ng_base.c revision 72200
1/* 2 * ng_base.c 3 * 4 * Copyright (c) 1996-1999 Whistle Communications, Inc. 5 * All rights reserved. 6 * 7 * Subject to the following obligations and disclaimer of warranty, use and 8 * redistribution of this software, in source or object code forms, with or 9 * without modifications are expressly permitted by Whistle Communications; 10 * provided, however, that: 11 * 1. Any and all reproductions of the source or object code must include the 12 * copyright notice above and the following disclaimer of warranties; and 13 * 2. No rights are granted, in any manner or form, to use Whistle 14 * Communications, Inc. trademarks, including the mark "WHISTLE 15 * COMMUNICATIONS" on advertising, endorsements, or otherwise except as 16 * such appears in the above copyright notice or in the software. 17 * 18 * THIS SOFTWARE IS BEING PROVIDED BY WHISTLE COMMUNICATIONS "AS IS", AND 19 * TO THE MAXIMUM EXTENT PERMITTED BY LAW, WHISTLE COMMUNICATIONS MAKES NO 20 * REPRESENTATIONS OR WARRANTIES, EXPRESS OR IMPLIED, REGARDING THIS SOFTWARE, 21 * INCLUDING WITHOUT LIMITATION, ANY AND ALL IMPLIED WARRANTIES OF 22 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR NON-INFRINGEMENT. 23 * WHISTLE COMMUNICATIONS DOES NOT WARRANT, GUARANTEE, OR MAKE ANY 24 * REPRESENTATIONS REGARDING THE USE OF, OR THE RESULTS OF THE USE OF THIS 25 * SOFTWARE IN TERMS OF ITS CORRECTNESS, ACCURACY, RELIABILITY OR OTHERWISE. 26 * IN NO EVENT SHALL WHISTLE COMMUNICATIONS BE LIABLE FOR ANY DAMAGES 27 * RESULTING FROM OR ARISING OUT OF ANY USE OF THIS SOFTWARE, INCLUDING 28 * WITHOUT LIMITATION, ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, 29 * PUNITIVE, OR CONSEQUENTIAL DAMAGES, PROCUREMENT OF SUBSTITUTE GOODS OR 30 * SERVICES, LOSS OF USE, DATA OR PROFITS, HOWEVER CAUSED AND UNDER ANY 31 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 32 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 33 * THIS SOFTWARE, EVEN IF WHISTLE COMMUNICATIONS IS ADVISED OF THE POSSIBILITY 34 * OF SUCH DAMAGE. 35 * 36 * Authors: Julian Elischer <julian@freebsd.org> 37 * Archie Cobbs <archie@freebsd.org> 38 * 39 * $FreeBSD: head/sys/netgraph/ng_base.c 72200 2001-02-09 06:11:45Z bmilekic $ 40 * $Whistle: ng_base.c,v 1.39 1999/01/28 23:54:53 julian Exp $ 41 */ 42 43/* 44 * This file implements the base netgraph code. 45 */ 46 47#include <sys/param.h> 48#include <sys/systm.h> 49#include <sys/errno.h> 50#include <sys/kernel.h> 51#include <sys/malloc.h> 52#include <sys/syslog.h> 53#include <sys/sysctl.h> 54#include <sys/linker.h> 55#include <sys/queue.h> 56#include <sys/mbuf.h> 57#include <sys/ctype.h> 58#include <machine/limits.h> 59 60#include <net/netisr.h> 61 62#include <netgraph/ng_message.h> 63#include <netgraph/netgraph.h> 64#include <netgraph/ng_parse.h> 65 66MODULE_VERSION(netgraph, NG_ABI_VERSION); 67 68/* List of all active nodes */ 69static LIST_HEAD(, ng_node) ng_nodelist; 70static struct mtx ng_nodelist_mtx; 71 72#ifdef NETGRAPH_DEBUG 73 74static SLIST_HEAD(, ng_node) ng_allnodes; 75static LIST_HEAD(, ng_node) ng_freenodes; /* in debug, we never free() them */ 76static SLIST_HEAD(, ng_hook) ng_allhooks; 77static LIST_HEAD(, ng_hook) ng_freehooks; /* in debug, we never free() them */ 78 79static void ng_dumpitems(void); 80static void ng_dumpnodes(void); 81static void ng_dumphooks(void); 82 83#endif /* NETGRAPH_DEBUG */ 84/* 85 * DEAD versions of the structures. 86 * In order to avoid races, it is sometimes neccesary to point 87 * at SOMETHING even though theoretically, the current entity is 88 * INVALID. Use these to avoid these races. 89 */ 90struct ng_type ng_deadtype = { 91 NG_ABI_VERSION, 92 "dead", 93 NULL, /* modevent */ 94 NULL, /* constructor */ 95 NULL, /* rcvmsg */ 96 NULL, /* shutdown */ 97 NULL, /* newhook */ 98 NULL, /* findhook */ 99 NULL, /* connect */ 100 NULL, /* rcvdata */ 101 NULL, /* disconnect */ 102 NULL, /* cmdlist */ 103}; 104 105struct ng_node ng_deadnode = { 106 "dead", 107 &ng_deadtype, 108 NG_INVALID, 109 1, /* refs */ 110 0, /* numhooks */ 111 NULL, /* private */ 112 0, /* ID */ 113 LIST_HEAD_INITIALIZER(ng_deadnode.hooks), 114 {}, /* all_nodes list entry */ 115 {}, /* id hashtable list entry */ 116 {}, /* workqueue entry */ 117 { 0, 118 {}, /* should never use! (should hang) */ 119 NULL, 120 &ng_deadnode.nd_input_queue.queue, 121 &ng_deadnode 122 }, 123#ifdef NETGRAPH_DEBUG 124 ND_MAGIC, 125 __FILE__, 126 __LINE__, 127 {NULL} 128#endif /* NETGRAPH_DEBUG */ 129}; 130 131struct ng_hook ng_deadhook = { 132 "dead", 133 NULL, /* private */ 134 HK_INVALID | HK_DEAD, 135 1, /* refs always >= 1 */ 136 &ng_deadhook, /* Peer is self */ 137 &ng_deadnode, /* attached to deadnode */ 138 {}, /* hooks list */ 139 NULL, /* override rcvmsg() */ 140 NULL, /* override rcvdata() */ 141#ifdef NETGRAPH_DEBUG 142 HK_MAGIC, 143 __FILE__, 144 __LINE__, 145 {NULL} 146#endif /* NETGRAPH_DEBUG */ 147}; 148 149/* 150 * END DEAD STRUCTURES 151 */ 152/* List nodes with unallocated work */ 153static TAILQ_HEAD(, ng_node) ng_worklist = TAILQ_HEAD_INITIALIZER(ng_worklist); 154static struct mtx ng_worklist_mtx; /* MUST LOCK NODE FIRST */ 155 156/* List of installed types */ 157static LIST_HEAD(, ng_type) ng_typelist; 158static struct mtx ng_typelist_mtx; 159 160/* Hash related definitions */ 161/* XXX Don't need to initialise them because it's a LIST */ 162#define NG_ID_HASH_SIZE 32 /* most systems wont need even this many */ 163static LIST_HEAD(, ng_node) ng_ID_hash[NG_ID_HASH_SIZE]; 164static struct mtx ng_idhash_mtx; 165/* Method to find a node.. used twice so do it here */ 166#define NG_IDHASH_FN(ID) ((ID) % (NG_ID_HASH_SIZE)) 167#define NG_IDHASH_FIND(ID, node) \ 168 do { \ 169 LIST_FOREACH(node, &ng_ID_hash[NG_IDHASH_FN(ID)], \ 170 nd_idnodes) { \ 171 if (NG_NODE_IS_VALID(node) \ 172 && (NG_NODE_ID(node) == ID)) { \ 173 break; \ 174 } \ 175 } \ 176 } while (0) 177 178/* Mutex that protects the free queue item list */ 179static volatile item_p ngqfree; /* free ones */ 180static struct mtx ngq_mtx; 181 182/* Internal functions */ 183static int ng_add_hook(node_p node, const char *name, hook_p * hookp); 184static int ng_generic_msg(node_p here, item_p item, hook_p lasthook); 185static ng_ID_t ng_decodeidname(const char *name); 186static int ngb_mod_event(module_t mod, int event, void *data); 187static void ng_worklist_remove(node_p node); 188static void ngintr(void); 189static int ng_apply_item(item_p item); 190static void ng_flush_input_queue(struct ng_queue * ngq); 191static void ng_setisr(node_p node); 192static node_p ng_ID2noderef(ng_ID_t ID); 193static int ng_con_nodes(node_p node, const char *name, node_p node2, 194 const char *name2); 195static void ng_con_part2(node_p node, hook_p hook, void *arg1, int arg2); 196static void ng_con_part3(node_p node, hook_p hook, void *arg1, int arg2); 197static int ng_mkpeer(node_p node, const char *name, 198 const char *name2, char *type); 199 200/* imported , these used to be externally visible, some may go back */ 201int ng_bypass(hook_p hook1, hook_p hook2); 202void ng_destroy_hook(hook_p hook); 203node_p ng_name2noderef(node_p node, const char *name); 204int ng_path2noderef(node_p here, const char *path, 205 node_p *dest, hook_p *lasthook); 206struct ng_type *ng_findtype(const char *type); 207int ng_make_node(const char *type, node_p *nodepp); 208int ng_path_parse(char *addr, char **node, char **path, char **hook); 209void ng_rmnode(node_p node, hook_p dummy1, void *dummy2, int dummy3); 210void ng_unname(node_p node); 211 212 213/* Our own netgraph malloc type */ 214MALLOC_DEFINE(M_NETGRAPH, "netgraph", "netgraph structures and ctrl messages"); 215MALLOC_DEFINE(M_NETGRAPH_HOOK, "netgraph_hook", "netgraph hook structures"); 216MALLOC_DEFINE(M_NETGRAPH_NODE, "netgraph_node", "netgraph node structures"); 217MALLOC_DEFINE(M_NETGRAPH_ITEM, "netgraph_item", "netgraph item structures"); 218MALLOC_DEFINE(M_NETGRAPH_META, "netgraph_meta", "netgraph name storage"); 219MALLOC_DEFINE(M_NETGRAPH_MSG, "netgraph_msg", "netgraph name storage"); 220 221/* Should not be visible outside this file */ 222 223#define _NG_ALLOC_HOOK(hook) \ 224 MALLOC(hook, hook_p, sizeof(*hook), M_NETGRAPH_HOOK, M_NOWAIT | M_ZERO) 225#define _NG_ALLOC_NODE(node) \ 226 MALLOC(node, node_p, sizeof(*node), M_NETGRAPH_NODE, M_NOWAIT | M_ZERO) 227 228#ifdef NETGRAPH_DEBUG /*----------------------------------------------*/ 229/* 230 * In debug mode: 231 * In an attempt to help track reference count screwups 232 * we do not free objects back to the malloc system, but keep them 233 * in a local cache where we can examine them and keep information safely 234 * after they have been freed. 235 * We use this scheme for nodes and hooks, and to some extent for items. 236 */ 237static __inline hook_p 238ng_alloc_hook(void) 239{ 240 hook_p hook; 241 SLIST_ENTRY(ng_hook) temp; 242 mtx_lock(&ng_nodelist_mtx); 243 hook = LIST_FIRST(&ng_freehooks); 244 if (hook) { 245 LIST_REMOVE(hook, hk_hooks); 246 bcopy(&hook->hk_all, &temp, sizeof(temp)); 247 bzero(hook, sizeof(struct ng_hook)); 248 bcopy(&temp, &hook->hk_all, sizeof(temp)); 249 mtx_unlock(&ng_nodelist_mtx); 250 hook->hk_magic = HK_MAGIC; 251 } else { 252 mtx_unlock(&ng_nodelist_mtx); 253 _NG_ALLOC_HOOK(hook); 254 if (hook) { 255 hook->hk_magic = HK_MAGIC; 256 mtx_lock(&ng_nodelist_mtx); 257 SLIST_INSERT_HEAD(&ng_allhooks, hook, hk_all); 258 mtx_unlock(&ng_nodelist_mtx); 259 } 260 } 261 return (hook); 262} 263 264static __inline node_p 265ng_alloc_node(void) 266{ 267 node_p node; 268 SLIST_ENTRY(ng_node) temp; 269 mtx_lock(&ng_nodelist_mtx); 270 node = LIST_FIRST(&ng_freenodes); 271 if (node) { 272 LIST_REMOVE(node, nd_nodes); 273 bcopy(&node->nd_all, &temp, sizeof(temp)); 274 bzero(node, sizeof(struct ng_node)); 275 bcopy(&temp, &node->nd_all, sizeof(temp)); 276 mtx_unlock(&ng_nodelist_mtx); 277 node->nd_magic = ND_MAGIC; 278 } else { 279 mtx_unlock(&ng_nodelist_mtx); 280 _NG_ALLOC_NODE(node); 281 if (node) { 282 node->nd_magic = ND_MAGIC; 283 mtx_lock(&ng_nodelist_mtx); 284 SLIST_INSERT_HEAD(&ng_allnodes, node, nd_all); 285 mtx_unlock(&ng_nodelist_mtx); 286 } 287 } 288 return (node); 289} 290 291#define NG_ALLOC_HOOK(hook) do { (hook) = ng_alloc_hook(); } while (0) 292#define NG_ALLOC_NODE(node) do { (node) = ng_alloc_node(); } while (0) 293 294 295#define NG_FREE_HOOK(hook) \ 296 do { \ 297 mtx_lock(&ng_nodelist_mtx); \ 298 LIST_INSERT_HEAD(&ng_freehooks, hook, hk_hooks); \ 299 hook->hk_magic = 0; \ 300 mtx_unlock(&ng_nodelist_mtx); \ 301 } while (0) 302 303#define NG_FREE_NODE(node) \ 304 do { \ 305 mtx_lock(&ng_nodelist_mtx); \ 306 LIST_INSERT_HEAD(&ng_freenodes, node, nd_nodes); \ 307 node->nd_magic = 0; \ 308 mtx_unlock(&ng_nodelist_mtx); \ 309 } while (0) 310 311#else /* NETGRAPH_DEBUG */ /*----------------------------------------------*/ 312 313#define NG_ALLOC_HOOK(hook) _NG_ALLOC_HOOK(hook) 314#define NG_ALLOC_NODE(node) _NG_ALLOC_NODE(node) 315 316#define NG_FREE_HOOK(hook) do { FREE((hook), M_NETGRAPH_HOOK); } while (0) 317#define NG_FREE_NODE(node) do { FREE((node), M_NETGRAPH_NODE); } while (0) 318 319#endif /* NETGRAPH_DEBUG */ /*----------------------------------------------*/ 320 321/* Warning: Generally use NG_FREE_ITEM() instead */ 322#define NG_FREE_ITEM_REAL(item) do { FREE((item), M_NETGRAPH_ITEM); } while (0) 323 324 325/* Set this to Debugger("X") to catch all errors as they occur */ 326#ifndef TRAP_ERROR 327#define TRAP_ERROR() 328#endif 329 330static ng_ID_t nextID = 1; 331 332#ifdef INVARIANTS 333#define CHECK_DATA_MBUF(m) do { \ 334 struct mbuf *n; \ 335 int total; \ 336 \ 337 if (((m)->m_flags & M_PKTHDR) == 0) \ 338 panic("%s: !PKTHDR", __FUNCTION__); \ 339 for (total = 0, n = (m); n != NULL; n = n->m_next) \ 340 total += n->m_len; \ 341 if ((m)->m_pkthdr.len != total) { \ 342 panic("%s: %d != %d", \ 343 __FUNCTION__, (m)->m_pkthdr.len, total); \ 344 } \ 345 } while (0) 346#else 347#define CHECK_DATA_MBUF(m) 348#endif 349 350 351/************************************************************************ 352 Parse type definitions for generic messages 353************************************************************************/ 354 355/* Handy structure parse type defining macro */ 356#define DEFINE_PARSE_STRUCT_TYPE(lo, up, args) \ 357static const struct ng_parse_struct_info \ 358 ng_ ## lo ## _type_info = NG_GENERIC_ ## up ## _INFO args; \ 359static const struct ng_parse_type ng_generic_ ## lo ## _type = { \ 360 &ng_parse_struct_type, \ 361 &ng_ ## lo ## _type_info \ 362} 363 364DEFINE_PARSE_STRUCT_TYPE(mkpeer, MKPEER, ()); 365DEFINE_PARSE_STRUCT_TYPE(connect, CONNECT, ()); 366DEFINE_PARSE_STRUCT_TYPE(name, NAME, ()); 367DEFINE_PARSE_STRUCT_TYPE(rmhook, RMHOOK, ()); 368DEFINE_PARSE_STRUCT_TYPE(nodeinfo, NODEINFO, ()); 369DEFINE_PARSE_STRUCT_TYPE(typeinfo, TYPEINFO, ()); 370DEFINE_PARSE_STRUCT_TYPE(linkinfo, LINKINFO, (&ng_generic_nodeinfo_type)); 371 372/* Get length of an array when the length is stored as a 32 bit 373 value immediately preceeding the array -- as with struct namelist 374 and struct typelist. */ 375static int 376ng_generic_list_getLength(const struct ng_parse_type *type, 377 const u_char *start, const u_char *buf) 378{ 379 return *((const u_int32_t *)(buf - 4)); 380} 381 382/* Get length of the array of struct linkinfo inside a struct hooklist */ 383static int 384ng_generic_linkinfo_getLength(const struct ng_parse_type *type, 385 const u_char *start, const u_char *buf) 386{ 387 const struct hooklist *hl = (const struct hooklist *)start; 388 389 return hl->nodeinfo.hooks; 390} 391 392/* Array type for a variable length array of struct namelist */ 393static const struct ng_parse_array_info ng_nodeinfoarray_type_info = { 394 &ng_generic_nodeinfo_type, 395 &ng_generic_list_getLength 396}; 397static const struct ng_parse_type ng_generic_nodeinfoarray_type = { 398 &ng_parse_array_type, 399 &ng_nodeinfoarray_type_info 400}; 401 402/* Array type for a variable length array of struct typelist */ 403static const struct ng_parse_array_info ng_typeinfoarray_type_info = { 404 &ng_generic_typeinfo_type, 405 &ng_generic_list_getLength 406}; 407static const struct ng_parse_type ng_generic_typeinfoarray_type = { 408 &ng_parse_array_type, 409 &ng_typeinfoarray_type_info 410}; 411 412/* Array type for array of struct linkinfo in struct hooklist */ 413static const struct ng_parse_array_info ng_generic_linkinfo_array_type_info = { 414 &ng_generic_linkinfo_type, 415 &ng_generic_linkinfo_getLength 416}; 417static const struct ng_parse_type ng_generic_linkinfo_array_type = { 418 &ng_parse_array_type, 419 &ng_generic_linkinfo_array_type_info 420}; 421 422DEFINE_PARSE_STRUCT_TYPE(typelist, TYPELIST, (&ng_generic_nodeinfoarray_type)); 423DEFINE_PARSE_STRUCT_TYPE(hooklist, HOOKLIST, 424 (&ng_generic_nodeinfo_type, &ng_generic_linkinfo_array_type)); 425DEFINE_PARSE_STRUCT_TYPE(listnodes, LISTNODES, 426 (&ng_generic_nodeinfoarray_type)); 427 428/* List of commands and how to convert arguments to/from ASCII */ 429static const struct ng_cmdlist ng_generic_cmds[] = { 430 { 431 NGM_GENERIC_COOKIE, 432 NGM_SHUTDOWN, 433 "shutdown", 434 NULL, 435 NULL 436 }, 437 { 438 NGM_GENERIC_COOKIE, 439 NGM_MKPEER, 440 "mkpeer", 441 &ng_generic_mkpeer_type, 442 NULL 443 }, 444 { 445 NGM_GENERIC_COOKIE, 446 NGM_CONNECT, 447 "connect", 448 &ng_generic_connect_type, 449 NULL 450 }, 451 { 452 NGM_GENERIC_COOKIE, 453 NGM_NAME, 454 "name", 455 &ng_generic_name_type, 456 NULL 457 }, 458 { 459 NGM_GENERIC_COOKIE, 460 NGM_RMHOOK, 461 "rmhook", 462 &ng_generic_rmhook_type, 463 NULL 464 }, 465 { 466 NGM_GENERIC_COOKIE, 467 NGM_NODEINFO, 468 "nodeinfo", 469 NULL, 470 &ng_generic_nodeinfo_type 471 }, 472 { 473 NGM_GENERIC_COOKIE, 474 NGM_LISTHOOKS, 475 "listhooks", 476 NULL, 477 &ng_generic_hooklist_type 478 }, 479 { 480 NGM_GENERIC_COOKIE, 481 NGM_LISTNAMES, 482 "listnames", 483 NULL, 484 &ng_generic_listnodes_type /* same as NGM_LISTNODES */ 485 }, 486 { 487 NGM_GENERIC_COOKIE, 488 NGM_LISTNODES, 489 "listnodes", 490 NULL, 491 &ng_generic_listnodes_type 492 }, 493 { 494 NGM_GENERIC_COOKIE, 495 NGM_LISTTYPES, 496 "listtypes", 497 NULL, 498 &ng_generic_typeinfo_type 499 }, 500 { 501 NGM_GENERIC_COOKIE, 502 NGM_TEXT_CONFIG, 503 "textconfig", 504 NULL, 505 &ng_parse_string_type 506 }, 507 { 508 NGM_GENERIC_COOKIE, 509 NGM_TEXT_STATUS, 510 "textstatus", 511 NULL, 512 &ng_parse_string_type 513 }, 514 { 515 NGM_GENERIC_COOKIE, 516 NGM_ASCII2BINARY, 517 "ascii2binary", 518 &ng_parse_ng_mesg_type, 519 &ng_parse_ng_mesg_type 520 }, 521 { 522 NGM_GENERIC_COOKIE, 523 NGM_BINARY2ASCII, 524 "binary2ascii", 525 &ng_parse_ng_mesg_type, 526 &ng_parse_ng_mesg_type 527 }, 528 { 0 } 529}; 530 531/************************************************************************ 532 Node routines 533************************************************************************/ 534 535/* 536 * Instantiate a node of the requested type 537 */ 538int 539ng_make_node(const char *typename, node_p *nodepp) 540{ 541 struct ng_type *type; 542 int error; 543 544 /* Check that the type makes sense */ 545 if (typename == NULL) { 546 TRAP_ERROR(); 547 return (EINVAL); 548 } 549 550 /* Locate the node type */ 551 if ((type = ng_findtype(typename)) == NULL) { 552 char filename[NG_TYPELEN + 4]; 553 linker_file_t lf; 554 int error; 555 556 /* Not found, try to load it as a loadable module */ 557 snprintf(filename, sizeof(filename), "ng_%s", typename); 558 error = linker_load_file(filename, &lf); 559 if (error != 0) 560 return (error); 561 lf->userrefs++; /* pretend loaded by the syscall */ 562 563 /* Try again, as now the type should have linked itself in */ 564 if ((type = ng_findtype(typename)) == NULL) 565 return (ENXIO); 566 } 567 568 /* 569 * If we have a constructor, then make the node and 570 * call the constructor to do type specific initialisation. 571 */ 572 if (type->constructor != NULL) { 573 if ((error = ng_make_node_common(type, nodepp)) == 0) { 574 if ((error = ((*type->constructor)(*nodepp)) != 0)) { 575 NG_NODE_UNREF(*nodepp); 576 } 577 } 578 } else { 579 /* 580 * Node has no constructor. We cannot ask for one 581 * to be made. It must be brought into existance by 582 * some external agency. The external agency should 583 * call ng_make_node_common() directly to get the 584 * netgraph part initialised. 585 */ 586 TRAP_ERROR(); 587 error = EINVAL; 588 } 589 return (error); 590} 591 592/* 593 * Generic node creation. Called by node initialisation for externally 594 * instantiated nodes (e.g. hardware, sockets, etc ). 595 * The returned node has a reference count of 1. 596 */ 597int 598ng_make_node_common(struct ng_type *type, node_p *nodepp) 599{ 600 node_p node; 601 602 /* Require the node type to have been already installed */ 603 if (ng_findtype(type->name) == NULL) { 604 TRAP_ERROR(); 605 return (EINVAL); 606 } 607 608 /* Make a node and try attach it to the type */ 609 NG_ALLOC_NODE(node); 610 if (node == NULL) { 611 TRAP_ERROR(); 612 return (ENOMEM); 613 } 614 node->nd_type = type; 615 NG_NODE_REF(node); /* note reference */ 616 type->refs++; 617 618 mtx_init(&node->nd_input_queue.q_mtx, "netgraph node mutex", MTX_SPIN); 619 node->nd_input_queue.queue = NULL; 620 node->nd_input_queue.last = &node->nd_input_queue.queue; 621 node->nd_input_queue.q_flags = 0; 622 node->nd_input_queue.q_node = node; 623 624 /* Initialize hook list for new node */ 625 LIST_INIT(&node->nd_hooks); 626 627 /* Link us into the node linked list */ 628 mtx_lock(&ng_nodelist_mtx); 629 LIST_INSERT_HEAD(&ng_nodelist, node, nd_nodes); 630 mtx_unlock(&ng_nodelist_mtx); 631 632 633 /* get an ID and put us in the hash chain */ 634 mtx_lock(&ng_idhash_mtx); 635 for (;;) { /* wrap protection, even if silly */ 636 node_p node2 = NULL; 637 node->nd_ID = nextID++; /* 137/second for 1 year before wrap */ 638 639 /* Is there a problem with the new number? */ 640 NG_IDHASH_FIND(node->nd_ID, node2); /* already taken? */ 641 if ((node->nd_ID != 0) && (node2 == NULL)) { 642 break; 643 } 644 } 645 LIST_INSERT_HEAD(&ng_ID_hash[NG_IDHASH_FN(node->nd_ID)], 646 node, nd_idnodes); 647 mtx_unlock(&ng_idhash_mtx); 648 649 /* Done */ 650 *nodepp = node; 651 return (0); 652} 653 654/* 655 * Forceably start the shutdown process on a node. Either call 656 * it's shutdown method, or do the default shutdown if there is 657 * no type-specific method. 658 * 659 * We can only be called form a shutdown message, so we know we have 660 * a writer lock, and therefore exclusive access. It also means 661 * that we should not be on the work queue, but we check anyhow. 662 * 663 * Persistent node types must have a type-specific method which 664 * Allocates a new node in which case, this one is irretrievably going away, 665 * or cleans up anything it needs, and just makes the node valid again, 666 * in which case we allow the node to survive. 667 * 668 * XXX We need to think of how to tell a persistant node that we 669 * REALLY need to go away because the hardware has gone or we 670 * are rebooting.... etc. 671 */ 672void 673ng_rmnode(node_p node, hook_p dummy1, void *dummy2, int dummy3) 674{ 675 hook_p hook; 676 677 /* Check if it's already shutting down */ 678 if ((node->nd_flags & NG_CLOSING) != 0) 679 return; 680 681 if (node == &ng_deadnode) { 682 printf ("shutdown called on deadnode\n"); 683 return; 684 } 685 686 /* Add an extra reference so it doesn't go away during this */ 687 NG_NODE_REF(node); 688 689 /* 690 * Mark it invalid so any newcomers know not to try use it 691 * Also add our own mark so we can't recurse 692 * note that NG_INVALID does not do this as it's also set during 693 * creation 694 */ 695 node->nd_flags |= NG_INVALID|NG_CLOSING; 696 697 /* Notify all remaining connected nodes to disconnect */ 698 while ((hook = LIST_FIRST(&node->nd_hooks)) != NULL) 699 ng_destroy_hook(hook); 700 701 /* 702 * Drain the input queue forceably. 703 * it has no hooks so what's it going to do, bleed on someone? 704 * Theoretically we came here from a queue entry that was added 705 * Just before the queue was closed, so it should be empty anyway. 706 * Also removes us from worklist if needed. 707 */ 708 ng_flush_input_queue(&node->nd_input_queue); 709 710 /* Ask the type if it has anything to do in this case */ 711 if (node->nd_type && node->nd_type->shutdown) { 712 (*node->nd_type->shutdown)(node); 713 if (NG_NODE_IS_VALID(node)) { 714 /* 715 * Well, blow me down if the node code hasn't declared 716 * that it doesn't want to die. 717 * Presumably it is a persistant node. 718 * If we REALLY want it to go away, 719 * e.g. hardware going away, 720 * Our caller should set NG_REALLY_DIE in nd_flags. 721 */ 722 node->nd_flags &= ~(NG_INVALID|NG_CLOSING); 723 NG_NODE_UNREF(node); /* Assume they still have theirs */ 724 return; 725 } 726 } else { /* do the default thing */ 727 NG_NODE_UNREF(node); 728 } 729 730 ng_unname(node); /* basically a NOP these days */ 731 732 /* 733 * Remove extra reference, possibly the last 734 * Possible other holders of references may include 735 * timeout callouts, but theoretically the node's supposed to 736 * have cancelled them. Possibly hardware dependencies may 737 * force a driver to 'linger' with a reference. 738 */ 739 NG_NODE_UNREF(node); 740} 741 742/* 743 * Remove a reference to the node, possibly the last 744 */ 745void 746ng_unref_node(node_p node) 747{ 748 int v; 749 750 if (node == &ng_deadnode) { 751 return; 752 } 753 754 do { 755 v = node->nd_refs; 756 } while (! atomic_cmpset_int(&node->nd_refs, v, v - 1)); 757 758 if (v == 1) { /* we were the last */ 759 760 mtx_lock(&ng_nodelist_mtx); 761 node->nd_type->refs--; /* XXX maybe should get types lock? */ 762 LIST_REMOVE(node, nd_nodes); 763 mtx_unlock(&ng_nodelist_mtx); 764 765 mtx_lock(&ng_idhash_mtx); 766 LIST_REMOVE(node, nd_idnodes); 767 mtx_unlock(&ng_idhash_mtx); 768 769 mtx_destroy(&node->nd_input_queue.q_mtx); 770 NG_FREE_NODE(node); 771 } 772} 773 774/************************************************************************ 775 Node ID handling 776************************************************************************/ 777static node_p 778ng_ID2noderef(ng_ID_t ID) 779{ 780 node_p node; 781 mtx_lock(&ng_idhash_mtx); 782 NG_IDHASH_FIND(ID, node); 783 if(node) 784 NG_NODE_REF(node); 785 mtx_unlock(&ng_idhash_mtx); 786 return(node); 787} 788 789ng_ID_t 790ng_node2ID(node_p node) 791{ 792 return (node ? NG_NODE_ID(node) : 0); 793} 794 795/************************************************************************ 796 Node name handling 797************************************************************************/ 798 799/* 800 * Assign a node a name. Once assigned, the name cannot be changed. 801 */ 802int 803ng_name_node(node_p node, const char *name) 804{ 805 int i; 806 node_p node2; 807 808 /* Check the name is valid */ 809 for (i = 0; i < NG_NODELEN + 1; i++) { 810 if (name[i] == '\0' || name[i] == '.' || name[i] == ':') 811 break; 812 } 813 if (i == 0 || name[i] != '\0') { 814 TRAP_ERROR(); 815 return (EINVAL); 816 } 817 if (ng_decodeidname(name) != 0) { /* valid IDs not allowed here */ 818 TRAP_ERROR(); 819 return (EINVAL); 820 } 821 822 /* Check the name isn't already being used */ 823 if ((node2 = ng_name2noderef(node, name)) != NULL) { 824 NG_NODE_UNREF(node2); 825 TRAP_ERROR(); 826 return (EADDRINUSE); 827 } 828 829 /* copy it */ 830 strncpy(NG_NODE_NAME(node), name, NG_NODELEN); 831 832 return (0); 833} 834 835/* 836 * Find a node by absolute name. The name should NOT end with ':' 837 * The name "." means "this node" and "[xxx]" means "the node 838 * with ID (ie, at address) xxx". 839 * 840 * Returns the node if found, else NULL. 841 * Eventually should add something faster than a sequential search. 842 * Note it aquires a reference on the node so you can be sure it's still there. 843 */ 844node_p 845ng_name2noderef(node_p here, const char *name) 846{ 847 node_p node; 848 ng_ID_t temp; 849 850 /* "." means "this node" */ 851 if (strcmp(name, ".") == 0) { 852 NG_NODE_REF(here); 853 return(here); 854 } 855 856 /* Check for name-by-ID */ 857 if ((temp = ng_decodeidname(name)) != 0) { 858 return (ng_ID2noderef(temp)); 859 } 860 861 /* Find node by name */ 862 mtx_lock(&ng_nodelist_mtx); 863 LIST_FOREACH(node, &ng_nodelist, nd_nodes) { 864 if (NG_NODE_IS_VALID(node) 865 && NG_NODE_HAS_NAME(node) 866 && (strcmp(NG_NODE_NAME(node), name) == 0)) { 867 break; 868 } 869 } 870 if (node) 871 NG_NODE_REF(node); 872 mtx_unlock(&ng_nodelist_mtx); 873 return (node); 874} 875 876/* 877 * Decode a ID name, eg. "[f03034de]". Returns 0 if the 878 * string is not valid, otherwise returns the value. 879 */ 880static ng_ID_t 881ng_decodeidname(const char *name) 882{ 883 const int len = strlen(name); 884 char *eptr; 885 u_long val; 886 887 /* Check for proper length, brackets, no leading junk */ 888 if ((len < 3) 889 || (name[0] != '[') 890 || (name[len - 1] != ']') 891 || (!isxdigit(name[1]))) { 892 return ((ng_ID_t)0); 893 } 894 895 /* Decode number */ 896 val = strtoul(name + 1, &eptr, 16); 897 if ((eptr - name != len - 1) 898 || (val == ULONG_MAX) 899 || (val == 0)) { 900 return ((ng_ID_t)0); 901 } 902 return (ng_ID_t)val; 903} 904 905/* 906 * Remove a name from a node. This should only be called 907 * when shutting down and removing the node. 908 * IF we allow name changing this may be more resurected. 909 */ 910void 911ng_unname(node_p node) 912{ 913} 914 915/************************************************************************ 916 Hook routines 917 Names are not optional. Hooks are always connected, except for a 918 brief moment within these routines. On invalidation or during creation 919 they are connected to the 'dead' hook. 920************************************************************************/ 921 922/* 923 * Remove a hook reference 924 */ 925void 926ng_unref_hook(hook_p hook) 927{ 928 int v; 929 930 if (hook == &ng_deadhook) { 931 return; 932 } 933 do { 934 v = hook->hk_refs; 935 } while (! atomic_cmpset_int(&hook->hk_refs, v, v - 1)); 936 937 if (v == 1) { /* we were the last */ 938 if (_NG_HOOK_NODE(hook)) { /* it'll probably be ng_deadnode */ 939 _NG_NODE_UNREF((_NG_HOOK_NODE(hook))); 940 hook->hk_node = NULL; 941 } 942 NG_FREE_HOOK(hook); 943 } 944} 945 946/* 947 * Add an unconnected hook to a node. Only used internally. 948 * Assumes node is locked. (XXX not yet true ) 949 */ 950static int 951ng_add_hook(node_p node, const char *name, hook_p *hookp) 952{ 953 hook_p hook; 954 int error = 0; 955 956 /* Check that the given name is good */ 957 if (name == NULL) { 958 TRAP_ERROR(); 959 return (EINVAL); 960 } 961 if (ng_findhook(node, name) != NULL) { 962 TRAP_ERROR(); 963 return (EEXIST); 964 } 965 966 /* Allocate the hook and link it up */ 967 NG_ALLOC_HOOK(hook); 968 if (hook == NULL) { 969 TRAP_ERROR(); 970 return (ENOMEM); 971 } 972 hook->hk_refs = 1; /* add a reference for us to return */ 973 hook->hk_flags = HK_INVALID; 974 hook->hk_peer = &ng_deadhook; /* start off this way */ 975 hook->hk_node = node; 976 NG_NODE_REF(node); /* each hook counts as a reference */ 977 978 /* Set hook name */ 979 strncpy(NG_HOOK_NAME(hook), name, NG_HOOKLEN); 980 981 /* 982 * Check if the node type code has something to say about it 983 * If it fails, the unref of the hook will also unref the node. 984 */ 985 if (node->nd_type->newhook != NULL) { 986 if ((error = (*node->nd_type->newhook)(node, hook, name))) { 987 NG_HOOK_UNREF(hook); /* this frees the hook */ 988 return (error); 989 } 990 } 991 /* 992 * The 'type' agrees so far, so go ahead and link it in. 993 * We'll ask again later when we actually connect the hooks. 994 */ 995 LIST_INSERT_HEAD(&node->nd_hooks, hook, hk_hooks); 996 node->nd_numhooks++; 997 NG_HOOK_REF(hook); /* one for the node */ 998 999 if (hookp) 1000 *hookp = hook; 1001 return (0); 1002} 1003 1004/* 1005 * Find a hook 1006 * 1007 * Node types may supply their own optimized routines for finding 1008 * hooks. If none is supplied, we just do a linear search. 1009 * XXX Possibly we should add a reference to the hook? 1010 */ 1011hook_p 1012ng_findhook(node_p node, const char *name) 1013{ 1014 hook_p hook; 1015 1016 if (node->nd_type->findhook != NULL) 1017 return (*node->nd_type->findhook)(node, name); 1018 LIST_FOREACH(hook, &node->nd_hooks, hk_hooks) { 1019 if (NG_HOOK_IS_VALID(hook) 1020 && (strcmp(NG_HOOK_NAME(hook), name) == 0)) 1021 return (hook); 1022 } 1023 return (NULL); 1024} 1025 1026/* 1027 * Destroy a hook 1028 * 1029 * As hooks are always attached, this really destroys two hooks. 1030 * The one given, and the one attached to it. Disconnect the hooks 1031 * from each other first. We reconnect the peer hook to the 'dead' 1032 * hook so that it can still exist after we depart. We then 1033 * send the peer its own destroy message. This ensures that we only 1034 * interact with the peer's structures when it is locked processing that 1035 * message. We hold a reference to the peer hook so we are guaranteed that 1036 * the peer hook and node are still going to exist until 1037 * we are finished there as the hook holds a ref on the node. 1038 * We run this same code again on the peer hook, but that time it is already 1039 * attached to the 'dead' hook. 1040 * 1041 * This routine is called at all stages of hook creation 1042 * on error detection and must be able to handle any such stage. 1043 */ 1044void 1045ng_destroy_hook(hook_p hook) 1046{ 1047 hook_p peer = NG_HOOK_PEER(hook); 1048 node_p node = NG_HOOK_NODE(hook); 1049 1050 if (hook == &ng_deadhook) { /* better safe than sorry */ 1051 printf("ng_destroy_hook called on deadhook\n"); 1052 return; 1053 } 1054 hook->hk_flags |= HK_INVALID; /* as soon as possible */ 1055 if (peer && (peer != &ng_deadhook)) { 1056 /* 1057 * Set the peer to point to ng_deadhook 1058 * from this moment on we are effectively independent it. 1059 * send it an rmhook message of it's own. 1060 */ 1061 peer->hk_peer = &ng_deadhook; /* They no longer know us */ 1062 hook->hk_peer = &ng_deadhook; /* Nor us, them */ 1063 if (NG_HOOK_NODE(peer) == &ng_deadnode) { 1064 /* 1065 * If it's already divorced from a node, 1066 * just free it. 1067 */ 1068 /* nothing */ 1069 } else { 1070 ng_rmhook_self(peer); /* Send it a surprise */ 1071 } 1072 NG_HOOK_UNREF(peer); /* account for peer link */ 1073 NG_HOOK_UNREF(hook); /* account for peer link */ 1074 } 1075 1076 /* 1077 * Remove the hook from the node's list to avoid possible recursion 1078 * in case the disconnection results in node shutdown. 1079 */ 1080 if (node == &ng_deadnode) { /* happens if called from ng_con_nodes() */ 1081 return; 1082 } 1083 LIST_REMOVE(hook, hk_hooks); 1084 node->nd_numhooks--; 1085 if (node->nd_type->disconnect) { 1086 /* 1087 * The type handler may elect to destroy the node so don't 1088 * trust its existance after this point. (except 1089 * that we still hold a reference on it. (which we 1090 * inherrited from the hook we are destroying) 1091 */ 1092 (*node->nd_type->disconnect) (hook); 1093 } 1094 1095 /* 1096 * Note that because we will point to ng_deadnode, the original node 1097 * is not decremented automatically so we do that manually. 1098 */ 1099 _NG_HOOK_NODE(hook) = &ng_deadnode; 1100 NG_NODE_UNREF(node); /* We no longer point to it so adjust count */ 1101 NG_HOOK_UNREF(hook); /* Account for linkage (in list) to node */ 1102} 1103 1104/* 1105 * Take two hooks on a node and merge the connection so that the given node 1106 * is effectively bypassed. 1107 */ 1108int 1109ng_bypass(hook_p hook1, hook_p hook2) 1110{ 1111 if (hook1->hk_node != hook2->hk_node) { 1112 TRAP_ERROR(); 1113 return (EINVAL); 1114 } 1115 hook1->hk_peer->hk_peer = hook2->hk_peer; 1116 hook2->hk_peer->hk_peer = hook1->hk_peer; 1117 1118 hook1->hk_peer = &ng_deadhook; 1119 hook2->hk_peer = &ng_deadhook; 1120 1121 /* XXX If we ever cache methods on hooks update them as well */ 1122 ng_destroy_hook(hook1); 1123 ng_destroy_hook(hook2); 1124 return (0); 1125} 1126 1127/* 1128 * Install a new netgraph type 1129 */ 1130int 1131ng_newtype(struct ng_type *tp) 1132{ 1133 const size_t namelen = strlen(tp->name); 1134 1135 /* Check version and type name fields */ 1136 if ((tp->version != NG_ABI_VERSION) 1137 || (namelen == 0) 1138 || (namelen > NG_TYPELEN)) { 1139 TRAP_ERROR(); 1140 return (EINVAL); 1141 } 1142 1143 /* Check for name collision */ 1144 if (ng_findtype(tp->name) != NULL) { 1145 TRAP_ERROR(); 1146 return (EEXIST); 1147 } 1148 1149 1150 /* Link in new type */ 1151 mtx_lock(&ng_typelist_mtx); 1152 LIST_INSERT_HEAD(&ng_typelist, tp, types); 1153 tp->refs = 1; /* first ref is linked list */ 1154 mtx_unlock(&ng_typelist_mtx); 1155 return (0); 1156} 1157 1158/* 1159 * Look for a type of the name given 1160 */ 1161struct ng_type * 1162ng_findtype(const char *typename) 1163{ 1164 struct ng_type *type; 1165 1166 mtx_lock(&ng_typelist_mtx); 1167 LIST_FOREACH(type, &ng_typelist, types) { 1168 if (strcmp(type->name, typename) == 0) 1169 break; 1170 } 1171 mtx_unlock(&ng_typelist_mtx); 1172 return (type); 1173} 1174 1175/************************************************************************ 1176 Composite routines 1177************************************************************************/ 1178/* 1179 * Connect two nodes using the specified hooks, using queued functions. 1180 */ 1181static void 1182ng_con_part3(node_p node, hook_p hook, void *arg1, int arg2) 1183{ 1184 1185 /* 1186 * When we run, we know that the node 'node' is locked for us. 1187 * Our caller has a reference on the hook. 1188 * Our caller has a reference on the node. 1189 * (In this case our caller is ng_apply_item() ). 1190 * The peer hook has a reference on the hook. 1191 * We are all set up except for the final call to the node, and 1192 * the clearing of the INVALID flag. 1193 */ 1194 if (NG_HOOK_NODE(hook) == &ng_deadnode) { 1195 /* 1196 * The node must have been freed again since we last visited 1197 * here. ng_destry_hook() has this effect but nothing else does. 1198 * We should just release our references and 1199 * free anything we can think of. 1200 * Since we know it's been destroyed, and it's our caller 1201 * that holds the references, just return. 1202 */ 1203 return ; 1204 } 1205 if (hook->hk_node->nd_type->connect) { 1206 if ((*hook->hk_node->nd_type->connect) (hook)) { 1207 ng_destroy_hook(hook); /* also zaps peer */ 1208 printf("failed in ng_con_part3()\n"); 1209 return ; 1210 } 1211 } 1212 /* 1213 * XXX this is wrong for SMP. Possibly we need 1214 * to separate out 'create' and 'invalid' flags. 1215 * should only set flags on hooks we have locked under our node. 1216 */ 1217 hook->hk_flags &= ~HK_INVALID; 1218 return ; 1219} 1220 1221static void 1222ng_con_part2(node_p node, hook_p hook, void *arg1, int arg2) 1223{ 1224 1225 /* 1226 * When we run, we know that the node 'node' is locked for us. 1227 * Our caller has a reference on the hook. 1228 * Our caller has a reference on the node. 1229 * (In this case our caller is ng_apply_item() ). 1230 * The peer hook has a reference on the hook. 1231 * our node pointer points to the 'dead' node. 1232 * First check the hook name is unique. 1233 * Should not happen because we checked before queueing this. 1234 */ 1235 if (ng_findhook(node, NG_HOOK_NAME(hook)) != NULL) { 1236 TRAP_ERROR(); 1237 ng_destroy_hook(hook); /* should destroy peer too */ 1238 printf("failed in ng_con_part2()\n"); 1239 return ; 1240 } 1241 /* 1242 * Check if the node type code has something to say about it 1243 * If it fails, the unref of the hook will also unref the attached node, 1244 * however since that node is 'ng_deadnode' this will do nothing. 1245 * The peer hook will also be destroyed. 1246 */ 1247 if (node->nd_type->newhook != NULL) { 1248 if ((*node->nd_type->newhook)(node, hook, hook->hk_name)) { 1249 ng_destroy_hook(hook); /* should destroy peer too */ 1250 printf("failed in ng_con_part2()\n"); 1251 return ; 1252 } 1253 } 1254 1255 /* 1256 * The 'type' agrees so far, so go ahead and link it in. 1257 * We'll ask again later when we actually connect the hooks. 1258 */ 1259 hook->hk_node = node; /* just overwrite ng_deadnode */ 1260 NG_NODE_REF(node); /* each hook counts as a reference */ 1261 LIST_INSERT_HEAD(&node->nd_hooks, hook, hk_hooks); 1262 node->nd_numhooks++; 1263 NG_HOOK_REF(hook); /* one for the node */ 1264 1265 /* 1266 * We now have a symetrical situation, where both hooks have been 1267 * linked to theur nodes, the newhook methods have been called 1268 * And the references are all correct. The hooks are still marked 1269 * as invalid, as we have not called the 'connect' methods 1270 * yet. 1271 * We can call the local one immediatly as we have the 1272 * node locked, but we need to queue the remote one. 1273 */ 1274 if (hook->hk_node->nd_type->connect) { 1275 if ((*hook->hk_node->nd_type->connect) (hook)) { 1276 ng_destroy_hook(hook); /* also zaps peer */ 1277 printf("failed in ng_con_part2(A)\n"); 1278 return ; 1279 } 1280 } 1281 if (ng_send_fn(hook->hk_peer->hk_node, hook->hk_peer, 1282 &ng_con_part3, arg1, arg2)) { 1283 printf("failed in ng_con_part2(B)"); 1284 ng_destroy_hook(hook); /* also zaps peer */ 1285 return ; 1286 } 1287 hook->hk_flags &= ~HK_INVALID; /* need both to be able to work */ 1288 return ; 1289} 1290 1291/* 1292 * Connect this node with another node. We assume that this node is 1293 * currently locked, as we are only called from an NGM_CONNECT message. 1294 */ 1295static int 1296ng_con_nodes(node_p node, const char *name, node_p node2, const char *name2) 1297{ 1298 int error; 1299 hook_p hook; 1300 hook_p hook2; 1301 1302 if (ng_findhook(node2, name2) != NULL) { 1303 return(EEXIST); 1304 } 1305 if ((error = ng_add_hook(node, name, &hook))) /* gives us a ref */ 1306 return (error); 1307 /* Allocate the other hook and link it up */ 1308 NG_ALLOC_HOOK(hook2); 1309 if (hook == NULL) { 1310 TRAP_ERROR(); 1311 ng_destroy_hook(hook); /* XXX check ref counts so far */ 1312 NG_HOOK_UNREF(hook); /* including our ref */ 1313 return (ENOMEM); 1314 } 1315 hook2->hk_refs = 1; /* start with a reference for us. */ 1316 hook2->hk_flags = HK_INVALID; 1317 hook2->hk_peer = hook; /* Link the two together */ 1318 hook->hk_peer = hook2; 1319 NG_HOOK_REF(hook); /* Add a ref for the peer to each*/ 1320 NG_HOOK_REF(hook2); 1321 hook2->hk_node = &ng_deadnode; 1322 strncpy(NG_HOOK_NAME(hook2), name2, NG_HOOKLEN); 1323 1324 /* 1325 * Queue the function above. 1326 * Procesing continues in that function in the lock context of 1327 * the other node. 1328 */ 1329 ng_send_fn(node2, hook2, &ng_con_part2, NULL, 0); 1330 1331 NG_HOOK_UNREF(hook); /* Let each hook go if it wants to */ 1332 NG_HOOK_UNREF(hook2); 1333 return (0); 1334} 1335 1336/* 1337 * Make a peer and connect. 1338 * We assume that the local node is locked. 1339 * The new node probably doesn't need a lock until 1340 * it has a hook, because it cannot really have any work until then, 1341 * but we should think about it a bit more. 1342 * 1343 * The problem may come if the other node also fires up 1344 * some hardware or a timer or some other source of activation, 1345 * also it may already get a command msg via it's ID. 1346 * 1347 * We could use the same method as ng_con_nodes() but we'd have 1348 * to add ability to remove the node when failing. (Not hard, just 1349 * make arg1 point to the node to remove). 1350 * Unless of course we just ignore failure to connect and leave 1351 * an unconnected node? 1352 */ 1353static int 1354ng_mkpeer(node_p node, const char *name, const char *name2, char *type) 1355{ 1356 node_p node2; 1357 hook_p hook1; 1358 hook_p hook2; 1359 int error; 1360 1361 if ((error = ng_make_node(type, &node2))) { 1362 return (error); 1363 } 1364 1365 if ((error = ng_add_hook(node, name, &hook1))) { /* gives us a ref */ 1366 ng_rmnode(node2, NULL, NULL, 0); 1367 return (error); 1368 } 1369 1370 if ((error = ng_add_hook(node2, name2, &hook2))) { 1371 ng_rmnode(node2, NULL, NULL, 0); 1372 ng_destroy_hook(hook1); 1373 NG_HOOK_UNREF(hook1); 1374 return (error); 1375 } 1376 1377 /* 1378 * Actually link the two hooks together. 1379 */ 1380 hook1->hk_peer = hook2; 1381 hook2->hk_peer = hook1; 1382 1383 /* Each hook is referenced by the other */ 1384 NG_HOOK_REF(hook1); 1385 NG_HOOK_REF(hook2); 1386 1387 /* Give each node the opportunity to veto the pending connection */ 1388 if (hook1->hk_node->nd_type->connect) { 1389 error = (*hook1->hk_node->nd_type->connect) (hook1); 1390 } 1391 1392 if ((error == 0) && hook2->hk_node->nd_type->connect) { 1393 error = (*hook2->hk_node->nd_type->connect) (hook2); 1394 1395 } 1396 1397 /* 1398 * drop the references we were holding on the two hooks. 1399 */ 1400 if (error) { 1401 ng_destroy_hook(hook2); /* also zaps hook1 */ 1402 ng_rmnode(node2, NULL, NULL, 0); 1403 } else { 1404 /* As a last act, allow the hooks to be used */ 1405 hook1->hk_flags &= ~HK_INVALID; 1406 hook2->hk_flags &= ~HK_INVALID; 1407 } 1408 NG_HOOK_UNREF(hook1); 1409 NG_HOOK_UNREF(hook2); 1410 return (error); 1411} 1412 1413/************************************************************************ 1414 Utility routines to send self messages 1415************************************************************************/ 1416 1417/* Shut this node down as soon as everyone is clear of it */ 1418/* Should add arg "immediatly" to jump the queue */ 1419int 1420ng_rmnode_self(node_p node) 1421{ 1422 int error; 1423 1424 if (node == &ng_deadnode) 1425 return (0); 1426 node->nd_flags |= NG_INVALID; 1427 if (node->nd_flags & NG_CLOSING) 1428 return (0); 1429 1430 error = ng_send_fn(node, NULL, &ng_rmnode, NULL, 0); 1431 return (error); 1432} 1433 1434static void 1435ng_rmhook_part2(node_p node, hook_p hook, void *arg1, int arg2) 1436{ 1437 ng_destroy_hook(hook); 1438 return ; 1439} 1440 1441int 1442ng_rmhook_self(hook_p hook) 1443{ 1444 int error; 1445 node_p node = NG_HOOK_NODE(hook); 1446 1447 if (node == &ng_deadnode) 1448 return (0); 1449 1450 error = ng_send_fn(node, hook, &ng_rmhook_part2, NULL, 0); 1451 return (error); 1452} 1453 1454/*********************************************************************** 1455 * Parse and verify a string of the form: <NODE:><PATH> 1456 * 1457 * Such a string can refer to a specific node or a specific hook 1458 * on a specific node, depending on how you look at it. In the 1459 * latter case, the PATH component must not end in a dot. 1460 * 1461 * Both <NODE:> and <PATH> are optional. The <PATH> is a string 1462 * of hook names separated by dots. This breaks out the original 1463 * string, setting *nodep to "NODE" (or NULL if none) and *pathp 1464 * to "PATH" (or NULL if degenerate). Also, *hookp will point to 1465 * the final hook component of <PATH>, if any, otherwise NULL. 1466 * 1467 * This returns -1 if the path is malformed. The char ** are optional. 1468 ***********************************************************************/ 1469int 1470ng_path_parse(char *addr, char **nodep, char **pathp, char **hookp) 1471{ 1472 char *node, *path, *hook; 1473 int k; 1474 1475 /* 1476 * Extract absolute NODE, if any 1477 */ 1478 for (path = addr; *path && *path != ':'; path++); 1479 if (*path) { 1480 node = addr; /* Here's the NODE */ 1481 *path++ = '\0'; /* Here's the PATH */ 1482 1483 /* Node name must not be empty */ 1484 if (!*node) 1485 return -1; 1486 1487 /* A name of "." is OK; otherwise '.' not allowed */ 1488 if (strcmp(node, ".") != 0) { 1489 for (k = 0; node[k]; k++) 1490 if (node[k] == '.') 1491 return -1; 1492 } 1493 } else { 1494 node = NULL; /* No absolute NODE */ 1495 path = addr; /* Here's the PATH */ 1496 } 1497 1498 /* Snoop for illegal characters in PATH */ 1499 for (k = 0; path[k]; k++) 1500 if (path[k] == ':') 1501 return -1; 1502 1503 /* Check for no repeated dots in PATH */ 1504 for (k = 0; path[k]; k++) 1505 if (path[k] == '.' && path[k + 1] == '.') 1506 return -1; 1507 1508 /* Remove extra (degenerate) dots from beginning or end of PATH */ 1509 if (path[0] == '.') 1510 path++; 1511 if (*path && path[strlen(path) - 1] == '.') 1512 path[strlen(path) - 1] = 0; 1513 1514 /* If PATH has a dot, then we're not talking about a hook */ 1515 if (*path) { 1516 for (hook = path, k = 0; path[k]; k++) 1517 if (path[k] == '.') { 1518 hook = NULL; 1519 break; 1520 } 1521 } else 1522 path = hook = NULL; 1523 1524 /* Done */ 1525 if (nodep) 1526 *nodep = node; 1527 if (pathp) 1528 *pathp = path; 1529 if (hookp) 1530 *hookp = hook; 1531 return (0); 1532} 1533 1534/* 1535 * Given a path, which may be absolute or relative, and a starting node, 1536 * return the destination node. 1537 */ 1538int 1539ng_path2noderef(node_p here, const char *address, 1540 node_p *destp, hook_p *lasthook) 1541{ 1542 char fullpath[NG_PATHLEN + 1]; 1543 char *nodename, *path, pbuf[2]; 1544 node_p node, oldnode; 1545 char *cp; 1546 hook_p hook = NULL; 1547 1548 /* Initialize */ 1549 if (destp == NULL) { 1550 TRAP_ERROR(); 1551 return EINVAL; 1552 } 1553 *destp = NULL; 1554 1555 /* Make a writable copy of address for ng_path_parse() */ 1556 strncpy(fullpath, address, sizeof(fullpath) - 1); 1557 fullpath[sizeof(fullpath) - 1] = '\0'; 1558 1559 /* Parse out node and sequence of hooks */ 1560 if (ng_path_parse(fullpath, &nodename, &path, NULL) < 0) { 1561 TRAP_ERROR(); 1562 return EINVAL; 1563 } 1564 if (path == NULL) { 1565 pbuf[0] = '.'; /* Needs to be writable */ 1566 pbuf[1] = '\0'; 1567 path = pbuf; 1568 } 1569 1570 /* 1571 * For an absolute address, jump to the starting node. 1572 * Note that this holds a reference on the node for us. 1573 * Don't forget to drop the reference if we don't need it. 1574 */ 1575 if (nodename) { 1576 node = ng_name2noderef(here, nodename); 1577 if (node == NULL) { 1578 TRAP_ERROR(); 1579 return (ENOENT); 1580 } 1581 } else { 1582 if (here == NULL) { 1583 TRAP_ERROR(); 1584 return (EINVAL); 1585 } 1586 node = here; 1587 NG_NODE_REF(node); 1588 } 1589 1590 /* 1591 * Now follow the sequence of hooks 1592 * XXX 1593 * We actually cannot guarantee that the sequence 1594 * is not being demolished as we crawl along it 1595 * without extra-ordinary locking etc. 1596 * So this is a bit dodgy to say the least. 1597 * We can probably hold up some things by holding 1598 * the nodelist mutex for the time of this 1599 * crawl if we wanted.. At least that way we wouldn't have to 1600 * worry about the nodes dissappearing, but the hooks would still 1601 * be a problem. 1602 */ 1603 for (cp = path; node != NULL && *cp != '\0'; ) { 1604 char *segment; 1605 1606 /* 1607 * Break out the next path segment. Replace the dot we just 1608 * found with a NUL; "cp" points to the next segment (or the 1609 * NUL at the end). 1610 */ 1611 for (segment = cp; *cp != '\0'; cp++) { 1612 if (*cp == '.') { 1613 *cp++ = '\0'; 1614 break; 1615 } 1616 } 1617 1618 /* Empty segment */ 1619 if (*segment == '\0') 1620 continue; 1621 1622 /* We have a segment, so look for a hook by that name */ 1623 hook = ng_findhook(node, segment); 1624 1625 /* Can't get there from here... */ 1626 if (hook == NULL 1627 || NG_HOOK_PEER(hook) == NULL 1628 || NG_HOOK_NOT_VALID(hook) 1629 || NG_HOOK_NOT_VALID(NG_HOOK_PEER(hook))) { 1630 TRAP_ERROR(); 1631 NG_NODE_UNREF(node); 1632#if 0 1633 printf("hooknotvalid %s %s %d %d %d %d ", 1634 path, 1635 segment, 1636 hook == NULL, 1637 NG_HOOK_PEER(hook) == NULL, 1638 NG_HOOK_NOT_VALID(hook), 1639 NG_HOOK_NOT_VALID(NG_HOOK_PEER(hook))); 1640#endif 1641 return (ENOENT); 1642 } 1643 1644 /* 1645 * Hop on over to the next node 1646 * XXX 1647 * Big race conditions here as hooks and nodes go away 1648 * *** Idea.. store an ng_ID_t in each hook and use that 1649 * instead of the direct hook in this crawl? 1650 */ 1651 oldnode = node; 1652 if ((node = NG_PEER_NODE(hook))) 1653 NG_NODE_REF(node); /* XXX RACE */ 1654 NG_NODE_UNREF(oldnode); /* XXX another race */ 1655 if (NG_NODE_NOT_VALID(node)) { 1656 NG_NODE_UNREF(node); /* XXX more races */ 1657 node = NULL; 1658 } 1659 } 1660 1661 /* If node somehow missing, fail here (probably this is not needed) */ 1662 if (node == NULL) { 1663 TRAP_ERROR(); 1664 return (ENXIO); 1665 } 1666 1667 /* Done */ 1668 *destp = node; 1669 if (lasthook != NULL) 1670 *lasthook = (hook ? NG_HOOK_PEER(hook) : NULL); 1671 return (0); 1672} 1673 1674/***************************************************************\ 1675* Input queue handling. 1676* All activities are submitted to the node via the input queue 1677* which implements a multiple-reader/single-writer gate. 1678* Items which cannot be handled immeditly are queued. 1679* 1680* read-write queue locking inline functions * 1681\***************************************************************/ 1682 1683static __inline item_p ng_dequeue(struct ng_queue * ngq); 1684static __inline item_p ng_acquire_read(struct ng_queue * ngq, 1685 item_p item); 1686static __inline item_p ng_acquire_write(struct ng_queue * ngq, 1687 item_p item); 1688static __inline void ng_leave_read(struct ng_queue * ngq); 1689static __inline void ng_leave_write(struct ng_queue * ngq); 1690static __inline void ng_queue_rw(struct ng_queue * ngq, 1691 item_p item, int rw); 1692 1693/* 1694 * Definition of the bits fields in the ng_queue flag word. 1695 * Defined here rather than in netgraph.h because no-one should fiddle 1696 * with them. 1697 * 1698 * The ordering here may be important! don't shuffle these. 1699 */ 1700/*- 1701 Safety Barrier--------+ (adjustable to suit taste) (not used yet) 1702 | 1703 V 1704+-------+-------+-------+-------+-------+-------+-------+-------+ 1705| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 1706| |A|c|t|i|v|e| |R|e|a|d|e|r| |C|o|u|n|t| | | | | | | | | |R|A|W| 1707| | | | | | | | | | | | | | | | | | | | | | | | | | | | | |P|W|P| 1708+-------+-------+-------+-------+-------+-------+-------+-------+ 1709\___________________________ ____________________________/ | | | 1710 V | | | 1711 [active reader count] | | | 1712 | | | 1713 Read Pending ------------------------------------+ | | 1714 | | 1715 Active Writer -------------------------------------+ | 1716 | 1717 Write Pending ---------------------------------------+ 1718 1719 1720*/ 1721#define WRITE_PENDING 0x00000001 1722#define WRITER_ACTIVE 0x00000002 1723#define READ_PENDING 0x00000004 1724#define READER_INCREMENT 0x00000008 1725#define READER_MASK 0xfffffff0 /* Not valid if WRITER_ACTIVE is set */ 1726#define SAFETY_BARRIER 0x00100000 /* 64K items queued should be enough */ 1727 1728/* Defines of more elaborate states on the queue */ 1729/* Mask of bits a read cares about */ 1730#define NGQ_RMASK (WRITE_PENDING|WRITER_ACTIVE|READ_PENDING) 1731 1732/* Mask of bits a write cares about */ 1733#define NGQ_WMASK (NGQ_RMASK|READER_MASK) 1734 1735/* tests to decide if we could get a read or write off the queue */ 1736#define CAN_GET_READ(flag) ((flag & NGQ_RMASK) == READ_PENDING) 1737#define CAN_GET_WRITE(flag) ((flag & NGQ_WMASK) == WRITE_PENDING) 1738 1739/* Is there a chance of getting ANY work off the queue? */ 1740#define CAN_GET_WORK(flag) (CAN_GET_READ(flag) || CAN_GET_WRITE(flag)) 1741 1742/* 1743 * Taking into account the current state of the queue and node, possibly take 1744 * the next entry off the queue and return it. Return NULL if there was 1745 * nothing we could return, either because there really was nothing there, or 1746 * because the node was in a state where it cannot yet process the next item 1747 * on the queue. 1748 * 1749 * This MUST MUST MUST be called with the mutex held. 1750 */ 1751static __inline item_p 1752ng_dequeue(struct ng_queue *ngq) 1753{ 1754 item_p item; 1755 u_int add_arg; 1756 1757 if (CAN_GET_READ(ngq->q_flags)) { 1758 /* 1759 * Head of queue is a reader and we have no write active. 1760 * We don't care how many readers are already active. 1761 * Adjust the flags for the item we are about to dequeue. 1762 * Add the correct increment for the reader count as well. 1763 */ 1764 add_arg = (READER_INCREMENT - READ_PENDING); 1765 } else if (CAN_GET_WRITE(ngq->q_flags)) { 1766 /* 1767 * There is a pending write, no readers and no active writer. 1768 * This means we can go ahead with the pending writer. Note 1769 * the fact that we now have a writer, ready for when we take 1770 * it off the queue. 1771 * 1772 * We don't need to worry about a possible collision with the 1773 * fasttrack reader. 1774 * 1775 * The fasttrack thread may take a long time to discover that we 1776 * are running so we would have an inconsistent state in the 1777 * flags for a while. Since we ignore the reader count 1778 * entirely when the WRITER_ACTIVE flag is set, this should 1779 * not matter (in fact it is defined that way). If it tests 1780 * the flag before this operation, the WRITE_PENDING flag 1781 * will make it fail, and if it tests it later, the 1782 * WRITER_ACTIVE flag will do the same. If it is SO slow that 1783 * we have actually completed the operation, and neither flag 1784 * is set (nor the READ_PENDING) by the time that it tests 1785 * the flags, then it is actually ok for it to continue. If 1786 * it completes and we've finished and the read pending is 1787 * set it still fails. 1788 * 1789 * So we can just ignore it, as long as we can ensure that the 1790 * transition from WRITE_PENDING state to the WRITER_ACTIVE 1791 * state is atomic. 1792 * 1793 * After failing, first it will be held back by the mutex, then 1794 * when it can proceed, it will queue its request, then it 1795 * would arrive at this function. Usually it will have to 1796 * leave empty handed because the ACTIVE WRITER bit will be 1797 * set. 1798 * 1799 * Adjust the flags for the item we are about to dequeue 1800 * and for the new active writer. 1801 */ 1802 add_arg = (WRITER_ACTIVE - WRITE_PENDING); 1803 /* 1804 * We want to write "active writer, no readers " Now go make 1805 * it true. In fact there may be a number in the readers 1806 * count but we know it is not true and will be fixed soon. 1807 * We will fix the flags for the next pending entry in a 1808 * moment. 1809 */ 1810 } else { 1811 /* 1812 * We can't dequeue anything.. return and say so. Probably we 1813 * have a write pending and the readers count is non zero. If 1814 * we got here because a reader hit us just at the wrong 1815 * moment with the fasttrack code, and put us in a strange 1816 * state, then it will be through in just a moment, (as soon 1817 * as we release the mutex) and keep things moving. 1818 * Make sure we remove ourselves from the work queue. 1819 */ 1820 ng_worklist_remove(ngq->q_node); 1821 return (0); 1822 } 1823 1824 /* 1825 * Now we dequeue the request (whatever it may be) and correct the 1826 * pending flags and the next and last pointers. 1827 */ 1828 item = ngq->queue; 1829 ngq->queue = item->el_next; 1830 if (ngq->last == &(item->el_next)) { 1831 /* 1832 * that was the last entry in the queue so set the 'last 1833 * pointer up correctly and make sure the pending flags are 1834 * clear. 1835 */ 1836 ngq->last = &(ngq->queue); 1837 /* 1838 * Whatever flag was set will be cleared and 1839 * the new acive field will be set by the add as well, 1840 * so we don't need to change add_arg. 1841 * But we know we don't need to be on the work list. 1842 */ 1843 atomic_add_long(&ngq->q_flags, add_arg); 1844 ng_worklist_remove(ngq->q_node); 1845 } else { 1846 /* 1847 * Since there is something on the queue, note what it is 1848 * in the flags word. 1849 */ 1850 if ((ngq->queue->el_flags & NGQF_RW) == NGQF_READER) { 1851 add_arg += READ_PENDING; 1852 } else { 1853 add_arg += WRITE_PENDING; 1854 } 1855 atomic_add_long(&ngq->q_flags, add_arg); 1856 /* 1857 * If we see more doable work, make sure we are 1858 * on the work queue. 1859 */ 1860 if (CAN_GET_WORK(ngq->q_flags)) { 1861 ng_setisr(ngq->q_node); 1862 } 1863 } 1864 /* 1865 * We have successfully cleared the old pending flag, set the new one 1866 * if it is needed, and incremented the appropriate active field. 1867 * (all in one atomic addition.. ) 1868 */ 1869 return (item); 1870} 1871 1872/* 1873 * Queue a packet to be picked up by someone else. 1874 * We really don't care who, but we can't or don't want to hang around 1875 * to process it ourselves. We are probably an interrupt routine.. 1876 * 1 = writer, 0 = reader 1877 */ 1878#define NGQRW_R 0 1879#define NGQRW_W 1 1880static __inline void 1881ng_queue_rw(struct ng_queue * ngq, item_p item, int rw) 1882{ 1883 item->el_next = NULL; /* maybe not needed */ 1884 *ngq->last = item; 1885 /* 1886 * If it was the first item in the queue then we need to 1887 * set the last pointer and the type flags. 1888 */ 1889 if (ngq->last == &(ngq->queue)) { 1890 /* 1891 * When called with constants for rw, the optimiser will 1892 * remove the unneeded branch below. 1893 */ 1894 if (rw == NGQRW_W) { 1895 atomic_add_long(&ngq->q_flags, WRITE_PENDING); 1896 } else { 1897 atomic_add_long(&ngq->q_flags, READ_PENDING); 1898 } 1899 } 1900 ngq->last = &(item->el_next); 1901} 1902 1903 1904/* 1905 * This function 'cheats' in that it first tries to 'grab' the use of the 1906 * node, without going through the mutex. We can do this becasue of the 1907 * semantics of the lock. The semantics include a clause that says that the 1908 * value of the readers count is invalid if the WRITER_ACTIVE flag is set. It 1909 * also says that the WRITER_ACTIVE flag cannot be set if the readers count 1910 * is not zero. Note that this talks about what is valid to SET the 1911 * WRITER_ACTIVE flag, because from the moment it is set, the value if the 1912 * reader count is immaterial, and not valid. The two 'pending' flags have a 1913 * similar effect, in that If they are orthogonal to the two active fields in 1914 * how they are set, but if either is set, the attempted 'grab' need to be 1915 * backed out because there is earlier work, and we maintain ordering in the 1916 * queue. The result of this is that the reader request can try obtain use of 1917 * the node with only a single atomic addition, and without any of the mutex 1918 * overhead. If this fails the operation degenerates to the same as for other 1919 * cases. 1920 * 1921 */ 1922static __inline item_p 1923ng_acquire_read(struct ng_queue *ngq, item_p item) 1924{ 1925 1926 /* ######### Hack alert ######### */ 1927 atomic_add_long(&ngq->q_flags, READER_INCREMENT); 1928 if ((ngq->q_flags & NGQ_RMASK) == 0) { 1929 /* Successfully grabbed node */ 1930 return (item); 1931 } 1932 /* undo the damage if we didn't succeed */ 1933 atomic_subtract_long(&ngq->q_flags, READER_INCREMENT); 1934 1935 /* ######### End Hack alert ######### */ 1936 mtx_lock_spin((&ngq->q_mtx)); 1937 /* 1938 * Try again. Another processor (or interrupt for that matter) may 1939 * have removed the last queued item that was stopping us from 1940 * running, between the previous test, and the moment that we took 1941 * the mutex. (Or maybe a writer completed.) 1942 */ 1943 if ((ngq->q_flags & NGQ_RMASK) == 0) { 1944 atomic_add_long(&ngq->q_flags, READER_INCREMENT); 1945 mtx_unlock_spin((&ngq->q_mtx)); 1946 return (item); 1947 } 1948 1949 /* 1950 * and queue the request for later. 1951 */ 1952 item->el_flags |= NGQF_READER; 1953 ng_queue_rw(ngq, item, NGQRW_R); 1954 1955 /* 1956 * Ok, so that's the item successfully queued for later. So now we 1957 * see if we can dequeue something to run instead. 1958 */ 1959 item = ng_dequeue(ngq); 1960 mtx_unlock_spin(&(ngq->q_mtx)); 1961 return (item); 1962} 1963 1964static __inline item_p 1965ng_acquire_write(struct ng_queue *ngq, item_p item) 1966{ 1967restart: 1968 mtx_lock_spin(&(ngq->q_mtx)); 1969 /* 1970 * If there are no readers, no writer, and no pending packets, then 1971 * we can just go ahead. In all other situations we need to queue the 1972 * request 1973 */ 1974 if ((ngq->q_flags & NGQ_WMASK) == 0) { 1975 atomic_add_long(&ngq->q_flags, WRITER_ACTIVE); 1976 mtx_unlock_spin((&ngq->q_mtx)); 1977 if (ngq->q_flags & READER_MASK) { 1978 /* Collision with fast-track reader */ 1979 atomic_subtract_long(&ngq->q_flags, WRITER_ACTIVE); 1980 goto restart; 1981 } 1982 return (item); 1983 } 1984 1985 /* 1986 * and queue the request for later. 1987 */ 1988 item->el_flags &= ~NGQF_RW; 1989 ng_queue_rw(ngq, item, NGQRW_W); 1990 1991 /* 1992 * Ok, so that's the item successfully queued for later. So now we 1993 * see if we can dequeue something to run instead. 1994 */ 1995 item = ng_dequeue(ngq); 1996 mtx_unlock_spin(&(ngq->q_mtx)); 1997 return (item); 1998} 1999 2000static __inline void 2001ng_leave_read(struct ng_queue *ngq) 2002{ 2003 atomic_subtract_long(&ngq->q_flags, READER_INCREMENT); 2004} 2005 2006static __inline void 2007ng_leave_write(struct ng_queue *ngq) 2008{ 2009 atomic_subtract_long(&ngq->q_flags, WRITER_ACTIVE); 2010} 2011 2012static void 2013ng_flush_input_queue(struct ng_queue * ngq) 2014{ 2015 item_p item; 2016 u_int add_arg; 2017 mtx_lock_spin(&ngq->q_mtx); 2018 for (;;) { 2019 /* Now take a look at what's on the queue */ 2020 if (ngq->q_flags & READ_PENDING) { 2021 add_arg = -READ_PENDING; 2022 } else if (ngq->q_flags & WRITE_PENDING) { 2023 add_arg = -WRITE_PENDING; 2024 } else { 2025 break; 2026 } 2027 2028 item = ngq->queue; 2029 ngq->queue = item->el_next; 2030 if (ngq->last == &(item->el_next)) { 2031 ngq->last = &(ngq->queue); 2032 } else { 2033 if ((ngq->queue->el_flags & NGQF_RW) == NGQF_READER) { 2034 add_arg += READ_PENDING; 2035 } else { 2036 add_arg += WRITE_PENDING; 2037 } 2038 } 2039 atomic_add_long(&ngq->q_flags, add_arg); 2040 2041 mtx_lock_spin(&ngq->q_mtx); 2042 NG_FREE_ITEM(item); 2043 mtx_unlock_spin(&ngq->q_mtx); 2044 } 2045 /* 2046 * Take us off the work queue if we are there. 2047 * We definatly have no work to be done. 2048 */ 2049 ng_worklist_remove(ngq->q_node); 2050 mtx_unlock_spin(&ngq->q_mtx); 2051} 2052 2053/*********************************************************************** 2054* Externally visible method for sending or queueing messages or data. 2055***********************************************************************/ 2056 2057/* 2058 * The module code should have filled out the item correctly by this stage: 2059 * Common: 2060 * reference to destination node. 2061 * Reference to destination rcv hook if relevant. 2062 * Data: 2063 * pointer to mbuf 2064 * pointer to metadata 2065 * Control_Message: 2066 * pointer to msg. 2067 * ID of original sender node. (return address) 2068 * Function: 2069 * Function pointer 2070 * void * argument 2071 * integer argument 2072 * 2073 * The nodes have several routines and macros to help with this task: 2074 */ 2075 2076int 2077ng_snd_item(item_p item, int queue) 2078{ 2079 hook_p hook = NGI_HOOK(item); 2080 node_p node = NGI_NODE(item); 2081 int rw; 2082 int error = 0, ierror; 2083 item_p oitem; 2084 struct ng_queue * ngq = &node->nd_input_queue; 2085 2086#ifdef NETGRAPH_DEBUG 2087 _ngi_check(item, __FILE__, __LINE__); 2088#endif 2089 2090 if (item == NULL) { 2091 TRAP_ERROR(); 2092 return (EINVAL); /* failed to get queue element */ 2093 } 2094 if (node == NULL) { 2095 NG_FREE_ITEM(item); 2096 TRAP_ERROR(); 2097 return (EINVAL); /* No address */ 2098 } 2099 switch(item->el_flags & NGQF_TYPE) { 2100 case NGQF_DATA: 2101 /* 2102 * DATA MESSAGE 2103 * Delivered to a node via a non-optional hook. 2104 * Both should be present in the item even though 2105 * the node is derivable from the hook. 2106 * References are held on both by the item. 2107 */ 2108 CHECK_DATA_MBUF(NGI_M(item)); 2109 if (hook == NULL) { 2110 NG_FREE_ITEM(item); 2111 TRAP_ERROR(); 2112 return(EINVAL); 2113 } 2114 if ((NG_HOOK_NOT_VALID(hook)) 2115 || (NG_NODE_NOT_VALID(NG_HOOK_NODE(hook)))) { 2116 NG_FREE_ITEM(item); 2117 return (ENOTCONN); 2118 } 2119 if ((hook->hk_flags & HK_QUEUE)) { 2120 queue = 1; 2121 } 2122 /* By default data is a reader in the locking scheme */ 2123 item->el_flags |= NGQF_READER; 2124 rw = NGQRW_R; 2125 break; 2126 case NGQF_MESG: 2127 /* 2128 * CONTROL MESSAGE 2129 * Delivered to a node. 2130 * Hook is optional. 2131 * References are held by the item on the node and 2132 * the hook if it is present. 2133 */ 2134 if (hook && (hook->hk_flags & HK_QUEUE)) { 2135 queue = 1; 2136 } 2137 /* Data messages count as writers unles explicitly exempted */ 2138 if (NGI_MSG(item)->header.cmd & NGM_READONLY) { 2139 item->el_flags |= NGQF_READER; 2140 rw = NGQRW_R; 2141 } else { 2142 item->el_flags &= ~NGQF_RW; 2143 rw = NGQRW_W; 2144 } 2145 break; 2146 case NGQF_FN: 2147 item->el_flags &= ~NGQF_RW; 2148 rw = NGQRW_W; 2149 break; 2150 default: 2151 NG_FREE_ITEM(item); 2152 TRAP_ERROR(); 2153 return (EINVAL); 2154 } 2155 /* 2156 * If the node specifies single threading, force writer semantics 2157 * Similarly the node may say one hook always produces writers. 2158 * These are over-rides. 2159 */ 2160 if ((node->nd_flags & NG_FORCE_WRITER) 2161 || (hook && (hook->hk_flags & HK_FORCE_WRITER))) { 2162 rw = NGQRW_W; 2163 item->el_flags &= ~NGQF_READER; 2164 } 2165 if (queue) { 2166 /* Put it on the queue for that node*/ 2167#ifdef NETGRAPH_DEBUG 2168 _ngi_check(item, __FILE__, __LINE__); 2169#endif 2170 mtx_lock_spin(&(ngq->q_mtx)); 2171 ng_queue_rw(ngq, item, rw); 2172 /* 2173 * If there are active elements then we can rely on 2174 * them. if not we should not rely on another packet 2175 * coming here by another path, 2176 * so it is best to put us in the netisr list. 2177 * We can take the worklist lock with the node locked 2178 * BUT NOT THE REVERSE! 2179 */ 2180 if (CAN_GET_WORK(ngq->q_flags)) { 2181 ng_setisr(node); 2182 } 2183 mtx_unlock_spin(&(ngq->q_mtx)); 2184 return (0); 2185 } 2186 /* 2187 * Take a queue item and a node and see if we can apply the item to 2188 * the node. We may end up getting a different item to apply instead. 2189 * Will allow for a piggyback reply only in the case where 2190 * there is no queueing. 2191 */ 2192 2193 oitem = item; 2194 /* 2195 * We already decided how we will be queueud or treated. 2196 * Try get the appropriate operating permission. 2197 */ 2198 if (rw == NGQRW_R) { 2199 item = ng_acquire_read(ngq, item); 2200 } else { 2201 item = ng_acquire_write(ngq, item); 2202 } 2203 2204 /* 2205 * May have come back with a different item. 2206 * or maybe none at all. The one we started with will 2207 * have been queued in thises cases. 2208 */ 2209 if (item == NULL) { 2210 return (0); 2211 } 2212 2213#ifdef NETGRAPH_DEBUG 2214 _ngi_check(item, __FILE__, __LINE__); 2215#endif 2216 ierror = ng_apply_item(item); /* drops r/w lock when done */ 2217 2218 /* only return an error if it was our initial item.. (compat hack) */ 2219 if (oitem == item) { 2220 error = ierror; 2221 } 2222 2223 /* 2224 * Now we've handled the packet we brought, (or a friend of it) let's 2225 * look for any other packets that may have been queued up. We hold 2226 * no locks, so if someone puts something in the queue after 2227 * we check that it is empty, it is their problem 2228 * to ensure it is processed. If we have the netisr thread cme in here 2229 * while we still say we have stuff to do, we may get a boost 2230 * in SMP systems. :-) 2231 */ 2232 for (;;) { 2233 /* 2234 * dequeue acquires and adjusts the input_queue as it dequeues 2235 * packets. It acquires the rw lock as needed. 2236 */ 2237 mtx_lock_spin(&ngq->q_mtx); 2238 item = ng_dequeue(ngq); /* fixes worklist too*/ 2239 if (!item) { 2240 mtx_unlock_spin(&ngq->q_mtx); 2241 return (error); 2242 } 2243 mtx_unlock_spin(&ngq->q_mtx); 2244 2245 /* 2246 * We have the appropriate lock, so run the item. 2247 * When finished it will drop the lock accordingly 2248 */ 2249 ierror = ng_apply_item(item); 2250 2251 /* 2252 * only return an error if it was our initial 2253 * item.. (compat hack) 2254 */ 2255 if (oitem == item) { 2256 error = ierror; 2257 } 2258 } 2259 return (error); 2260} 2261 2262/* 2263 * We have an item that was possibly queued somewhere. 2264 * It should contain all the information needed 2265 * to run it on the appropriate node/hook. 2266 */ 2267static int 2268ng_apply_item(item_p item) 2269{ 2270 node_p node; 2271 hook_p hook; 2272 int was_reader = ((item->el_flags & NGQF_RW)); 2273 int error = 0; 2274 ng_rcvdata_t *rcvdata; 2275 ng_rcvmsg_t *rcvmsg; 2276 2277 NGI_GET_HOOK(item, hook); /* clears stored hook */ 2278 NGI_GET_NODE(item, node); /* clears stored node */ 2279#ifdef NETGRAPH_DEBUG 2280 _ngi_check(item, __FILE__, __LINE__); 2281#endif 2282 switch (item->el_flags & NGQF_TYPE) { 2283 case NGQF_DATA: 2284 /* 2285 * Check things are still ok as when we were queued. 2286 */ 2287 if ((hook == NULL) 2288 || NG_HOOK_NOT_VALID(hook) 2289 || NG_NODE_NOT_VALID(node) ) { 2290 error = EIO; 2291 NG_FREE_ITEM(item); 2292 break; 2293 } 2294 /* 2295 * If no receive method, just silently drop it. 2296 * Give preference to the hook over-ride method 2297 */ 2298 if ((!(rcvdata = hook->hk_rcvdata)) 2299 && (!(rcvdata = NG_HOOK_NODE(hook)->nd_type->rcvdata))) { 2300 error = 0; 2301 NG_FREE_ITEM(item); 2302 break; 2303 } 2304 error = (*rcvdata)(hook, item); 2305 break; 2306 case NGQF_MESG: 2307 if (hook) { 2308 if (NG_HOOK_NOT_VALID(hook)) { 2309 /* 2310 * The hook has been zapped then we can't 2311 * use it. Immediatly drop its reference. 2312 * The message may not need it. 2313 */ 2314 NG_HOOK_UNREF(hook); 2315 hook = NULL; 2316 } 2317 } 2318 /* 2319 * Similarly, if the node is a zombie there is 2320 * nothing we can do with it, drop everything. 2321 */ 2322 if (NG_NODE_NOT_VALID(node)) { 2323 TRAP_ERROR(); 2324 error = EINVAL; 2325 NG_FREE_ITEM(item); 2326 } else { 2327 /* 2328 * Call the appropriate message handler for the object. 2329 * It is up to the message handler to free the message. 2330 * If it's a generic message, handle it generically, 2331 * otherwise call the type's message handler 2332 * (if it exists) 2333 * XXX (race). Remember that a queued message may 2334 * reference a node or hook that has just been 2335 * invalidated. It will exist as the queue code 2336 * is holding a reference, but.. 2337 */ 2338 2339 struct ng_mesg *msg = NGI_MSG(item); 2340 2341 /* 2342 * check if the generic handler owns it. 2343 */ 2344 if ((msg->header.typecookie == NGM_GENERIC_COOKIE) 2345 && ((msg->header.flags & NGF_RESP) == 0)) { 2346 error = ng_generic_msg(node, item, hook); 2347 break; 2348 } 2349 /* 2350 * Now see if there is a handler (hook or node specific) 2351 * in the target node. If none, silently discard. 2352 */ 2353 if (((!hook) || (!(rcvmsg = hook->hk_rcvmsg))) 2354 && (!(rcvmsg = node->nd_type->rcvmsg))) { 2355 TRAP_ERROR(); 2356 error = 0; 2357 NG_FREE_ITEM(item); 2358 break; 2359 } 2360 error = (*rcvmsg)(node, item, hook); 2361 } 2362 break; 2363 case NGQF_FN: 2364 /* 2365 * We have to implicitly trust the hook, 2366 * as some of these are used for system purposes 2367 * where the hook is invalid. In the case of 2368 * the shutdown message we allow it to hit 2369 * even if the node is invalid. 2370 */ 2371 if ((NG_NODE_NOT_VALID(node)) 2372 && (NGI_FN(item) != &ng_rmnode)) { 2373 TRAP_ERROR(); 2374 error = EINVAL; 2375 break; 2376 } 2377 (*NGI_FN(item))(node, hook, NGI_ARG1(item), NGI_ARG2(item)); 2378 NG_FREE_ITEM(item); 2379 break; 2380 2381 } 2382 /* 2383 * We held references on some of the resources 2384 * that we took from the item. Now that we have 2385 * finished doing everything, drop those references. 2386 */ 2387 if (hook) { 2388 NG_HOOK_UNREF(hook); 2389 } 2390 2391 if (was_reader) { 2392 ng_leave_read(&node->nd_input_queue); 2393 } else { 2394 ng_leave_write(&node->nd_input_queue); 2395 } 2396 NG_NODE_UNREF(node); 2397 return (error); 2398} 2399 2400/*********************************************************************** 2401 * Implement the 'generic' control messages 2402 ***********************************************************************/ 2403static int 2404ng_generic_msg(node_p here, item_p item, hook_p lasthook) 2405{ 2406 int error = 0; 2407 struct ng_mesg *msg; 2408 struct ng_mesg *resp = NULL; 2409 2410 NGI_GET_MSG(item, msg); 2411 if (msg->header.typecookie != NGM_GENERIC_COOKIE) { 2412 TRAP_ERROR(); 2413 error = EINVAL; 2414 goto out; 2415 } 2416 switch (msg->header.cmd) { 2417 case NGM_SHUTDOWN: 2418 ng_rmnode(here, NULL, NULL, 0); 2419 break; 2420 case NGM_MKPEER: 2421 { 2422 struct ngm_mkpeer *const mkp = (struct ngm_mkpeer *) msg->data; 2423 2424 if (msg->header.arglen != sizeof(*mkp)) { 2425 TRAP_ERROR(); 2426 error = EINVAL; 2427 break; 2428 } 2429 mkp->type[sizeof(mkp->type) - 1] = '\0'; 2430 mkp->ourhook[sizeof(mkp->ourhook) - 1] = '\0'; 2431 mkp->peerhook[sizeof(mkp->peerhook) - 1] = '\0'; 2432 error = ng_mkpeer(here, mkp->ourhook, mkp->peerhook, mkp->type); 2433 break; 2434 } 2435 case NGM_CONNECT: 2436 { 2437 struct ngm_connect *const con = 2438 (struct ngm_connect *) msg->data; 2439 node_p node2; 2440 2441 if (msg->header.arglen != sizeof(*con)) { 2442 TRAP_ERROR(); 2443 error = EINVAL; 2444 break; 2445 } 2446 con->path[sizeof(con->path) - 1] = '\0'; 2447 con->ourhook[sizeof(con->ourhook) - 1] = '\0'; 2448 con->peerhook[sizeof(con->peerhook) - 1] = '\0'; 2449 /* Don't forget we get a reference.. */ 2450 error = ng_path2noderef(here, con->path, &node2, NULL); 2451 if (error) 2452 break; 2453 error = ng_con_nodes(here, con->ourhook, node2, con->peerhook); 2454 NG_NODE_UNREF(node2); 2455 break; 2456 } 2457 case NGM_NAME: 2458 { 2459 struct ngm_name *const nam = (struct ngm_name *) msg->data; 2460 2461 if (msg->header.arglen != sizeof(*nam)) { 2462 TRAP_ERROR(); 2463 error = EINVAL; 2464 break; 2465 } 2466 nam->name[sizeof(nam->name) - 1] = '\0'; 2467 error = ng_name_node(here, nam->name); 2468 break; 2469 } 2470 case NGM_RMHOOK: 2471 { 2472 struct ngm_rmhook *const rmh = (struct ngm_rmhook *) msg->data; 2473 hook_p hook; 2474 2475 if (msg->header.arglen != sizeof(*rmh)) { 2476 TRAP_ERROR(); 2477 error = EINVAL; 2478 break; 2479 } 2480 rmh->ourhook[sizeof(rmh->ourhook) - 1] = '\0'; 2481 if ((hook = ng_findhook(here, rmh->ourhook)) != NULL) 2482 ng_destroy_hook(hook); 2483 break; 2484 } 2485 case NGM_NODEINFO: 2486 { 2487 struct nodeinfo *ni; 2488 2489 NG_MKRESPONSE(resp, msg, sizeof(*ni), M_NOWAIT); 2490 if (resp == NULL) { 2491 error = ENOMEM; 2492 break; 2493 } 2494 2495 /* Fill in node info */ 2496 ni = (struct nodeinfo *) resp->data; 2497 if (NG_NODE_HAS_NAME(here)) 2498 strncpy(ni->name, NG_NODE_NAME(here), NG_NODELEN); 2499 strncpy(ni->type, here->nd_type->name, NG_TYPELEN); 2500 ni->id = ng_node2ID(here); 2501 ni->hooks = here->nd_numhooks; 2502 break; 2503 } 2504 case NGM_LISTHOOKS: 2505 { 2506 const int nhooks = here->nd_numhooks; 2507 struct hooklist *hl; 2508 struct nodeinfo *ni; 2509 hook_p hook; 2510 2511 /* Get response struct */ 2512 NG_MKRESPONSE(resp, msg, sizeof(*hl) 2513 + (nhooks * sizeof(struct linkinfo)), M_NOWAIT); 2514 if (resp == NULL) { 2515 error = ENOMEM; 2516 break; 2517 } 2518 hl = (struct hooklist *) resp->data; 2519 ni = &hl->nodeinfo; 2520 2521 /* Fill in node info */ 2522 if (NG_NODE_HAS_NAME(here)) 2523 strncpy(ni->name, NG_NODE_NAME(here), NG_NODELEN); 2524 strncpy(ni->type, here->nd_type->name, NG_TYPELEN); 2525 ni->id = ng_node2ID(here); 2526 2527 /* Cycle through the linked list of hooks */ 2528 ni->hooks = 0; 2529 LIST_FOREACH(hook, &here->nd_hooks, hk_hooks) { 2530 struct linkinfo *const link = &hl->link[ni->hooks]; 2531 2532 if (ni->hooks >= nhooks) { 2533 log(LOG_ERR, "%s: number of %s changed\n", 2534 __FUNCTION__, "hooks"); 2535 break; 2536 } 2537 if (NG_HOOK_NOT_VALID(hook)) 2538 continue; 2539 strncpy(link->ourhook, NG_HOOK_NAME(hook), NG_HOOKLEN); 2540 strncpy(link->peerhook, 2541 NG_PEER_HOOK_NAME(hook), NG_HOOKLEN); 2542 if (NG_PEER_NODE_NAME(hook)[0] != '\0') 2543 strncpy(link->nodeinfo.name, 2544 NG_PEER_NODE_NAME(hook), NG_NODELEN); 2545 strncpy(link->nodeinfo.type, 2546 NG_PEER_NODE(hook)->nd_type->name, NG_TYPELEN); 2547 link->nodeinfo.id = ng_node2ID(NG_PEER_NODE(hook)); 2548 link->nodeinfo.hooks = NG_PEER_NODE(hook)->nd_numhooks; 2549 ni->hooks++; 2550 } 2551 break; 2552 } 2553 2554 case NGM_LISTNAMES: 2555 case NGM_LISTNODES: 2556 { 2557 const int unnamed = (msg->header.cmd == NGM_LISTNODES); 2558 struct namelist *nl; 2559 node_p node; 2560 int num = 0; 2561 2562 mtx_lock(&ng_nodelist_mtx); 2563 /* Count number of nodes */ 2564 LIST_FOREACH(node, &ng_nodelist, nd_nodes) { 2565 if (NG_NODE_IS_VALID(node) 2566 && (unnamed || NG_NODE_HAS_NAME(node))) { 2567 num++; 2568 } 2569 } 2570 mtx_unlock(&ng_nodelist_mtx); 2571 2572 /* Get response struct */ 2573 NG_MKRESPONSE(resp, msg, sizeof(*nl) 2574 + (num * sizeof(struct nodeinfo)), M_NOWAIT); 2575 if (resp == NULL) { 2576 error = ENOMEM; 2577 break; 2578 } 2579 nl = (struct namelist *) resp->data; 2580 2581 /* Cycle through the linked list of nodes */ 2582 nl->numnames = 0; 2583 mtx_lock(&ng_nodelist_mtx); 2584 LIST_FOREACH(node, &ng_nodelist, nd_nodes) { 2585 struct nodeinfo *const np = &nl->nodeinfo[nl->numnames]; 2586 2587 if (nl->numnames >= num) { 2588 log(LOG_ERR, "%s: number of %s changed\n", 2589 __FUNCTION__, "nodes"); 2590 break; 2591 } 2592 if (NG_NODE_NOT_VALID(node)) 2593 continue; 2594 if (!unnamed && (! NG_NODE_HAS_NAME(node))) 2595 continue; 2596 if (NG_NODE_HAS_NAME(node)) 2597 strncpy(np->name, NG_NODE_NAME(node), NG_NODELEN); 2598 strncpy(np->type, node->nd_type->name, NG_TYPELEN); 2599 np->id = ng_node2ID(node); 2600 np->hooks = node->nd_numhooks; 2601 nl->numnames++; 2602 } 2603 mtx_unlock(&ng_nodelist_mtx); 2604 break; 2605 } 2606 2607 case NGM_LISTTYPES: 2608 { 2609 struct typelist *tl; 2610 struct ng_type *type; 2611 int num = 0; 2612 2613 mtx_lock(&ng_typelist_mtx); 2614 /* Count number of types */ 2615 LIST_FOREACH(type, &ng_typelist, types) { 2616 num++; 2617 } 2618 mtx_unlock(&ng_typelist_mtx); 2619 2620 /* Get response struct */ 2621 NG_MKRESPONSE(resp, msg, sizeof(*tl) 2622 + (num * sizeof(struct typeinfo)), M_NOWAIT); 2623 if (resp == NULL) { 2624 error = ENOMEM; 2625 break; 2626 } 2627 tl = (struct typelist *) resp->data; 2628 2629 /* Cycle through the linked list of types */ 2630 tl->numtypes = 0; 2631 mtx_lock(&ng_typelist_mtx); 2632 LIST_FOREACH(type, &ng_typelist, types) { 2633 struct typeinfo *const tp = &tl->typeinfo[tl->numtypes]; 2634 2635 if (tl->numtypes >= num) { 2636 log(LOG_ERR, "%s: number of %s changed\n", 2637 __FUNCTION__, "types"); 2638 break; 2639 } 2640 strncpy(tp->type_name, type->name, NG_TYPELEN); 2641 tp->numnodes = type->refs - 1; /* don't count list */ 2642 tl->numtypes++; 2643 } 2644 mtx_unlock(&ng_typelist_mtx); 2645 break; 2646 } 2647 2648 case NGM_BINARY2ASCII: 2649 { 2650 int bufSize = 20 * 1024; /* XXX hard coded constant */ 2651 const struct ng_parse_type *argstype; 2652 const struct ng_cmdlist *c; 2653 struct ng_mesg *binary, *ascii; 2654 2655 /* Data area must contain a valid netgraph message */ 2656 binary = (struct ng_mesg *)msg->data; 2657 if (msg->header.arglen < sizeof(struct ng_mesg) 2658 || (msg->header.arglen - sizeof(struct ng_mesg) 2659 < binary->header.arglen)) { 2660 TRAP_ERROR(); 2661 error = EINVAL; 2662 break; 2663 } 2664 2665 /* Get a response message with lots of room */ 2666 NG_MKRESPONSE(resp, msg, sizeof(*ascii) + bufSize, M_NOWAIT); 2667 if (resp == NULL) { 2668 error = ENOMEM; 2669 break; 2670 } 2671 ascii = (struct ng_mesg *)resp->data; 2672 2673 /* Copy binary message header to response message payload */ 2674 bcopy(binary, ascii, sizeof(*binary)); 2675 2676 /* Find command by matching typecookie and command number */ 2677 for (c = here->nd_type->cmdlist; 2678 c != NULL && c->name != NULL; c++) { 2679 if (binary->header.typecookie == c->cookie 2680 && binary->header.cmd == c->cmd) 2681 break; 2682 } 2683 if (c == NULL || c->name == NULL) { 2684 for (c = ng_generic_cmds; c->name != NULL; c++) { 2685 if (binary->header.typecookie == c->cookie 2686 && binary->header.cmd == c->cmd) 2687 break; 2688 } 2689 if (c->name == NULL) { 2690 NG_FREE_MSG(resp); 2691 error = ENOSYS; 2692 break; 2693 } 2694 } 2695 2696 /* Convert command name to ASCII */ 2697 snprintf(ascii->header.cmdstr, sizeof(ascii->header.cmdstr), 2698 "%s", c->name); 2699 2700 /* Convert command arguments to ASCII */ 2701 argstype = (binary->header.flags & NGF_RESP) ? 2702 c->respType : c->mesgType; 2703 if (argstype == NULL) { 2704 *ascii->data = '\0'; 2705 } else { 2706 if ((error = ng_unparse(argstype, 2707 (u_char *)binary->data, 2708 ascii->data, bufSize)) != 0) { 2709 NG_FREE_MSG(resp); 2710 break; 2711 } 2712 } 2713 2714 /* Return the result as struct ng_mesg plus ASCII string */ 2715 bufSize = strlen(ascii->data) + 1; 2716 ascii->header.arglen = bufSize; 2717 resp->header.arglen = sizeof(*ascii) + bufSize; 2718 break; 2719 } 2720 2721 case NGM_ASCII2BINARY: 2722 { 2723 int bufSize = 2000; /* XXX hard coded constant */ 2724 const struct ng_cmdlist *c; 2725 const struct ng_parse_type *argstype; 2726 struct ng_mesg *ascii, *binary; 2727 int off = 0; 2728 2729 /* Data area must contain at least a struct ng_mesg + '\0' */ 2730 ascii = (struct ng_mesg *)msg->data; 2731 if ((msg->header.arglen < sizeof(*ascii) + 1) 2732 || (ascii->header.arglen < 1) 2733 || (msg->header.arglen 2734 < sizeof(*ascii) + ascii->header.arglen)) { 2735 TRAP_ERROR(); 2736 error = EINVAL; 2737 break; 2738 } 2739 ascii->data[ascii->header.arglen - 1] = '\0'; 2740 2741 /* Get a response message with lots of room */ 2742 NG_MKRESPONSE(resp, msg, sizeof(*binary) + bufSize, M_NOWAIT); 2743 if (resp == NULL) { 2744 error = ENOMEM; 2745 break; 2746 } 2747 binary = (struct ng_mesg *)resp->data; 2748 2749 /* Copy ASCII message header to response message payload */ 2750 bcopy(ascii, binary, sizeof(*ascii)); 2751 2752 /* Find command by matching ASCII command string */ 2753 for (c = here->nd_type->cmdlist; 2754 c != NULL && c->name != NULL; c++) { 2755 if (strcmp(ascii->header.cmdstr, c->name) == 0) 2756 break; 2757 } 2758 if (c == NULL || c->name == NULL) { 2759 for (c = ng_generic_cmds; c->name != NULL; c++) { 2760 if (strcmp(ascii->header.cmdstr, c->name) == 0) 2761 break; 2762 } 2763 if (c->name == NULL) { 2764 NG_FREE_MSG(resp); 2765 error = ENOSYS; 2766 break; 2767 } 2768 } 2769 2770 /* Convert command name to binary */ 2771 binary->header.cmd = c->cmd; 2772 binary->header.typecookie = c->cookie; 2773 2774 /* Convert command arguments to binary */ 2775 argstype = (binary->header.flags & NGF_RESP) ? 2776 c->respType : c->mesgType; 2777 if (argstype == NULL) { 2778 bufSize = 0; 2779 } else { 2780 if ((error = ng_parse(argstype, ascii->data, 2781 &off, (u_char *)binary->data, &bufSize)) != 0) { 2782 NG_FREE_MSG(resp); 2783 break; 2784 } 2785 } 2786 2787 /* Return the result */ 2788 binary->header.arglen = bufSize; 2789 resp->header.arglen = sizeof(*binary) + bufSize; 2790 break; 2791 } 2792 2793 case NGM_TEXT_CONFIG: 2794 case NGM_TEXT_STATUS: 2795 /* 2796 * This one is tricky as it passes the command down to the 2797 * actual node, even though it is a generic type command. 2798 * This means we must assume that the item/msg is already freed 2799 * when control passes back to us. 2800 */ 2801 if (here->nd_type->rcvmsg != NULL) { 2802 NGI_MSG(item) = msg; /* put it back as we found it */ 2803 return((*here->nd_type->rcvmsg)(here, item, lasthook)); 2804 } 2805 /* Fall through if rcvmsg not supported */ 2806 default: 2807 TRAP_ERROR(); 2808 error = EINVAL; 2809 } 2810 /* 2811 * Sometimes a generic message may be statically allocated 2812 * to avoid problems with allocating when in tight memeory situations. 2813 * Don't free it if it is so. 2814 * I break them appart here, because erros may cause a free if the item 2815 * in which case we'd be doing it twice. 2816 * they are kept together above, to simplify freeing. 2817 */ 2818out: 2819 NG_RESPOND_MSG(error, here, item, resp); 2820 if (msg) 2821 NG_FREE_MSG(msg); 2822 return (error); 2823} 2824 2825/* 2826 * Copy a 'meta'. 2827 * 2828 * Returns new meta, or NULL if original meta is NULL or ENOMEM. 2829 */ 2830meta_p 2831ng_copy_meta(meta_p meta) 2832{ 2833 meta_p meta2; 2834 2835 if (meta == NULL) 2836 return (NULL); 2837 MALLOC(meta2, meta_p, meta->used_len, M_NETGRAPH_META, M_NOWAIT); 2838 if (meta2 == NULL) 2839 return (NULL); 2840 meta2->allocated_len = meta->used_len; 2841 bcopy(meta, meta2, meta->used_len); 2842 return (meta2); 2843} 2844 2845/************************************************************************ 2846 Module routines 2847************************************************************************/ 2848 2849/* 2850 * Handle the loading/unloading of a netgraph node type module 2851 */ 2852int 2853ng_mod_event(module_t mod, int event, void *data) 2854{ 2855 struct ng_type *const type = data; 2856 int s, error = 0; 2857 2858 switch (event) { 2859 case MOD_LOAD: 2860 2861 /* Register new netgraph node type */ 2862 s = splnet(); 2863 if ((error = ng_newtype(type)) != 0) { 2864 splx(s); 2865 break; 2866 } 2867 2868 /* Call type specific code */ 2869 if (type->mod_event != NULL) 2870 if ((error = (*type->mod_event)(mod, event, data))) { 2871 mtx_lock(&ng_typelist_mtx); 2872 type->refs--; /* undo it */ 2873 LIST_REMOVE(type, types); 2874 mtx_unlock(&ng_typelist_mtx); 2875 } 2876 splx(s); 2877 break; 2878 2879 case MOD_UNLOAD: 2880 s = splnet(); 2881 if (type->refs > 1) { /* make sure no nodes exist! */ 2882 error = EBUSY; 2883 } else { 2884 if (type->refs == 0) { 2885 /* failed load, nothing to undo */ 2886 splx(s); 2887 break; 2888 } 2889 if (type->mod_event != NULL) { /* check with type */ 2890 error = (*type->mod_event)(mod, event, data); 2891 if (error != 0) { /* type refuses.. */ 2892 splx(s); 2893 break; 2894 } 2895 } 2896 mtx_lock(&ng_typelist_mtx); 2897 LIST_REMOVE(type, types); 2898 mtx_unlock(&ng_typelist_mtx); 2899 } 2900 splx(s); 2901 break; 2902 2903 default: 2904 if (type->mod_event != NULL) 2905 error = (*type->mod_event)(mod, event, data); 2906 else 2907 error = 0; /* XXX ? */ 2908 break; 2909 } 2910 return (error); 2911} 2912 2913/* 2914 * Handle loading and unloading for this code. 2915 * The only thing we need to link into is the NETISR strucure. 2916 */ 2917static int 2918ngb_mod_event(module_t mod, int event, void *data) 2919{ 2920 int s, error = 0; 2921 2922 switch (event) { 2923 case MOD_LOAD: 2924 /* Register line discipline */ 2925 mtx_init(&ng_worklist_mtx, "netgraph worklist mutex", MTX_SPIN); 2926 mtx_init(&ng_typelist_mtx, "netgraph types mutex", 0); 2927 mtx_init(&ng_nodelist_mtx, "netgraph nodelist mutex", 0); 2928 mtx_init(&ng_idhash_mtx, "netgraph idhash mutex", 0); 2929 mtx_init(&ngq_mtx, "netgraph netisr mutex", 0); 2930 s = splimp(); 2931 error = register_netisr(NETISR_NETGRAPH, ngintr); 2932 splx(s); 2933 break; 2934 case MOD_UNLOAD: 2935 /* You cant unload it because an interface may be using it. */ 2936 error = EBUSY; 2937 break; 2938 default: 2939 error = EOPNOTSUPP; 2940 break; 2941 } 2942 return (error); 2943} 2944 2945static moduledata_t netgraph_mod = { 2946 "netgraph", 2947 ngb_mod_event, 2948 (NULL) 2949}; 2950DECLARE_MODULE(netgraph, netgraph_mod, SI_SUB_DRIVERS, SI_ORDER_MIDDLE); 2951 2952/************************************************************************ 2953 Queue element get/free routines 2954************************************************************************/ 2955 2956 2957static int allocated; /* number of items malloc'd */ 2958static int maxalloc = 128; /* limit the damage of a leak */ 2959static const int ngqfreemax = 64;/* cache at most this many */ 2960static const int ngqfreelow = 4; /* try malloc if free < this */ 2961static volatile int ngqfreesize; /* number of cached entries */ 2962#ifdef NETGRAPH_DEBUG 2963static TAILQ_HEAD(, ng_item) ng_itemlist = TAILQ_HEAD_INITIALIZER(ng_itemlist); 2964#endif 2965/* 2966 * Get a queue entry 2967 * This is usually called when a packet first enters netgraph. 2968 * By definition, this is usually from an interrupt, or from a user. 2969 * Users are not so important, but try be quick for the times that it's 2970 * an interrupt. Use atomic operations to cope with collisions 2971 * with interrupts and other processors. Assumes MALLOC is SMP safe. 2972 * XXX If reserve is low, we should try to get 2 from malloc as this 2973 * would indicate it often fails. 2974 */ 2975static item_p 2976ng_getqblk(void) 2977{ 2978 item_p item = NULL; 2979 2980 /* 2981 * Try get a cached queue block, or else allocate a new one 2982 * If we are less than our reserve, try malloc. If malloc 2983 * fails, then that's what the reserve is for... 2984 * Don't completely trust ngqfreesize, as it is subject 2985 * to races.. (it'll eventually catch up but may be out by one or two 2986 * for brief moments(under SMP or interrupts). 2987 * ngqfree is the final arbiter. We have our little reserve 2988 * because we use M_NOWAIT for malloc. This just helps us 2989 * avoid dropping packets while not increasing the time 2990 * we take to service the interrupt (on average) (I hope). 2991 */ 2992 for (;;) { 2993 if ((ngqfreesize < ngqfreelow) || (ngqfree == NULL)) { 2994 if (allocated < maxalloc) { /* don't leak forever */ 2995 MALLOC(item, item_p , 2996 sizeof(*item), M_NETGRAPH_ITEM, 2997 (M_NOWAIT | M_ZERO)); 2998 if (item) { 2999#ifdef NETGRAPH_DEBUG 3000 TAILQ_INSERT_TAIL(&ng_itemlist, 3001 item, all); 3002#endif /* NETGRAPH_DEBUG */ 3003 atomic_add_int(&allocated, 1); 3004 break; 3005 } 3006 } 3007 } 3008 3009 /* 3010 * We didn't or couldn't malloc. 3011 * try get one from our cache. 3012 * item must be NULL to get here. 3013 */ 3014 if ((item = ngqfree) != NULL) { 3015 /* 3016 * Atomically try grab the first item 3017 * and put it's successor in its place. 3018 * If we fail, just try again.. someone else 3019 * beat us to this one or freed one. 3020 * Don't worry about races with ngqfreesize. 3021 * Close enough is good enough.. 3022 */ 3023 if (atomic_cmpset_ptr(&ngqfree, item, item->el_next)) { 3024 atomic_subtract_int(&ngqfreesize, 1); 3025 item->el_flags &= ~NGQF_FREE; 3026 break; 3027 } 3028 /* 3029 * something got there before we did.. try again 3030 * (go around the loop again) 3031 */ 3032 item = NULL; 3033 } else { 3034 /* We really ran out */ 3035 break; 3036 } 3037 } 3038 return (item); 3039} 3040 3041/* 3042 * Release a queue entry 3043 */ 3044void 3045ng_free_item(item_p item) 3046{ 3047 3048 /* 3049 * The item may hold resources on it's own. We need to free 3050 * these before we can free the item. What they are depends upon 3051 * what kind of item it is. it is important that nodes zero 3052 * out pointers to resources that they remove from the item 3053 * or we release them again here. 3054 */ 3055 if (item->el_flags & NGQF_FREE) { 3056 panic(" Freeing free queue item"); 3057 } 3058 switch (item->el_flags & NGQF_TYPE) { 3059 case NGQF_DATA: 3060 /* If we have an mbuf and metadata still attached.. */ 3061 NG_FREE_M(_NGI_M(item)); 3062 NG_FREE_META(_NGI_META(item)); 3063 break; 3064 case NGQF_MESG: 3065 _NGI_RETADDR(item) = NULL; 3066 NG_FREE_MSG(_NGI_MSG(item)); 3067 break; 3068 case NGQF_FN: 3069 /* nothing to free really, */ 3070 _NGI_FN(item) = NULL; 3071 _NGI_ARG1(item) = NULL; 3072 _NGI_ARG2(item) = 0; 3073 case NGQF_UNDEF: 3074 } 3075 /* If we still have a node or hook referenced... */ 3076 _NGI_CLR_NODE(item); 3077 _NGI_CLR_HOOK(item); 3078 item->el_flags |= NGQF_FREE; 3079 3080 /* 3081 * We have freed any resources held by the item. 3082 * now we can free the item itself. 3083 */ 3084 if (ngqfreesize < ngqfreemax) { /* don't worry about races */ 3085 for (;;) { 3086 item->el_next = ngqfree; 3087 if (atomic_cmpset_ptr(&ngqfree, item->el_next, item)) { 3088 break; 3089 } 3090 } 3091 atomic_add_int(&ngqfreesize, 1); 3092 } else { 3093 /* This is the only place that should use this Macro */ 3094#ifdef NETGRAPH_DEBUG 3095 TAILQ_REMOVE(&ng_itemlist, item, all); 3096#endif /* NETGRAPH_DEBUG */ 3097 NG_FREE_ITEM_REAL(item); 3098 atomic_subtract_int(&allocated, 1); 3099 } 3100} 3101 3102#ifdef NETGRAPH_DEBUG 3103void 3104dumphook (hook_p hook, char *file, int line) 3105{ 3106 printf("hook: name %s, %d refs, Last touched:\n", 3107 _NG_HOOK_NAME(hook), hook->hk_refs); 3108 printf(" Last active @ %s, line %d\n", 3109 hook->lastfile, hook->lastline); 3110 if (line) { 3111 printf(" problem discovered at file %s, line %d\n", file, line); 3112 } 3113} 3114 3115void 3116dumpnode(node_p node, char *file, int line) 3117{ 3118 printf("node: ID [%x]: type '%s', %d hooks, flags 0x%x, %d refs, %s:\n", 3119 _NG_NODE_ID(node), node->nd_type->name, 3120 node->nd_numhooks, node->nd_flags, 3121 node->nd_refs, node->nd_name); 3122 printf(" Last active @ %s, line %d\n", 3123 node->lastfile, node->lastline); 3124 if (line) { 3125 printf(" problem discovered at file %s, line %d\n", file, line); 3126 } 3127} 3128 3129void 3130dumpitem(item_p item, char *file, int line) 3131{ 3132 if (item->el_flags & NGQF_FREE) { 3133 printf(" Free item, freed at %s, line %d\n", 3134 item->lastfile, item->lastline); 3135 } else { 3136 printf(" ACTIVE item, last used at %s, line %d", 3137 item->lastfile, item->lastline); 3138 switch(item->el_flags & NGQF_TYPE) { 3139 case NGQF_DATA: 3140 printf(" - [data]\n"); 3141 break; 3142 case NGQF_MESG: 3143 printf(" - retaddr[%d]:\n", _NGI_RETADDR(item)); 3144 break; 3145 case NGQF_FN: 3146 printf(" - fn@%p (%p, %p, %p, %d (%x))\n", 3147 item->body.fn.fn_fn, 3148 NGI_NODE(item), 3149 NGI_HOOK(item), 3150 item->body.fn.fn_arg1, 3151 item->body.fn.fn_arg2, 3152 item->body.fn.fn_arg2); 3153 break; 3154 case NGQF_UNDEF: 3155 printf(" - UNDEFINED!\n"); 3156 } 3157 } 3158 if (line) { 3159 printf(" problem discovered at file %s, line %d\n", file, line); 3160 if (NGI_NODE(item)) { 3161 printf("node %p ([%x])\n", 3162 NGI_NODE(item), ng_node2ID(NGI_NODE(item))); 3163 } 3164 } 3165} 3166 3167static void 3168ng_dumpitems(void) 3169{ 3170 item_p item; 3171 int i = 1; 3172 TAILQ_FOREACH(item, &ng_itemlist, all) { 3173 printf("[%d] ", i++); 3174 dumpitem(item, NULL, 0); 3175 } 3176} 3177 3178static void 3179ng_dumpnodes(void) 3180{ 3181 node_p node; 3182 int i = 1; 3183 SLIST_FOREACH(node, &ng_allnodes, nd_all) { 3184 printf("[%d] ", i++); 3185 dumpnode(node, NULL, 0); 3186 } 3187} 3188 3189static void 3190ng_dumphooks(void) 3191{ 3192 hook_p hook; 3193 int i = 1; 3194 SLIST_FOREACH(hook, &ng_allhooks, hk_all) { 3195 printf("[%d] ", i++); 3196 dumphook(hook, NULL, 0); 3197 } 3198} 3199 3200static int 3201sysctl_debug_ng_dump_items(SYSCTL_HANDLER_ARGS) 3202{ 3203 int error; 3204 int val; 3205 int i; 3206 3207 val = allocated; 3208 i = 1; 3209 error = sysctl_handle_int(oidp, &val, sizeof(int), req); 3210 if (error != 0 || req->newptr == NULL) 3211 return (error); 3212 if (val == 42) { 3213 ng_dumpitems(); 3214 ng_dumpnodes(); 3215 ng_dumphooks(); 3216 } 3217 return (0); 3218} 3219 3220SYSCTL_PROC(_debug, OID_AUTO, ng_dump_items, CTLTYPE_INT | CTLFLAG_RW, 3221 0, sizeof(int), sysctl_debug_ng_dump_items, "I", "Number of allocated items"); 3222#endif /* NETGRAPH_DEBUG */ 3223 3224 3225/*********************************************************************** 3226* Worklist routines 3227**********************************************************************/ 3228/* NETISR thread enters here */ 3229/* 3230 * Pick a node off the list of nodes with work, 3231 * try get an item to process off it. 3232 * If there are no more, remove the node from the list. 3233 */ 3234static void 3235ngintr(void) 3236{ 3237 item_p item; 3238 node_p node = NULL; 3239 3240 for (;;) { 3241 mtx_lock_spin(&ng_worklist_mtx); 3242 node = TAILQ_FIRST(&ng_worklist); 3243 if (!node) { 3244 mtx_unlock_spin(&ng_worklist_mtx); 3245 break; 3246 } 3247 node->nd_flags &= ~NG_WORKQ; 3248 TAILQ_REMOVE(&ng_worklist, node, nd_work); 3249 mtx_unlock_spin(&ng_worklist_mtx); 3250 /* 3251 * We have the node. We also take over the reference 3252 * that the list had on it. 3253 * Now process as much as you can, until it won't 3254 * let you have another item off the queue. 3255 * All this time, keep the reference 3256 * that lets us be sure that the node still exists. 3257 * Let the reference go at the last minute. 3258 * ng_dequeue will put us back on the worklist 3259 * if there is more too do. This may be of use if there 3260 * are Multiple Processors and multiple Net threads in the 3261 * future. 3262 */ 3263 for (;;) { 3264 mtx_lock_spin(&node->nd_input_queue.q_mtx); 3265 item = ng_dequeue(&node->nd_input_queue); 3266 if (item == NULL) { 3267 mtx_unlock_spin(&node->nd_input_queue.q_mtx); 3268 NG_NODE_UNREF(node); 3269 break; /* go look for another node */ 3270 } else { 3271 mtx_unlock_spin(&node->nd_input_queue.q_mtx); 3272 ng_apply_item(item); 3273 } 3274 } 3275 } 3276} 3277 3278static void 3279ng_worklist_remove(node_p node) 3280{ 3281 mtx_lock_spin(&ng_worklist_mtx); 3282 if (node->nd_flags & NG_WORKQ) { 3283 TAILQ_REMOVE(&ng_worklist, node, nd_work); 3284 NG_NODE_UNREF(node); 3285 } 3286 node->nd_flags &= ~NG_WORKQ; 3287 mtx_unlock_spin(&ng_worklist_mtx); 3288} 3289 3290static void 3291ng_setisr(node_p node) 3292{ 3293 mtx_lock_spin(&ng_worklist_mtx); 3294 if ((node->nd_flags & NG_WORKQ) == 0) { 3295 /* 3296 * If we are not already on the work queue, 3297 * then put us on. 3298 */ 3299 node->nd_flags |= NG_WORKQ; 3300 TAILQ_INSERT_TAIL(&ng_worklist, node, nd_work); 3301 NG_NODE_REF(node); 3302 } 3303 mtx_unlock_spin(&ng_worklist_mtx); 3304 schednetisr(NETISR_NETGRAPH); 3305} 3306 3307 3308/*********************************************************************** 3309* Externally useable functions to set up a queue item ready for sending 3310***********************************************************************/ 3311 3312#ifdef NETGRAPH_DEBUG 3313#define ITEM_DEBUG_CHECKS \ 3314 do { \ 3315 if (NGI_NODE(item) ) { \ 3316 printf("item already has node"); \ 3317 Debugger("has node"); \ 3318 NGI_CLR_NODE(item); \ 3319 } \ 3320 if (NGI_HOOK(item) ) { \ 3321 printf("item already has hook"); \ 3322 Debugger("has hook"); \ 3323 NGI_CLR_HOOK(item); \ 3324 } \ 3325 } while (0) 3326#else 3327#define ITEM_DEBUG_CHECKS 3328#endif 3329 3330/* 3331 * Put elements into the item. 3332 * Hook and node references will be removed when the item is dequeued. 3333 * (or equivalent) 3334 * (XXX) Unsafe because no reference held by peer on remote node. 3335 * remote node might go away in this timescale. 3336 * We know the hooks can't go away because that would require getting 3337 * a writer item on both nodes and we must have at least a reader 3338 * here to eb able to do this. 3339 * Note that the hook loaded is the REMOTE hook. 3340 * 3341 * This is possibly in the critical path for new data. 3342 */ 3343item_p 3344ng_package_data(struct mbuf *m, meta_p meta) 3345{ 3346 item_p item; 3347 3348 if ((item = ng_getqblk()) == NULL) { 3349 NG_FREE_M(m); 3350 NG_FREE_META(meta); 3351 return (NULL); 3352 } 3353 ITEM_DEBUG_CHECKS; 3354 item->el_flags = NGQF_DATA; 3355 item->el_next = NULL; 3356 NGI_M(item) = m; 3357 NGI_META(item) = meta; 3358 return (item); 3359} 3360 3361/* 3362 * Allocate a queue item and put items into it.. 3363 * Evaluate the address as this will be needed to queue it and 3364 * to work out what some of the fields should be. 3365 * Hook and node references will be removed when the item is dequeued. 3366 * (or equivalent) 3367 */ 3368item_p 3369ng_package_msg(struct ng_mesg *msg) 3370{ 3371 item_p item; 3372 3373 if ((item = ng_getqblk()) == NULL) { 3374 NG_FREE_MSG(msg); 3375 return (NULL); 3376 } 3377 ITEM_DEBUG_CHECKS; 3378 item->el_flags = NGQF_MESG; 3379 item->el_next = NULL; 3380 /* 3381 * Set the current lasthook into the queue item 3382 */ 3383 NGI_MSG(item) = msg; 3384 NGI_RETADDR(item) = NULL; 3385 return (item); 3386} 3387 3388 3389 3390#define SET_RETADDR(item, here, retaddr) \ 3391 do { /* Data or fn items don't have retaddrs */ \ 3392 if ((item->el_flags & NGQF_TYPE) == NGQF_MESG) { \ 3393 if (retaddr) { \ 3394 NGI_RETADDR(item) = retaddr; \ 3395 } else { \ 3396 /* \ 3397 * The old return address should be ok. \ 3398 * If there isn't one, use the address \ 3399 * here. \ 3400 */ \ 3401 if (NGI_RETADDR(item) == 0) { \ 3402 NGI_RETADDR(item) \ 3403 = ng_node2ID(here); \ 3404 } \ 3405 } \ 3406 } \ 3407 } while (0) 3408 3409int 3410ng_address_hook(node_p here, item_p item, hook_p hook, ng_ID_t retaddr) 3411{ 3412 hook_p peer; 3413 node_p peernode; 3414 ITEM_DEBUG_CHECKS; 3415 /* 3416 * Quick sanity check.. 3417 * Since a hook holds a reference on it's node, once we know 3418 * that the peer is still connected (even if invalid,) we know 3419 * that the peer node is present, though maybe invalid. 3420 */ 3421 if ((hook == NULL) 3422 || NG_HOOK_NOT_VALID(hook) 3423 || (NG_HOOK_PEER(hook) == NULL) 3424 || NG_HOOK_NOT_VALID(NG_HOOK_PEER(hook)) 3425 || NG_NODE_NOT_VALID(NG_PEER_NODE(hook))) { 3426 NG_FREE_ITEM(item); 3427 TRAP_ERROR(); 3428 return (EINVAL); 3429 } 3430 3431 /* 3432 * Transfer our interest to the other (peer) end. 3433 */ 3434 peer = NG_HOOK_PEER(hook); 3435 NG_HOOK_REF(peer); 3436 NGI_SET_HOOK(item, peer); 3437 peernode = NG_PEER_NODE(hook); 3438 NG_NODE_REF(peernode); 3439 NGI_SET_NODE(item, peernode); 3440 return (0); 3441} 3442 3443int 3444ng_address_path(node_p here, item_p item, char *address, ng_ID_t retaddr) 3445{ 3446 node_p dest = NULL; 3447 hook_p hook = NULL; 3448 int error; 3449 3450 ITEM_DEBUG_CHECKS; 3451 /* 3452 * Note that ng_path2noderef increments the reference count 3453 * on the node for us if it finds one. So we don't have to. 3454 */ 3455 error = ng_path2noderef(here, address, &dest, &hook); 3456 if (error) { 3457 NG_FREE_ITEM(item); 3458 return (error); 3459 } 3460 NGI_SET_NODE(item, dest); 3461 if ( hook) { 3462 NG_HOOK_REF(hook); /* don't let it go while on the queue */ 3463 NGI_SET_HOOK(item, hook); 3464 } 3465 SET_RETADDR(item, here, retaddr); 3466 return (0); 3467} 3468 3469int 3470ng_address_ID(node_p here, item_p item, ng_ID_t ID, ng_ID_t retaddr) 3471{ 3472 node_p dest; 3473 3474 ITEM_DEBUG_CHECKS; 3475 /* 3476 * Find the target node. 3477 */ 3478 dest = ng_ID2noderef(ID); /* GETS REFERENCE! */ 3479 if (dest == NULL) { 3480 NG_FREE_ITEM(item); 3481 TRAP_ERROR(); 3482 return(EINVAL); 3483 } 3484 /* Fill out the contents */ 3485 item->el_flags = NGQF_MESG; 3486 item->el_next = NULL; 3487 NGI_SET_NODE(item, dest); 3488 NGI_CLR_HOOK(item); 3489 SET_RETADDR(item, here, retaddr); 3490 return (0); 3491} 3492 3493/* 3494 * special case to send a message to self (e.g. destroy node) 3495 * Possibly indicate an arrival hook too. 3496 * Useful for removing that hook :-) 3497 */ 3498item_p 3499ng_package_msg_self(node_p here, hook_p hook, struct ng_mesg *msg) 3500{ 3501 item_p item; 3502 3503 /* 3504 * Find the target node. 3505 * If there is a HOOK argument, then use that in preference 3506 * to the address. 3507 */ 3508 if ((item = ng_getqblk()) == NULL) { 3509 NG_FREE_MSG(msg); 3510 return (NULL); 3511 } 3512 3513 /* Fill out the contents */ 3514 item->el_flags = NGQF_MESG; 3515 item->el_next = NULL; 3516 NG_NODE_REF(here); 3517 NGI_SET_NODE(item, here); 3518 if (hook) { 3519 NG_HOOK_REF(hook); 3520 NGI_SET_HOOK(item, hook); 3521 } 3522 NGI_MSG(item) = msg; 3523 NGI_RETADDR(item) = ng_node2ID(here); 3524 return (item); 3525} 3526 3527int 3528ng_send_fn(node_p node, hook_p hook, ng_item_fn *fn, void * arg1, int arg2) 3529{ 3530 item_p item; 3531 3532 if ((item = ng_getqblk()) == NULL) { 3533 return (ENOMEM); 3534 } 3535 item->el_flags = NGQF_FN | NGQF_WRITER; 3536 NG_NODE_REF(node); 3537 NGI_SET_NODE(item, node); 3538 if (hook) { 3539 NG_HOOK_REF(hook); 3540 NGI_SET_HOOK(item, hook); 3541 } 3542 NGI_FN(item) = fn; 3543 NGI_ARG1(item) = arg1; 3544 NGI_ARG2(item) = arg2; 3545 return (ng_snd_item(item, 0)); 3546} 3547 3548/* 3549 * Set the address, if none given, give the node here. 3550 */ 3551void 3552ng_replace_retaddr(node_p here, item_p item, ng_ID_t retaddr) 3553{ 3554 if (retaddr) { 3555 NGI_RETADDR(item) = retaddr; 3556 } else { 3557 /* 3558 * The old return address should be ok. 3559 * If there isn't one, use the address here. 3560 */ 3561 NGI_RETADDR(item) = ng_node2ID(here); 3562 } 3563} 3564 3565#define TESTING 3566#ifdef TESTING 3567/* just test all the macros */ 3568void 3569ng_macro_test(item_p item); 3570void 3571ng_macro_test(item_p item) 3572{ 3573 node_p node = NULL; 3574 hook_p hook = NULL; 3575 struct mbuf *m; 3576 meta_p meta; 3577 struct ng_mesg *msg; 3578 ng_ID_t retaddr; 3579 int error; 3580 3581 NGI_GET_M(item, m); 3582 NGI_GET_META(item, meta); 3583 NGI_GET_MSG(item, msg); 3584 retaddr = NGI_RETADDR(item); 3585 NG_SEND_DATA(error, hook, m, meta); 3586 NG_SEND_DATA_ONLY(error, hook, m); 3587 NG_FWD_NEW_DATA(error, item, hook, m); 3588 NG_FWD_ITEM_HOOK(error, item, hook); 3589 NG_SEND_MSG_HOOK(error, node, msg, hook, retaddr); 3590 NG_SEND_MSG_ID(error, node, msg, retaddr, retaddr); 3591 NG_SEND_MSG_PATH(error, node, msg, ".:", retaddr); 3592 NG_QUEUE_MSG(error, node, msg, ".:", retaddr); 3593 NG_FWD_MSG_HOOK(error, node, item, hook, retaddr); 3594} 3595#endif /* TESTING */ 3596 3597