obstack.h revision 60484
1207621Simp/* obstack.h - object stack macros
2207621Simp   Copyright (C) 1988,89,90,91,92,93,94,96,97,98 Free Software Foundation, Inc.
3207621Simp
4207621Simp
5207621Simp   NOTE: The canonical source of this file is maintained with the GNU C Library.
6207621Simp   Bugs can be reported to bug-glibc@gnu.org.
7207621Simp
8207621Simp   This program is free software; you can redistribute it and/or modify it
9207621Simp   under the terms of the GNU General Public License as published by the
10207621Simp   Free Software Foundation; either version 2, or (at your option) any
11207621Simp   later version.
12207621Simp
13207621Simp   This program is distributed in the hope that it will be useful,
14207621Simp   but WITHOUT ANY WARRANTY; without even the implied warranty of
15207621Simp   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16207621Simp   GNU General Public License for more details.
17207621Simp
18207621Simp   You should have received a copy of the GNU General Public License
19207621Simp   along with this program; if not, write to the Free Software
20207621Simp   Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
21207621Simp   USA.  */
22207621Simp
23207621Simp/* Summary:
24207621Simp
25207621SimpAll the apparent functions defined here are macros. The idea
26207621Simpis that you would use these pre-tested macros to solve a
27207621Simpvery specific set of problems, and they would run fast.
28207621SimpCaution: no side-effects in arguments please!! They may be
29207621Simpevaluated MANY times!!
30207621Simp
31207621SimpThese macros operate a stack of objects.  Each object starts life
32207621Simpsmall, and may grow to maturity.  (Consider building a word syllable
33207621Simpby syllable.)  An object can move while it is growing.  Once it has
34207621Simpbeen "finished" it never changes address again.  So the "top of the
35207621Simpstack" is typically an immature growing object, while the rest of the
36207621Simpstack is of mature, fixed size and fixed address objects.
37207621Simp
38207621SimpThese routines grab large chunks of memory, using a function you
39supply, called `obstack_chunk_alloc'.  On occasion, they free chunks,
40by calling `obstack_chunk_free'.  You must define them and declare
41them before using any obstack macros.
42
43Each independent stack is represented by a `struct obstack'.
44Each of the obstack macros expects a pointer to such a structure
45as the first argument.
46
47One motivation for this package is the problem of growing char strings
48in symbol tables.  Unless you are "fascist pig with a read-only mind"
49--Gosper's immortal quote from HAKMEM item 154, out of context--you
50would not like to put any arbitrary upper limit on the length of your
51symbols.
52
53In practice this often means you will build many short symbols and a
54few long symbols.  At the time you are reading a symbol you don't know
55how long it is.  One traditional method is to read a symbol into a
56buffer, realloc()ating the buffer every time you try to read a symbol
57that is longer than the buffer.  This is beaut, but you still will
58want to copy the symbol from the buffer to a more permanent
59symbol-table entry say about half the time.
60
61With obstacks, you can work differently.  Use one obstack for all symbol
62names.  As you read a symbol, grow the name in the obstack gradually.
63When the name is complete, finalize it.  Then, if the symbol exists already,
64free the newly read name.
65
66The way we do this is to take a large chunk, allocating memory from
67low addresses.  When you want to build a symbol in the chunk you just
68add chars above the current "high water mark" in the chunk.  When you
69have finished adding chars, because you got to the end of the symbol,
70you know how long the chars are, and you can create a new object.
71Mostly the chars will not burst over the highest address of the chunk,
72because you would typically expect a chunk to be (say) 100 times as
73long as an average object.
74
75In case that isn't clear, when we have enough chars to make up
76the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed)
77so we just point to it where it lies.  No moving of chars is
78needed and this is the second win: potentially long strings need
79never be explicitly shuffled. Once an object is formed, it does not
80change its address during its lifetime.
81
82When the chars burst over a chunk boundary, we allocate a larger
83chunk, and then copy the partly formed object from the end of the old
84chunk to the beginning of the new larger chunk.  We then carry on
85accreting characters to the end of the object as we normally would.
86
87A special macro is provided to add a single char at a time to a
88growing object.  This allows the use of register variables, which
89break the ordinary 'growth' macro.
90
91Summary:
92	We allocate large chunks.
93	We carve out one object at a time from the current chunk.
94	Once carved, an object never moves.
95	We are free to append data of any size to the currently
96	  growing object.
97	Exactly one object is growing in an obstack at any one time.
98	You can run one obstack per control block.
99	You may have as many control blocks as you dare.
100	Because of the way we do it, you can `unwind' an obstack
101	  back to a previous state. (You may remove objects much
102	  as you would with a stack.)
103*/
104
105
106/* Don't do the contents of this file more than once.  */
107
108#ifndef _OBSTACK_H
109#define _OBSTACK_H 1
110
111#ifdef __cplusplus
112extern "C" {
113#endif
114
115/* We use subtraction of (char *) 0 instead of casting to int
116   because on word-addressable machines a simple cast to int
117   may ignore the byte-within-word field of the pointer.  */
118
119#ifndef __PTR_TO_INT
120# define __PTR_TO_INT(P) ((P) - (char *) 0)
121#endif
122
123#ifndef __INT_TO_PTR
124# define __INT_TO_PTR(P) ((P) + (char *) 0)
125#endif
126
127/* We need the type of the resulting object.  If __PTRDIFF_TYPE__ is
128   defined, as with GNU C, use that; that way we don't pollute the
129   namespace with <stddef.h>'s symbols.  Otherwise, if <stddef.h> is
130   available, include it and use ptrdiff_t.  In traditional C, long is
131   the best that we can do.  */
132
133#ifdef __PTRDIFF_TYPE__
134# define PTR_INT_TYPE __PTRDIFF_TYPE__
135#else
136# ifdef HAVE_STDDEF_H
137#  include <stddef.h>
138#  define PTR_INT_TYPE ptrdiff_t
139# else
140#  define PTR_INT_TYPE long
141# endif
142#endif
143
144#if defined _LIBC || defined HAVE_STRING_H
145# include <string.h>
146# if defined __STDC__ && __STDC__
147#  define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N))
148# else
149#  define _obstack_memcpy(To, From, N) memcpy ((To), (char *)(From), (N))
150# endif
151#else
152# ifdef memcpy
153#  define _obstack_memcpy(To, From, N) memcpy ((To), (char *)(From), (N))
154# else
155#  define _obstack_memcpy(To, From, N) bcopy ((char *)(From), (To), (N))
156# endif
157#endif
158
159struct _obstack_chunk		/* Lives at front of each chunk. */
160{
161  char  *limit;			/* 1 past end of this chunk */
162  struct _obstack_chunk *prev;	/* address of prior chunk or NULL */
163  char	contents[4];		/* objects begin here */
164};
165
166struct obstack		/* control current object in current chunk */
167{
168  long	chunk_size;		/* preferred size to allocate chunks in */
169  struct _obstack_chunk *chunk;	/* address of current struct obstack_chunk */
170  char	*object_base;		/* address of object we are building */
171  char	*next_free;		/* where to add next char to current object */
172  char	*chunk_limit;		/* address of char after current chunk */
173  PTR_INT_TYPE temp;		/* Temporary for some macros.  */
174  int   alignment_mask;		/* Mask of alignment for each object. */
175#if defined __STDC__ && __STDC__
176  /* These prototypes vary based on `use_extra_arg', and we use
177     casts to the prototypeless function type in all assignments,
178     but having prototypes here quiets -Wstrict-prototypes.  */
179  struct _obstack_chunk *(*chunkfun) (void *, long);
180  void (*freefun) (void *, struct _obstack_chunk *);
181  void *extra_arg;		/* first arg for chunk alloc/dealloc funcs */
182#else
183  struct _obstack_chunk *(*chunkfun) (); /* User's fcn to allocate a chunk.  */
184  void (*freefun) ();		/* User's function to free a chunk.  */
185  char *extra_arg;		/* first arg for chunk alloc/dealloc funcs */
186#endif
187  unsigned use_extra_arg:1;	/* chunk alloc/dealloc funcs take extra arg */
188  unsigned maybe_empty_object:1;/* There is a possibility that the current
189				   chunk contains a zero-length object.  This
190				   prevents freeing the chunk if we allocate
191				   a bigger chunk to replace it. */
192  unsigned alloc_failed:1;	/* No longer used, as we now call the failed
193				   handler on error, but retained for binary
194				   compatibility.  */
195};
196
197/* Declare the external functions we use; they are in obstack.c.  */
198
199#if defined __STDC__ && __STDC__
200extern void _obstack_newchunk (struct obstack *, int);
201extern void _obstack_free (struct obstack *, void *);
202extern int _obstack_begin (struct obstack *, int, int,
203			    void *(*) (long), void (*) (void *));
204extern int _obstack_begin_1 (struct obstack *, int, int,
205			     void *(*) (void *, long),
206			     void (*) (void *, void *), void *);
207extern int _obstack_memory_used (struct obstack *);
208#else
209extern void _obstack_newchunk ();
210extern void _obstack_free ();
211extern int _obstack_begin ();
212extern int _obstack_begin_1 ();
213extern int _obstack_memory_used ();
214#endif
215
216#if defined __STDC__ && __STDC__
217
218/* Do the function-declarations after the structs
219   but before defining the macros.  */
220
221void obstack_init (struct obstack *obstack);
222
223void * obstack_alloc (struct obstack *obstack, int size);
224
225void * obstack_copy (struct obstack *obstack, void *address, int size);
226void * obstack_copy0 (struct obstack *obstack, void *address, int size);
227
228void obstack_free (struct obstack *obstack, void *block);
229
230void obstack_blank (struct obstack *obstack, int size);
231
232void obstack_grow (struct obstack *obstack, void *data, int size);
233void obstack_grow0 (struct obstack *obstack, void *data, int size);
234
235void obstack_1grow (struct obstack *obstack, int data_char);
236void obstack_ptr_grow (struct obstack *obstack, void *data);
237void obstack_int_grow (struct obstack *obstack, int data);
238
239void * obstack_finish (struct obstack *obstack);
240
241int obstack_object_size (struct obstack *obstack);
242
243int obstack_room (struct obstack *obstack);
244void obstack_make_room (struct obstack *obstack, int size);
245void obstack_1grow_fast (struct obstack *obstack, int data_char);
246void obstack_ptr_grow_fast (struct obstack *obstack, void *data);
247void obstack_int_grow_fast (struct obstack *obstack, int data);
248void obstack_blank_fast (struct obstack *obstack, int size);
249
250void * obstack_base (struct obstack *obstack);
251void * obstack_next_free (struct obstack *obstack);
252int obstack_alignment_mask (struct obstack *obstack);
253int obstack_chunk_size (struct obstack *obstack);
254int obstack_memory_used (struct obstack *obstack);
255
256#endif /* __STDC__ */
257
258/* Non-ANSI C cannot really support alternative functions for these macros,
259   so we do not declare them.  */
260
261/* Error handler called when `obstack_chunk_alloc' failed to allocate
262   more memory.  This can be set to a user defined function.  The
263   default action is to print a message and abort.  */
264#if defined __STDC__ && __STDC__
265extern void (*obstack_alloc_failed_handler) (void);
266#else
267extern void (*obstack_alloc_failed_handler) ();
268#endif
269
270/* Exit value used when `print_and_abort' is used.  */
271extern int obstack_exit_failure;
272
273/* Pointer to beginning of object being allocated or to be allocated next.
274   Note that this might not be the final address of the object
275   because a new chunk might be needed to hold the final size.  */
276
277#define obstack_base(h) ((h)->object_base)
278
279/* Size for allocating ordinary chunks.  */
280
281#define obstack_chunk_size(h) ((h)->chunk_size)
282
283/* Pointer to next byte not yet allocated in current chunk.  */
284
285#define obstack_next_free(h)	((h)->next_free)
286
287/* Mask specifying low bits that should be clear in address of an object.  */
288
289#define obstack_alignment_mask(h) ((h)->alignment_mask)
290
291/* To prevent prototype warnings provide complete argument list in
292   standard C version.  */
293#if defined __STDC__ && __STDC__
294
295# define obstack_init(h) \
296  _obstack_begin ((h), 0, 0, \
297		  (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
298
299# define obstack_begin(h, size) \
300  _obstack_begin ((h), (size), 0, \
301		  (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
302
303# define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
304  _obstack_begin ((h), (size), (alignment), \
305		    (void *(*) (long)) (chunkfun), (void (*) (void *)) (freefun))
306
307# define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
308  _obstack_begin_1 ((h), (size), (alignment), \
309		    (void *(*) (void *, long)) (chunkfun), \
310		    (void (*) (void *, void *)) (freefun), (arg))
311
312# define obstack_chunkfun(h, newchunkfun) \
313  ((h) -> chunkfun = (struct _obstack_chunk *(*)(void *, long)) (newchunkfun))
314
315# define obstack_freefun(h, newfreefun) \
316  ((h) -> freefun = (void (*)(void *, struct _obstack_chunk *)) (newfreefun))
317
318#else
319
320# define obstack_init(h) \
321  _obstack_begin ((h), 0, 0, \
322		  (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free)
323
324# define obstack_begin(h, size) \
325  _obstack_begin ((h), (size), 0, \
326		  (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free)
327
328# define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
329  _obstack_begin ((h), (size), (alignment), \
330		    (void *(*) ()) (chunkfun), (void (*) ()) (freefun))
331
332# define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
333  _obstack_begin_1 ((h), (size), (alignment), \
334		    (void *(*) ()) (chunkfun), (void (*) ()) (freefun), (arg))
335
336# define obstack_chunkfun(h, newchunkfun) \
337  ((h) -> chunkfun = (struct _obstack_chunk *(*)()) (newchunkfun))
338
339# define obstack_freefun(h, newfreefun) \
340  ((h) -> freefun = (void (*)()) (newfreefun))
341
342#endif
343
344#define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = achar)
345
346#define obstack_blank_fast(h,n) ((h)->next_free += (n))
347
348#define obstack_memory_used(h) _obstack_memory_used (h)
349
350#if defined __GNUC__ && defined __STDC__ && __STDC__
351/* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and
352   does not implement __extension__.  But that compiler doesn't define
353   __GNUC_MINOR__.  */
354# if __GNUC__ < 2 || (__NeXT__ && !__GNUC_MINOR__)
355#  define __extension__
356# endif
357
358/* For GNU C, if not -traditional,
359   we can define these macros to compute all args only once
360   without using a global variable.
361   Also, we can avoid using the `temp' slot, to make faster code.  */
362
363# define obstack_object_size(OBSTACK)					\
364  __extension__								\
365  ({ struct obstack *__o = (OBSTACK);					\
366     (unsigned) (__o->next_free - __o->object_base); })
367
368# define obstack_room(OBSTACK)						\
369  __extension__								\
370  ({ struct obstack *__o = (OBSTACK);					\
371     (unsigned) (__o->chunk_limit - __o->next_free); })
372
373# define obstack_make_room(OBSTACK,length)				\
374__extension__								\
375({ struct obstack *__o = (OBSTACK);					\
376   int __len = (length);						\
377   if (__o->chunk_limit - __o->next_free < __len)			\
378     _obstack_newchunk (__o, __len);					\
379   (void) 0; })
380
381# define obstack_empty_p(OBSTACK)					\
382  __extension__								\
383  ({ struct obstack *__o = (OBSTACK);					\
384     (__o->chunk->prev == 0 && __o->next_free - __o->chunk->contents == 0); })
385
386# define obstack_grow(OBSTACK,where,length)				\
387__extension__								\
388({ struct obstack *__o = (OBSTACK);					\
389   int __len = (length);						\
390   if (__o->next_free + __len > __o->chunk_limit)			\
391     _obstack_newchunk (__o, __len);					\
392   _obstack_memcpy (__o->next_free, (where), __len);			\
393   __o->next_free += __len;						\
394   (void) 0; })
395
396# define obstack_grow0(OBSTACK,where,length)				\
397__extension__								\
398({ struct obstack *__o = (OBSTACK);					\
399   int __len = (length);						\
400   if (__o->next_free + __len + 1 > __o->chunk_limit)			\
401     _obstack_newchunk (__o, __len + 1);				\
402   _obstack_memcpy (__o->next_free, (where), __len);			\
403   __o->next_free += __len;						\
404   *(__o->next_free)++ = 0;						\
405   (void) 0; })
406
407# define obstack_1grow(OBSTACK,datum)					\
408__extension__								\
409({ struct obstack *__o = (OBSTACK);					\
410   if (__o->next_free + 1 > __o->chunk_limit)				\
411     _obstack_newchunk (__o, 1);					\
412   *(__o->next_free)++ = (datum);					\
413   (void) 0; })
414
415/* These assume that the obstack alignment is good enough for pointers or ints,
416   and that the data added so far to the current object
417   shares that much alignment.  */
418
419# define obstack_ptr_grow(OBSTACK,datum)				\
420__extension__								\
421({ struct obstack *__o = (OBSTACK);					\
422   if (__o->next_free + sizeof (void *) > __o->chunk_limit)		\
423     _obstack_newchunk (__o, sizeof (void *));				\
424   *((void **)__o->next_free)++ = ((void *)datum);			\
425   (void) 0; })
426
427# define obstack_int_grow(OBSTACK,datum)				\
428__extension__								\
429({ struct obstack *__o = (OBSTACK);					\
430   if (__o->next_free + sizeof (int) > __o->chunk_limit)		\
431     _obstack_newchunk (__o, sizeof (int));				\
432   *((int *)__o->next_free)++ = ((int)datum);				\
433   (void) 0; })
434
435# define obstack_ptr_grow_fast(h,aptr) (*((void **) (h)->next_free)++ = (void *)aptr)
436# define obstack_int_grow_fast(h,aint) (*((int *) (h)->next_free)++ = (int) aint)
437
438# define obstack_blank(OBSTACK,length)					\
439__extension__								\
440({ struct obstack *__o = (OBSTACK);					\
441   int __len = (length);						\
442   if (__o->chunk_limit - __o->next_free < __len)			\
443     _obstack_newchunk (__o, __len);					\
444   __o->next_free += __len;						\
445   (void) 0; })
446
447# define obstack_alloc(OBSTACK,length)					\
448__extension__								\
449({ struct obstack *__h = (OBSTACK);					\
450   obstack_blank (__h, (length));					\
451   obstack_finish (__h); })
452
453# define obstack_copy(OBSTACK,where,length)				\
454__extension__								\
455({ struct obstack *__h = (OBSTACK);					\
456   obstack_grow (__h, (where), (length));				\
457   obstack_finish (__h); })
458
459# define obstack_copy0(OBSTACK,where,length)				\
460__extension__								\
461({ struct obstack *__h = (OBSTACK);					\
462   obstack_grow0 (__h, (where), (length));				\
463   obstack_finish (__h); })
464
465/* The local variable is named __o1 to avoid a name conflict
466   when obstack_blank is called.  */
467# define obstack_finish(OBSTACK)  					\
468__extension__								\
469({ struct obstack *__o1 = (OBSTACK);					\
470   void *value;								\
471   value = (void *) __o1->object_base;					\
472   if (__o1->next_free == value)					\
473     __o1->maybe_empty_object = 1;					\
474   __o1->next_free							\
475     = __INT_TO_PTR ((__PTR_TO_INT (__o1->next_free)+__o1->alignment_mask)\
476		     & ~ (__o1->alignment_mask));			\
477   if (__o1->next_free - (char *)__o1->chunk				\
478       > __o1->chunk_limit - (char *)__o1->chunk)			\
479     __o1->next_free = __o1->chunk_limit;				\
480   __o1->object_base = __o1->next_free;					\
481   value; })
482
483# define obstack_free(OBSTACK, OBJ)					\
484__extension__								\
485({ struct obstack *__o = (OBSTACK);					\
486   void *__obj = (OBJ);							\
487   if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit)  \
488     __o->next_free = __o->object_base = __obj;				\
489   else (obstack_free) (__o, __obj); })
490
491#else /* not __GNUC__ or not __STDC__ */
492
493# define obstack_object_size(h) \
494 (unsigned) ((h)->next_free - (h)->object_base)
495
496# define obstack_room(h)		\
497 (unsigned) ((h)->chunk_limit - (h)->next_free)
498
499# define obstack_empty_p(h) \
500 ((h)->chunk->prev == 0 && (h)->next_free - (h)->chunk->contents == 0)
501
502/* Note that the call to _obstack_newchunk is enclosed in (..., 0)
503   so that we can avoid having void expressions
504   in the arms of the conditional expression.
505   Casting the third operand to void was tried before,
506   but some compilers won't accept it.  */
507
508# define obstack_make_room(h,length)					\
509( (h)->temp = (length),							\
510  (((h)->next_free + (h)->temp > (h)->chunk_limit)			\
511   ? (_obstack_newchunk ((h), (h)->temp), 0) : 0))
512
513# define obstack_grow(h,where,length)					\
514( (h)->temp = (length),							\
515  (((h)->next_free + (h)->temp > (h)->chunk_limit)			\
516   ? (_obstack_newchunk ((h), (h)->temp), 0) : 0),			\
517  _obstack_memcpy ((h)->next_free, (where), (h)->temp),			\
518  (h)->next_free += (h)->temp)
519
520# define obstack_grow0(h,where,length)					\
521( (h)->temp = (length),							\
522  (((h)->next_free + (h)->temp + 1 > (h)->chunk_limit)			\
523   ? (_obstack_newchunk ((h), (h)->temp + 1), 0) : 0),			\
524  _obstack_memcpy ((h)->next_free, (where), (h)->temp),			\
525  (h)->next_free += (h)->temp,						\
526  *((h)->next_free)++ = 0)
527
528# define obstack_1grow(h,datum)						\
529( (((h)->next_free + 1 > (h)->chunk_limit)				\
530   ? (_obstack_newchunk ((h), 1), 0) : 0),				\
531  (*((h)->next_free)++ = (datum)))
532
533# define obstack_ptr_grow(h,datum)					\
534( (((h)->next_free + sizeof (char *) > (h)->chunk_limit)		\
535   ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0),		\
536  (*((char **) (((h)->next_free+=sizeof(char *))-sizeof(char *))) = ((char *) datum)))
537
538# define obstack_int_grow(h,datum)					\
539( (((h)->next_free + sizeof (int) > (h)->chunk_limit)			\
540   ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0),			\
541  (*((int *) (((h)->next_free+=sizeof(int))-sizeof(int))) = ((int) datum)))
542
543# define obstack_ptr_grow_fast(h,aptr) (*((char **) (h)->next_free)++ = (char *) aptr)
544# define obstack_int_grow_fast(h,aint) (*((int *) (h)->next_free)++ = (int) aint)
545
546# define obstack_blank(h,length)					\
547( (h)->temp = (length),							\
548  (((h)->chunk_limit - (h)->next_free < (h)->temp)			\
549   ? (_obstack_newchunk ((h), (h)->temp), 0) : 0),			\
550  ((h)->next_free += (h)->temp))
551
552# define obstack_alloc(h,length)					\
553 (obstack_blank ((h), (length)), obstack_finish ((h)))
554
555# define obstack_copy(h,where,length)					\
556 (obstack_grow ((h), (where), (length)), obstack_finish ((h)))
557
558# define obstack_copy0(h,where,length)					\
559 (obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
560
561# define obstack_finish(h)  						\
562( ((h)->next_free == (h)->object_base					\
563   ? (((h)->maybe_empty_object = 1), 0)					\
564   : 0),								\
565  (h)->temp = __PTR_TO_INT ((h)->object_base),				\
566  (h)->next_free							\
567    = __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask)	\
568		    & ~ ((h)->alignment_mask)),				\
569  (((h)->next_free - (char *) (h)->chunk				\
570    > (h)->chunk_limit - (char *) (h)->chunk)				\
571   ? ((h)->next_free = (h)->chunk_limit) : 0),				\
572  (h)->object_base = (h)->next_free,					\
573  __INT_TO_PTR ((h)->temp))
574
575# if defined __STDC__ && __STDC__
576#  define obstack_free(h,obj)						\
577( (h)->temp = (char *) (obj) - (char *) (h)->chunk,			\
578  (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
579   ? (int) ((h)->next_free = (h)->object_base				\
580	    = (h)->temp + (char *) (h)->chunk)				\
581   : (((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0), 0)))
582# else
583#  define obstack_free(h,obj)						\
584( (h)->temp = (char *) (obj) - (char *) (h)->chunk,			\
585  (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
586   ? (int) ((h)->next_free = (h)->object_base				\
587	    = (h)->temp + (char *) (h)->chunk)				\
588   : (_obstack_free ((h), (h)->temp + (char *) (h)->chunk), 0)))
589# endif
590
591#endif /* not __GNUC__ or not __STDC__ */
592
593#ifdef __cplusplus
594}	/* C++ */
595#endif
596
597#endif /* obstack.h */
598