180219SwpaulMACHINE= 280219SwpaulSCRIPT_NAME=elf 380219SwpaulTEMPLATE_NAME=elf32 480219SwpaulOUTPUT_FORMAT="elf32-bigscore" 580219SwpaulBIG_OUTPUT_FORMAT="elf32-bigscore" 680219SwpaulLITTLE_OUTPUT_FORMAT="elf32-littlescore" 780219SwpaulGROUP="-lm -lc -lglsim -lgcc -lstdc++" 880219Swpaul 980219SwpaulTEXT_START_ADDR=0x00000000 1080219SwpaulMAXPAGESIZE=256 1180219SwpaulNONPAGED_TEXT_START_ADDR=0x0400000 1280219SwpaulSHLIB_TEXT_START_ADDR=0x5ffe0000 1380219SwpaulOTHER_GOT_SYMBOLS=' 1480219Swpaul _gp = ALIGN(16) + 0x3ff0; 1580219Swpaul' 1680219Swpaul 1780219SwpaulOTHER_BSS_START_SYMBOLS='_bss_start__ = . + ALIGN(4);' 1880219SwpaulOTHER_BSS_END_SYMBOLS='_bss_end__ = . ; __bss_end__ = . ; __end__ = . ;' 1980219SwpaulDATA_START_SYMBOLS='_fdata = . ;' 2080219SwpaulSDATA_START_SYMBOLS='_sdata_begin = . ;' 2180219SwpaulOTHER_BSS_SYMBOLS=' 2280219Swpaul _bss_start = ALIGN(4) ; 2380219Swpaul' 2480219Swpaul# This sets the stack to the top of the simulator memory (2^19 bytes). 2580219SwpaulSTACK_ADDR=0x8000000 2680219Swpaul 2780219SwpaulARCH=score 2880219SwpaulMACHINE= 2980219SwpaulENTRY=_start 3080219SwpaulEMBEDDED=yes 3180219SwpaulGENERATE_SHLIB_SCRIPT=yes 3280219Swpaul