run-lfpfunc.c revision 284990
1/* AUTOGENERATED FILE. DO NOT EDIT. */ 2 3//=======Test Runner Used To Run Each Test Below===== 4#define RUN_TEST(TestFunc, TestLineNum) \ 5{ \ 6 Unity.CurrentTestName = #TestFunc; \ 7 Unity.CurrentTestLineNumber = TestLineNum; \ 8 Unity.NumberOfTests++; \ 9 if (TEST_PROTECT()) \ 10 { \ 11 setUp(); \ 12 TestFunc(); \ 13 } \ 14 if (TEST_PROTECT() && !TEST_IS_IGNORED) \ 15 { \ 16 tearDown(); \ 17 } \ 18 UnityConcludeTest(); \ 19} 20 21//=======Automagically Detected Files To Include===== 22#include "unity.h" 23#include <setjmp.h> 24#include <stdio.h> 25 26//=======External Functions This Runner Calls===== 27extern void setUp(void); 28extern void tearDown(void); 29void resetTest(void); 30extern void test_AdditionLR(); 31extern void test_AdditionRL(); 32extern void test_SubtractionLR(); 33extern void test_SubtractionRL(); 34extern void test_Negation(); 35extern void test_Absolute(); 36extern void test_FDF_RoundTrip(); 37extern void test_SignedRelOps(); 38extern void test_UnsignedRelOps(); 39 40 41//=======Test Reset Option===== 42void resetTest() 43{ 44 tearDown(); 45 setUp(); 46} 47 48char *progname; 49 50 51//=======MAIN===== 52int main(int argc, char *argv[]) 53{ 54 progname = argv[0]; 55 Unity.TestFile = "lfpfunc.c"; 56 UnityBegin("lfpfunc.c"); 57 RUN_TEST(test_AdditionLR, 320); 58 RUN_TEST(test_AdditionRL, 339); 59 RUN_TEST(test_SubtractionLR, 358); 60 RUN_TEST(test_SubtractionRL, 373); 61 RUN_TEST(test_Negation, 391); 62 RUN_TEST(test_Absolute, 412); 63 RUN_TEST(test_FDF_RoundTrip, 447); 64 RUN_TEST(test_SignedRelOps, 479); 65 RUN_TEST(test_UnsignedRelOps, 522); 66 67 return (UnityEnd()); 68} 69