run-tstotv.c revision 285169
1/* AUTOGENERATED FILE. DO NOT EDIT. */
2
3//=======Test Runner Used To Run Each Test Below=====
4#define RUN_TEST(TestFunc, TestLineNum) \
5{ \
6  Unity.CurrentTestName = #TestFunc; \
7  Unity.CurrentTestLineNumber = TestLineNum; \
8  Unity.NumberOfTests++; \
9  if (TEST_PROTECT()) \
10  { \
11      setUp(); \
12      TestFunc(); \
13  } \
14  if (TEST_PROTECT() && !TEST_IS_IGNORED) \
15  { \
16    tearDown(); \
17  } \
18  UnityConcludeTest(); \
19}
20
21//=======Automagically Detected Files To Include=====
22#include "unity.h"
23#include <setjmp.h>
24#include <stdio.h>
25
26//=======External Functions This Runner Calls=====
27extern void setUp(void);
28extern void tearDown(void);
29extern void test_Seconds(void);
30extern void test_MicrosecondsExact(void);
31extern void test_MicrosecondsRounding(void);
32
33
34//=======Test Reset Option=====
35void resetTest()
36{
37  tearDown();
38  setUp();
39}
40
41char *progname;
42
43
44//=======MAIN=====
45int main(int argc, char *argv[])
46{
47  progname = argv[0];
48  Unity.TestFile = "tstotv.c";
49  UnityBegin("tstotv.c");
50  RUN_TEST(test_Seconds, 9);
51  RUN_TEST(test_MicrosecondsExact, 21);
52  RUN_TEST(test_MicrosecondsRounding, 35);
53
54  return (UnityEnd());
55}
56