floatdisf.c revision 222656
1/*===-- floatdisf.c - Implement __floatdisf -------------------------------=== 2 * 3 * The LLVM Compiler Infrastructure 4 * 5 * This file is dual licensed under the MIT and the University of Illinois Open 6 * Source Licenses. See LICENSE.TXT for details. 7 * 8 *===----------------------------------------------------------------------=== 9 * 10 * This file implements __floatdisf for the compiler_rt library. 11 * 12 *===----------------------------------------------------------------------=== 13 */ 14 15#include "abi.h" 16#include <float.h> 17 18/* Returns: convert a to a float, rounding toward even.*/ 19 20/* Assumption: float is a IEEE 32 bit floating point type 21 * di_int is a 64 bit integral type 22 */ 23 24/* seee eeee emmm mmmm mmmm mmmm mmmm mmmm */ 25 26#include "int_lib.h" 27 28ARM_EABI_FNALIAS(l2f, floatdisf); 29 30COMPILER_RT_ABI float 31__floatdisf(di_int a) 32{ 33 if (a == 0) 34 return 0.0F; 35 const unsigned N = sizeof(di_int) * CHAR_BIT; 36 const di_int s = a >> (N-1); 37 a = (a ^ s) - s; 38 int sd = N - __builtin_clzll(a); /* number of significant digits */ 39 int e = sd - 1; /* exponent */ 40 if (sd > FLT_MANT_DIG) 41 { 42 /* start: 0000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQxxxxxxxxxxxxxxxxxx 43 * finish: 000000000000000000000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQR 44 * 12345678901234567890123456 45 * 1 = msb 1 bit 46 * P = bit FLT_MANT_DIG-1 bits to the right of 1 47 * Q = bit FLT_MANT_DIG bits to the right of 1 48 * R = "or" of all bits to the right of Q 49 */ 50 switch (sd) 51 { 52 case FLT_MANT_DIG + 1: 53 a <<= 1; 54 break; 55 case FLT_MANT_DIG + 2: 56 break; 57 default: 58 a = ((du_int)a >> (sd - (FLT_MANT_DIG+2))) | 59 ((a & ((du_int)(-1) >> ((N + FLT_MANT_DIG+2) - sd))) != 0); 60 }; 61 /* finish: */ 62 a |= (a & 4) != 0; /* Or P into R */ 63 ++a; /* round - this step may add a significant bit */ 64 a >>= 2; /* dump Q and R */ 65 /* a is now rounded to FLT_MANT_DIG or FLT_MANT_DIG+1 bits */ 66 if (a & ((du_int)1 << FLT_MANT_DIG)) 67 { 68 a >>= 1; 69 ++e; 70 } 71 /* a is now rounded to FLT_MANT_DIG bits */ 72 } 73 else 74 { 75 a <<= (FLT_MANT_DIG - sd); 76 /* a is now rounded to FLT_MANT_DIG bits */ 77 } 78 float_bits fb; 79 fb.u = ((su_int)s & 0x80000000) | /* sign */ 80 ((e + 127) << 23) | /* exponent */ 81 ((su_int)a & 0x007FFFFF); /* mantissa */ 82 return fb.f; 83} 84