smmintrin.h revision 204793
1/*===---- smmintrin.h - SSE intrinsics -------------------------------------=== 2* 3* Permission is hereby granted, free of charge, to any person obtaining a copy 4* of this software and associated documentation files (the "Software"), to deal 5* in the Software without restriction, including without limitation the rights 6* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 7* copies of the Software, and to permit persons to whom the Software is 8* furnished to do so, subject to the following conditions: 9* 10* The above copyright notice and this permission notice shall be included in 11* all copies or substantial portions of the Software. 12* 13* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 14* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 15* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 16* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 17* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 18* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 19* THE SOFTWARE. 20* 21*===-----------------------------------------------------------------------=== 22*/ 23 24#ifndef _SMMINTRIN_H 25#define _SMMINTRIN_H 26 27#ifndef __SSE4_1__ 28#error "SSE4.1 instruction set not enabled" 29#else 30 31#include <tmmintrin.h> 32 33/* Type defines. */ 34typedef double __v2df __attribute__ ((__vector_size__ (16))); 35 36/* SSE4 Rounding macros. */ 37#define _MM_FROUND_TO_NEAREST_INT 0x00 38#define _MM_FROUND_TO_NEG_INF 0x01 39#define _MM_FROUND_TO_POS_INF 0x02 40#define _MM_FROUND_TO_ZERO 0x03 41#define _MM_FROUND_CUR_DIRECTION 0x04 42 43#define _MM_FROUND_RAISE_EXC 0x00 44#define _MM_FROUND_NO_EXC 0x08 45 46#define _MM_FROUND_NINT (_MM_FROUND_RAISE_EXC | _MM_FROUND_TO_NEAREST_INT) 47#define _MM_FROUND_FLOOR (_MM_FROUND_RAISE_EXC | _MM_FROUND_TO_NEG_INF) 48#define _MM_FROUND_CEIL (_MM_FROUND_RAISE_EXC | _MM_FROUND_TO_POS_INF) 49#define _MM_FROUND_TRUNC (_MM_FROUND_RAISE_EXC | _MM_FROUND_TO_ZERO) 50#define _MM_FROUND_RINT (_MM_FROUND_RAISE_EXC | _MM_FROUND_CUR_DIRECTION) 51#define _MM_FROUND_NEARBYINT (_MM_FROUND_RAISE_EXC | _MM_FROUND_CUR_DIRECTION) 52 53#define _mm_ceil_ps(X) _mm_round_ps((X), _MM_FROUND_CEIL) 54#define _mm_ceil_pd(X) _mm_round_pd((X), _MM_FROUND_CEIL) 55#define _mm_ceil_ss(X, Y) _mm_round_ss((X), (Y), _MM_FROUND_CEIL) 56#define _mm_ceil_sd(X, Y) _mm_round_sd((X), (Y), _MM_FROUND_CEIL) 57 58#define _mm_floor_ps(X) _mm_round_ps((X), _MM_FROUND_FLOOR) 59#define _mm_floor_pd(X) _mm_round_pd((X), _MM_FROUND_FLOOR) 60#define _mm_floor_ss(X, Y) _mm_round_ss((X), (Y), _MM_FROUND_FLOOR) 61#define _mm_floor_sd(X, Y) _mm_round_sd((X), (Y), _MM_FROUND_FLOOR) 62 63/* SSE4 Rounding Intrinsics. */ 64static inline __m128 __attribute__((__always_inline__, __nodebug__)) 65_mm_round_ps (__m128 __V, const int __M) 66{ 67 return (__m128) __builtin_ia32_roundps ((__v4sf)__V, __M); 68} 69 70static inline __m128 __attribute__((__always_inline__, __nodebug__)) 71_mm_round_ss (__m128 __V1, __m128 __V2, const int __M) 72{ 73 return (__m128) __builtin_ia32_roundss ((__v4sf)__V1, (__v4sf)__V2, __M); 74} 75 76static inline __m128d __attribute__((__always_inline__, __nodebug__)) 77_mm_round_pd (__m128d __V, const int __M) 78{ 79 return (__m128d) __builtin_ia32_roundpd ((__v2df)__V, __M); 80} 81 82static inline __m128d __attribute__((__always_inline__, __nodebug__)) 83_mm_round_sd(__m128d __V1, __m128d __V2, const int __M) 84{ 85 return (__m128d) __builtin_ia32_roundsd ((__v2df)__V1, (__v2df)__V2, __M); 86} 87 88/* SSE4 Packed Blending Intrinsics. */ 89static inline __m128d __attribute__((__always_inline__, __nodebug__)) 90_mm_blend_pd (__m128d __V1, __m128d __V2, const int __M) 91{ 92 return (__m128d) __builtin_ia32_blendpd ((__v2df)__V1, (__v2df)__V2, __M); 93} 94 95static inline __m128 __attribute__((__always_inline__, __nodebug__)) 96_mm_blend_ps (__m128 __V1, __m128 __V2, const int __M) 97{ 98 return (__m128) __builtin_ia32_blendps ((__v4sf)__V1, (__v4sf)__V2, __M); 99} 100 101static inline __m128d __attribute__((__always_inline__, __nodebug__)) 102_mm_blendv_pd (__m128d __V1, __m128d __V2, __m128d __M) 103{ 104 return (__m128d) __builtin_ia32_blendvpd ((__v2df)__V1, (__v2df)__V2, 105 (__v2df)__M); 106} 107 108static inline __m128 __attribute__((__always_inline__, __nodebug__)) 109_mm_blendv_ps (__m128 __V1, __m128 __V2, __m128 __M) 110{ 111 return (__m128) __builtin_ia32_blendvps ((__v4sf)__V1, (__v4sf)__V2, 112 (__v4sf)__M); 113} 114 115static inline __m128i __attribute__((__always_inline__, __nodebug__)) 116_mm_blendv_epi8 (__m128i __V1, __m128i __V2, __m128i __M) 117{ 118 return (__m128i) __builtin_ia32_pblendvb128 ((__v16qi)__V1, (__v16qi)__V2, 119 (__v16qi)__M); 120} 121 122static inline __m128i __attribute__((__always_inline__, __nodebug__)) 123_mm_blend_epi16 (__m128i __V1, __m128i __V2, const int __M) 124{ 125 return (__m128i) __builtin_ia32_pblendw128 ((__v8hi)__V1, (__v8hi)__V2, __M); 126} 127 128#endif /* __SSE4_1__ */ 129 130#endif /* _SMMINTRIN_H */ 131