DynamicLibrary.inc revision 218893
1//===- Win32/DynamicLibrary.cpp - Win32 DL Implementation -------*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file provides the Win32 specific implementation of DynamicLibrary.
11//
12//===----------------------------------------------------------------------===//
13
14#include "Windows.h"
15
16#ifdef __MINGW32__
17 #include <imagehlp.h>
18#else
19 #include <dbghelp.h>
20#endif
21
22#ifdef _MSC_VER
23 #include <ntverp.h>
24#endif
25
26#ifdef __MINGW32__
27 #if (HAVE_LIBIMAGEHLP != 1)
28  #error "libimagehlp.a should be present"
29 #endif
30#else
31 #pragma comment(lib, "dbghelp.lib")
32#endif
33
34namespace llvm {
35using namespace sys;
36
37//===----------------------------------------------------------------------===//
38//=== WARNING: Implementation here must contain only Win32 specific code
39//===          and must not be UNIX code.
40//===----------------------------------------------------------------------===//
41
42static std::vector<HMODULE> OpenedHandles;
43
44#ifdef _WIN64
45  typedef DWORD64 ModuleBaseType;
46#else
47  typedef ULONG ModuleBaseType;
48#endif
49
50extern "C" {
51// Use old callback if:
52//  - Not using Visual Studio
53//  - Visual Studio 2005 or earlier but only if we are not using the Windows SDK
54//    or Windows SDK version is older than 6.0
55// Use new callback if:
56//  - Newer Visual Studio (comes with newer SDK).
57//  - Visual Studio 2005 with Windows SDK 6.0+
58#if defined(_MSC_VER)
59  #if _MSC_VER < 1500 && (!defined(VER_PRODUCTBUILD) || VER_PRODUCTBUILD < 6000)
60    #define OLD_ELM_CALLBACK_DECL 1
61  #endif
62#elif defined(__MINGW64__)
63  // Use new callback.
64#elif defined(__MINGW32__)
65  #define OLD_ELM_CALLBACK_DECL 1
66#endif
67
68#ifdef OLD_ELM_CALLBACK_DECL
69  static BOOL CALLBACK ELM_Callback(PSTR  ModuleName,
70                                    ModuleBaseType ModuleBase,
71                                    ULONG ModuleSize,
72                                    PVOID UserContext)
73#else
74  static BOOL CALLBACK ELM_Callback(PCSTR  ModuleName,
75                                    ModuleBaseType ModuleBase,
76                                    ULONG ModuleSize,
77                                    PVOID UserContext)
78#endif
79  {
80    // Ignore VC++ runtimes prior to 7.1.  Somehow some of them get loaded
81    // into the process.
82    if (stricmp(ModuleName, "msvci70") != 0 &&
83        stricmp(ModuleName, "msvcirt") != 0 &&
84        stricmp(ModuleName, "msvcp50") != 0 &&
85        stricmp(ModuleName, "msvcp60") != 0 &&
86        stricmp(ModuleName, "msvcp70") != 0 &&
87        stricmp(ModuleName, "msvcr70") != 0 &&
88#ifndef __MINGW32__
89        // Mingw32 uses msvcrt.dll by default. Don't ignore it.
90        // Otherwise, user should be aware, what he's doing :)
91        stricmp(ModuleName, "msvcrt") != 0 &&
92#endif
93        stricmp(ModuleName, "msvcrt20") != 0 &&
94        stricmp(ModuleName, "msvcrt40") != 0) {
95      OpenedHandles.push_back((HMODULE)ModuleBase);
96    }
97    return TRUE;
98  }
99}
100
101bool DynamicLibrary::LoadLibraryPermanently(const char *filename,
102                                            std::string *ErrMsg) {
103  if (filename) {
104    HMODULE a_handle = LoadLibrary(filename);
105
106    if (a_handle == 0)
107      return MakeErrMsg(ErrMsg, std::string(filename) + ": Can't open : ");
108
109    OpenedHandles.push_back(a_handle);
110  } else {
111    // When no file is specified, enumerate all DLLs and EXEs in the
112    // process.
113    EnumerateLoadedModules(GetCurrentProcess(), ELM_Callback, 0);
114  }
115
116  // Because we don't remember the handle, we will never free it; hence,
117  // it is loaded permanently.
118  return false;
119}
120
121// Stack probing routines are in the support library (e.g. libgcc), but we don't
122// have dynamic linking on windows. Provide a hook.
123#define EXPLICIT_SYMBOL(SYM)                    \
124  extern "C" { extern void *SYM; }
125#define EXPLICIT_SYMBOL2(SYMFROM, SYMTO) EXPLICIT_SYMBOL(SYMTO)
126
127#include "explicit_symbols.inc"
128
129#undef EXPLICIT_SYMBOL
130#undef EXPLICIT_SYMBOL2
131
132void* DynamicLibrary::SearchForAddressOfSymbol(const char* symbolName) {
133  // First check symbols added via AddSymbol().
134  if (ExplicitSymbols) {
135    std::map<std::string, void *>::iterator I =
136      ExplicitSymbols->find(symbolName);
137    std::map<std::string, void *>::iterator E = ExplicitSymbols->end();
138    if (I != E)
139      return I->second;
140  }
141
142  // Now search the libraries.
143  for (std::vector<HMODULE>::iterator I = OpenedHandles.begin(),
144       E = OpenedHandles.end(); I != E; ++I) {
145    FARPROC ptr = GetProcAddress((HMODULE)*I, symbolName);
146    if (ptr) {
147      return (void *) ptr;
148    }
149  }
150
151  #define EXPLICIT_SYMBOL(SYM)                    \
152    if (!strcmp(symbolName, #SYM)) return (void*)&SYM;
153  #define EXPLICIT_SYMBOL2(SYMFROM, SYMTO)        \
154    if (!strcmp(symbolName, #SYMFROM)) return (void*)&SYMTO;
155
156  {
157    #include "explicit_symbols.inc"
158  }
159
160  #undef EXPLICIT_SYMBOL
161  #undef EXPLICIT_SYMBOL2
162
163  return 0;
164}
165
166}
167