section.c revision 33965
1/* Object file "section" support for the BFD library.
2   Copyright (C) 1990, 91, 92, 93, 94, 95, 96, 1997
3   Free Software Foundation, Inc.
4   Written by Cygnus Support.
5
6This file is part of BFD, the Binary File Descriptor library.
7
8This program is free software; you can redistribute it and/or modify
9it under the terms of the GNU General Public License as published by
10the Free Software Foundation; either version 2 of the License, or
11(at your option) any later version.
12
13This program is distributed in the hope that it will be useful,
14but WITHOUT ANY WARRANTY; without even the implied warranty of
15MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16GNU General Public License for more details.
17
18You should have received a copy of the GNU General Public License
19along with this program; if not, write to the Free Software
20Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.  */
21
22/*
23SECTION
24	Sections
25
26	The raw data contained within a BFD is maintained through the
27	section abstraction.  A single BFD may have any number of
28	sections.  It keeps hold of them by pointing to the first;
29	each one points to the next in the list.
30
31	Sections are supported in BFD in <<section.c>>.
32
33@menu
34@* Section Input::
35@* Section Output::
36@* typedef asection::
37@* section prototypes::
38@end menu
39
40INODE
41Section Input, Section Output, Sections, Sections
42SUBSECTION
43	Section input
44
45	When a BFD is opened for reading, the section structures are
46	created and attached to the BFD.
47
48	Each section has a name which describes the section in the
49	outside world---for example, <<a.out>> would contain at least
50	three sections, called <<.text>>, <<.data>> and <<.bss>>.
51
52	Names need not be unique; for example a COFF file may have several
53	sections named <<.data>>.
54
55	Sometimes a BFD will contain more than the ``natural'' number of
56	sections. A back end may attach other sections containing
57	constructor data, or an application may add a section (using
58	<<bfd_make_section>>) to the sections attached to an already open
59	BFD. For example, the linker creates an extra section
60	<<COMMON>> for each input file's BFD to hold information about
61	common storage.
62
63	The raw data is not necessarily read in when
64	the section descriptor is created. Some targets may leave the
65	data in place until a <<bfd_get_section_contents>> call is
66	made. Other back ends may read in all the data at once.  For
67	example, an S-record file has to be read once to determine the
68	size of the data. An IEEE-695 file doesn't contain raw data in
69	sections, but data and relocation expressions intermixed, so
70	the data area has to be parsed to get out the data and
71	relocations.
72
73INODE
74Section Output, typedef asection, Section Input, Sections
75
76SUBSECTION
77	Section output
78
79	To write a new object style BFD, the various sections to be
80	written have to be created. They are attached to the BFD in
81	the same way as input sections; data is written to the
82	sections using <<bfd_set_section_contents>>.
83
84	Any program that creates or combines sections (e.g., the assembler
85	and linker) must use the <<asection>> fields <<output_section>> and
86	<<output_offset>> to indicate the file sections to which each
87	section must be written.  (If the section is being created from
88	scratch, <<output_section>> should probably point to the section
89	itself and <<output_offset>> should probably be zero.)
90
91	The data to be written comes from input sections attached
92	(via <<output_section>> pointers) to
93	the output sections.  The output section structure can be
94	considered a filter for the input section: the output section
95	determines the vma of the output data and the name, but the
96	input section determines the offset into the output section of
97	the data to be written.
98
99	E.g., to create a section "O", starting at 0x100, 0x123 long,
100	containing two subsections, "A" at offset 0x0 (i.e., at vma
101	0x100) and "B" at offset 0x20 (i.e., at vma 0x120) the <<asection>>
102	structures would look like:
103
104|   section name          "A"
105|     output_offset   0x00
106|     size            0x20
107|     output_section ----------->  section name    "O"
108|                             |    vma             0x100
109|   section name          "B" |    size            0x123
110|     output_offset   0x20    |
111|     size            0x103   |
112|     output_section  --------|
113
114
115SUBSECTION
116	Link orders
117
118	The data within a section is stored in a @dfn{link_order}.
119	These are much like the fixups in <<gas>>.  The link_order
120	abstraction allows a section to grow and shrink within itself.
121
122	A link_order knows how big it is, and which is the next
123	link_order and where the raw data for it is; it also points to
124	a list of relocations which apply to it.
125
126	The link_order is used by the linker to perform relaxing on
127	final code.  The compiler creates code which is as big as
128	necessary to make it work without relaxing, and the user can
129	select whether to relax.  Sometimes relaxing takes a lot of
130	time.  The linker runs around the relocations to see if any
131	are attached to data which can be shrunk, if so it does it on
132	a link_order by link_order basis.
133
134*/
135
136
137#include "bfd.h"
138#include "sysdep.h"
139#include "libbfd.h"
140
141
142/*
143DOCDD
144INODE
145typedef asection, section prototypes, Section Output, Sections
146SUBSECTION
147	typedef asection
148
149	Here is the section structure:
150
151CODE_FRAGMENT
152.
153.typedef struct sec
154.{
155.        {* The name of the section; the name isn't a copy, the pointer is
156.        the same as that passed to bfd_make_section. *}
157.
158.    CONST char *name;
159.
160.        {* Which section is it; 0..nth.      *}
161.
162.   int index;
163.
164.        {* The next section in the list belonging to the BFD, or NULL. *}
165.
166.    struct sec *next;
167.
168.        {* The field flags contains attributes of the section. Some
169.           flags are read in from the object file, and some are
170.           synthesized from other information.  *}
171.
172.    flagword flags;
173.
174.#define SEC_NO_FLAGS   0x000
175.
176.        {* Tells the OS to allocate space for this section when loading.
177.           This is clear for a section containing debug information
178.           only. *}
179.#define SEC_ALLOC      0x001
180.
181.        {* Tells the OS to load the section from the file when loading.
182.           This is clear for a .bss section. *}
183.#define SEC_LOAD       0x002
184.
185.        {* The section contains data still to be relocated, so there is
186.           some relocation information too. *}
187.#define SEC_RELOC      0x004
188.
189.#if 0   {* Obsolete ? *}
190.#define SEC_BALIGN     0x008
191.#endif
192.
193.        {* A signal to the OS that the section contains read only
194.          data. *}
195.#define SEC_READONLY   0x010
196.
197.        {* The section contains code only. *}
198.#define SEC_CODE       0x020
199.
200.        {* The section contains data only. *}
201.#define SEC_DATA       0x040
202.
203.        {* The section will reside in ROM. *}
204.#define SEC_ROM        0x080
205.
206.        {* The section contains constructor information. This section
207.           type is used by the linker to create lists of constructors and
208.           destructors used by <<g++>>. When a back end sees a symbol
209.           which should be used in a constructor list, it creates a new
210.           section for the type of name (e.g., <<__CTOR_LIST__>>), attaches
211.           the symbol to it, and builds a relocation. To build the lists
212.           of constructors, all the linker has to do is catenate all the
213.           sections called <<__CTOR_LIST__>> and relocate the data
214.           contained within - exactly the operations it would peform on
215.           standard data. *}
216.#define SEC_CONSTRUCTOR 0x100
217.
218.        {* The section is a constuctor, and should be placed at the
219.          end of the text, data, or bss section(?). *}
220.#define SEC_CONSTRUCTOR_TEXT 0x1100
221.#define SEC_CONSTRUCTOR_DATA 0x2100
222.#define SEC_CONSTRUCTOR_BSS  0x3100
223.
224.        {* The section has contents - a data section could be
225.           <<SEC_ALLOC>> | <<SEC_HAS_CONTENTS>>; a debug section could be
226.           <<SEC_HAS_CONTENTS>> *}
227.#define SEC_HAS_CONTENTS 0x200
228.
229.        {* An instruction to the linker to not output the section
230.           even if it has information which would normally be written. *}
231.#define SEC_NEVER_LOAD 0x400
232.
233.        {* The section is a COFF shared library section.  This flag is
234.           only for the linker.  If this type of section appears in
235.           the input file, the linker must copy it to the output file
236.           without changing the vma or size.  FIXME: Although this
237.           was originally intended to be general, it really is COFF
238.           specific (and the flag was renamed to indicate this).  It
239.           might be cleaner to have some more general mechanism to
240.           allow the back end to control what the linker does with
241.           sections. *}
242.#define SEC_COFF_SHARED_LIBRARY 0x800
243.
244.        {* The section contains common symbols (symbols may be defined
245.           multiple times, the value of a symbol is the amount of
246.           space it requires, and the largest symbol value is the one
247.           used).  Most targets have exactly one of these (which we
248.	    translate to bfd_com_section_ptr), but ECOFF has two. *}
249.#define SEC_IS_COMMON 0x8000
250.
251.        {* The section contains only debugging information.  For
252.           example, this is set for ELF .debug and .stab sections.
253.           strip tests this flag to see if a section can be
254.           discarded. *}
255.#define SEC_DEBUGGING 0x10000
256.
257.        {* The contents of this section are held in memory pointed to
258.           by the contents field.  This is checked by
259.           bfd_get_section_contents, and the data is retrieved from
260.           memory if appropriate.  *}
261.#define SEC_IN_MEMORY 0x20000
262.
263.        {* The contents of this section are to be excluded by the
264.	    linker for executable and shared objects unless those
265.	    objects are to be further relocated.  *}
266.#define SEC_EXCLUDE 0x40000
267.
268.	{* The contents of this section are to be sorted by the
269.	   based on the address specified in the associated symbol
270.	   table.  *}
271.#define SEC_SORT_ENTRIES 0x80000
272.
273.	{* When linking, duplicate sections of the same name should be
274.	   discarded, rather than being combined into a single section as
275.	   is usually done.  This is similar to how common symbols are
276.	   handled.  See SEC_LINK_DUPLICATES below.  *}
277.#define SEC_LINK_ONCE 0x100000
278.
279.	{* If SEC_LINK_ONCE is set, this bitfield describes how the linker
280.	   should handle duplicate sections.  *}
281.#define SEC_LINK_DUPLICATES 0x600000
282.
283.	{* This value for SEC_LINK_DUPLICATES means that duplicate
284.	   sections with the same name should simply be discarded. *}
285.#define SEC_LINK_DUPLICATES_DISCARD 0x0
286.
287.	{* This value for SEC_LINK_DUPLICATES means that the linker
288.	   should warn if there are any duplicate sections, although
289.	   it should still only link one copy.  *}
290.#define SEC_LINK_DUPLICATES_ONE_ONLY 0x200000
291.
292.	{* This value for SEC_LINK_DUPLICATES means that the linker
293.	   should warn if any duplicate sections are a different size.  *}
294.#define SEC_LINK_DUPLICATES_SAME_SIZE 0x400000
295.
296.	{* This value for SEC_LINK_DUPLICATES means that the linker
297.	   should warn if any duplicate sections contain different
298.	   contents.  *}
299.#define SEC_LINK_DUPLICATES_SAME_CONTENTS 0x600000
300.
301.	{* This section was created by the linker as part of dynamic
302.	   relocation or other arcane processing.  It is skipped when
303.	   going through the first-pass output, trusting that someone
304.	   else up the line will take care of it later.  *}
305.#define SEC_LINKER_CREATED 0x800000
306.
307.	{*  End of section flags.  *}
308.
309.	{* Some internal packed boolean fields.  *}
310.
311.	{* See the vma field.  *}
312.	unsigned int user_set_vma : 1;
313.
314.	{* Whether relocations have been processed.  *}
315.	unsigned int reloc_done : 1;
316.
317.	{* A mark flag used by some of the linker backends.  *}
318.	unsigned int linker_mark : 1;
319.
320.	{* End of internal packed boolean fields.  *}
321.
322.       {*  The virtual memory address of the section - where it will be
323.           at run time.  The symbols are relocated against this.  The
324.	    user_set_vma flag is maintained by bfd; if it's not set, the
325.	    backend can assign addresses (for example, in <<a.out>>, where
326.	    the default address for <<.data>> is dependent on the specific
327.	    target and various flags).  *}
328.
329.   bfd_vma vma;
330.
331.       {*  The load address of the section - where it would be in a
332.           rom image; really only used for writing section header
333.	    information. *}
334.
335.   bfd_vma lma;
336.
337.        {* The size of the section in bytes, as it will be output.
338.           contains a value even if the section has no contents (e.g., the
339.           size of <<.bss>>). This will be filled in after relocation *}
340.
341.   bfd_size_type _cooked_size;
342.
343.        {* The original size on disk of the section, in bytes.  Normally this
344.	    value is the same as the size, but if some relaxing has
345.	    been done, then this value will be bigger.  *}
346.
347.   bfd_size_type _raw_size;
348.
349.        {* If this section is going to be output, then this value is the
350.           offset into the output section of the first byte in the input
351.           section. E.g., if this was going to start at the 100th byte in
352.           the output section, this value would be 100. *}
353.
354.   bfd_vma output_offset;
355.
356.        {* The output section through which to map on output. *}
357.
358.   struct sec *output_section;
359.
360.        {* The alignment requirement of the section, as an exponent of 2 -
361.           e.g., 3 aligns to 2^3 (or 8). *}
362.
363.   unsigned int alignment_power;
364.
365.        {* If an input section, a pointer to a vector of relocation
366.           records for the data in this section. *}
367.
368.   struct reloc_cache_entry *relocation;
369.
370.        {* If an output section, a pointer to a vector of pointers to
371.           relocation records for the data in this section. *}
372.
373.   struct reloc_cache_entry **orelocation;
374.
375.        {* The number of relocation records in one of the above  *}
376.
377.   unsigned reloc_count;
378.
379.        {* Information below is back end specific - and not always used
380.           or updated.  *}
381.
382.        {* File position of section data    *}
383.
384.   file_ptr filepos;
385.
386.        {* File position of relocation info *}
387.
388.   file_ptr rel_filepos;
389.
390.        {* File position of line data       *}
391.
392.   file_ptr line_filepos;
393.
394.        {* Pointer to data for applications *}
395.
396.   PTR userdata;
397.
398.        {* If the SEC_IN_MEMORY flag is set, this points to the actual
399.           contents.  *}
400.   unsigned char *contents;
401.
402.        {* Attached line number information *}
403.
404.   alent *lineno;
405.
406.        {* Number of line number records   *}
407.
408.   unsigned int lineno_count;
409.
410.        {* When a section is being output, this value changes as more
411.           linenumbers are written out *}
412.
413.   file_ptr moving_line_filepos;
414.
415.        {* What the section number is in the target world  *}
416.
417.   int target_index;
418.
419.   PTR used_by_bfd;
420.
421.        {* If this is a constructor section then here is a list of the
422.           relocations created to relocate items within it. *}
423.
424.   struct relent_chain *constructor_chain;
425.
426.        {* The BFD which owns the section. *}
427.
428.   bfd *owner;
429.
430.	 {* A symbol which points at this section only *}
431.   struct symbol_cache_entry *symbol;
432.   struct symbol_cache_entry **symbol_ptr_ptr;
433.
434.   struct bfd_link_order *link_order_head;
435.   struct bfd_link_order *link_order_tail;
436.} asection ;
437.
438.    {* These sections are global, and are managed by BFD.  The application
439.       and target back end are not permitted to change the values in
440.	these sections.  New code should use the section_ptr macros rather
441.       than referring directly to the const sections.  The const sections
442.       may eventually vanish.  *}
443.#define BFD_ABS_SECTION_NAME "*ABS*"
444.#define BFD_UND_SECTION_NAME "*UND*"
445.#define BFD_COM_SECTION_NAME "*COM*"
446.#define BFD_IND_SECTION_NAME "*IND*"
447.
448.    {* the absolute section *}
449.extern const asection bfd_abs_section;
450.#define bfd_abs_section_ptr ((asection *) &bfd_abs_section)
451.#define bfd_is_abs_section(sec) ((sec) == bfd_abs_section_ptr)
452.    {* Pointer to the undefined section *}
453.extern const asection bfd_und_section;
454.#define bfd_und_section_ptr ((asection *) &bfd_und_section)
455.#define bfd_is_und_section(sec) ((sec) == bfd_und_section_ptr)
456.    {* Pointer to the common section *}
457.extern const asection bfd_com_section;
458.#define bfd_com_section_ptr ((asection *) &bfd_com_section)
459.    {* Pointer to the indirect section *}
460.extern const asection bfd_ind_section;
461.#define bfd_ind_section_ptr ((asection *) &bfd_ind_section)
462.#define bfd_is_ind_section(sec) ((sec) == bfd_ind_section_ptr)
463.
464.extern const struct symbol_cache_entry * const bfd_abs_symbol;
465.extern const struct symbol_cache_entry * const bfd_com_symbol;
466.extern const struct symbol_cache_entry * const bfd_und_symbol;
467.extern const struct symbol_cache_entry * const bfd_ind_symbol;
468.#define bfd_get_section_size_before_reloc(section) \
469.     (section->reloc_done ? (abort(),1): (section)->_raw_size)
470.#define bfd_get_section_size_after_reloc(section) \
471.     ((section->reloc_done) ? (section)->_cooked_size: (abort(),1))
472*/
473
474/* These symbols are global, not specific to any BFD.  Therefore, anything
475   that tries to change them is broken, and should be repaired.  */
476static const asymbol global_syms[] =
477{
478 /* the_bfd, name, value, attr, section [, udata] */
479  {0, BFD_COM_SECTION_NAME, 0, BSF_SECTION_SYM, (asection *) &bfd_com_section},
480  {0, BFD_UND_SECTION_NAME, 0, BSF_SECTION_SYM, (asection *) &bfd_und_section},
481  {0, BFD_ABS_SECTION_NAME, 0, BSF_SECTION_SYM, (asection *) &bfd_abs_section},
482  {0, BFD_IND_SECTION_NAME, 0, BSF_SECTION_SYM, (asection *) &bfd_ind_section},
483};
484
485#define STD_SECTION(SEC, FLAGS, SYM, NAME, IDX)	\
486  const asymbol * const SYM = (asymbol *) &global_syms[IDX]; \
487  const asection SEC = \
488    { NAME, 0, 0, FLAGS, 0, 0, 0, 0, 0, 0, 0, 0, (asection *) &SEC, \
489      0, 0, 0, 0, 0, 0, 0, 0,  0, 0, 0, 0, 0, 0, 0, 0, \
490      (asymbol *) &global_syms[IDX], (asymbol **) &SYM, 0, 0 }
491
492STD_SECTION (bfd_com_section, SEC_IS_COMMON, bfd_com_symbol,
493	     BFD_COM_SECTION_NAME, 0);
494STD_SECTION (bfd_und_section, 0, bfd_und_symbol, BFD_UND_SECTION_NAME, 1);
495STD_SECTION (bfd_abs_section, 0, bfd_abs_symbol, BFD_ABS_SECTION_NAME, 2);
496STD_SECTION (bfd_ind_section, 0, bfd_ind_symbol, BFD_IND_SECTION_NAME, 3);
497#undef STD_SECTION
498
499/*
500DOCDD
501INODE
502section prototypes,  , typedef asection, Sections
503SUBSECTION
504	Section prototypes
505
506These are the functions exported by the section handling part of BFD.
507*/
508
509/*
510FUNCTION
511	bfd_get_section_by_name
512
513SYNOPSIS
514	asection *bfd_get_section_by_name(bfd *abfd, CONST char *name);
515
516DESCRIPTION
517	Run through @var{abfd} and return the one of the
518	<<asection>>s whose name matches @var{name}, otherwise <<NULL>>.
519	@xref{Sections}, for more information.
520
521	This should only be used in special cases; the normal way to process
522	all sections of a given name is to use <<bfd_map_over_sections>> and
523	<<strcmp>> on the name (or better yet, base it on the section flags
524	or something else) for each section.
525*/
526
527asection *
528bfd_get_section_by_name (abfd, name)
529     bfd *abfd;
530     CONST char *name;
531{
532  asection *sect;
533
534  for (sect = abfd->sections; sect != NULL; sect = sect->next)
535    if (!strcmp (sect->name, name))
536      return sect;
537  return NULL;
538}
539
540
541/*
542FUNCTION
543	bfd_make_section_old_way
544
545SYNOPSIS
546	asection *bfd_make_section_old_way(bfd *abfd, CONST char *name);
547
548DESCRIPTION
549	Create a new empty section called @var{name}
550	and attach it to the end of the chain of sections for the
551	BFD @var{abfd}. An attempt to create a section with a name which
552	is already in use returns its pointer without changing the
553	section chain.
554
555	It has the funny name since this is the way it used to be
556	before it was rewritten....
557
558	Possible errors are:
559	o <<bfd_error_invalid_operation>> -
560	If output has already started for this BFD.
561	o <<bfd_error_no_memory>> -
562	If memory allocation fails.
563
564*/
565
566
567asection *
568bfd_make_section_old_way (abfd, name)
569     bfd *abfd;
570     CONST char *name;
571{
572  asection *sec = bfd_get_section_by_name (abfd, name);
573  if (sec == (asection *) NULL)
574    {
575      sec = bfd_make_section (abfd, name);
576    }
577  return sec;
578}
579
580/*
581FUNCTION
582	bfd_make_section_anyway
583
584SYNOPSIS
585	asection *bfd_make_section_anyway(bfd *abfd, CONST char *name);
586
587DESCRIPTION
588   Create a new empty section called @var{name} and attach it to the end of
589   the chain of sections for @var{abfd}.  Create a new section even if there
590   is already a section with that name.
591
592   Return <<NULL>> and set <<bfd_error>> on error; possible errors are:
593   o <<bfd_error_invalid_operation>> - If output has already started for @var{abfd}.
594   o <<bfd_error_no_memory>> - If memory allocation fails.
595*/
596
597sec_ptr
598bfd_make_section_anyway (abfd, name)
599     bfd *abfd;
600     CONST char *name;
601{
602  asection *newsect;
603  asection **prev = &abfd->sections;
604  asection *sect = abfd->sections;
605
606  if (abfd->output_has_begun)
607    {
608      bfd_set_error (bfd_error_invalid_operation);
609      return NULL;
610    }
611
612  while (sect)
613    {
614      prev = &sect->next;
615      sect = sect->next;
616    }
617
618  newsect = (asection *) bfd_zalloc (abfd, sizeof (asection));
619  if (newsect == NULL)
620    return NULL;
621
622  newsect->name = name;
623  newsect->index = abfd->section_count++;
624  newsect->flags = SEC_NO_FLAGS;
625
626  newsect->userdata = NULL;
627  newsect->contents = NULL;
628  newsect->next = (asection *) NULL;
629  newsect->relocation = (arelent *) NULL;
630  newsect->reloc_count = 0;
631  newsect->line_filepos = 0;
632  newsect->owner = abfd;
633
634  /* Create a symbol whos only job is to point to this section. This is
635     useful for things like relocs which are relative to the base of a
636     section.  */
637  newsect->symbol = bfd_make_empty_symbol (abfd);
638  if (newsect->symbol == NULL)
639    return NULL;
640  newsect->symbol->name = name;
641  newsect->symbol->value = 0;
642  newsect->symbol->section = newsect;
643  newsect->symbol->flags = BSF_SECTION_SYM;
644
645  newsect->symbol_ptr_ptr = &newsect->symbol;
646
647  if (BFD_SEND (abfd, _new_section_hook, (abfd, newsect)) != true)
648    {
649      free (newsect);
650      return NULL;
651    }
652
653  *prev = newsect;
654  return newsect;
655}
656
657/*
658FUNCTION
659	bfd_make_section
660
661SYNOPSIS
662	asection *bfd_make_section(bfd *, CONST char *name);
663
664DESCRIPTION
665   Like <<bfd_make_section_anyway>>, but return <<NULL>> (without calling
666   bfd_set_error ()) without changing the section chain if there is already a
667   section named @var{name}.  If there is an error, return <<NULL>> and set
668   <<bfd_error>>.
669*/
670
671asection *
672bfd_make_section (abfd, name)
673     bfd *abfd;
674     CONST char *name;
675{
676  asection *sect = abfd->sections;
677
678  if (strcmp (name, BFD_ABS_SECTION_NAME) == 0)
679    {
680      return bfd_abs_section_ptr;
681    }
682  if (strcmp (name, BFD_COM_SECTION_NAME) == 0)
683    {
684      return bfd_com_section_ptr;
685    }
686  if (strcmp (name, BFD_UND_SECTION_NAME) == 0)
687    {
688      return bfd_und_section_ptr;
689    }
690
691  if (strcmp (name, BFD_IND_SECTION_NAME) == 0)
692    {
693      return bfd_ind_section_ptr;
694    }
695
696  while (sect)
697    {
698      if (!strcmp (sect->name, name))
699	return NULL;
700      sect = sect->next;
701    }
702
703  /* The name is not already used; go ahead and make a new section.  */
704  return bfd_make_section_anyway (abfd, name);
705}
706
707
708/*
709FUNCTION
710	bfd_set_section_flags
711
712SYNOPSIS
713	boolean bfd_set_section_flags(bfd *abfd, asection *sec, flagword flags);
714
715DESCRIPTION
716	Set the attributes of the section @var{sec} in the BFD
717	@var{abfd} to the value @var{flags}. Return <<true>> on success,
718	<<false>> on error. Possible error returns are:
719
720	o <<bfd_error_invalid_operation>> -
721	The section cannot have one or more of the attributes
722	requested. For example, a .bss section in <<a.out>> may not
723	have the <<SEC_HAS_CONTENTS>> field set.
724
725*/
726
727/*ARGSUSED*/
728boolean
729bfd_set_section_flags (abfd, section, flags)
730     bfd *abfd;
731     sec_ptr section;
732     flagword flags;
733{
734#if 0
735  /* If you try to copy a text section from an input file (where it
736     has the SEC_CODE flag set) to an output file, this loses big if
737     the bfd_applicable_section_flags (abfd) doesn't have the SEC_CODE
738     set - which it doesn't, at least not for a.out.  FIXME */
739
740  if ((flags & bfd_applicable_section_flags (abfd)) != flags)
741    {
742      bfd_set_error (bfd_error_invalid_operation);
743      return false;
744    }
745#endif
746
747  section->flags = flags;
748  return true;
749}
750
751
752/*
753FUNCTION
754	bfd_map_over_sections
755
756SYNOPSIS
757	void bfd_map_over_sections(bfd *abfd,
758				   void (*func)(bfd *abfd,
759						asection *sect,
760						PTR obj),
761				   PTR obj);
762
763DESCRIPTION
764	Call the provided function @var{func} for each section
765	attached to the BFD @var{abfd}, passing @var{obj} as an
766	argument. The function will be called as if by
767
768|	func(abfd, the_section, obj);
769
770	This is the prefered method for iterating over sections; an
771	alternative would be to use a loop:
772
773|	   section *p;
774|	   for (p = abfd->sections; p != NULL; p = p->next)
775|	      func(abfd, p, ...)
776
777
778*/
779
780/*VARARGS2*/
781void
782bfd_map_over_sections (abfd, operation, user_storage)
783     bfd *abfd;
784     void (*operation) PARAMS ((bfd * abfd, asection * sect, PTR obj));
785     PTR user_storage;
786{
787  asection *sect;
788  unsigned int i = 0;
789
790  for (sect = abfd->sections; sect != NULL; i++, sect = sect->next)
791    (*operation) (abfd, sect, user_storage);
792
793  if (i != abfd->section_count)	/* Debugging */
794    abort ();
795}
796
797
798/*
799FUNCTION
800	bfd_set_section_size
801
802SYNOPSIS
803	boolean bfd_set_section_size(bfd *abfd, asection *sec, bfd_size_type val);
804
805DESCRIPTION
806	Set @var{sec} to the size @var{val}. If the operation is
807	ok, then <<true>> is returned, else <<false>>.
808
809	Possible error returns:
810	o <<bfd_error_invalid_operation>> -
811	Writing has started to the BFD, so setting the size is invalid.
812
813*/
814
815boolean
816bfd_set_section_size (abfd, ptr, val)
817     bfd *abfd;
818     sec_ptr ptr;
819     bfd_size_type val;
820{
821  /* Once you've started writing to any section you cannot create or change
822     the size of any others. */
823
824  if (abfd->output_has_begun)
825    {
826      bfd_set_error (bfd_error_invalid_operation);
827      return false;
828    }
829
830  ptr->_cooked_size = val;
831  ptr->_raw_size = val;
832
833  return true;
834}
835
836/*
837FUNCTION
838	bfd_set_section_contents
839
840SYNOPSIS
841	boolean bfd_set_section_contents
842         (bfd *abfd,
843         asection *section,
844         PTR data,
845         file_ptr offset,
846         bfd_size_type count);
847
848
849DESCRIPTION
850	Sets the contents of the section @var{section} in BFD
851	@var{abfd} to the data starting in memory at @var{data}. The
852	data is written to the output section starting at offset
853	@var{offset} for @var{count} bytes.
854
855
856
857	Normally <<true>> is returned, else <<false>>. Possible error
858	returns are:
859	o <<bfd_error_no_contents>> -
860	The output section does not have the <<SEC_HAS_CONTENTS>>
861	attribute, so nothing can be written to it.
862	o and some more too
863
864	This routine is front end to the back end function
865	<<_bfd_set_section_contents>>.
866
867
868*/
869
870#define bfd_get_section_size_now(abfd,sec) \
871(sec->reloc_done \
872 ? bfd_get_section_size_after_reloc (sec) \
873 : bfd_get_section_size_before_reloc (sec))
874
875boolean
876bfd_set_section_contents (abfd, section, location, offset, count)
877     bfd *abfd;
878     sec_ptr section;
879     PTR location;
880     file_ptr offset;
881     bfd_size_type count;
882{
883  bfd_size_type sz;
884
885  if (!(bfd_get_section_flags (abfd, section) & SEC_HAS_CONTENTS))
886    {
887      bfd_set_error (bfd_error_no_contents);
888      return (false);
889    }
890
891  if (offset < 0)
892    {
893    bad_val:
894      bfd_set_error (bfd_error_bad_value);
895      return false;
896    }
897  sz = bfd_get_section_size_now (abfd, section);
898  if ((bfd_size_type) offset > sz
899      || count > sz
900      || offset + count > sz)
901    goto bad_val;
902
903  switch (abfd->direction)
904    {
905    case read_direction:
906    case no_direction:
907      bfd_set_error (bfd_error_invalid_operation);
908      return false;
909
910    case write_direction:
911      break;
912
913    case both_direction:
914      /* File is opened for update. `output_has_begun' some time ago when
915	   the file was created.  Do not recompute sections sizes or alignments
916	   in _bfd_set_section_content.  */
917      abfd->output_has_begun = true;
918      break;
919    }
920
921  if (BFD_SEND (abfd, _bfd_set_section_contents,
922		(abfd, section, location, offset, count)))
923    {
924      abfd->output_has_begun = true;
925      return true;
926    }
927
928  return false;
929}
930
931/*
932FUNCTION
933	bfd_get_section_contents
934
935SYNOPSIS
936	boolean bfd_get_section_contents
937        (bfd *abfd, asection *section, PTR location,
938         file_ptr offset, bfd_size_type count);
939
940DESCRIPTION
941	Read data from @var{section} in BFD @var{abfd}
942	into memory starting at @var{location}. The data is read at an
943	offset of @var{offset} from the start of the input section,
944	and is read for @var{count} bytes.
945
946	If the contents of a constructor with the <<SEC_CONSTRUCTOR>>
947	flag set are requested or if the section does not have the
948	<<SEC_HAS_CONTENTS>> flag set, then the @var{location} is filled
949	with zeroes. If no errors occur, <<true>> is returned, else
950	<<false>>.
951
952
953
954*/
955boolean
956bfd_get_section_contents (abfd, section, location, offset, count)
957     bfd *abfd;
958     sec_ptr section;
959     PTR location;
960     file_ptr offset;
961     bfd_size_type count;
962{
963  bfd_size_type sz;
964
965  if (section->flags & SEC_CONSTRUCTOR)
966    {
967      memset (location, 0, (unsigned) count);
968      return true;
969    }
970
971  if (offset < 0)
972    {
973    bad_val:
974      bfd_set_error (bfd_error_bad_value);
975      return false;
976    }
977  /* Even if reloc_done is true, this function reads unrelocated
978     contents, so we want the raw size.  */
979  sz = section->_raw_size;
980  if ((bfd_size_type) offset > sz || count > sz || offset + count > sz)
981    goto bad_val;
982
983  if (count == 0)
984    /* Don't bother.  */
985    return true;
986
987  if ((section->flags & SEC_HAS_CONTENTS) == 0)
988    {
989      memset (location, 0, (unsigned) count);
990      return true;
991    }
992
993  if ((section->flags & SEC_IN_MEMORY) != 0)
994    {
995      memcpy (location, section->contents + offset, (size_t) count);
996      return true;
997    }
998
999  return BFD_SEND (abfd, _bfd_get_section_contents,
1000		   (abfd, section, location, offset, count));
1001}
1002
1003/*
1004FUNCTION
1005	bfd_copy_private_section_data
1006
1007SYNOPSIS
1008	boolean bfd_copy_private_section_data(bfd *ibfd, asection *isec, bfd *obfd, asection *osec);
1009
1010DESCRIPTION
1011	Copy private section information from @var{isec} in the BFD
1012	@var{ibfd} to the section @var{osec} in the BFD @var{obfd}.
1013	Return <<true>> on success, <<false>> on error.  Possible error
1014	returns are:
1015
1016	o <<bfd_error_no_memory>> -
1017	Not enough memory exists to create private data for @var{osec}.
1018
1019.#define bfd_copy_private_section_data(ibfd, isection, obfd, osection) \
1020.     BFD_SEND (obfd, _bfd_copy_private_section_data, \
1021.		(ibfd, isection, obfd, osection))
1022*/
1023