ng_base.c revision 170035
1/*
2 * ng_base.c
3 */
4
5/*-
6 * Copyright (c) 1996-1999 Whistle Communications, Inc.
7 * All rights reserved.
8 *
9 * Subject to the following obligations and disclaimer of warranty, use and
10 * redistribution of this software, in source or object code forms, with or
11 * without modifications are expressly permitted by Whistle Communications;
12 * provided, however, that:
13 * 1. Any and all reproductions of the source or object code must include the
14 *    copyright notice above and the following disclaimer of warranties; and
15 * 2. No rights are granted, in any manner or form, to use Whistle
16 *    Communications, Inc. trademarks, including the mark "WHISTLE
17 *    COMMUNICATIONS" on advertising, endorsements, or otherwise except as
18 *    such appears in the above copyright notice or in the software.
19 *
20 * THIS SOFTWARE IS BEING PROVIDED BY WHISTLE COMMUNICATIONS "AS IS", AND
21 * TO THE MAXIMUM EXTENT PERMITTED BY LAW, WHISTLE COMMUNICATIONS MAKES NO
22 * REPRESENTATIONS OR WARRANTIES, EXPRESS OR IMPLIED, REGARDING THIS SOFTWARE,
23 * INCLUDING WITHOUT LIMITATION, ANY AND ALL IMPLIED WARRANTIES OF
24 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR NON-INFRINGEMENT.
25 * WHISTLE COMMUNICATIONS DOES NOT WARRANT, GUARANTEE, OR MAKE ANY
26 * REPRESENTATIONS REGARDING THE USE OF, OR THE RESULTS OF THE USE OF THIS
27 * SOFTWARE IN TERMS OF ITS CORRECTNESS, ACCURACY, RELIABILITY OR OTHERWISE.
28 * IN NO EVENT SHALL WHISTLE COMMUNICATIONS BE LIABLE FOR ANY DAMAGES
29 * RESULTING FROM OR ARISING OUT OF ANY USE OF THIS SOFTWARE, INCLUDING
30 * WITHOUT LIMITATION, ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
31 * PUNITIVE, OR CONSEQUENTIAL DAMAGES, PROCUREMENT OF SUBSTITUTE GOODS OR
32 * SERVICES, LOSS OF USE, DATA OR PROFITS, HOWEVER CAUSED AND UNDER ANY
33 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
34 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
35 * THIS SOFTWARE, EVEN IF WHISTLE COMMUNICATIONS IS ADVISED OF THE POSSIBILITY
36 * OF SUCH DAMAGE.
37 *
38 * Authors: Julian Elischer <julian@freebsd.org>
39 *          Archie Cobbs <archie@freebsd.org>
40 *
41 * $FreeBSD: head/sys/netgraph/ng_base.c 170035 2007-05-27 20:50:23Z rwatson $
42 * $Whistle: ng_base.c,v 1.39 1999/01/28 23:54:53 julian Exp $
43 */
44
45/*
46 * This file implements the base netgraph code.
47 */
48
49#include <sys/param.h>
50#include <sys/systm.h>
51#include <sys/ctype.h>
52#include <sys/errno.h>
53#include <sys/kdb.h>
54#include <sys/kernel.h>
55#include <sys/ktr.h>
56#include <sys/limits.h>
57#include <sys/malloc.h>
58#include <sys/mbuf.h>
59#include <sys/queue.h>
60#include <sys/sysctl.h>
61#include <sys/syslog.h>
62
63#include <net/netisr.h>
64
65#include <netgraph/ng_message.h>
66#include <netgraph/netgraph.h>
67#include <netgraph/ng_parse.h>
68
69MODULE_VERSION(netgraph, NG_ABI_VERSION);
70
71/* List of all active nodes */
72static LIST_HEAD(, ng_node) ng_nodelist;
73static struct mtx	ng_nodelist_mtx;
74
75/* Mutex to protect topology events. */
76static struct mtx	ng_topo_mtx;
77
78#ifdef	NETGRAPH_DEBUG
79static struct mtx	ngq_mtx;	/* protects the queue item list */
80
81static SLIST_HEAD(, ng_node) ng_allnodes;
82static LIST_HEAD(, ng_node) ng_freenodes; /* in debug, we never free() them */
83static SLIST_HEAD(, ng_hook) ng_allhooks;
84static LIST_HEAD(, ng_hook) ng_freehooks; /* in debug, we never free() them */
85
86static void ng_dumpitems(void);
87static void ng_dumpnodes(void);
88static void ng_dumphooks(void);
89
90#endif	/* NETGRAPH_DEBUG */
91/*
92 * DEAD versions of the structures.
93 * In order to avoid races, it is sometimes neccesary to point
94 * at SOMETHING even though theoretically, the current entity is
95 * INVALID. Use these to avoid these races.
96 */
97struct ng_type ng_deadtype = {
98	NG_ABI_VERSION,
99	"dead",
100	NULL,	/* modevent */
101	NULL,	/* constructor */
102	NULL,	/* rcvmsg */
103	NULL,	/* shutdown */
104	NULL,	/* newhook */
105	NULL,	/* findhook */
106	NULL,	/* connect */
107	NULL,	/* rcvdata */
108	NULL,	/* disconnect */
109	NULL, 	/* cmdlist */
110};
111
112struct ng_node ng_deadnode = {
113	"dead",
114	&ng_deadtype,
115	NGF_INVALID,
116	1,	/* refs */
117	0,	/* numhooks */
118	NULL,	/* private */
119	0,	/* ID */
120	LIST_HEAD_INITIALIZER(ng_deadnode.hooks),
121	{},	/* all_nodes list entry */
122	{},	/* id hashtable list entry */
123	{},	/* workqueue entry */
124	{	0,
125		{}, /* should never use! (should hang) */
126		NULL,
127		&ng_deadnode.nd_input_queue.queue,
128		&ng_deadnode
129	},
130#ifdef	NETGRAPH_DEBUG
131	ND_MAGIC,
132	__FILE__,
133	__LINE__,
134	{NULL}
135#endif	/* NETGRAPH_DEBUG */
136};
137
138struct ng_hook ng_deadhook = {
139	"dead",
140	NULL,		/* private */
141	HK_INVALID | HK_DEAD,
142	1,		/* refs always >= 1 */
143	0,		/* undefined data link type */
144	&ng_deadhook,	/* Peer is self */
145	&ng_deadnode,	/* attached to deadnode */
146	{},		/* hooks list */
147	NULL,		/* override rcvmsg() */
148	NULL,		/* override rcvdata() */
149#ifdef	NETGRAPH_DEBUG
150	HK_MAGIC,
151	__FILE__,
152	__LINE__,
153	{NULL}
154#endif	/* NETGRAPH_DEBUG */
155};
156
157/*
158 * END DEAD STRUCTURES
159 */
160/* List nodes with unallocated work */
161static TAILQ_HEAD(, ng_node) ng_worklist = TAILQ_HEAD_INITIALIZER(ng_worklist);
162static struct mtx	ng_worklist_mtx;   /* MUST LOCK NODE FIRST */
163
164/* List of installed types */
165static LIST_HEAD(, ng_type) ng_typelist;
166static struct mtx	ng_typelist_mtx;
167
168/* Hash related definitions */
169/* XXX Don't need to initialise them because it's a LIST */
170#define NG_ID_HASH_SIZE 32 /* most systems wont need even this many */
171static LIST_HEAD(, ng_node) ng_ID_hash[NG_ID_HASH_SIZE];
172static struct mtx	ng_idhash_mtx;
173/* Method to find a node.. used twice so do it here */
174#define NG_IDHASH_FN(ID) ((ID) % (NG_ID_HASH_SIZE))
175#define NG_IDHASH_FIND(ID, node)					\
176	do { 								\
177		mtx_assert(&ng_idhash_mtx, MA_OWNED);			\
178		LIST_FOREACH(node, &ng_ID_hash[NG_IDHASH_FN(ID)],	\
179						nd_idnodes) {		\
180			if (NG_NODE_IS_VALID(node)			\
181			&& (NG_NODE_ID(node) == ID)) {			\
182				break;					\
183			}						\
184		}							\
185	} while (0)
186
187
188/* Internal functions */
189static int	ng_add_hook(node_p node, const char *name, hook_p * hookp);
190static int	ng_generic_msg(node_p here, item_p item, hook_p lasthook);
191static ng_ID_t	ng_decodeidname(const char *name);
192static int	ngb_mod_event(module_t mod, int event, void *data);
193static void	ng_worklist_remove(node_p node);
194static void	ngintr(void);
195static void	ng_apply_item(node_p node, item_p item, int rw);
196static void	ng_flush_input_queue(struct ng_queue * ngq);
197static void	ng_setisr(node_p node);
198static node_p	ng_ID2noderef(ng_ID_t ID);
199static int	ng_con_nodes(node_p node, const char *name, node_p node2,
200							const char *name2);
201static void	ng_con_part2(node_p node, hook_p hook, void *arg1, int arg2);
202static void	ng_con_part3(node_p node, hook_p hook, void *arg1, int arg2);
203static int	ng_mkpeer(node_p node, const char *name,
204						const char *name2, char *type);
205
206/* Imported, these used to be externally visible, some may go back. */
207void	ng_destroy_hook(hook_p hook);
208node_p	ng_name2noderef(node_p node, const char *name);
209int	ng_path2noderef(node_p here, const char *path,
210	node_p *dest, hook_p *lasthook);
211int	ng_make_node(const char *type, node_p *nodepp);
212int	ng_path_parse(char *addr, char **node, char **path, char **hook);
213void	ng_rmnode(node_p node, hook_p dummy1, void *dummy2, int dummy3);
214void	ng_unname(node_p node);
215
216
217/* Our own netgraph malloc type */
218MALLOC_DEFINE(M_NETGRAPH, "netgraph", "netgraph structures and ctrl messages");
219MALLOC_DEFINE(M_NETGRAPH_HOOK, "netgraph_hook", "netgraph hook structures");
220MALLOC_DEFINE(M_NETGRAPH_NODE, "netgraph_node", "netgraph node structures");
221MALLOC_DEFINE(M_NETGRAPH_ITEM, "netgraph_item", "netgraph item structures");
222MALLOC_DEFINE(M_NETGRAPH_MSG, "netgraph_msg", "netgraph name storage");
223
224/* Should not be visible outside this file */
225
226#define _NG_ALLOC_HOOK(hook) \
227	MALLOC(hook, hook_p, sizeof(*hook), M_NETGRAPH_HOOK, M_NOWAIT | M_ZERO)
228#define _NG_ALLOC_NODE(node) \
229	MALLOC(node, node_p, sizeof(*node), M_NETGRAPH_NODE, M_NOWAIT | M_ZERO)
230
231#define	NG_QUEUE_LOCK_INIT(n)			\
232	mtx_init(&(n)->q_mtx, "ng_node", NULL, MTX_DEF)
233#define	NG_QUEUE_LOCK(n)			\
234	mtx_lock(&(n)->q_mtx)
235#define	NG_QUEUE_UNLOCK(n)			\
236	mtx_unlock(&(n)->q_mtx)
237#define	NG_WORKLIST_LOCK_INIT()			\
238	mtx_init(&ng_worklist_mtx, "ng_worklist", NULL, MTX_DEF)
239#define	NG_WORKLIST_LOCK()			\
240	mtx_lock(&ng_worklist_mtx)
241#define	NG_WORKLIST_UNLOCK()			\
242	mtx_unlock(&ng_worklist_mtx)
243
244#ifdef NETGRAPH_DEBUG /*----------------------------------------------*/
245/*
246 * In debug mode:
247 * In an attempt to help track reference count screwups
248 * we do not free objects back to the malloc system, but keep them
249 * in a local cache where we can examine them and keep information safely
250 * after they have been freed.
251 * We use this scheme for nodes and hooks, and to some extent for items.
252 */
253static __inline hook_p
254ng_alloc_hook(void)
255{
256	hook_p hook;
257	SLIST_ENTRY(ng_hook) temp;
258	mtx_lock(&ng_nodelist_mtx);
259	hook = LIST_FIRST(&ng_freehooks);
260	if (hook) {
261		LIST_REMOVE(hook, hk_hooks);
262		bcopy(&hook->hk_all, &temp, sizeof(temp));
263		bzero(hook, sizeof(struct ng_hook));
264		bcopy(&temp, &hook->hk_all, sizeof(temp));
265		mtx_unlock(&ng_nodelist_mtx);
266		hook->hk_magic = HK_MAGIC;
267	} else {
268		mtx_unlock(&ng_nodelist_mtx);
269		_NG_ALLOC_HOOK(hook);
270		if (hook) {
271			hook->hk_magic = HK_MAGIC;
272			mtx_lock(&ng_nodelist_mtx);
273			SLIST_INSERT_HEAD(&ng_allhooks, hook, hk_all);
274			mtx_unlock(&ng_nodelist_mtx);
275		}
276	}
277	return (hook);
278}
279
280static __inline node_p
281ng_alloc_node(void)
282{
283	node_p node;
284	SLIST_ENTRY(ng_node) temp;
285	mtx_lock(&ng_nodelist_mtx);
286	node = LIST_FIRST(&ng_freenodes);
287	if (node) {
288		LIST_REMOVE(node, nd_nodes);
289		bcopy(&node->nd_all, &temp, sizeof(temp));
290		bzero(node, sizeof(struct ng_node));
291		bcopy(&temp, &node->nd_all, sizeof(temp));
292		mtx_unlock(&ng_nodelist_mtx);
293		node->nd_magic = ND_MAGIC;
294	} else {
295		mtx_unlock(&ng_nodelist_mtx);
296		_NG_ALLOC_NODE(node);
297		if (node) {
298			node->nd_magic = ND_MAGIC;
299			mtx_lock(&ng_nodelist_mtx);
300			SLIST_INSERT_HEAD(&ng_allnodes, node, nd_all);
301			mtx_unlock(&ng_nodelist_mtx);
302		}
303	}
304	return (node);
305}
306
307#define NG_ALLOC_HOOK(hook) do { (hook) = ng_alloc_hook(); } while (0)
308#define NG_ALLOC_NODE(node) do { (node) = ng_alloc_node(); } while (0)
309
310
311#define NG_FREE_HOOK(hook)						\
312	do {								\
313		mtx_lock(&ng_nodelist_mtx);			\
314		LIST_INSERT_HEAD(&ng_freehooks, hook, hk_hooks);	\
315		hook->hk_magic = 0;					\
316		mtx_unlock(&ng_nodelist_mtx);			\
317	} while (0)
318
319#define NG_FREE_NODE(node)						\
320	do {								\
321		mtx_lock(&ng_nodelist_mtx);			\
322		LIST_INSERT_HEAD(&ng_freenodes, node, nd_nodes);	\
323		node->nd_magic = 0;					\
324		mtx_unlock(&ng_nodelist_mtx);			\
325	} while (0)
326
327#else /* NETGRAPH_DEBUG */ /*----------------------------------------------*/
328
329#define NG_ALLOC_HOOK(hook) _NG_ALLOC_HOOK(hook)
330#define NG_ALLOC_NODE(node) _NG_ALLOC_NODE(node)
331
332#define NG_FREE_HOOK(hook) do { FREE((hook), M_NETGRAPH_HOOK); } while (0)
333#define NG_FREE_NODE(node) do { FREE((node), M_NETGRAPH_NODE); } while (0)
334
335#endif /* NETGRAPH_DEBUG */ /*----------------------------------------------*/
336
337/* Set this to kdb_enter("X") to catch all errors as they occur */
338#ifndef TRAP_ERROR
339#define TRAP_ERROR()
340#endif
341
342static	ng_ID_t nextID = 1;
343
344#ifdef INVARIANTS
345#define CHECK_DATA_MBUF(m)	do {					\
346		struct mbuf *n;						\
347		int total;						\
348									\
349		M_ASSERTPKTHDR(m);					\
350		for (total = 0, n = (m); n != NULL; n = n->m_next) {	\
351			total += n->m_len;				\
352			if (n->m_nextpkt != NULL)			\
353				panic("%s: m_nextpkt", __func__);	\
354		}							\
355									\
356		if ((m)->m_pkthdr.len != total) {			\
357			panic("%s: %d != %d",				\
358			    __func__, (m)->m_pkthdr.len, total);	\
359		}							\
360	} while (0)
361#else
362#define CHECK_DATA_MBUF(m)
363#endif
364
365
366/************************************************************************
367	Parse type definitions for generic messages
368************************************************************************/
369
370/* Handy structure parse type defining macro */
371#define DEFINE_PARSE_STRUCT_TYPE(lo, up, args)				\
372static const struct ng_parse_struct_field				\
373	ng_ ## lo ## _type_fields[] = NG_GENERIC_ ## up ## _INFO args;	\
374static const struct ng_parse_type ng_generic_ ## lo ## _type = {	\
375	&ng_parse_struct_type,						\
376	&ng_ ## lo ## _type_fields					\
377}
378
379DEFINE_PARSE_STRUCT_TYPE(mkpeer, MKPEER, ());
380DEFINE_PARSE_STRUCT_TYPE(connect, CONNECT, ());
381DEFINE_PARSE_STRUCT_TYPE(name, NAME, ());
382DEFINE_PARSE_STRUCT_TYPE(rmhook, RMHOOK, ());
383DEFINE_PARSE_STRUCT_TYPE(nodeinfo, NODEINFO, ());
384DEFINE_PARSE_STRUCT_TYPE(typeinfo, TYPEINFO, ());
385DEFINE_PARSE_STRUCT_TYPE(linkinfo, LINKINFO, (&ng_generic_nodeinfo_type));
386
387/* Get length of an array when the length is stored as a 32 bit
388   value immediately preceding the array -- as with struct namelist
389   and struct typelist. */
390static int
391ng_generic_list_getLength(const struct ng_parse_type *type,
392	const u_char *start, const u_char *buf)
393{
394	return *((const u_int32_t *)(buf - 4));
395}
396
397/* Get length of the array of struct linkinfo inside a struct hooklist */
398static int
399ng_generic_linkinfo_getLength(const struct ng_parse_type *type,
400	const u_char *start, const u_char *buf)
401{
402	const struct hooklist *hl = (const struct hooklist *)start;
403
404	return hl->nodeinfo.hooks;
405}
406
407/* Array type for a variable length array of struct namelist */
408static const struct ng_parse_array_info ng_nodeinfoarray_type_info = {
409	&ng_generic_nodeinfo_type,
410	&ng_generic_list_getLength
411};
412static const struct ng_parse_type ng_generic_nodeinfoarray_type = {
413	&ng_parse_array_type,
414	&ng_nodeinfoarray_type_info
415};
416
417/* Array type for a variable length array of struct typelist */
418static const struct ng_parse_array_info ng_typeinfoarray_type_info = {
419	&ng_generic_typeinfo_type,
420	&ng_generic_list_getLength
421};
422static const struct ng_parse_type ng_generic_typeinfoarray_type = {
423	&ng_parse_array_type,
424	&ng_typeinfoarray_type_info
425};
426
427/* Array type for array of struct linkinfo in struct hooklist */
428static const struct ng_parse_array_info ng_generic_linkinfo_array_type_info = {
429	&ng_generic_linkinfo_type,
430	&ng_generic_linkinfo_getLength
431};
432static const struct ng_parse_type ng_generic_linkinfo_array_type = {
433	&ng_parse_array_type,
434	&ng_generic_linkinfo_array_type_info
435};
436
437DEFINE_PARSE_STRUCT_TYPE(typelist, TYPELIST, (&ng_generic_nodeinfoarray_type));
438DEFINE_PARSE_STRUCT_TYPE(hooklist, HOOKLIST,
439	(&ng_generic_nodeinfo_type, &ng_generic_linkinfo_array_type));
440DEFINE_PARSE_STRUCT_TYPE(listnodes, LISTNODES,
441	(&ng_generic_nodeinfoarray_type));
442
443/* List of commands and how to convert arguments to/from ASCII */
444static const struct ng_cmdlist ng_generic_cmds[] = {
445	{
446	  NGM_GENERIC_COOKIE,
447	  NGM_SHUTDOWN,
448	  "shutdown",
449	  NULL,
450	  NULL
451	},
452	{
453	  NGM_GENERIC_COOKIE,
454	  NGM_MKPEER,
455	  "mkpeer",
456	  &ng_generic_mkpeer_type,
457	  NULL
458	},
459	{
460	  NGM_GENERIC_COOKIE,
461	  NGM_CONNECT,
462	  "connect",
463	  &ng_generic_connect_type,
464	  NULL
465	},
466	{
467	  NGM_GENERIC_COOKIE,
468	  NGM_NAME,
469	  "name",
470	  &ng_generic_name_type,
471	  NULL
472	},
473	{
474	  NGM_GENERIC_COOKIE,
475	  NGM_RMHOOK,
476	  "rmhook",
477	  &ng_generic_rmhook_type,
478	  NULL
479	},
480	{
481	  NGM_GENERIC_COOKIE,
482	  NGM_NODEINFO,
483	  "nodeinfo",
484	  NULL,
485	  &ng_generic_nodeinfo_type
486	},
487	{
488	  NGM_GENERIC_COOKIE,
489	  NGM_LISTHOOKS,
490	  "listhooks",
491	  NULL,
492	  &ng_generic_hooklist_type
493	},
494	{
495	  NGM_GENERIC_COOKIE,
496	  NGM_LISTNAMES,
497	  "listnames",
498	  NULL,
499	  &ng_generic_listnodes_type	/* same as NGM_LISTNODES */
500	},
501	{
502	  NGM_GENERIC_COOKIE,
503	  NGM_LISTNODES,
504	  "listnodes",
505	  NULL,
506	  &ng_generic_listnodes_type
507	},
508	{
509	  NGM_GENERIC_COOKIE,
510	  NGM_LISTTYPES,
511	  "listtypes",
512	  NULL,
513	  &ng_generic_typeinfo_type
514	},
515	{
516	  NGM_GENERIC_COOKIE,
517	  NGM_TEXT_CONFIG,
518	  "textconfig",
519	  NULL,
520	  &ng_parse_string_type
521	},
522	{
523	  NGM_GENERIC_COOKIE,
524	  NGM_TEXT_STATUS,
525	  "textstatus",
526	  NULL,
527	  &ng_parse_string_type
528	},
529	{
530	  NGM_GENERIC_COOKIE,
531	  NGM_ASCII2BINARY,
532	  "ascii2binary",
533	  &ng_parse_ng_mesg_type,
534	  &ng_parse_ng_mesg_type
535	},
536	{
537	  NGM_GENERIC_COOKIE,
538	  NGM_BINARY2ASCII,
539	  "binary2ascii",
540	  &ng_parse_ng_mesg_type,
541	  &ng_parse_ng_mesg_type
542	},
543	{ 0 }
544};
545
546/************************************************************************
547			Node routines
548************************************************************************/
549
550/*
551 * Instantiate a node of the requested type
552 */
553int
554ng_make_node(const char *typename, node_p *nodepp)
555{
556	struct ng_type *type;
557	int	error;
558
559	/* Check that the type makes sense */
560	if (typename == NULL) {
561		TRAP_ERROR();
562		return (EINVAL);
563	}
564
565	/* Locate the node type. If we fail we return. Do not try to load
566	 * module.
567	 */
568	if ((type = ng_findtype(typename)) == NULL)
569		return (ENXIO);
570
571	/*
572	 * If we have a constructor, then make the node and
573	 * call the constructor to do type specific initialisation.
574	 */
575	if (type->constructor != NULL) {
576		if ((error = ng_make_node_common(type, nodepp)) == 0) {
577			if ((error = ((*type->constructor)(*nodepp)) != 0)) {
578				NG_NODE_UNREF(*nodepp);
579			}
580		}
581	} else {
582		/*
583		 * Node has no constructor. We cannot ask for one
584		 * to be made. It must be brought into existence by
585		 * some external agency. The external agency should
586		 * call ng_make_node_common() directly to get the
587		 * netgraph part initialised.
588		 */
589		TRAP_ERROR();
590		error = EINVAL;
591	}
592	return (error);
593}
594
595/*
596 * Generic node creation. Called by node initialisation for externally
597 * instantiated nodes (e.g. hardware, sockets, etc ).
598 * The returned node has a reference count of 1.
599 */
600int
601ng_make_node_common(struct ng_type *type, node_p *nodepp)
602{
603	node_p node;
604
605	/* Require the node type to have been already installed */
606	if (ng_findtype(type->name) == NULL) {
607		TRAP_ERROR();
608		return (EINVAL);
609	}
610
611	/* Make a node and try attach it to the type */
612	NG_ALLOC_NODE(node);
613	if (node == NULL) {
614		TRAP_ERROR();
615		return (ENOMEM);
616	}
617	node->nd_type = type;
618	NG_NODE_REF(node);				/* note reference */
619	type->refs++;
620
621	NG_QUEUE_LOCK_INIT(&node->nd_input_queue);
622	node->nd_input_queue.queue = NULL;
623	node->nd_input_queue.last = &node->nd_input_queue.queue;
624	node->nd_input_queue.q_flags = 0;
625	node->nd_input_queue.q_node = node;
626
627	/* Initialize hook list for new node */
628	LIST_INIT(&node->nd_hooks);
629
630	/* Link us into the node linked list */
631	mtx_lock(&ng_nodelist_mtx);
632	LIST_INSERT_HEAD(&ng_nodelist, node, nd_nodes);
633	mtx_unlock(&ng_nodelist_mtx);
634
635
636	/* get an ID and put us in the hash chain */
637	mtx_lock(&ng_idhash_mtx);
638	for (;;) { /* wrap protection, even if silly */
639		node_p node2 = NULL;
640		node->nd_ID = nextID++; /* 137/second for 1 year before wrap */
641
642		/* Is there a problem with the new number? */
643		NG_IDHASH_FIND(node->nd_ID, node2); /* already taken? */
644		if ((node->nd_ID != 0) && (node2 == NULL)) {
645			break;
646		}
647	}
648	LIST_INSERT_HEAD(&ng_ID_hash[NG_IDHASH_FN(node->nd_ID)],
649							node, nd_idnodes);
650	mtx_unlock(&ng_idhash_mtx);
651
652	/* Done */
653	*nodepp = node;
654	return (0);
655}
656
657/*
658 * Forceably start the shutdown process on a node. Either call
659 * its shutdown method, or do the default shutdown if there is
660 * no type-specific method.
661 *
662 * We can only be called from a shutdown message, so we know we have
663 * a writer lock, and therefore exclusive access. It also means
664 * that we should not be on the work queue, but we check anyhow.
665 *
666 * Persistent node types must have a type-specific method which
667 * allocates a new node in which case, this one is irretrievably going away,
668 * or cleans up anything it needs, and just makes the node valid again,
669 * in which case we allow the node to survive.
670 *
671 * XXX We need to think of how to tell a persistent node that we
672 * REALLY need to go away because the hardware has gone or we
673 * are rebooting.... etc.
674 */
675void
676ng_rmnode(node_p node, hook_p dummy1, void *dummy2, int dummy3)
677{
678	hook_p hook;
679
680	/* Check if it's already shutting down */
681	if ((node->nd_flags & NGF_CLOSING) != 0)
682		return;
683
684	if (node == &ng_deadnode) {
685		printf ("shutdown called on deadnode\n");
686		return;
687	}
688
689	/* Add an extra reference so it doesn't go away during this */
690	NG_NODE_REF(node);
691
692	/*
693	 * Mark it invalid so any newcomers know not to try use it
694	 * Also add our own mark so we can't recurse
695	 * note that NGF_INVALID does not do this as it's also set during
696	 * creation
697	 */
698	node->nd_flags |= NGF_INVALID|NGF_CLOSING;
699
700	/* If node has its pre-shutdown method, then call it first*/
701	if (node->nd_type && node->nd_type->close)
702		(*node->nd_type->close)(node);
703
704	/* Notify all remaining connected nodes to disconnect */
705	while ((hook = LIST_FIRST(&node->nd_hooks)) != NULL)
706		ng_destroy_hook(hook);
707
708	/*
709	 * Drain the input queue forceably.
710	 * it has no hooks so what's it going to do, bleed on someone?
711	 * Theoretically we came here from a queue entry that was added
712	 * Just before the queue was closed, so it should be empty anyway.
713	 * Also removes us from worklist if needed.
714	 */
715	ng_flush_input_queue(&node->nd_input_queue);
716
717	/* Ask the type if it has anything to do in this case */
718	if (node->nd_type && node->nd_type->shutdown) {
719		(*node->nd_type->shutdown)(node);
720		if (NG_NODE_IS_VALID(node)) {
721			/*
722			 * Well, blow me down if the node code hasn't declared
723			 * that it doesn't want to die.
724			 * Presumably it is a persistant node.
725			 * If we REALLY want it to go away,
726			 *  e.g. hardware going away,
727			 * Our caller should set NGF_REALLY_DIE in nd_flags.
728			 */
729			node->nd_flags &= ~(NGF_INVALID|NGF_CLOSING);
730			NG_NODE_UNREF(node); /* Assume they still have theirs */
731			return;
732		}
733	} else {				/* do the default thing */
734		NG_NODE_UNREF(node);
735	}
736
737	ng_unname(node); /* basically a NOP these days */
738
739	/*
740	 * Remove extra reference, possibly the last
741	 * Possible other holders of references may include
742	 * timeout callouts, but theoretically the node's supposed to
743	 * have cancelled them. Possibly hardware dependencies may
744	 * force a driver to 'linger' with a reference.
745	 */
746	NG_NODE_UNREF(node);
747}
748
749/*
750 * Remove a reference to the node, possibly the last.
751 * deadnode always acts as it it were the last.
752 */
753int
754ng_unref_node(node_p node)
755{
756	int v;
757
758	if (node == &ng_deadnode) {
759		return (0);
760	}
761
762	do {
763		v = node->nd_refs - 1;
764	} while (! atomic_cmpset_int(&node->nd_refs, v + 1, v));
765
766	if (v == 0) { /* we were the last */
767
768		mtx_lock(&ng_nodelist_mtx);
769		node->nd_type->refs--; /* XXX maybe should get types lock? */
770		LIST_REMOVE(node, nd_nodes);
771		mtx_unlock(&ng_nodelist_mtx);
772
773		mtx_lock(&ng_idhash_mtx);
774		LIST_REMOVE(node, nd_idnodes);
775		mtx_unlock(&ng_idhash_mtx);
776
777		mtx_destroy(&node->nd_input_queue.q_mtx);
778		NG_FREE_NODE(node);
779	}
780	return (v);
781}
782
783/************************************************************************
784			Node ID handling
785************************************************************************/
786static node_p
787ng_ID2noderef(ng_ID_t ID)
788{
789	node_p node;
790	mtx_lock(&ng_idhash_mtx);
791	NG_IDHASH_FIND(ID, node);
792	if(node)
793		NG_NODE_REF(node);
794	mtx_unlock(&ng_idhash_mtx);
795	return(node);
796}
797
798ng_ID_t
799ng_node2ID(node_p node)
800{
801	return (node ? NG_NODE_ID(node) : 0);
802}
803
804/************************************************************************
805			Node name handling
806************************************************************************/
807
808/*
809 * Assign a node a name. Once assigned, the name cannot be changed.
810 */
811int
812ng_name_node(node_p node, const char *name)
813{
814	int i;
815	node_p node2;
816
817	/* Check the name is valid */
818	for (i = 0; i < NG_NODESIZ; i++) {
819		if (name[i] == '\0' || name[i] == '.' || name[i] == ':')
820			break;
821	}
822	if (i == 0 || name[i] != '\0') {
823		TRAP_ERROR();
824		return (EINVAL);
825	}
826	if (ng_decodeidname(name) != 0) { /* valid IDs not allowed here */
827		TRAP_ERROR();
828		return (EINVAL);
829	}
830
831	/* Check the name isn't already being used */
832	if ((node2 = ng_name2noderef(node, name)) != NULL) {
833		NG_NODE_UNREF(node2);
834		TRAP_ERROR();
835		return (EADDRINUSE);
836	}
837
838	/* copy it */
839	strlcpy(NG_NODE_NAME(node), name, NG_NODESIZ);
840
841	return (0);
842}
843
844/*
845 * Find a node by absolute name. The name should NOT end with ':'
846 * The name "." means "this node" and "[xxx]" means "the node
847 * with ID (ie, at address) xxx".
848 *
849 * Returns the node if found, else NULL.
850 * Eventually should add something faster than a sequential search.
851 * Note it acquires a reference on the node so you can be sure it's still
852 * there.
853 */
854node_p
855ng_name2noderef(node_p here, const char *name)
856{
857	node_p node;
858	ng_ID_t temp;
859
860	/* "." means "this node" */
861	if (strcmp(name, ".") == 0) {
862		NG_NODE_REF(here);
863		return(here);
864	}
865
866	/* Check for name-by-ID */
867	if ((temp = ng_decodeidname(name)) != 0) {
868		return (ng_ID2noderef(temp));
869	}
870
871	/* Find node by name */
872	mtx_lock(&ng_nodelist_mtx);
873	LIST_FOREACH(node, &ng_nodelist, nd_nodes) {
874		if (NG_NODE_IS_VALID(node)
875		&& NG_NODE_HAS_NAME(node)
876		&& (strcmp(NG_NODE_NAME(node), name) == 0)) {
877			break;
878		}
879	}
880	if (node)
881		NG_NODE_REF(node);
882	mtx_unlock(&ng_nodelist_mtx);
883	return (node);
884}
885
886/*
887 * Decode an ID name, eg. "[f03034de]". Returns 0 if the
888 * string is not valid, otherwise returns the value.
889 */
890static ng_ID_t
891ng_decodeidname(const char *name)
892{
893	const int len = strlen(name);
894	char *eptr;
895	u_long val;
896
897	/* Check for proper length, brackets, no leading junk */
898	if ((len < 3)
899	|| (name[0] != '[')
900	|| (name[len - 1] != ']')
901	|| (!isxdigit(name[1]))) {
902		return ((ng_ID_t)0);
903	}
904
905	/* Decode number */
906	val = strtoul(name + 1, &eptr, 16);
907	if ((eptr - name != len - 1)
908	|| (val == ULONG_MAX)
909	|| (val == 0)) {
910		return ((ng_ID_t)0);
911	}
912	return (ng_ID_t)val;
913}
914
915/*
916 * Remove a name from a node. This should only be called
917 * when shutting down and removing the node.
918 * IF we allow name changing this may be more resurrected.
919 */
920void
921ng_unname(node_p node)
922{
923}
924
925/************************************************************************
926			Hook routines
927 Names are not optional. Hooks are always connected, except for a
928 brief moment within these routines. On invalidation or during creation
929 they are connected to the 'dead' hook.
930************************************************************************/
931
932/*
933 * Remove a hook reference
934 */
935void
936ng_unref_hook(hook_p hook)
937{
938	int v;
939
940	if (hook == &ng_deadhook) {
941		return;
942	}
943	do {
944		v = hook->hk_refs;
945	} while (! atomic_cmpset_int(&hook->hk_refs, v, v - 1));
946
947	if (v == 1) { /* we were the last */
948		if (_NG_HOOK_NODE(hook)) { /* it'll probably be ng_deadnode */
949			_NG_NODE_UNREF((_NG_HOOK_NODE(hook)));
950			hook->hk_node = NULL;
951		}
952		NG_FREE_HOOK(hook);
953	}
954}
955
956/*
957 * Add an unconnected hook to a node. Only used internally.
958 * Assumes node is locked. (XXX not yet true )
959 */
960static int
961ng_add_hook(node_p node, const char *name, hook_p *hookp)
962{
963	hook_p hook;
964	int error = 0;
965
966	/* Check that the given name is good */
967	if (name == NULL) {
968		TRAP_ERROR();
969		return (EINVAL);
970	}
971	if (ng_findhook(node, name) != NULL) {
972		TRAP_ERROR();
973		return (EEXIST);
974	}
975
976	/* Allocate the hook and link it up */
977	NG_ALLOC_HOOK(hook);
978	if (hook == NULL) {
979		TRAP_ERROR();
980		return (ENOMEM);
981	}
982	hook->hk_refs = 1;		/* add a reference for us to return */
983	hook->hk_flags = HK_INVALID;
984	hook->hk_peer = &ng_deadhook;	/* start off this way */
985	hook->hk_node = node;
986	NG_NODE_REF(node);		/* each hook counts as a reference */
987
988	/* Set hook name */
989	strlcpy(NG_HOOK_NAME(hook), name, NG_HOOKSIZ);
990
991	/*
992	 * Check if the node type code has something to say about it
993	 * If it fails, the unref of the hook will also unref the node.
994	 */
995	if (node->nd_type->newhook != NULL) {
996		if ((error = (*node->nd_type->newhook)(node, hook, name))) {
997			NG_HOOK_UNREF(hook);	/* this frees the hook */
998			return (error);
999		}
1000	}
1001	/*
1002	 * The 'type' agrees so far, so go ahead and link it in.
1003	 * We'll ask again later when we actually connect the hooks.
1004	 */
1005	LIST_INSERT_HEAD(&node->nd_hooks, hook, hk_hooks);
1006	node->nd_numhooks++;
1007	NG_HOOK_REF(hook);	/* one for the node */
1008
1009	if (hookp)
1010		*hookp = hook;
1011	return (0);
1012}
1013
1014/*
1015 * Find a hook
1016 *
1017 * Node types may supply their own optimized routines for finding
1018 * hooks.  If none is supplied, we just do a linear search.
1019 * XXX Possibly we should add a reference to the hook?
1020 */
1021hook_p
1022ng_findhook(node_p node, const char *name)
1023{
1024	hook_p hook;
1025
1026	if (node->nd_type->findhook != NULL)
1027		return (*node->nd_type->findhook)(node, name);
1028	LIST_FOREACH(hook, &node->nd_hooks, hk_hooks) {
1029		if (NG_HOOK_IS_VALID(hook)
1030		&& (strcmp(NG_HOOK_NAME(hook), name) == 0))
1031			return (hook);
1032	}
1033	return (NULL);
1034}
1035
1036/*
1037 * Destroy a hook
1038 *
1039 * As hooks are always attached, this really destroys two hooks.
1040 * The one given, and the one attached to it. Disconnect the hooks
1041 * from each other first. We reconnect the peer hook to the 'dead'
1042 * hook so that it can still exist after we depart. We then
1043 * send the peer its own destroy message. This ensures that we only
1044 * interact with the peer's structures when it is locked processing that
1045 * message. We hold a reference to the peer hook so we are guaranteed that
1046 * the peer hook and node are still going to exist until
1047 * we are finished there as the hook holds a ref on the node.
1048 * We run this same code again on the peer hook, but that time it is already
1049 * attached to the 'dead' hook.
1050 *
1051 * This routine is called at all stages of hook creation
1052 * on error detection and must be able to handle any such stage.
1053 */
1054void
1055ng_destroy_hook(hook_p hook)
1056{
1057	hook_p peer;
1058	node_p node;
1059
1060	if (hook == &ng_deadhook) {	/* better safe than sorry */
1061		printf("ng_destroy_hook called on deadhook\n");
1062		return;
1063	}
1064
1065	/*
1066	 * Protect divorce process with mutex, to avoid races on
1067	 * simultaneous disconnect.
1068	 */
1069	mtx_lock(&ng_topo_mtx);
1070
1071	hook->hk_flags |= HK_INVALID;
1072
1073	peer = NG_HOOK_PEER(hook);
1074	node = NG_HOOK_NODE(hook);
1075
1076	if (peer && (peer != &ng_deadhook)) {
1077		/*
1078		 * Set the peer to point to ng_deadhook
1079		 * from this moment on we are effectively independent it.
1080		 * send it an rmhook message of it's own.
1081		 */
1082		peer->hk_peer = &ng_deadhook;	/* They no longer know us */
1083		hook->hk_peer = &ng_deadhook;	/* Nor us, them */
1084		if (NG_HOOK_NODE(peer) == &ng_deadnode) {
1085			/*
1086			 * If it's already divorced from a node,
1087			 * just free it.
1088			 */
1089			mtx_unlock(&ng_topo_mtx);
1090		} else {
1091			mtx_unlock(&ng_topo_mtx);
1092			ng_rmhook_self(peer); 	/* Send it a surprise */
1093		}
1094		NG_HOOK_UNREF(peer);		/* account for peer link */
1095		NG_HOOK_UNREF(hook);		/* account for peer link */
1096	} else
1097		mtx_unlock(&ng_topo_mtx);
1098
1099	mtx_assert(&ng_topo_mtx, MA_NOTOWNED);
1100
1101	/*
1102	 * Remove the hook from the node's list to avoid possible recursion
1103	 * in case the disconnection results in node shutdown.
1104	 */
1105	if (node == &ng_deadnode) { /* happens if called from ng_con_nodes() */
1106		return;
1107	}
1108	LIST_REMOVE(hook, hk_hooks);
1109	node->nd_numhooks--;
1110	if (node->nd_type->disconnect) {
1111		/*
1112		 * The type handler may elect to destroy the node so don't
1113		 * trust its existence after this point. (except
1114		 * that we still hold a reference on it. (which we
1115		 * inherrited from the hook we are destroying)
1116		 */
1117		(*node->nd_type->disconnect) (hook);
1118	}
1119
1120	/*
1121	 * Note that because we will point to ng_deadnode, the original node
1122	 * is not decremented automatically so we do that manually.
1123	 */
1124	_NG_HOOK_NODE(hook) = &ng_deadnode;
1125	NG_NODE_UNREF(node);	/* We no longer point to it so adjust count */
1126	NG_HOOK_UNREF(hook);	/* Account for linkage (in list) to node */
1127}
1128
1129/*
1130 * Take two hooks on a node and merge the connection so that the given node
1131 * is effectively bypassed.
1132 */
1133int
1134ng_bypass(hook_p hook1, hook_p hook2)
1135{
1136	if (hook1->hk_node != hook2->hk_node) {
1137		TRAP_ERROR();
1138		return (EINVAL);
1139	}
1140	hook1->hk_peer->hk_peer = hook2->hk_peer;
1141	hook2->hk_peer->hk_peer = hook1->hk_peer;
1142
1143	hook1->hk_peer = &ng_deadhook;
1144	hook2->hk_peer = &ng_deadhook;
1145
1146	NG_HOOK_UNREF(hook1);
1147	NG_HOOK_UNREF(hook2);
1148
1149	/* XXX If we ever cache methods on hooks update them as well */
1150	ng_destroy_hook(hook1);
1151	ng_destroy_hook(hook2);
1152	return (0);
1153}
1154
1155/*
1156 * Install a new netgraph type
1157 */
1158int
1159ng_newtype(struct ng_type *tp)
1160{
1161	const size_t namelen = strlen(tp->name);
1162
1163	/* Check version and type name fields */
1164	if ((tp->version != NG_ABI_VERSION)
1165	|| (namelen == 0)
1166	|| (namelen >= NG_TYPESIZ)) {
1167		TRAP_ERROR();
1168		if (tp->version != NG_ABI_VERSION) {
1169			printf("Netgraph: Node type rejected. ABI mismatch. Suggest recompile\n");
1170		}
1171		return (EINVAL);
1172	}
1173
1174	/* Check for name collision */
1175	if (ng_findtype(tp->name) != NULL) {
1176		TRAP_ERROR();
1177		return (EEXIST);
1178	}
1179
1180
1181	/* Link in new type */
1182	mtx_lock(&ng_typelist_mtx);
1183	LIST_INSERT_HEAD(&ng_typelist, tp, types);
1184	tp->refs = 1;	/* first ref is linked list */
1185	mtx_unlock(&ng_typelist_mtx);
1186	return (0);
1187}
1188
1189/*
1190 * unlink a netgraph type
1191 * If no examples exist
1192 */
1193int
1194ng_rmtype(struct ng_type *tp)
1195{
1196	/* Check for name collision */
1197	if (tp->refs != 1) {
1198		TRAP_ERROR();
1199		return (EBUSY);
1200	}
1201
1202	/* Unlink type */
1203	mtx_lock(&ng_typelist_mtx);
1204	LIST_REMOVE(tp, types);
1205	mtx_unlock(&ng_typelist_mtx);
1206	return (0);
1207}
1208
1209/*
1210 * Look for a type of the name given
1211 */
1212struct ng_type *
1213ng_findtype(const char *typename)
1214{
1215	struct ng_type *type;
1216
1217	mtx_lock(&ng_typelist_mtx);
1218	LIST_FOREACH(type, &ng_typelist, types) {
1219		if (strcmp(type->name, typename) == 0)
1220			break;
1221	}
1222	mtx_unlock(&ng_typelist_mtx);
1223	return (type);
1224}
1225
1226/************************************************************************
1227			Composite routines
1228************************************************************************/
1229/*
1230 * Connect two nodes using the specified hooks, using queued functions.
1231 */
1232static void
1233ng_con_part3(node_p node, hook_p hook, void *arg1, int arg2)
1234{
1235
1236	/*
1237	 * When we run, we know that the node 'node' is locked for us.
1238	 * Our caller has a reference on the hook.
1239	 * Our caller has a reference on the node.
1240	 * (In this case our caller is ng_apply_item() ).
1241	 * The peer hook has a reference on the hook.
1242	 * We are all set up except for the final call to the node, and
1243	 * the clearing of the INVALID flag.
1244	 */
1245	if (NG_HOOK_NODE(hook) == &ng_deadnode) {
1246		/*
1247		 * The node must have been freed again since we last visited
1248		 * here. ng_destry_hook() has this effect but nothing else does.
1249		 * We should just release our references and
1250		 * free anything we can think of.
1251		 * Since we know it's been destroyed, and it's our caller
1252		 * that holds the references, just return.
1253		 */
1254		return ;
1255	}
1256	if (hook->hk_node->nd_type->connect) {
1257		if ((*hook->hk_node->nd_type->connect) (hook)) {
1258			ng_destroy_hook(hook);	/* also zaps peer */
1259			printf("failed in ng_con_part3()\n");
1260			return ;
1261		}
1262	}
1263	/*
1264	 *  XXX this is wrong for SMP. Possibly we need
1265	 * to separate out 'create' and 'invalid' flags.
1266	 * should only set flags on hooks we have locked under our node.
1267	 */
1268	hook->hk_flags &= ~HK_INVALID;
1269	return ;
1270}
1271
1272static void
1273ng_con_part2(node_p node, hook_p hook, void *arg1, int arg2)
1274{
1275	hook_p peer;
1276
1277	/*
1278	 * When we run, we know that the node 'node' is locked for us.
1279	 * Our caller has a reference on the hook.
1280	 * Our caller has a reference on the node.
1281	 * (In this case our caller is ng_apply_item() ).
1282	 * The peer hook has a reference on the hook.
1283	 * our node pointer points to the 'dead' node.
1284	 * First check the hook name is unique.
1285	 * Should not happen because we checked before queueing this.
1286	 */
1287	if (ng_findhook(node, NG_HOOK_NAME(hook)) != NULL) {
1288		TRAP_ERROR();
1289		ng_destroy_hook(hook); /* should destroy peer too */
1290		printf("failed in ng_con_part2()\n");
1291		return ;
1292	}
1293	/*
1294	 * Check if the node type code has something to say about it
1295	 * If it fails, the unref of the hook will also unref the attached node,
1296	 * however since that node is 'ng_deadnode' this will do nothing.
1297	 * The peer hook will also be destroyed.
1298	 */
1299	if (node->nd_type->newhook != NULL) {
1300		if ((*node->nd_type->newhook)(node, hook, hook->hk_name)) {
1301			ng_destroy_hook(hook); /* should destroy peer too */
1302			printf("failed in ng_con_part2()\n");
1303			return ;
1304		}
1305	}
1306
1307	/*
1308	 * The 'type' agrees so far, so go ahead and link it in.
1309	 * We'll ask again later when we actually connect the hooks.
1310	 */
1311	hook->hk_node = node;		/* just overwrite ng_deadnode */
1312	NG_NODE_REF(node);		/* each hook counts as a reference */
1313	LIST_INSERT_HEAD(&node->nd_hooks, hook, hk_hooks);
1314	node->nd_numhooks++;
1315	NG_HOOK_REF(hook);	/* one for the node */
1316
1317	/*
1318	 * We now have a symmetrical situation, where both hooks have been
1319	 * linked to their nodes, the newhook methods have been called
1320	 * And the references are all correct. The hooks are still marked
1321	 * as invalid, as we have not called the 'connect' methods
1322	 * yet.
1323	 * We can call the local one immediately as we have the
1324	 * node locked, but we need to queue the remote one.
1325	 */
1326	if (hook->hk_node->nd_type->connect) {
1327		if ((*hook->hk_node->nd_type->connect) (hook)) {
1328			ng_destroy_hook(hook);	/* also zaps peer */
1329			printf("failed in ng_con_part2(A)\n");
1330			return ;
1331		}
1332	}
1333
1334	/*
1335	 * Acquire topo mutex to avoid race with ng_destroy_hook().
1336	 */
1337	mtx_lock(&ng_topo_mtx);
1338	peer = hook->hk_peer;
1339	if (peer == &ng_deadhook) {
1340		mtx_unlock(&ng_topo_mtx);
1341		printf("failed in ng_con_part2(B)\n");
1342		ng_destroy_hook(hook);
1343		return ;
1344	}
1345	mtx_unlock(&ng_topo_mtx);
1346
1347	if (ng_send_fn(peer->hk_node, peer, &ng_con_part3, arg1, arg2)) {
1348		printf("failed in ng_con_part2(C)\n");
1349		ng_destroy_hook(hook);	/* also zaps peer */
1350		return ;
1351	}
1352	hook->hk_flags &= ~HK_INVALID; /* need both to be able to work */
1353	return ;
1354}
1355
1356/*
1357 * Connect this node with another node. We assume that this node is
1358 * currently locked, as we are only called from an NGM_CONNECT message.
1359 */
1360static int
1361ng_con_nodes(node_p node, const char *name, node_p node2, const char *name2)
1362{
1363	int	error;
1364	hook_p	hook;
1365	hook_p	hook2;
1366
1367	if (ng_findhook(node2, name2) != NULL) {
1368		return(EEXIST);
1369	}
1370	if ((error = ng_add_hook(node, name, &hook)))  /* gives us a ref */
1371		return (error);
1372	/* Allocate the other hook and link it up */
1373	NG_ALLOC_HOOK(hook2);
1374	if (hook2 == NULL) {
1375		TRAP_ERROR();
1376		ng_destroy_hook(hook);	/* XXX check ref counts so far */
1377		NG_HOOK_UNREF(hook);	/* including our ref */
1378		return (ENOMEM);
1379	}
1380	hook2->hk_refs = 1;		/* start with a reference for us. */
1381	hook2->hk_flags = HK_INVALID;
1382	hook2->hk_peer = hook;		/* Link the two together */
1383	hook->hk_peer = hook2;
1384	NG_HOOK_REF(hook);		/* Add a ref for the peer to each*/
1385	NG_HOOK_REF(hook2);
1386	hook2->hk_node = &ng_deadnode;
1387	strlcpy(NG_HOOK_NAME(hook2), name2, NG_HOOKSIZ);
1388
1389	/*
1390	 * Queue the function above.
1391	 * Procesing continues in that function in the lock context of
1392	 * the other node.
1393	 */
1394	ng_send_fn(node2, hook2, &ng_con_part2, NULL, 0);
1395
1396	NG_HOOK_UNREF(hook);		/* Let each hook go if it wants to */
1397	NG_HOOK_UNREF(hook2);
1398	return (0);
1399}
1400
1401/*
1402 * Make a peer and connect.
1403 * We assume that the local node is locked.
1404 * The new node probably doesn't need a lock until
1405 * it has a hook, because it cannot really have any work until then,
1406 * but we should think about it a bit more.
1407 *
1408 * The problem may come if the other node also fires up
1409 * some hardware or a timer or some other source of activation,
1410 * also it may already get a command msg via it's ID.
1411 *
1412 * We could use the same method as ng_con_nodes() but we'd have
1413 * to add ability to remove the node when failing. (Not hard, just
1414 * make arg1 point to the node to remove).
1415 * Unless of course we just ignore failure to connect and leave
1416 * an unconnected node?
1417 */
1418static int
1419ng_mkpeer(node_p node, const char *name, const char *name2, char *type)
1420{
1421	node_p	node2;
1422	hook_p	hook1, hook2;
1423	int	error;
1424
1425	if ((error = ng_make_node(type, &node2))) {
1426		return (error);
1427	}
1428
1429	if ((error = ng_add_hook(node, name, &hook1))) { /* gives us a ref */
1430		ng_rmnode(node2, NULL, NULL, 0);
1431		return (error);
1432	}
1433
1434	if ((error = ng_add_hook(node2, name2, &hook2))) {
1435		ng_rmnode(node2, NULL, NULL, 0);
1436		ng_destroy_hook(hook1);
1437		NG_HOOK_UNREF(hook1);
1438		return (error);
1439	}
1440
1441	/*
1442	 * Actually link the two hooks together.
1443	 */
1444	hook1->hk_peer = hook2;
1445	hook2->hk_peer = hook1;
1446
1447	/* Each hook is referenced by the other */
1448	NG_HOOK_REF(hook1);
1449	NG_HOOK_REF(hook2);
1450
1451	/* Give each node the opportunity to veto the pending connection */
1452	if (hook1->hk_node->nd_type->connect) {
1453		error = (*hook1->hk_node->nd_type->connect) (hook1);
1454	}
1455
1456	if ((error == 0) && hook2->hk_node->nd_type->connect) {
1457		error = (*hook2->hk_node->nd_type->connect) (hook2);
1458
1459	}
1460
1461	/*
1462	 * drop the references we were holding on the two hooks.
1463	 */
1464	if (error) {
1465		ng_destroy_hook(hook2);	/* also zaps hook1 */
1466		ng_rmnode(node2, NULL, NULL, 0);
1467	} else {
1468		/* As a last act, allow the hooks to be used */
1469		hook1->hk_flags &= ~HK_INVALID;
1470		hook2->hk_flags &= ~HK_INVALID;
1471	}
1472	NG_HOOK_UNREF(hook1);
1473	NG_HOOK_UNREF(hook2);
1474	return (error);
1475}
1476
1477/************************************************************************
1478		Utility routines to send self messages
1479************************************************************************/
1480
1481/* Shut this node down as soon as everyone is clear of it */
1482/* Should add arg "immediately" to jump the queue */
1483int
1484ng_rmnode_self(node_p node)
1485{
1486	int		error;
1487
1488	if (node == &ng_deadnode)
1489		return (0);
1490	node->nd_flags |= NGF_INVALID;
1491	if (node->nd_flags & NGF_CLOSING)
1492		return (0);
1493
1494	error = ng_send_fn(node, NULL, &ng_rmnode, NULL, 0);
1495	return (error);
1496}
1497
1498static void
1499ng_rmhook_part2(node_p node, hook_p hook, void *arg1, int arg2)
1500{
1501	ng_destroy_hook(hook);
1502	return ;
1503}
1504
1505int
1506ng_rmhook_self(hook_p hook)
1507{
1508	int		error;
1509	node_p node = NG_HOOK_NODE(hook);
1510
1511	if (node == &ng_deadnode)
1512		return (0);
1513
1514	error = ng_send_fn(node, hook, &ng_rmhook_part2, NULL, 0);
1515	return (error);
1516}
1517
1518/***********************************************************************
1519 * Parse and verify a string of the form:  <NODE:><PATH>
1520 *
1521 * Such a string can refer to a specific node or a specific hook
1522 * on a specific node, depending on how you look at it. In the
1523 * latter case, the PATH component must not end in a dot.
1524 *
1525 * Both <NODE:> and <PATH> are optional. The <PATH> is a string
1526 * of hook names separated by dots. This breaks out the original
1527 * string, setting *nodep to "NODE" (or NULL if none) and *pathp
1528 * to "PATH" (or NULL if degenerate). Also, *hookp will point to
1529 * the final hook component of <PATH>, if any, otherwise NULL.
1530 *
1531 * This returns -1 if the path is malformed. The char ** are optional.
1532 ***********************************************************************/
1533int
1534ng_path_parse(char *addr, char **nodep, char **pathp, char **hookp)
1535{
1536	char	*node, *path, *hook;
1537	int	k;
1538
1539	/*
1540	 * Extract absolute NODE, if any
1541	 */
1542	for (path = addr; *path && *path != ':'; path++);
1543	if (*path) {
1544		node = addr;	/* Here's the NODE */
1545		*path++ = '\0';	/* Here's the PATH */
1546
1547		/* Node name must not be empty */
1548		if (!*node)
1549			return -1;
1550
1551		/* A name of "." is OK; otherwise '.' not allowed */
1552		if (strcmp(node, ".") != 0) {
1553			for (k = 0; node[k]; k++)
1554				if (node[k] == '.')
1555					return -1;
1556		}
1557	} else {
1558		node = NULL;	/* No absolute NODE */
1559		path = addr;	/* Here's the PATH */
1560	}
1561
1562	/* Snoop for illegal characters in PATH */
1563	for (k = 0; path[k]; k++)
1564		if (path[k] == ':')
1565			return -1;
1566
1567	/* Check for no repeated dots in PATH */
1568	for (k = 0; path[k]; k++)
1569		if (path[k] == '.' && path[k + 1] == '.')
1570			return -1;
1571
1572	/* Remove extra (degenerate) dots from beginning or end of PATH */
1573	if (path[0] == '.')
1574		path++;
1575	if (*path && path[strlen(path) - 1] == '.')
1576		path[strlen(path) - 1] = 0;
1577
1578	/* If PATH has a dot, then we're not talking about a hook */
1579	if (*path) {
1580		for (hook = path, k = 0; path[k]; k++)
1581			if (path[k] == '.') {
1582				hook = NULL;
1583				break;
1584			}
1585	} else
1586		path = hook = NULL;
1587
1588	/* Done */
1589	if (nodep)
1590		*nodep = node;
1591	if (pathp)
1592		*pathp = path;
1593	if (hookp)
1594		*hookp = hook;
1595	return (0);
1596}
1597
1598/*
1599 * Given a path, which may be absolute or relative, and a starting node,
1600 * return the destination node.
1601 */
1602int
1603ng_path2noderef(node_p here, const char *address,
1604				node_p *destp, hook_p *lasthook)
1605{
1606	char    fullpath[NG_PATHSIZ];
1607	char   *nodename, *path, pbuf[2];
1608	node_p  node, oldnode;
1609	char   *cp;
1610	hook_p hook = NULL;
1611
1612	/* Initialize */
1613	if (destp == NULL) {
1614		TRAP_ERROR();
1615		return EINVAL;
1616	}
1617	*destp = NULL;
1618
1619	/* Make a writable copy of address for ng_path_parse() */
1620	strncpy(fullpath, address, sizeof(fullpath) - 1);
1621	fullpath[sizeof(fullpath) - 1] = '\0';
1622
1623	/* Parse out node and sequence of hooks */
1624	if (ng_path_parse(fullpath, &nodename, &path, NULL) < 0) {
1625		TRAP_ERROR();
1626		return EINVAL;
1627	}
1628	if (path == NULL) {
1629		pbuf[0] = '.';	/* Needs to be writable */
1630		pbuf[1] = '\0';
1631		path = pbuf;
1632	}
1633
1634	/*
1635	 * For an absolute address, jump to the starting node.
1636	 * Note that this holds a reference on the node for us.
1637	 * Don't forget to drop the reference if we don't need it.
1638	 */
1639	if (nodename) {
1640		node = ng_name2noderef(here, nodename);
1641		if (node == NULL) {
1642			TRAP_ERROR();
1643			return (ENOENT);
1644		}
1645	} else {
1646		if (here == NULL) {
1647			TRAP_ERROR();
1648			return (EINVAL);
1649		}
1650		node = here;
1651		NG_NODE_REF(node);
1652	}
1653
1654	/*
1655	 * Now follow the sequence of hooks
1656	 * XXX
1657	 * We actually cannot guarantee that the sequence
1658	 * is not being demolished as we crawl along it
1659	 * without extra-ordinary locking etc.
1660	 * So this is a bit dodgy to say the least.
1661	 * We can probably hold up some things by holding
1662	 * the nodelist mutex for the time of this
1663	 * crawl if we wanted.. At least that way we wouldn't have to
1664	 * worry about the nodes disappearing, but the hooks would still
1665	 * be a problem.
1666	 */
1667	for (cp = path; node != NULL && *cp != '\0'; ) {
1668		char *segment;
1669
1670		/*
1671		 * Break out the next path segment. Replace the dot we just
1672		 * found with a NUL; "cp" points to the next segment (or the
1673		 * NUL at the end).
1674		 */
1675		for (segment = cp; *cp != '\0'; cp++) {
1676			if (*cp == '.') {
1677				*cp++ = '\0';
1678				break;
1679			}
1680		}
1681
1682		/* Empty segment */
1683		if (*segment == '\0')
1684			continue;
1685
1686		/* We have a segment, so look for a hook by that name */
1687		hook = ng_findhook(node, segment);
1688
1689		/* Can't get there from here... */
1690		if (hook == NULL
1691		    || NG_HOOK_PEER(hook) == NULL
1692		    || NG_HOOK_NOT_VALID(hook)
1693		    || NG_HOOK_NOT_VALID(NG_HOOK_PEER(hook))) {
1694			TRAP_ERROR();
1695			NG_NODE_UNREF(node);
1696#if 0
1697			printf("hooknotvalid %s %s %d %d %d %d ",
1698					path,
1699					segment,
1700					hook == NULL,
1701					NG_HOOK_PEER(hook) == NULL,
1702					NG_HOOK_NOT_VALID(hook),
1703					NG_HOOK_NOT_VALID(NG_HOOK_PEER(hook)));
1704#endif
1705			return (ENOENT);
1706		}
1707
1708		/*
1709		 * Hop on over to the next node
1710		 * XXX
1711		 * Big race conditions here as hooks and nodes go away
1712		 * *** Idea.. store an ng_ID_t in each hook and use that
1713		 * instead of the direct hook in this crawl?
1714		 */
1715		oldnode = node;
1716		if ((node = NG_PEER_NODE(hook)))
1717			NG_NODE_REF(node);	/* XXX RACE */
1718		NG_NODE_UNREF(oldnode);	/* XXX another race */
1719		if (NG_NODE_NOT_VALID(node)) {
1720			NG_NODE_UNREF(node);	/* XXX more races */
1721			node = NULL;
1722		}
1723	}
1724
1725	/* If node somehow missing, fail here (probably this is not needed) */
1726	if (node == NULL) {
1727		TRAP_ERROR();
1728		return (ENXIO);
1729	}
1730
1731	/* Done */
1732	*destp = node;
1733	if (lasthook != NULL)
1734		*lasthook = (hook ? NG_HOOK_PEER(hook) : NULL);
1735	return (0);
1736}
1737
1738/***************************************************************\
1739* Input queue handling.
1740* All activities are submitted to the node via the input queue
1741* which implements a multiple-reader/single-writer gate.
1742* Items which cannot be handled immediately are queued.
1743*
1744* read-write queue locking inline functions			*
1745\***************************************************************/
1746
1747static __inline item_p ng_dequeue(struct ng_queue * ngq, int *rw);
1748static __inline item_p ng_acquire_read(struct ng_queue * ngq,
1749					item_p  item);
1750static __inline item_p ng_acquire_write(struct ng_queue * ngq,
1751					item_p  item);
1752static __inline void	ng_leave_read(struct ng_queue * ngq);
1753static __inline void	ng_leave_write(struct ng_queue * ngq);
1754static __inline void	ng_queue_rw(struct ng_queue * ngq,
1755					item_p  item, int rw);
1756
1757/*
1758 * Definition of the bits fields in the ng_queue flag word.
1759 * Defined here rather than in netgraph.h because no-one should fiddle
1760 * with them.
1761 *
1762 * The ordering here may be important! don't shuffle these.
1763 */
1764/*-
1765 Safety Barrier--------+ (adjustable to suit taste) (not used yet)
1766                       |
1767                       V
1768+-------+-------+-------+-------+-------+-------+-------+-------+
1769  | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
1770  | |A|c|t|i|v|e| |R|e|a|d|e|r| |C|o|u|n|t| | | | | | | | | |P|A|
1771  | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |O|W|
1772+-------+-------+-------+-------+-------+-------+-------+-------+
1773  \___________________________ ____________________________/ | |
1774                            V                                | |
1775                  [active reader count]                      | |
1776                                                             | |
1777            Operation Pending -------------------------------+ |
1778                                                               |
1779          Active Writer ---------------------------------------+
1780
1781
1782*/
1783#define WRITER_ACTIVE	0x00000001
1784#define OP_PENDING	0x00000002
1785#define READER_INCREMENT 0x00000004
1786#define READER_MASK	0xfffffffc	/* Not valid if WRITER_ACTIVE is set */
1787#define SAFETY_BARRIER	0x00100000	/* 128K items queued should be enough */
1788
1789/* Defines of more elaborate states on the queue */
1790/* Mask of bits a new read cares about */
1791#define NGQ_RMASK	(WRITER_ACTIVE|OP_PENDING)
1792
1793/* Mask of bits a new write cares about */
1794#define NGQ_WMASK	(NGQ_RMASK|READER_MASK)
1795
1796/* Test to decide if there is something on the queue. */
1797#define QUEUE_ACTIVE(QP) ((QP)->q_flags & OP_PENDING)
1798
1799/* How to decide what the next queued item is. */
1800#define HEAD_IS_READER(QP)  NGI_QUEUED_READER((QP)->queue)
1801#define HEAD_IS_WRITER(QP)  NGI_QUEUED_WRITER((QP)->queue) /* notused */
1802
1803/* Read the status to decide if the next item on the queue can now run. */
1804#define QUEUED_READER_CAN_PROCEED(QP)			\
1805		(((QP)->q_flags & (NGQ_RMASK & ~OP_PENDING)) == 0)
1806#define QUEUED_WRITER_CAN_PROCEED(QP)			\
1807		(((QP)->q_flags & (NGQ_WMASK & ~OP_PENDING)) == 0)
1808
1809/* Is there a chance of getting ANY work off the queue? */
1810#define NEXT_QUEUED_ITEM_CAN_PROCEED(QP)				\
1811	(QUEUE_ACTIVE(QP) && 						\
1812	((HEAD_IS_READER(QP)) ? QUEUED_READER_CAN_PROCEED(QP) :		\
1813				QUEUED_WRITER_CAN_PROCEED(QP)))
1814
1815
1816#define NGQRW_R 0
1817#define NGQRW_W 1
1818
1819/*
1820 * Taking into account the current state of the queue and node, possibly take
1821 * the next entry off the queue and return it. Return NULL if there was
1822 * nothing we could return, either because there really was nothing there, or
1823 * because the node was in a state where it cannot yet process the next item
1824 * on the queue.
1825 *
1826 * This MUST MUST MUST be called with the mutex held.
1827 */
1828static __inline item_p
1829ng_dequeue(struct ng_queue *ngq, int *rw)
1830{
1831	item_p item;
1832	u_int		add_arg;
1833
1834	mtx_assert(&ngq->q_mtx, MA_OWNED);
1835	/*
1836	 * If there is nothing queued, then just return.
1837	 * No point in continuing.
1838	 * XXXGL: assert this?
1839	 */
1840	if (!QUEUE_ACTIVE(ngq)) {
1841		CTR4(KTR_NET, "%20s: node [%x] (%p) queue empty; "
1842		    "queue flags 0x%lx", __func__,
1843		    ngq->q_node->nd_ID, ngq->q_node, ngq->q_flags);
1844		return (NULL);
1845	}
1846
1847	/*
1848	 * From here, we can assume there is a head item.
1849	 * We need to find out what it is and if it can be dequeued, given
1850	 * the current state of the node.
1851	 */
1852	if (HEAD_IS_READER(ngq)) {
1853		if (!QUEUED_READER_CAN_PROCEED(ngq)) {
1854			/*
1855			 * It's a reader but we can't use it.
1856			 * We are stalled so make sure we don't
1857			 * get called again until something changes.
1858			 */
1859			ng_worklist_remove(ngq->q_node);
1860			CTR4(KTR_NET, "%20s: node [%x] (%p) queued reader "
1861			    "can't proceed; queue flags 0x%lx", __func__,
1862			    ngq->q_node->nd_ID, ngq->q_node, ngq->q_flags);
1863			return (NULL);
1864		}
1865		/*
1866		 * Head of queue is a reader and we have no write active.
1867		 * We don't care how many readers are already active.
1868		 * Add the correct increment for the reader count.
1869		 */
1870		add_arg = READER_INCREMENT;
1871		*rw = NGQRW_R;
1872	} else if (QUEUED_WRITER_CAN_PROCEED(ngq)) {
1873		/*
1874		 * There is a pending write, no readers and no active writer.
1875		 * This means we can go ahead with the pending writer. Note
1876		 * the fact that we now have a writer, ready for when we take
1877		 * it off the queue.
1878		 *
1879		 * We don't need to worry about a possible collision with the
1880		 * fasttrack reader.
1881		 *
1882		 * The fasttrack thread may take a long time to discover that we
1883		 * are running so we would have an inconsistent state in the
1884		 * flags for a while. Since we ignore the reader count
1885		 * entirely when the WRITER_ACTIVE flag is set, this should
1886		 * not matter (in fact it is defined that way). If it tests
1887		 * the flag before this operation, the OP_PENDING flag
1888		 * will make it fail, and if it tests it later, the
1889		 * WRITER_ACTIVE flag will do the same. If it is SO slow that
1890		 * we have actually completed the operation, and neither flag
1891		 * is set by the time that it tests the flags, then it is
1892		 * actually ok for it to continue. If it completes and we've
1893		 * finished and the read pending is set it still fails.
1894		 *
1895		 * So we can just ignore it,  as long as we can ensure that the
1896		 * transition from WRITE_PENDING state to the WRITER_ACTIVE
1897		 * state is atomic.
1898		 *
1899		 * After failing, first it will be held back by the mutex, then
1900		 * when it can proceed, it will queue its request, then it
1901		 * would arrive at this function. Usually it will have to
1902		 * leave empty handed because the ACTIVE WRITER bit will be
1903		 * set.
1904		 *
1905		 * Adjust the flags for the new active writer.
1906		 */
1907		add_arg = WRITER_ACTIVE;
1908		*rw = NGQRW_W;
1909		/*
1910		 * We want to write "active writer, no readers " Now go make
1911		 * it true. In fact there may be a number in the readers
1912		 * count but we know it is not true and will be fixed soon.
1913		 * We will fix the flags for the next pending entry in a
1914		 * moment.
1915		 */
1916	} else {
1917		/*
1918		 * We can't dequeue anything.. return and say so. Probably we
1919		 * have a write pending and the readers count is non zero. If
1920		 * we got here because a reader hit us just at the wrong
1921		 * moment with the fasttrack code, and put us in a strange
1922		 * state, then it will be coming through in just a moment,
1923		 * (just as soon as we release the mutex) and keep things
1924		 * moving.
1925		 * Make sure we remove ourselves from the work queue. It
1926		 * would be a waste of effort to do all this again.
1927		 */
1928		ng_worklist_remove(ngq->q_node);
1929		CTR4(KTR_NET, "%20s: node [%x] (%p) can't dequeue anything; "
1930		    "queue flags 0x%lx", __func__,
1931		    ngq->q_node->nd_ID, ngq->q_node, ngq->q_flags);
1932		return (NULL);
1933	}
1934
1935	/*
1936	 * Now we dequeue the request (whatever it may be) and correct the
1937	 * pending flags and the next and last pointers.
1938	 */
1939	item = ngq->queue;
1940	ngq->queue = item->el_next;
1941	CTR6(KTR_NET, "%20s: node [%x] (%p) dequeued item %p with flags 0x%lx; "
1942	    "queue flags 0x%lx", __func__,
1943	    ngq->q_node->nd_ID,ngq->q_node, item, item->el_flags, ngq->q_flags);
1944	if (ngq->last == &(item->el_next)) {
1945		/*
1946		 * that was the last entry in the queue so set the 'last
1947		 * pointer up correctly and make sure the pending flag is
1948		 * clear.
1949		 */
1950		add_arg += -OP_PENDING;
1951		ngq->last = &(ngq->queue);
1952		/*
1953		 * Whatever flag was set will be cleared and
1954		 * the new acive field will be set by the add as well,
1955		 * so we don't need to change add_arg.
1956		 * But we know we don't need to be on the work list.
1957		 */
1958		atomic_add_long(&ngq->q_flags, add_arg);
1959		ng_worklist_remove(ngq->q_node);
1960	} else {
1961		/*
1962		 * Since there is still something on the queue
1963		 * we don't need to change the PENDING flag.
1964		 */
1965		atomic_add_long(&ngq->q_flags, add_arg);
1966		/*
1967		 * If we see more doable work, make sure we are
1968		 * on the work queue.
1969		 */
1970		if (NEXT_QUEUED_ITEM_CAN_PROCEED(ngq)) {
1971			ng_setisr(ngq->q_node);
1972		}
1973	}
1974	CTR6(KTR_NET, "%20s: node [%x] (%p) returning item %p as %s; "
1975	    "queue flags 0x%lx", __func__,
1976	    ngq->q_node->nd_ID, ngq->q_node, item, *rw ? "WRITER" : "READER" ,
1977	    ngq->q_flags);
1978	return (item);
1979}
1980
1981/*
1982 * Queue a packet to be picked up by someone else.
1983 * We really don't care who, but we can't or don't want to hang around
1984 * to process it ourselves. We are probably an interrupt routine..
1985 * If the queue could be run, flag the netisr handler to start.
1986 */
1987static __inline void
1988ng_queue_rw(struct ng_queue * ngq, item_p  item, int rw)
1989{
1990	mtx_assert(&ngq->q_mtx, MA_OWNED);
1991
1992	if (rw == NGQRW_W)
1993		NGI_SET_WRITER(item);
1994	else
1995		NGI_SET_READER(item);
1996	item->el_next = NULL;	/* maybe not needed */
1997	*ngq->last = item;
1998	CTR5(KTR_NET, "%20s: node [%x] (%p) queued item %p as %s", __func__,
1999	    ngq->q_node->nd_ID, ngq->q_node, item, rw ? "WRITER" : "READER" );
2000	/*
2001	 * If it was the first item in the queue then we need to
2002	 * set the last pointer and the type flags.
2003	 */
2004	if (ngq->last == &(ngq->queue)) {
2005		atomic_add_long(&ngq->q_flags, OP_PENDING);
2006		CTR3(KTR_NET, "%20s: node [%x] (%p) set OP_PENDING", __func__,
2007		    ngq->q_node->nd_ID, ngq->q_node);
2008	}
2009
2010	ngq->last = &(item->el_next);
2011	/*
2012	 * We can take the worklist lock with the node locked
2013	 * BUT NOT THE REVERSE!
2014	 */
2015	if (NEXT_QUEUED_ITEM_CAN_PROCEED(ngq))
2016		ng_setisr(ngq->q_node);
2017}
2018
2019
2020/*
2021 * This function 'cheats' in that it first tries to 'grab' the use of the
2022 * node, without going through the mutex. We can do this becasue of the
2023 * semantics of the lock. The semantics include a clause that says that the
2024 * value of the readers count is invalid if the WRITER_ACTIVE flag is set. It
2025 * also says that the WRITER_ACTIVE flag cannot be set if the readers count
2026 * is not zero. Note that this talks about what is valid to SET the
2027 * WRITER_ACTIVE flag, because from the moment it is set, the value if the
2028 * reader count is immaterial, and not valid. The two 'pending' flags have a
2029 * similar effect, in that If they are orthogonal to the two active fields in
2030 * how they are set, but if either is set, the attempted 'grab' need to be
2031 * backed out because there is earlier work, and we maintain ordering in the
2032 * queue. The result of this is that the reader request can try obtain use of
2033 * the node with only a single atomic addition, and without any of the mutex
2034 * overhead. If this fails the operation degenerates to the same as for other
2035 * cases.
2036 *
2037 */
2038static __inline item_p
2039ng_acquire_read(struct ng_queue *ngq, item_p item)
2040{
2041	KASSERT(ngq != &ng_deadnode.nd_input_queue,
2042	    ("%s: working on deadnode", __func__));
2043
2044	/* ######### Hack alert ######### */
2045	atomic_add_long(&ngq->q_flags, READER_INCREMENT);
2046	if ((ngq->q_flags & NGQ_RMASK) == 0) {
2047		/* Successfully grabbed node */
2048		CTR4(KTR_NET, "%20s: node [%x] (%p) fast acquired item %p",
2049		    __func__, ngq->q_node->nd_ID, ngq->q_node, item);
2050		return (item);
2051	}
2052	/* undo the damage if we didn't succeed */
2053	atomic_subtract_long(&ngq->q_flags, READER_INCREMENT);
2054
2055	/* ######### End Hack alert ######### */
2056	NG_QUEUE_LOCK(ngq);
2057	/*
2058	 * Try again. Another processor (or interrupt for that matter) may
2059	 * have removed the last queued item that was stopping us from
2060	 * running, between the previous test, and the moment that we took
2061	 * the mutex. (Or maybe a writer completed.)
2062	 * Even if another fast-track reader hits during this period
2063	 * we don't care as multiple readers is OK.
2064	 */
2065	if ((ngq->q_flags & NGQ_RMASK) == 0) {
2066		atomic_add_long(&ngq->q_flags, READER_INCREMENT);
2067		NG_QUEUE_UNLOCK(ngq);
2068		CTR4(KTR_NET, "%20s: node [%x] (%p) slow acquired item %p",
2069		    __func__, ngq->q_node->nd_ID, ngq->q_node, item);
2070		return (item);
2071	}
2072
2073	/*
2074	 * and queue the request for later.
2075	 */
2076	ng_queue_rw(ngq, item, NGQRW_R);
2077	NG_QUEUE_UNLOCK(ngq);
2078
2079	return (NULL);
2080}
2081
2082static __inline item_p
2083ng_acquire_write(struct ng_queue *ngq, item_p item)
2084{
2085	KASSERT(ngq != &ng_deadnode.nd_input_queue,
2086	    ("%s: working on deadnode", __func__));
2087
2088restart:
2089	NG_QUEUE_LOCK(ngq);
2090	/*
2091	 * If there are no readers, no writer, and no pending packets, then
2092	 * we can just go ahead. In all other situations we need to queue the
2093	 * request
2094	 */
2095	if ((ngq->q_flags & NGQ_WMASK) == 0) {
2096		/* collision could happen *HERE* */
2097		atomic_add_long(&ngq->q_flags, WRITER_ACTIVE);
2098		NG_QUEUE_UNLOCK(ngq);
2099		if (ngq->q_flags & READER_MASK) {
2100			/* Collision with fast-track reader */
2101			atomic_subtract_long(&ngq->q_flags, WRITER_ACTIVE);
2102			goto restart;
2103		}
2104		CTR4(KTR_NET, "%20s: node [%x] (%p) acquired item %p",
2105		    __func__, ngq->q_node->nd_ID, ngq->q_node, item);
2106		return (item);
2107	}
2108
2109	/*
2110	 * and queue the request for later.
2111	 */
2112	ng_queue_rw(ngq, item, NGQRW_W);
2113	NG_QUEUE_UNLOCK(ngq);
2114
2115	return (NULL);
2116}
2117
2118#if 0
2119static __inline item_p
2120ng_upgrade_write(struct ng_queue *ngq, item_p item)
2121{
2122	KASSERT(ngq != &ng_deadnode.nd_input_queue,
2123	    ("%s: working on deadnode", __func__));
2124
2125	NGI_SET_WRITER(item);
2126
2127	mtx_lock_spin(&(ngq->q_mtx));
2128
2129	/*
2130	 * There will never be no readers as we are there ourselves.
2131	 * Set the WRITER_ACTIVE flags ASAP to block out fast track readers.
2132	 * The caller we are running from will call ng_leave_read()
2133	 * soon, so we must account for that. We must leave again with the
2134	 * READER lock. If we find other readers, then
2135	 * queue the request for later. However "later" may be rignt now
2136	 * if there are no readers. We don't really care if there are queued
2137	 * items as we will bypass them anyhow.
2138	 */
2139	atomic_add_long(&ngq->q_flags, WRITER_ACTIVE - READER_INCREMENT);
2140	if (ngq->q_flags & (NGQ_WMASK & ~OP_PENDING) == WRITER_ACTIVE) {
2141		mtx_unlock_spin(&(ngq->q_mtx));
2142
2143		/* It's just us, act on the item. */
2144		/* will NOT drop writer lock when done */
2145		ng_apply_item(node, item, 0);
2146
2147		/*
2148		 * Having acted on the item, atomically
2149		 * down grade back to READER and finish up
2150	 	 */
2151		atomic_add_long(&ngq->q_flags,
2152		    READER_INCREMENT - WRITER_ACTIVE);
2153
2154		/* Our caller will call ng_leave_read() */
2155		return;
2156	}
2157	/*
2158	 * It's not just us active, so queue us AT THE HEAD.
2159	 * "Why?" I hear you ask.
2160	 * Put us at the head of the queue as we've already been
2161	 * through it once. If there is nothing else waiting,
2162	 * set the correct flags.
2163	 */
2164	if ((item->el_next = ngq->queue) == NULL) {
2165		/*
2166		 * Set up the "last" pointer.
2167		 * We are the only (and thus last) item
2168		 */
2169		ngq->last = &(item->el_next);
2170
2171		/* We've gone from, 0 to 1 item in the queue */
2172		atomic_add_long(&ngq->q_flags, OP_PENDING);
2173
2174		CTR3(KTR_NET, "%20s: node [%x] (%p) set OP_PENDING", __func__,
2175		    ngq->q_node->nd_ID, ngq->q_node);
2176	};
2177	ngq->queue = item;
2178	CTR5(KTR_NET, "%20s: node [%x] (%p) requeued item %p as WRITER",
2179	    __func__, ngq->q_node->nd_ID, ngq->q_node, item );
2180
2181	/* Reverse what we did above. That downgrades us back to reader */
2182	atomic_add_long(&ngq->q_flags, READER_INCREMENT - WRITER_ACTIVE);
2183	if (NEXT_QUEUED_ITEM_CAN_PROCEED(ngq))
2184		ng_setisr(ngq->q_node);
2185	mtx_unlock_spin(&(ngq->q_mtx));
2186
2187	return;
2188}
2189
2190#endif
2191
2192static __inline void
2193ng_leave_read(struct ng_queue *ngq)
2194{
2195	atomic_subtract_long(&ngq->q_flags, READER_INCREMENT);
2196}
2197
2198static __inline void
2199ng_leave_write(struct ng_queue *ngq)
2200{
2201	atomic_subtract_long(&ngq->q_flags, WRITER_ACTIVE);
2202}
2203
2204static void
2205ng_flush_input_queue(struct ng_queue * ngq)
2206{
2207	item_p item;
2208
2209	NG_QUEUE_LOCK(ngq);
2210	while (ngq->queue) {
2211		item = ngq->queue;
2212		ngq->queue = item->el_next;
2213		if (ngq->last == &(item->el_next)) {
2214			ngq->last = &(ngq->queue);
2215			atomic_add_long(&ngq->q_flags, -OP_PENDING);
2216		}
2217		NG_QUEUE_UNLOCK(ngq);
2218
2219		/* If the item is supplying a callback, call it with an error */
2220		if (item->apply != NULL) {
2221			(item->apply)(item->context, ENOENT);
2222			item->apply = NULL;
2223		}
2224		NG_FREE_ITEM(item);
2225		NG_QUEUE_LOCK(ngq);
2226	}
2227	/*
2228	 * Take us off the work queue if we are there.
2229	 * We definately have no work to be done.
2230	 */
2231	ng_worklist_remove(ngq->q_node);
2232	NG_QUEUE_UNLOCK(ngq);
2233}
2234
2235/***********************************************************************
2236* Externally visible method for sending or queueing messages or data.
2237***********************************************************************/
2238
2239/*
2240 * The module code should have filled out the item correctly by this stage:
2241 * Common:
2242 *    reference to destination node.
2243 *    Reference to destination rcv hook if relevant.
2244 * Data:
2245 *    pointer to mbuf
2246 * Control_Message:
2247 *    pointer to msg.
2248 *    ID of original sender node. (return address)
2249 * Function:
2250 *    Function pointer
2251 *    void * argument
2252 *    integer argument
2253 *
2254 * The nodes have several routines and macros to help with this task:
2255 */
2256
2257int
2258ng_snd_item(item_p item, int flags)
2259{
2260	hook_p hook = NGI_HOOK(item);
2261	node_p node = NGI_NODE(item);
2262	int queue, rw;
2263	struct ng_queue * ngq = &node->nd_input_queue;
2264	int error = 0;
2265
2266#ifdef	NETGRAPH_DEBUG
2267	_ngi_check(item, __FILE__, __LINE__);
2268#endif
2269
2270	queue = (flags & NG_QUEUE) ? 1 : 0;
2271
2272	if (item == NULL) {
2273		TRAP_ERROR();
2274		return (EINVAL);	/* failed to get queue element */
2275	}
2276	if (node == NULL) {
2277		NG_FREE_ITEM(item);
2278		TRAP_ERROR();
2279		return (EINVAL);	/* No address */
2280	}
2281	switch(item->el_flags & NGQF_TYPE) {
2282	case NGQF_DATA:
2283		/*
2284		 * DATA MESSAGE
2285		 * Delivered to a node via a non-optional hook.
2286		 * Both should be present in the item even though
2287		 * the node is derivable from the hook.
2288		 * References are held on both by the item.
2289		 */
2290
2291		/* Protect nodes from sending NULL pointers
2292		 * to each other
2293		 */
2294		if (NGI_M(item) == NULL)
2295			return (EINVAL);
2296
2297		CHECK_DATA_MBUF(NGI_M(item));
2298		if (hook == NULL) {
2299			NG_FREE_ITEM(item);
2300			TRAP_ERROR();
2301			return(EINVAL);
2302		}
2303		if ((NG_HOOK_NOT_VALID(hook))
2304		|| (NG_NODE_NOT_VALID(NG_HOOK_NODE(hook)))) {
2305			NG_FREE_ITEM(item);
2306			return (ENOTCONN);
2307		}
2308		if ((hook->hk_flags & HK_QUEUE)) {
2309			queue = 1;
2310		}
2311		break;
2312	case NGQF_MESG:
2313		/*
2314		 * CONTROL MESSAGE
2315		 * Delivered to a node.
2316		 * Hook is optional.
2317		 * References are held by the item on the node and
2318		 * the hook if it is present.
2319		 */
2320		if (hook && (hook->hk_flags & HK_QUEUE)) {
2321			queue = 1;
2322		}
2323		break;
2324	case NGQF_FN:
2325		break;
2326	default:
2327		NG_FREE_ITEM(item);
2328		TRAP_ERROR();
2329		return (EINVAL);
2330	}
2331	switch(item->el_flags & NGQF_RW) {
2332	case NGQF_READER:
2333		rw = NGQRW_R;
2334		break;
2335	case NGQF_WRITER:
2336		rw = NGQRW_W;
2337		break;
2338	default:
2339		panic("%s: invalid item flags %lx", __func__, item->el_flags);
2340	}
2341
2342	/*
2343	 * If the node specifies single threading, force writer semantics.
2344	 * Similarly, the node may say one hook always produces writers.
2345	 * These are overrides.
2346	 */
2347	if ((node->nd_flags & NGF_FORCE_WRITER)
2348	    || (hook && (hook->hk_flags & HK_FORCE_WRITER)))
2349			rw = NGQRW_W;
2350
2351	if (queue) {
2352		/* Put it on the queue for that node*/
2353#ifdef	NETGRAPH_DEBUG
2354		_ngi_check(item, __FILE__, __LINE__);
2355#endif
2356		NG_QUEUE_LOCK(ngq);
2357		ng_queue_rw(ngq, item, rw);
2358		NG_QUEUE_UNLOCK(ngq);
2359
2360		if (flags & NG_PROGRESS)
2361			return (EINPROGRESS);
2362		else
2363			return (0);
2364	}
2365
2366	/*
2367	 * We already decided how we will be queueud or treated.
2368	 * Try get the appropriate operating permission.
2369	 */
2370 	if (rw == NGQRW_R)
2371		item = ng_acquire_read(ngq, item);
2372	else
2373		item = ng_acquire_write(ngq, item);
2374
2375
2376	if (item == NULL) {
2377		if (flags & NG_PROGRESS)
2378			return (EINPROGRESS);
2379		else
2380			return (0);
2381	}
2382
2383#ifdef	NETGRAPH_DEBUG
2384	_ngi_check(item, __FILE__, __LINE__);
2385#endif
2386
2387	NGI_GET_NODE(item, node); /* zaps stored node */
2388
2389	/* Don't report any errors. act as if it had been queued */
2390	ng_apply_item(node, item, rw); /* drops r/w lock when done */
2391
2392	/*
2393	 * If the node goes away when we remove the reference,
2394	 * whatever we just did caused it.. whatever we do, DO NOT
2395	 * access the node again!
2396	 */
2397	if (NG_NODE_UNREF(node) == 0) {
2398		return (error);
2399	}
2400
2401	NG_QUEUE_LOCK(ngq);
2402	if (NEXT_QUEUED_ITEM_CAN_PROCEED(ngq))
2403		ng_setisr(ngq->q_node);
2404	NG_QUEUE_UNLOCK(ngq);
2405
2406	return (error);
2407}
2408
2409/*
2410 * We have an item that was possibly queued somewhere.
2411 * It should contain all the information needed
2412 * to run it on the appropriate node/hook.
2413 */
2414static void
2415ng_apply_item(node_p node, item_p item, int rw)
2416{
2417	hook_p  hook;
2418	int	error = 0;
2419	ng_rcvdata_t *rcvdata;
2420	ng_rcvmsg_t *rcvmsg;
2421	ng_apply_t *apply = NULL;
2422	void	*context = NULL;
2423
2424	NGI_GET_HOOK(item, hook); /* clears stored hook */
2425#ifdef	NETGRAPH_DEBUG
2426	_ngi_check(item, __FILE__, __LINE__);
2427#endif
2428
2429	/*
2430	 * If the item has an "apply" callback, store it.
2431	 * Clear item's callback immediately, to avoid an extra call if
2432	 * the item is reused by the destination node.
2433	 */
2434	if (item->apply != NULL) {
2435		apply = item->apply;
2436		context = item->context;
2437		item->apply = NULL;
2438	}
2439
2440	switch (item->el_flags & NGQF_TYPE) {
2441	case NGQF_DATA:
2442		/*
2443		 * Check things are still ok as when we were queued.
2444		 */
2445		if ((hook == NULL)
2446		|| NG_HOOK_NOT_VALID(hook)
2447		|| NG_NODE_NOT_VALID(node) ) {
2448			error = EIO;
2449			NG_FREE_ITEM(item);
2450			break;
2451		}
2452		/*
2453		 * If no receive method, just silently drop it.
2454		 * Give preference to the hook over-ride method
2455		 */
2456		if ((!(rcvdata = hook->hk_rcvdata))
2457		&& (!(rcvdata = NG_HOOK_NODE(hook)->nd_type->rcvdata))) {
2458			error = 0;
2459			NG_FREE_ITEM(item);
2460			break;
2461		}
2462		error = (*rcvdata)(hook, item);
2463		break;
2464	case NGQF_MESG:
2465		if (hook) {
2466			if (NG_HOOK_NOT_VALID(hook)) {
2467				/*
2468				 * The hook has been zapped then we can't
2469				 * use it. Immediately drop its reference.
2470				 * The message may not need it.
2471				 */
2472				NG_HOOK_UNREF(hook);
2473				hook = NULL;
2474			}
2475		}
2476		/*
2477		 * Similarly, if the node is a zombie there is
2478		 * nothing we can do with it, drop everything.
2479		 */
2480		if (NG_NODE_NOT_VALID(node)) {
2481			TRAP_ERROR();
2482			error = EINVAL;
2483			NG_FREE_ITEM(item);
2484		} else {
2485			/*
2486			 * Call the appropriate message handler for the object.
2487			 * It is up to the message handler to free the message.
2488			 * If it's a generic message, handle it generically,
2489			 * otherwise call the type's message handler
2490			 * (if it exists)
2491			 * XXX (race). Remember that a queued message may
2492			 * reference a node or hook that has just been
2493			 * invalidated. It will exist as the queue code
2494			 * is holding a reference, but..
2495			 */
2496
2497			struct ng_mesg *msg = NGI_MSG(item);
2498
2499			/*
2500			 * check if the generic handler owns it.
2501			 */
2502			if ((msg->header.typecookie == NGM_GENERIC_COOKIE)
2503			&& ((msg->header.flags & NGF_RESP) == 0)) {
2504				error = ng_generic_msg(node, item, hook);
2505				break;
2506			}
2507			/*
2508			 * Now see if there is a handler (hook or node specific)
2509			 * in the target node. If none, silently discard.
2510			 */
2511			if (((!hook) || (!(rcvmsg = hook->hk_rcvmsg)))
2512			&& (!(rcvmsg = node->nd_type->rcvmsg))) {
2513				TRAP_ERROR();
2514				error = 0;
2515				NG_FREE_ITEM(item);
2516				break;
2517			}
2518			error = (*rcvmsg)(node, item, hook);
2519		}
2520		break;
2521	case NGQF_FN:
2522		/*
2523		 *  We have to implicitly trust the hook,
2524		 * as some of these are used for system purposes
2525		 * where the hook is invalid. In the case of
2526		 * the shutdown message we allow it to hit
2527		 * even if the node is invalid.
2528		 */
2529		if ((NG_NODE_NOT_VALID(node))
2530		&& (NGI_FN(item) != &ng_rmnode)) {
2531			TRAP_ERROR();
2532			error = EINVAL;
2533			NG_FREE_ITEM(item);
2534			break;
2535		}
2536		(*NGI_FN(item))(node, hook, NGI_ARG1(item), NGI_ARG2(item));
2537		NG_FREE_ITEM(item);
2538		break;
2539
2540	}
2541	/*
2542	 * We held references on some of the resources
2543	 * that we took from the item. Now that we have
2544	 * finished doing everything, drop those references.
2545	 */
2546	if (hook) {
2547		NG_HOOK_UNREF(hook);
2548	}
2549
2550 	if (rw == NGQRW_R) {
2551		ng_leave_read(&node->nd_input_queue);
2552	} else {
2553		ng_leave_write(&node->nd_input_queue);
2554	}
2555
2556	/* Apply callback. */
2557	if (apply != NULL)
2558		(*apply)(context, error);
2559
2560	return;
2561}
2562
2563/***********************************************************************
2564 * Implement the 'generic' control messages
2565 ***********************************************************************/
2566static int
2567ng_generic_msg(node_p here, item_p item, hook_p lasthook)
2568{
2569	int error = 0;
2570	struct ng_mesg *msg;
2571	struct ng_mesg *resp = NULL;
2572
2573	NGI_GET_MSG(item, msg);
2574	if (msg->header.typecookie != NGM_GENERIC_COOKIE) {
2575		TRAP_ERROR();
2576		error = EINVAL;
2577		goto out;
2578	}
2579	switch (msg->header.cmd) {
2580	case NGM_SHUTDOWN:
2581		ng_rmnode(here, NULL, NULL, 0);
2582		break;
2583	case NGM_MKPEER:
2584	    {
2585		struct ngm_mkpeer *const mkp = (struct ngm_mkpeer *) msg->data;
2586
2587		if (msg->header.arglen != sizeof(*mkp)) {
2588			TRAP_ERROR();
2589			error = EINVAL;
2590			break;
2591		}
2592		mkp->type[sizeof(mkp->type) - 1] = '\0';
2593		mkp->ourhook[sizeof(mkp->ourhook) - 1] = '\0';
2594		mkp->peerhook[sizeof(mkp->peerhook) - 1] = '\0';
2595		error = ng_mkpeer(here, mkp->ourhook, mkp->peerhook, mkp->type);
2596		break;
2597	    }
2598	case NGM_CONNECT:
2599	    {
2600		struct ngm_connect *const con =
2601			(struct ngm_connect *) msg->data;
2602		node_p node2;
2603
2604		if (msg->header.arglen != sizeof(*con)) {
2605			TRAP_ERROR();
2606			error = EINVAL;
2607			break;
2608		}
2609		con->path[sizeof(con->path) - 1] = '\0';
2610		con->ourhook[sizeof(con->ourhook) - 1] = '\0';
2611		con->peerhook[sizeof(con->peerhook) - 1] = '\0';
2612		/* Don't forget we get a reference.. */
2613		error = ng_path2noderef(here, con->path, &node2, NULL);
2614		if (error)
2615			break;
2616		error = ng_con_nodes(here, con->ourhook, node2, con->peerhook);
2617		NG_NODE_UNREF(node2);
2618		break;
2619	    }
2620	case NGM_NAME:
2621	    {
2622		struct ngm_name *const nam = (struct ngm_name *) msg->data;
2623
2624		if (msg->header.arglen != sizeof(*nam)) {
2625			TRAP_ERROR();
2626			error = EINVAL;
2627			break;
2628		}
2629		nam->name[sizeof(nam->name) - 1] = '\0';
2630		error = ng_name_node(here, nam->name);
2631		break;
2632	    }
2633	case NGM_RMHOOK:
2634	    {
2635		struct ngm_rmhook *const rmh = (struct ngm_rmhook *) msg->data;
2636		hook_p hook;
2637
2638		if (msg->header.arglen != sizeof(*rmh)) {
2639			TRAP_ERROR();
2640			error = EINVAL;
2641			break;
2642		}
2643		rmh->ourhook[sizeof(rmh->ourhook) - 1] = '\0';
2644		if ((hook = ng_findhook(here, rmh->ourhook)) != NULL)
2645			ng_destroy_hook(hook);
2646		break;
2647	    }
2648	case NGM_NODEINFO:
2649	    {
2650		struct nodeinfo *ni;
2651
2652		NG_MKRESPONSE(resp, msg, sizeof(*ni), M_NOWAIT);
2653		if (resp == NULL) {
2654			error = ENOMEM;
2655			break;
2656		}
2657
2658		/* Fill in node info */
2659		ni = (struct nodeinfo *) resp->data;
2660		if (NG_NODE_HAS_NAME(here))
2661			strcpy(ni->name, NG_NODE_NAME(here));
2662		strcpy(ni->type, here->nd_type->name);
2663		ni->id = ng_node2ID(here);
2664		ni->hooks = here->nd_numhooks;
2665		break;
2666	    }
2667	case NGM_LISTHOOKS:
2668	    {
2669		const int nhooks = here->nd_numhooks;
2670		struct hooklist *hl;
2671		struct nodeinfo *ni;
2672		hook_p hook;
2673
2674		/* Get response struct */
2675		NG_MKRESPONSE(resp, msg, sizeof(*hl)
2676		    + (nhooks * sizeof(struct linkinfo)), M_NOWAIT);
2677		if (resp == NULL) {
2678			error = ENOMEM;
2679			break;
2680		}
2681		hl = (struct hooklist *) resp->data;
2682		ni = &hl->nodeinfo;
2683
2684		/* Fill in node info */
2685		if (NG_NODE_HAS_NAME(here))
2686			strcpy(ni->name, NG_NODE_NAME(here));
2687		strcpy(ni->type, here->nd_type->name);
2688		ni->id = ng_node2ID(here);
2689
2690		/* Cycle through the linked list of hooks */
2691		ni->hooks = 0;
2692		LIST_FOREACH(hook, &here->nd_hooks, hk_hooks) {
2693			struct linkinfo *const link = &hl->link[ni->hooks];
2694
2695			if (ni->hooks >= nhooks) {
2696				log(LOG_ERR, "%s: number of %s changed\n",
2697				    __func__, "hooks");
2698				break;
2699			}
2700			if (NG_HOOK_NOT_VALID(hook))
2701				continue;
2702			strcpy(link->ourhook, NG_HOOK_NAME(hook));
2703			strcpy(link->peerhook, NG_PEER_HOOK_NAME(hook));
2704			if (NG_PEER_NODE_NAME(hook)[0] != '\0')
2705				strcpy(link->nodeinfo.name,
2706				    NG_PEER_NODE_NAME(hook));
2707			strcpy(link->nodeinfo.type,
2708			   NG_PEER_NODE(hook)->nd_type->name);
2709			link->nodeinfo.id = ng_node2ID(NG_PEER_NODE(hook));
2710			link->nodeinfo.hooks = NG_PEER_NODE(hook)->nd_numhooks;
2711			ni->hooks++;
2712		}
2713		break;
2714	    }
2715
2716	case NGM_LISTNAMES:
2717	case NGM_LISTNODES:
2718	    {
2719		const int unnamed = (msg->header.cmd == NGM_LISTNODES);
2720		struct namelist *nl;
2721		node_p node;
2722		int num = 0;
2723
2724		mtx_lock(&ng_nodelist_mtx);
2725		/* Count number of nodes */
2726		LIST_FOREACH(node, &ng_nodelist, nd_nodes) {
2727			if (NG_NODE_IS_VALID(node)
2728			&& (unnamed || NG_NODE_HAS_NAME(node))) {
2729				num++;
2730			}
2731		}
2732		mtx_unlock(&ng_nodelist_mtx);
2733
2734		/* Get response struct */
2735		NG_MKRESPONSE(resp, msg, sizeof(*nl)
2736		    + (num * sizeof(struct nodeinfo)), M_NOWAIT);
2737		if (resp == NULL) {
2738			error = ENOMEM;
2739			break;
2740		}
2741		nl = (struct namelist *) resp->data;
2742
2743		/* Cycle through the linked list of nodes */
2744		nl->numnames = 0;
2745		mtx_lock(&ng_nodelist_mtx);
2746		LIST_FOREACH(node, &ng_nodelist, nd_nodes) {
2747			struct nodeinfo *const np = &nl->nodeinfo[nl->numnames];
2748
2749			if (NG_NODE_NOT_VALID(node))
2750				continue;
2751			if (!unnamed && (! NG_NODE_HAS_NAME(node)))
2752				continue;
2753			if (nl->numnames >= num) {
2754				log(LOG_ERR, "%s: number of %s changed\n",
2755				    __func__, "nodes");
2756				break;
2757			}
2758			if (NG_NODE_HAS_NAME(node))
2759				strcpy(np->name, NG_NODE_NAME(node));
2760			strcpy(np->type, node->nd_type->name);
2761			np->id = ng_node2ID(node);
2762			np->hooks = node->nd_numhooks;
2763			nl->numnames++;
2764		}
2765		mtx_unlock(&ng_nodelist_mtx);
2766		break;
2767	    }
2768
2769	case NGM_LISTTYPES:
2770	    {
2771		struct typelist *tl;
2772		struct ng_type *type;
2773		int num = 0;
2774
2775		mtx_lock(&ng_typelist_mtx);
2776		/* Count number of types */
2777		LIST_FOREACH(type, &ng_typelist, types) {
2778			num++;
2779		}
2780		mtx_unlock(&ng_typelist_mtx);
2781
2782		/* Get response struct */
2783		NG_MKRESPONSE(resp, msg, sizeof(*tl)
2784		    + (num * sizeof(struct typeinfo)), M_NOWAIT);
2785		if (resp == NULL) {
2786			error = ENOMEM;
2787			break;
2788		}
2789		tl = (struct typelist *) resp->data;
2790
2791		/* Cycle through the linked list of types */
2792		tl->numtypes = 0;
2793		mtx_lock(&ng_typelist_mtx);
2794		LIST_FOREACH(type, &ng_typelist, types) {
2795			struct typeinfo *const tp = &tl->typeinfo[tl->numtypes];
2796
2797			if (tl->numtypes >= num) {
2798				log(LOG_ERR, "%s: number of %s changed\n",
2799				    __func__, "types");
2800				break;
2801			}
2802			strcpy(tp->type_name, type->name);
2803			tp->numnodes = type->refs - 1; /* don't count list */
2804			tl->numtypes++;
2805		}
2806		mtx_unlock(&ng_typelist_mtx);
2807		break;
2808	    }
2809
2810	case NGM_BINARY2ASCII:
2811	    {
2812		int bufSize = 20 * 1024;	/* XXX hard coded constant */
2813		const struct ng_parse_type *argstype;
2814		const struct ng_cmdlist *c;
2815		struct ng_mesg *binary, *ascii;
2816
2817		/* Data area must contain a valid netgraph message */
2818		binary = (struct ng_mesg *)msg->data;
2819		if (msg->header.arglen < sizeof(struct ng_mesg) ||
2820		    (msg->header.arglen - sizeof(struct ng_mesg) <
2821		    binary->header.arglen)) {
2822			TRAP_ERROR();
2823			error = EINVAL;
2824			break;
2825		}
2826
2827		/* Get a response message with lots of room */
2828		NG_MKRESPONSE(resp, msg, sizeof(*ascii) + bufSize, M_NOWAIT);
2829		if (resp == NULL) {
2830			error = ENOMEM;
2831			break;
2832		}
2833		ascii = (struct ng_mesg *)resp->data;
2834
2835		/* Copy binary message header to response message payload */
2836		bcopy(binary, ascii, sizeof(*binary));
2837
2838		/* Find command by matching typecookie and command number */
2839		for (c = here->nd_type->cmdlist;
2840		    c != NULL && c->name != NULL; c++) {
2841			if (binary->header.typecookie == c->cookie
2842			    && binary->header.cmd == c->cmd)
2843				break;
2844		}
2845		if (c == NULL || c->name == NULL) {
2846			for (c = ng_generic_cmds; c->name != NULL; c++) {
2847				if (binary->header.typecookie == c->cookie
2848				    && binary->header.cmd == c->cmd)
2849					break;
2850			}
2851			if (c->name == NULL) {
2852				NG_FREE_MSG(resp);
2853				error = ENOSYS;
2854				break;
2855			}
2856		}
2857
2858		/* Convert command name to ASCII */
2859		snprintf(ascii->header.cmdstr, sizeof(ascii->header.cmdstr),
2860		    "%s", c->name);
2861
2862		/* Convert command arguments to ASCII */
2863		argstype = (binary->header.flags & NGF_RESP) ?
2864		    c->respType : c->mesgType;
2865		if (argstype == NULL) {
2866			*ascii->data = '\0';
2867		} else {
2868			if ((error = ng_unparse(argstype,
2869			    (u_char *)binary->data,
2870			    ascii->data, bufSize)) != 0) {
2871				NG_FREE_MSG(resp);
2872				break;
2873			}
2874		}
2875
2876		/* Return the result as struct ng_mesg plus ASCII string */
2877		bufSize = strlen(ascii->data) + 1;
2878		ascii->header.arglen = bufSize;
2879		resp->header.arglen = sizeof(*ascii) + bufSize;
2880		break;
2881	    }
2882
2883	case NGM_ASCII2BINARY:
2884	    {
2885		int bufSize = 2000;	/* XXX hard coded constant */
2886		const struct ng_cmdlist *c;
2887		const struct ng_parse_type *argstype;
2888		struct ng_mesg *ascii, *binary;
2889		int off = 0;
2890
2891		/* Data area must contain at least a struct ng_mesg + '\0' */
2892		ascii = (struct ng_mesg *)msg->data;
2893		if ((msg->header.arglen < sizeof(*ascii) + 1) ||
2894		    (ascii->header.arglen < 1) ||
2895		    (msg->header.arglen < sizeof(*ascii) +
2896		    ascii->header.arglen)) {
2897			TRAP_ERROR();
2898			error = EINVAL;
2899			break;
2900		}
2901		ascii->data[ascii->header.arglen - 1] = '\0';
2902
2903		/* Get a response message with lots of room */
2904		NG_MKRESPONSE(resp, msg, sizeof(*binary) + bufSize, M_NOWAIT);
2905		if (resp == NULL) {
2906			error = ENOMEM;
2907			break;
2908		}
2909		binary = (struct ng_mesg *)resp->data;
2910
2911		/* Copy ASCII message header to response message payload */
2912		bcopy(ascii, binary, sizeof(*ascii));
2913
2914		/* Find command by matching ASCII command string */
2915		for (c = here->nd_type->cmdlist;
2916		    c != NULL && c->name != NULL; c++) {
2917			if (strcmp(ascii->header.cmdstr, c->name) == 0)
2918				break;
2919		}
2920		if (c == NULL || c->name == NULL) {
2921			for (c = ng_generic_cmds; c->name != NULL; c++) {
2922				if (strcmp(ascii->header.cmdstr, c->name) == 0)
2923					break;
2924			}
2925			if (c->name == NULL) {
2926				NG_FREE_MSG(resp);
2927				error = ENOSYS;
2928				break;
2929			}
2930		}
2931
2932		/* Convert command name to binary */
2933		binary->header.cmd = c->cmd;
2934		binary->header.typecookie = c->cookie;
2935
2936		/* Convert command arguments to binary */
2937		argstype = (binary->header.flags & NGF_RESP) ?
2938		    c->respType : c->mesgType;
2939		if (argstype == NULL) {
2940			bufSize = 0;
2941		} else {
2942			if ((error = ng_parse(argstype, ascii->data,
2943			    &off, (u_char *)binary->data, &bufSize)) != 0) {
2944				NG_FREE_MSG(resp);
2945				break;
2946			}
2947		}
2948
2949		/* Return the result */
2950		binary->header.arglen = bufSize;
2951		resp->header.arglen = sizeof(*binary) + bufSize;
2952		break;
2953	    }
2954
2955	case NGM_TEXT_CONFIG:
2956	case NGM_TEXT_STATUS:
2957		/*
2958		 * This one is tricky as it passes the command down to the
2959		 * actual node, even though it is a generic type command.
2960		 * This means we must assume that the item/msg is already freed
2961		 * when control passes back to us.
2962		 */
2963		if (here->nd_type->rcvmsg != NULL) {
2964			NGI_MSG(item) = msg; /* put it back as we found it */
2965			return((*here->nd_type->rcvmsg)(here, item, lasthook));
2966		}
2967		/* Fall through if rcvmsg not supported */
2968	default:
2969		TRAP_ERROR();
2970		error = EINVAL;
2971	}
2972	/*
2973	 * Sometimes a generic message may be statically allocated
2974	 * to avoid problems with allocating when in tight memeory situations.
2975	 * Don't free it if it is so.
2976	 * I break them appart here, because erros may cause a free if the item
2977	 * in which case we'd be doing it twice.
2978	 * they are kept together above, to simplify freeing.
2979	 */
2980out:
2981	NG_RESPOND_MSG(error, here, item, resp);
2982	if (msg)
2983		NG_FREE_MSG(msg);
2984	return (error);
2985}
2986
2987/************************************************************************
2988			Queue element get/free routines
2989************************************************************************/
2990
2991uma_zone_t			ng_qzone;
2992static int			maxalloc = 512;	/* limit the damage of a leak */
2993
2994TUNABLE_INT("net.graph.maxalloc", &maxalloc);
2995SYSCTL_INT(_net_graph, OID_AUTO, maxalloc, CTLFLAG_RDTUN, &maxalloc,
2996    0, "Maximum number of queue items to allocate");
2997
2998#ifdef	NETGRAPH_DEBUG
2999static TAILQ_HEAD(, ng_item) ng_itemlist = TAILQ_HEAD_INITIALIZER(ng_itemlist);
3000static int			allocated;	/* number of items malloc'd */
3001#endif
3002
3003/*
3004 * Get a queue entry.
3005 * This is usually called when a packet first enters netgraph.
3006 * By definition, this is usually from an interrupt, or from a user.
3007 * Users are not so important, but try be quick for the times that it's
3008 * an interrupt.
3009 */
3010static __inline item_p
3011ng_getqblk(int flags)
3012{
3013	item_p item = NULL;
3014	int wait;
3015
3016	wait = (flags & NG_WAITOK) ? M_WAITOK : M_NOWAIT;
3017
3018	item = uma_zalloc(ng_qzone, wait | M_ZERO);
3019
3020#ifdef	NETGRAPH_DEBUG
3021	if (item) {
3022			mtx_lock(&ngq_mtx);
3023			TAILQ_INSERT_TAIL(&ng_itemlist, item, all);
3024			allocated++;
3025			mtx_unlock(&ngq_mtx);
3026	}
3027#endif
3028
3029	return (item);
3030}
3031
3032/*
3033 * Release a queue entry
3034 */
3035void
3036ng_free_item(item_p item)
3037{
3038	KASSERT(item->apply == NULL, ("%s: leaking apply callback", __func__));
3039
3040	/*
3041	 * The item may hold resources on it's own. We need to free
3042	 * these before we can free the item. What they are depends upon
3043	 * what kind of item it is. it is important that nodes zero
3044	 * out pointers to resources that they remove from the item
3045	 * or we release them again here.
3046	 */
3047	switch (item->el_flags & NGQF_TYPE) {
3048	case NGQF_DATA:
3049		/* If we have an mbuf still attached.. */
3050		NG_FREE_M(_NGI_M(item));
3051		break;
3052	case NGQF_MESG:
3053		_NGI_RETADDR(item) = 0;
3054		NG_FREE_MSG(_NGI_MSG(item));
3055		break;
3056	case NGQF_FN:
3057		/* nothing to free really, */
3058		_NGI_FN(item) = NULL;
3059		_NGI_ARG1(item) = NULL;
3060		_NGI_ARG2(item) = 0;
3061	case NGQF_UNDEF:
3062		break;
3063	}
3064	/* If we still have a node or hook referenced... */
3065	_NGI_CLR_NODE(item);
3066	_NGI_CLR_HOOK(item);
3067
3068#ifdef	NETGRAPH_DEBUG
3069	mtx_lock(&ngq_mtx);
3070	TAILQ_REMOVE(&ng_itemlist, item, all);
3071	allocated--;
3072	mtx_unlock(&ngq_mtx);
3073#endif
3074	uma_zfree(ng_qzone, item);
3075}
3076
3077/************************************************************************
3078			Module routines
3079************************************************************************/
3080
3081/*
3082 * Handle the loading/unloading of a netgraph node type module
3083 */
3084int
3085ng_mod_event(module_t mod, int event, void *data)
3086{
3087	struct ng_type *const type = data;
3088	int s, error = 0;
3089
3090	switch (event) {
3091	case MOD_LOAD:
3092
3093		/* Register new netgraph node type */
3094		s = splnet();
3095		if ((error = ng_newtype(type)) != 0) {
3096			splx(s);
3097			break;
3098		}
3099
3100		/* Call type specific code */
3101		if (type->mod_event != NULL)
3102			if ((error = (*type->mod_event)(mod, event, data))) {
3103				mtx_lock(&ng_typelist_mtx);
3104				type->refs--;	/* undo it */
3105				LIST_REMOVE(type, types);
3106				mtx_unlock(&ng_typelist_mtx);
3107			}
3108		splx(s);
3109		break;
3110
3111	case MOD_UNLOAD:
3112		s = splnet();
3113		if (type->refs > 1) {		/* make sure no nodes exist! */
3114			error = EBUSY;
3115		} else {
3116			if (type->refs == 0) {
3117				/* failed load, nothing to undo */
3118				splx(s);
3119				break;
3120			}
3121			if (type->mod_event != NULL) {	/* check with type */
3122				error = (*type->mod_event)(mod, event, data);
3123				if (error != 0) {	/* type refuses.. */
3124					splx(s);
3125					break;
3126				}
3127			}
3128			mtx_lock(&ng_typelist_mtx);
3129			LIST_REMOVE(type, types);
3130			mtx_unlock(&ng_typelist_mtx);
3131		}
3132		splx(s);
3133		break;
3134
3135	default:
3136		if (type->mod_event != NULL)
3137			error = (*type->mod_event)(mod, event, data);
3138		else
3139			error = EOPNOTSUPP;		/* XXX ? */
3140		break;
3141	}
3142	return (error);
3143}
3144
3145/*
3146 * Handle loading and unloading for this code.
3147 * The only thing we need to link into is the NETISR strucure.
3148 */
3149static int
3150ngb_mod_event(module_t mod, int event, void *data)
3151{
3152	int error = 0;
3153
3154	switch (event) {
3155	case MOD_LOAD:
3156		/* Initialize everything. */
3157		NG_WORKLIST_LOCK_INIT();
3158		mtx_init(&ng_typelist_mtx, "netgraph types mutex", NULL,
3159		    MTX_DEF);
3160		mtx_init(&ng_nodelist_mtx, "netgraph nodelist mutex", NULL,
3161		    MTX_DEF);
3162		mtx_init(&ng_idhash_mtx, "netgraph idhash mutex", NULL,
3163		    MTX_DEF);
3164		mtx_init(&ng_topo_mtx, "netgraph topology mutex", NULL,
3165		    MTX_DEF);
3166#ifdef	NETGRAPH_DEBUG
3167		mtx_init(&ngq_mtx, "netgraph item list mutex", NULL,
3168		    MTX_DEF);
3169#endif
3170		ng_qzone = uma_zcreate("NetGraph items", sizeof(struct ng_item),
3171		    NULL, NULL, NULL, NULL, UMA_ALIGN_CACHE, 0);
3172		uma_zone_set_max(ng_qzone, maxalloc);
3173		netisr_register(NETISR_NETGRAPH, (netisr_t *)ngintr, NULL,
3174		    NETISR_MPSAFE);
3175		break;
3176	case MOD_UNLOAD:
3177		/* You can't unload it because an interface may be using it. */
3178		error = EBUSY;
3179		break;
3180	default:
3181		error = EOPNOTSUPP;
3182		break;
3183	}
3184	return (error);
3185}
3186
3187static moduledata_t netgraph_mod = {
3188	"netgraph",
3189	ngb_mod_event,
3190	(NULL)
3191};
3192DECLARE_MODULE(netgraph, netgraph_mod, SI_SUB_NETGRAPH, SI_ORDER_MIDDLE);
3193SYSCTL_NODE(_net, OID_AUTO, graph, CTLFLAG_RW, 0, "netgraph Family");
3194SYSCTL_INT(_net_graph, OID_AUTO, abi_version, CTLFLAG_RD, 0, NG_ABI_VERSION,"");
3195SYSCTL_INT(_net_graph, OID_AUTO, msg_version, CTLFLAG_RD, 0, NG_VERSION, "");
3196
3197#ifdef	NETGRAPH_DEBUG
3198void
3199dumphook (hook_p hook, char *file, int line)
3200{
3201	printf("hook: name %s, %d refs, Last touched:\n",
3202		_NG_HOOK_NAME(hook), hook->hk_refs);
3203	printf("	Last active @ %s, line %d\n",
3204		hook->lastfile, hook->lastline);
3205	if (line) {
3206		printf(" problem discovered at file %s, line %d\n", file, line);
3207	}
3208}
3209
3210void
3211dumpnode(node_p node, char *file, int line)
3212{
3213	printf("node: ID [%x]: type '%s', %d hooks, flags 0x%x, %d refs, %s:\n",
3214		_NG_NODE_ID(node), node->nd_type->name,
3215		node->nd_numhooks, node->nd_flags,
3216		node->nd_refs, node->nd_name);
3217	printf("	Last active @ %s, line %d\n",
3218		node->lastfile, node->lastline);
3219	if (line) {
3220		printf(" problem discovered at file %s, line %d\n", file, line);
3221	}
3222}
3223
3224void
3225dumpitem(item_p item, char *file, int line)
3226{
3227	printf(" ACTIVE item, last used at %s, line %d",
3228		item->lastfile, item->lastline);
3229	switch(item->el_flags & NGQF_TYPE) {
3230	case NGQF_DATA:
3231		printf(" - [data]\n");
3232		break;
3233	case NGQF_MESG:
3234		printf(" - retaddr[%d]:\n", _NGI_RETADDR(item));
3235		break;
3236	case NGQF_FN:
3237		printf(" - fn@%p (%p, %p, %p, %d (%x))\n",
3238			item->body.fn.fn_fn,
3239			_NGI_NODE(item),
3240			_NGI_HOOK(item),
3241			item->body.fn.fn_arg1,
3242			item->body.fn.fn_arg2,
3243			item->body.fn.fn_arg2);
3244		break;
3245	case NGQF_UNDEF:
3246		printf(" - UNDEFINED!\n");
3247	}
3248	if (line) {
3249		printf(" problem discovered at file %s, line %d\n", file, line);
3250		if (_NGI_NODE(item)) {
3251			printf("node %p ([%x])\n",
3252				_NGI_NODE(item), ng_node2ID(_NGI_NODE(item)));
3253		}
3254	}
3255}
3256
3257static void
3258ng_dumpitems(void)
3259{
3260	item_p item;
3261	int i = 1;
3262	TAILQ_FOREACH(item, &ng_itemlist, all) {
3263		printf("[%d] ", i++);
3264		dumpitem(item, NULL, 0);
3265	}
3266}
3267
3268static void
3269ng_dumpnodes(void)
3270{
3271	node_p node;
3272	int i = 1;
3273	mtx_lock(&ng_nodelist_mtx);
3274	SLIST_FOREACH(node, &ng_allnodes, nd_all) {
3275		printf("[%d] ", i++);
3276		dumpnode(node, NULL, 0);
3277	}
3278	mtx_unlock(&ng_nodelist_mtx);
3279}
3280
3281static void
3282ng_dumphooks(void)
3283{
3284	hook_p hook;
3285	int i = 1;
3286	mtx_lock(&ng_nodelist_mtx);
3287	SLIST_FOREACH(hook, &ng_allhooks, hk_all) {
3288		printf("[%d] ", i++);
3289		dumphook(hook, NULL, 0);
3290	}
3291	mtx_unlock(&ng_nodelist_mtx);
3292}
3293
3294static int
3295sysctl_debug_ng_dump_items(SYSCTL_HANDLER_ARGS)
3296{
3297	int error;
3298	int val;
3299	int i;
3300
3301	val = allocated;
3302	i = 1;
3303	error = sysctl_handle_int(oidp, &val, sizeof(int), req);
3304	if (error != 0 || req->newptr == NULL)
3305		return (error);
3306	if (val == 42) {
3307		ng_dumpitems();
3308		ng_dumpnodes();
3309		ng_dumphooks();
3310	}
3311	return (0);
3312}
3313
3314SYSCTL_PROC(_debug, OID_AUTO, ng_dump_items, CTLTYPE_INT | CTLFLAG_RW,
3315    0, sizeof(int), sysctl_debug_ng_dump_items, "I", "Number of allocated items");
3316#endif	/* NETGRAPH_DEBUG */
3317
3318
3319/***********************************************************************
3320* Worklist routines
3321**********************************************************************/
3322/* NETISR thread enters here */
3323/*
3324 * Pick a node off the list of nodes with work,
3325 * try get an item to process off it.
3326 * If there are no more, remove the node from the list.
3327 */
3328static void
3329ngintr(void)
3330{
3331	item_p item;
3332	node_p  node = NULL;
3333
3334	for (;;) {
3335		NG_WORKLIST_LOCK();
3336		node = TAILQ_FIRST(&ng_worklist);
3337		if (!node) {
3338			NG_WORKLIST_UNLOCK();
3339			break;
3340		}
3341		node->nd_flags &= ~NGF_WORKQ;
3342		TAILQ_REMOVE(&ng_worklist, node, nd_work);
3343		NG_WORKLIST_UNLOCK();
3344		CTR3(KTR_NET, "%20s: node [%x] (%p) taken off worklist",
3345		    __func__, node->nd_ID, node);
3346		/*
3347		 * We have the node. We also take over the reference
3348		 * that the list had on it.
3349		 * Now process as much as you can, until it won't
3350		 * let you have another item off the queue.
3351		 * All this time, keep the reference
3352		 * that lets us be sure that the node still exists.
3353		 * Let the reference go at the last minute.
3354		 * ng_dequeue will put us back on the worklist
3355		 * if there is more too do. This may be of use if there
3356		 * are Multiple Processors and multiple Net threads in the
3357		 * future.
3358		 */
3359		for (;;) {
3360			int rw;
3361
3362			NG_QUEUE_LOCK(&node->nd_input_queue);
3363			item = ng_dequeue(&node->nd_input_queue, &rw);
3364			if (item == NULL) {
3365				NG_QUEUE_UNLOCK(&node->nd_input_queue);
3366				break; /* go look for another node */
3367			} else {
3368				NG_QUEUE_UNLOCK(&node->nd_input_queue);
3369				NGI_GET_NODE(item, node); /* zaps stored node */
3370				ng_apply_item(node, item, rw);
3371				NG_NODE_UNREF(node);
3372			}
3373		}
3374		NG_NODE_UNREF(node);
3375	}
3376}
3377
3378static void
3379ng_worklist_remove(node_p node)
3380{
3381	mtx_assert(&node->nd_input_queue.q_mtx, MA_OWNED);
3382
3383	NG_WORKLIST_LOCK();
3384	if (node->nd_flags & NGF_WORKQ) {
3385		node->nd_flags &= ~NGF_WORKQ;
3386		TAILQ_REMOVE(&ng_worklist, node, nd_work);
3387		NG_WORKLIST_UNLOCK();
3388		NG_NODE_UNREF(node);
3389		CTR3(KTR_NET, "%20s: node [%x] (%p) removed from worklist",
3390		    __func__, node->nd_ID, node);
3391	} else {
3392		NG_WORKLIST_UNLOCK();
3393	}
3394}
3395
3396/*
3397 * XXX
3398 * It's posible that a debugging NG_NODE_REF may need
3399 * to be outside the mutex zone
3400 */
3401static void
3402ng_setisr(node_p node)
3403{
3404
3405	mtx_assert(&node->nd_input_queue.q_mtx, MA_OWNED);
3406
3407	if ((node->nd_flags & NGF_WORKQ) == 0) {
3408		/*
3409		 * If we are not already on the work queue,
3410		 * then put us on.
3411		 */
3412		node->nd_flags |= NGF_WORKQ;
3413		NG_WORKLIST_LOCK();
3414		TAILQ_INSERT_TAIL(&ng_worklist, node, nd_work);
3415		NG_WORKLIST_UNLOCK();
3416		NG_NODE_REF(node); /* XXX fafe in mutex? */
3417		CTR3(KTR_NET, "%20s: node [%x] (%p) put on worklist", __func__,
3418		    node->nd_ID, node);
3419	} else
3420		CTR3(KTR_NET, "%20s: node [%x] (%p) already on worklist",
3421		    __func__, node->nd_ID, node);
3422	schednetisr(NETISR_NETGRAPH);
3423}
3424
3425
3426/***********************************************************************
3427* Externally useable functions to set up a queue item ready for sending
3428***********************************************************************/
3429
3430#ifdef	NETGRAPH_DEBUG
3431#define	ITEM_DEBUG_CHECKS						\
3432	do {								\
3433		if (NGI_NODE(item) ) {					\
3434			printf("item already has node");		\
3435			kdb_enter("has node");				\
3436			NGI_CLR_NODE(item);				\
3437		}							\
3438		if (NGI_HOOK(item) ) {					\
3439			printf("item already has hook");		\
3440			kdb_enter("has hook");				\
3441			NGI_CLR_HOOK(item);				\
3442		}							\
3443	} while (0)
3444#else
3445#define ITEM_DEBUG_CHECKS
3446#endif
3447
3448/*
3449 * Put mbuf into the item.
3450 * Hook and node references will be removed when the item is dequeued.
3451 * (or equivalent)
3452 * (XXX) Unsafe because no reference held by peer on remote node.
3453 * remote node might go away in this timescale.
3454 * We know the hooks can't go away because that would require getting
3455 * a writer item on both nodes and we must have at least a  reader
3456 * here to be able to do this.
3457 * Note that the hook loaded is the REMOTE hook.
3458 *
3459 * This is possibly in the critical path for new data.
3460 */
3461item_p
3462ng_package_data(struct mbuf *m, int flags)
3463{
3464	item_p item;
3465
3466	if ((item = ng_getqblk(flags)) == NULL) {
3467		NG_FREE_M(m);
3468		return (NULL);
3469	}
3470	ITEM_DEBUG_CHECKS;
3471	item->el_flags = NGQF_DATA | NGQF_READER;
3472	item->el_next = NULL;
3473	NGI_M(item) = m;
3474	return (item);
3475}
3476
3477/*
3478 * Allocate a queue item and put items into it..
3479 * Evaluate the address as this will be needed to queue it and
3480 * to work out what some of the fields should be.
3481 * Hook and node references will be removed when the item is dequeued.
3482 * (or equivalent)
3483 */
3484item_p
3485ng_package_msg(struct ng_mesg *msg, int flags)
3486{
3487	item_p item;
3488
3489	if ((item = ng_getqblk(flags)) == NULL) {
3490		NG_FREE_MSG(msg);
3491		return (NULL);
3492	}
3493	ITEM_DEBUG_CHECKS;
3494	/* Messages items count as writers unless explicitly exempted. */
3495	if (msg->header.cmd & NGM_READONLY)
3496		item->el_flags = NGQF_MESG | NGQF_READER;
3497	else
3498		item->el_flags = NGQF_MESG | NGQF_WRITER;
3499	item->el_next = NULL;
3500	/*
3501	 * Set the current lasthook into the queue item
3502	 */
3503	NGI_MSG(item) = msg;
3504	NGI_RETADDR(item) = 0;
3505	return (item);
3506}
3507
3508
3509
3510#define SET_RETADDR(item, here, retaddr)				\
3511	do {	/* Data or fn items don't have retaddrs */		\
3512		if ((item->el_flags & NGQF_TYPE) == NGQF_MESG) {	\
3513			if (retaddr) {					\
3514				NGI_RETADDR(item) = retaddr;		\
3515			} else {					\
3516				/*					\
3517				 * The old return address should be ok.	\
3518				 * If there isn't one, use the address	\
3519				 * here.				\
3520				 */					\
3521				if (NGI_RETADDR(item) == 0) {		\
3522					NGI_RETADDR(item)		\
3523						= ng_node2ID(here);	\
3524				}					\
3525			}						\
3526		}							\
3527	} while (0)
3528
3529int
3530ng_address_hook(node_p here, item_p item, hook_p hook, ng_ID_t retaddr)
3531{
3532	hook_p peer;
3533	node_p peernode;
3534	ITEM_DEBUG_CHECKS;
3535	/*
3536	 * Quick sanity check..
3537	 * Since a hook holds a reference on it's node, once we know
3538	 * that the peer is still connected (even if invalid,) we know
3539	 * that the peer node is present, though maybe invalid.
3540	 */
3541	if ((hook == NULL)
3542	|| NG_HOOK_NOT_VALID(hook)
3543	|| (NG_HOOK_PEER(hook) == NULL)
3544	|| NG_HOOK_NOT_VALID(NG_HOOK_PEER(hook))
3545	|| NG_NODE_NOT_VALID(NG_PEER_NODE(hook))) {
3546		NG_FREE_ITEM(item);
3547		TRAP_ERROR();
3548		return (ENETDOWN);
3549	}
3550
3551	/*
3552	 * Transfer our interest to the other (peer) end.
3553	 */
3554	peer = NG_HOOK_PEER(hook);
3555	NG_HOOK_REF(peer);
3556	NGI_SET_HOOK(item, peer);
3557	peernode = NG_PEER_NODE(hook);
3558	NG_NODE_REF(peernode);
3559	NGI_SET_NODE(item, peernode);
3560	SET_RETADDR(item, here, retaddr);
3561	return (0);
3562}
3563
3564int
3565ng_address_path(node_p here, item_p item, char *address, ng_ID_t retaddr)
3566{
3567	node_p	dest = NULL;
3568	hook_p	hook = NULL;
3569	int	error;
3570
3571	ITEM_DEBUG_CHECKS;
3572	/*
3573	 * Note that ng_path2noderef increments the reference count
3574	 * on the node for us if it finds one. So we don't have to.
3575	 */
3576	error = ng_path2noderef(here, address, &dest, &hook);
3577	if (error) {
3578		NG_FREE_ITEM(item);
3579		return (error);
3580	}
3581	NGI_SET_NODE(item, dest);
3582	if ( hook) {
3583		NG_HOOK_REF(hook);	/* don't let it go while on the queue */
3584		NGI_SET_HOOK(item, hook);
3585	}
3586	SET_RETADDR(item, here, retaddr);
3587	return (0);
3588}
3589
3590int
3591ng_address_ID(node_p here, item_p item, ng_ID_t ID, ng_ID_t retaddr)
3592{
3593	node_p dest;
3594
3595	ITEM_DEBUG_CHECKS;
3596	/*
3597	 * Find the target node.
3598	 */
3599	dest = ng_ID2noderef(ID); /* GETS REFERENCE! */
3600	if (dest == NULL) {
3601		NG_FREE_ITEM(item);
3602		TRAP_ERROR();
3603		return(EINVAL);
3604	}
3605	/* Fill out the contents */
3606	NGI_SET_NODE(item, dest);
3607	NGI_CLR_HOOK(item);
3608	SET_RETADDR(item, here, retaddr);
3609	return (0);
3610}
3611
3612/*
3613 * special case to send a message to self (e.g. destroy node)
3614 * Possibly indicate an arrival hook too.
3615 * Useful for removing that hook :-)
3616 */
3617item_p
3618ng_package_msg_self(node_p here, hook_p hook, struct ng_mesg *msg)
3619{
3620	item_p item;
3621
3622	/*
3623	 * Find the target node.
3624	 * If there is a HOOK argument, then use that in preference
3625	 * to the address.
3626	 */
3627	if ((item = ng_getqblk(NG_NOFLAGS)) == NULL) {
3628		NG_FREE_MSG(msg);
3629		return (NULL);
3630	}
3631
3632	/* Fill out the contents */
3633	item->el_flags = NGQF_MESG | NGQF_WRITER;
3634	item->el_next = NULL;
3635	NG_NODE_REF(here);
3636	NGI_SET_NODE(item, here);
3637	if (hook) {
3638		NG_HOOK_REF(hook);
3639		NGI_SET_HOOK(item, hook);
3640	}
3641	NGI_MSG(item) = msg;
3642	NGI_RETADDR(item) = ng_node2ID(here);
3643	return (item);
3644}
3645
3646int
3647ng_send_fn1(node_p node, hook_p hook, ng_item_fn *fn, void * arg1, int arg2,
3648	int flags)
3649{
3650	item_p item;
3651
3652	if ((item = ng_getqblk(flags)) == NULL) {
3653		return (ENOMEM);
3654	}
3655	item->el_flags = NGQF_FN | NGQF_WRITER;
3656	NG_NODE_REF(node); /* and one for the item */
3657	NGI_SET_NODE(item, node);
3658	if (hook) {
3659		NG_HOOK_REF(hook);
3660		NGI_SET_HOOK(item, hook);
3661	}
3662	NGI_FN(item) = fn;
3663	NGI_ARG1(item) = arg1;
3664	NGI_ARG2(item) = arg2;
3665	return(ng_snd_item(item, flags));
3666}
3667
3668/*
3669 * Official timeout routines for Netgraph nodes.
3670 */
3671static void
3672ng_callout_trampoline(void *arg)
3673{
3674	item_p item = arg;
3675
3676	ng_snd_item(item, 0);
3677}
3678
3679
3680int
3681ng_callout(struct callout *c, node_p node, hook_p hook, int ticks,
3682    ng_item_fn *fn, void * arg1, int arg2)
3683{
3684	item_p item, oitem;
3685
3686	if ((item = ng_getqblk(NG_NOFLAGS)) == NULL)
3687		return (ENOMEM);
3688
3689	item->el_flags = NGQF_FN | NGQF_WRITER;
3690	NG_NODE_REF(node);		/* and one for the item */
3691	NGI_SET_NODE(item, node);
3692	if (hook) {
3693		NG_HOOK_REF(hook);
3694		NGI_SET_HOOK(item, hook);
3695	}
3696	NGI_FN(item) = fn;
3697	NGI_ARG1(item) = arg1;
3698	NGI_ARG2(item) = arg2;
3699	oitem = c->c_arg;
3700	if (callout_reset(c, ticks, &ng_callout_trampoline, item) == 1 &&
3701	    oitem != NULL)
3702		NG_FREE_ITEM(oitem);
3703	return (0);
3704}
3705
3706/* A special modified version of untimeout() */
3707int
3708ng_uncallout(struct callout *c, node_p node)
3709{
3710	item_p item;
3711	int rval;
3712
3713	KASSERT(c != NULL, ("ng_uncallout: NULL callout"));
3714	KASSERT(node != NULL, ("ng_uncallout: NULL node"));
3715
3716	rval = callout_stop(c);
3717	item = c->c_arg;
3718	/* Do an extra check */
3719	if ((rval > 0) && (c->c_func == &ng_callout_trampoline) &&
3720	    (NGI_NODE(item) == node)) {
3721		/*
3722		 * We successfully removed it from the queue before it ran
3723		 * So now we need to unreference everything that was
3724		 * given extra references. (NG_FREE_ITEM does this).
3725		 */
3726		NG_FREE_ITEM(item);
3727	}
3728	c->c_arg = NULL;
3729
3730	return (rval);
3731}
3732
3733/*
3734 * Set the address, if none given, give the node here.
3735 */
3736void
3737ng_replace_retaddr(node_p here, item_p item, ng_ID_t retaddr)
3738{
3739	if (retaddr) {
3740		NGI_RETADDR(item) = retaddr;
3741	} else {
3742		/*
3743		 * The old return address should be ok.
3744		 * If there isn't one, use the address here.
3745		 */
3746		NGI_RETADDR(item) = ng_node2ID(here);
3747	}
3748}
3749
3750#define TESTING
3751#ifdef TESTING
3752/* just test all the macros */
3753void
3754ng_macro_test(item_p item);
3755void
3756ng_macro_test(item_p item)
3757{
3758	node_p node = NULL;
3759	hook_p hook = NULL;
3760	struct mbuf *m;
3761	struct ng_mesg *msg;
3762	ng_ID_t retaddr;
3763	int	error;
3764
3765	NGI_GET_M(item, m);
3766	NGI_GET_MSG(item, msg);
3767	retaddr = NGI_RETADDR(item);
3768	NG_SEND_DATA(error, hook, m, NULL);
3769	NG_SEND_DATA_ONLY(error, hook, m);
3770	NG_FWD_NEW_DATA(error, item, hook, m);
3771	NG_FWD_ITEM_HOOK(error, item, hook);
3772	NG_SEND_MSG_HOOK(error, node, msg, hook, retaddr);
3773	NG_SEND_MSG_ID(error, node, msg, retaddr, retaddr);
3774	NG_SEND_MSG_PATH(error, node, msg, ".:", retaddr);
3775	NG_FWD_MSG_HOOK(error, node, item, hook, retaddr);
3776}
3777#endif /* TESTING */
3778
3779