obstack.h revision 77298
1/* obstack.h - object stack macros
2   Copyright (C) 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1996, 1997, 1998
3   Free Software Foundation, Inc.
4
5
6   NOTE: The canonical source of this file is maintained with the GNU C Library.
7   Bugs can be reported to bug-glibc@gnu.org.
8
9   This program is free software; you can redistribute it and/or modify it
10   under the terms of the GNU General Public License as published by the
11   Free Software Foundation; either version 2, or (at your option) any
12   later version.
13
14   This program is distributed in the hope that it will be useful,
15   but WITHOUT ANY WARRANTY; without even the implied warranty of
16   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
17   GNU General Public License for more details.
18
19   You should have received a copy of the GNU General Public License
20   along with this program; if not, write to the Free Software
21   Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
22   USA.  */
23
24/* Summary:
25
26All the apparent functions defined here are macros. The idea
27is that you would use these pre-tested macros to solve a
28very specific set of problems, and they would run fast.
29Caution: no side-effects in arguments please!! They may be
30evaluated MANY times!!
31
32These macros operate a stack of objects.  Each object starts life
33small, and may grow to maturity.  (Consider building a word syllable
34by syllable.)  An object can move while it is growing.  Once it has
35been "finished" it never changes address again.  So the "top of the
36stack" is typically an immature growing object, while the rest of the
37stack is of mature, fixed size and fixed address objects.
38
39These routines grab large chunks of memory, using a function you
40supply, called `obstack_chunk_alloc'.  On occasion, they free chunks,
41by calling `obstack_chunk_free'.  You must define them and declare
42them before using any obstack macros.
43
44Each independent stack is represented by a `struct obstack'.
45Each of the obstack macros expects a pointer to such a structure
46as the first argument.
47
48One motivation for this package is the problem of growing char strings
49in symbol tables.  Unless you are "fascist pig with a read-only mind"
50--Gosper's immortal quote from HAKMEM item 154, out of context--you
51would not like to put any arbitrary upper limit on the length of your
52symbols.
53
54In practice this often means you will build many short symbols and a
55few long symbols.  At the time you are reading a symbol you don't know
56how long it is.  One traditional method is to read a symbol into a
57buffer, realloc()ating the buffer every time you try to read a symbol
58that is longer than the buffer.  This is beaut, but you still will
59want to copy the symbol from the buffer to a more permanent
60symbol-table entry say about half the time.
61
62With obstacks, you can work differently.  Use one obstack for all symbol
63names.  As you read a symbol, grow the name in the obstack gradually.
64When the name is complete, finalize it.  Then, if the symbol exists already,
65free the newly read name.
66
67The way we do this is to take a large chunk, allocating memory from
68low addresses.  When you want to build a symbol in the chunk you just
69add chars above the current "high water mark" in the chunk.  When you
70have finished adding chars, because you got to the end of the symbol,
71you know how long the chars are, and you can create a new object.
72Mostly the chars will not burst over the highest address of the chunk,
73because you would typically expect a chunk to be (say) 100 times as
74long as an average object.
75
76In case that isn't clear, when we have enough chars to make up
77the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed)
78so we just point to it where it lies.  No moving of chars is
79needed and this is the second win: potentially long strings need
80never be explicitly shuffled. Once an object is formed, it does not
81change its address during its lifetime.
82
83When the chars burst over a chunk boundary, we allocate a larger
84chunk, and then copy the partly formed object from the end of the old
85chunk to the beginning of the new larger chunk.  We then carry on
86accreting characters to the end of the object as we normally would.
87
88A special macro is provided to add a single char at a time to a
89growing object.  This allows the use of register variables, which
90break the ordinary 'growth' macro.
91
92Summary:
93	We allocate large chunks.
94	We carve out one object at a time from the current chunk.
95	Once carved, an object never moves.
96	We are free to append data of any size to the currently
97	  growing object.
98	Exactly one object is growing in an obstack at any one time.
99	You can run one obstack per control block.
100	You may have as many control blocks as you dare.
101	Because of the way we do it, you can `unwind' an obstack
102	  back to a previous state. (You may remove objects much
103	  as you would with a stack.)
104*/
105
106
107/* Don't do the contents of this file more than once.  */
108
109#ifndef _OBSTACK_H
110#define _OBSTACK_H 1
111
112#ifdef __cplusplus
113extern "C" {
114#endif
115
116/* We use subtraction of (char *) 0 instead of casting to int
117   because on word-addressable machines a simple cast to int
118   may ignore the byte-within-word field of the pointer.  */
119
120#ifndef __PTR_TO_INT
121# define __PTR_TO_INT(P) ((P) - (char *) 0)
122#endif
123
124#ifndef __INT_TO_PTR
125# define __INT_TO_PTR(P) ((P) + (char *) 0)
126#endif
127
128/* We need the type of the resulting object.  If __PTRDIFF_TYPE__ is
129   defined, as with GNU C, use that; that way we don't pollute the
130   namespace with <stddef.h>'s symbols.  Otherwise, if <stddef.h> is
131   available, include it and use ptrdiff_t.  In traditional C, long is
132   the best that we can do.  */
133
134#ifdef __PTRDIFF_TYPE__
135# define PTR_INT_TYPE __PTRDIFF_TYPE__
136#else
137# ifdef HAVE_STDDEF_H
138#  include <stddef.h>
139#  define PTR_INT_TYPE ptrdiff_t
140# else
141#  define PTR_INT_TYPE long
142# endif
143#endif
144
145#if defined _LIBC || defined HAVE_STRING_H
146# include <string.h>
147# if defined __STDC__ && __STDC__
148#  define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N))
149# else
150#  define _obstack_memcpy(To, From, N) memcpy ((To), (char *)(From), (N))
151# endif
152#else
153# ifdef memcpy
154#  define _obstack_memcpy(To, From, N) memcpy ((To), (char *)(From), (N))
155# else
156#  define _obstack_memcpy(To, From, N) bcopy ((char *)(From), (To), (N))
157# endif
158#endif
159
160struct _obstack_chunk		/* Lives at front of each chunk. */
161{
162  char  *limit;			/* 1 past end of this chunk */
163  struct _obstack_chunk *prev;	/* address of prior chunk or NULL */
164  char	contents[4];		/* objects begin here */
165};
166
167struct obstack		/* control current object in current chunk */
168{
169  long	chunk_size;		/* preferred size to allocate chunks in */
170  struct _obstack_chunk *chunk;	/* address of current struct obstack_chunk */
171  char	*object_base;		/* address of object we are building */
172  char	*next_free;		/* where to add next char to current object */
173  char	*chunk_limit;		/* address of char after current chunk */
174  PTR_INT_TYPE temp;		/* Temporary for some macros.  */
175  int   alignment_mask;		/* Mask of alignment for each object. */
176#if defined __STDC__ && __STDC__
177  /* These prototypes vary based on `use_extra_arg', and we use
178     casts to the prototypeless function type in all assignments,
179     but having prototypes here quiets -Wstrict-prototypes.  */
180  struct _obstack_chunk *(*chunkfun) (void *, long);
181  void (*freefun) (void *, struct _obstack_chunk *);
182  void *extra_arg;		/* first arg for chunk alloc/dealloc funcs */
183#else
184  struct _obstack_chunk *(*chunkfun) (); /* User's fcn to allocate a chunk.  */
185  void (*freefun) ();		/* User's function to free a chunk.  */
186  char *extra_arg;		/* first arg for chunk alloc/dealloc funcs */
187#endif
188  unsigned use_extra_arg:1;	/* chunk alloc/dealloc funcs take extra arg */
189  unsigned maybe_empty_object:1;/* There is a possibility that the current
190				   chunk contains a zero-length object.  This
191				   prevents freeing the chunk if we allocate
192				   a bigger chunk to replace it. */
193  unsigned alloc_failed:1;	/* No longer used, as we now call the failed
194				   handler on error, but retained for binary
195				   compatibility.  */
196};
197
198/* Declare the external functions we use; they are in obstack.c.  */
199
200#if defined __STDC__ && __STDC__
201extern void _obstack_newchunk (struct obstack *, int);
202extern void _obstack_free (struct obstack *, void *);
203extern int _obstack_begin (struct obstack *, int, int,
204			    void *(*) (long), void (*) (void *));
205extern int _obstack_begin_1 (struct obstack *, int, int,
206			     void *(*) (void *, long),
207			     void (*) (void *, void *), void *);
208extern int _obstack_memory_used (struct obstack *);
209#else
210extern void _obstack_newchunk ();
211extern void _obstack_free ();
212extern int _obstack_begin ();
213extern int _obstack_begin_1 ();
214extern int _obstack_memory_used ();
215#endif
216
217#if defined __STDC__ && __STDC__
218
219/* Do the function-declarations after the structs
220   but before defining the macros.  */
221
222void obstack_init (struct obstack *obstack);
223
224void * obstack_alloc (struct obstack *obstack, int size);
225
226void * obstack_copy (struct obstack *obstack, void *address, int size);
227void * obstack_copy0 (struct obstack *obstack, void *address, int size);
228
229void obstack_free (struct obstack *obstack, void *block);
230
231void obstack_blank (struct obstack *obstack, int size);
232
233void obstack_grow (struct obstack *obstack, void *data, int size);
234void obstack_grow0 (struct obstack *obstack, void *data, int size);
235
236void obstack_1grow (struct obstack *obstack, int data_char);
237void obstack_ptr_grow (struct obstack *obstack, void *data);
238void obstack_int_grow (struct obstack *obstack, int data);
239
240void * obstack_finish (struct obstack *obstack);
241
242int obstack_object_size (struct obstack *obstack);
243
244int obstack_room (struct obstack *obstack);
245void obstack_make_room (struct obstack *obstack, int size);
246void obstack_1grow_fast (struct obstack *obstack, int data_char);
247void obstack_ptr_grow_fast (struct obstack *obstack, void *data);
248void obstack_int_grow_fast (struct obstack *obstack, int data);
249void obstack_blank_fast (struct obstack *obstack, int size);
250
251void * obstack_base (struct obstack *obstack);
252void * obstack_next_free (struct obstack *obstack);
253int obstack_alignment_mask (struct obstack *obstack);
254int obstack_chunk_size (struct obstack *obstack);
255int obstack_memory_used (struct obstack *obstack);
256
257#endif /* __STDC__ */
258
259/* Non-ANSI C cannot really support alternative functions for these macros,
260   so we do not declare them.  */
261
262/* Error handler called when `obstack_chunk_alloc' failed to allocate
263   more memory.  This can be set to a user defined function.  The
264   default action is to print a message and abort.  */
265#if defined __STDC__ && __STDC__
266extern void (*obstack_alloc_failed_handler) (void);
267#else
268extern void (*obstack_alloc_failed_handler) ();
269#endif
270
271/* Exit value used when `print_and_abort' is used.  */
272extern int obstack_exit_failure;
273
274/* Pointer to beginning of object being allocated or to be allocated next.
275   Note that this might not be the final address of the object
276   because a new chunk might be needed to hold the final size.  */
277
278#define obstack_base(h) ((h)->object_base)
279
280/* Size for allocating ordinary chunks.  */
281
282#define obstack_chunk_size(h) ((h)->chunk_size)
283
284/* Pointer to next byte not yet allocated in current chunk.  */
285
286#define obstack_next_free(h)	((h)->next_free)
287
288/* Mask specifying low bits that should be clear in address of an object.  */
289
290#define obstack_alignment_mask(h) ((h)->alignment_mask)
291
292/* To prevent prototype warnings provide complete argument list in
293   standard C version.  */
294#if defined __STDC__ && __STDC__
295
296# define obstack_init(h) \
297  _obstack_begin ((h), 0, 0, \
298		  (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
299
300# define obstack_begin(h, size) \
301  _obstack_begin ((h), (size), 0, \
302		  (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
303
304# define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
305  _obstack_begin ((h), (size), (alignment), \
306		    (void *(*) (long)) (chunkfun), (void (*) (void *)) (freefun))
307
308# define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
309  _obstack_begin_1 ((h), (size), (alignment), \
310		    (void *(*) (void *, long)) (chunkfun), \
311		    (void (*) (void *, void *)) (freefun), (arg))
312
313# define obstack_chunkfun(h, newchunkfun) \
314  ((h) -> chunkfun = (struct _obstack_chunk *(*)(void *, long)) (newchunkfun))
315
316# define obstack_freefun(h, newfreefun) \
317  ((h) -> freefun = (void (*)(void *, struct _obstack_chunk *)) (newfreefun))
318
319#else
320
321# define obstack_init(h) \
322  _obstack_begin ((h), 0, 0, \
323		  (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free)
324
325# define obstack_begin(h, size) \
326  _obstack_begin ((h), (size), 0, \
327		  (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free)
328
329# define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
330  _obstack_begin ((h), (size), (alignment), \
331		    (void *(*) ()) (chunkfun), (void (*) ()) (freefun))
332
333# define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
334  _obstack_begin_1 ((h), (size), (alignment), \
335		    (void *(*) ()) (chunkfun), (void (*) ()) (freefun), (arg))
336
337# define obstack_chunkfun(h, newchunkfun) \
338  ((h) -> chunkfun = (struct _obstack_chunk *(*)()) (newchunkfun))
339
340# define obstack_freefun(h, newfreefun) \
341  ((h) -> freefun = (void (*)()) (newfreefun))
342
343#endif
344
345#define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = achar)
346
347#define obstack_blank_fast(h,n) ((h)->next_free += (n))
348
349#define obstack_memory_used(h) _obstack_memory_used (h)
350
351#if defined __GNUC__ && defined __STDC__ && __STDC__
352/* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and
353   does not implement __extension__.  But that compiler doesn't define
354   __GNUC_MINOR__.  */
355# if __GNUC__ < 2 || (__NeXT__ && !__GNUC_MINOR__)
356#  define __extension__
357# endif
358
359/* For GNU C, if not -traditional,
360   we can define these macros to compute all args only once
361   without using a global variable.
362   Also, we can avoid using the `temp' slot, to make faster code.  */
363
364# define obstack_object_size(OBSTACK)					\
365  __extension__								\
366  ({ struct obstack *__o = (OBSTACK);					\
367     (unsigned) (__o->next_free - __o->object_base); })
368
369# define obstack_room(OBSTACK)						\
370  __extension__								\
371  ({ struct obstack *__o = (OBSTACK);					\
372     (unsigned) (__o->chunk_limit - __o->next_free); })
373
374# define obstack_make_room(OBSTACK,length)				\
375__extension__								\
376({ struct obstack *__o = (OBSTACK);					\
377   int __len = (length);						\
378   if (__o->chunk_limit - __o->next_free < __len)			\
379     _obstack_newchunk (__o, __len);					\
380   (void) 0; })
381
382# define obstack_empty_p(OBSTACK)					\
383  __extension__								\
384  ({ struct obstack *__o = (OBSTACK);					\
385     (__o->chunk->prev == 0 && __o->next_free - __o->chunk->contents == 0); })
386
387# define obstack_grow(OBSTACK,where,length)				\
388__extension__								\
389({ struct obstack *__o = (OBSTACK);					\
390   int __len = (length);						\
391   if (__o->next_free + __len > __o->chunk_limit)			\
392     _obstack_newchunk (__o, __len);					\
393   _obstack_memcpy (__o->next_free, (where), __len);			\
394   __o->next_free += __len;						\
395   (void) 0; })
396
397# define obstack_grow0(OBSTACK,where,length)				\
398__extension__								\
399({ struct obstack *__o = (OBSTACK);					\
400   int __len = (length);						\
401   if (__o->next_free + __len + 1 > __o->chunk_limit)			\
402     _obstack_newchunk (__o, __len + 1);				\
403   _obstack_memcpy (__o->next_free, (where), __len);			\
404   __o->next_free += __len;						\
405   *(__o->next_free)++ = 0;						\
406   (void) 0; })
407
408# define obstack_1grow(OBSTACK,datum)					\
409__extension__								\
410({ struct obstack *__o = (OBSTACK);					\
411   if (__o->next_free + 1 > __o->chunk_limit)				\
412     _obstack_newchunk (__o, 1);					\
413   *(__o->next_free)++ = (datum);					\
414   (void) 0; })
415
416/* These assume that the obstack alignment is good enough for pointers or ints,
417   and that the data added so far to the current object
418   shares that much alignment.  */
419
420# define obstack_ptr_grow(OBSTACK,datum)				\
421__extension__								\
422({ struct obstack *__o = (OBSTACK);					\
423   if (__o->next_free + sizeof (void *) > __o->chunk_limit)		\
424     _obstack_newchunk (__o, sizeof (void *));				\
425   *((void **)__o->next_free)++ = ((void *)datum);			\
426   (void) 0; })
427
428# define obstack_int_grow(OBSTACK,datum)				\
429__extension__								\
430({ struct obstack *__o = (OBSTACK);					\
431   if (__o->next_free + sizeof (int) > __o->chunk_limit)		\
432     _obstack_newchunk (__o, sizeof (int));				\
433   *((int *)__o->next_free)++ = ((int)datum);				\
434   (void) 0; })
435
436# define obstack_ptr_grow_fast(h,aptr) (*((void **) (h)->next_free)++ = (void *)aptr)
437# define obstack_int_grow_fast(h,aint) (*((int *) (h)->next_free)++ = (int) aint)
438
439# define obstack_blank(OBSTACK,length)					\
440__extension__								\
441({ struct obstack *__o = (OBSTACK);					\
442   int __len = (length);						\
443   if (__o->chunk_limit - __o->next_free < __len)			\
444     _obstack_newchunk (__o, __len);					\
445   __o->next_free += __len;						\
446   (void) 0; })
447
448# define obstack_alloc(OBSTACK,length)					\
449__extension__								\
450({ struct obstack *__h = (OBSTACK);					\
451   obstack_blank (__h, (length));					\
452   obstack_finish (__h); })
453
454# define obstack_copy(OBSTACK,where,length)				\
455__extension__								\
456({ struct obstack *__h = (OBSTACK);					\
457   obstack_grow (__h, (where), (length));				\
458   obstack_finish (__h); })
459
460# define obstack_copy0(OBSTACK,where,length)				\
461__extension__								\
462({ struct obstack *__h = (OBSTACK);					\
463   obstack_grow0 (__h, (where), (length));				\
464   obstack_finish (__h); })
465
466/* The local variable is named __o1 to avoid a name conflict
467   when obstack_blank is called.  */
468# define obstack_finish(OBSTACK)  					\
469__extension__								\
470({ struct obstack *__o1 = (OBSTACK);					\
471   void *value;								\
472   value = (void *) __o1->object_base;					\
473   if (__o1->next_free == value)					\
474     __o1->maybe_empty_object = 1;					\
475   __o1->next_free							\
476     = __INT_TO_PTR ((__PTR_TO_INT (__o1->next_free)+__o1->alignment_mask)\
477		     & ~ (__o1->alignment_mask));			\
478   if (__o1->next_free - (char *)__o1->chunk				\
479       > __o1->chunk_limit - (char *)__o1->chunk)			\
480     __o1->next_free = __o1->chunk_limit;				\
481   __o1->object_base = __o1->next_free;					\
482   value; })
483
484# define obstack_free(OBSTACK, OBJ)					\
485__extension__								\
486({ struct obstack *__o = (OBSTACK);					\
487   void *__obj = (OBJ);							\
488   if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit)  \
489     __o->next_free = __o->object_base = __obj;				\
490   else (obstack_free) (__o, __obj); })
491
492#else /* not __GNUC__ or not __STDC__ */
493
494# define obstack_object_size(h) \
495 (unsigned) ((h)->next_free - (h)->object_base)
496
497# define obstack_room(h)		\
498 (unsigned) ((h)->chunk_limit - (h)->next_free)
499
500# define obstack_empty_p(h) \
501 ((h)->chunk->prev == 0 && (h)->next_free - (h)->chunk->contents == 0)
502
503/* Note that the call to _obstack_newchunk is enclosed in (..., 0)
504   so that we can avoid having void expressions
505   in the arms of the conditional expression.
506   Casting the third operand to void was tried before,
507   but some compilers won't accept it.  */
508
509# define obstack_make_room(h,length)					\
510( (h)->temp = (length),							\
511  (((h)->next_free + (h)->temp > (h)->chunk_limit)			\
512   ? (_obstack_newchunk ((h), (h)->temp), 0) : 0))
513
514# define obstack_grow(h,where,length)					\
515( (h)->temp = (length),							\
516  (((h)->next_free + (h)->temp > (h)->chunk_limit)			\
517   ? (_obstack_newchunk ((h), (h)->temp), 0) : 0),			\
518  _obstack_memcpy ((h)->next_free, (where), (h)->temp),			\
519  (h)->next_free += (h)->temp)
520
521# define obstack_grow0(h,where,length)					\
522( (h)->temp = (length),							\
523  (((h)->next_free + (h)->temp + 1 > (h)->chunk_limit)			\
524   ? (_obstack_newchunk ((h), (h)->temp + 1), 0) : 0),			\
525  _obstack_memcpy ((h)->next_free, (where), (h)->temp),			\
526  (h)->next_free += (h)->temp,						\
527  *((h)->next_free)++ = 0)
528
529# define obstack_1grow(h,datum)						\
530( (((h)->next_free + 1 > (h)->chunk_limit)				\
531   ? (_obstack_newchunk ((h), 1), 0) : 0),				\
532  (*((h)->next_free)++ = (datum)))
533
534# define obstack_ptr_grow(h,datum)					\
535( (((h)->next_free + sizeof (char *) > (h)->chunk_limit)		\
536   ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0),		\
537  (*((char **) (((h)->next_free+=sizeof(char *))-sizeof(char *))) = ((char *) datum)))
538
539# define obstack_int_grow(h,datum)					\
540( (((h)->next_free + sizeof (int) > (h)->chunk_limit)			\
541   ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0),			\
542  (*((int *) (((h)->next_free+=sizeof(int))-sizeof(int))) = ((int) datum)))
543
544# define obstack_ptr_grow_fast(h,aptr) (*((char **) (h)->next_free)++ = (char *) aptr)
545# define obstack_int_grow_fast(h,aint) (*((int *) (h)->next_free)++ = (int) aint)
546
547# define obstack_blank(h,length)					\
548( (h)->temp = (length),							\
549  (((h)->chunk_limit - (h)->next_free < (h)->temp)			\
550   ? (_obstack_newchunk ((h), (h)->temp), 0) : 0),			\
551  ((h)->next_free += (h)->temp))
552
553# define obstack_alloc(h,length)					\
554 (obstack_blank ((h), (length)), obstack_finish ((h)))
555
556# define obstack_copy(h,where,length)					\
557 (obstack_grow ((h), (where), (length)), obstack_finish ((h)))
558
559# define obstack_copy0(h,where,length)					\
560 (obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
561
562# define obstack_finish(h)  						\
563( ((h)->next_free == (h)->object_base					\
564   ? (((h)->maybe_empty_object = 1), 0)					\
565   : 0),								\
566  (h)->temp = __PTR_TO_INT ((h)->object_base),				\
567  (h)->next_free							\
568    = __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask)	\
569		    & ~ ((h)->alignment_mask)),				\
570  (((h)->next_free - (char *) (h)->chunk				\
571    > (h)->chunk_limit - (char *) (h)->chunk)				\
572   ? ((h)->next_free = (h)->chunk_limit) : 0),				\
573  (h)->object_base = (h)->next_free,					\
574  __INT_TO_PTR ((h)->temp))
575
576# if defined __STDC__ && __STDC__
577#  define obstack_free(h,obj)						\
578( (h)->temp = (char *) (obj) - (char *) (h)->chunk,			\
579  (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
580   ? (int) ((h)->next_free = (h)->object_base				\
581	    = (h)->temp + (char *) (h)->chunk)				\
582   : (((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0), 0)))
583# else
584#  define obstack_free(h,obj)						\
585( (h)->temp = (char *) (obj) - (char *) (h)->chunk,			\
586  (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
587   ? (int) ((h)->next_free = (h)->object_base				\
588	    = (h)->temp + (char *) (h)->chunk)				\
589   : (_obstack_free ((h), (h)->temp + (char *) (h)->chunk), 0)))
590# endif
591
592#endif /* not __GNUC__ or not __STDC__ */
593
594#ifdef __cplusplus
595}	/* C++ */
596#endif
597
598#endif /* obstack.h */
599