slb.c revision 210704
1/*- 2 * Copyright (c) 2010 Nathan Whitehorn 3 * All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions 7 * are met: 8 * 9 * 1. Redistributions of source code must retain the above copyright 10 * notice, this list of conditions and the following disclaimer. 11 * 2. Redistributions in binary form must reproduce the above copyright 12 * notice, this list of conditions and the following disclaimer in the 13 * documentation and/or other materials provided with the distribution. 14 * 15 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR 16 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES 17 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. 18 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, 19 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT 20 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 21 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 22 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 24 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * 26 * $FreeBSD: head/sys/powerpc/aim/slb.c 210704 2010-07-31 21:35:15Z nwhitehorn $ 27 */ 28 29#include <sys/param.h> 30#include <sys/kernel.h> 31#include <sys/lock.h> 32#include <sys/mutex.h> 33#include <sys/proc.h> 34#include <sys/systm.h> 35#include <sys/tree.h> 36 37#include <vm/vm.h> 38#include <vm/pmap.h> 39#include <vm/uma.h> 40#include <vm/vm_map.h> 41 42#include <machine/md_var.h> 43#include <machine/pmap.h> 44#include <machine/vmparam.h> 45 46uintptr_t moea64_get_unique_vsid(void); 47void moea64_release_vsid(uint64_t vsid); 48 49struct slbcontainer { 50 struct slb slb; 51 SPLAY_ENTRY(slbcontainer) slb_node; 52}; 53 54static int slb_compare(struct slbcontainer *a, struct slbcontainer *b); 55static void slb_zone_init(void *); 56 57SPLAY_PROTOTYPE(slb_tree, slbcontainer, slb_node, slb_compare); 58SPLAY_GENERATE(slb_tree, slbcontainer, slb_node, slb_compare); 59 60uma_zone_t slb_zone; 61uma_zone_t slb_cache_zone; 62 63SYSINIT(slb_zone_init, SI_SUB_KMEM, SI_ORDER_ANY, slb_zone_init, NULL); 64 65int 66va_to_slb_entry(pmap_t pm, vm_offset_t va, struct slb *slb) 67{ 68 struct slbcontainer cont, *found; 69 uint64_t esid; 70 71 esid = (uintptr_t)va >> ADDR_SR_SHFT; 72 slb->slbe = (esid << SLBE_ESID_SHIFT) | SLBE_VALID; 73 74 if (pm == kernel_pmap) { 75 /* Set kernel VSID to deterministic value */ 76 slb->slbv = va_to_vsid(kernel_pmap, va) << SLBV_VSID_SHIFT; 77 78 /* Figure out if this is a large-page mapping */ 79 if (hw_direct_map && va < VM_MIN_KERNEL_ADDRESS) { 80 /* 81 * XXX: If we have set up a direct map, assumes 82 * all physical memory is mapped with large pages. 83 */ 84 if (mem_valid(va, 0) == 0) 85 slb->slbv |= SLBV_L; 86 } 87 88 return (0); 89 } 90 91 PMAP_LOCK_ASSERT(pm, MA_OWNED); 92 93 cont.slb.slbe = slb->slbe; 94 found = SPLAY_FIND(slb_tree, &pm->pm_slbtree, &cont); 95 96 if (found == NULL) 97 return (-1); 98 99 slb->slbv = found->slb.slbv; 100 return (0); 101} 102 103uint64_t 104va_to_vsid(pmap_t pm, vm_offset_t va) 105{ 106 struct slb entry; 107 108 /* Shortcut kernel case */ 109 if (pm == kernel_pmap) 110 return (KERNEL_VSID((uintptr_t)va >> ADDR_SR_SHFT)); 111 112 /* 113 * If there is no vsid for this VA, we need to add a new entry 114 * to the PMAP's segment table. 115 */ 116 117 if (va_to_slb_entry(pm, va, &entry) != 0) 118 return (allocate_vsid(pm, (uintptr_t)va >> ADDR_SR_SHFT, 0)); 119 120 return ((entry.slbv & SLBV_VSID_MASK) >> SLBV_VSID_SHIFT); 121} 122 123uint64_t 124allocate_vsid(pmap_t pm, uint64_t esid, int large) 125{ 126 uint64_t vsid; 127 struct slbcontainer *slb_entry, kern_entry; 128 struct slb *prespill; 129 130 prespill = NULL; 131 132 if (pm == kernel_pmap) { 133 vsid = va_to_vsid(pm, esid << ADDR_SR_SHFT); 134 slb_entry = &kern_entry; 135 prespill = PCPU_GET(slb); 136 } else { 137 vsid = moea64_get_unique_vsid(); 138 slb_entry = uma_zalloc(slb_zone, M_NOWAIT); 139 140 if (slb_entry == NULL) 141 panic("Could not allocate SLB mapping!"); 142 143 prespill = pm->pm_slb; 144 } 145 146 slb_entry->slb.slbe = (esid << SLBE_ESID_SHIFT) | SLBE_VALID; 147 slb_entry->slb.slbv = vsid << SLBV_VSID_SHIFT; 148 149 if (large) 150 slb_entry->slb.slbv |= SLBV_L; 151 152 if (pm != kernel_pmap) { 153 PMAP_LOCK_ASSERT(pm, MA_OWNED); 154 SPLAY_INSERT(slb_tree, &pm->pm_slbtree, slb_entry); 155 } 156 157 /* 158 * Someone probably wants this soon, and it may be a wired 159 * SLB mapping, so pre-spill this entry. 160 */ 161 if (prespill != NULL) 162 slb_insert(pm, prespill, &slb_entry->slb); 163 164 return (vsid); 165} 166 167/* Lock entries mapping kernel text and stacks */ 168 169#define SLB_SPILLABLE(slbe) \ 170 (((slbe & SLBE_ESID_MASK) < VM_MIN_KERNEL_ADDRESS && \ 171 (slbe & SLBE_ESID_MASK) > 16*SEGMENT_LENGTH) || \ 172 (slbe & SLBE_ESID_MASK) > VM_MAX_KERNEL_ADDRESS) 173void 174slb_insert(pmap_t pm, struct slb *slbcache, struct slb *slb_entry) 175{ 176 uint64_t slbe, slbv; 177 int i, j, to_spill; 178 179 /* We don't want to be preempted while modifying the kernel map */ 180 critical_enter(); 181 182 to_spill = -1; 183 slbv = slb_entry->slbv; 184 slbe = slb_entry->slbe; 185 186 /* Hunt for a likely candidate */ 187 188 for (i = mftb() % 64, j = 0; j < 64; j++, i = (i+1) % 64) { 189 if (pm == kernel_pmap && i == USER_SR) 190 continue; 191 192 if (!(slbcache[i].slbe & SLBE_VALID)) { 193 to_spill = i; 194 break; 195 } 196 197 if (to_spill < 0 && (pm != kernel_pmap || 198 SLB_SPILLABLE(slbcache[i].slbe))) 199 to_spill = i; 200 } 201 202 if (to_spill < 0) 203 panic("SLB spill on ESID %#lx, but no available candidates!\n", 204 (slbe & SLBE_ESID_MASK) >> SLBE_ESID_SHIFT); 205 206 if (slbcache[to_spill].slbe & SLBE_VALID) { 207 /* Invalidate this first to avoid races */ 208 slbcache[to_spill].slbe = 0; 209 mb(); 210 } 211 slbcache[to_spill].slbv = slbv; 212 slbcache[to_spill].slbe = slbe | (uint64_t)to_spill; 213 214 /* If it is for this CPU, put it in the SLB right away */ 215 if (pm == kernel_pmap && pmap_bootstrapped) { 216 /* slbie not required */ 217 __asm __volatile ("slbmte %0, %1" :: 218 "r"(slbcache[to_spill].slbv), 219 "r"(slbcache[to_spill].slbe)); 220 } 221 222 critical_exit(); 223} 224 225int 226vsid_to_esid(pmap_t pm, uint64_t vsid, uint64_t *esid) 227{ 228 uint64_t slbv; 229 struct slbcontainer *entry; 230 231#ifdef INVARIANTS 232 if (pm == kernel_pmap) 233 panic("vsid_to_esid only works on user pmaps"); 234 235 PMAP_LOCK_ASSERT(pm, MA_OWNED); 236#endif 237 238 slbv = vsid << SLBV_VSID_SHIFT; 239 240 SPLAY_FOREACH(entry, slb_tree, &pm->pm_slbtree) { 241 if (slbv == entry->slb.slbv) { 242 *esid = entry->slb.slbe >> SLBE_ESID_SHIFT; 243 return (0); 244 } 245 } 246 247 return (-1); 248} 249 250void 251free_vsids(pmap_t pm) 252{ 253 struct slbcontainer *entry; 254 255 while (!SPLAY_EMPTY(&pm->pm_slbtree)) { 256 entry = SPLAY_MIN(slb_tree, &pm->pm_slbtree); 257 258 SPLAY_REMOVE(slb_tree, &pm->pm_slbtree, entry); 259 260 moea64_release_vsid(entry->slb.slbv >> SLBV_VSID_SHIFT); 261 uma_zfree(slb_zone, entry); 262 } 263} 264 265static int 266slb_compare(struct slbcontainer *a, struct slbcontainer *b) 267{ 268 if (a->slb.slbe == b->slb.slbe) 269 return (0); 270 else if (a->slb.slbe < b->slb.slbe) 271 return (-1); 272 else 273 return (1); 274} 275 276static void 277slb_zone_init(void *dummy) 278{ 279 280 slb_zone = uma_zcreate("SLB segment", sizeof(struct slbcontainer), 281 NULL, NULL, NULL, NULL, UMA_ALIGN_PTR, UMA_ZONE_VM); 282 slb_cache_zone = uma_zcreate("SLB cache", 64*sizeof(struct slb), 283 NULL, NULL, NULL, NULL, UMA_ALIGN_PTR, UMA_ZONE_VM); 284} 285 286struct slb * 287slb_alloc_user_cache(void) 288{ 289 return (uma_zalloc(slb_cache_zone, M_ZERO)); 290} 291 292void 293slb_free_user_cache(struct slb *slb) 294{ 295 uma_zfree(slb_cache_zone, slb); 296} 297