LoopPass.cpp revision 202878
1//===- LoopPass.cpp - Loop Pass and Loop Pass Manager ---------------------===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// This file implements LoopPass and LPPassManager. All loop optimization 11// and transformation passes are derived from LoopPass. LPPassManager is 12// responsible for managing LoopPasses. 13// 14//===----------------------------------------------------------------------===// 15 16#include "llvm/Analysis/LoopPass.h" 17using namespace llvm; 18 19//===----------------------------------------------------------------------===// 20// LPPassManager 21// 22 23char LPPassManager::ID = 0; 24 25LPPassManager::LPPassManager(int Depth) 26 : FunctionPass(&ID), PMDataManager(Depth) { 27 skipThisLoop = false; 28 redoThisLoop = false; 29 LI = NULL; 30 CurrentLoop = NULL; 31} 32 33/// Delete loop from the loop queue and loop hierarchy (LoopInfo). 34void LPPassManager::deleteLoopFromQueue(Loop *L) { 35 36 if (Loop *ParentLoop = L->getParentLoop()) { // Not a top-level loop. 37 // Reparent all of the blocks in this loop. Since BBLoop had a parent, 38 // they are now all in it. 39 for (Loop::block_iterator I = L->block_begin(), E = L->block_end(); 40 I != E; ++I) 41 if (LI->getLoopFor(*I) == L) // Don't change blocks in subloops. 42 LI->changeLoopFor(*I, ParentLoop); 43 44 // Remove the loop from its parent loop. 45 for (Loop::iterator I = ParentLoop->begin(), E = ParentLoop->end();; 46 ++I) { 47 assert(I != E && "Couldn't find loop"); 48 if (*I == L) { 49 ParentLoop->removeChildLoop(I); 50 break; 51 } 52 } 53 54 // Move all subloops into the parent loop. 55 while (!L->empty()) 56 ParentLoop->addChildLoop(L->removeChildLoop(L->end()-1)); 57 } else { 58 // Reparent all of the blocks in this loop. Since BBLoop had no parent, 59 // they no longer in a loop at all. 60 61 for (unsigned i = 0; i != L->getBlocks().size(); ++i) { 62 // Don't change blocks in subloops. 63 if (LI->getLoopFor(L->getBlocks()[i]) == L) { 64 LI->removeBlock(L->getBlocks()[i]); 65 --i; 66 } 67 } 68 69 // Remove the loop from the top-level LoopInfo object. 70 for (LoopInfo::iterator I = LI->begin(), E = LI->end();; ++I) { 71 assert(I != E && "Couldn't find loop"); 72 if (*I == L) { 73 LI->removeLoop(I); 74 break; 75 } 76 } 77 78 // Move all of the subloops to the top-level. 79 while (!L->empty()) 80 LI->addTopLevelLoop(L->removeChildLoop(L->end()-1)); 81 } 82 83 delete L; 84 85 // If L is current loop then skip rest of the passes and let 86 // runOnFunction remove L from LQ. Otherwise, remove L from LQ now 87 // and continue applying other passes on CurrentLoop. 88 if (CurrentLoop == L) { 89 skipThisLoop = true; 90 return; 91 } 92 93 for (std::deque<Loop *>::iterator I = LQ.begin(), 94 E = LQ.end(); I != E; ++I) { 95 if (*I == L) { 96 LQ.erase(I); 97 break; 98 } 99 } 100} 101 102// Inset loop into loop nest (LoopInfo) and loop queue (LQ). 103void LPPassManager::insertLoop(Loop *L, Loop *ParentLoop) { 104 105 assert (CurrentLoop != L && "Cannot insert CurrentLoop"); 106 107 // Insert into loop nest 108 if (ParentLoop) 109 ParentLoop->addChildLoop(L); 110 else 111 LI->addTopLevelLoop(L); 112 113 insertLoopIntoQueue(L); 114} 115 116void LPPassManager::insertLoopIntoQueue(Loop *L) { 117 // Insert L into loop queue 118 if (L == CurrentLoop) 119 redoLoop(L); 120 else if (!L->getParentLoop()) 121 // This is top level loop. 122 LQ.push_front(L); 123 else { 124 // Insert L after the parent loop. 125 for (std::deque<Loop *>::iterator I = LQ.begin(), 126 E = LQ.end(); I != E; ++I) { 127 if (*I == L->getParentLoop()) { 128 // deque does not support insert after. 129 ++I; 130 LQ.insert(I, 1, L); 131 break; 132 } 133 } 134 } 135} 136 137// Reoptimize this loop. LPPassManager will re-insert this loop into the 138// queue. This allows LoopPass to change loop nest for the loop. This 139// utility may send LPPassManager into infinite loops so use caution. 140void LPPassManager::redoLoop(Loop *L) { 141 assert (CurrentLoop == L && "Can redo only CurrentLoop"); 142 redoThisLoop = true; 143} 144 145/// cloneBasicBlockSimpleAnalysis - Invoke cloneBasicBlockAnalysis hook for 146/// all loop passes. 147void LPPassManager::cloneBasicBlockSimpleAnalysis(BasicBlock *From, 148 BasicBlock *To, Loop *L) { 149 for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) { 150 LoopPass *LP = (LoopPass *)getContainedPass(Index); 151 LP->cloneBasicBlockAnalysis(From, To, L); 152 } 153} 154 155/// deleteSimpleAnalysisValue - Invoke deleteAnalysisValue hook for all passes. 156void LPPassManager::deleteSimpleAnalysisValue(Value *V, Loop *L) { 157 if (BasicBlock *BB = dyn_cast<BasicBlock>(V)) { 158 for (BasicBlock::iterator BI = BB->begin(), BE = BB->end(); BI != BE; 159 ++BI) { 160 Instruction &I = *BI; 161 deleteSimpleAnalysisValue(&I, L); 162 } 163 } 164 for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) { 165 LoopPass *LP = (LoopPass *)getContainedPass(Index); 166 LP->deleteAnalysisValue(V, L); 167 } 168} 169 170 171// Recurse through all subloops and all loops into LQ. 172static void addLoopIntoQueue(Loop *L, std::deque<Loop *> &LQ) { 173 LQ.push_back(L); 174 for (Loop::iterator I = L->begin(), E = L->end(); I != E; ++I) 175 addLoopIntoQueue(*I, LQ); 176} 177 178/// Pass Manager itself does not invalidate any analysis info. 179void LPPassManager::getAnalysisUsage(AnalysisUsage &Info) const { 180 // LPPassManager needs LoopInfo. In the long term LoopInfo class will 181 // become part of LPPassManager. 182 Info.addRequired<LoopInfo>(); 183 Info.setPreservesAll(); 184} 185 186/// run - Execute all of the passes scheduled for execution. Keep track of 187/// whether any of the passes modifies the function, and if so, return true. 188bool LPPassManager::runOnFunction(Function &F) { 189 LI = &getAnalysis<LoopInfo>(); 190 bool Changed = false; 191 192 // Collect inherited analysis from Module level pass manager. 193 populateInheritedAnalysis(TPM->activeStack); 194 195 // Populate Loop Queue 196 for (LoopInfo::iterator I = LI->begin(), E = LI->end(); I != E; ++I) 197 addLoopIntoQueue(*I, LQ); 198 199 if (LQ.empty()) // No loops, skip calling finalizers 200 return false; 201 202 // Initialization 203 for (std::deque<Loop *>::const_iterator I = LQ.begin(), E = LQ.end(); 204 I != E; ++I) { 205 Loop *L = *I; 206 for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) { 207 LoopPass *P = (LoopPass*)getContainedPass(Index); 208 Changed |= P->doInitialization(L, *this); 209 } 210 } 211 212 // Walk Loops 213 while (!LQ.empty()) { 214 215 CurrentLoop = LQ.back(); 216 skipThisLoop = false; 217 redoThisLoop = false; 218 219 // Run all passes on the current Loop. 220 for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) { 221 LoopPass *P = (LoopPass*)getContainedPass(Index); 222 223 dumpPassInfo(P, EXECUTION_MSG, ON_LOOP_MSG, 224 CurrentLoop->getHeader()->getNameStr()); 225 dumpRequiredSet(P); 226 227 initializeAnalysisImpl(P); 228 229 { 230 PassManagerPrettyStackEntry X(P, *CurrentLoop->getHeader()); 231 Timer *T = StartPassTimer(P); 232 Changed |= P->runOnLoop(CurrentLoop, *this); 233 StopPassTimer(P, T); 234 } 235 236 if (Changed) 237 dumpPassInfo(P, MODIFICATION_MSG, ON_LOOP_MSG, 238 skipThisLoop ? "<deleted>" : 239 CurrentLoop->getHeader()->getNameStr()); 240 dumpPreservedSet(P); 241 242 if (!skipThisLoop) { 243 // Manually check that this loop is still healthy. This is done 244 // instead of relying on LoopInfo::verifyLoop since LoopInfo 245 // is a function pass and it's really expensive to verify every 246 // loop in the function every time. That level of checking can be 247 // enabled with the -verify-loop-info option. 248 Timer *T = StartPassTimer(LI); 249 CurrentLoop->verifyLoop(); 250 StopPassTimer(LI, T); 251 252 // Then call the regular verifyAnalysis functions. 253 verifyPreservedAnalysis(P); 254 } 255 256 removeNotPreservedAnalysis(P); 257 recordAvailableAnalysis(P); 258 removeDeadPasses(P, 259 skipThisLoop ? "<deleted>" : 260 CurrentLoop->getHeader()->getNameStr(), 261 ON_LOOP_MSG); 262 263 if (skipThisLoop) 264 // Do not run other passes on this loop. 265 break; 266 } 267 268 // If the loop was deleted, release all the loop passes. This frees up 269 // some memory, and avoids trouble with the pass manager trying to call 270 // verifyAnalysis on them. 271 if (skipThisLoop) 272 for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) { 273 Pass *P = getContainedPass(Index); 274 freePass(P, "<deleted>", ON_LOOP_MSG); 275 } 276 277 // Pop the loop from queue after running all passes. 278 LQ.pop_back(); 279 280 if (redoThisLoop) 281 LQ.push_back(CurrentLoop); 282 } 283 284 // Finalization 285 for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) { 286 LoopPass *P = (LoopPass *)getContainedPass(Index); 287 Changed |= P->doFinalization(); 288 } 289 290 return Changed; 291} 292 293/// Print passes managed by this manager 294void LPPassManager::dumpPassStructure(unsigned Offset) { 295 errs().indent(Offset*2) << "Loop Pass Manager\n"; 296 for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) { 297 Pass *P = getContainedPass(Index); 298 P->dumpPassStructure(Offset + 1); 299 dumpLastUses(P, Offset+1); 300 } 301} 302 303 304//===----------------------------------------------------------------------===// 305// LoopPass 306 307// Check if this pass is suitable for the current LPPassManager, if 308// available. This pass P is not suitable for a LPPassManager if P 309// is not preserving higher level analysis info used by other 310// LPPassManager passes. In such case, pop LPPassManager from the 311// stack. This will force assignPassManager() to create new 312// LPPassManger as expected. 313void LoopPass::preparePassManager(PMStack &PMS) { 314 315 // Find LPPassManager 316 while (!PMS.empty() && 317 PMS.top()->getPassManagerType() > PMT_LoopPassManager) 318 PMS.pop(); 319 320 // If this pass is destroying high level information that is used 321 // by other passes that are managed by LPM then do not insert 322 // this pass in current LPM. Use new LPPassManager. 323 if (PMS.top()->getPassManagerType() == PMT_LoopPassManager && 324 !PMS.top()->preserveHigherLevelAnalysis(this)) 325 PMS.pop(); 326} 327 328/// Assign pass manager to manage this pass. 329void LoopPass::assignPassManager(PMStack &PMS, 330 PassManagerType PreferredType) { 331 // Find LPPassManager 332 while (!PMS.empty() && 333 PMS.top()->getPassManagerType() > PMT_LoopPassManager) 334 PMS.pop(); 335 336 LPPassManager *LPPM; 337 if (PMS.top()->getPassManagerType() == PMT_LoopPassManager) 338 LPPM = (LPPassManager*)PMS.top(); 339 else { 340 // Create new Loop Pass Manager if it does not exist. 341 assert (!PMS.empty() && "Unable to create Loop Pass Manager"); 342 PMDataManager *PMD = PMS.top(); 343 344 // [1] Create new Call Graph Pass Manager 345 LPPM = new LPPassManager(PMD->getDepth() + 1); 346 LPPM->populateInheritedAnalysis(PMS); 347 348 // [2] Set up new manager's top level manager 349 PMTopLevelManager *TPM = PMD->getTopLevelManager(); 350 TPM->addIndirectPassManager(LPPM); 351 352 // [3] Assign manager to manage this new manager. This may create 353 // and push new managers into PMS 354 Pass *P = LPPM->getAsPass(); 355 TPM->schedulePass(P); 356 357 // [4] Push new manager into PMS 358 PMS.push(LPPM); 359 } 360 361 LPPM->add(this); 362} 363