run-lfpfunc.c revision 285830
1/* AUTOGENERATED FILE. DO NOT EDIT. */
2
3//=======Test Runner Used To Run Each Test Below=====
4#define RUN_TEST(TestFunc, TestLineNum) \
5{ \
6  Unity.CurrentTestName = #TestFunc; \
7  Unity.CurrentTestLineNumber = TestLineNum; \
8  Unity.NumberOfTests++; \
9  if (TEST_PROTECT()) \
10  { \
11      setUp(); \
12      TestFunc(); \
13  } \
14  if (TEST_PROTECT() && !TEST_IS_IGNORED) \
15  { \
16    tearDown(); \
17  } \
18  UnityConcludeTest(); \
19}
20
21//=======Automagically Detected Files To Include=====
22#include "unity.h"
23#include <setjmp.h>
24#include <stdio.h>
25
26//=======External Functions This Runner Calls=====
27extern void setUp(void);
28extern void tearDown(void);
29void resetTest(void);
30extern void test_AdditionLR();
31extern void test_AdditionRL();
32extern void test_SubtractionLR();
33extern void test_SubtractionRL();
34extern void test_Negation();
35extern void test_Absolute();
36extern void test_FDF_RoundTrip();
37extern void test_SignedRelOps();
38extern void test_UnsignedRelOps();
39
40
41//=======Test Reset Option=====
42void resetTest()
43{
44  tearDown();
45  setUp();
46}
47
48char *progname;
49
50
51//=======MAIN=====
52int main(int argc, char *argv[])
53{
54  progname = argv[0];
55  Unity.TestFile = "lfpfunc.c";
56  UnityBegin("lfpfunc.c");
57  RUN_TEST(test_AdditionLR, 320);
58  RUN_TEST(test_AdditionRL, 339);
59  RUN_TEST(test_SubtractionLR, 358);
60  RUN_TEST(test_SubtractionRL, 373);
61  RUN_TEST(test_Negation, 391);
62  RUN_TEST(test_Absolute, 412);
63  RUN_TEST(test_FDF_RoundTrip, 447);
64  RUN_TEST(test_SignedRelOps, 479);
65  RUN_TEST(test_UnsignedRelOps, 522);
66
67  return (UnityEnd());
68}
69