run-humandate.c revision 285169
1/* AUTOGENERATED FILE. DO NOT EDIT. */ 2 3//=======Test Runner Used To Run Each Test Below===== 4#define RUN_TEST(TestFunc, TestLineNum) \ 5{ \ 6 Unity.CurrentTestName = #TestFunc; \ 7 Unity.CurrentTestLineNumber = TestLineNum; \ 8 Unity.NumberOfTests++; \ 9 if (TEST_PROTECT()) \ 10 { \ 11 setUp(); \ 12 TestFunc(); \ 13 } \ 14 if (TEST_PROTECT() && !TEST_IS_IGNORED) \ 15 { \ 16 tearDown(); \ 17 } \ 18 UnityConcludeTest(); \ 19} 20 21//=======Automagically Detected Files To Include===== 22#include "unity.h" 23#include <setjmp.h> 24#include <stdio.h> 25 26//=======External Functions This Runner Calls===== 27extern void setUp(void); 28extern void tearDown(void); 29extern void test_RegularTime(void); 30extern void test_CurrentTime(void); 31 32 33//=======Test Reset Option===== 34void resetTest() 35{ 36 tearDown(); 37 setUp(); 38} 39 40char *progname; 41 42 43//=======MAIN===== 44int main(int argc, char *argv[]) 45{ 46 progname = argv[0]; 47 Unity.TestFile = "humandate.c"; 48 UnityBegin("humandate.c"); 49 RUN_TEST(test_RegularTime, 8); 50 RUN_TEST(test_CurrentTime, 22); 51 52 return (UnityEnd()); 53} 54