LiveIntervalUnion.cpp revision 218893
1//===-- LiveIntervalUnion.cpp - Live interval union data structure --------===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// LiveIntervalUnion represents a coalesced set of live intervals. This may be
11// used during coalescing to represent a congruence class, or during register
12// allocation to model liveness of a physical register.
13//
14//===----------------------------------------------------------------------===//
15
16#define DEBUG_TYPE "regalloc"
17#include "LiveIntervalUnion.h"
18#include "llvm/ADT/SparseBitVector.h"
19#include "llvm/CodeGen/MachineLoopRanges.h"
20#include "llvm/Support/Debug.h"
21#include "llvm/Support/raw_ostream.h"
22#include "llvm/Target/TargetRegisterInfo.h"
23
24using namespace llvm;
25
26
27// Merge a LiveInterval's segments. Guarantee no overlaps.
28void LiveIntervalUnion::unify(LiveInterval &VirtReg) {
29  if (VirtReg.empty())
30    return;
31  ++Tag;
32
33  // Insert each of the virtual register's live segments into the map.
34  LiveInterval::iterator RegPos = VirtReg.begin();
35  LiveInterval::iterator RegEnd = VirtReg.end();
36  SegmentIter SegPos = Segments.find(RegPos->start);
37
38  for (;;) {
39    SegPos.insert(RegPos->start, RegPos->end, &VirtReg);
40    if (++RegPos == RegEnd)
41      return;
42    SegPos.advanceTo(RegPos->start);
43  }
44}
45
46// Remove a live virtual register's segments from this union.
47void LiveIntervalUnion::extract(LiveInterval &VirtReg) {
48  if (VirtReg.empty())
49    return;
50  ++Tag;
51
52  // Remove each of the virtual register's live segments from the map.
53  LiveInterval::iterator RegPos = VirtReg.begin();
54  LiveInterval::iterator RegEnd = VirtReg.end();
55  SegmentIter SegPos = Segments.find(RegPos->start);
56
57  for (;;) {
58    assert(SegPos.value() == &VirtReg && "Inconsistent LiveInterval");
59    SegPos.erase();
60    if (!SegPos.valid())
61      return;
62
63    // Skip all segments that may have been coalesced.
64    RegPos = VirtReg.advanceTo(RegPos, SegPos.start());
65    if (RegPos == RegEnd)
66      return;
67
68    SegPos.advanceTo(RegPos->start);
69  }
70}
71
72void
73LiveIntervalUnion::print(raw_ostream &OS, const TargetRegisterInfo *TRI) const {
74  OS << "LIU " << PrintReg(RepReg, TRI);
75  if (empty()) {
76    OS << " empty\n";
77    return;
78  }
79  for (LiveSegments::const_iterator SI = Segments.begin(); SI.valid(); ++SI) {
80    OS << " [" << SI.start() << ' ' << SI.stop() << "):"
81       << PrintReg(SI.value()->reg, TRI);
82  }
83  OS << '\n';
84}
85
86void LiveIntervalUnion::InterferenceResult::print(raw_ostream &OS,
87                                          const TargetRegisterInfo *TRI) const {
88  OS << '[' << start() << ';' << stop() << "):"
89     << PrintReg(interference()->reg, TRI);
90}
91
92void LiveIntervalUnion::Query::print(raw_ostream &OS,
93                                     const TargetRegisterInfo *TRI) {
94  OS << "Interferences with ";
95  LiveUnion->print(OS, TRI);
96  InterferenceResult IR = firstInterference();
97  while (isInterference(IR)) {
98    OS << "  ";
99    IR.print(OS, TRI);
100    OS << '\n';
101    nextInterference(IR);
102  }
103}
104
105#ifndef NDEBUG
106// Verify the live intervals in this union and add them to the visited set.
107void LiveIntervalUnion::verify(LiveVirtRegBitSet& VisitedVRegs) {
108  for (SegmentIter SI = Segments.begin(); SI.valid(); ++SI)
109    VisitedVRegs.set(SI.value()->reg);
110}
111#endif //!NDEBUG
112
113// Private interface accessed by Query.
114//
115// Find a pair of segments that intersect, one in the live virtual register
116// (LiveInterval), and the other in this LiveIntervalUnion. The caller (Query)
117// is responsible for advancing the LiveIntervalUnion segments to find a
118// "notable" intersection, which requires query-specific logic.
119//
120// This design assumes only a fast mechanism for intersecting a single live
121// virtual register segment with a set of LiveIntervalUnion segments.  This may
122// be ok since most virtual registers have very few segments.  If we had a data
123// structure that optimizd MxN intersection of segments, then we would bypass
124// the loop that advances within the LiveInterval.
125//
126// If no intersection exists, set VirtRegI = VirtRegEnd, and set SI to the first
127// segment whose start point is greater than LiveInterval's end point.
128//
129// Assumes that segments are sorted by start position in both
130// LiveInterval and LiveSegments.
131void LiveIntervalUnion::Query::findIntersection(InterferenceResult &IR) const {
132  // Search until reaching the end of the LiveUnion segments.
133  LiveInterval::iterator VirtRegEnd = VirtReg->end();
134  if (IR.VirtRegI == VirtRegEnd)
135    return;
136  while (IR.LiveUnionI.valid()) {
137    // Slowly advance the live virtual reg iterator until we surpass the next
138    // segment in LiveUnion.
139    //
140    // Note: If this is ever used for coalescing of fixed registers and we have
141    // a live vreg with thousands of segments, then change this code to use
142    // upperBound instead.
143    IR.VirtRegI = VirtReg->advanceTo(IR.VirtRegI, IR.LiveUnionI.start());
144    if (IR.VirtRegI == VirtRegEnd)
145      break; // Retain current (nonoverlapping) LiveUnionI
146
147    // VirtRegI may have advanced far beyond LiveUnionI, catch up.
148    IR.LiveUnionI.advanceTo(IR.VirtRegI->start);
149
150    // Check if no LiveUnionI exists with VirtRegI->Start < LiveUnionI.end
151    if (!IR.LiveUnionI.valid())
152      break;
153    if (IR.LiveUnionI.start() < IR.VirtRegI->end) {
154      assert(overlap(*IR.VirtRegI, IR.LiveUnionI) &&
155             "upperBound postcondition");
156      break;
157    }
158  }
159  if (!IR.LiveUnionI.valid())
160    IR.VirtRegI = VirtRegEnd;
161}
162
163// Find the first intersection, and cache interference info
164// (retain segment iterators into both VirtReg and LiveUnion).
165const LiveIntervalUnion::InterferenceResult &
166LiveIntervalUnion::Query::firstInterference() {
167  if (CheckedFirstInterference)
168    return FirstInterference;
169  CheckedFirstInterference = true;
170  InterferenceResult &IR = FirstInterference;
171
172  // Quickly skip interference check for empty sets.
173  if (VirtReg->empty() || LiveUnion->empty()) {
174    IR.VirtRegI = VirtReg->end();
175  } else if (VirtReg->beginIndex() < LiveUnion->startIndex()) {
176    // VirtReg starts first, perform double binary search.
177    IR.VirtRegI = VirtReg->find(LiveUnion->startIndex());
178    if (IR.VirtRegI != VirtReg->end())
179      IR.LiveUnionI = LiveUnion->find(IR.VirtRegI->start);
180  } else {
181    // LiveUnion starts first, perform double binary search.
182    IR.LiveUnionI = LiveUnion->find(VirtReg->beginIndex());
183    if (IR.LiveUnionI.valid())
184      IR.VirtRegI = VirtReg->find(IR.LiveUnionI.start());
185    else
186      IR.VirtRegI = VirtReg->end();
187  }
188  findIntersection(FirstInterference);
189  assert((IR.VirtRegI == VirtReg->end() || IR.LiveUnionI.valid())
190         && "Uninitialized iterator");
191  return FirstInterference;
192}
193
194// Treat the result as an iterator and advance to the next interfering pair
195// of segments. This is a plain iterator with no filter.
196bool LiveIntervalUnion::Query::nextInterference(InterferenceResult &IR) const {
197  assert(isInterference(IR) && "iteration past end of interferences");
198
199  // Advance either the VirtReg or LiveUnion segment to ensure that we visit all
200  // unique overlapping pairs.
201  if (IR.VirtRegI->end < IR.LiveUnionI.stop()) {
202    if (++IR.VirtRegI == VirtReg->end())
203      return false;
204  }
205  else {
206    if (!(++IR.LiveUnionI).valid()) {
207      IR.VirtRegI = VirtReg->end();
208      return false;
209    }
210  }
211  // Short-circuit findIntersection() if possible.
212  if (overlap(*IR.VirtRegI, IR.LiveUnionI))
213    return true;
214
215  // Find the next intersection.
216  findIntersection(IR);
217  return isInterference(IR);
218}
219
220// Scan the vector of interfering virtual registers in this union. Assume it's
221// quite small.
222bool LiveIntervalUnion::Query::isSeenInterference(LiveInterval *VirtReg) const {
223  SmallVectorImpl<LiveInterval*>::const_iterator I =
224    std::find(InterferingVRegs.begin(), InterferingVRegs.end(), VirtReg);
225  return I != InterferingVRegs.end();
226}
227
228// Count the number of virtual registers in this union that interfere with this
229// query's live virtual register.
230//
231// The number of times that we either advance IR.VirtRegI or call
232// LiveUnion.upperBound() will be no more than the number of holes in
233// VirtReg. So each invocation of collectInterferingVRegs() takes
234// time proportional to |VirtReg Holes| * time(LiveUnion.upperBound()).
235//
236// For comments on how to speed it up, see Query::findIntersection().
237unsigned LiveIntervalUnion::Query::
238collectInterferingVRegs(unsigned MaxInterferingRegs) {
239  InterferenceResult IR = firstInterference();
240  LiveInterval::iterator VirtRegEnd = VirtReg->end();
241  LiveInterval *RecentInterferingVReg = NULL;
242  if (IR.VirtRegI != VirtRegEnd) while (IR.LiveUnionI.valid()) {
243    // Advance the union's iterator to reach an unseen interfering vreg.
244    do {
245      if (IR.LiveUnionI.value() == RecentInterferingVReg)
246        continue;
247
248      if (!isSeenInterference(IR.LiveUnionI.value()))
249        break;
250
251      // Cache the most recent interfering vreg to bypass isSeenInterference.
252      RecentInterferingVReg = IR.LiveUnionI.value();
253
254    } while ((++IR.LiveUnionI).valid());
255    if (!IR.LiveUnionI.valid())
256      break;
257
258    // Advance the VirtReg iterator until surpassing the next segment in
259    // LiveUnion.
260    IR.VirtRegI = VirtReg->advanceTo(IR.VirtRegI, IR.LiveUnionI.start());
261    if (IR.VirtRegI == VirtRegEnd)
262      break;
263
264    // Check for intersection with the union's segment.
265    if (overlap(*IR.VirtRegI, IR.LiveUnionI)) {
266
267      if (!IR.LiveUnionI.value()->isSpillable())
268        SeenUnspillableVReg = true;
269
270      if (InterferingVRegs.size() == MaxInterferingRegs)
271        // Leave SeenAllInterferences set to false to indicate that at least one
272        // interference exists beyond those we collected.
273        return MaxInterferingRegs;
274
275      InterferingVRegs.push_back(IR.LiveUnionI.value());
276
277      // Cache the most recent interfering vreg to bypass isSeenInterference.
278      RecentInterferingVReg = IR.LiveUnionI.value();
279      ++IR.LiveUnionI;
280      continue;
281    }
282    // VirtRegI may have advanced far beyond LiveUnionI,
283    // do a fast intersection test to "catch up"
284    IR.LiveUnionI.advanceTo(IR.VirtRegI->start);
285  }
286  SeenAllInterferences = true;
287  return InterferingVRegs.size();
288}
289
290bool LiveIntervalUnion::Query::checkLoopInterference(MachineLoopRange *Loop) {
291  // VirtReg is likely live throughout the loop, so start by checking LIU-Loop
292  // overlaps.
293  IntervalMapOverlaps<LiveIntervalUnion::Map, MachineLoopRange::Map>
294    Overlaps(LiveUnion->getMap(), Loop->getMap());
295  if (!Overlaps.valid())
296    return false;
297
298  // The loop is overlapping an LIU assignment. Check VirtReg as well.
299  LiveInterval::iterator VRI = VirtReg->find(Overlaps.start());
300
301  for (;;) {
302    if (VRI == VirtReg->end())
303      return false;
304    if (VRI->start < Overlaps.stop())
305      return true;
306
307    Overlaps.advanceTo(VRI->start);
308    if (!Overlaps.valid())
309      return false;
310    if (Overlaps.start() < VRI->end)
311      return true;
312
313    VRI = VirtReg->advanceTo(VRI, Overlaps.start());
314  }
315}
316