fail with
17//    ErrorOr<T> is rejected because otherwise we would have to wrap a large
18//    number of functions in lld with ErrorOr. With that approach, if some
19//    function F can fail, not only F but all functions that transitively call
20//    F have to be wrapped with ErrorOr. That seemed too much.
21//
22//  - Finding only one error at a time is not sufficient. We want to find as
23//    many errors as possible with one execution of the linker. That means the
24//    linker needs to keep running after a first error and give up at some
25//    checkpoint (beyond which it would find cascading, false errors caused by
26//    the previous errors).
27//
28//  - We want a simple interface to report errors. Unlike Clang, the data we
29//    handle is compiled binary, so we don't need an error reporting mechanism
30//    that's as sophisticated as the one that Clang has.
31//
32// The current lld's error handling mechanism is simple:
33//
34//  - When you find an error, report it using error() and continue as far as
35//    you can. An internal error counter is incremented by one every time you
36//    call error().
37//
38//    A common idiom to handle an error is calling error() and then returning
39//    a reasonable default value. For example, if your function handles a
40//    user-supplied alignment value, and if you find an invalid alignment
41//    (e.g. 17 which is not 2^n), you may report it using error() and continue
42//    as if it were alignment 1 (which is the simplest reasonable value).
43//
44//    Note that you should not continue with an invalid value; that breaks the
45//    internal consistency. You need to maintain all variables have some sane
46//    value even after an error occurred. So, when you have to continue with
47//    some value, always use a dummy value.
48//
49//  - Find a reasonable checkpoint at where you want to stop the linker, and
50//    add code to return from the function if errorCount() > 0. In most cases,
51//    a checkpoint already exists, so you don't need to do anything for this.
52//
53// This interface satisfies all the goals that we mentioned above.
54//
55// You should never call fatal() except for reporting a corrupted input file.
56// fatal() immediately terminates the linker, so the function is not desirable
57// if you are using lld as a subroutine in other program, and with that you
58// can find only one error at a time.
59//
60// warn() doesn't do anything but printing out a given message.
61//
62// It is not recommended to use llvm::outs() or llvm::errs() directly in lld
63// because they are not thread-safe. The functions declared in this file are
64// thread-safe.
65//
66//===----------------------------------------------------------------------===//
67
68#ifndef LLD_COMMON_ERRORHANDLER_H
69#define LLD_COMMON_ERRORHANDLER_H
70
71#include "lld/Common/LLVM.h"
72
73#include "llvm/ADT/STLExtras.h"
74#include "llvm/Support/Error.h"
75#include "llvm/Support/FileOutputBuffer.h"
76
77namespace llvm {
78class DiagnosticInfo;
79}
80
81namespace lld {
82
83class ErrorHandler {
84public:
85  uint64_t errorCount = 0;
86  uint64_t errorLimit = 20;
87  StringRef errorLimitExceededMsg = "too many errors emitted, stopping now";
88  StringRef logName = "lld";
89  llvm::raw_ostream *errorOS = &llvm::errs();
90  bool colorDiagnostics = llvm::errs().has_colors();
91  bool exitEarly = true;
92  bool fatalWarnings = false;
93  bool verbose = false;
94  bool vsDiagnostics = false;
95
96  void error(const Twine &msg);
97  LLVM_ATTRIBUTE_NORETURN void fatal(const Twine &msg);
98  void log(const Twine &msg);
99  void message(const Twine &msg);
100  void warn(const Twine &msg);
101
102  std::unique_ptr<llvm::FileOutputBuffer> outputBuffer;
103
104private:
105  void printHeader(StringRef s, raw_ostream::Colors c, const Twine &msg);
106};
107
108/// Returns the default error handler.
109ErrorHandler &errorHandler();
110
111inline void error(const Twine &msg) { errorHandler().error(msg); }
112inline LLVM_ATTRIBUTE_NORETURN void fatal(const Twine &msg) {
113  errorHandler().fatal(msg);
114}
115inline void log(const Twine &msg) { errorHandler().log(msg); }
116inline void message(const Twine &msg) { errorHandler().message(msg); }
117inline void warn(const Twine &msg) { errorHandler().warn(msg); }
118inline uint64_t errorCount() { return errorHandler().errorCount; }
119
120LLVM_ATTRIBUTE_NORETURN void exitLld(int val);
121
122void diagnosticHandler(const llvm::DiagnosticInfo &di);
123void checkError(Error e);
124
125// check functions are convenient functions to strip errors
126// from error-or-value objects.
127template <class T> T check(ErrorOr<T> e) {
128  if (auto ec = e.getError())
129    fatal(ec.message());
130  return std::move(*e);
131}
132
133template <class T> T check(Expected<T> e) {
134  if (!e)
135    fatal(llvm::toString(e.takeError()));
136  return std::move(*e);
137}
138
139template <class T>
140T check2(ErrorOr<T> e, llvm::function_ref<std::string()> prefix) {
141  if (auto ec = e.getError())
142    fatal(prefix() + ": " + ec.message());
143  return std::move(*e);
144}
145
146template <class T>
147T check2(Expected<T> e, llvm::function_ref<std::string()> prefix) {
148  if (!e)
149    fatal(prefix() + ": " + toString(e.takeError()));
150  return std::move(*e);
151}
152
153inline std::string toString(const Twine &s) { return s.str(); }
154
155// To evaluate the second argument lazily, we use C macro.
156#define CHECK(E, S) check2((E), [&] { return toString(S); })
157
158} // namespace lld
159
160#endif
161