ng_base.c revision 151238
1/*
2 * ng_base.c
3 */
4
5/*-
6 * Copyright (c) 1996-1999 Whistle Communications, Inc.
7 * All rights reserved.
8 *
9 * Subject to the following obligations and disclaimer of warranty, use and
10 * redistribution of this software, in source or object code forms, with or
11 * without modifications are expressly permitted by Whistle Communications;
12 * provided, however, that:
13 * 1. Any and all reproductions of the source or object code must include the
14 *    copyright notice above and the following disclaimer of warranties; and
15 * 2. No rights are granted, in any manner or form, to use Whistle
16 *    Communications, Inc. trademarks, including the mark "WHISTLE
17 *    COMMUNICATIONS" on advertising, endorsements, or otherwise except as
18 *    such appears in the above copyright notice or in the software.
19 *
20 * THIS SOFTWARE IS BEING PROVIDED BY WHISTLE COMMUNICATIONS "AS IS", AND
21 * TO THE MAXIMUM EXTENT PERMITTED BY LAW, WHISTLE COMMUNICATIONS MAKES NO
22 * REPRESENTATIONS OR WARRANTIES, EXPRESS OR IMPLIED, REGARDING THIS SOFTWARE,
23 * INCLUDING WITHOUT LIMITATION, ANY AND ALL IMPLIED WARRANTIES OF
24 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR NON-INFRINGEMENT.
25 * WHISTLE COMMUNICATIONS DOES NOT WARRANT, GUARANTEE, OR MAKE ANY
26 * REPRESENTATIONS REGARDING THE USE OF, OR THE RESULTS OF THE USE OF THIS
27 * SOFTWARE IN TERMS OF ITS CORRECTNESS, ACCURACY, RELIABILITY OR OTHERWISE.
28 * IN NO EVENT SHALL WHISTLE COMMUNICATIONS BE LIABLE FOR ANY DAMAGES
29 * RESULTING FROM OR ARISING OUT OF ANY USE OF THIS SOFTWARE, INCLUDING
30 * WITHOUT LIMITATION, ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
31 * PUNITIVE, OR CONSEQUENTIAL DAMAGES, PROCUREMENT OF SUBSTITUTE GOODS OR
32 * SERVICES, LOSS OF USE, DATA OR PROFITS, HOWEVER CAUSED AND UNDER ANY
33 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
34 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
35 * THIS SOFTWARE, EVEN IF WHISTLE COMMUNICATIONS IS ADVISED OF THE POSSIBILITY
36 * OF SUCH DAMAGE.
37 *
38 * Authors: Julian Elischer <julian@freebsd.org>
39 *          Archie Cobbs <archie@freebsd.org>
40 *
41 * $FreeBSD: head/sys/netgraph/ng_base.c 151238 2005-10-11 13:48:38Z glebius $
42 * $Whistle: ng_base.c,v 1.39 1999/01/28 23:54:53 julian Exp $
43 */
44
45/*
46 * This file implements the base netgraph code.
47 */
48
49#include <sys/param.h>
50#include <sys/systm.h>
51#include <sys/ctype.h>
52#include <sys/errno.h>
53#include <sys/kdb.h>
54#include <sys/kernel.h>
55#include <sys/limits.h>
56#include <sys/malloc.h>
57#include <sys/mbuf.h>
58#include <sys/queue.h>
59#include <sys/sysctl.h>
60#include <sys/syslog.h>
61
62#include <net/netisr.h>
63
64#include <netgraph/ng_message.h>
65#include <netgraph/netgraph.h>
66#include <netgraph/ng_parse.h>
67
68MODULE_VERSION(netgraph, NG_ABI_VERSION);
69
70/* List of all active nodes */
71static LIST_HEAD(, ng_node) ng_nodelist;
72static struct mtx	ng_nodelist_mtx;
73
74#ifdef	NETGRAPH_DEBUG
75static struct mtx		ngq_mtx;	/* protects the queue item list */
76
77static SLIST_HEAD(, ng_node) ng_allnodes;
78static LIST_HEAD(, ng_node) ng_freenodes; /* in debug, we never free() them */
79static SLIST_HEAD(, ng_hook) ng_allhooks;
80static LIST_HEAD(, ng_hook) ng_freehooks; /* in debug, we never free() them */
81
82static void ng_dumpitems(void);
83static void ng_dumpnodes(void);
84static void ng_dumphooks(void);
85
86#endif	/* NETGRAPH_DEBUG */
87/*
88 * DEAD versions of the structures.
89 * In order to avoid races, it is sometimes neccesary to point
90 * at SOMETHING even though theoretically, the current entity is
91 * INVALID. Use these to avoid these races.
92 */
93struct ng_type ng_deadtype = {
94	NG_ABI_VERSION,
95	"dead",
96	NULL,	/* modevent */
97	NULL,	/* constructor */
98	NULL,	/* rcvmsg */
99	NULL,	/* shutdown */
100	NULL,	/* newhook */
101	NULL,	/* findhook */
102	NULL,	/* connect */
103	NULL,	/* rcvdata */
104	NULL,	/* disconnect */
105	NULL, 	/* cmdlist */
106};
107
108struct ng_node ng_deadnode = {
109	"dead",
110	&ng_deadtype,
111	NGF_INVALID,
112	1,	/* refs */
113	0,	/* numhooks */
114	NULL,	/* private */
115	0,	/* ID */
116	LIST_HEAD_INITIALIZER(ng_deadnode.hooks),
117	{},	/* all_nodes list entry */
118	{},	/* id hashtable list entry */
119	{},	/* workqueue entry */
120	{	0,
121		{}, /* should never use! (should hang) */
122		NULL,
123		&ng_deadnode.nd_input_queue.queue,
124		&ng_deadnode
125	},
126#ifdef	NETGRAPH_DEBUG
127	ND_MAGIC,
128	__FILE__,
129	__LINE__,
130	{NULL}
131#endif	/* NETGRAPH_DEBUG */
132};
133
134struct ng_hook ng_deadhook = {
135	"dead",
136	NULL,		/* private */
137	HK_INVALID | HK_DEAD,
138	1,		/* refs always >= 1 */
139	0,		/* undefined data link type */
140	&ng_deadhook,	/* Peer is self */
141	&ng_deadnode,	/* attached to deadnode */
142	{},		/* hooks list */
143	NULL,		/* override rcvmsg() */
144	NULL,		/* override rcvdata() */
145#ifdef	NETGRAPH_DEBUG
146	HK_MAGIC,
147	__FILE__,
148	__LINE__,
149	{NULL}
150#endif	/* NETGRAPH_DEBUG */
151};
152
153/*
154 * END DEAD STRUCTURES
155 */
156/* List nodes with unallocated work */
157static TAILQ_HEAD(, ng_node) ng_worklist = TAILQ_HEAD_INITIALIZER(ng_worklist);
158static struct mtx	ng_worklist_mtx;   /* MUST LOCK NODE FIRST */
159
160/* List of installed types */
161static LIST_HEAD(, ng_type) ng_typelist;
162static struct mtx	ng_typelist_mtx;
163
164/* Hash related definitions */
165/* XXX Don't need to initialise them because it's a LIST */
166#define NG_ID_HASH_SIZE 32 /* most systems wont need even this many */
167static LIST_HEAD(, ng_node) ng_ID_hash[NG_ID_HASH_SIZE];
168static struct mtx	ng_idhash_mtx;
169/* Method to find a node.. used twice so do it here */
170#define NG_IDHASH_FN(ID) ((ID) % (NG_ID_HASH_SIZE))
171#define NG_IDHASH_FIND(ID, node)					\
172	do { 								\
173		mtx_assert(&ng_idhash_mtx, MA_OWNED);			\
174		LIST_FOREACH(node, &ng_ID_hash[NG_IDHASH_FN(ID)],	\
175						nd_idnodes) {		\
176			if (NG_NODE_IS_VALID(node)			\
177			&& (NG_NODE_ID(node) == ID)) {			\
178				break;					\
179			}						\
180		}							\
181	} while (0)
182
183
184/* Internal functions */
185static int	ng_add_hook(node_p node, const char *name, hook_p * hookp);
186static int	ng_generic_msg(node_p here, item_p item, hook_p lasthook);
187static ng_ID_t	ng_decodeidname(const char *name);
188static int	ngb_mod_event(module_t mod, int event, void *data);
189static void	ng_worklist_remove(node_p node);
190static void	ngintr(void);
191static int	ng_apply_item(node_p node, item_p item, int rw);
192static void	ng_flush_input_queue(struct ng_queue * ngq);
193static void	ng_setisr(node_p node);
194static node_p	ng_ID2noderef(ng_ID_t ID);
195static int	ng_con_nodes(node_p node, const char *name, node_p node2,
196							const char *name2);
197static void	ng_con_part2(node_p node, hook_p hook, void *arg1, int arg2);
198static void	ng_con_part3(node_p node, hook_p hook, void *arg1, int arg2);
199static int	ng_mkpeer(node_p node, const char *name,
200						const char *name2, char *type);
201
202/* imported , these used to be externally visible, some may go back */
203void	ng_destroy_hook(hook_p hook);
204node_p	ng_name2noderef(node_p node, const char *name);
205int	ng_path2noderef(node_p here, const char *path,
206	node_p *dest, hook_p *lasthook);
207int	ng_make_node(const char *type, node_p *nodepp);
208int	ng_path_parse(char *addr, char **node, char **path, char **hook);
209void	ng_rmnode(node_p node, hook_p dummy1, void *dummy2, int dummy3);
210void	ng_unname(node_p node);
211
212
213/* Our own netgraph malloc type */
214MALLOC_DEFINE(M_NETGRAPH, "netgraph", "netgraph structures and ctrl messages");
215MALLOC_DEFINE(M_NETGRAPH_HOOK, "netgraph_hook", "netgraph hook structures");
216MALLOC_DEFINE(M_NETGRAPH_NODE, "netgraph_node", "netgraph node structures");
217MALLOC_DEFINE(M_NETGRAPH_ITEM, "netgraph_item", "netgraph item structures");
218MALLOC_DEFINE(M_NETGRAPH_MSG, "netgraph_msg", "netgraph name storage");
219
220/* Should not be visible outside this file */
221
222#define _NG_ALLOC_HOOK(hook) \
223	MALLOC(hook, hook_p, sizeof(*hook), M_NETGRAPH_HOOK, M_NOWAIT | M_ZERO)
224#define _NG_ALLOC_NODE(node) \
225	MALLOC(node, node_p, sizeof(*node), M_NETGRAPH_NODE, M_NOWAIT | M_ZERO)
226
227#ifdef NETGRAPH_DEBUG /*----------------------------------------------*/
228/*
229 * In debug mode:
230 * In an attempt to help track reference count screwups
231 * we do not free objects back to the malloc system, but keep them
232 * in a local cache where we can examine them and keep information safely
233 * after they have been freed.
234 * We use this scheme for nodes and hooks, and to some extent for items.
235 */
236static __inline hook_p
237ng_alloc_hook(void)
238{
239	hook_p hook;
240	SLIST_ENTRY(ng_hook) temp;
241	mtx_lock(&ng_nodelist_mtx);
242	hook = LIST_FIRST(&ng_freehooks);
243	if (hook) {
244		LIST_REMOVE(hook, hk_hooks);
245		bcopy(&hook->hk_all, &temp, sizeof(temp));
246		bzero(hook, sizeof(struct ng_hook));
247		bcopy(&temp, &hook->hk_all, sizeof(temp));
248		mtx_unlock(&ng_nodelist_mtx);
249		hook->hk_magic = HK_MAGIC;
250	} else {
251		mtx_unlock(&ng_nodelist_mtx);
252		_NG_ALLOC_HOOK(hook);
253		if (hook) {
254			hook->hk_magic = HK_MAGIC;
255			mtx_lock(&ng_nodelist_mtx);
256			SLIST_INSERT_HEAD(&ng_allhooks, hook, hk_all);
257			mtx_unlock(&ng_nodelist_mtx);
258		}
259	}
260	return (hook);
261}
262
263static __inline node_p
264ng_alloc_node(void)
265{
266	node_p node;
267	SLIST_ENTRY(ng_node) temp;
268	mtx_lock(&ng_nodelist_mtx);
269	node = LIST_FIRST(&ng_freenodes);
270	if (node) {
271		LIST_REMOVE(node, nd_nodes);
272		bcopy(&node->nd_all, &temp, sizeof(temp));
273		bzero(node, sizeof(struct ng_node));
274		bcopy(&temp, &node->nd_all, sizeof(temp));
275		mtx_unlock(&ng_nodelist_mtx);
276		node->nd_magic = ND_MAGIC;
277	} else {
278		mtx_unlock(&ng_nodelist_mtx);
279		_NG_ALLOC_NODE(node);
280		if (node) {
281			node->nd_magic = ND_MAGIC;
282			mtx_lock(&ng_nodelist_mtx);
283			SLIST_INSERT_HEAD(&ng_allnodes, node, nd_all);
284			mtx_unlock(&ng_nodelist_mtx);
285		}
286	}
287	return (node);
288}
289
290#define NG_ALLOC_HOOK(hook) do { (hook) = ng_alloc_hook(); } while (0)
291#define NG_ALLOC_NODE(node) do { (node) = ng_alloc_node(); } while (0)
292
293
294#define NG_FREE_HOOK(hook)						\
295	do {								\
296		mtx_lock(&ng_nodelist_mtx);			\
297		LIST_INSERT_HEAD(&ng_freehooks, hook, hk_hooks);	\
298		hook->hk_magic = 0;					\
299		mtx_unlock(&ng_nodelist_mtx);			\
300	} while (0)
301
302#define NG_FREE_NODE(node)						\
303	do {								\
304		mtx_lock(&ng_nodelist_mtx);			\
305		LIST_INSERT_HEAD(&ng_freenodes, node, nd_nodes);	\
306		node->nd_magic = 0;					\
307		mtx_unlock(&ng_nodelist_mtx);			\
308	} while (0)
309
310#else /* NETGRAPH_DEBUG */ /*----------------------------------------------*/
311
312#define NG_ALLOC_HOOK(hook) _NG_ALLOC_HOOK(hook)
313#define NG_ALLOC_NODE(node) _NG_ALLOC_NODE(node)
314
315#define NG_FREE_HOOK(hook) do { FREE((hook), M_NETGRAPH_HOOK); } while (0)
316#define NG_FREE_NODE(node) do { FREE((node), M_NETGRAPH_NODE); } while (0)
317
318#endif /* NETGRAPH_DEBUG */ /*----------------------------------------------*/
319
320/* Set this to kdb_enter("X") to catch all errors as they occur */
321#ifndef TRAP_ERROR
322#define TRAP_ERROR()
323#endif
324
325static	ng_ID_t nextID = 1;
326
327#ifdef INVARIANTS
328#define CHECK_DATA_MBUF(m)	do {					\
329		struct mbuf *n;						\
330		int total;						\
331									\
332		M_ASSERTPKTHDR(m);					\
333		for (total = 0, n = (m); n != NULL; n = n->m_next) {	\
334			total += n->m_len;				\
335			if (n->m_nextpkt != NULL)			\
336				panic("%s: m_nextpkt", __func__);	\
337		}							\
338									\
339		if ((m)->m_pkthdr.len != total) {			\
340			panic("%s: %d != %d",				\
341			    __func__, (m)->m_pkthdr.len, total);	\
342		}							\
343	} while (0)
344#else
345#define CHECK_DATA_MBUF(m)
346#endif
347
348
349/************************************************************************
350	Parse type definitions for generic messages
351************************************************************************/
352
353/* Handy structure parse type defining macro */
354#define DEFINE_PARSE_STRUCT_TYPE(lo, up, args)				\
355static const struct ng_parse_struct_field				\
356	ng_ ## lo ## _type_fields[] = NG_GENERIC_ ## up ## _INFO args;	\
357static const struct ng_parse_type ng_generic_ ## lo ## _type = {	\
358	&ng_parse_struct_type,						\
359	&ng_ ## lo ## _type_fields					\
360}
361
362DEFINE_PARSE_STRUCT_TYPE(mkpeer, MKPEER, ());
363DEFINE_PARSE_STRUCT_TYPE(connect, CONNECT, ());
364DEFINE_PARSE_STRUCT_TYPE(name, NAME, ());
365DEFINE_PARSE_STRUCT_TYPE(rmhook, RMHOOK, ());
366DEFINE_PARSE_STRUCT_TYPE(nodeinfo, NODEINFO, ());
367DEFINE_PARSE_STRUCT_TYPE(typeinfo, TYPEINFO, ());
368DEFINE_PARSE_STRUCT_TYPE(linkinfo, LINKINFO, (&ng_generic_nodeinfo_type));
369
370/* Get length of an array when the length is stored as a 32 bit
371   value immediately preceding the array -- as with struct namelist
372   and struct typelist. */
373static int
374ng_generic_list_getLength(const struct ng_parse_type *type,
375	const u_char *start, const u_char *buf)
376{
377	return *((const u_int32_t *)(buf - 4));
378}
379
380/* Get length of the array of struct linkinfo inside a struct hooklist */
381static int
382ng_generic_linkinfo_getLength(const struct ng_parse_type *type,
383	const u_char *start, const u_char *buf)
384{
385	const struct hooklist *hl = (const struct hooklist *)start;
386
387	return hl->nodeinfo.hooks;
388}
389
390/* Array type for a variable length array of struct namelist */
391static const struct ng_parse_array_info ng_nodeinfoarray_type_info = {
392	&ng_generic_nodeinfo_type,
393	&ng_generic_list_getLength
394};
395static const struct ng_parse_type ng_generic_nodeinfoarray_type = {
396	&ng_parse_array_type,
397	&ng_nodeinfoarray_type_info
398};
399
400/* Array type for a variable length array of struct typelist */
401static const struct ng_parse_array_info ng_typeinfoarray_type_info = {
402	&ng_generic_typeinfo_type,
403	&ng_generic_list_getLength
404};
405static const struct ng_parse_type ng_generic_typeinfoarray_type = {
406	&ng_parse_array_type,
407	&ng_typeinfoarray_type_info
408};
409
410/* Array type for array of struct linkinfo in struct hooklist */
411static const struct ng_parse_array_info ng_generic_linkinfo_array_type_info = {
412	&ng_generic_linkinfo_type,
413	&ng_generic_linkinfo_getLength
414};
415static const struct ng_parse_type ng_generic_linkinfo_array_type = {
416	&ng_parse_array_type,
417	&ng_generic_linkinfo_array_type_info
418};
419
420DEFINE_PARSE_STRUCT_TYPE(typelist, TYPELIST, (&ng_generic_nodeinfoarray_type));
421DEFINE_PARSE_STRUCT_TYPE(hooklist, HOOKLIST,
422	(&ng_generic_nodeinfo_type, &ng_generic_linkinfo_array_type));
423DEFINE_PARSE_STRUCT_TYPE(listnodes, LISTNODES,
424	(&ng_generic_nodeinfoarray_type));
425
426/* List of commands and how to convert arguments to/from ASCII */
427static const struct ng_cmdlist ng_generic_cmds[] = {
428	{
429	  NGM_GENERIC_COOKIE,
430	  NGM_SHUTDOWN,
431	  "shutdown",
432	  NULL,
433	  NULL
434	},
435	{
436	  NGM_GENERIC_COOKIE,
437	  NGM_MKPEER,
438	  "mkpeer",
439	  &ng_generic_mkpeer_type,
440	  NULL
441	},
442	{
443	  NGM_GENERIC_COOKIE,
444	  NGM_CONNECT,
445	  "connect",
446	  &ng_generic_connect_type,
447	  NULL
448	},
449	{
450	  NGM_GENERIC_COOKIE,
451	  NGM_NAME,
452	  "name",
453	  &ng_generic_name_type,
454	  NULL
455	},
456	{
457	  NGM_GENERIC_COOKIE,
458	  NGM_RMHOOK,
459	  "rmhook",
460	  &ng_generic_rmhook_type,
461	  NULL
462	},
463	{
464	  NGM_GENERIC_COOKIE,
465	  NGM_NODEINFO,
466	  "nodeinfo",
467	  NULL,
468	  &ng_generic_nodeinfo_type
469	},
470	{
471	  NGM_GENERIC_COOKIE,
472	  NGM_LISTHOOKS,
473	  "listhooks",
474	  NULL,
475	  &ng_generic_hooklist_type
476	},
477	{
478	  NGM_GENERIC_COOKIE,
479	  NGM_LISTNAMES,
480	  "listnames",
481	  NULL,
482	  &ng_generic_listnodes_type	/* same as NGM_LISTNODES */
483	},
484	{
485	  NGM_GENERIC_COOKIE,
486	  NGM_LISTNODES,
487	  "listnodes",
488	  NULL,
489	  &ng_generic_listnodes_type
490	},
491	{
492	  NGM_GENERIC_COOKIE,
493	  NGM_LISTTYPES,
494	  "listtypes",
495	  NULL,
496	  &ng_generic_typeinfo_type
497	},
498	{
499	  NGM_GENERIC_COOKIE,
500	  NGM_TEXT_CONFIG,
501	  "textconfig",
502	  NULL,
503	  &ng_parse_string_type
504	},
505	{
506	  NGM_GENERIC_COOKIE,
507	  NGM_TEXT_STATUS,
508	  "textstatus",
509	  NULL,
510	  &ng_parse_string_type
511	},
512	{
513	  NGM_GENERIC_COOKIE,
514	  NGM_ASCII2BINARY,
515	  "ascii2binary",
516	  &ng_parse_ng_mesg_type,
517	  &ng_parse_ng_mesg_type
518	},
519	{
520	  NGM_GENERIC_COOKIE,
521	  NGM_BINARY2ASCII,
522	  "binary2ascii",
523	  &ng_parse_ng_mesg_type,
524	  &ng_parse_ng_mesg_type
525	},
526	{ 0 }
527};
528
529/************************************************************************
530			Node routines
531************************************************************************/
532
533/*
534 * Instantiate a node of the requested type
535 */
536int
537ng_make_node(const char *typename, node_p *nodepp)
538{
539	struct ng_type *type;
540	int	error;
541
542	/* Check that the type makes sense */
543	if (typename == NULL) {
544		TRAP_ERROR();
545		return (EINVAL);
546	}
547
548	/* Locate the node type. If we fail we return. Do not try to load
549	 * module.
550	 */
551	if ((type = ng_findtype(typename)) == NULL)
552		return (ENXIO);
553
554	/*
555	 * If we have a constructor, then make the node and
556	 * call the constructor to do type specific initialisation.
557	 */
558	if (type->constructor != NULL) {
559		if ((error = ng_make_node_common(type, nodepp)) == 0) {
560			if ((error = ((*type->constructor)(*nodepp)) != 0)) {
561				NG_NODE_UNREF(*nodepp);
562			}
563		}
564	} else {
565		/*
566		 * Node has no constructor. We cannot ask for one
567		 * to be made. It must be brought into existance by
568		 * some external agency. The external agency should
569		 * call ng_make_node_common() directly to get the
570		 * netgraph part initialised.
571		 */
572		TRAP_ERROR();
573		error = EINVAL;
574	}
575	return (error);
576}
577
578/*
579 * Generic node creation. Called by node initialisation for externally
580 * instantiated nodes (e.g. hardware, sockets, etc ).
581 * The returned node has a reference count of 1.
582 */
583int
584ng_make_node_common(struct ng_type *type, node_p *nodepp)
585{
586	node_p node;
587
588	/* Require the node type to have been already installed */
589	if (ng_findtype(type->name) == NULL) {
590		TRAP_ERROR();
591		return (EINVAL);
592	}
593
594	/* Make a node and try attach it to the type */
595	NG_ALLOC_NODE(node);
596	if (node == NULL) {
597		TRAP_ERROR();
598		return (ENOMEM);
599	}
600	node->nd_type = type;
601	NG_NODE_REF(node);				/* note reference */
602	type->refs++;
603
604	mtx_init(&node->nd_input_queue.q_mtx, "ng_node", NULL, MTX_SPIN);
605	node->nd_input_queue.queue = NULL;
606	node->nd_input_queue.last = &node->nd_input_queue.queue;
607	node->nd_input_queue.q_flags = 0;
608	node->nd_input_queue.q_node = node;
609
610	/* Initialize hook list for new node */
611	LIST_INIT(&node->nd_hooks);
612
613	/* Link us into the node linked list */
614	mtx_lock(&ng_nodelist_mtx);
615	LIST_INSERT_HEAD(&ng_nodelist, node, nd_nodes);
616	mtx_unlock(&ng_nodelist_mtx);
617
618
619	/* get an ID and put us in the hash chain */
620	mtx_lock(&ng_idhash_mtx);
621	for (;;) { /* wrap protection, even if silly */
622		node_p node2 = NULL;
623		node->nd_ID = nextID++; /* 137/second for 1 year before wrap */
624
625		/* Is there a problem with the new number? */
626		NG_IDHASH_FIND(node->nd_ID, node2); /* already taken? */
627		if ((node->nd_ID != 0) && (node2 == NULL)) {
628			break;
629		}
630	}
631	LIST_INSERT_HEAD(&ng_ID_hash[NG_IDHASH_FN(node->nd_ID)],
632							node, nd_idnodes);
633	mtx_unlock(&ng_idhash_mtx);
634
635	/* Done */
636	*nodepp = node;
637	return (0);
638}
639
640/*
641 * Forceably start the shutdown process on a node. Either call
642 * it's shutdown method, or do the default shutdown if there is
643 * no type-specific method.
644 *
645 * We can only be called form a shutdown message, so we know we have
646 * a writer lock, and therefore exclusive access. It also means
647 * that we should not be on the work queue, but we check anyhow.
648 *
649 * Persistent node types must have a type-specific method which
650 * Allocates a new node in which case, this one is irretrievably going away,
651 * or cleans up anything it needs, and just makes the node valid again,
652 * in which case we allow the node to survive.
653 *
654 * XXX We need to think of how to tell a persistant node that we
655 * REALLY need to go away because the hardware has gone or we
656 * are rebooting.... etc.
657 */
658void
659ng_rmnode(node_p node, hook_p dummy1, void *dummy2, int dummy3)
660{
661	hook_p hook;
662
663	/* Check if it's already shutting down */
664	if ((node->nd_flags & NGF_CLOSING) != 0)
665		return;
666
667	if (node == &ng_deadnode) {
668		printf ("shutdown called on deadnode\n");
669		return;
670	}
671
672	/* Add an extra reference so it doesn't go away during this */
673	NG_NODE_REF(node);
674
675	/*
676	 * Mark it invalid so any newcomers know not to try use it
677	 * Also add our own mark so we can't recurse
678	 * note that NGF_INVALID does not do this as it's also set during
679	 * creation
680	 */
681	node->nd_flags |= NGF_INVALID|NGF_CLOSING;
682
683	/* If node has its pre-shutdown method, then call it first*/
684	if (node->nd_type && node->nd_type->close)
685		(*node->nd_type->close)(node);
686
687	/* Notify all remaining connected nodes to disconnect */
688	while ((hook = LIST_FIRST(&node->nd_hooks)) != NULL)
689		ng_destroy_hook(hook);
690
691	/*
692	 * Drain the input queue forceably.
693	 * it has no hooks so what's it going to do, bleed on someone?
694	 * Theoretically we came here from a queue entry that was added
695	 * Just before the queue was closed, so it should be empty anyway.
696	 * Also removes us from worklist if needed.
697	 */
698	ng_flush_input_queue(&node->nd_input_queue);
699
700	/* Ask the type if it has anything to do in this case */
701	if (node->nd_type && node->nd_type->shutdown) {
702		(*node->nd_type->shutdown)(node);
703		if (NG_NODE_IS_VALID(node)) {
704			/*
705			 * Well, blow me down if the node code hasn't declared
706			 * that it doesn't want to die.
707			 * Presumably it is a persistant node.
708			 * If we REALLY want it to go away,
709			 *  e.g. hardware going away,
710			 * Our caller should set NGF_REALLY_DIE in nd_flags.
711			 */
712			node->nd_flags &= ~(NGF_INVALID|NGF_CLOSING);
713			NG_NODE_UNREF(node); /* Assume they still have theirs */
714			return;
715		}
716	} else {				/* do the default thing */
717		NG_NODE_UNREF(node);
718	}
719
720	ng_unname(node); /* basically a NOP these days */
721
722	/*
723	 * Remove extra reference, possibly the last
724	 * Possible other holders of references may include
725	 * timeout callouts, but theoretically the node's supposed to
726	 * have cancelled them. Possibly hardware dependencies may
727	 * force a driver to 'linger' with a reference.
728	 */
729	NG_NODE_UNREF(node);
730}
731
732#ifdef	NETGRAPH_DEBUG
733void
734ng_ref_node(node_p node)
735{
736	_NG_NODE_REF(node);
737}
738#endif
739
740/*
741 * Remove a reference to the node, possibly the last.
742 * deadnode always acts as it it were the last.
743 */
744int
745ng_unref_node(node_p node)
746{
747	int     v;
748
749	if (node == &ng_deadnode) {
750		return (0);
751	}
752
753	do {
754		v = node->nd_refs - 1;
755	} while (! atomic_cmpset_int(&node->nd_refs, v + 1, v));
756
757	if (v == 0) { /* we were the last */
758
759		mtx_lock(&ng_nodelist_mtx);
760		node->nd_type->refs--; /* XXX maybe should get types lock? */
761		LIST_REMOVE(node, nd_nodes);
762		mtx_unlock(&ng_nodelist_mtx);
763
764		mtx_lock(&ng_idhash_mtx);
765		LIST_REMOVE(node, nd_idnodes);
766		mtx_unlock(&ng_idhash_mtx);
767
768		mtx_destroy(&node->nd_input_queue.q_mtx);
769		NG_FREE_NODE(node);
770	}
771	return (v);
772}
773
774/************************************************************************
775			Node ID handling
776************************************************************************/
777static node_p
778ng_ID2noderef(ng_ID_t ID)
779{
780	node_p node;
781	mtx_lock(&ng_idhash_mtx);
782	NG_IDHASH_FIND(ID, node);
783	if(node)
784		NG_NODE_REF(node);
785	mtx_unlock(&ng_idhash_mtx);
786	return(node);
787}
788
789ng_ID_t
790ng_node2ID(node_p node)
791{
792	return (node ? NG_NODE_ID(node) : 0);
793}
794
795/************************************************************************
796			Node name handling
797************************************************************************/
798
799/*
800 * Assign a node a name. Once assigned, the name cannot be changed.
801 */
802int
803ng_name_node(node_p node, const char *name)
804{
805	int i;
806	node_p node2;
807
808	/* Check the name is valid */
809	for (i = 0; i < NG_NODESIZ; i++) {
810		if (name[i] == '\0' || name[i] == '.' || name[i] == ':')
811			break;
812	}
813	if (i == 0 || name[i] != '\0') {
814		TRAP_ERROR();
815		return (EINVAL);
816	}
817	if (ng_decodeidname(name) != 0) { /* valid IDs not allowed here */
818		TRAP_ERROR();
819		return (EINVAL);
820	}
821
822	/* Check the name isn't already being used */
823	if ((node2 = ng_name2noderef(node, name)) != NULL) {
824		NG_NODE_UNREF(node2);
825		TRAP_ERROR();
826		return (EADDRINUSE);
827	}
828
829	/* copy it */
830	strlcpy(NG_NODE_NAME(node), name, NG_NODESIZ);
831
832	return (0);
833}
834
835/*
836 * Find a node by absolute name. The name should NOT end with ':'
837 * The name "." means "this node" and "[xxx]" means "the node
838 * with ID (ie, at address) xxx".
839 *
840 * Returns the node if found, else NULL.
841 * Eventually should add something faster than a sequential search.
842 * Note it aquires a reference on the node so you can be sure it's still there.
843 */
844node_p
845ng_name2noderef(node_p here, const char *name)
846{
847	node_p node;
848	ng_ID_t temp;
849
850	/* "." means "this node" */
851	if (strcmp(name, ".") == 0) {
852		NG_NODE_REF(here);
853		return(here);
854	}
855
856	/* Check for name-by-ID */
857	if ((temp = ng_decodeidname(name)) != 0) {
858		return (ng_ID2noderef(temp));
859	}
860
861	/* Find node by name */
862	mtx_lock(&ng_nodelist_mtx);
863	LIST_FOREACH(node, &ng_nodelist, nd_nodes) {
864		if (NG_NODE_IS_VALID(node)
865		&& NG_NODE_HAS_NAME(node)
866		&& (strcmp(NG_NODE_NAME(node), name) == 0)) {
867			break;
868		}
869	}
870	if (node)
871		NG_NODE_REF(node);
872	mtx_unlock(&ng_nodelist_mtx);
873	return (node);
874}
875
876/*
877 * Decode an ID name, eg. "[f03034de]". Returns 0 if the
878 * string is not valid, otherwise returns the value.
879 */
880static ng_ID_t
881ng_decodeidname(const char *name)
882{
883	const int len = strlen(name);
884	char *eptr;
885	u_long val;
886
887	/* Check for proper length, brackets, no leading junk */
888	if ((len < 3)
889	|| (name[0] != '[')
890	|| (name[len - 1] != ']')
891	|| (!isxdigit(name[1]))) {
892		return ((ng_ID_t)0);
893	}
894
895	/* Decode number */
896	val = strtoul(name + 1, &eptr, 16);
897	if ((eptr - name != len - 1)
898	|| (val == ULONG_MAX)
899	|| (val == 0)) {
900		return ((ng_ID_t)0);
901	}
902	return (ng_ID_t)val;
903}
904
905/*
906 * Remove a name from a node. This should only be called
907 * when shutting down and removing the node.
908 * IF we allow name changing this may be more resurected.
909 */
910void
911ng_unname(node_p node)
912{
913}
914
915/************************************************************************
916			Hook routines
917 Names are not optional. Hooks are always connected, except for a
918 brief moment within these routines. On invalidation or during creation
919 they are connected to the 'dead' hook.
920************************************************************************/
921
922/*
923 * Remove a hook reference
924 */
925void
926ng_unref_hook(hook_p hook)
927{
928	int     v;
929
930	if (hook == &ng_deadhook) {
931		return;
932	}
933	do {
934		v = hook->hk_refs;
935	} while (! atomic_cmpset_int(&hook->hk_refs, v, v - 1));
936
937	if (v == 1) { /* we were the last */
938		if (_NG_HOOK_NODE(hook)) { /* it'll probably be ng_deadnode */
939			_NG_NODE_UNREF((_NG_HOOK_NODE(hook)));
940			hook->hk_node = NULL;
941		}
942		NG_FREE_HOOK(hook);
943	}
944}
945
946/*
947 * Add an unconnected hook to a node. Only used internally.
948 * Assumes node is locked. (XXX not yet true )
949 */
950static int
951ng_add_hook(node_p node, const char *name, hook_p *hookp)
952{
953	hook_p hook;
954	int error = 0;
955
956	/* Check that the given name is good */
957	if (name == NULL) {
958		TRAP_ERROR();
959		return (EINVAL);
960	}
961	if (ng_findhook(node, name) != NULL) {
962		TRAP_ERROR();
963		return (EEXIST);
964	}
965
966	/* Allocate the hook and link it up */
967	NG_ALLOC_HOOK(hook);
968	if (hook == NULL) {
969		TRAP_ERROR();
970		return (ENOMEM);
971	}
972	hook->hk_refs = 1;		/* add a reference for us to return */
973	hook->hk_flags = HK_INVALID;
974	hook->hk_peer = &ng_deadhook;	/* start off this way */
975	hook->hk_node = node;
976	NG_NODE_REF(node);		/* each hook counts as a reference */
977
978	/* Set hook name */
979	strlcpy(NG_HOOK_NAME(hook), name, NG_HOOKSIZ);
980
981	/*
982	 * Check if the node type code has something to say about it
983	 * If it fails, the unref of the hook will also unref the node.
984	 */
985	if (node->nd_type->newhook != NULL) {
986		if ((error = (*node->nd_type->newhook)(node, hook, name))) {
987			NG_HOOK_UNREF(hook);	/* this frees the hook */
988			return (error);
989		}
990	}
991	/*
992	 * The 'type' agrees so far, so go ahead and link it in.
993	 * We'll ask again later when we actually connect the hooks.
994	 */
995	LIST_INSERT_HEAD(&node->nd_hooks, hook, hk_hooks);
996	node->nd_numhooks++;
997	NG_HOOK_REF(hook);	/* one for the node */
998
999	if (hookp)
1000		*hookp = hook;
1001	return (0);
1002}
1003
1004/*
1005 * Find a hook
1006 *
1007 * Node types may supply their own optimized routines for finding
1008 * hooks.  If none is supplied, we just do a linear search.
1009 * XXX Possibly we should add a reference to the hook?
1010 */
1011hook_p
1012ng_findhook(node_p node, const char *name)
1013{
1014	hook_p hook;
1015
1016	if (node->nd_type->findhook != NULL)
1017		return (*node->nd_type->findhook)(node, name);
1018	LIST_FOREACH(hook, &node->nd_hooks, hk_hooks) {
1019		if (NG_HOOK_IS_VALID(hook)
1020		&& (strcmp(NG_HOOK_NAME(hook), name) == 0))
1021			return (hook);
1022	}
1023	return (NULL);
1024}
1025
1026/*
1027 * Destroy a hook
1028 *
1029 * As hooks are always attached, this really destroys two hooks.
1030 * The one given, and the one attached to it. Disconnect the hooks
1031 * from each other first. We reconnect the peer hook to the 'dead'
1032 * hook so that it can still exist after we depart. We then
1033 * send the peer its own destroy message. This ensures that we only
1034 * interact with the peer's structures when it is locked processing that
1035 * message. We hold a reference to the peer hook so we are guaranteed that
1036 * the peer hook and node are still going to exist until
1037 * we are finished there as the hook holds a ref on the node.
1038 * We run this same code again on the peer hook, but that time it is already
1039 * attached to the 'dead' hook.
1040 *
1041 * This routine is called at all stages of hook creation
1042 * on error detection and must be able to handle any such stage.
1043 */
1044void
1045ng_destroy_hook(hook_p hook)
1046{
1047	hook_p peer = NG_HOOK_PEER(hook);
1048	node_p node = NG_HOOK_NODE(hook);
1049
1050	if (hook == &ng_deadhook) {	/* better safe than sorry */
1051		printf("ng_destroy_hook called on deadhook\n");
1052		return;
1053	}
1054	hook->hk_flags |= HK_INVALID;		/* as soon as possible */
1055	if (peer && (peer != &ng_deadhook)) {
1056		/*
1057		 * Set the peer to point to ng_deadhook
1058		 * from this moment on we are effectively independent it.
1059		 * send it an rmhook message of it's own.
1060		 */
1061		peer->hk_peer = &ng_deadhook;	/* They no longer know us */
1062		hook->hk_peer = &ng_deadhook;	/* Nor us, them */
1063		if (NG_HOOK_NODE(peer) == &ng_deadnode) {
1064			/*
1065			 * If it's already divorced from a node,
1066			 * just free it.
1067			 */
1068			/* nothing */
1069		} else {
1070			ng_rmhook_self(peer); 	/* Send it a surprise */
1071		}
1072		NG_HOOK_UNREF(peer);		/* account for peer link */
1073		NG_HOOK_UNREF(hook);		/* account for peer link */
1074	}
1075
1076	/*
1077	 * Remove the hook from the node's list to avoid possible recursion
1078	 * in case the disconnection results in node shutdown.
1079	 */
1080	if (node == &ng_deadnode) { /* happens if called from ng_con_nodes() */
1081		return;
1082	}
1083	LIST_REMOVE(hook, hk_hooks);
1084	node->nd_numhooks--;
1085	if (node->nd_type->disconnect) {
1086		/*
1087		 * The type handler may elect to destroy the node so don't
1088		 * trust its existance after this point. (except
1089		 * that we still hold a reference on it. (which we
1090		 * inherrited from the hook we are destroying)
1091		 */
1092		(*node->nd_type->disconnect) (hook);
1093	}
1094
1095	/*
1096	 * Note that because we will point to ng_deadnode, the original node
1097	 * is not decremented automatically so we do that manually.
1098	 */
1099	_NG_HOOK_NODE(hook) = &ng_deadnode;
1100	NG_NODE_UNREF(node);	/* We no longer point to it so adjust count */
1101	NG_HOOK_UNREF(hook);	/* Account for linkage (in list) to node */
1102}
1103
1104/*
1105 * Take two hooks on a node and merge the connection so that the given node
1106 * is effectively bypassed.
1107 */
1108int
1109ng_bypass(hook_p hook1, hook_p hook2)
1110{
1111	if (hook1->hk_node != hook2->hk_node) {
1112		TRAP_ERROR();
1113		return (EINVAL);
1114	}
1115	hook1->hk_peer->hk_peer = hook2->hk_peer;
1116	hook2->hk_peer->hk_peer = hook1->hk_peer;
1117
1118	hook1->hk_peer = &ng_deadhook;
1119	hook2->hk_peer = &ng_deadhook;
1120
1121	/* XXX If we ever cache methods on hooks update them as well */
1122	ng_destroy_hook(hook1);
1123	ng_destroy_hook(hook2);
1124	return (0);
1125}
1126
1127/*
1128 * Install a new netgraph type
1129 */
1130int
1131ng_newtype(struct ng_type *tp)
1132{
1133	const size_t namelen = strlen(tp->name);
1134
1135	/* Check version and type name fields */
1136	if ((tp->version != NG_ABI_VERSION)
1137	|| (namelen == 0)
1138	|| (namelen >= NG_TYPESIZ)) {
1139		TRAP_ERROR();
1140		if (tp->version != NG_ABI_VERSION) {
1141			printf("Netgraph: Node type rejected. ABI mismatch. Suggest recompile\n");
1142		}
1143		return (EINVAL);
1144	}
1145
1146	/* Check for name collision */
1147	if (ng_findtype(tp->name) != NULL) {
1148		TRAP_ERROR();
1149		return (EEXIST);
1150	}
1151
1152
1153	/* Link in new type */
1154	mtx_lock(&ng_typelist_mtx);
1155	LIST_INSERT_HEAD(&ng_typelist, tp, types);
1156	tp->refs = 1;	/* first ref is linked list */
1157	mtx_unlock(&ng_typelist_mtx);
1158	return (0);
1159}
1160
1161/*
1162 * unlink a netgraph type
1163 * If no examples exist
1164 */
1165int
1166ng_rmtype(struct ng_type *tp)
1167{
1168	/* Check for name collision */
1169	if (tp->refs != 1) {
1170		TRAP_ERROR();
1171		return (EBUSY);
1172	}
1173
1174	/* Unlink type */
1175	mtx_lock(&ng_typelist_mtx);
1176	LIST_REMOVE(tp, types);
1177	mtx_unlock(&ng_typelist_mtx);
1178	return (0);
1179}
1180
1181/*
1182 * Look for a type of the name given
1183 */
1184struct ng_type *
1185ng_findtype(const char *typename)
1186{
1187	struct ng_type *type;
1188
1189	mtx_lock(&ng_typelist_mtx);
1190	LIST_FOREACH(type, &ng_typelist, types) {
1191		if (strcmp(type->name, typename) == 0)
1192			break;
1193	}
1194	mtx_unlock(&ng_typelist_mtx);
1195	return (type);
1196}
1197
1198/************************************************************************
1199			Composite routines
1200************************************************************************/
1201/*
1202 * Connect two nodes using the specified hooks, using queued functions.
1203 */
1204static void
1205ng_con_part3(node_p node, hook_p hook, void *arg1, int arg2)
1206{
1207
1208	/*
1209	 * When we run, we know that the node 'node' is locked for us.
1210	 * Our caller has a reference on the hook.
1211	 * Our caller has a reference on the node.
1212	 * (In this case our caller is ng_apply_item() ).
1213	 * The peer hook has a reference on the hook.
1214	 * We are all set up except for the final call to the node, and
1215	 * the clearing of the INVALID flag.
1216	 */
1217	if (NG_HOOK_NODE(hook) == &ng_deadnode) {
1218		/*
1219		 * The node must have been freed again since we last visited
1220		 * here. ng_destry_hook() has this effect but nothing else does.
1221		 * We should just release our references and
1222		 * free anything we can think of.
1223		 * Since we know it's been destroyed, and it's our caller
1224		 * that holds the references, just return.
1225		 */
1226		return ;
1227	}
1228	if (hook->hk_node->nd_type->connect) {
1229		if ((*hook->hk_node->nd_type->connect) (hook)) {
1230			ng_destroy_hook(hook);	/* also zaps peer */
1231			printf("failed in ng_con_part3()\n");
1232			return ;
1233		}
1234	}
1235	/*
1236	 *  XXX this is wrong for SMP. Possibly we need
1237	 * to separate out 'create' and 'invalid' flags.
1238	 * should only set flags on hooks we have locked under our node.
1239	 */
1240	hook->hk_flags &= ~HK_INVALID;
1241	return ;
1242}
1243
1244static void
1245ng_con_part2(node_p node, hook_p hook, void *arg1, int arg2)
1246{
1247
1248	/*
1249	 * When we run, we know that the node 'node' is locked for us.
1250	 * Our caller has a reference on the hook.
1251	 * Our caller has a reference on the node.
1252	 * (In this case our caller is ng_apply_item() ).
1253	 * The peer hook has a reference on the hook.
1254	 * our node pointer points to the 'dead' node.
1255	 * First check the hook name is unique.
1256	 * Should not happen because we checked before queueing this.
1257	 */
1258	if (ng_findhook(node, NG_HOOK_NAME(hook)) != NULL) {
1259		TRAP_ERROR();
1260		ng_destroy_hook(hook); /* should destroy peer too */
1261		printf("failed in ng_con_part2()\n");
1262		return ;
1263	}
1264	/*
1265	 * Check if the node type code has something to say about it
1266	 * If it fails, the unref of the hook will also unref the attached node,
1267	 * however since that node is 'ng_deadnode' this will do nothing.
1268	 * The peer hook will also be destroyed.
1269	 */
1270	if (node->nd_type->newhook != NULL) {
1271		if ((*node->nd_type->newhook)(node, hook, hook->hk_name)) {
1272			ng_destroy_hook(hook); /* should destroy peer too */
1273			printf("failed in ng_con_part2()\n");
1274			return ;
1275		}
1276	}
1277
1278	/*
1279	 * The 'type' agrees so far, so go ahead and link it in.
1280	 * We'll ask again later when we actually connect the hooks.
1281	 */
1282	hook->hk_node = node;		/* just overwrite ng_deadnode */
1283	NG_NODE_REF(node);		/* each hook counts as a reference */
1284	LIST_INSERT_HEAD(&node->nd_hooks, hook, hk_hooks);
1285	node->nd_numhooks++;
1286	NG_HOOK_REF(hook);	/* one for the node */
1287
1288	/*
1289	 * We now have a symetrical situation, where both hooks have been
1290	 * linked to their nodes, the newhook methods have been called
1291	 * And the references are all correct. The hooks are still marked
1292	 * as invalid, as we have not called the 'connect' methods
1293	 * yet.
1294	 * We can call the local one immediatly as we have the
1295	 * node locked, but we need to queue the remote one.
1296	 */
1297	if (hook->hk_node->nd_type->connect) {
1298		if ((*hook->hk_node->nd_type->connect) (hook)) {
1299			ng_destroy_hook(hook);	/* also zaps peer */
1300			printf("failed in ng_con_part2(A)\n");
1301			return ;
1302		}
1303	}
1304	if (ng_send_fn(hook->hk_peer->hk_node, hook->hk_peer,
1305			&ng_con_part3, arg1, arg2)) {
1306		printf("failed in ng_con_part2(B)");
1307		ng_destroy_hook(hook);	/* also zaps peer */
1308		return ;
1309	}
1310	hook->hk_flags &= ~HK_INVALID; /* need both to be able to work */
1311	return ;
1312}
1313
1314/*
1315 * Connect this node with another node. We assume that this node is
1316 * currently locked, as we are only called from an NGM_CONNECT message.
1317 */
1318static int
1319ng_con_nodes(node_p node, const char *name, node_p node2, const char *name2)
1320{
1321	int     error;
1322	hook_p  hook;
1323	hook_p  hook2;
1324
1325	if (ng_findhook(node2, name2) != NULL) {
1326		return(EEXIST);
1327	}
1328	if ((error = ng_add_hook(node, name, &hook)))  /* gives us a ref */
1329		return (error);
1330	/* Allocate the other hook and link it up */
1331	NG_ALLOC_HOOK(hook2);
1332	if (hook2 == NULL) {
1333		TRAP_ERROR();
1334		ng_destroy_hook(hook);	/* XXX check ref counts so far */
1335		NG_HOOK_UNREF(hook);	/* including our ref */
1336		return (ENOMEM);
1337	}
1338	hook2->hk_refs = 1;		/* start with a reference for us. */
1339	hook2->hk_flags = HK_INVALID;
1340	hook2->hk_peer = hook;		/* Link the two together */
1341	hook->hk_peer = hook2;
1342	NG_HOOK_REF(hook);		/* Add a ref for the peer to each*/
1343	NG_HOOK_REF(hook2);
1344	hook2->hk_node = &ng_deadnode;
1345	strlcpy(NG_HOOK_NAME(hook2), name2, NG_HOOKSIZ);
1346
1347	/*
1348	 * Queue the function above.
1349	 * Procesing continues in that function in the lock context of
1350	 * the other node.
1351	 */
1352	ng_send_fn(node2, hook2, &ng_con_part2, NULL, 0);
1353
1354	NG_HOOK_UNREF(hook);		/* Let each hook go if it wants to */
1355	NG_HOOK_UNREF(hook2);
1356	return (0);
1357}
1358
1359/*
1360 * Make a peer and connect.
1361 * We assume that the local node is locked.
1362 * The new node probably doesn't need a lock until
1363 * it has a hook, because it cannot really have any work until then,
1364 * but we should think about it a bit more.
1365 *
1366 * The problem may come if the other node also fires up
1367 * some hardware or a timer or some other source of activation,
1368 * also it may already get a command msg via it's ID.
1369 *
1370 * We could use the same method as ng_con_nodes() but we'd have
1371 * to add ability to remove the node when failing. (Not hard, just
1372 * make arg1 point to the node to remove).
1373 * Unless of course we just ignore failure to connect and leave
1374 * an unconnected node?
1375 */
1376static int
1377ng_mkpeer(node_p node, const char *name, const char *name2, char *type)
1378{
1379	node_p  node2;
1380	hook_p  hook1;
1381	hook_p  hook2;
1382	int     error;
1383
1384	if ((error = ng_make_node(type, &node2))) {
1385		return (error);
1386	}
1387
1388	if ((error = ng_add_hook(node, name, &hook1))) { /* gives us a ref */
1389		ng_rmnode(node2, NULL, NULL, 0);
1390		return (error);
1391	}
1392
1393	if ((error = ng_add_hook(node2, name2, &hook2))) {
1394		ng_rmnode(node2, NULL, NULL, 0);
1395		ng_destroy_hook(hook1);
1396		NG_HOOK_UNREF(hook1);
1397		return (error);
1398	}
1399
1400	/*
1401	 * Actually link the two hooks together.
1402	 */
1403	hook1->hk_peer = hook2;
1404	hook2->hk_peer = hook1;
1405
1406	/* Each hook is referenced by the other */
1407	NG_HOOK_REF(hook1);
1408	NG_HOOK_REF(hook2);
1409
1410	/* Give each node the opportunity to veto the pending connection */
1411	if (hook1->hk_node->nd_type->connect) {
1412		error = (*hook1->hk_node->nd_type->connect) (hook1);
1413	}
1414
1415	if ((error == 0) && hook2->hk_node->nd_type->connect) {
1416		error = (*hook2->hk_node->nd_type->connect) (hook2);
1417
1418	}
1419
1420	/*
1421	 * drop the references we were holding on the two hooks.
1422	 */
1423	if (error) {
1424		ng_destroy_hook(hook2);	/* also zaps hook1 */
1425		ng_rmnode(node2, NULL, NULL, 0);
1426	} else {
1427		/* As a last act, allow the hooks to be used */
1428		hook1->hk_flags &= ~HK_INVALID;
1429		hook2->hk_flags &= ~HK_INVALID;
1430	}
1431	NG_HOOK_UNREF(hook1);
1432	NG_HOOK_UNREF(hook2);
1433	return (error);
1434}
1435
1436/************************************************************************
1437		Utility routines to send self messages
1438************************************************************************/
1439
1440/* Shut this node down as soon as everyone is clear of it */
1441/* Should add arg "immediatly" to jump the queue */
1442int
1443ng_rmnode_self(node_p node)
1444{
1445	int		error;
1446
1447	if (node == &ng_deadnode)
1448		return (0);
1449	node->nd_flags |= NGF_INVALID;
1450	if (node->nd_flags & NGF_CLOSING)
1451		return (0);
1452
1453	error = ng_send_fn(node, NULL, &ng_rmnode, NULL, 0);
1454	return (error);
1455}
1456
1457static void
1458ng_rmhook_part2(node_p node, hook_p hook, void *arg1, int arg2)
1459{
1460	ng_destroy_hook(hook);
1461	return ;
1462}
1463
1464int
1465ng_rmhook_self(hook_p hook)
1466{
1467	int		error;
1468	node_p node = NG_HOOK_NODE(hook);
1469
1470	if (node == &ng_deadnode)
1471		return (0);
1472
1473	error = ng_send_fn(node, hook, &ng_rmhook_part2, NULL, 0);
1474	return (error);
1475}
1476
1477/***********************************************************************
1478 * Parse and verify a string of the form:  <NODE:><PATH>
1479 *
1480 * Such a string can refer to a specific node or a specific hook
1481 * on a specific node, depending on how you look at it. In the
1482 * latter case, the PATH component must not end in a dot.
1483 *
1484 * Both <NODE:> and <PATH> are optional. The <PATH> is a string
1485 * of hook names separated by dots. This breaks out the original
1486 * string, setting *nodep to "NODE" (or NULL if none) and *pathp
1487 * to "PATH" (or NULL if degenerate). Also, *hookp will point to
1488 * the final hook component of <PATH>, if any, otherwise NULL.
1489 *
1490 * This returns -1 if the path is malformed. The char ** are optional.
1491 ***********************************************************************/
1492int
1493ng_path_parse(char *addr, char **nodep, char **pathp, char **hookp)
1494{
1495	char   *node, *path, *hook;
1496	int     k;
1497
1498	/*
1499	 * Extract absolute NODE, if any
1500	 */
1501	for (path = addr; *path && *path != ':'; path++);
1502	if (*path) {
1503		node = addr;	/* Here's the NODE */
1504		*path++ = '\0';	/* Here's the PATH */
1505
1506		/* Node name must not be empty */
1507		if (!*node)
1508			return -1;
1509
1510		/* A name of "." is OK; otherwise '.' not allowed */
1511		if (strcmp(node, ".") != 0) {
1512			for (k = 0; node[k]; k++)
1513				if (node[k] == '.')
1514					return -1;
1515		}
1516	} else {
1517		node = NULL;	/* No absolute NODE */
1518		path = addr;	/* Here's the PATH */
1519	}
1520
1521	/* Snoop for illegal characters in PATH */
1522	for (k = 0; path[k]; k++)
1523		if (path[k] == ':')
1524			return -1;
1525
1526	/* Check for no repeated dots in PATH */
1527	for (k = 0; path[k]; k++)
1528		if (path[k] == '.' && path[k + 1] == '.')
1529			return -1;
1530
1531	/* Remove extra (degenerate) dots from beginning or end of PATH */
1532	if (path[0] == '.')
1533		path++;
1534	if (*path && path[strlen(path) - 1] == '.')
1535		path[strlen(path) - 1] = 0;
1536
1537	/* If PATH has a dot, then we're not talking about a hook */
1538	if (*path) {
1539		for (hook = path, k = 0; path[k]; k++)
1540			if (path[k] == '.') {
1541				hook = NULL;
1542				break;
1543			}
1544	} else
1545		path = hook = NULL;
1546
1547	/* Done */
1548	if (nodep)
1549		*nodep = node;
1550	if (pathp)
1551		*pathp = path;
1552	if (hookp)
1553		*hookp = hook;
1554	return (0);
1555}
1556
1557/*
1558 * Given a path, which may be absolute or relative, and a starting node,
1559 * return the destination node.
1560 */
1561int
1562ng_path2noderef(node_p here, const char *address,
1563				node_p *destp, hook_p *lasthook)
1564{
1565	char    fullpath[NG_PATHSIZ];
1566	char   *nodename, *path, pbuf[2];
1567	node_p  node, oldnode;
1568	char   *cp;
1569	hook_p hook = NULL;
1570
1571	/* Initialize */
1572	if (destp == NULL) {
1573		TRAP_ERROR();
1574		return EINVAL;
1575	}
1576	*destp = NULL;
1577
1578	/* Make a writable copy of address for ng_path_parse() */
1579	strncpy(fullpath, address, sizeof(fullpath) - 1);
1580	fullpath[sizeof(fullpath) - 1] = '\0';
1581
1582	/* Parse out node and sequence of hooks */
1583	if (ng_path_parse(fullpath, &nodename, &path, NULL) < 0) {
1584		TRAP_ERROR();
1585		return EINVAL;
1586	}
1587	if (path == NULL) {
1588		pbuf[0] = '.';	/* Needs to be writable */
1589		pbuf[1] = '\0';
1590		path = pbuf;
1591	}
1592
1593	/*
1594	 * For an absolute address, jump to the starting node.
1595	 * Note that this holds a reference on the node for us.
1596	 * Don't forget to drop the reference if we don't need it.
1597	 */
1598	if (nodename) {
1599		node = ng_name2noderef(here, nodename);
1600		if (node == NULL) {
1601			TRAP_ERROR();
1602			return (ENOENT);
1603		}
1604	} else {
1605		if (here == NULL) {
1606			TRAP_ERROR();
1607			return (EINVAL);
1608		}
1609		node = here;
1610		NG_NODE_REF(node);
1611	}
1612
1613	/*
1614	 * Now follow the sequence of hooks
1615	 * XXX
1616	 * We actually cannot guarantee that the sequence
1617	 * is not being demolished as we crawl along it
1618	 * without extra-ordinary locking etc.
1619	 * So this is a bit dodgy to say the least.
1620	 * We can probably hold up some things by holding
1621	 * the nodelist mutex for the time of this
1622	 * crawl if we wanted.. At least that way we wouldn't have to
1623	 * worry about the nodes dissappearing, but the hooks would still
1624	 * be a problem.
1625	 */
1626	for (cp = path; node != NULL && *cp != '\0'; ) {
1627		char *segment;
1628
1629		/*
1630		 * Break out the next path segment. Replace the dot we just
1631		 * found with a NUL; "cp" points to the next segment (or the
1632		 * NUL at the end).
1633		 */
1634		for (segment = cp; *cp != '\0'; cp++) {
1635			if (*cp == '.') {
1636				*cp++ = '\0';
1637				break;
1638			}
1639		}
1640
1641		/* Empty segment */
1642		if (*segment == '\0')
1643			continue;
1644
1645		/* We have a segment, so look for a hook by that name */
1646		hook = ng_findhook(node, segment);
1647
1648		/* Can't get there from here... */
1649		if (hook == NULL
1650		    || NG_HOOK_PEER(hook) == NULL
1651		    || NG_HOOK_NOT_VALID(hook)
1652		    || NG_HOOK_NOT_VALID(NG_HOOK_PEER(hook))) {
1653			TRAP_ERROR();
1654			NG_NODE_UNREF(node);
1655#if 0
1656			printf("hooknotvalid %s %s %d %d %d %d ",
1657					path,
1658					segment,
1659					hook == NULL,
1660		     			NG_HOOK_PEER(hook) == NULL,
1661		     			NG_HOOK_NOT_VALID(hook),
1662		     			NG_HOOK_NOT_VALID(NG_HOOK_PEER(hook)));
1663#endif
1664			return (ENOENT);
1665		}
1666
1667		/*
1668		 * Hop on over to the next node
1669		 * XXX
1670		 * Big race conditions here as hooks and nodes go away
1671		 * *** Idea.. store an ng_ID_t in each hook and use that
1672		 * instead of the direct hook in this crawl?
1673		 */
1674		oldnode = node;
1675		if ((node = NG_PEER_NODE(hook)))
1676			NG_NODE_REF(node);	/* XXX RACE */
1677		NG_NODE_UNREF(oldnode);	/* XXX another race */
1678		if (NG_NODE_NOT_VALID(node)) {
1679			NG_NODE_UNREF(node);	/* XXX more races */
1680			node = NULL;
1681		}
1682	}
1683
1684	/* If node somehow missing, fail here (probably this is not needed) */
1685	if (node == NULL) {
1686		TRAP_ERROR();
1687		return (ENXIO);
1688	}
1689
1690	/* Done */
1691	*destp = node;
1692	if (lasthook != NULL)
1693		*lasthook = (hook ? NG_HOOK_PEER(hook) : NULL);
1694	return (0);
1695}
1696
1697/***************************************************************\
1698* Input queue handling.
1699* All activities are submitted to the node via the input queue
1700* which implements a multiple-reader/single-writer gate.
1701* Items which cannot be handled immeditly are queued.
1702*
1703* read-write queue locking inline functions			*
1704\***************************************************************/
1705
1706static __inline item_p ng_dequeue(struct ng_queue * ngq, int *rw);
1707static __inline item_p ng_acquire_read(struct ng_queue * ngq,
1708					item_p  item);
1709static __inline item_p ng_acquire_write(struct ng_queue * ngq,
1710					item_p  item);
1711static __inline void	ng_leave_read(struct ng_queue * ngq);
1712static __inline void	ng_leave_write(struct ng_queue * ngq);
1713static __inline void	ng_queue_rw(struct ng_queue * ngq,
1714					item_p  item, int rw);
1715
1716/*
1717 * Definition of the bits fields in the ng_queue flag word.
1718 * Defined here rather than in netgraph.h because no-one should fiddle
1719 * with them.
1720 *
1721 * The ordering here may be important! don't shuffle these.
1722 */
1723/*-
1724 Safety Barrier--------+ (adjustable to suit taste) (not used yet)
1725                       |
1726                       V
1727+-------+-------+-------+-------+-------+-------+-------+-------+
1728| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
1729| |A|c|t|i|v|e| |R|e|a|d|e|r| |C|o|u|n|t| | | | | | | | | |R|A|W|
1730| | | | | | | | | | | | | | | | | | | | | | | | | | | | | |P|W|P|
1731+-------+-------+-------+-------+-------+-------+-------+-------+
1732\___________________________ ____________________________/ | | |
1733                            V                              | | |
1734                  [active reader count]                    | | |
1735                                                           | | |
1736          Read Pending ------------------------------------+ | |
1737                                                             | |
1738          Active Writer -------------------------------------+ |
1739                                                               |
1740          Write Pending ---------------------------------------+
1741
1742
1743*/
1744#define WRITE_PENDING	0x00000001
1745#define WRITER_ACTIVE	0x00000002
1746#define READ_PENDING	0x00000004
1747#define READER_INCREMENT 0x00000008
1748#define READER_MASK	0xfffffff8	/* Not valid if WRITER_ACTIVE is set */
1749#define SAFETY_BARRIER	0x00100000	/* 64K items queued should be enough */
1750
1751/* Defines of more elaborate states on the queue */
1752/* Mask of bits a read cares about */
1753#define NGQ_RMASK	(WRITE_PENDING|WRITER_ACTIVE|READ_PENDING)
1754
1755/* Mask of bits a write cares about */
1756#define NGQ_WMASK	(NGQ_RMASK|READER_MASK)
1757
1758/* tests to decide if we could get a read or write off the queue */
1759#define CAN_GET_READ(flag)	((flag & NGQ_RMASK) == READ_PENDING)
1760#define CAN_GET_WRITE(flag)	((flag & NGQ_WMASK) == WRITE_PENDING)
1761
1762/* Is there a chance of getting ANY work off the queue? */
1763#define CAN_GET_WORK(flag)	(CAN_GET_READ(flag) || CAN_GET_WRITE(flag))
1764
1765#define NGQRW_R 0
1766#define NGQRW_W 1
1767
1768/*
1769 * Taking into account the current state of the queue and node, possibly take
1770 * the next entry off the queue and return it. Return NULL if there was
1771 * nothing we could return, either because there really was nothing there, or
1772 * because the node was in a state where it cannot yet process the next item
1773 * on the queue.
1774 *
1775 * This MUST MUST MUST be called with the mutex held.
1776 */
1777static __inline item_p
1778ng_dequeue(struct ng_queue *ngq, int *rw)
1779{
1780	item_p item;
1781	u_int		add_arg;
1782
1783	mtx_assert(&ngq->q_mtx, MA_OWNED);
1784
1785	if (CAN_GET_READ(ngq->q_flags)) {
1786		/*
1787		 * Head of queue is a reader and we have no write active.
1788		 * We don't care how many readers are already active.
1789		 * Adjust the flags for the item we are about to dequeue.
1790		 * Add the correct increment for the reader count as well.
1791		 */
1792		add_arg = (READER_INCREMENT - READ_PENDING);
1793		*rw = NGQRW_R;
1794	} else if (CAN_GET_WRITE(ngq->q_flags)) {
1795		/*
1796		 * There is a pending write, no readers and no active writer.
1797		 * This means we can go ahead with the pending writer. Note
1798		 * the fact that we now have a writer, ready for when we take
1799		 * it off the queue.
1800		 *
1801		 * We don't need to worry about a possible collision with the
1802		 * fasttrack reader.
1803		 *
1804		 * The fasttrack thread may take a long time to discover that we
1805		 * are running so we would have an inconsistent state in the
1806		 * flags for a while. Since we ignore the reader count
1807		 * entirely when the WRITER_ACTIVE flag is set, this should
1808		 * not matter (in fact it is defined that way). If it tests
1809		 * the flag before this operation, the WRITE_PENDING flag
1810		 * will make it fail, and if it tests it later, the
1811		 * WRITER_ACTIVE flag will do the same. If it is SO slow that
1812		 * we have actually completed the operation, and neither flag
1813		 * is set (nor the READ_PENDING) by the time that it tests
1814		 * the flags, then it is actually ok for it to continue. If
1815		 * it completes and we've finished and the read pending is
1816		 * set it still fails.
1817		 *
1818		 * So we can just ignore it,  as long as we can ensure that the
1819		 * transition from WRITE_PENDING state to the WRITER_ACTIVE
1820		 * state is atomic.
1821		 *
1822		 * After failing, first it will be held back by the mutex, then
1823		 * when it can proceed, it will queue its request, then it
1824		 * would arrive at this function. Usually it will have to
1825		 * leave empty handed because the ACTIVE WRITER bit will be
1826		 * set.
1827		 *
1828		 * Adjust the flags for the item we are about to dequeue
1829		 * and for the new active writer.
1830		 */
1831		add_arg = (WRITER_ACTIVE - WRITE_PENDING);
1832		*rw = NGQRW_W;
1833		/*
1834		 * We want to write "active writer, no readers " Now go make
1835		 * it true. In fact there may be a number in the readers
1836		 * count but we know it is not true and will be fixed soon.
1837		 * We will fix the flags for the next pending entry in a
1838		 * moment.
1839		 */
1840	} else {
1841		/*
1842		 * We can't dequeue anything.. return and say so. Probably we
1843		 * have a write pending and the readers count is non zero. If
1844		 * we got here because a reader hit us just at the wrong
1845		 * moment with the fasttrack code, and put us in a strange
1846		 * state, then it will be through in just a moment, (as soon
1847		 * as we release the mutex) and keep things moving.
1848		 * Make sure we remove ourselves from the work queue.
1849		 */
1850		ng_worklist_remove(ngq->q_node);
1851		return (0);
1852	}
1853
1854	/*
1855	 * Now we dequeue the request (whatever it may be) and correct the
1856	 * pending flags and the next and last pointers.
1857	 */
1858	item = ngq->queue;
1859	ngq->queue = item->el_next;
1860	if (ngq->last == &(item->el_next)) {
1861		/*
1862		 * that was the last entry in the queue so set the 'last
1863		 * pointer up correctly and make sure the pending flags are
1864		 * clear.
1865		 */
1866		ngq->last = &(ngq->queue);
1867		/*
1868		 * Whatever flag was set will be cleared and
1869		 * the new acive field will be set by the add as well,
1870		 * so we don't need to change add_arg.
1871		 * But we know we don't need to be on the work list.
1872		 */
1873		atomic_add_long(&ngq->q_flags, add_arg);
1874		ng_worklist_remove(ngq->q_node);
1875	} else {
1876		item_p item = ngq->queue;
1877		hook_p hook = NGI_HOOK(item);
1878		node_p node = NGI_NODE(item);
1879
1880		/*
1881		 * Since there is something on the queue, note what it is
1882		 * in the flags word. Don't forget about overrides, too.
1883		 */
1884		if ((node->nd_flags & NGF_FORCE_WRITER)
1885		    || (hook && (hook->hk_flags & HK_FORCE_WRITER)))
1886                        add_arg += WRITE_PENDING;
1887		else if ((item->el_flags & NGQF_RW) == NGQF_READER)
1888			add_arg += READ_PENDING;
1889		else
1890			add_arg += WRITE_PENDING;
1891
1892		atomic_add_long(&ngq->q_flags, add_arg);
1893		/*
1894		 * If we see more doable work, make sure we are
1895		 * on the work queue.
1896		 */
1897		if (CAN_GET_WORK(ngq->q_flags)) {
1898			ng_setisr(ngq->q_node);
1899		}
1900	}
1901	/*
1902	 * We have successfully cleared the old pending flag, set the new one
1903	 * if it is needed, and incremented the appropriate active field.
1904	 * (all in one atomic addition.. )
1905	 */
1906	return (item);
1907}
1908
1909/*
1910 * Queue a packet to be picked up by someone else.
1911 * We really don't care who, but we can't or don't want to hang around
1912 * to process it ourselves. We are probably an interrupt routine..
1913 */
1914static __inline void
1915ng_queue_rw(struct ng_queue * ngq, item_p  item, int rw)
1916{
1917	mtx_assert(&ngq->q_mtx, MA_OWNED);
1918
1919	item->el_next = NULL;	/* maybe not needed */
1920	*ngq->last = item;
1921	/*
1922	 * If it was the first item in the queue then we need to
1923	 * set the last pointer and the type flags.
1924	 */
1925	if (ngq->last == &(ngq->queue)) {
1926		/*
1927		 * When called with constants for rw, the optimiser will
1928		 * remove the unneeded branch below.
1929		 */
1930		if (rw == NGQRW_W) {
1931			atomic_add_long(&ngq->q_flags, WRITE_PENDING);
1932		} else {
1933			atomic_add_long(&ngq->q_flags, READ_PENDING);
1934		}
1935	}
1936	ngq->last = &(item->el_next);
1937}
1938
1939
1940/*
1941 * This function 'cheats' in that it first tries to 'grab' the use of the
1942 * node, without going through the mutex. We can do this becasue of the
1943 * semantics of the lock. The semantics include a clause that says that the
1944 * value of the readers count is invalid if the WRITER_ACTIVE flag is set. It
1945 * also says that the WRITER_ACTIVE flag cannot be set if the readers count
1946 * is not zero. Note that this talks about what is valid to SET the
1947 * WRITER_ACTIVE flag, because from the moment it is set, the value if the
1948 * reader count is immaterial, and not valid. The two 'pending' flags have a
1949 * similar effect, in that If they are orthogonal to the two active fields in
1950 * how they are set, but if either is set, the attempted 'grab' need to be
1951 * backed out because there is earlier work, and we maintain ordering in the
1952 * queue. The result of this is that the reader request can try obtain use of
1953 * the node with only a single atomic addition, and without any of the mutex
1954 * overhead. If this fails the operation degenerates to the same as for other
1955 * cases.
1956 *
1957 */
1958static __inline item_p
1959ng_acquire_read(struct ng_queue *ngq, item_p item)
1960{
1961
1962	/* ######### Hack alert ######### */
1963	atomic_add_long(&ngq->q_flags, READER_INCREMENT);
1964	if ((ngq->q_flags & NGQ_RMASK) == 0) {
1965		/* Successfully grabbed node */
1966		return (item);
1967	}
1968	/* undo the damage if we didn't succeed */
1969	atomic_subtract_long(&ngq->q_flags, READER_INCREMENT);
1970
1971	/* ######### End Hack alert ######### */
1972	mtx_lock_spin((&ngq->q_mtx));
1973	/*
1974	 * Try again. Another processor (or interrupt for that matter) may
1975	 * have removed the last queued item that was stopping us from
1976	 * running, between the previous test, and the moment that we took
1977	 * the mutex. (Or maybe a writer completed.)
1978	 */
1979	if ((ngq->q_flags & NGQ_RMASK) == 0) {
1980		atomic_add_long(&ngq->q_flags, READER_INCREMENT);
1981		mtx_unlock_spin((&ngq->q_mtx));
1982		return (item);
1983	}
1984
1985	/*
1986	 * and queue the request for later.
1987	 */
1988	ng_queue_rw(ngq, item, NGQRW_R);
1989	if (CAN_GET_WORK(ngq->q_flags))
1990		ng_setisr(ngq->q_node);
1991	mtx_unlock_spin(&(ngq->q_mtx));
1992
1993	return (NULL);
1994}
1995
1996static __inline item_p
1997ng_acquire_write(struct ng_queue *ngq, item_p item)
1998{
1999restart:
2000	mtx_lock_spin(&(ngq->q_mtx));
2001	/*
2002	 * If there are no readers, no writer, and no pending packets, then
2003	 * we can just go ahead. In all other situations we need to queue the
2004	 * request
2005	 */
2006	if ((ngq->q_flags & NGQ_WMASK) == 0) {
2007		atomic_add_long(&ngq->q_flags, WRITER_ACTIVE);
2008		mtx_unlock_spin((&ngq->q_mtx));
2009		if (ngq->q_flags & READER_MASK) {
2010			/* Collision with fast-track reader */
2011			atomic_subtract_long(&ngq->q_flags, WRITER_ACTIVE);
2012			goto restart;
2013		}
2014		return (item);
2015	}
2016
2017	/*
2018	 * and queue the request for later.
2019	 */
2020	ng_queue_rw(ngq, item, NGQRW_W);
2021	if (CAN_GET_WORK(ngq->q_flags))
2022		ng_setisr(ngq->q_node);
2023	mtx_unlock_spin(&(ngq->q_mtx));
2024
2025	return (NULL);
2026}
2027
2028static __inline void
2029ng_leave_read(struct ng_queue *ngq)
2030{
2031	atomic_subtract_long(&ngq->q_flags, READER_INCREMENT);
2032}
2033
2034static __inline void
2035ng_leave_write(struct ng_queue *ngq)
2036{
2037	atomic_subtract_long(&ngq->q_flags, WRITER_ACTIVE);
2038}
2039
2040static void
2041ng_flush_input_queue(struct ng_queue * ngq)
2042{
2043	item_p item;
2044	u_int		add_arg;
2045	mtx_lock_spin(&ngq->q_mtx);
2046	for (;;) {
2047		/* Now take a look at what's on the queue */
2048		if (ngq->q_flags & READ_PENDING) {
2049			add_arg = -READ_PENDING;
2050		} else if (ngq->q_flags & WRITE_PENDING) {
2051			add_arg = -WRITE_PENDING;
2052		} else {
2053			break;
2054		}
2055
2056		item = ngq->queue;
2057		ngq->queue = item->el_next;
2058		if (ngq->last == &(item->el_next)) {
2059			ngq->last = &(ngq->queue);
2060		} else {
2061			if ((ngq->queue->el_flags & NGQF_RW) == NGQF_READER) {
2062				add_arg += READ_PENDING;
2063			} else {
2064				add_arg += WRITE_PENDING;
2065			}
2066		}
2067		atomic_add_long(&ngq->q_flags, add_arg);
2068
2069		mtx_unlock_spin(&ngq->q_mtx);
2070		NG_FREE_ITEM(item);
2071		mtx_lock_spin(&ngq->q_mtx);
2072	}
2073	/*
2074	 * Take us off the work queue if we are there.
2075	 * We definatly have no work to be done.
2076	 */
2077	ng_worklist_remove(ngq->q_node);
2078	mtx_unlock_spin(&ngq->q_mtx);
2079}
2080
2081/***********************************************************************
2082* Externally visible method for sending or queueing messages or data.
2083***********************************************************************/
2084
2085/*
2086 * The module code should have filled out the item correctly by this stage:
2087 * Common:
2088 *    reference to destination node.
2089 *    Reference to destination rcv hook if relevant.
2090 * Data:
2091 *    pointer to mbuf
2092 * Control_Message:
2093 *    pointer to msg.
2094 *    ID of original sender node. (return address)
2095 * Function:
2096 *    Function pointer
2097 *    void * argument
2098 *    integer argument
2099 *
2100 * The nodes have several routines and macros to help with this task:
2101 */
2102
2103int
2104ng_snd_item(item_p item, int flags)
2105{
2106	hook_p hook = NGI_HOOK(item);
2107	node_p node = NGI_NODE(item);
2108	int queue, rw;
2109	int error = 0, ierror;
2110	item_p	oitem;
2111	struct ng_queue * ngq = &node->nd_input_queue;
2112
2113#ifdef	NETGRAPH_DEBUG
2114        _ngi_check(item, __FILE__, __LINE__);
2115#endif
2116
2117	queue = (flags & NG_QUEUE) ? 1 : 0;
2118
2119	if (item == NULL) {
2120		TRAP_ERROR();
2121		return (EINVAL);	/* failed to get queue element */
2122	}
2123	if (node == NULL) {
2124		NG_FREE_ITEM(item);
2125		TRAP_ERROR();
2126		return (EINVAL);	/* No address */
2127	}
2128	switch(item->el_flags & NGQF_TYPE) {
2129	case NGQF_DATA:
2130		/*
2131		 * DATA MESSAGE
2132		 * Delivered to a node via a non-optional hook.
2133		 * Both should be present in the item even though
2134		 * the node is derivable from the hook.
2135		 * References are held on both by the item.
2136		 */
2137
2138		/* Protect nodes from sending NULL pointers
2139		 * to each other
2140		 */
2141		if (NGI_M(item) == NULL)
2142			return (EINVAL);
2143
2144		CHECK_DATA_MBUF(NGI_M(item));
2145		if (hook == NULL) {
2146			NG_FREE_ITEM(item);
2147			TRAP_ERROR();
2148			return(EINVAL);
2149		}
2150		if ((NG_HOOK_NOT_VALID(hook))
2151		|| (NG_NODE_NOT_VALID(NG_HOOK_NODE(hook)))) {
2152			NG_FREE_ITEM(item);
2153			return (ENOTCONN);
2154		}
2155		if ((hook->hk_flags & HK_QUEUE)) {
2156			queue = 1;
2157		}
2158		break;
2159	case NGQF_MESG:
2160		/*
2161		 * CONTROL MESSAGE
2162		 * Delivered to a node.
2163		 * Hook is optional.
2164		 * References are held by the item on the node and
2165		 * the hook if it is present.
2166		 */
2167		if (hook && (hook->hk_flags & HK_QUEUE)) {
2168			queue = 1;
2169		}
2170		break;
2171	case NGQF_FN:
2172		break;
2173	default:
2174		NG_FREE_ITEM(item);
2175		TRAP_ERROR();
2176		return (EINVAL);
2177	}
2178	switch(item->el_flags & NGQF_RW) {
2179	case NGQF_READER:
2180		rw = NGQRW_R;
2181		break;
2182	case NGQF_WRITER:
2183		rw = NGQRW_W;
2184		break;
2185	default:
2186		panic("%s: invalid item flags %lx", __func__, item->el_flags);
2187	}
2188
2189	/*
2190	 * If the node specifies single threading, force writer semantics.
2191	 * Similarly, the node may say one hook always produces writers.
2192	 * These are overrides.
2193	 */
2194	if ((node->nd_flags & NGF_FORCE_WRITER)
2195	    || (hook && (hook->hk_flags & HK_FORCE_WRITER)))
2196			rw = NGQRW_W;
2197
2198	if (queue) {
2199		/* Put it on the queue for that node*/
2200#ifdef	NETGRAPH_DEBUG
2201        _ngi_check(item, __FILE__, __LINE__);
2202#endif
2203		mtx_lock_spin(&(ngq->q_mtx));
2204		ng_queue_rw(ngq, item, rw);
2205		/*
2206		 * If there are active elements then we can rely on
2207		 * them. if not we should not rely on another packet
2208		 * coming here by another path,
2209		 * so it is best to put us in the netisr list.
2210		 * We can take the worklist lock with the node locked
2211		 * BUT NOT THE REVERSE!
2212		 */
2213		if (CAN_GET_WORK(ngq->q_flags)) {
2214			ng_setisr(node);
2215		}
2216		mtx_unlock_spin(&(ngq->q_mtx));
2217
2218		if (flags & NG_PROGRESS)
2219			return (EINPROGRESS);
2220		else
2221			return (0);
2222	}
2223	/*
2224	 * Take a queue item and a node and see if we can apply the item to
2225	 * the node. We may end up getting a different item to apply instead.
2226	 * Will allow for a piggyback reply only in the case where
2227	 * there is no queueing.
2228	 */
2229
2230	oitem = item;
2231	/*
2232	 * We already decided how we will be queueud or treated.
2233	 * Try get the appropriate operating permission.
2234	 */
2235 	if (rw == NGQRW_R) {
2236		item = ng_acquire_read(ngq, item);
2237	} else {
2238		item = ng_acquire_write(ngq, item);
2239	}
2240
2241	/*
2242	 * May have come back with a different item.
2243	 * or maybe none at all. The one we started with will
2244	 * have been queued in thises cases.
2245	 */
2246	if (item == NULL) {
2247		if (flags & NG_PROGRESS)
2248			return (EINPROGRESS);
2249		else
2250			return (0);
2251	}
2252
2253#ifdef	NETGRAPH_DEBUG
2254        _ngi_check(item, __FILE__, __LINE__);
2255#endif
2256	/*
2257	 * Take over the reference frm the item.
2258	 * Hold it until the called function returns.
2259	 */
2260	NGI_GET_NODE(item, node); /* zaps stored node */
2261
2262	ierror = ng_apply_item(node, item, rw); /* drops r/w lock when done */
2263
2264	/* only return an error if it was our initial item.. (compat hack) */
2265	if (oitem == item) {
2266		error = ierror;
2267	}
2268
2269	/*
2270	 * If the node goes away when we remove the reference,
2271	 * whatever we just did caused it.. whatever we do, DO NOT
2272	 * access the node again!
2273	 */
2274	if (NG_NODE_UNREF(node) == 0) {
2275		return (error);
2276	}
2277
2278	mtx_lock_spin(&(ngq->q_mtx));
2279	if (CAN_GET_WORK(ngq->q_flags))
2280		ng_setisr(ngq->q_node);
2281	mtx_unlock_spin(&(ngq->q_mtx));
2282
2283	return (error);
2284}
2285
2286/*
2287 * We have an item that was possibly queued somewhere.
2288 * It should contain all the information needed
2289 * to run it on the appropriate node/hook.
2290 */
2291static int
2292ng_apply_item(node_p node, item_p item, int rw)
2293{
2294	hook_p  hook;
2295	int	error = 0;
2296	ng_rcvdata_t *rcvdata;
2297	ng_rcvmsg_t *rcvmsg;
2298	ng_apply_t *apply = NULL;
2299	void	*context = NULL;
2300
2301	NGI_GET_HOOK(item, hook); /* clears stored hook */
2302#ifdef	NETGRAPH_DEBUG
2303        _ngi_check(item, __FILE__, __LINE__);
2304#endif
2305
2306	/*
2307	 * If item has apply callback, store it. Clear callback
2308	 * immediately, two avoid another call in case if
2309	 * item would be reused by destination node.
2310	 */
2311	if (item->apply != NULL) {
2312		apply = item->apply;
2313		context = item->context;
2314		item->apply = NULL;
2315	}
2316
2317	switch (item->el_flags & NGQF_TYPE) {
2318	case NGQF_DATA:
2319		/*
2320		 * Check things are still ok as when we were queued.
2321		 */
2322		if ((hook == NULL)
2323		|| NG_HOOK_NOT_VALID(hook)
2324		|| NG_NODE_NOT_VALID(node) ) {
2325			error = EIO;
2326			NG_FREE_ITEM(item);
2327			break;
2328		}
2329		/*
2330		 * If no receive method, just silently drop it.
2331		 * Give preference to the hook over-ride method
2332		 */
2333		if ((!(rcvdata = hook->hk_rcvdata))
2334		&& (!(rcvdata = NG_HOOK_NODE(hook)->nd_type->rcvdata))) {
2335			error = 0;
2336			NG_FREE_ITEM(item);
2337			break;
2338		}
2339		error = (*rcvdata)(hook, item);
2340		break;
2341	case NGQF_MESG:
2342		if (hook) {
2343			if (NG_HOOK_NOT_VALID(hook)) {
2344				/*
2345				 * The hook has been zapped then we can't
2346				 * use it. Immediatly drop its reference.
2347				 * The message may not need it.
2348				 */
2349				NG_HOOK_UNREF(hook);
2350				hook = NULL;
2351			}
2352		}
2353		/*
2354		 * Similarly, if the node is a zombie there is
2355		 * nothing we can do with it, drop everything.
2356		 */
2357		if (NG_NODE_NOT_VALID(node)) {
2358			TRAP_ERROR();
2359			error = EINVAL;
2360			NG_FREE_ITEM(item);
2361		} else {
2362			/*
2363			 * Call the appropriate message handler for the object.
2364			 * It is up to the message handler to free the message.
2365			 * If it's a generic message, handle it generically,
2366			 * otherwise call the type's message handler
2367			 * (if it exists)
2368			 * XXX (race). Remember that a queued message may
2369			 * reference a node or hook that has just been
2370			 * invalidated. It will exist as the queue code
2371			 * is holding a reference, but..
2372			 */
2373
2374			struct ng_mesg *msg = NGI_MSG(item);
2375
2376			/*
2377			 * check if the generic handler owns it.
2378			 */
2379			if ((msg->header.typecookie == NGM_GENERIC_COOKIE)
2380			&& ((msg->header.flags & NGF_RESP) == 0)) {
2381				error = ng_generic_msg(node, item, hook);
2382				break;
2383			}
2384			/*
2385			 * Now see if there is a handler (hook or node specific)
2386			 * in the target node. If none, silently discard.
2387			 */
2388			if (((!hook) || (!(rcvmsg = hook->hk_rcvmsg)))
2389			&& (!(rcvmsg = node->nd_type->rcvmsg))) {
2390				TRAP_ERROR();
2391				error = 0;
2392				NG_FREE_ITEM(item);
2393				break;
2394			}
2395			error = (*rcvmsg)(node, item, hook);
2396		}
2397		break;
2398	case NGQF_FN:
2399		/*
2400		 *  We have to implicitly trust the hook,
2401		 * as some of these are used for system purposes
2402		 * where the hook is invalid. In the case of
2403		 * the shutdown message we allow it to hit
2404		 * even if the node is invalid.
2405		 */
2406		if ((NG_NODE_NOT_VALID(node))
2407		&& (NGI_FN(item) != &ng_rmnode)) {
2408			TRAP_ERROR();
2409			error = EINVAL;
2410			NG_FREE_ITEM(item);
2411			break;
2412		}
2413		(*NGI_FN(item))(node, hook, NGI_ARG1(item), NGI_ARG2(item));
2414		NG_FREE_ITEM(item);
2415		break;
2416
2417	}
2418	/*
2419	 * We held references on some of the resources
2420	 * that we took from the item. Now that we have
2421	 * finished doing everything, drop those references.
2422	 */
2423	if (hook) {
2424		NG_HOOK_UNREF(hook);
2425	}
2426
2427 	if (rw == NGQRW_R) {
2428		ng_leave_read(&node->nd_input_queue);
2429	} else {
2430		ng_leave_write(&node->nd_input_queue);
2431	}
2432
2433	/* Apply callback. */
2434	if (apply != NULL)
2435		(*apply)(context, error);
2436
2437	return (error);
2438}
2439
2440/***********************************************************************
2441 * Implement the 'generic' control messages
2442 ***********************************************************************/
2443static int
2444ng_generic_msg(node_p here, item_p item, hook_p lasthook)
2445{
2446	int error = 0;
2447	struct ng_mesg *msg;
2448	struct ng_mesg *resp = NULL;
2449
2450	NGI_GET_MSG(item, msg);
2451	if (msg->header.typecookie != NGM_GENERIC_COOKIE) {
2452		TRAP_ERROR();
2453		error = EINVAL;
2454		goto out;
2455	}
2456	switch (msg->header.cmd) {
2457	case NGM_SHUTDOWN:
2458		ng_rmnode(here, NULL, NULL, 0);
2459		break;
2460	case NGM_MKPEER:
2461	    {
2462		struct ngm_mkpeer *const mkp = (struct ngm_mkpeer *) msg->data;
2463
2464		if (msg->header.arglen != sizeof(*mkp)) {
2465			TRAP_ERROR();
2466			error = EINVAL;
2467			break;
2468		}
2469		mkp->type[sizeof(mkp->type) - 1] = '\0';
2470		mkp->ourhook[sizeof(mkp->ourhook) - 1] = '\0';
2471		mkp->peerhook[sizeof(mkp->peerhook) - 1] = '\0';
2472		error = ng_mkpeer(here, mkp->ourhook, mkp->peerhook, mkp->type);
2473		break;
2474	    }
2475	case NGM_CONNECT:
2476	    {
2477		struct ngm_connect *const con =
2478			(struct ngm_connect *) msg->data;
2479		node_p node2;
2480
2481		if (msg->header.arglen != sizeof(*con)) {
2482			TRAP_ERROR();
2483			error = EINVAL;
2484			break;
2485		}
2486		con->path[sizeof(con->path) - 1] = '\0';
2487		con->ourhook[sizeof(con->ourhook) - 1] = '\0';
2488		con->peerhook[sizeof(con->peerhook) - 1] = '\0';
2489		/* Don't forget we get a reference.. */
2490		error = ng_path2noderef(here, con->path, &node2, NULL);
2491		if (error)
2492			break;
2493		error = ng_con_nodes(here, con->ourhook, node2, con->peerhook);
2494		NG_NODE_UNREF(node2);
2495		break;
2496	    }
2497	case NGM_NAME:
2498	    {
2499		struct ngm_name *const nam = (struct ngm_name *) msg->data;
2500
2501		if (msg->header.arglen != sizeof(*nam)) {
2502			TRAP_ERROR();
2503			error = EINVAL;
2504			break;
2505		}
2506		nam->name[sizeof(nam->name) - 1] = '\0';
2507		error = ng_name_node(here, nam->name);
2508		break;
2509	    }
2510	case NGM_RMHOOK:
2511	    {
2512		struct ngm_rmhook *const rmh = (struct ngm_rmhook *) msg->data;
2513		hook_p hook;
2514
2515		if (msg->header.arglen != sizeof(*rmh)) {
2516			TRAP_ERROR();
2517			error = EINVAL;
2518			break;
2519		}
2520		rmh->ourhook[sizeof(rmh->ourhook) - 1] = '\0';
2521		if ((hook = ng_findhook(here, rmh->ourhook)) != NULL)
2522			ng_destroy_hook(hook);
2523		break;
2524	    }
2525	case NGM_NODEINFO:
2526	    {
2527		struct nodeinfo *ni;
2528
2529		NG_MKRESPONSE(resp, msg, sizeof(*ni), M_NOWAIT);
2530		if (resp == NULL) {
2531			error = ENOMEM;
2532			break;
2533		}
2534
2535		/* Fill in node info */
2536		ni = (struct nodeinfo *) resp->data;
2537		if (NG_NODE_HAS_NAME(here))
2538			strcpy(ni->name, NG_NODE_NAME(here));
2539		strcpy(ni->type, here->nd_type->name);
2540		ni->id = ng_node2ID(here);
2541		ni->hooks = here->nd_numhooks;
2542		break;
2543	    }
2544	case NGM_LISTHOOKS:
2545	    {
2546		const int nhooks = here->nd_numhooks;
2547		struct hooklist *hl;
2548		struct nodeinfo *ni;
2549		hook_p hook;
2550
2551		/* Get response struct */
2552		NG_MKRESPONSE(resp, msg, sizeof(*hl)
2553		    + (nhooks * sizeof(struct linkinfo)), M_NOWAIT);
2554		if (resp == NULL) {
2555			error = ENOMEM;
2556			break;
2557		}
2558		hl = (struct hooklist *) resp->data;
2559		ni = &hl->nodeinfo;
2560
2561		/* Fill in node info */
2562		if (NG_NODE_HAS_NAME(here))
2563			strcpy(ni->name, NG_NODE_NAME(here));
2564		strcpy(ni->type, here->nd_type->name);
2565		ni->id = ng_node2ID(here);
2566
2567		/* Cycle through the linked list of hooks */
2568		ni->hooks = 0;
2569		LIST_FOREACH(hook, &here->nd_hooks, hk_hooks) {
2570			struct linkinfo *const link = &hl->link[ni->hooks];
2571
2572			if (ni->hooks >= nhooks) {
2573				log(LOG_ERR, "%s: number of %s changed\n",
2574				    __func__, "hooks");
2575				break;
2576			}
2577			if (NG_HOOK_NOT_VALID(hook))
2578				continue;
2579			strcpy(link->ourhook, NG_HOOK_NAME(hook));
2580			strcpy(link->peerhook, NG_PEER_HOOK_NAME(hook));
2581			if (NG_PEER_NODE_NAME(hook)[0] != '\0')
2582				strcpy(link->nodeinfo.name,
2583				    NG_PEER_NODE_NAME(hook));
2584			strcpy(link->nodeinfo.type,
2585			   NG_PEER_NODE(hook)->nd_type->name);
2586			link->nodeinfo.id = ng_node2ID(NG_PEER_NODE(hook));
2587			link->nodeinfo.hooks = NG_PEER_NODE(hook)->nd_numhooks;
2588			ni->hooks++;
2589		}
2590		break;
2591	    }
2592
2593	case NGM_LISTNAMES:
2594	case NGM_LISTNODES:
2595	    {
2596		const int unnamed = (msg->header.cmd == NGM_LISTNODES);
2597		struct namelist *nl;
2598		node_p node;
2599		int num = 0;
2600
2601		mtx_lock(&ng_nodelist_mtx);
2602		/* Count number of nodes */
2603		LIST_FOREACH(node, &ng_nodelist, nd_nodes) {
2604			if (NG_NODE_IS_VALID(node)
2605			&& (unnamed || NG_NODE_HAS_NAME(node))) {
2606				num++;
2607			}
2608		}
2609		mtx_unlock(&ng_nodelist_mtx);
2610
2611		/* Get response struct */
2612		NG_MKRESPONSE(resp, msg, sizeof(*nl)
2613		    + (num * sizeof(struct nodeinfo)), M_NOWAIT);
2614		if (resp == NULL) {
2615			error = ENOMEM;
2616			break;
2617		}
2618		nl = (struct namelist *) resp->data;
2619
2620		/* Cycle through the linked list of nodes */
2621		nl->numnames = 0;
2622		mtx_lock(&ng_nodelist_mtx);
2623		LIST_FOREACH(node, &ng_nodelist, nd_nodes) {
2624			struct nodeinfo *const np = &nl->nodeinfo[nl->numnames];
2625
2626			if (nl->numnames >= num) {
2627				log(LOG_ERR, "%s: number of %s changed\n",
2628				    __func__, "nodes");
2629				break;
2630			}
2631			if (NG_NODE_NOT_VALID(node))
2632				continue;
2633			if (!unnamed && (! NG_NODE_HAS_NAME(node)))
2634				continue;
2635			if (NG_NODE_HAS_NAME(node))
2636				strcpy(np->name, NG_NODE_NAME(node));
2637			strcpy(np->type, node->nd_type->name);
2638			np->id = ng_node2ID(node);
2639			np->hooks = node->nd_numhooks;
2640			nl->numnames++;
2641		}
2642		mtx_unlock(&ng_nodelist_mtx);
2643		break;
2644	    }
2645
2646	case NGM_LISTTYPES:
2647	    {
2648		struct typelist *tl;
2649		struct ng_type *type;
2650		int num = 0;
2651
2652		mtx_lock(&ng_typelist_mtx);
2653		/* Count number of types */
2654		LIST_FOREACH(type, &ng_typelist, types) {
2655			num++;
2656		}
2657		mtx_unlock(&ng_typelist_mtx);
2658
2659		/* Get response struct */
2660		NG_MKRESPONSE(resp, msg, sizeof(*tl)
2661		    + (num * sizeof(struct typeinfo)), M_NOWAIT);
2662		if (resp == NULL) {
2663			error = ENOMEM;
2664			break;
2665		}
2666		tl = (struct typelist *) resp->data;
2667
2668		/* Cycle through the linked list of types */
2669		tl->numtypes = 0;
2670		mtx_lock(&ng_typelist_mtx);
2671		LIST_FOREACH(type, &ng_typelist, types) {
2672			struct typeinfo *const tp = &tl->typeinfo[tl->numtypes];
2673
2674			if (tl->numtypes >= num) {
2675				log(LOG_ERR, "%s: number of %s changed\n",
2676				    __func__, "types");
2677				break;
2678			}
2679			strcpy(tp->type_name, type->name);
2680			tp->numnodes = type->refs - 1; /* don't count list */
2681			tl->numtypes++;
2682		}
2683		mtx_unlock(&ng_typelist_mtx);
2684		break;
2685	    }
2686
2687	case NGM_BINARY2ASCII:
2688	    {
2689		int bufSize = 20 * 1024;	/* XXX hard coded constant */
2690		const struct ng_parse_type *argstype;
2691		const struct ng_cmdlist *c;
2692		struct ng_mesg *binary, *ascii;
2693
2694		/* Data area must contain a valid netgraph message */
2695		binary = (struct ng_mesg *)msg->data;
2696		if (msg->header.arglen < sizeof(struct ng_mesg)
2697		    || (msg->header.arglen - sizeof(struct ng_mesg)
2698		      < binary->header.arglen)) {
2699			TRAP_ERROR();
2700			error = EINVAL;
2701			break;
2702		}
2703
2704		/* Get a response message with lots of room */
2705		NG_MKRESPONSE(resp, msg, sizeof(*ascii) + bufSize, M_NOWAIT);
2706		if (resp == NULL) {
2707			error = ENOMEM;
2708			break;
2709		}
2710		ascii = (struct ng_mesg *)resp->data;
2711
2712		/* Copy binary message header to response message payload */
2713		bcopy(binary, ascii, sizeof(*binary));
2714
2715		/* Find command by matching typecookie and command number */
2716		for (c = here->nd_type->cmdlist;
2717		    c != NULL && c->name != NULL; c++) {
2718			if (binary->header.typecookie == c->cookie
2719			    && binary->header.cmd == c->cmd)
2720				break;
2721		}
2722		if (c == NULL || c->name == NULL) {
2723			for (c = ng_generic_cmds; c->name != NULL; c++) {
2724				if (binary->header.typecookie == c->cookie
2725				    && binary->header.cmd == c->cmd)
2726					break;
2727			}
2728			if (c->name == NULL) {
2729				NG_FREE_MSG(resp);
2730				error = ENOSYS;
2731				break;
2732			}
2733		}
2734
2735		/* Convert command name to ASCII */
2736		snprintf(ascii->header.cmdstr, sizeof(ascii->header.cmdstr),
2737		    "%s", c->name);
2738
2739		/* Convert command arguments to ASCII */
2740		argstype = (binary->header.flags & NGF_RESP) ?
2741		    c->respType : c->mesgType;
2742		if (argstype == NULL) {
2743			*ascii->data = '\0';
2744		} else {
2745			if ((error = ng_unparse(argstype,
2746			    (u_char *)binary->data,
2747			    ascii->data, bufSize)) != 0) {
2748				NG_FREE_MSG(resp);
2749				break;
2750			}
2751		}
2752
2753		/* Return the result as struct ng_mesg plus ASCII string */
2754		bufSize = strlen(ascii->data) + 1;
2755		ascii->header.arglen = bufSize;
2756		resp->header.arglen = sizeof(*ascii) + bufSize;
2757		break;
2758	    }
2759
2760	case NGM_ASCII2BINARY:
2761	    {
2762		int bufSize = 2000;	/* XXX hard coded constant */
2763		const struct ng_cmdlist *c;
2764		const struct ng_parse_type *argstype;
2765		struct ng_mesg *ascii, *binary;
2766		int off = 0;
2767
2768		/* Data area must contain at least a struct ng_mesg + '\0' */
2769		ascii = (struct ng_mesg *)msg->data;
2770		if ((msg->header.arglen < sizeof(*ascii) + 1)
2771		    || (ascii->header.arglen < 1)
2772		    || (msg->header.arglen
2773		      < sizeof(*ascii) + ascii->header.arglen)) {
2774			TRAP_ERROR();
2775			error = EINVAL;
2776			break;
2777		}
2778		ascii->data[ascii->header.arglen - 1] = '\0';
2779
2780		/* Get a response message with lots of room */
2781		NG_MKRESPONSE(resp, msg, sizeof(*binary) + bufSize, M_NOWAIT);
2782		if (resp == NULL) {
2783			error = ENOMEM;
2784			break;
2785		}
2786		binary = (struct ng_mesg *)resp->data;
2787
2788		/* Copy ASCII message header to response message payload */
2789		bcopy(ascii, binary, sizeof(*ascii));
2790
2791		/* Find command by matching ASCII command string */
2792		for (c = here->nd_type->cmdlist;
2793		    c != NULL && c->name != NULL; c++) {
2794			if (strcmp(ascii->header.cmdstr, c->name) == 0)
2795				break;
2796		}
2797		if (c == NULL || c->name == NULL) {
2798			for (c = ng_generic_cmds; c->name != NULL; c++) {
2799				if (strcmp(ascii->header.cmdstr, c->name) == 0)
2800					break;
2801			}
2802			if (c->name == NULL) {
2803				NG_FREE_MSG(resp);
2804				error = ENOSYS;
2805				break;
2806			}
2807		}
2808
2809		/* Convert command name to binary */
2810		binary->header.cmd = c->cmd;
2811		binary->header.typecookie = c->cookie;
2812
2813		/* Convert command arguments to binary */
2814		argstype = (binary->header.flags & NGF_RESP) ?
2815		    c->respType : c->mesgType;
2816		if (argstype == NULL) {
2817			bufSize = 0;
2818		} else {
2819			if ((error = ng_parse(argstype, ascii->data,
2820			    &off, (u_char *)binary->data, &bufSize)) != 0) {
2821				NG_FREE_MSG(resp);
2822				break;
2823			}
2824		}
2825
2826		/* Return the result */
2827		binary->header.arglen = bufSize;
2828		resp->header.arglen = sizeof(*binary) + bufSize;
2829		break;
2830	    }
2831
2832	case NGM_TEXT_CONFIG:
2833	case NGM_TEXT_STATUS:
2834		/*
2835		 * This one is tricky as it passes the command down to the
2836		 * actual node, even though it is a generic type command.
2837		 * This means we must assume that the item/msg is already freed
2838		 * when control passes back to us.
2839		 */
2840		if (here->nd_type->rcvmsg != NULL) {
2841			NGI_MSG(item) = msg; /* put it back as we found it */
2842			return((*here->nd_type->rcvmsg)(here, item, lasthook));
2843		}
2844		/* Fall through if rcvmsg not supported */
2845	default:
2846		TRAP_ERROR();
2847		error = EINVAL;
2848	}
2849	/*
2850	 * Sometimes a generic message may be statically allocated
2851	 * to avoid problems with allocating when in tight memeory situations.
2852	 * Don't free it if it is so.
2853	 * I break them appart here, because erros may cause a free if the item
2854	 * in which case we'd be doing it twice.
2855	 * they are kept together above, to simplify freeing.
2856	 */
2857out:
2858	NG_RESPOND_MSG(error, here, item, resp);
2859	if (msg)
2860		NG_FREE_MSG(msg);
2861	return (error);
2862}
2863
2864/************************************************************************
2865			Queue element get/free routines
2866************************************************************************/
2867
2868uma_zone_t			ng_qzone;
2869static int			maxalloc = 512;	/* limit the damage of a leak */
2870
2871TUNABLE_INT("net.graph.maxalloc", &maxalloc);
2872SYSCTL_INT(_net_graph, OID_AUTO, maxalloc, CTLFLAG_RDTUN, &maxalloc,
2873    0, "Maximum number of queue items to allocate");
2874
2875#ifdef	NETGRAPH_DEBUG
2876static TAILQ_HEAD(, ng_item) ng_itemlist = TAILQ_HEAD_INITIALIZER(ng_itemlist);
2877static int			allocated;	/* number of items malloc'd */
2878#endif
2879
2880/*
2881 * Get a queue entry.
2882 * This is usually called when a packet first enters netgraph.
2883 * By definition, this is usually from an interrupt, or from a user.
2884 * Users are not so important, but try be quick for the times that it's
2885 * an interrupt.
2886 */
2887static __inline item_p
2888ng_getqblk(int flags)
2889{
2890	item_p item = NULL;
2891	int wait;
2892
2893	wait = (flags & NG_WAITOK) ? M_WAITOK : M_NOWAIT;
2894
2895	item = uma_zalloc(ng_qzone, wait | M_ZERO);
2896
2897#ifdef	NETGRAPH_DEBUG
2898	if (item) {
2899			mtx_lock(&ngq_mtx);
2900			TAILQ_INSERT_TAIL(&ng_itemlist, item, all);
2901			allocated++;
2902			mtx_unlock(&ngq_mtx);
2903	}
2904#endif
2905
2906	return (item);
2907}
2908
2909/*
2910 * Release a queue entry
2911 */
2912void
2913ng_free_item(item_p item)
2914{
2915	/*
2916	 * The item may hold resources on it's own. We need to free
2917	 * these before we can free the item. What they are depends upon
2918	 * what kind of item it is. it is important that nodes zero
2919	 * out pointers to resources that they remove from the item
2920	 * or we release them again here.
2921	 */
2922	switch (item->el_flags & NGQF_TYPE) {
2923	case NGQF_DATA:
2924		/* If we have an mbuf still attached.. */
2925		NG_FREE_M(_NGI_M(item));
2926		break;
2927	case NGQF_MESG:
2928		_NGI_RETADDR(item) = 0;
2929		NG_FREE_MSG(_NGI_MSG(item));
2930		break;
2931	case NGQF_FN:
2932		/* nothing to free really, */
2933		_NGI_FN(item) = NULL;
2934		_NGI_ARG1(item) = NULL;
2935		_NGI_ARG2(item) = 0;
2936	case NGQF_UNDEF:
2937		break;
2938	}
2939	/* If we still have a node or hook referenced... */
2940	_NGI_CLR_NODE(item);
2941	_NGI_CLR_HOOK(item);
2942
2943#ifdef	NETGRAPH_DEBUG
2944	mtx_lock(&ngq_mtx);
2945	TAILQ_REMOVE(&ng_itemlist, item, all);
2946	allocated--;
2947	mtx_unlock(&ngq_mtx);
2948#endif
2949	uma_zfree(ng_qzone, item);
2950}
2951
2952/************************************************************************
2953			Module routines
2954************************************************************************/
2955
2956/*
2957 * Handle the loading/unloading of a netgraph node type module
2958 */
2959int
2960ng_mod_event(module_t mod, int event, void *data)
2961{
2962	struct ng_type *const type = data;
2963	int s, error = 0;
2964
2965	switch (event) {
2966	case MOD_LOAD:
2967
2968		/* Register new netgraph node type */
2969		s = splnet();
2970		if ((error = ng_newtype(type)) != 0) {
2971			splx(s);
2972			break;
2973		}
2974
2975		/* Call type specific code */
2976		if (type->mod_event != NULL)
2977			if ((error = (*type->mod_event)(mod, event, data))) {
2978				mtx_lock(&ng_typelist_mtx);
2979				type->refs--;	/* undo it */
2980				LIST_REMOVE(type, types);
2981				mtx_unlock(&ng_typelist_mtx);
2982			}
2983		splx(s);
2984		break;
2985
2986	case MOD_UNLOAD:
2987		s = splnet();
2988		if (type->refs > 1) {		/* make sure no nodes exist! */
2989			error = EBUSY;
2990		} else {
2991			if (type->refs == 0) {
2992				/* failed load, nothing to undo */
2993				splx(s);
2994				break;
2995			}
2996			if (type->mod_event != NULL) {	/* check with type */
2997				error = (*type->mod_event)(mod, event, data);
2998				if (error != 0) {	/* type refuses.. */
2999					splx(s);
3000					break;
3001				}
3002			}
3003			mtx_lock(&ng_typelist_mtx);
3004			LIST_REMOVE(type, types);
3005			mtx_unlock(&ng_typelist_mtx);
3006		}
3007		splx(s);
3008		break;
3009
3010	default:
3011		if (type->mod_event != NULL)
3012			error = (*type->mod_event)(mod, event, data);
3013		else
3014			error = EOPNOTSUPP;		/* XXX ? */
3015		break;
3016	}
3017	return (error);
3018}
3019
3020/*
3021 * Handle loading and unloading for this code.
3022 * The only thing we need to link into is the NETISR strucure.
3023 */
3024static int
3025ngb_mod_event(module_t mod, int event, void *data)
3026{
3027	int error = 0;
3028
3029	switch (event) {
3030	case MOD_LOAD:
3031		/* Initialize everything. */
3032		mtx_init(&ng_worklist_mtx, "ng_worklist", NULL, MTX_SPIN);
3033		mtx_init(&ng_typelist_mtx, "netgraph types mutex", NULL,
3034		    MTX_DEF);
3035		mtx_init(&ng_nodelist_mtx, "netgraph nodelist mutex", NULL,
3036		    MTX_DEF);
3037		mtx_init(&ng_idhash_mtx, "netgraph idhash mutex", NULL,
3038		    MTX_DEF);
3039#ifdef	NETGRAPH_DEBUG
3040		mtx_init(&ngq_mtx, "netgraph item list mutex", NULL,
3041		    MTX_DEF);
3042#endif
3043		ng_qzone = uma_zcreate("NetGraph items", sizeof(struct ng_item),
3044		    NULL, NULL, NULL, NULL, UMA_ALIGN_CACHE, 0);
3045		uma_zone_set_max(ng_qzone, maxalloc);
3046		netisr_register(NETISR_NETGRAPH, (netisr_t *)ngintr, NULL,
3047		    NETISR_MPSAFE);
3048		break;
3049	case MOD_UNLOAD:
3050		/* You cant unload it because an interface may be using it.  */
3051		error = EBUSY;
3052		break;
3053	default:
3054		error = EOPNOTSUPP;
3055		break;
3056	}
3057	return (error);
3058}
3059
3060static moduledata_t netgraph_mod = {
3061	"netgraph",
3062	ngb_mod_event,
3063	(NULL)
3064};
3065DECLARE_MODULE(netgraph, netgraph_mod, SI_SUB_NETGRAPH, SI_ORDER_MIDDLE);
3066SYSCTL_NODE(_net, OID_AUTO, graph, CTLFLAG_RW, 0, "netgraph Family");
3067SYSCTL_INT(_net_graph, OID_AUTO, abi_version, CTLFLAG_RD, 0, NG_ABI_VERSION,"");
3068SYSCTL_INT(_net_graph, OID_AUTO, msg_version, CTLFLAG_RD, 0, NG_VERSION, "");
3069
3070#ifdef	NETGRAPH_DEBUG
3071void
3072dumphook (hook_p hook, char *file, int line)
3073{
3074	printf("hook: name %s, %d refs, Last touched:\n",
3075		_NG_HOOK_NAME(hook), hook->hk_refs);
3076	printf("	Last active @ %s, line %d\n",
3077		hook->lastfile, hook->lastline);
3078	if (line) {
3079		printf(" problem discovered at file %s, line %d\n", file, line);
3080	}
3081}
3082
3083void
3084dumpnode(node_p node, char *file, int line)
3085{
3086	printf("node: ID [%x]: type '%s', %d hooks, flags 0x%x, %d refs, %s:\n",
3087		_NG_NODE_ID(node), node->nd_type->name,
3088		node->nd_numhooks, node->nd_flags,
3089		node->nd_refs, node->nd_name);
3090	printf("	Last active @ %s, line %d\n",
3091		node->lastfile, node->lastline);
3092	if (line) {
3093		printf(" problem discovered at file %s, line %d\n", file, line);
3094	}
3095}
3096
3097void
3098dumpitem(item_p item, char *file, int line)
3099{
3100	printf(" ACTIVE item, last used at %s, line %d",
3101		item->lastfile, item->lastline);
3102	switch(item->el_flags & NGQF_TYPE) {
3103	case NGQF_DATA:
3104		printf(" - [data]\n");
3105		break;
3106	case NGQF_MESG:
3107		printf(" - retaddr[%d]:\n", _NGI_RETADDR(item));
3108		break;
3109	case NGQF_FN:
3110		printf(" - fn@%p (%p, %p, %p, %d (%x))\n",
3111			item->body.fn.fn_fn,
3112			_NGI_NODE(item),
3113			_NGI_HOOK(item),
3114			item->body.fn.fn_arg1,
3115			item->body.fn.fn_arg2,
3116			item->body.fn.fn_arg2);
3117		break;
3118	case NGQF_UNDEF:
3119		printf(" - UNDEFINED!\n");
3120	}
3121	if (line) {
3122		printf(" problem discovered at file %s, line %d\n", file, line);
3123		if (_NGI_NODE(item)) {
3124			printf("node %p ([%x])\n",
3125				_NGI_NODE(item), ng_node2ID(_NGI_NODE(item)));
3126		}
3127	}
3128}
3129
3130static void
3131ng_dumpitems(void)
3132{
3133	item_p item;
3134	int i = 1;
3135	TAILQ_FOREACH(item, &ng_itemlist, all) {
3136		printf("[%d] ", i++);
3137		dumpitem(item, NULL, 0);
3138	}
3139}
3140
3141static void
3142ng_dumpnodes(void)
3143{
3144	node_p node;
3145	int i = 1;
3146	mtx_lock(&ng_nodelist_mtx);
3147	SLIST_FOREACH(node, &ng_allnodes, nd_all) {
3148		printf("[%d] ", i++);
3149		dumpnode(node, NULL, 0);
3150	}
3151	mtx_unlock(&ng_nodelist_mtx);
3152}
3153
3154static void
3155ng_dumphooks(void)
3156{
3157	hook_p hook;
3158	int i = 1;
3159	mtx_lock(&ng_nodelist_mtx);
3160	SLIST_FOREACH(hook, &ng_allhooks, hk_all) {
3161		printf("[%d] ", i++);
3162		dumphook(hook, NULL, 0);
3163	}
3164	mtx_unlock(&ng_nodelist_mtx);
3165}
3166
3167static int
3168sysctl_debug_ng_dump_items(SYSCTL_HANDLER_ARGS)
3169{
3170	int error;
3171	int val;
3172	int i;
3173
3174	val = allocated;
3175	i = 1;
3176	error = sysctl_handle_int(oidp, &val, sizeof(int), req);
3177	if (error != 0 || req->newptr == NULL)
3178		return (error);
3179	if (val == 42) {
3180		ng_dumpitems();
3181		ng_dumpnodes();
3182		ng_dumphooks();
3183	}
3184	return (0);
3185}
3186
3187SYSCTL_PROC(_debug, OID_AUTO, ng_dump_items, CTLTYPE_INT | CTLFLAG_RW,
3188    0, sizeof(int), sysctl_debug_ng_dump_items, "I", "Number of allocated items");
3189#endif	/* NETGRAPH_DEBUG */
3190
3191
3192/***********************************************************************
3193* Worklist routines
3194**********************************************************************/
3195/* NETISR thread enters here */
3196/*
3197 * Pick a node off the list of nodes with work,
3198 * try get an item to process off it.
3199 * If there are no more, remove the node from the list.
3200 */
3201static void
3202ngintr(void)
3203{
3204	item_p item;
3205	node_p  node = NULL;
3206
3207	for (;;) {
3208		mtx_lock_spin(&ng_worklist_mtx);
3209		node = TAILQ_FIRST(&ng_worklist);
3210		if (!node) {
3211			mtx_unlock_spin(&ng_worklist_mtx);
3212			break;
3213		}
3214		node->nd_flags &= ~NGF_WORKQ;
3215		TAILQ_REMOVE(&ng_worklist, node, nd_work);
3216		mtx_unlock_spin(&ng_worklist_mtx);
3217		/*
3218		 * We have the node. We also take over the reference
3219		 * that the list had on it.
3220		 * Now process as much as you can, until it won't
3221		 * let you have another item off the queue.
3222		 * All this time, keep the reference
3223		 * that lets us be sure that the node still exists.
3224		 * Let the reference go at the last minute.
3225		 * ng_dequeue will put us back on the worklist
3226		 * if there is more too do. This may be of use if there
3227		 * are Multiple Processors and multiple Net threads in the
3228		 * future.
3229		 */
3230		for (;;) {
3231			int rw;
3232
3233			mtx_lock_spin(&node->nd_input_queue.q_mtx);
3234			item = ng_dequeue(&node->nd_input_queue, &rw);
3235			if (item == NULL) {
3236				mtx_unlock_spin(&node->nd_input_queue.q_mtx);
3237				break; /* go look for another node */
3238			} else {
3239				mtx_unlock_spin(&node->nd_input_queue.q_mtx);
3240				NGI_GET_NODE(item, node); /* zaps stored node */
3241				ng_apply_item(node, item, rw);
3242				NG_NODE_UNREF(node);
3243			}
3244		}
3245		NG_NODE_UNREF(node);
3246	}
3247}
3248
3249static void
3250ng_worklist_remove(node_p node)
3251{
3252	mtx_lock_spin(&ng_worklist_mtx);
3253	if (node->nd_flags & NGF_WORKQ) {
3254		node->nd_flags &= ~NGF_WORKQ;
3255		TAILQ_REMOVE(&ng_worklist, node, nd_work);
3256		mtx_unlock_spin(&ng_worklist_mtx);
3257		NG_NODE_UNREF(node);
3258	} else {
3259		mtx_unlock_spin(&ng_worklist_mtx);
3260	}
3261}
3262
3263/*
3264 * XXX
3265 * It's posible that a debugging NG_NODE_REF may need
3266 * to be outside the mutex zone
3267 */
3268static void
3269ng_setisr(node_p node)
3270{
3271
3272	mtx_assert(&node->nd_input_queue.q_mtx, MA_OWNED);
3273
3274	if ((node->nd_flags & NGF_WORKQ) == 0) {
3275		/*
3276		 * If we are not already on the work queue,
3277		 * then put us on.
3278		 */
3279		node->nd_flags |= NGF_WORKQ;
3280		mtx_lock_spin(&ng_worklist_mtx);
3281		TAILQ_INSERT_TAIL(&ng_worklist, node, nd_work);
3282		mtx_unlock_spin(&ng_worklist_mtx);
3283		NG_NODE_REF(node); /* XXX fafe in mutex? */
3284	}
3285	schednetisr(NETISR_NETGRAPH);
3286}
3287
3288
3289/***********************************************************************
3290* Externally useable functions to set up a queue item ready for sending
3291***********************************************************************/
3292
3293#ifdef	NETGRAPH_DEBUG
3294#define	ITEM_DEBUG_CHECKS						\
3295	do {								\
3296		if (NGI_NODE(item) ) {					\
3297			printf("item already has node");		\
3298			kdb_enter("has node");				\
3299			NGI_CLR_NODE(item);				\
3300		}							\
3301		if (NGI_HOOK(item) ) {					\
3302			printf("item already has hook");		\
3303			kdb_enter("has hook");				\
3304			NGI_CLR_HOOK(item);				\
3305		}							\
3306	} while (0)
3307#else
3308#define ITEM_DEBUG_CHECKS
3309#endif
3310
3311/*
3312 * Put mbuf into the item.
3313 * Hook and node references will be removed when the item is dequeued.
3314 * (or equivalent)
3315 * (XXX) Unsafe because no reference held by peer on remote node.
3316 * remote node might go away in this timescale.
3317 * We know the hooks can't go away because that would require getting
3318 * a writer item on both nodes and we must have at least a  reader
3319 * here to eb able to do this.
3320 * Note that the hook loaded is the REMOTE hook.
3321 *
3322 * This is possibly in the critical path for new data.
3323 */
3324item_p
3325ng_package_data(struct mbuf *m, int flags)
3326{
3327	item_p item;
3328
3329	if ((item = ng_getqblk(flags)) == NULL) {
3330		NG_FREE_M(m);
3331		return (NULL);
3332	}
3333	ITEM_DEBUG_CHECKS;
3334	item->el_flags = NGQF_DATA | NGQF_READER;
3335	item->el_next = NULL;
3336	NGI_M(item) = m;
3337	return (item);
3338}
3339
3340/*
3341 * Allocate a queue item and put items into it..
3342 * Evaluate the address as this will be needed to queue it and
3343 * to work out what some of the fields should be.
3344 * Hook and node references will be removed when the item is dequeued.
3345 * (or equivalent)
3346 */
3347item_p
3348ng_package_msg(struct ng_mesg *msg, int flags)
3349{
3350	item_p item;
3351
3352	if ((item = ng_getqblk(flags)) == NULL) {
3353		NG_FREE_MSG(msg);
3354		return (NULL);
3355	}
3356	ITEM_DEBUG_CHECKS;
3357	/* Messages items count as writers unless explicitly exempted. */
3358	if (msg->header.cmd & NGM_READONLY)
3359		item->el_flags = NGQF_MESG | NGQF_READER;
3360	else
3361		item->el_flags = NGQF_MESG | NGQF_WRITER;
3362	item->el_next = NULL;
3363	/*
3364	 * Set the current lasthook into the queue item
3365	 */
3366	NGI_MSG(item) = msg;
3367	NGI_RETADDR(item) = 0;
3368	return (item);
3369}
3370
3371
3372
3373#define SET_RETADDR(item, here, retaddr)				\
3374	do {	/* Data or fn items don't have retaddrs */		\
3375		if ((item->el_flags & NGQF_TYPE) == NGQF_MESG) {	\
3376			if (retaddr) {					\
3377				NGI_RETADDR(item) = retaddr;		\
3378			} else {					\
3379				/*					\
3380				 * The old return address should be ok.	\
3381				 * If there isn't one, use the address	\
3382				 * here.				\
3383				 */					\
3384				if (NGI_RETADDR(item) == 0) {		\
3385					NGI_RETADDR(item)		\
3386						= ng_node2ID(here);	\
3387				}					\
3388			}						\
3389		}							\
3390	} while (0)
3391
3392int
3393ng_address_hook(node_p here, item_p item, hook_p hook, ng_ID_t retaddr)
3394{
3395	hook_p peer;
3396	node_p peernode;
3397	ITEM_DEBUG_CHECKS;
3398	/*
3399	 * Quick sanity check..
3400	 * Since a hook holds a reference on it's node, once we know
3401	 * that the peer is still connected (even if invalid,) we know
3402	 * that the peer node is present, though maybe invalid.
3403	 */
3404	if ((hook == NULL)
3405	|| NG_HOOK_NOT_VALID(hook)
3406	|| (NG_HOOK_PEER(hook) == NULL)
3407	|| NG_HOOK_NOT_VALID(NG_HOOK_PEER(hook))
3408	|| NG_NODE_NOT_VALID(NG_PEER_NODE(hook))) {
3409		NG_FREE_ITEM(item);
3410		TRAP_ERROR();
3411		return (ENETDOWN);
3412	}
3413
3414	/*
3415	 * Transfer our interest to the other (peer) end.
3416	 */
3417	peer = NG_HOOK_PEER(hook);
3418	NG_HOOK_REF(peer);
3419	NGI_SET_HOOK(item, peer);
3420	peernode = NG_PEER_NODE(hook);
3421	NG_NODE_REF(peernode);
3422	NGI_SET_NODE(item, peernode);
3423	SET_RETADDR(item, here, retaddr);
3424	return (0);
3425}
3426
3427int
3428ng_address_path(node_p here, item_p item, char *address, ng_ID_t retaddr)
3429{
3430	node_p  dest = NULL;
3431	hook_p	hook = NULL;
3432	int     error;
3433
3434	ITEM_DEBUG_CHECKS;
3435	/*
3436	 * Note that ng_path2noderef increments the reference count
3437	 * on the node for us if it finds one. So we don't have to.
3438	 */
3439	error = ng_path2noderef(here, address, &dest, &hook);
3440	if (error) {
3441		NG_FREE_ITEM(item);
3442		return (error);
3443	}
3444	NGI_SET_NODE(item, dest);
3445	if ( hook) {
3446		NG_HOOK_REF(hook);	/* don't let it go while on the queue */
3447		NGI_SET_HOOK(item, hook);
3448	}
3449	SET_RETADDR(item, here, retaddr);
3450	return (0);
3451}
3452
3453int
3454ng_address_ID(node_p here, item_p item, ng_ID_t ID, ng_ID_t retaddr)
3455{
3456	node_p dest;
3457
3458	ITEM_DEBUG_CHECKS;
3459	/*
3460	 * Find the target node.
3461	 */
3462	dest = ng_ID2noderef(ID); /* GETS REFERENCE! */
3463	if (dest == NULL) {
3464		NG_FREE_ITEM(item);
3465		TRAP_ERROR();
3466		return(EINVAL);
3467	}
3468	/* Fill out the contents */
3469	NGI_SET_NODE(item, dest);
3470	NGI_CLR_HOOK(item);
3471	SET_RETADDR(item, here, retaddr);
3472	return (0);
3473}
3474
3475/*
3476 * special case to send a message to self (e.g. destroy node)
3477 * Possibly indicate an arrival hook too.
3478 * Useful for removing that hook :-)
3479 */
3480item_p
3481ng_package_msg_self(node_p here, hook_p hook, struct ng_mesg *msg)
3482{
3483	item_p item;
3484
3485	/*
3486	 * Find the target node.
3487	 * If there is a HOOK argument, then use that in preference
3488	 * to the address.
3489	 */
3490	if ((item = ng_getqblk(NG_NOFLAGS)) == NULL) {
3491		NG_FREE_MSG(msg);
3492		return (NULL);
3493	}
3494
3495	/* Fill out the contents */
3496	item->el_flags = NGQF_MESG | NGQF_WRITER;
3497	item->el_next = NULL;
3498	NG_NODE_REF(here);
3499	NGI_SET_NODE(item, here);
3500	if (hook) {
3501		NG_HOOK_REF(hook);
3502		NGI_SET_HOOK(item, hook);
3503	}
3504	NGI_MSG(item) = msg;
3505	NGI_RETADDR(item) = ng_node2ID(here);
3506	return (item);
3507}
3508
3509int
3510ng_send_fn1(node_p node, hook_p hook, ng_item_fn *fn, void * arg1, int arg2,
3511	int flags)
3512{
3513	item_p item;
3514
3515	if ((item = ng_getqblk(flags)) == NULL) {
3516		return (ENOMEM);
3517	}
3518	item->el_flags = NGQF_FN | NGQF_WRITER;
3519	NG_NODE_REF(node); /* and one for the item */
3520	NGI_SET_NODE(item, node);
3521	if (hook) {
3522		NG_HOOK_REF(hook);
3523		NGI_SET_HOOK(item, hook);
3524	}
3525	NGI_FN(item) = fn;
3526	NGI_ARG1(item) = arg1;
3527	NGI_ARG2(item) = arg2;
3528	return(ng_snd_item(item, flags));
3529}
3530
3531/*
3532 * Official timeout routines for Netgraph nodes.
3533 */
3534static void
3535ng_callout_trampoline(void *arg)
3536{
3537	item_p item = arg;
3538
3539	ng_snd_item(item, 0);
3540}
3541
3542
3543int
3544ng_callout(struct callout *c, node_p node, hook_p hook, int ticks,
3545    ng_item_fn *fn, void * arg1, int arg2)
3546{
3547	item_p item, oitem;
3548
3549	if ((item = ng_getqblk(NG_NOFLAGS)) == NULL)
3550		return (ENOMEM);
3551
3552	item->el_flags = NGQF_FN | NGQF_WRITER;
3553	NG_NODE_REF(node);		/* and one for the item */
3554	NGI_SET_NODE(item, node);
3555	if (hook) {
3556		NG_HOOK_REF(hook);
3557		NGI_SET_HOOK(item, hook);
3558	}
3559	NGI_FN(item) = fn;
3560	NGI_ARG1(item) = arg1;
3561	NGI_ARG2(item) = arg2;
3562	oitem = c->c_arg;
3563	if (callout_reset(c, ticks, &ng_callout_trampoline, item) == 1 &&
3564	    oitem != NULL)
3565		NG_FREE_ITEM(oitem);
3566	return (0);
3567}
3568
3569/* A special modified version of untimeout() */
3570int
3571ng_uncallout(struct callout *c, node_p node)
3572{
3573	item_p item;
3574	int rval;
3575
3576	KASSERT(c != NULL, ("ng_uncallout: NULL callout"));
3577	KASSERT(node != NULL, ("ng_uncallout: NULL node"));
3578
3579	rval = callout_stop(c);
3580	item = c->c_arg;
3581	/* Do an extra check */
3582	if ((rval > 0) && (c->c_func == &ng_callout_trampoline) &&
3583	    (NGI_NODE(item) == node)) {
3584		/*
3585		 * We successfully removed it from the queue before it ran
3586		 * So now we need to unreference everything that was
3587		 * given extra references. (NG_FREE_ITEM does this).
3588		 */
3589		NG_FREE_ITEM(item);
3590	}
3591	c->c_arg = NULL;
3592
3593	return (rval);
3594}
3595
3596/*
3597 * Set the address, if none given, give the node here.
3598 */
3599void
3600ng_replace_retaddr(node_p here, item_p item, ng_ID_t retaddr)
3601{
3602	if (retaddr) {
3603		NGI_RETADDR(item) = retaddr;
3604	} else {
3605		/*
3606		 * The old return address should be ok.
3607		 * If there isn't one, use the address here.
3608		 */
3609		NGI_RETADDR(item) = ng_node2ID(here);
3610	}
3611}
3612
3613#define TESTING
3614#ifdef TESTING
3615/* just test all the macros */
3616void
3617ng_macro_test(item_p item);
3618void
3619ng_macro_test(item_p item)
3620{
3621	node_p node = NULL;
3622	hook_p hook = NULL;
3623	struct mbuf *m;
3624	struct ng_mesg *msg;
3625	ng_ID_t retaddr;
3626	int	error;
3627
3628	NGI_GET_M(item, m);
3629	NGI_GET_MSG(item, msg);
3630	retaddr = NGI_RETADDR(item);
3631	NG_SEND_DATA(error, hook, m, NULL);
3632	NG_SEND_DATA_ONLY(error, hook, m);
3633	NG_FWD_NEW_DATA(error, item, hook, m);
3634	NG_FWD_ITEM_HOOK(error, item, hook);
3635	NG_SEND_MSG_HOOK(error, node, msg, hook, retaddr);
3636	NG_SEND_MSG_ID(error, node, msg, retaddr, retaddr);
3637	NG_SEND_MSG_PATH(error, node, msg, ".:", retaddr);
3638	NG_FWD_MSG_HOOK(error, node, item, hook, retaddr);
3639}
3640#endif /* TESTING */
3641
3642