Action.cpp revision 288943
1//===--- Action.cpp - Abstract compilation steps --------------------------===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9 10#include "clang/Driver/Action.h" 11#include "llvm/Support/ErrorHandling.h" 12#include <cassert> 13using namespace clang::driver; 14using namespace llvm::opt; 15 16Action::~Action() { 17 if (OwnsInputs) { 18 for (iterator it = begin(), ie = end(); it != ie; ++it) 19 delete *it; 20 } 21} 22 23const char *Action::getClassName(ActionClass AC) { 24 switch (AC) { 25 case InputClass: return "input"; 26 case BindArchClass: return "bind-arch"; 27 case CudaDeviceClass: return "cuda-device"; 28 case CudaHostClass: return "cuda-host"; 29 case PreprocessJobClass: return "preprocessor"; 30 case PrecompileJobClass: return "precompiler"; 31 case AnalyzeJobClass: return "analyzer"; 32 case MigrateJobClass: return "migrator"; 33 case CompileJobClass: return "compiler"; 34 case BackendJobClass: return "backend"; 35 case AssembleJobClass: return "assembler"; 36 case LinkJobClass: return "linker"; 37 case LipoJobClass: return "lipo"; 38 case DsymutilJobClass: return "dsymutil"; 39 case VerifyDebugInfoJobClass: return "verify-debug-info"; 40 case VerifyPCHJobClass: return "verify-pch"; 41 } 42 43 llvm_unreachable("invalid class"); 44} 45 46void InputAction::anchor() {} 47 48InputAction::InputAction(const Arg &_Input, types::ID _Type) 49 : Action(InputClass, _Type), Input(_Input) { 50} 51 52void BindArchAction::anchor() {} 53 54BindArchAction::BindArchAction(std::unique_ptr<Action> Input, 55 const char *_ArchName) 56 : Action(BindArchClass, std::move(Input)), ArchName(_ArchName) {} 57 58void CudaDeviceAction::anchor() {} 59 60CudaDeviceAction::CudaDeviceAction(std::unique_ptr<Action> Input, 61 const char *ArchName, bool AtTopLevel) 62 : Action(CudaDeviceClass, std::move(Input)), GpuArchName(ArchName), 63 AtTopLevel(AtTopLevel) {} 64 65void CudaHostAction::anchor() {} 66 67CudaHostAction::CudaHostAction(std::unique_ptr<Action> Input, 68 const ActionList &_DeviceActions) 69 : Action(CudaHostClass, std::move(Input)), DeviceActions(_DeviceActions) {} 70 71CudaHostAction::~CudaHostAction() { 72 for (iterator it = DeviceActions.begin(), ie = DeviceActions.end(); it != ie; 73 ++it) 74 delete *it; 75} 76 77void JobAction::anchor() {} 78 79JobAction::JobAction(ActionClass Kind, std::unique_ptr<Action> Input, 80 types::ID Type) 81 : Action(Kind, std::move(Input), Type) {} 82 83JobAction::JobAction(ActionClass Kind, const ActionList &Inputs, types::ID Type) 84 : Action(Kind, Inputs, Type) { 85} 86 87void PreprocessJobAction::anchor() {} 88 89PreprocessJobAction::PreprocessJobAction(std::unique_ptr<Action> Input, 90 types::ID OutputType) 91 : JobAction(PreprocessJobClass, std::move(Input), OutputType) {} 92 93void PrecompileJobAction::anchor() {} 94 95PrecompileJobAction::PrecompileJobAction(std::unique_ptr<Action> Input, 96 types::ID OutputType) 97 : JobAction(PrecompileJobClass, std::move(Input), OutputType) {} 98 99void AnalyzeJobAction::anchor() {} 100 101AnalyzeJobAction::AnalyzeJobAction(std::unique_ptr<Action> Input, 102 types::ID OutputType) 103 : JobAction(AnalyzeJobClass, std::move(Input), OutputType) {} 104 105void MigrateJobAction::anchor() {} 106 107MigrateJobAction::MigrateJobAction(std::unique_ptr<Action> Input, 108 types::ID OutputType) 109 : JobAction(MigrateJobClass, std::move(Input), OutputType) {} 110 111void CompileJobAction::anchor() {} 112 113CompileJobAction::CompileJobAction(std::unique_ptr<Action> Input, 114 types::ID OutputType) 115 : JobAction(CompileJobClass, std::move(Input), OutputType) {} 116 117void BackendJobAction::anchor() {} 118 119BackendJobAction::BackendJobAction(std::unique_ptr<Action> Input, 120 types::ID OutputType) 121 : JobAction(BackendJobClass, std::move(Input), OutputType) {} 122 123void AssembleJobAction::anchor() {} 124 125AssembleJobAction::AssembleJobAction(std::unique_ptr<Action> Input, 126 types::ID OutputType) 127 : JobAction(AssembleJobClass, std::move(Input), OutputType) {} 128 129void LinkJobAction::anchor() {} 130 131LinkJobAction::LinkJobAction(ActionList &Inputs, types::ID Type) 132 : JobAction(LinkJobClass, Inputs, Type) { 133} 134 135void LipoJobAction::anchor() {} 136 137LipoJobAction::LipoJobAction(ActionList &Inputs, types::ID Type) 138 : JobAction(LipoJobClass, Inputs, Type) { 139} 140 141void DsymutilJobAction::anchor() {} 142 143DsymutilJobAction::DsymutilJobAction(ActionList &Inputs, types::ID Type) 144 : JobAction(DsymutilJobClass, Inputs, Type) { 145} 146 147void VerifyJobAction::anchor() {} 148 149VerifyJobAction::VerifyJobAction(ActionClass Kind, 150 std::unique_ptr<Action> Input, types::ID Type) 151 : JobAction(Kind, std::move(Input), Type) { 152 assert((Kind == VerifyDebugInfoJobClass || Kind == VerifyPCHJobClass) && 153 "ActionClass is not a valid VerifyJobAction"); 154} 155 156VerifyJobAction::VerifyJobAction(ActionClass Kind, ActionList &Inputs, 157 types::ID Type) 158 : JobAction(Kind, Inputs, Type) { 159 assert((Kind == VerifyDebugInfoJobClass || Kind == VerifyPCHJobClass) && 160 "ActionClass is not a valid VerifyJobAction"); 161} 162 163void VerifyDebugInfoJobAction::anchor() {} 164 165VerifyDebugInfoJobAction::VerifyDebugInfoJobAction( 166 std::unique_ptr<Action> Input, types::ID Type) 167 : VerifyJobAction(VerifyDebugInfoJobClass, std::move(Input), Type) {} 168 169void VerifyPCHJobAction::anchor() {} 170 171VerifyPCHJobAction::VerifyPCHJobAction(std::unique_ptr<Action> Input, 172 types::ID Type) 173 : VerifyJobAction(VerifyPCHJobClass, std::move(Input), Type) {} 174