run-humandate.c revision 285169
1/* AUTOGENERATED FILE. DO NOT EDIT. */
2
3//=======Test Runner Used To Run Each Test Below=====
4#define RUN_TEST(TestFunc, TestLineNum) \
5{ \
6  Unity.CurrentTestName = #TestFunc; \
7  Unity.CurrentTestLineNumber = TestLineNum; \
8  Unity.NumberOfTests++; \
9  if (TEST_PROTECT()) \
10  { \
11      setUp(); \
12      TestFunc(); \
13  } \
14  if (TEST_PROTECT() && !TEST_IS_IGNORED) \
15  { \
16    tearDown(); \
17  } \
18  UnityConcludeTest(); \
19}
20
21//=======Automagically Detected Files To Include=====
22#include "unity.h"
23#include <setjmp.h>
24#include <stdio.h>
25
26//=======External Functions This Runner Calls=====
27extern void setUp(void);
28extern void tearDown(void);
29extern void test_RegularTime(void);
30extern void test_CurrentTime(void);
31
32
33//=======Test Reset Option=====
34void resetTest()
35{
36  tearDown();
37  setUp();
38}
39
40char *progname;
41
42
43//=======MAIN=====
44int main(int argc, char *argv[])
45{
46  progname = argv[0];
47  Unity.TestFile = "humandate.c";
48  UnityBegin("humandate.c");
49  RUN_TEST(test_RegularTime, 8);
50  RUN_TEST(test_CurrentTime, 22);
51
52  return (UnityEnd());
53}
54