bsd.prog.mk revision 27782
1# from: @(#)bsd.prog.mk 5.26 (Berkeley) 6/25/91 2# $Id: bsd.prog.mk,v 1.52 1997/06/28 08:14:10 pst Exp $ 3 4.if exists(${.CURDIR}/../Makefile.inc) 5.include "${.CURDIR}/../Makefile.inc" 6.endif 7 8.SUFFIXES: .out .o .c .cc .cxx .C .y .l .s .S 9 10CFLAGS+=${COPTS} ${DEBUG_FLAGS} 11.if defined(DESTDIR) 12CFLAGS+= -I${DESTDIR}/usr/include 13CXXINCLUDES+= -I${DESTDIR}/usr/include/g++ 14.endif 15 16.if !defined(DEBUG_FLAGS) 17STRIP?= -s 18.endif 19 20.if defined(NOSHARED) && ( ${NOSHARED} != "no" && ${NOSHARED} != "NO" ) 21LDFLAGS+= -static 22.endif 23 24.if defined(PROG) 25.if defined(SRCS) 26 27DPSRCS+= ${SRCS:M*.h} 28OBJS+= ${SRCS:N*.h:R:S/$/.o/g} 29 30${PROG}: ${DPSRCS} ${OBJS} 31 ${CC} ${CFLAGS} ${LDFLAGS} -o ${.TARGET} ${OBJS} ${LDDESTDIR} ${LDADD} 32 33.else !defined(SRCS) 34 35SRCS= ${PROG}.c 36 37# Always make an intermediate object file because: 38# - it saves time rebuilding when only the library has changed 39# - the name of the object gets put into the executable symbol table instead of 40# the name of a variable temporary object. 41# - it's useful to keep objects around for crunching. 42OBJS= ${PROG}.o 43${PROG}: ${DPSRCS} ${OBJS} 44 ${CC} ${CFLAGS} ${LDFLAGS} -o ${.TARGET} ${OBJS} ${LDDESTDIR} ${LDADD} 45 46.endif 47 48.if !defined(MAN1) && !defined(MAN2) && !defined(MAN3) && \ 49 !defined(MAN4) && !defined(MAN5) && !defined(MAN6) && \ 50 !defined(MAN7) && !defined(MAN8) && !defined(NOMAN) 51MAN1= ${PROG}.1 52.endif 53.endif 54 55.MAIN: all 56all: objwarn ${PROG} all-man _SUBDIR 57 58.if !target(clean) 59clean: _SUBDIR 60 rm -f a.out Errs errs mklog ${PROG} ${OBJS} ${CLEANFILES} 61.if defined(CLEANDIRS) && !empty(CLEANDIRS) 62 rm -rf ${CLEANDIRS} 63.endif 64.endif 65 66.if defined(PROG) 67_EXTRADEPEND: 68 echo ${PROG}: `${CC} -Wl,-f ${CFLAGS} ${LDFLAGS} ${LDDESTDIR} \ 69 ${LDADD:S/^/-Wl,/}` >> ${DEPENDFILE} 70.endif 71 72.if !target(install) 73.if !target(beforeinstall) 74beforeinstall: 75.endif 76 77realinstall: beforeinstall 78.if defined(PROG) 79 ${INSTALL} ${COPY} ${STRIP} -o ${BINOWN} -g ${BINGRP} -m ${BINMODE} \ 80 ${INSTALLFLAGS} ${PROG} ${DESTDIR}${BINDIR} 81.endif 82.if defined(HIDEGAME) 83 (cd ${DESTDIR}/usr/games; rm -f ${PROG}; ln -s dm ${PROG}; \ 84 chown games:bin ${PROG}) 85.endif 86.if defined(LINKS) && !empty(LINKS) 87 @set ${LINKS}; \ 88 while test $$# -ge 2; do \ 89 l=${DESTDIR}$$1; \ 90 shift; \ 91 t=${DESTDIR}$$1; \ 92 shift; \ 93 ${ECHO} $$t -\> $$l; \ 94 rm -f $$t; \ 95 ln ${LN_FLAGS} $$l $$t; \ 96 done; true 97.endif 98 99install: afterinstall _SUBDIR 100.if !defined(NOMAN) 101afterinstall: realinstall maninstall 102.else 103afterinstall: realinstall 104.endif 105.endif 106 107DISTRIBUTION?= bin 108.if !target(distribute) 109distribute: _SUBDIR 110.for dist in ${DISTRIBUTION} 111 cd ${.CURDIR} ; $(MAKE) install DESTDIR=${DISTDIR}/${dist} SHARED=copies 112.endfor 113.endif 114 115.if !target(lint) 116lint: ${SRCS} _SUBDIR 117.if defined(PROG) 118 @${LINT} ${LINTFLAGS} ${CFLAGS} ${.ALLSRC} | more 2>&1 119.endif 120.endif 121 122.if defined(NOTAGS) 123tags: 124.endif 125 126.if !target(tags) 127tags: ${SRCS} _SUBDIR 128.if defined(PROG) 129 @cd ${.CURDIR} && gtags ${GTAGSFLAGS} 130.if defined(HTML) 131 @cd ${.CURDIR} && htags ${HTAGSFLAGS} 132.endif 133.endif 134.endif 135 136.if !defined(NOMAN) 137.include <bsd.man.mk> 138.elif !target(maninstall) 139maninstall: 140all-man: 141.endif 142 143.include <bsd.dep.mk> 144.include <bsd.obj.mk> 145