design.rst revision 280461
1.. _design:
2
3Linker Design
4=============
5
6Introduction
7------------
8
9lld is a new generation of linker.  It is not "section" based like traditional
10linkers which mostly just interlace sections from multiple object files into the
11output file.  Instead, lld is based on "Atoms".  Traditional section based
12linking work well for simple linking, but their model makes advanced linking
13features difficult to implement.  Features like dead code stripping, reordering
14functions for locality, and C++ coalescing require the linker to work at a finer
15grain.
16
17An atom is an indivisible chunk of code or data.  An atom has a set of
18attributes, such as: name, scope, content-type, alignment, etc.  An atom also
19has a list of References.  A Reference contains: a kind, an optional offset, an
20optional addend, and an optional target atom.
21
22The Atom model allows the linker to use standard graph theory models for linking
23data structures.  Each atom is a node, and each Reference is an edge.  The
24feature of dead code stripping is implemented by following edges to mark all
25live atoms, and then delete the non-live atoms.
26
27
28Atom Model
29----------
30
31An atom is an indivisible chunk of code or data.  Typically each user written
32function or global variable is an atom.  In addition, the compiler may emit
33other atoms, such as for literal c-strings or floating point constants, or for
34runtime data structures like dwarf unwind info or pointers to initializers.
35
36A simple "hello world" object file would be modeled like this:
37
38.. image:: hello.png
39
40There are three atoms: main, a proxy for printf, and an anonymous atom
41containing the c-string literal "hello world".  The Atom "main" has two
42references. One is the call site for the call to printf, and the other is a
43reference for the instruction that loads the address of the c-string literal.
44
45There are only four different types of atoms:
46
47	* DefinedAtom
48		95% of all atoms.  This is a chunk of code or data
49
50	* UndefinedAtom
51	   This is a place holder in object files for a reference to some atom
52	   outside the translation unit.During core linking it is usually replaced
53	   by (coalesced into) another Atom.
54
55	* SharedLibraryAtom
56		If a required symbol name turns out to be defined in a dynamic shared
57		library (and not some object file).  A SharedLibraryAtom is the
58		placeholder Atom used to represent that fact.
59
60		It is similar to an UndefinedAtom, but it also tracks information
61		about the associated shared library.
62
63	* AbsoluteAtom
64		This is for embedded support where some stuff is implemented in ROM at
65		some fixed address.  This atom has no content.  It is just an address
66		that the Writer needs to fix up any references to point to.
67
68
69File Model
70----------
71
72The linker views the input files as basically containers of Atoms and
73References, and just a few attributes of their own.  The linker works with three
74kinds of files: object files, static libraries, and dynamic shared libraries.
75Each kind of file has reader object which presents the file in the model
76expected by the linker.
77
78Object File
79~~~~~~~~~~~
80
81An object file is just a container of atoms.  When linking an object file, a
82reader is instantiated which parses the object file and instantiates a set of
83atoms representing all content in the .o file.  The linker adds all those atoms
84to a master graph.
85
86Static Library (Archive)
87~~~~~~~~~~~~~~~~~~~~~~~~
88
89This is the traditional unix static archive which is just a collection of object
90files with a "table of contents". When linking with a static library, by default
91nothing is added to the master graph of atoms. Instead, if after merging all
92atoms from object files into a master graph, if any "undefined" atoms are left
93remaining in the master graph, the linker reads the table of contents for each
94static library to see if any have the needed definitions. If so, the set of
95atoms from the specified object file in the static library is added to the
96master graph of atoms.
97
98Dynamic Library (Shared Object)
99~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
100
101Dynamic libraries are different than object files and static libraries in that
102they don't directly add any content.  Their purpose is to check at build time
103that the remaining undefined references can be resolved at runtime, and provide
104a list of dynamic libraries (SO_NEEDED) that will be needed at runtime.  The way
105this is modeled in the linker is that a dynamic library contributes no atoms to
106the initial graph of atoms.  Instead, (like static libraries) if there are
107"undefined" atoms in the master graph of all atoms, then each dynamic library is
108checked to see if exports the required symbol. If so, a "shared library" atom is
109instantiated by the by the reader which the linker uses to replace the
110"undefined" atom.
111
112Linking Steps
113-------------
114
115Through the use of abstract Atoms, the core of linking is architecture
116independent and file format independent.  All command line parsing is factored
117out into a separate "options" abstraction which enables the linker to be driven
118with different command line sets.
119
120The overall steps in linking are:
121
122  #. Command line processing
123
124  #. Parsing input files
125
126  #. Resolving
127
128  #. Passes/Optimizations
129
130  #. Generate output file
131
132The Resolving and Passes steps are done purely on the master graph of atoms, so
133they have no notion of file formats such as mach-o or ELF.
134
135
136Input Files
137~~~~~~~~~~~
138
139Existing developer tools using different file formats for object files.
140A goal of lld is to be file format independent.  This is done
141through a plug-in model for reading object files. The lld::Reader is the base
142class for all object file readers.  A Reader follows the factory method pattern.
143A Reader instantiates an lld::File object (which is a graph of Atoms) from a
144given object file (on disk or in-memory).
145
146Every Reader subclass defines its own "options" class (for instance the mach-o
147Reader defines the class ReaderOptionsMachO).  This options class is the
148one-and-only way to control how the Reader operates when parsing an input file
149into an Atom graph.  For instance, you may want the Reader to only accept
150certain architectures.  The options class can be instantiated from command
151line options, or it can be subclassed and the ivars programmatically set.
152
153ELF Section Groups
154~~~~~~~~~~~~~~~~~~
155Reference : `ELF Section Groups <http://mentorembedded.github.io/cxx-abi/abi/prop-72-comdat.html>`_
156
157C++ has many situations where the compiler may need to emit code or data,
158but may not be able to identify a unique compilation unit where it should be
159emitted. The approach chosen by the C++ ABI group to deal with this problem, is
160to allow the compiler to emit the required information in multiple compilation
161units, in a form which allows the linker to remove all but one copy. This is
162essentially the feature called COMDAT in several existing implementations.
163
164The COMDAT sections in ELF are modeled by using '.group' sections in the input
165files. Each '.group' section is associated with a signature. The '.group'
166section has a list of members that are part of the the '.group' which the linker
167selects to appear in the input file(Whichever .group section appeared first
168in the link). References to any of the '.group' members can also appear from
169outside the '.group'.
170
171In lld the the '.group' sections with COMDAT are identified by contentType(
172typeGroupComdat). The '.group' members are identified by using
173**kindGroupChild** references.
174
175The point to be noted here is the 'group child' members would need to be emitted
176in the output file **iff** the group was selected by the resolver.
177
178This is modeled in lld by removing the 'group child' members from the
179definedAtom List.
180
181Any reference to the group-child from **outside the group** is referenced using
182a 'undefined' atom.
183
184Resolving
185~~~~~~~~~
186
187The resolving step takes all the atoms' graphs from each object file and
188combines them into one master object graph.  Unfortunately, it is not as simple
189as appending the atom list from each file into one big list.  There are many
190cases where atoms need to be coalesced.  That is, two or more atoms need to be
191coalesced into one atom.  This is necessary to support: C language "tentative
192definitions", C++ weak symbols for templates and inlines defined in headers,
193replacing undefined atoms with actual definition atoms, and for merging copies
194of constants like c-strings and floating point constants.
195
196The linker support coalescing by-name and by-content. By-name is used for
197tentative definitions and weak symbols.  By-content is used for constant data
198that can be merged.
199
200The resolving process maintains some global linking "state", including a "symbol
201table" which is a map from llvm::StringRef to lld::Atom*.  With these data
202structures, the linker iterates all atoms in all input files. For each atom, it
203checks if the atom is named and has a global or hidden scope.  If so, the atom
204is added to the symbol table map.  If there already is a matching atom in that
205table, that means the current atom needs to be coalesced with the found atom, or
206it is a multiple definition error.
207
208When all initial input file atoms have been processed by the resolver, a scan is
209made to see if there are any undefined atoms in the graph.  If there are, the
210linker scans all libraries (both static and dynamic) looking for definitions to
211replace the undefined atoms.  It is an error if any undefined atoms are left
212remaining.
213
214Dead code stripping (if requested) is done at the end of resolving.  The linker
215does a simple mark-and-sweep. It starts with "root" atoms (like "main" in a main
216executable) and follows each references and marks each Atom that it visits as
217"live".  When done, all atoms not marked "live" are removed.
218
219The result of the Resolving phase is the creation of an lld::File object.  The
220goal is that the lld::File model is **the** internal representation
221throughout the linker. The file readers parse (mach-o, ELF, COFF) into an
222lld::File.  The file writers (mach-o, ELF, COFF) taken an lld::File and produce
223their file kind, and every Pass only operates on an lld::File.  This is not only
224a simpler, consistent model, but it enables the state of the linker to be dumped
225at any point in the link for testing purposes.
226
227
228Passes
229~~~~~~
230
231The Passes step is an open ended set of routines that each get a change to
232modify or enhance the current lld::File object. Some example Passes are:
233
234  * stub (PLT) generation
235
236  * GOT instantiation
237
238  * order_file optimization
239
240  * branch island generation
241
242  * branch shim generation
243
244  * Objective-C optimizations (Darwin specific)
245
246  * TLV instantiation (Darwin specific)
247
248  * DTrace probe processing (Darwin specific)
249
250  * compact unwind encoding (Darwin specific)
251
252
253Some of these passes are specific to Darwin's runtime environments.  But many of
254the passes are applicable to any OS (such as generating branch island for out of
255range branch instructions).
256
257The general structure of a pass is to iterate through the atoms in the current
258lld::File object, inspecting each atom and doing something.  For instance, the
259stub pass, looks for call sites to shared library atoms (e.g. call to printf).
260It then instantiates a "stub" atom (PLT entry) and a "lazy pointer" atom for
261each proxy atom needed, and these new atoms are added to the current lld::File
262object.  Next, all the noted call sites to shared library atoms have their
263References altered to point to the stub atom instead of the shared library atom.
264
265
266Generate Output File
267~~~~~~~~~~~~~~~~~~~~
268
269Once the passes are done, the output file writer is given current lld::File
270object.  The writer's job is to create the executable content file wrapper and
271place the content of the atoms into it.
272
273lld uses a plug-in model for writing output files. All concrete writers (e.g.
274ELF, mach-o, etc) are subclasses of the lld::Writer class.
275
276Unlike the Reader class which has just one method to instantiate an lld::File,
277the Writer class has multiple methods.  The crucial method is to generate the
278output file, but there are also methods which allow the Writer to contribute
279Atoms to the resolver and specify passes to run.
280
281An example of contributing
282atoms is that if the Writer knows a main executable is being linked and such
283an executable requires a specially named entry point (e.g. "_main"), the Writer
284can add an UndefinedAtom with that special name to the resolver.  This will
285cause the resolver to issue an error if that symbol is not defined.
286
287Sometimes a Writer supports lazily created symbols, such as names for the start
288of sections. To support this, the Writer can create a File object which vends
289no initial atoms, but does lazily supply atoms by name as needed.
290
291Every Writer subclass defines its own "options" class (for instance the mach-o
292Writer defines the class WriterOptionsMachO).  This options class is the
293one-and-only way to control how the Writer operates when producing an output
294file from an Atom graph.  For instance, you may want the Writer to optimize
295the output for certain OS versions, or strip local symbols, etc. The options
296class can be instantiated from command line options, or it can be subclassed
297and the ivars programmatically set.
298
299
300lld::File representations
301-------------------------
302
303Just as LLVM has three representations of its IR model, lld has three
304representations of its File/Atom/Reference model:
305
306 * In memory, abstract C++ classes (lld::Atom, lld::Reference, and lld::File).
307
308 * textual (in YAML)
309
310 * binary format ("native")
311
312Binary File Format
313~~~~~~~~~~~~~~~~~~
314
315In theory, lld::File objects could be written to disk in an existing Object File
316format standard (e.g. ELF).  Instead we choose to define a new binary file
317format. There are two main reasons for this: fidelity and performance.  In order
318for lld to work as a linker on all platforms, its internal model must be rich
319enough to model all CPU and OS linking features.  But if we choose an existing
320Object File format as the lld binary format, that means an on going need to
321retrofit each platform specific feature needed from alternate platforms into the
322existing Object File format.  Having our own "native" binary format side steps
323that issue.  We still need to be able to binary encode all the features, but
324once the in-memory model can represent the feature, it is straight forward to
325binary encode it.
326
327The reason to use a binary file format at all, instead of a textual file format,
328is speed.  You want the binary format to be as fast as possible to read into the
329in-memory model. Given that we control the in-memory model and the binary
330format, the obvious way to make reading super fast it to make the file format be
331basically just an array of atoms.  The reader just mmaps in the file and looks
332at the header to see how many atoms there are and instantiate that many atom
333objects with the atom attribute information coming from that array.  The trick
334is designing this in a way that can be extended as the Atom mode evolves and new
335attributes are added.
336
337The native object file format starts with a header that lists how many "chunks"
338are in the file.  A chunk is an array of "ivar data".  The native file reader
339instantiates an array of Atom objects (with one large malloc call).  Each atom
340contains just a pointer to its vtable and a pointer to its ivar data.  All
341methods on lld::Atom are virtual, so all the method implementations return
342values based on the ivar data to which it has a pointer.  If a new linking
343features is added which requires a change to the lld::Atom model, a new native
344reader class (e.g. version 2) is defined which knows how to read the new feature
345information from the new ivar data.  The old reader class (e.g. version 1) is
346updated to do its best to model (the lack of the new feature) given the old ivar
347data in existing native object files.
348
349With this model for the native file format, files can be read and turned
350into the in-memory graph of lld::Atoms with just a few memory allocations.
351And the format can easily adapt over time to new features.
352
353The binary file format follows the ReaderWriter patterns used in lld. The lld
354library comes with the classes: ReaderNative and WriterNative.  So, switching
355between file formats is as easy as switching which Reader subclass is used.
356
357
358Textual representations in YAML
359~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
360
361In designing a textual format we want something easy for humans to read and easy
362for the linker to parse.  Since an atom has lots of attributes most of which are
363usually just the default, we should define default values for every attribute so
364that those can be omitted from the text representation.  Here is the atoms for a
365simple hello world program expressed in YAML::
366
367  target-triple:   x86_64-apple-darwin11
368
369  atoms:
370      - name:    _main
371        scope:   global
372        type:    code
373        content: [ 55, 48, 89, e5, 48, 8d, 3d, 00, 00, 00, 00, 30, c0, e8, 00, 00,
374                   00, 00, 31, c0, 5d, c3 ]
375        fixups:
376        - offset: 07
377          kind:   pcrel32
378          target: 2
379        - offset: 0E
380          kind:   call32
381          target: _fprintf
382
383      - type:    c-string
384        content: [ 73, 5A, 00 ]
385
386  ...
387
388The biggest use for the textual format will be writing test cases.  Writing test
389cases in C is problematic because the compiler may vary its output over time for
390its own optimization reasons which my inadvertently disable or break the linker
391feature trying to be tested. By writing test cases in the linkers own textual
392format, we can exactly specify every attribute of every atom and thus target
393specific linker logic.
394
395The textual/YAML format follows the ReaderWriter patterns used in lld. The lld
396library comes with the classes: ReaderYAML and WriterYAML.
397
398
399Testing
400-------
401
402The lld project contains a test suite which is being built up as new code is
403added to lld.  All new lld functionality should have a tests added to the test
404suite.  The test suite is `lit <http://llvm.org/cmds/lit.html/>`_ driven.  Each
405test is a text file with comments telling lit how to run the test and check the
406result To facilitate testing, the lld project builds a tool called lld-core.
407This tool reads a YAML file (default from stdin), parses it into one or more
408lld::File objects in memory and then feeds those lld::File objects to the
409resolver phase.  The output of the resolver is written as a native object file.
410It is then read back in using the native object file reader and then pass to the
411YAML writer.  This round-about path means that all three representations
412(in-memory, binary, and text) are exercised, and any new feature has to work in
413all the representations to pass the test.
414
415
416Resolver testing
417~~~~~~~~~~~~~~~~
418
419Basic testing is the "core linking" or resolving phase.  That is where the
420linker merges object files.  All test cases are written in YAML.  One feature of
421YAML is that it allows multiple "documents" to be encoding in one YAML stream.
422That means one text file can appear to the linker as multiple .o files - the
423normal case for the linker.
424
425Here is a simple example of a core linking test case. It checks that an
426undefined atom from one file will be replaced by a definition from another
427file::
428
429  # RUN: lld-core %s | FileCheck %s
430
431  #
432  # Test that undefined atoms are replaced with defined atoms.
433  #
434
435  ---
436  atoms:
437      - name:              foo
438        definition:        undefined
439  ---
440  atoms:
441      - name:              foo
442        scope:             global
443        type:              code
444  ...
445
446  # CHECK:       name:       foo
447  # CHECK:       scope:      global
448  # CHECK:       type:       code
449  # CHECK-NOT:   name:       foo
450  # CHECK:       ...
451
452
453Passes testing
454~~~~~~~~~~~~~~
455
456Since Passes just operate on an lld::File object, the lld-core tool has the
457option to run a particular pass (after resolving).  Thus, you can write a YAML
458test case with carefully crafted input to exercise areas of a Pass and the check
459the resulting lld::File object as represented in YAML.
460
461
462Design Issues
463-------------
464
465There are a number of open issues in the design of lld.  The plan is to wait and
466make these design decisions when we need to.
467
468
469Debug Info
470~~~~~~~~~~
471
472Currently, the lld model says nothing about debug info.  But the most popular
473debug format is DWARF and there is some impedance mismatch with the lld model
474and DWARF.  In lld there are just Atoms and only Atoms that need to be in a
475special section at runtime have an associated section.  Also, Atoms do not have
476addresses.  The way DWARF is spec'ed different parts of DWARF are supposed to go
477into specially named sections and the DWARF references function code by address.
478
479CPU and OS specific functionality
480~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
481
482Currently, lld has an abstract "Platform" that deals with any CPU or OS specific
483differences in linking.  We just keep adding virtual methods to the base
484Platform class as we find linking areas that might need customization.  At some
485point we'll need to structure this better.
486
487
488File Attributes
489~~~~~~~~~~~~~~~
490
491Currently, lld::File just has a path and a way to iterate its atoms. We will
492need to add more attributes on a File.  For example, some equivalent to the
493target triple.  There is also a number of cached or computed attributes that
494could make various Passes more efficient.  For instance, on Darwin there are a
495number of Objective-C optimizations that can be done by a Pass.  But it would
496improve the plain C case if the Objective-C optimization Pass did not have to
497scan all atoms looking for any Objective-C data structures.  This could be done
498if the lld::File object had an attribute that said if the file had any
499Objective-C data in it. The Resolving phase would then be required to "merge"
500that attribute as object files are added.
501