1/* AUTOGENERATED FILE. DO NOT EDIT. */ 2 3//=======Test Runner Used To Run Each Test Below===== 4#define RUN_TEST(TestFunc, TestLineNum) \ 5{ \ 6 Unity.CurrentTestName = #TestFunc; \ 7 Unity.CurrentTestLineNumber = TestLineNum; \ 8 Unity.NumberOfTests++; \ 9 if (TEST_PROTECT()) \ 10 { \ 11 setUp(); \ 12 TestFunc(); \ 13 } \ 14 if (TEST_PROTECT() && !TEST_IS_IGNORED) \ 15 { \ 16 tearDown(); \ 17 } \ 18 UnityConcludeTest(); \ 19} 20 21//=======Automagically Detected Files To Include===== 22#include "unity.h" 23#include <setjmp.h> 24#include <stdio.h> 25#include "config.h" 26#include "ntp_stdlib.h" 27#include "ntp_calendar.h" 28#include "ntp_fp.h" 29 30//=======External Functions This Runner Calls===== 31extern void setUp(void); 32extern void tearDown(void); 33extern void test_ConstantDate(void); 34 35 36//=======Test Reset Option===== 37void resetTest(void); 38void resetTest(void) 39{ 40 tearDown(); 41 setUp(); 42} 43 44char const *progname; 45 46 47//=======MAIN===== 48int main(int argc, char *argv[]) 49{ 50 progname = argv[0]; 51 UnityBegin("prettydate.c"); 52 RUN_TEST(test_ConstantDate, 10); 53 54 return (UnityEnd()); 55} 56