ng_base.c revision 146213
1149Srgrimes/*
237Srgrimes * ng_base.c
337Srgrimes */
437Srgrimes
537Srgrimes/*-
637Srgrimes * Copyright (c) 1996-1999 Whistle Communications, Inc.
725376Sjkh * All rights reserved.
837Srgrimes *
937Srgrimes * Subject to the following obligations and disclaimer of warranty, use and
101280Sjkh * redistribution of this software, in source or object code forms, with or
1137Srgrimes * without modifications are expressly permitted by Whistle Communications;
1237Srgrimes * provided, however, that:
1337Srgrimes * 1. Any and all reproductions of the source or object code must include the
141642Sache *    copyright notice above and the following disclaimer of warranties; and
1514592Sphk * 2. No rights are granted, in any manner or form, to use Whistle
1614594Sphk *    Communications, Inc. trademarks, including the mark "WHISTLE
1729082Sbrian *    COMMUNICATIONS" on advertising, endorsements, or otherwise except as
188573Srgrimes *    such appears in the above copyright notice or in the software.
198539Sache *
20 * THIS SOFTWARE IS BEING PROVIDED BY WHISTLE COMMUNICATIONS "AS IS", AND
21 * TO THE MAXIMUM EXTENT PERMITTED BY LAW, WHISTLE COMMUNICATIONS MAKES NO
22 * REPRESENTATIONS OR WARRANTIES, EXPRESS OR IMPLIED, REGARDING THIS SOFTWARE,
23 * INCLUDING WITHOUT LIMITATION, ANY AND ALL IMPLIED WARRANTIES OF
24 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR NON-INFRINGEMENT.
25 * WHISTLE COMMUNICATIONS DOES NOT WARRANT, GUARANTEE, OR MAKE ANY
26 * REPRESENTATIONS REGARDING THE USE OF, OR THE RESULTS OF THE USE OF THIS
27 * SOFTWARE IN TERMS OF ITS CORRECTNESS, ACCURACY, RELIABILITY OR OTHERWISE.
28 * IN NO EVENT SHALL WHISTLE COMMUNICATIONS BE LIABLE FOR ANY DAMAGES
29 * RESULTING FROM OR ARISING OUT OF ANY USE OF THIS SOFTWARE, INCLUDING
30 * WITHOUT LIMITATION, ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
31 * PUNITIVE, OR CONSEQUENTIAL DAMAGES, PROCUREMENT OF SUBSTITUTE GOODS OR
32 * SERVICES, LOSS OF USE, DATA OR PROFITS, HOWEVER CAUSED AND UNDER ANY
33 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
34 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
35 * THIS SOFTWARE, EVEN IF WHISTLE COMMUNICATIONS IS ADVISED OF THE POSSIBILITY
36 * OF SUCH DAMAGE.
37 *
38 * Authors: Julian Elischer <julian@freebsd.org>
39 *          Archie Cobbs <archie@freebsd.org>
40 *
41 * $FreeBSD: head/sys/netgraph/ng_base.c 146213 2005-05-14 10:07:17Z glebius $
42 * $Whistle: ng_base.c,v 1.39 1999/01/28 23:54:53 julian Exp $
43 */
44
45/*
46 * This file implements the base netgraph code.
47 */
48
49#include <sys/param.h>
50#include <sys/systm.h>
51#include <sys/ctype.h>
52#include <sys/errno.h>
53#include <sys/kdb.h>
54#include <sys/kernel.h>
55#include <sys/limits.h>
56#include <sys/malloc.h>
57#include <sys/mbuf.h>
58#include <sys/queue.h>
59#include <sys/sysctl.h>
60#include <sys/syslog.h>
61
62#include <net/netisr.h>
63
64#include <netgraph/ng_message.h>
65#include <netgraph/netgraph.h>
66#include <netgraph/ng_parse.h>
67
68MODULE_VERSION(netgraph, NG_ABI_VERSION);
69
70/* List of all active nodes */
71static LIST_HEAD(, ng_node) ng_nodelist;
72static struct mtx	ng_nodelist_mtx;
73
74#ifdef	NETGRAPH_DEBUG
75static struct mtx		ngq_mtx;	/* protects the queue item list */
76
77static SLIST_HEAD(, ng_node) ng_allnodes;
78static LIST_HEAD(, ng_node) ng_freenodes; /* in debug, we never free() them */
79static SLIST_HEAD(, ng_hook) ng_allhooks;
80static LIST_HEAD(, ng_hook) ng_freehooks; /* in debug, we never free() them */
81
82static void ng_dumpitems(void);
83static void ng_dumpnodes(void);
84static void ng_dumphooks(void);
85
86#endif	/* NETGRAPH_DEBUG */
87/*
88 * DEAD versions of the structures.
89 * In order to avoid races, it is sometimes neccesary to point
90 * at SOMETHING even though theoretically, the current entity is
91 * INVALID. Use these to avoid these races.
92 */
93struct ng_type ng_deadtype = {
94	NG_ABI_VERSION,
95	"dead",
96	NULL,	/* modevent */
97	NULL,	/* constructor */
98	NULL,	/* rcvmsg */
99	NULL,	/* shutdown */
100	NULL,	/* newhook */
101	NULL,	/* findhook */
102	NULL,	/* connect */
103	NULL,	/* rcvdata */
104	NULL,	/* disconnect */
105	NULL, 	/* cmdlist */
106};
107
108struct ng_node ng_deadnode = {
109	"dead",
110	&ng_deadtype,
111	NGF_INVALID,
112	1,	/* refs */
113	0,	/* numhooks */
114	NULL,	/* private */
115	0,	/* ID */
116	LIST_HEAD_INITIALIZER(ng_deadnode.hooks),
117	{},	/* all_nodes list entry */
118	{},	/* id hashtable list entry */
119	{},	/* workqueue entry */
120	{	0,
121		{}, /* should never use! (should hang) */
122		NULL,
123		&ng_deadnode.nd_input_queue.queue,
124		&ng_deadnode
125	},
126#ifdef	NETGRAPH_DEBUG
127	ND_MAGIC,
128	__FILE__,
129	__LINE__,
130	{NULL}
131#endif	/* NETGRAPH_DEBUG */
132};
133
134struct ng_hook ng_deadhook = {
135	"dead",
136	NULL,		/* private */
137	HK_INVALID | HK_DEAD,
138	1,		/* refs always >= 1 */
139	&ng_deadhook,	/* Peer is self */
140	&ng_deadnode,	/* attached to deadnode */
141	{},		/* hooks list */
142	NULL,		/* override rcvmsg() */
143	NULL,		/* override rcvdata() */
144#ifdef	NETGRAPH_DEBUG
145	HK_MAGIC,
146	__FILE__,
147	__LINE__,
148	{NULL}
149#endif	/* NETGRAPH_DEBUG */
150};
151
152/*
153 * END DEAD STRUCTURES
154 */
155/* List nodes with unallocated work */
156static TAILQ_HEAD(, ng_node) ng_worklist = TAILQ_HEAD_INITIALIZER(ng_worklist);
157static struct mtx	ng_worklist_mtx;   /* MUST LOCK NODE FIRST */
158
159/* List of installed types */
160static LIST_HEAD(, ng_type) ng_typelist;
161static struct mtx	ng_typelist_mtx;
162
163/* Hash related definitions */
164/* XXX Don't need to initialise them because it's a LIST */
165#define NG_ID_HASH_SIZE 32 /* most systems wont need even this many */
166static LIST_HEAD(, ng_node) ng_ID_hash[NG_ID_HASH_SIZE];
167static struct mtx	ng_idhash_mtx;
168/* Method to find a node.. used twice so do it here */
169#define NG_IDHASH_FN(ID) ((ID) % (NG_ID_HASH_SIZE))
170#define NG_IDHASH_FIND(ID, node)					\
171	do { 								\
172		mtx_assert(&ng_idhash_mtx, MA_OWNED);			\
173		LIST_FOREACH(node, &ng_ID_hash[NG_IDHASH_FN(ID)],	\
174						nd_idnodes) {		\
175			if (NG_NODE_IS_VALID(node)			\
176			&& (NG_NODE_ID(node) == ID)) {			\
177				break;					\
178			}						\
179		}							\
180	} while (0)
181
182
183/* Internal functions */
184static int	ng_add_hook(node_p node, const char *name, hook_p * hookp);
185static int	ng_generic_msg(node_p here, item_p item, hook_p lasthook);
186static ng_ID_t	ng_decodeidname(const char *name);
187static int	ngb_mod_event(module_t mod, int event, void *data);
188static void	ng_worklist_remove(node_p node);
189static void	ngintr(void);
190static int	ng_apply_item(node_p node, item_p item);
191static void	ng_flush_input_queue(struct ng_queue * ngq);
192static void	ng_setisr(node_p node);
193static node_p	ng_ID2noderef(ng_ID_t ID);
194static int	ng_con_nodes(node_p node, const char *name, node_p node2,
195							const char *name2);
196static void	ng_con_part2(node_p node, hook_p hook, void *arg1, int arg2);
197static void	ng_con_part3(node_p node, hook_p hook, void *arg1, int arg2);
198static int	ng_mkpeer(node_p node, const char *name,
199						const char *name2, char *type);
200
201/* imported , these used to be externally visible, some may go back */
202void	ng_destroy_hook(hook_p hook);
203node_p	ng_name2noderef(node_p node, const char *name);
204int	ng_path2noderef(node_p here, const char *path,
205	node_p *dest, hook_p *lasthook);
206int	ng_make_node(const char *type, node_p *nodepp);
207int	ng_path_parse(char *addr, char **node, char **path, char **hook);
208void	ng_rmnode(node_p node, hook_p dummy1, void *dummy2, int dummy3);
209void	ng_unname(node_p node);
210
211
212/* Our own netgraph malloc type */
213MALLOC_DEFINE(M_NETGRAPH, "netgraph", "netgraph structures and ctrl messages");
214MALLOC_DEFINE(M_NETGRAPH_HOOK, "netgraph_hook", "netgraph hook structures");
215MALLOC_DEFINE(M_NETGRAPH_NODE, "netgraph_node", "netgraph node structures");
216MALLOC_DEFINE(M_NETGRAPH_ITEM, "netgraph_item", "netgraph item structures");
217MALLOC_DEFINE(M_NETGRAPH_MSG, "netgraph_msg", "netgraph name storage");
218
219/* Should not be visible outside this file */
220
221#define _NG_ALLOC_HOOK(hook) \
222	MALLOC(hook, hook_p, sizeof(*hook), M_NETGRAPH_HOOK, M_NOWAIT | M_ZERO)
223#define _NG_ALLOC_NODE(node) \
224	MALLOC(node, node_p, sizeof(*node), M_NETGRAPH_NODE, M_NOWAIT | M_ZERO)
225
226#ifdef NETGRAPH_DEBUG /*----------------------------------------------*/
227/*
228 * In debug mode:
229 * In an attempt to help track reference count screwups
230 * we do not free objects back to the malloc system, but keep them
231 * in a local cache where we can examine them and keep information safely
232 * after they have been freed.
233 * We use this scheme for nodes and hooks, and to some extent for items.
234 */
235static __inline hook_p
236ng_alloc_hook(void)
237{
238	hook_p hook;
239	SLIST_ENTRY(ng_hook) temp;
240	mtx_lock(&ng_nodelist_mtx);
241	hook = LIST_FIRST(&ng_freehooks);
242	if (hook) {
243		LIST_REMOVE(hook, hk_hooks);
244		bcopy(&hook->hk_all, &temp, sizeof(temp));
245		bzero(hook, sizeof(struct ng_hook));
246		bcopy(&temp, &hook->hk_all, sizeof(temp));
247		mtx_unlock(&ng_nodelist_mtx);
248		hook->hk_magic = HK_MAGIC;
249	} else {
250		mtx_unlock(&ng_nodelist_mtx);
251		_NG_ALLOC_HOOK(hook);
252		if (hook) {
253			hook->hk_magic = HK_MAGIC;
254			mtx_lock(&ng_nodelist_mtx);
255			SLIST_INSERT_HEAD(&ng_allhooks, hook, hk_all);
256			mtx_unlock(&ng_nodelist_mtx);
257		}
258	}
259	return (hook);
260}
261
262static __inline node_p
263ng_alloc_node(void)
264{
265	node_p node;
266	SLIST_ENTRY(ng_node) temp;
267	mtx_lock(&ng_nodelist_mtx);
268	node = LIST_FIRST(&ng_freenodes);
269	if (node) {
270		LIST_REMOVE(node, nd_nodes);
271		bcopy(&node->nd_all, &temp, sizeof(temp));
272		bzero(node, sizeof(struct ng_node));
273		bcopy(&temp, &node->nd_all, sizeof(temp));
274		mtx_unlock(&ng_nodelist_mtx);
275		node->nd_magic = ND_MAGIC;
276	} else {
277		mtx_unlock(&ng_nodelist_mtx);
278		_NG_ALLOC_NODE(node);
279		if (node) {
280			node->nd_magic = ND_MAGIC;
281			mtx_lock(&ng_nodelist_mtx);
282			SLIST_INSERT_HEAD(&ng_allnodes, node, nd_all);
283			mtx_unlock(&ng_nodelist_mtx);
284		}
285	}
286	return (node);
287}
288
289#define NG_ALLOC_HOOK(hook) do { (hook) = ng_alloc_hook(); } while (0)
290#define NG_ALLOC_NODE(node) do { (node) = ng_alloc_node(); } while (0)
291
292
293#define NG_FREE_HOOK(hook)						\
294	do {								\
295		mtx_lock(&ng_nodelist_mtx);			\
296		LIST_INSERT_HEAD(&ng_freehooks, hook, hk_hooks);	\
297		hook->hk_magic = 0;					\
298		mtx_unlock(&ng_nodelist_mtx);			\
299	} while (0)
300
301#define NG_FREE_NODE(node)						\
302	do {								\
303		mtx_lock(&ng_nodelist_mtx);			\
304		LIST_INSERT_HEAD(&ng_freenodes, node, nd_nodes);	\
305		node->nd_magic = 0;					\
306		mtx_unlock(&ng_nodelist_mtx);			\
307	} while (0)
308
309#else /* NETGRAPH_DEBUG */ /*----------------------------------------------*/
310
311#define NG_ALLOC_HOOK(hook) _NG_ALLOC_HOOK(hook)
312#define NG_ALLOC_NODE(node) _NG_ALLOC_NODE(node)
313
314#define NG_FREE_HOOK(hook) do { FREE((hook), M_NETGRAPH_HOOK); } while (0)
315#define NG_FREE_NODE(node) do { FREE((node), M_NETGRAPH_NODE); } while (0)
316
317#endif /* NETGRAPH_DEBUG */ /*----------------------------------------------*/
318
319/* Set this to kdb_enter("X") to catch all errors as they occur */
320#ifndef TRAP_ERROR
321#define TRAP_ERROR()
322#endif
323
324static	ng_ID_t nextID = 1;
325
326#ifdef INVARIANTS
327#define CHECK_DATA_MBUF(m)	do {					\
328		struct mbuf *n;						\
329		int total;						\
330									\
331		M_ASSERTPKTHDR(m);					\
332		for (total = 0, n = (m); n != NULL; n = n->m_next)	\
333			total += n->m_len;				\
334		if ((m)->m_pkthdr.len != total) {			\
335			panic("%s: %d != %d",				\
336			    __func__, (m)->m_pkthdr.len, total);	\
337		}							\
338	} while (0)
339#else
340#define CHECK_DATA_MBUF(m)
341#endif
342
343
344/************************************************************************
345	Parse type definitions for generic messages
346************************************************************************/
347
348/* Handy structure parse type defining macro */
349#define DEFINE_PARSE_STRUCT_TYPE(lo, up, args)				\
350static const struct ng_parse_struct_field				\
351	ng_ ## lo ## _type_fields[] = NG_GENERIC_ ## up ## _INFO args;	\
352static const struct ng_parse_type ng_generic_ ## lo ## _type = {	\
353	&ng_parse_struct_type,						\
354	&ng_ ## lo ## _type_fields					\
355}
356
357DEFINE_PARSE_STRUCT_TYPE(mkpeer, MKPEER, ());
358DEFINE_PARSE_STRUCT_TYPE(connect, CONNECT, ());
359DEFINE_PARSE_STRUCT_TYPE(name, NAME, ());
360DEFINE_PARSE_STRUCT_TYPE(rmhook, RMHOOK, ());
361DEFINE_PARSE_STRUCT_TYPE(nodeinfo, NODEINFO, ());
362DEFINE_PARSE_STRUCT_TYPE(typeinfo, TYPEINFO, ());
363DEFINE_PARSE_STRUCT_TYPE(linkinfo, LINKINFO, (&ng_generic_nodeinfo_type));
364
365/* Get length of an array when the length is stored as a 32 bit
366   value immediately preceding the array -- as with struct namelist
367   and struct typelist. */
368static int
369ng_generic_list_getLength(const struct ng_parse_type *type,
370	const u_char *start, const u_char *buf)
371{
372	return *((const u_int32_t *)(buf - 4));
373}
374
375/* Get length of the array of struct linkinfo inside a struct hooklist */
376static int
377ng_generic_linkinfo_getLength(const struct ng_parse_type *type,
378	const u_char *start, const u_char *buf)
379{
380	const struct hooklist *hl = (const struct hooklist *)start;
381
382	return hl->nodeinfo.hooks;
383}
384
385/* Array type for a variable length array of struct namelist */
386static const struct ng_parse_array_info ng_nodeinfoarray_type_info = {
387	&ng_generic_nodeinfo_type,
388	&ng_generic_list_getLength
389};
390static const struct ng_parse_type ng_generic_nodeinfoarray_type = {
391	&ng_parse_array_type,
392	&ng_nodeinfoarray_type_info
393};
394
395/* Array type for a variable length array of struct typelist */
396static const struct ng_parse_array_info ng_typeinfoarray_type_info = {
397	&ng_generic_typeinfo_type,
398	&ng_generic_list_getLength
399};
400static const struct ng_parse_type ng_generic_typeinfoarray_type = {
401	&ng_parse_array_type,
402	&ng_typeinfoarray_type_info
403};
404
405/* Array type for array of struct linkinfo in struct hooklist */
406static const struct ng_parse_array_info ng_generic_linkinfo_array_type_info = {
407	&ng_generic_linkinfo_type,
408	&ng_generic_linkinfo_getLength
409};
410static const struct ng_parse_type ng_generic_linkinfo_array_type = {
411	&ng_parse_array_type,
412	&ng_generic_linkinfo_array_type_info
413};
414
415DEFINE_PARSE_STRUCT_TYPE(typelist, TYPELIST, (&ng_generic_nodeinfoarray_type));
416DEFINE_PARSE_STRUCT_TYPE(hooklist, HOOKLIST,
417	(&ng_generic_nodeinfo_type, &ng_generic_linkinfo_array_type));
418DEFINE_PARSE_STRUCT_TYPE(listnodes, LISTNODES,
419	(&ng_generic_nodeinfoarray_type));
420
421/* List of commands and how to convert arguments to/from ASCII */
422static const struct ng_cmdlist ng_generic_cmds[] = {
423	{
424	  NGM_GENERIC_COOKIE,
425	  NGM_SHUTDOWN,
426	  "shutdown",
427	  NULL,
428	  NULL
429	},
430	{
431	  NGM_GENERIC_COOKIE,
432	  NGM_MKPEER,
433	  "mkpeer",
434	  &ng_generic_mkpeer_type,
435	  NULL
436	},
437	{
438	  NGM_GENERIC_COOKIE,
439	  NGM_CONNECT,
440	  "connect",
441	  &ng_generic_connect_type,
442	  NULL
443	},
444	{
445	  NGM_GENERIC_COOKIE,
446	  NGM_NAME,
447	  "name",
448	  &ng_generic_name_type,
449	  NULL
450	},
451	{
452	  NGM_GENERIC_COOKIE,
453	  NGM_RMHOOK,
454	  "rmhook",
455	  &ng_generic_rmhook_type,
456	  NULL
457	},
458	{
459	  NGM_GENERIC_COOKIE,
460	  NGM_NODEINFO,
461	  "nodeinfo",
462	  NULL,
463	  &ng_generic_nodeinfo_type
464	},
465	{
466	  NGM_GENERIC_COOKIE,
467	  NGM_LISTHOOKS,
468	  "listhooks",
469	  NULL,
470	  &ng_generic_hooklist_type
471	},
472	{
473	  NGM_GENERIC_COOKIE,
474	  NGM_LISTNAMES,
475	  "listnames",
476	  NULL,
477	  &ng_generic_listnodes_type	/* same as NGM_LISTNODES */
478	},
479	{
480	  NGM_GENERIC_COOKIE,
481	  NGM_LISTNODES,
482	  "listnodes",
483	  NULL,
484	  &ng_generic_listnodes_type
485	},
486	{
487	  NGM_GENERIC_COOKIE,
488	  NGM_LISTTYPES,
489	  "listtypes",
490	  NULL,
491	  &ng_generic_typeinfo_type
492	},
493	{
494	  NGM_GENERIC_COOKIE,
495	  NGM_TEXT_CONFIG,
496	  "textconfig",
497	  NULL,
498	  &ng_parse_string_type
499	},
500	{
501	  NGM_GENERIC_COOKIE,
502	  NGM_TEXT_STATUS,
503	  "textstatus",
504	  NULL,
505	  &ng_parse_string_type
506	},
507	{
508	  NGM_GENERIC_COOKIE,
509	  NGM_ASCII2BINARY,
510	  "ascii2binary",
511	  &ng_parse_ng_mesg_type,
512	  &ng_parse_ng_mesg_type
513	},
514	{
515	  NGM_GENERIC_COOKIE,
516	  NGM_BINARY2ASCII,
517	  "binary2ascii",
518	  &ng_parse_ng_mesg_type,
519	  &ng_parse_ng_mesg_type
520	},
521	{ 0 }
522};
523
524/************************************************************************
525			Node routines
526************************************************************************/
527
528/*
529 * Instantiate a node of the requested type
530 */
531int
532ng_make_node(const char *typename, node_p *nodepp)
533{
534	struct ng_type *type;
535	int	error;
536
537	/* Check that the type makes sense */
538	if (typename == NULL) {
539		TRAP_ERROR();
540		return (EINVAL);
541	}
542
543	/* Locate the node type. If we fail we return. Do not try to load
544	 * module.
545	 */
546	if ((type = ng_findtype(typename)) == NULL)
547		return (ENXIO);
548
549	/*
550	 * If we have a constructor, then make the node and
551	 * call the constructor to do type specific initialisation.
552	 */
553	if (type->constructor != NULL) {
554		if ((error = ng_make_node_common(type, nodepp)) == 0) {
555			if ((error = ((*type->constructor)(*nodepp)) != 0)) {
556				NG_NODE_UNREF(*nodepp);
557			}
558		}
559	} else {
560		/*
561		 * Node has no constructor. We cannot ask for one
562		 * to be made. It must be brought into existance by
563		 * some external agency. The external agency should
564		 * call ng_make_node_common() directly to get the
565		 * netgraph part initialised.
566		 */
567		TRAP_ERROR();
568		error = EINVAL;
569	}
570	return (error);
571}
572
573/*
574 * Generic node creation. Called by node initialisation for externally
575 * instantiated nodes (e.g. hardware, sockets, etc ).
576 * The returned node has a reference count of 1.
577 */
578int
579ng_make_node_common(struct ng_type *type, node_p *nodepp)
580{
581	node_p node;
582
583	/* Require the node type to have been already installed */
584	if (ng_findtype(type->name) == NULL) {
585		TRAP_ERROR();
586		return (EINVAL);
587	}
588
589	/* Make a node and try attach it to the type */
590	NG_ALLOC_NODE(node);
591	if (node == NULL) {
592		TRAP_ERROR();
593		return (ENOMEM);
594	}
595	node->nd_type = type;
596	NG_NODE_REF(node);				/* note reference */
597	type->refs++;
598
599	mtx_init(&node->nd_input_queue.q_mtx, "ng_node", NULL, MTX_SPIN);
600	node->nd_input_queue.queue = NULL;
601	node->nd_input_queue.last = &node->nd_input_queue.queue;
602	node->nd_input_queue.q_flags = 0;
603	node->nd_input_queue.q_node = node;
604
605	/* Initialize hook list for new node */
606	LIST_INIT(&node->nd_hooks);
607
608	/* Link us into the node linked list */
609	mtx_lock(&ng_nodelist_mtx);
610	LIST_INSERT_HEAD(&ng_nodelist, node, nd_nodes);
611	mtx_unlock(&ng_nodelist_mtx);
612
613
614	/* get an ID and put us in the hash chain */
615	mtx_lock(&ng_idhash_mtx);
616	for (;;) { /* wrap protection, even if silly */
617		node_p node2 = NULL;
618		node->nd_ID = nextID++; /* 137/second for 1 year before wrap */
619
620		/* Is there a problem with the new number? */
621		NG_IDHASH_FIND(node->nd_ID, node2); /* already taken? */
622		if ((node->nd_ID != 0) && (node2 == NULL)) {
623			break;
624		}
625	}
626	LIST_INSERT_HEAD(&ng_ID_hash[NG_IDHASH_FN(node->nd_ID)],
627							node, nd_idnodes);
628	mtx_unlock(&ng_idhash_mtx);
629
630	/* Done */
631	*nodepp = node;
632	return (0);
633}
634
635/*
636 * Forceably start the shutdown process on a node. Either call
637 * it's shutdown method, or do the default shutdown if there is
638 * no type-specific method.
639 *
640 * We can only be called form a shutdown message, so we know we have
641 * a writer lock, and therefore exclusive access. It also means
642 * that we should not be on the work queue, but we check anyhow.
643 *
644 * Persistent node types must have a type-specific method which
645 * Allocates a new node in which case, this one is irretrievably going away,
646 * or cleans up anything it needs, and just makes the node valid again,
647 * in which case we allow the node to survive.
648 *
649 * XXX We need to think of how to tell a persistant node that we
650 * REALLY need to go away because the hardware has gone or we
651 * are rebooting.... etc.
652 */
653void
654ng_rmnode(node_p node, hook_p dummy1, void *dummy2, int dummy3)
655{
656	hook_p hook;
657
658	/* Check if it's already shutting down */
659	if ((node->nd_flags & NGF_CLOSING) != 0)
660		return;
661
662	if (node == &ng_deadnode) {
663		printf ("shutdown called on deadnode\n");
664		return;
665	}
666
667	/* Add an extra reference so it doesn't go away during this */
668	NG_NODE_REF(node);
669
670	/*
671	 * Mark it invalid so any newcomers know not to try use it
672	 * Also add our own mark so we can't recurse
673	 * note that NGF_INVALID does not do this as it's also set during
674	 * creation
675	 */
676	node->nd_flags |= NGF_INVALID|NGF_CLOSING;
677
678	/* If node has its pre-shutdown method, then call it first*/
679	if (node->nd_type && node->nd_type->close)
680		(*node->nd_type->close)(node);
681
682	/* Notify all remaining connected nodes to disconnect */
683	while ((hook = LIST_FIRST(&node->nd_hooks)) != NULL)
684		ng_destroy_hook(hook);
685
686	/*
687	 * Drain the input queue forceably.
688	 * it has no hooks so what's it going to do, bleed on someone?
689	 * Theoretically we came here from a queue entry that was added
690	 * Just before the queue was closed, so it should be empty anyway.
691	 * Also removes us from worklist if needed.
692	 */
693	ng_flush_input_queue(&node->nd_input_queue);
694
695	/* Ask the type if it has anything to do in this case */
696	if (node->nd_type && node->nd_type->shutdown) {
697		(*node->nd_type->shutdown)(node);
698		if (NG_NODE_IS_VALID(node)) {
699			/*
700			 * Well, blow me down if the node code hasn't declared
701			 * that it doesn't want to die.
702			 * Presumably it is a persistant node.
703			 * If we REALLY want it to go away,
704			 *  e.g. hardware going away,
705			 * Our caller should set NGF_REALLY_DIE in nd_flags.
706			 */
707			node->nd_flags &= ~(NGF_INVALID|NGF_CLOSING);
708			NG_NODE_UNREF(node); /* Assume they still have theirs */
709			return;
710		}
711	} else {				/* do the default thing */
712		NG_NODE_UNREF(node);
713	}
714
715	ng_unname(node); /* basically a NOP these days */
716
717	/*
718	 * Remove extra reference, possibly the last
719	 * Possible other holders of references may include
720	 * timeout callouts, but theoretically the node's supposed to
721	 * have cancelled them. Possibly hardware dependencies may
722	 * force a driver to 'linger' with a reference.
723	 */
724	NG_NODE_UNREF(node);
725}
726
727#ifdef	NETGRAPH_DEBUG
728void
729ng_ref_node(node_p node)
730{
731	_NG_NODE_REF(node);
732}
733#endif
734
735/*
736 * Remove a reference to the node, possibly the last.
737 * deadnode always acts as it it were the last.
738 */
739int
740ng_unref_node(node_p node)
741{
742	int     v;
743
744	if (node == &ng_deadnode) {
745		return (0);
746	}
747
748	do {
749		v = node->nd_refs - 1;
750	} while (! atomic_cmpset_int(&node->nd_refs, v + 1, v));
751
752	if (v == 0) { /* we were the last */
753
754		mtx_lock(&ng_nodelist_mtx);
755		node->nd_type->refs--; /* XXX maybe should get types lock? */
756		LIST_REMOVE(node, nd_nodes);
757		mtx_unlock(&ng_nodelist_mtx);
758
759		mtx_lock(&ng_idhash_mtx);
760		LIST_REMOVE(node, nd_idnodes);
761		mtx_unlock(&ng_idhash_mtx);
762
763		mtx_destroy(&node->nd_input_queue.q_mtx);
764		NG_FREE_NODE(node);
765	}
766	return (v);
767}
768
769/************************************************************************
770			Node ID handling
771************************************************************************/
772static node_p
773ng_ID2noderef(ng_ID_t ID)
774{
775	node_p node;
776	mtx_lock(&ng_idhash_mtx);
777	NG_IDHASH_FIND(ID, node);
778	if(node)
779		NG_NODE_REF(node);
780	mtx_unlock(&ng_idhash_mtx);
781	return(node);
782}
783
784ng_ID_t
785ng_node2ID(node_p node)
786{
787	return (node ? NG_NODE_ID(node) : 0);
788}
789
790/************************************************************************
791			Node name handling
792************************************************************************/
793
794/*
795 * Assign a node a name. Once assigned, the name cannot be changed.
796 */
797int
798ng_name_node(node_p node, const char *name)
799{
800	int i;
801	node_p node2;
802
803	/* Check the name is valid */
804	for (i = 0; i < NG_NODESIZ; i++) {
805		if (name[i] == '\0' || name[i] == '.' || name[i] == ':')
806			break;
807	}
808	if (i == 0 || name[i] != '\0') {
809		TRAP_ERROR();
810		return (EINVAL);
811	}
812	if (ng_decodeidname(name) != 0) { /* valid IDs not allowed here */
813		TRAP_ERROR();
814		return (EINVAL);
815	}
816
817	/* Check the name isn't already being used */
818	if ((node2 = ng_name2noderef(node, name)) != NULL) {
819		NG_NODE_UNREF(node2);
820		TRAP_ERROR();
821		return (EADDRINUSE);
822	}
823
824	/* copy it */
825	strlcpy(NG_NODE_NAME(node), name, NG_NODESIZ);
826
827	return (0);
828}
829
830/*
831 * Find a node by absolute name. The name should NOT end with ':'
832 * The name "." means "this node" and "[xxx]" means "the node
833 * with ID (ie, at address) xxx".
834 *
835 * Returns the node if found, else NULL.
836 * Eventually should add something faster than a sequential search.
837 * Note it aquires a reference on the node so you can be sure it's still there.
838 */
839node_p
840ng_name2noderef(node_p here, const char *name)
841{
842	node_p node;
843	ng_ID_t temp;
844
845	/* "." means "this node" */
846	if (strcmp(name, ".") == 0) {
847		NG_NODE_REF(here);
848		return(here);
849	}
850
851	/* Check for name-by-ID */
852	if ((temp = ng_decodeidname(name)) != 0) {
853		return (ng_ID2noderef(temp));
854	}
855
856	/* Find node by name */
857	mtx_lock(&ng_nodelist_mtx);
858	LIST_FOREACH(node, &ng_nodelist, nd_nodes) {
859		if (NG_NODE_IS_VALID(node)
860		&& NG_NODE_HAS_NAME(node)
861		&& (strcmp(NG_NODE_NAME(node), name) == 0)) {
862			break;
863		}
864	}
865	if (node)
866		NG_NODE_REF(node);
867	mtx_unlock(&ng_nodelist_mtx);
868	return (node);
869}
870
871/*
872 * Decode an ID name, eg. "[f03034de]". Returns 0 if the
873 * string is not valid, otherwise returns the value.
874 */
875static ng_ID_t
876ng_decodeidname(const char *name)
877{
878	const int len = strlen(name);
879	char *eptr;
880	u_long val;
881
882	/* Check for proper length, brackets, no leading junk */
883	if ((len < 3)
884	|| (name[0] != '[')
885	|| (name[len - 1] != ']')
886	|| (!isxdigit(name[1]))) {
887		return ((ng_ID_t)0);
888	}
889
890	/* Decode number */
891	val = strtoul(name + 1, &eptr, 16);
892	if ((eptr - name != len - 1)
893	|| (val == ULONG_MAX)
894	|| (val == 0)) {
895		return ((ng_ID_t)0);
896	}
897	return (ng_ID_t)val;
898}
899
900/*
901 * Remove a name from a node. This should only be called
902 * when shutting down and removing the node.
903 * IF we allow name changing this may be more resurected.
904 */
905void
906ng_unname(node_p node)
907{
908}
909
910/************************************************************************
911			Hook routines
912 Names are not optional. Hooks are always connected, except for a
913 brief moment within these routines. On invalidation or during creation
914 they are connected to the 'dead' hook.
915************************************************************************/
916
917/*
918 * Remove a hook reference
919 */
920void
921ng_unref_hook(hook_p hook)
922{
923	int     v;
924
925	if (hook == &ng_deadhook) {
926		return;
927	}
928	do {
929		v = hook->hk_refs;
930	} while (! atomic_cmpset_int(&hook->hk_refs, v, v - 1));
931
932	if (v == 1) { /* we were the last */
933		if (_NG_HOOK_NODE(hook)) { /* it'll probably be ng_deadnode */
934			_NG_NODE_UNREF((_NG_HOOK_NODE(hook)));
935			hook->hk_node = NULL;
936		}
937		NG_FREE_HOOK(hook);
938	}
939}
940
941/*
942 * Add an unconnected hook to a node. Only used internally.
943 * Assumes node is locked. (XXX not yet true )
944 */
945static int
946ng_add_hook(node_p node, const char *name, hook_p *hookp)
947{
948	hook_p hook;
949	int error = 0;
950
951	/* Check that the given name is good */
952	if (name == NULL) {
953		TRAP_ERROR();
954		return (EINVAL);
955	}
956	if (ng_findhook(node, name) != NULL) {
957		TRAP_ERROR();
958		return (EEXIST);
959	}
960
961	/* Allocate the hook and link it up */
962	NG_ALLOC_HOOK(hook);
963	if (hook == NULL) {
964		TRAP_ERROR();
965		return (ENOMEM);
966	}
967	hook->hk_refs = 1;		/* add a reference for us to return */
968	hook->hk_flags = HK_INVALID;
969	hook->hk_peer = &ng_deadhook;	/* start off this way */
970	hook->hk_node = node;
971	NG_NODE_REF(node);		/* each hook counts as a reference */
972
973	/* Set hook name */
974	strlcpy(NG_HOOK_NAME(hook), name, NG_HOOKSIZ);
975
976	/*
977	 * Check if the node type code has something to say about it
978	 * If it fails, the unref of the hook will also unref the node.
979	 */
980	if (node->nd_type->newhook != NULL) {
981		if ((error = (*node->nd_type->newhook)(node, hook, name))) {
982			NG_HOOK_UNREF(hook);	/* this frees the hook */
983			return (error);
984		}
985	}
986	/*
987	 * The 'type' agrees so far, so go ahead and link it in.
988	 * We'll ask again later when we actually connect the hooks.
989	 */
990	LIST_INSERT_HEAD(&node->nd_hooks, hook, hk_hooks);
991	node->nd_numhooks++;
992	NG_HOOK_REF(hook);	/* one for the node */
993
994	if (hookp)
995		*hookp = hook;
996	return (0);
997}
998
999/*
1000 * Find a hook
1001 *
1002 * Node types may supply their own optimized routines for finding
1003 * hooks.  If none is supplied, we just do a linear search.
1004 * XXX Possibly we should add a reference to the hook?
1005 */
1006hook_p
1007ng_findhook(node_p node, const char *name)
1008{
1009	hook_p hook;
1010
1011	if (node->nd_type->findhook != NULL)
1012		return (*node->nd_type->findhook)(node, name);
1013	LIST_FOREACH(hook, &node->nd_hooks, hk_hooks) {
1014		if (NG_HOOK_IS_VALID(hook)
1015		&& (strcmp(NG_HOOK_NAME(hook), name) == 0))
1016			return (hook);
1017	}
1018	return (NULL);
1019}
1020
1021/*
1022 * Destroy a hook
1023 *
1024 * As hooks are always attached, this really destroys two hooks.
1025 * The one given, and the one attached to it. Disconnect the hooks
1026 * from each other first. We reconnect the peer hook to the 'dead'
1027 * hook so that it can still exist after we depart. We then
1028 * send the peer its own destroy message. This ensures that we only
1029 * interact with the peer's structures when it is locked processing that
1030 * message. We hold a reference to the peer hook so we are guaranteed that
1031 * the peer hook and node are still going to exist until
1032 * we are finished there as the hook holds a ref on the node.
1033 * We run this same code again on the peer hook, but that time it is already
1034 * attached to the 'dead' hook.
1035 *
1036 * This routine is called at all stages of hook creation
1037 * on error detection and must be able to handle any such stage.
1038 */
1039void
1040ng_destroy_hook(hook_p hook)
1041{
1042	hook_p peer = NG_HOOK_PEER(hook);
1043	node_p node = NG_HOOK_NODE(hook);
1044
1045	if (hook == &ng_deadhook) {	/* better safe than sorry */
1046		printf("ng_destroy_hook called on deadhook\n");
1047		return;
1048	}
1049	hook->hk_flags |= HK_INVALID;		/* as soon as possible */
1050	if (peer && (peer != &ng_deadhook)) {
1051		/*
1052		 * Set the peer to point to ng_deadhook
1053		 * from this moment on we are effectively independent it.
1054		 * send it an rmhook message of it's own.
1055		 */
1056		peer->hk_peer = &ng_deadhook;	/* They no longer know us */
1057		hook->hk_peer = &ng_deadhook;	/* Nor us, them */
1058		if (NG_HOOK_NODE(peer) == &ng_deadnode) {
1059			/*
1060			 * If it's already divorced from a node,
1061			 * just free it.
1062			 */
1063			/* nothing */
1064		} else {
1065			ng_rmhook_self(peer); 	/* Send it a surprise */
1066		}
1067		NG_HOOK_UNREF(peer);		/* account for peer link */
1068		NG_HOOK_UNREF(hook);		/* account for peer link */
1069	}
1070
1071	/*
1072	 * Remove the hook from the node's list to avoid possible recursion
1073	 * in case the disconnection results in node shutdown.
1074	 */
1075	if (node == &ng_deadnode) { /* happens if called from ng_con_nodes() */
1076		return;
1077	}
1078	LIST_REMOVE(hook, hk_hooks);
1079	node->nd_numhooks--;
1080	if (node->nd_type->disconnect) {
1081		/*
1082		 * The type handler may elect to destroy the node so don't
1083		 * trust its existance after this point. (except
1084		 * that we still hold a reference on it. (which we
1085		 * inherrited from the hook we are destroying)
1086		 */
1087		(*node->nd_type->disconnect) (hook);
1088	}
1089
1090	/*
1091	 * Note that because we will point to ng_deadnode, the original node
1092	 * is not decremented automatically so we do that manually.
1093	 */
1094	_NG_HOOK_NODE(hook) = &ng_deadnode;
1095	NG_NODE_UNREF(node);	/* We no longer point to it so adjust count */
1096	NG_HOOK_UNREF(hook);	/* Account for linkage (in list) to node */
1097}
1098
1099/*
1100 * Take two hooks on a node and merge the connection so that the given node
1101 * is effectively bypassed.
1102 */
1103int
1104ng_bypass(hook_p hook1, hook_p hook2)
1105{
1106	if (hook1->hk_node != hook2->hk_node) {
1107		TRAP_ERROR();
1108		return (EINVAL);
1109	}
1110	hook1->hk_peer->hk_peer = hook2->hk_peer;
1111	hook2->hk_peer->hk_peer = hook1->hk_peer;
1112
1113	hook1->hk_peer = &ng_deadhook;
1114	hook2->hk_peer = &ng_deadhook;
1115
1116	/* XXX If we ever cache methods on hooks update them as well */
1117	ng_destroy_hook(hook1);
1118	ng_destroy_hook(hook2);
1119	return (0);
1120}
1121
1122/*
1123 * Install a new netgraph type
1124 */
1125int
1126ng_newtype(struct ng_type *tp)
1127{
1128	const size_t namelen = strlen(tp->name);
1129
1130	/* Check version and type name fields */
1131	if ((tp->version != NG_ABI_VERSION)
1132	|| (namelen == 0)
1133	|| (namelen >= NG_TYPESIZ)) {
1134		TRAP_ERROR();
1135		if (tp->version != NG_ABI_VERSION) {
1136			printf("Netgraph: Node type rejected. ABI mismatch. Suggest recompile\n");
1137		}
1138		return (EINVAL);
1139	}
1140
1141	/* Check for name collision */
1142	if (ng_findtype(tp->name) != NULL) {
1143		TRAP_ERROR();
1144		return (EEXIST);
1145	}
1146
1147
1148	/* Link in new type */
1149	mtx_lock(&ng_typelist_mtx);
1150	LIST_INSERT_HEAD(&ng_typelist, tp, types);
1151	tp->refs = 1;	/* first ref is linked list */
1152	mtx_unlock(&ng_typelist_mtx);
1153	return (0);
1154}
1155
1156/*
1157 * unlink a netgraph type
1158 * If no examples exist
1159 */
1160int
1161ng_rmtype(struct ng_type *tp)
1162{
1163	/* Check for name collision */
1164	if (tp->refs != 1) {
1165		TRAP_ERROR();
1166		return (EBUSY);
1167	}
1168
1169	/* Unlink type */
1170	mtx_lock(&ng_typelist_mtx);
1171	LIST_REMOVE(tp, types);
1172	mtx_unlock(&ng_typelist_mtx);
1173	return (0);
1174}
1175
1176/*
1177 * Look for a type of the name given
1178 */
1179struct ng_type *
1180ng_findtype(const char *typename)
1181{
1182	struct ng_type *type;
1183
1184	mtx_lock(&ng_typelist_mtx);
1185	LIST_FOREACH(type, &ng_typelist, types) {
1186		if (strcmp(type->name, typename) == 0)
1187			break;
1188	}
1189	mtx_unlock(&ng_typelist_mtx);
1190	return (type);
1191}
1192
1193/************************************************************************
1194			Composite routines
1195************************************************************************/
1196/*
1197 * Connect two nodes using the specified hooks, using queued functions.
1198 */
1199static void
1200ng_con_part3(node_p node, hook_p hook, void *arg1, int arg2)
1201{
1202
1203	/*
1204	 * When we run, we know that the node 'node' is locked for us.
1205	 * Our caller has a reference on the hook.
1206	 * Our caller has a reference on the node.
1207	 * (In this case our caller is ng_apply_item() ).
1208	 * The peer hook has a reference on the hook.
1209	 * We are all set up except for the final call to the node, and
1210	 * the clearing of the INVALID flag.
1211	 */
1212	if (NG_HOOK_NODE(hook) == &ng_deadnode) {
1213		/*
1214		 * The node must have been freed again since we last visited
1215		 * here. ng_destry_hook() has this effect but nothing else does.
1216		 * We should just release our references and
1217		 * free anything we can think of.
1218		 * Since we know it's been destroyed, and it's our caller
1219		 * that holds the references, just return.
1220		 */
1221		return ;
1222	}
1223	if (hook->hk_node->nd_type->connect) {
1224		if ((*hook->hk_node->nd_type->connect) (hook)) {
1225			ng_destroy_hook(hook);	/* also zaps peer */
1226			printf("failed in ng_con_part3()\n");
1227			return ;
1228		}
1229	}
1230	/*
1231	 *  XXX this is wrong for SMP. Possibly we need
1232	 * to separate out 'create' and 'invalid' flags.
1233	 * should only set flags on hooks we have locked under our node.
1234	 */
1235	hook->hk_flags &= ~HK_INVALID;
1236	return ;
1237}
1238
1239static void
1240ng_con_part2(node_p node, hook_p hook, void *arg1, int arg2)
1241{
1242
1243	/*
1244	 * When we run, we know that the node 'node' is locked for us.
1245	 * Our caller has a reference on the hook.
1246	 * Our caller has a reference on the node.
1247	 * (In this case our caller is ng_apply_item() ).
1248	 * The peer hook has a reference on the hook.
1249	 * our node pointer points to the 'dead' node.
1250	 * First check the hook name is unique.
1251	 * Should not happen because we checked before queueing this.
1252	 */
1253	if (ng_findhook(node, NG_HOOK_NAME(hook)) != NULL) {
1254		TRAP_ERROR();
1255		ng_destroy_hook(hook); /* should destroy peer too */
1256		printf("failed in ng_con_part2()\n");
1257		return ;
1258	}
1259	/*
1260	 * Check if the node type code has something to say about it
1261	 * If it fails, the unref of the hook will also unref the attached node,
1262	 * however since that node is 'ng_deadnode' this will do nothing.
1263	 * The peer hook will also be destroyed.
1264	 */
1265	if (node->nd_type->newhook != NULL) {
1266		if ((*node->nd_type->newhook)(node, hook, hook->hk_name)) {
1267			ng_destroy_hook(hook); /* should destroy peer too */
1268			printf("failed in ng_con_part2()\n");
1269			return ;
1270		}
1271	}
1272
1273	/*
1274	 * The 'type' agrees so far, so go ahead and link it in.
1275	 * We'll ask again later when we actually connect the hooks.
1276	 */
1277	hook->hk_node = node;		/* just overwrite ng_deadnode */
1278	NG_NODE_REF(node);		/* each hook counts as a reference */
1279	LIST_INSERT_HEAD(&node->nd_hooks, hook, hk_hooks);
1280	node->nd_numhooks++;
1281	NG_HOOK_REF(hook);	/* one for the node */
1282
1283	/*
1284	 * We now have a symetrical situation, where both hooks have been
1285	 * linked to their nodes, the newhook methods have been called
1286	 * And the references are all correct. The hooks are still marked
1287	 * as invalid, as we have not called the 'connect' methods
1288	 * yet.
1289	 * We can call the local one immediatly as we have the
1290	 * node locked, but we need to queue the remote one.
1291	 */
1292	if (hook->hk_node->nd_type->connect) {
1293		if ((*hook->hk_node->nd_type->connect) (hook)) {
1294			ng_destroy_hook(hook);	/* also zaps peer */
1295			printf("failed in ng_con_part2(A)\n");
1296			return ;
1297		}
1298	}
1299	if (ng_send_fn(hook->hk_peer->hk_node, hook->hk_peer,
1300			&ng_con_part3, arg1, arg2)) {
1301		printf("failed in ng_con_part2(B)");
1302		ng_destroy_hook(hook);	/* also zaps peer */
1303		return ;
1304	}
1305	hook->hk_flags &= ~HK_INVALID; /* need both to be able to work */
1306	return ;
1307}
1308
1309/*
1310 * Connect this node with another node. We assume that this node is
1311 * currently locked, as we are only called from an NGM_CONNECT message.
1312 */
1313static int
1314ng_con_nodes(node_p node, const char *name, node_p node2, const char *name2)
1315{
1316	int     error;
1317	hook_p  hook;
1318	hook_p  hook2;
1319
1320	if (ng_findhook(node2, name2) != NULL) {
1321		return(EEXIST);
1322	}
1323	if ((error = ng_add_hook(node, name, &hook)))  /* gives us a ref */
1324		return (error);
1325	/* Allocate the other hook and link it up */
1326	NG_ALLOC_HOOK(hook2);
1327	if (hook2 == NULL) {
1328		TRAP_ERROR();
1329		ng_destroy_hook(hook);	/* XXX check ref counts so far */
1330		NG_HOOK_UNREF(hook);	/* including our ref */
1331		return (ENOMEM);
1332	}
1333	hook2->hk_refs = 1;		/* start with a reference for us. */
1334	hook2->hk_flags = HK_INVALID;
1335	hook2->hk_peer = hook;		/* Link the two together */
1336	hook->hk_peer = hook2;
1337	NG_HOOK_REF(hook);		/* Add a ref for the peer to each*/
1338	NG_HOOK_REF(hook2);
1339	hook2->hk_node = &ng_deadnode;
1340	strlcpy(NG_HOOK_NAME(hook2), name2, NG_HOOKSIZ);
1341
1342	/*
1343	 * Queue the function above.
1344	 * Procesing continues in that function in the lock context of
1345	 * the other node.
1346	 */
1347	ng_send_fn(node2, hook2, &ng_con_part2, NULL, 0);
1348
1349	NG_HOOK_UNREF(hook);		/* Let each hook go if it wants to */
1350	NG_HOOK_UNREF(hook2);
1351	return (0);
1352}
1353
1354/*
1355 * Make a peer and connect.
1356 * We assume that the local node is locked.
1357 * The new node probably doesn't need a lock until
1358 * it has a hook, because it cannot really have any work until then,
1359 * but we should think about it a bit more.
1360 *
1361 * The problem may come if the other node also fires up
1362 * some hardware or a timer or some other source of activation,
1363 * also it may already get a command msg via it's ID.
1364 *
1365 * We could use the same method as ng_con_nodes() but we'd have
1366 * to add ability to remove the node when failing. (Not hard, just
1367 * make arg1 point to the node to remove).
1368 * Unless of course we just ignore failure to connect and leave
1369 * an unconnected node?
1370 */
1371static int
1372ng_mkpeer(node_p node, const char *name, const char *name2, char *type)
1373{
1374	node_p  node2;
1375	hook_p  hook1;
1376	hook_p  hook2;
1377	int     error;
1378
1379	if ((error = ng_make_node(type, &node2))) {
1380		return (error);
1381	}
1382
1383	if ((error = ng_add_hook(node, name, &hook1))) { /* gives us a ref */
1384		ng_rmnode(node2, NULL, NULL, 0);
1385		return (error);
1386	}
1387
1388	if ((error = ng_add_hook(node2, name2, &hook2))) {
1389		ng_rmnode(node2, NULL, NULL, 0);
1390		ng_destroy_hook(hook1);
1391		NG_HOOK_UNREF(hook1);
1392		return (error);
1393	}
1394
1395	/*
1396	 * Actually link the two hooks together.
1397	 */
1398	hook1->hk_peer = hook2;
1399	hook2->hk_peer = hook1;
1400
1401	/* Each hook is referenced by the other */
1402	NG_HOOK_REF(hook1);
1403	NG_HOOK_REF(hook2);
1404
1405	/* Give each node the opportunity to veto the pending connection */
1406	if (hook1->hk_node->nd_type->connect) {
1407		error = (*hook1->hk_node->nd_type->connect) (hook1);
1408	}
1409
1410	if ((error == 0) && hook2->hk_node->nd_type->connect) {
1411		error = (*hook2->hk_node->nd_type->connect) (hook2);
1412
1413	}
1414
1415	/*
1416	 * drop the references we were holding on the two hooks.
1417	 */
1418	if (error) {
1419		ng_destroy_hook(hook2);	/* also zaps hook1 */
1420		ng_rmnode(node2, NULL, NULL, 0);
1421	} else {
1422		/* As a last act, allow the hooks to be used */
1423		hook1->hk_flags &= ~HK_INVALID;
1424		hook2->hk_flags &= ~HK_INVALID;
1425	}
1426	NG_HOOK_UNREF(hook1);
1427	NG_HOOK_UNREF(hook2);
1428	return (error);
1429}
1430
1431/************************************************************************
1432		Utility routines to send self messages
1433************************************************************************/
1434
1435/* Shut this node down as soon as everyone is clear of it */
1436/* Should add arg "immediatly" to jump the queue */
1437int
1438ng_rmnode_self(node_p node)
1439{
1440	int		error;
1441
1442	if (node == &ng_deadnode)
1443		return (0);
1444	node->nd_flags |= NGF_INVALID;
1445	if (node->nd_flags & NGF_CLOSING)
1446		return (0);
1447
1448	error = ng_send_fn(node, NULL, &ng_rmnode, NULL, 0);
1449	return (error);
1450}
1451
1452static void
1453ng_rmhook_part2(node_p node, hook_p hook, void *arg1, int arg2)
1454{
1455	ng_destroy_hook(hook);
1456	return ;
1457}
1458
1459int
1460ng_rmhook_self(hook_p hook)
1461{
1462	int		error;
1463	node_p node = NG_HOOK_NODE(hook);
1464
1465	if (node == &ng_deadnode)
1466		return (0);
1467
1468	error = ng_send_fn(node, hook, &ng_rmhook_part2, NULL, 0);
1469	return (error);
1470}
1471
1472/***********************************************************************
1473 * Parse and verify a string of the form:  <NODE:><PATH>
1474 *
1475 * Such a string can refer to a specific node or a specific hook
1476 * on a specific node, depending on how you look at it. In the
1477 * latter case, the PATH component must not end in a dot.
1478 *
1479 * Both <NODE:> and <PATH> are optional. The <PATH> is a string
1480 * of hook names separated by dots. This breaks out the original
1481 * string, setting *nodep to "NODE" (or NULL if none) and *pathp
1482 * to "PATH" (or NULL if degenerate). Also, *hookp will point to
1483 * the final hook component of <PATH>, if any, otherwise NULL.
1484 *
1485 * This returns -1 if the path is malformed. The char ** are optional.
1486 ***********************************************************************/
1487int
1488ng_path_parse(char *addr, char **nodep, char **pathp, char **hookp)
1489{
1490	char   *node, *path, *hook;
1491	int     k;
1492
1493	/*
1494	 * Extract absolute NODE, if any
1495	 */
1496	for (path = addr; *path && *path != ':'; path++);
1497	if (*path) {
1498		node = addr;	/* Here's the NODE */
1499		*path++ = '\0';	/* Here's the PATH */
1500
1501		/* Node name must not be empty */
1502		if (!*node)
1503			return -1;
1504
1505		/* A name of "." is OK; otherwise '.' not allowed */
1506		if (strcmp(node, ".") != 0) {
1507			for (k = 0; node[k]; k++)
1508				if (node[k] == '.')
1509					return -1;
1510		}
1511	} else {
1512		node = NULL;	/* No absolute NODE */
1513		path = addr;	/* Here's the PATH */
1514	}
1515
1516	/* Snoop for illegal characters in PATH */
1517	for (k = 0; path[k]; k++)
1518		if (path[k] == ':')
1519			return -1;
1520
1521	/* Check for no repeated dots in PATH */
1522	for (k = 0; path[k]; k++)
1523		if (path[k] == '.' && path[k + 1] == '.')
1524			return -1;
1525
1526	/* Remove extra (degenerate) dots from beginning or end of PATH */
1527	if (path[0] == '.')
1528		path++;
1529	if (*path && path[strlen(path) - 1] == '.')
1530		path[strlen(path) - 1] = 0;
1531
1532	/* If PATH has a dot, then we're not talking about a hook */
1533	if (*path) {
1534		for (hook = path, k = 0; path[k]; k++)
1535			if (path[k] == '.') {
1536				hook = NULL;
1537				break;
1538			}
1539	} else
1540		path = hook = NULL;
1541
1542	/* Done */
1543	if (nodep)
1544		*nodep = node;
1545	if (pathp)
1546		*pathp = path;
1547	if (hookp)
1548		*hookp = hook;
1549	return (0);
1550}
1551
1552/*
1553 * Given a path, which may be absolute or relative, and a starting node,
1554 * return the destination node.
1555 */
1556int
1557ng_path2noderef(node_p here, const char *address,
1558				node_p *destp, hook_p *lasthook)
1559{
1560	char    fullpath[NG_PATHSIZ];
1561	char   *nodename, *path, pbuf[2];
1562	node_p  node, oldnode;
1563	char   *cp;
1564	hook_p hook = NULL;
1565
1566	/* Initialize */
1567	if (destp == NULL) {
1568		TRAP_ERROR();
1569		return EINVAL;
1570	}
1571	*destp = NULL;
1572
1573	/* Make a writable copy of address for ng_path_parse() */
1574	strncpy(fullpath, address, sizeof(fullpath) - 1);
1575	fullpath[sizeof(fullpath) - 1] = '\0';
1576
1577	/* Parse out node and sequence of hooks */
1578	if (ng_path_parse(fullpath, &nodename, &path, NULL) < 0) {
1579		TRAP_ERROR();
1580		return EINVAL;
1581	}
1582	if (path == NULL) {
1583		pbuf[0] = '.';	/* Needs to be writable */
1584		pbuf[1] = '\0';
1585		path = pbuf;
1586	}
1587
1588	/*
1589	 * For an absolute address, jump to the starting node.
1590	 * Note that this holds a reference on the node for us.
1591	 * Don't forget to drop the reference if we don't need it.
1592	 */
1593	if (nodename) {
1594		node = ng_name2noderef(here, nodename);
1595		if (node == NULL) {
1596			TRAP_ERROR();
1597			return (ENOENT);
1598		}
1599	} else {
1600		if (here == NULL) {
1601			TRAP_ERROR();
1602			return (EINVAL);
1603		}
1604		node = here;
1605		NG_NODE_REF(node);
1606	}
1607
1608	/*
1609	 * Now follow the sequence of hooks
1610	 * XXX
1611	 * We actually cannot guarantee that the sequence
1612	 * is not being demolished as we crawl along it
1613	 * without extra-ordinary locking etc.
1614	 * So this is a bit dodgy to say the least.
1615	 * We can probably hold up some things by holding
1616	 * the nodelist mutex for the time of this
1617	 * crawl if we wanted.. At least that way we wouldn't have to
1618	 * worry about the nodes dissappearing, but the hooks would still
1619	 * be a problem.
1620	 */
1621	for (cp = path; node != NULL && *cp != '\0'; ) {
1622		char *segment;
1623
1624		/*
1625		 * Break out the next path segment. Replace the dot we just
1626		 * found with a NUL; "cp" points to the next segment (or the
1627		 * NUL at the end).
1628		 */
1629		for (segment = cp; *cp != '\0'; cp++) {
1630			if (*cp == '.') {
1631				*cp++ = '\0';
1632				break;
1633			}
1634		}
1635
1636		/* Empty segment */
1637		if (*segment == '\0')
1638			continue;
1639
1640		/* We have a segment, so look for a hook by that name */
1641		hook = ng_findhook(node, segment);
1642
1643		/* Can't get there from here... */
1644		if (hook == NULL
1645		    || NG_HOOK_PEER(hook) == NULL
1646		    || NG_HOOK_NOT_VALID(hook)
1647		    || NG_HOOK_NOT_VALID(NG_HOOK_PEER(hook))) {
1648			TRAP_ERROR();
1649			NG_NODE_UNREF(node);
1650#if 0
1651			printf("hooknotvalid %s %s %d %d %d %d ",
1652					path,
1653					segment,
1654					hook == NULL,
1655		     			NG_HOOK_PEER(hook) == NULL,
1656		     			NG_HOOK_NOT_VALID(hook),
1657		     			NG_HOOK_NOT_VALID(NG_HOOK_PEER(hook)));
1658#endif
1659			return (ENOENT);
1660		}
1661
1662		/*
1663		 * Hop on over to the next node
1664		 * XXX
1665		 * Big race conditions here as hooks and nodes go away
1666		 * *** Idea.. store an ng_ID_t in each hook and use that
1667		 * instead of the direct hook in this crawl?
1668		 */
1669		oldnode = node;
1670		if ((node = NG_PEER_NODE(hook)))
1671			NG_NODE_REF(node);	/* XXX RACE */
1672		NG_NODE_UNREF(oldnode);	/* XXX another race */
1673		if (NG_NODE_NOT_VALID(node)) {
1674			NG_NODE_UNREF(node);	/* XXX more races */
1675			node = NULL;
1676		}
1677	}
1678
1679	/* If node somehow missing, fail here (probably this is not needed) */
1680	if (node == NULL) {
1681		TRAP_ERROR();
1682		return (ENXIO);
1683	}
1684
1685	/* Done */
1686	*destp = node;
1687	if (lasthook != NULL)
1688		*lasthook = (hook ? NG_HOOK_PEER(hook) : NULL);
1689	return (0);
1690}
1691
1692/***************************************************************\
1693* Input queue handling.
1694* All activities are submitted to the node via the input queue
1695* which implements a multiple-reader/single-writer gate.
1696* Items which cannot be handled immeditly are queued.
1697*
1698* read-write queue locking inline functions			*
1699\***************************************************************/
1700
1701static __inline item_p ng_dequeue(struct ng_queue * ngq);
1702static __inline item_p ng_acquire_read(struct ng_queue * ngq,
1703					item_p  item);
1704static __inline item_p ng_acquire_write(struct ng_queue * ngq,
1705					item_p  item);
1706static __inline void	ng_leave_read(struct ng_queue * ngq);
1707static __inline void	ng_leave_write(struct ng_queue * ngq);
1708static __inline void	ng_queue_rw(struct ng_queue * ngq,
1709					item_p  item, int rw);
1710
1711/*
1712 * Definition of the bits fields in the ng_queue flag word.
1713 * Defined here rather than in netgraph.h because no-one should fiddle
1714 * with them.
1715 *
1716 * The ordering here may be important! don't shuffle these.
1717 */
1718/*-
1719 Safety Barrier--------+ (adjustable to suit taste) (not used yet)
1720                       |
1721                       V
1722+-------+-------+-------+-------+-------+-------+-------+-------+
1723| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
1724| |A|c|t|i|v|e| |R|e|a|d|e|r| |C|o|u|n|t| | | | | | | | | |R|A|W|
1725| | | | | | | | | | | | | | | | | | | | | | | | | | | | | |P|W|P|
1726+-------+-------+-------+-------+-------+-------+-------+-------+
1727\___________________________ ____________________________/ | | |
1728                            V                              | | |
1729                  [active reader count]                    | | |
1730                                                           | | |
1731          Read Pending ------------------------------------+ | |
1732                                                             | |
1733          Active Writer -------------------------------------+ |
1734                                                               |
1735          Write Pending ---------------------------------------+
1736
1737
1738*/
1739#define WRITE_PENDING	0x00000001
1740#define WRITER_ACTIVE	0x00000002
1741#define READ_PENDING	0x00000004
1742#define READER_INCREMENT 0x00000008
1743#define READER_MASK	0xfffffff0	/* Not valid if WRITER_ACTIVE is set */
1744#define SAFETY_BARRIER	0x00100000	/* 64K items queued should be enough */
1745
1746/* Defines of more elaborate states on the queue */
1747/* Mask of bits a read cares about */
1748#define NGQ_RMASK	(WRITE_PENDING|WRITER_ACTIVE|READ_PENDING)
1749
1750/* Mask of bits a write cares about */
1751#define NGQ_WMASK	(NGQ_RMASK|READER_MASK)
1752
1753/* tests to decide if we could get a read or write off the queue */
1754#define CAN_GET_READ(flag)	((flag & NGQ_RMASK) == READ_PENDING)
1755#define CAN_GET_WRITE(flag)	((flag & NGQ_WMASK) == WRITE_PENDING)
1756
1757/* Is there a chance of getting ANY work off the queue? */
1758#define CAN_GET_WORK(flag)	(CAN_GET_READ(flag) || CAN_GET_WRITE(flag))
1759
1760/*
1761 * Taking into account the current state of the queue and node, possibly take
1762 * the next entry off the queue and return it. Return NULL if there was
1763 * nothing we could return, either because there really was nothing there, or
1764 * because the node was in a state where it cannot yet process the next item
1765 * on the queue.
1766 *
1767 * This MUST MUST MUST be called with the mutex held.
1768 */
1769static __inline item_p
1770ng_dequeue(struct ng_queue *ngq)
1771{
1772	item_p item;
1773	u_int		add_arg;
1774
1775	mtx_assert(&ngq->q_mtx, MA_OWNED);
1776
1777	if (CAN_GET_READ(ngq->q_flags)) {
1778		/*
1779		 * Head of queue is a reader and we have no write active.
1780		 * We don't care how many readers are already active.
1781		 * Adjust the flags for the item we are about to dequeue.
1782		 * Add the correct increment for the reader count as well.
1783		 */
1784		add_arg = (READER_INCREMENT - READ_PENDING);
1785	} else if (CAN_GET_WRITE(ngq->q_flags)) {
1786		/*
1787		 * There is a pending write, no readers and no active writer.
1788		 * This means we can go ahead with the pending writer. Note
1789		 * the fact that we now have a writer, ready for when we take
1790		 * it off the queue.
1791		 *
1792		 * We don't need to worry about a possible collision with the
1793		 * fasttrack reader.
1794		 *
1795		 * The fasttrack thread may take a long time to discover that we
1796		 * are running so we would have an inconsistent state in the
1797		 * flags for a while. Since we ignore the reader count
1798		 * entirely when the WRITER_ACTIVE flag is set, this should
1799		 * not matter (in fact it is defined that way). If it tests
1800		 * the flag before this operation, the WRITE_PENDING flag
1801		 * will make it fail, and if it tests it later, the
1802		 * WRITER_ACTIVE flag will do the same. If it is SO slow that
1803		 * we have actually completed the operation, and neither flag
1804		 * is set (nor the READ_PENDING) by the time that it tests
1805		 * the flags, then it is actually ok for it to continue. If
1806		 * it completes and we've finished and the read pending is
1807		 * set it still fails.
1808		 *
1809		 * So we can just ignore it,  as long as we can ensure that the
1810		 * transition from WRITE_PENDING state to the WRITER_ACTIVE
1811		 * state is atomic.
1812		 *
1813		 * After failing, first it will be held back by the mutex, then
1814		 * when it can proceed, it will queue its request, then it
1815		 * would arrive at this function. Usually it will have to
1816		 * leave empty handed because the ACTIVE WRITER bit will be
1817		 * set.
1818		 *
1819		 * Adjust the flags for the item we are about to dequeue
1820		 * and for the new active writer.
1821		 */
1822		add_arg = (WRITER_ACTIVE - WRITE_PENDING);
1823		/*
1824		 * We want to write "active writer, no readers " Now go make
1825		 * it true. In fact there may be a number in the readers
1826		 * count but we know it is not true and will be fixed soon.
1827		 * We will fix the flags for the next pending entry in a
1828		 * moment.
1829		 */
1830	} else {
1831		/*
1832		 * We can't dequeue anything.. return and say so. Probably we
1833		 * have a write pending and the readers count is non zero. If
1834		 * we got here because a reader hit us just at the wrong
1835		 * moment with the fasttrack code, and put us in a strange
1836		 * state, then it will be through in just a moment, (as soon
1837		 * as we release the mutex) and keep things moving.
1838		 * Make sure we remove ourselves from the work queue.
1839		 */
1840		ng_worklist_remove(ngq->q_node);
1841		return (0);
1842	}
1843
1844	/*
1845	 * Now we dequeue the request (whatever it may be) and correct the
1846	 * pending flags and the next and last pointers.
1847	 */
1848	item = ngq->queue;
1849	ngq->queue = item->el_next;
1850	if (ngq->last == &(item->el_next)) {
1851		/*
1852		 * that was the last entry in the queue so set the 'last
1853		 * pointer up correctly and make sure the pending flags are
1854		 * clear.
1855		 */
1856		ngq->last = &(ngq->queue);
1857		/*
1858		 * Whatever flag was set will be cleared and
1859		 * the new acive field will be set by the add as well,
1860		 * so we don't need to change add_arg.
1861		 * But we know we don't need to be on the work list.
1862		 */
1863		atomic_add_long(&ngq->q_flags, add_arg);
1864		ng_worklist_remove(ngq->q_node);
1865	} else {
1866		/*
1867		 * Since there is something on the queue, note what it is
1868		 * in the flags word.
1869		 */
1870		if ((ngq->queue->el_flags & NGQF_RW) == NGQF_READER) {
1871			add_arg += READ_PENDING;
1872		} else {
1873			add_arg += WRITE_PENDING;
1874		}
1875		atomic_add_long(&ngq->q_flags, add_arg);
1876		/*
1877		 * If we see more doable work, make sure we are
1878		 * on the work queue.
1879		 */
1880		if (CAN_GET_WORK(ngq->q_flags)) {
1881			ng_setisr(ngq->q_node);
1882		}
1883	}
1884	/*
1885	 * We have successfully cleared the old pending flag, set the new one
1886	 * if it is needed, and incremented the appropriate active field.
1887	 * (all in one atomic addition.. )
1888	 */
1889	return (item);
1890}
1891
1892/*
1893 * Queue a packet to be picked up by someone else.
1894 * We really don't care who, but we can't or don't want to hang around
1895 * to process it ourselves. We are probably an interrupt routine..
1896 * 1 = writer, 0 = reader
1897 */
1898#define NGQRW_R 0
1899#define NGQRW_W 1
1900static __inline void
1901ng_queue_rw(struct ng_queue * ngq, item_p  item, int rw)
1902{
1903	mtx_assert(&ngq->q_mtx, MA_OWNED);
1904
1905	item->el_next = NULL;	/* maybe not needed */
1906	*ngq->last = item;
1907	/*
1908	 * If it was the first item in the queue then we need to
1909	 * set the last pointer and the type flags.
1910	 */
1911	if (ngq->last == &(ngq->queue)) {
1912		/*
1913		 * When called with constants for rw, the optimiser will
1914		 * remove the unneeded branch below.
1915		 */
1916		if (rw == NGQRW_W) {
1917			atomic_add_long(&ngq->q_flags, WRITE_PENDING);
1918		} else {
1919			atomic_add_long(&ngq->q_flags, READ_PENDING);
1920		}
1921	}
1922	ngq->last = &(item->el_next);
1923}
1924
1925
1926/*
1927 * This function 'cheats' in that it first tries to 'grab' the use of the
1928 * node, without going through the mutex. We can do this becasue of the
1929 * semantics of the lock. The semantics include a clause that says that the
1930 * value of the readers count is invalid if the WRITER_ACTIVE flag is set. It
1931 * also says that the WRITER_ACTIVE flag cannot be set if the readers count
1932 * is not zero. Note that this talks about what is valid to SET the
1933 * WRITER_ACTIVE flag, because from the moment it is set, the value if the
1934 * reader count is immaterial, and not valid. The two 'pending' flags have a
1935 * similar effect, in that If they are orthogonal to the two active fields in
1936 * how they are set, but if either is set, the attempted 'grab' need to be
1937 * backed out because there is earlier work, and we maintain ordering in the
1938 * queue. The result of this is that the reader request can try obtain use of
1939 * the node with only a single atomic addition, and without any of the mutex
1940 * overhead. If this fails the operation degenerates to the same as for other
1941 * cases.
1942 *
1943 */
1944static __inline item_p
1945ng_acquire_read(struct ng_queue *ngq, item_p item)
1946{
1947
1948	/* ######### Hack alert ######### */
1949	atomic_add_long(&ngq->q_flags, READER_INCREMENT);
1950	if ((ngq->q_flags & NGQ_RMASK) == 0) {
1951		/* Successfully grabbed node */
1952		return (item);
1953	}
1954	/* undo the damage if we didn't succeed */
1955	atomic_subtract_long(&ngq->q_flags, READER_INCREMENT);
1956
1957	/* ######### End Hack alert ######### */
1958	mtx_lock_spin((&ngq->q_mtx));
1959	/*
1960	 * Try again. Another processor (or interrupt for that matter) may
1961	 * have removed the last queued item that was stopping us from
1962	 * running, between the previous test, and the moment that we took
1963	 * the mutex. (Or maybe a writer completed.)
1964	 */
1965	if ((ngq->q_flags & NGQ_RMASK) == 0) {
1966		atomic_add_long(&ngq->q_flags, READER_INCREMENT);
1967		mtx_unlock_spin((&ngq->q_mtx));
1968		return (item);
1969	}
1970
1971	/*
1972	 * and queue the request for later.
1973	 */
1974	item->el_flags |= NGQF_READER;
1975	ng_queue_rw(ngq, item, NGQRW_R);
1976
1977	/*
1978	 * Ok, so that's the item successfully queued for later. So now we
1979	 * see if we can dequeue something to run instead.
1980	 */
1981	item = ng_dequeue(ngq);
1982	mtx_unlock_spin(&(ngq->q_mtx));
1983	return (item);
1984}
1985
1986static __inline item_p
1987ng_acquire_write(struct ng_queue *ngq, item_p item)
1988{
1989restart:
1990	mtx_lock_spin(&(ngq->q_mtx));
1991	/*
1992	 * If there are no readers, no writer, and no pending packets, then
1993	 * we can just go ahead. In all other situations we need to queue the
1994	 * request
1995	 */
1996	if ((ngq->q_flags & NGQ_WMASK) == 0) {
1997		atomic_add_long(&ngq->q_flags, WRITER_ACTIVE);
1998		mtx_unlock_spin((&ngq->q_mtx));
1999		if (ngq->q_flags & READER_MASK) {
2000			/* Collision with fast-track reader */
2001			atomic_subtract_long(&ngq->q_flags, WRITER_ACTIVE);
2002			goto restart;
2003		}
2004		return (item);
2005	}
2006
2007	/*
2008	 * and queue the request for later.
2009	 */
2010	item->el_flags &= ~NGQF_RW;
2011	ng_queue_rw(ngq, item, NGQRW_W);
2012
2013	/*
2014	 * Ok, so that's the item successfully queued for later. So now we
2015	 * see if we can dequeue something to run instead.
2016	 */
2017	item = ng_dequeue(ngq);
2018	mtx_unlock_spin(&(ngq->q_mtx));
2019	return (item);
2020}
2021
2022static __inline void
2023ng_leave_read(struct ng_queue *ngq)
2024{
2025	atomic_subtract_long(&ngq->q_flags, READER_INCREMENT);
2026}
2027
2028static __inline void
2029ng_leave_write(struct ng_queue *ngq)
2030{
2031	atomic_subtract_long(&ngq->q_flags, WRITER_ACTIVE);
2032}
2033
2034static void
2035ng_flush_input_queue(struct ng_queue * ngq)
2036{
2037	item_p item;
2038	u_int		add_arg;
2039	mtx_lock_spin(&ngq->q_mtx);
2040	for (;;) {
2041		/* Now take a look at what's on the queue */
2042		if (ngq->q_flags & READ_PENDING) {
2043			add_arg = -READ_PENDING;
2044		} else if (ngq->q_flags & WRITE_PENDING) {
2045			add_arg = -WRITE_PENDING;
2046		} else {
2047			break;
2048		}
2049
2050		item = ngq->queue;
2051		ngq->queue = item->el_next;
2052		if (ngq->last == &(item->el_next)) {
2053			ngq->last = &(ngq->queue);
2054		} else {
2055			if ((ngq->queue->el_flags & NGQF_RW) == NGQF_READER) {
2056				add_arg += READ_PENDING;
2057			} else {
2058				add_arg += WRITE_PENDING;
2059			}
2060		}
2061		atomic_add_long(&ngq->q_flags, add_arg);
2062
2063		mtx_unlock_spin(&ngq->q_mtx);
2064		NG_FREE_ITEM(item);
2065		mtx_lock_spin(&ngq->q_mtx);
2066	}
2067	/*
2068	 * Take us off the work queue if we are there.
2069	 * We definatly have no work to be done.
2070	 */
2071	ng_worklist_remove(ngq->q_node);
2072	mtx_unlock_spin(&ngq->q_mtx);
2073}
2074
2075/***********************************************************************
2076* Externally visible method for sending or queueing messages or data.
2077***********************************************************************/
2078
2079/*
2080 * The module code should have filled out the item correctly by this stage:
2081 * Common:
2082 *    reference to destination node.
2083 *    Reference to destination rcv hook if relevant.
2084 * Data:
2085 *    pointer to mbuf
2086 * Control_Message:
2087 *    pointer to msg.
2088 *    ID of original sender node. (return address)
2089 * Function:
2090 *    Function pointer
2091 *    void * argument
2092 *    integer argument
2093 *
2094 * The nodes have several routines and macros to help with this task:
2095 */
2096
2097int
2098ng_snd_item(item_p item, int queue)
2099{
2100	hook_p hook = NGI_HOOK(item);
2101	node_p node = NGI_NODE(item);
2102	int rw;
2103	int error = 0, ierror;
2104	item_p	oitem;
2105	struct ng_queue * ngq = &node->nd_input_queue;
2106
2107#ifdef	NETGRAPH_DEBUG
2108        _ngi_check(item, __FILE__, __LINE__);
2109#endif
2110
2111	if (item == NULL) {
2112		TRAP_ERROR();
2113		return (EINVAL);	/* failed to get queue element */
2114	}
2115	if (node == NULL) {
2116		NG_FREE_ITEM(item);
2117		TRAP_ERROR();
2118		return (EINVAL);	/* No address */
2119	}
2120	switch(item->el_flags & NGQF_TYPE) {
2121	case NGQF_DATA:
2122		/*
2123		 * DATA MESSAGE
2124		 * Delivered to a node via a non-optional hook.
2125		 * Both should be present in the item even though
2126		 * the node is derivable from the hook.
2127		 * References are held on both by the item.
2128		 */
2129
2130		/* Protect nodes from sending NULL pointers
2131		 * to each other
2132		 */
2133		if (NGI_M(item) == NULL)
2134			return (EINVAL);
2135
2136		CHECK_DATA_MBUF(NGI_M(item));
2137		if (hook == NULL) {
2138			NG_FREE_ITEM(item);
2139			TRAP_ERROR();
2140			return(EINVAL);
2141		}
2142		if ((NG_HOOK_NOT_VALID(hook))
2143		|| (NG_NODE_NOT_VALID(NG_HOOK_NODE(hook)))) {
2144			NG_FREE_ITEM(item);
2145			return (ENOTCONN);
2146		}
2147		if ((hook->hk_flags & HK_QUEUE)) {
2148			queue = 1;
2149		}
2150		/* By default data is a reader in the locking scheme */
2151		item->el_flags |= NGQF_READER;
2152		rw = NGQRW_R;
2153		break;
2154	case NGQF_MESG:
2155		/*
2156		 * CONTROL MESSAGE
2157		 * Delivered to a node.
2158		 * Hook is optional.
2159		 * References are held by the item on the node and
2160		 * the hook if it is present.
2161		 */
2162		if (hook && (hook->hk_flags & HK_QUEUE)) {
2163			queue = 1;
2164		}
2165		/* Data messages count as writers unles explicitly exempted */
2166		if (NGI_MSG(item)->header.cmd & NGM_READONLY) {
2167			item->el_flags |= NGQF_READER;
2168			rw = NGQRW_R;
2169		} else {
2170			item->el_flags &= ~NGQF_RW;
2171			rw = NGQRW_W;
2172		}
2173		break;
2174	case NGQF_FN:
2175		item->el_flags &= ~NGQF_RW;
2176		rw = NGQRW_W;
2177		break;
2178	default:
2179		NG_FREE_ITEM(item);
2180		TRAP_ERROR();
2181		return (EINVAL);
2182	}
2183	/*
2184	 * If the node specifies single threading, force writer semantics
2185	 * Similarly the node may say one hook always produces writers.
2186	 * These are over-rides.
2187	 */
2188	if ((node->nd_flags & NGF_FORCE_WRITER)
2189	|| (hook && (hook->hk_flags & HK_FORCE_WRITER))) {
2190			rw = NGQRW_W;
2191			item->el_flags &= ~NGQF_READER;
2192	}
2193	if (queue) {
2194		/* Put it on the queue for that node*/
2195#ifdef	NETGRAPH_DEBUG
2196        _ngi_check(item, __FILE__, __LINE__);
2197#endif
2198		mtx_lock_spin(&(ngq->q_mtx));
2199		ng_queue_rw(ngq, item, rw);
2200		/*
2201		 * If there are active elements then we can rely on
2202		 * them. if not we should not rely on another packet
2203		 * coming here by another path,
2204		 * so it is best to put us in the netisr list.
2205		 * We can take the worklist lock with the node locked
2206		 * BUT NOT THE REVERSE!
2207		 */
2208		if (CAN_GET_WORK(ngq->q_flags)) {
2209			ng_setisr(node);
2210		}
2211		mtx_unlock_spin(&(ngq->q_mtx));
2212		return (0);
2213	}
2214	/*
2215	 * Take a queue item and a node and see if we can apply the item to
2216	 * the node. We may end up getting a different item to apply instead.
2217	 * Will allow for a piggyback reply only in the case where
2218	 * there is no queueing.
2219	 */
2220
2221	oitem = item;
2222	/*
2223	 * We already decided how we will be queueud or treated.
2224	 * Try get the appropriate operating permission.
2225	 */
2226 	if (rw == NGQRW_R) {
2227		item = ng_acquire_read(ngq, item);
2228	} else {
2229		item = ng_acquire_write(ngq, item);
2230	}
2231
2232	/*
2233	 * May have come back with a different item.
2234	 * or maybe none at all. The one we started with will
2235	 * have been queued in thises cases.
2236	 */
2237	if (item == NULL) {
2238		return (0);
2239	}
2240
2241#ifdef	NETGRAPH_DEBUG
2242        _ngi_check(item, __FILE__, __LINE__);
2243#endif
2244	/*
2245	 * Take over the reference frm the item.
2246	 * Hold it until the called function returns.
2247	 */
2248	NGI_GET_NODE(item, node); /* zaps stored node */
2249
2250	ierror = ng_apply_item(node, item); /* drops r/w lock when done */
2251
2252	/* only return an error if it was our initial item.. (compat hack) */
2253	if (oitem == item) {
2254		error = ierror;
2255	}
2256
2257	/*
2258	 * If the node goes away when we remove the reference,
2259	 * whatever we just did caused it.. whatever we do, DO NOT
2260	 * access the node again!
2261	 */
2262	if (NG_NODE_UNREF(node) == 0) {
2263		return (error);
2264	}
2265
2266	/*
2267	 * Now we've handled the packet we brought, (or a friend of it) let's
2268	 * look for any other packets that may have been queued up. We hold
2269	 * no locks, so if someone puts something in the queue after
2270	 * we check that it is empty, it is their problem
2271	 * to ensure it is processed. If we have the netisr thread cme in here
2272	 * while we still say we have stuff to do, we may get a boost
2273	 * in SMP systems. :-)
2274	 */
2275	for (;;) {
2276		/*
2277		 * dequeue acquires and adjusts the input_queue as it dequeues
2278		 * packets. It acquires the rw lock as needed.
2279		 */
2280		mtx_lock_spin(&ngq->q_mtx);
2281		item = ng_dequeue(ngq); /* fixes worklist too*/
2282		if (!item) {
2283			mtx_unlock_spin(&ngq->q_mtx);
2284			return (error);
2285		}
2286		mtx_unlock_spin(&ngq->q_mtx);
2287
2288		/*
2289		 * Take over the reference frm the item.
2290		 * Hold it until the called function returns.
2291		 */
2292
2293		NGI_GET_NODE(item, node); /* zaps stored node */
2294
2295		/*
2296		 * We have the appropriate lock, so run the item.
2297		 * When finished it will drop the lock accordingly
2298		 */
2299		ierror = ng_apply_item(node, item);
2300
2301		/*
2302		 * only return an error if it was our initial
2303		 * item.. (compat hack)
2304		 */
2305		if (oitem == item) {
2306			error = ierror;
2307		}
2308
2309		/*
2310		 * If the node goes away when we remove the reference,
2311		 * whatever we just did caused it.. whatever we do, DO NOT
2312		 * access the node again!
2313		 */
2314		if (NG_NODE_UNREF(node) == 0) {
2315			break;
2316		}
2317	}
2318	return (error);
2319}
2320
2321/*
2322 * We have an item that was possibly queued somewhere.
2323 * It should contain all the information needed
2324 * to run it on the appropriate node/hook.
2325 */
2326static int
2327ng_apply_item(node_p node, item_p item)
2328{
2329	hook_p  hook;
2330	int	was_reader = ((item->el_flags & NGQF_RW));
2331	int	error = 0;
2332	ng_rcvdata_t *rcvdata;
2333	ng_rcvmsg_t *rcvmsg;
2334
2335	NGI_GET_HOOK(item, hook); /* clears stored hook */
2336#ifdef	NETGRAPH_DEBUG
2337        _ngi_check(item, __FILE__, __LINE__);
2338#endif
2339	switch (item->el_flags & NGQF_TYPE) {
2340	case NGQF_DATA:
2341		/*
2342		 * Check things are still ok as when we were queued.
2343		 */
2344		if ((hook == NULL)
2345		|| NG_HOOK_NOT_VALID(hook)
2346		|| NG_NODE_NOT_VALID(node) ) {
2347			error = EIO;
2348			NG_FREE_ITEM(item);
2349			break;
2350		}
2351		/*
2352		 * If no receive method, just silently drop it.
2353		 * Give preference to the hook over-ride method
2354		 */
2355		if ((!(rcvdata = hook->hk_rcvdata))
2356		&& (!(rcvdata = NG_HOOK_NODE(hook)->nd_type->rcvdata))) {
2357			error = 0;
2358			NG_FREE_ITEM(item);
2359			break;
2360		}
2361		error = (*rcvdata)(hook, item);
2362		break;
2363	case NGQF_MESG:
2364		if (hook) {
2365			if (NG_HOOK_NOT_VALID(hook)) {
2366				/*
2367				 * The hook has been zapped then we can't
2368				 * use it. Immediatly drop its reference.
2369				 * The message may not need it.
2370				 */
2371				NG_HOOK_UNREF(hook);
2372				hook = NULL;
2373			}
2374		}
2375		/*
2376		 * Similarly, if the node is a zombie there is
2377		 * nothing we can do with it, drop everything.
2378		 */
2379		if (NG_NODE_NOT_VALID(node)) {
2380			TRAP_ERROR();
2381			error = EINVAL;
2382			NG_FREE_ITEM(item);
2383		} else {
2384			/*
2385			 * Call the appropriate message handler for the object.
2386			 * It is up to the message handler to free the message.
2387			 * If it's a generic message, handle it generically,
2388			 * otherwise call the type's message handler
2389			 * (if it exists)
2390			 * XXX (race). Remember that a queued message may
2391			 * reference a node or hook that has just been
2392			 * invalidated. It will exist as the queue code
2393			 * is holding a reference, but..
2394			 */
2395
2396			struct ng_mesg *msg = NGI_MSG(item);
2397
2398			/*
2399			 * check if the generic handler owns it.
2400			 */
2401			if ((msg->header.typecookie == NGM_GENERIC_COOKIE)
2402			&& ((msg->header.flags & NGF_RESP) == 0)) {
2403				error = ng_generic_msg(node, item, hook);
2404				break;
2405			}
2406			/*
2407			 * Now see if there is a handler (hook or node specific)
2408			 * in the target node. If none, silently discard.
2409			 */
2410			if (((!hook) || (!(rcvmsg = hook->hk_rcvmsg)))
2411			&& (!(rcvmsg = node->nd_type->rcvmsg))) {
2412				TRAP_ERROR();
2413				error = 0;
2414				NG_FREE_ITEM(item);
2415				break;
2416			}
2417			error = (*rcvmsg)(node, item, hook);
2418		}
2419		break;
2420	case NGQF_FN:
2421		/*
2422		 *  We have to implicitly trust the hook,
2423		 * as some of these are used for system purposes
2424		 * where the hook is invalid. In the case of
2425		 * the shutdown message we allow it to hit
2426		 * even if the node is invalid.
2427		 */
2428		if ((NG_NODE_NOT_VALID(node))
2429		&& (NGI_FN(item) != &ng_rmnode)) {
2430			TRAP_ERROR();
2431			error = EINVAL;
2432			NG_FREE_ITEM(item);
2433			break;
2434		}
2435		(*NGI_FN(item))(node, hook, NGI_ARG1(item), NGI_ARG2(item));
2436		NG_FREE_ITEM(item);
2437		break;
2438
2439	}
2440	/*
2441	 * We held references on some of the resources
2442	 * that we took from the item. Now that we have
2443	 * finished doing everything, drop those references.
2444	 */
2445	if (hook) {
2446		NG_HOOK_UNREF(hook);
2447	}
2448
2449	if (was_reader) {
2450		ng_leave_read(&node->nd_input_queue);
2451	} else {
2452		ng_leave_write(&node->nd_input_queue);
2453	}
2454	return (error);
2455}
2456
2457/***********************************************************************
2458 * Implement the 'generic' control messages
2459 ***********************************************************************/
2460static int
2461ng_generic_msg(node_p here, item_p item, hook_p lasthook)
2462{
2463	int error = 0;
2464	struct ng_mesg *msg;
2465	struct ng_mesg *resp = NULL;
2466
2467	NGI_GET_MSG(item, msg);
2468	if (msg->header.typecookie != NGM_GENERIC_COOKIE) {
2469		TRAP_ERROR();
2470		error = EINVAL;
2471		goto out;
2472	}
2473	switch (msg->header.cmd) {
2474	case NGM_SHUTDOWN:
2475		ng_rmnode(here, NULL, NULL, 0);
2476		break;
2477	case NGM_MKPEER:
2478	    {
2479		struct ngm_mkpeer *const mkp = (struct ngm_mkpeer *) msg->data;
2480
2481		if (msg->header.arglen != sizeof(*mkp)) {
2482			TRAP_ERROR();
2483			error = EINVAL;
2484			break;
2485		}
2486		mkp->type[sizeof(mkp->type) - 1] = '\0';
2487		mkp->ourhook[sizeof(mkp->ourhook) - 1] = '\0';
2488		mkp->peerhook[sizeof(mkp->peerhook) - 1] = '\0';
2489		error = ng_mkpeer(here, mkp->ourhook, mkp->peerhook, mkp->type);
2490		break;
2491	    }
2492	case NGM_CONNECT:
2493	    {
2494		struct ngm_connect *const con =
2495			(struct ngm_connect *) msg->data;
2496		node_p node2;
2497
2498		if (msg->header.arglen != sizeof(*con)) {
2499			TRAP_ERROR();
2500			error = EINVAL;
2501			break;
2502		}
2503		con->path[sizeof(con->path) - 1] = '\0';
2504		con->ourhook[sizeof(con->ourhook) - 1] = '\0';
2505		con->peerhook[sizeof(con->peerhook) - 1] = '\0';
2506		/* Don't forget we get a reference.. */
2507		error = ng_path2noderef(here, con->path, &node2, NULL);
2508		if (error)
2509			break;
2510		error = ng_con_nodes(here, con->ourhook, node2, con->peerhook);
2511		NG_NODE_UNREF(node2);
2512		break;
2513	    }
2514	case NGM_NAME:
2515	    {
2516		struct ngm_name *const nam = (struct ngm_name *) msg->data;
2517
2518		if (msg->header.arglen != sizeof(*nam)) {
2519			TRAP_ERROR();
2520			error = EINVAL;
2521			break;
2522		}
2523		nam->name[sizeof(nam->name) - 1] = '\0';
2524		error = ng_name_node(here, nam->name);
2525		break;
2526	    }
2527	case NGM_RMHOOK:
2528	    {
2529		struct ngm_rmhook *const rmh = (struct ngm_rmhook *) msg->data;
2530		hook_p hook;
2531
2532		if (msg->header.arglen != sizeof(*rmh)) {
2533			TRAP_ERROR();
2534			error = EINVAL;
2535			break;
2536		}
2537		rmh->ourhook[sizeof(rmh->ourhook) - 1] = '\0';
2538		if ((hook = ng_findhook(here, rmh->ourhook)) != NULL)
2539			ng_destroy_hook(hook);
2540		break;
2541	    }
2542	case NGM_NODEINFO:
2543	    {
2544		struct nodeinfo *ni;
2545
2546		NG_MKRESPONSE(resp, msg, sizeof(*ni), M_NOWAIT);
2547		if (resp == NULL) {
2548			error = ENOMEM;
2549			break;
2550		}
2551
2552		/* Fill in node info */
2553		ni = (struct nodeinfo *) resp->data;
2554		if (NG_NODE_HAS_NAME(here))
2555			strcpy(ni->name, NG_NODE_NAME(here));
2556		strcpy(ni->type, here->nd_type->name);
2557		ni->id = ng_node2ID(here);
2558		ni->hooks = here->nd_numhooks;
2559		break;
2560	    }
2561	case NGM_LISTHOOKS:
2562	    {
2563		const int nhooks = here->nd_numhooks;
2564		struct hooklist *hl;
2565		struct nodeinfo *ni;
2566		hook_p hook;
2567
2568		/* Get response struct */
2569		NG_MKRESPONSE(resp, msg, sizeof(*hl)
2570		    + (nhooks * sizeof(struct linkinfo)), M_NOWAIT);
2571		if (resp == NULL) {
2572			error = ENOMEM;
2573			break;
2574		}
2575		hl = (struct hooklist *) resp->data;
2576		ni = &hl->nodeinfo;
2577
2578		/* Fill in node info */
2579		if (NG_NODE_HAS_NAME(here))
2580			strcpy(ni->name, NG_NODE_NAME(here));
2581		strcpy(ni->type, here->nd_type->name);
2582		ni->id = ng_node2ID(here);
2583
2584		/* Cycle through the linked list of hooks */
2585		ni->hooks = 0;
2586		LIST_FOREACH(hook, &here->nd_hooks, hk_hooks) {
2587			struct linkinfo *const link = &hl->link[ni->hooks];
2588
2589			if (ni->hooks >= nhooks) {
2590				log(LOG_ERR, "%s: number of %s changed\n",
2591				    __func__, "hooks");
2592				break;
2593			}
2594			if (NG_HOOK_NOT_VALID(hook))
2595				continue;
2596			strcpy(link->ourhook, NG_HOOK_NAME(hook));
2597			strcpy(link->peerhook, NG_PEER_HOOK_NAME(hook));
2598			if (NG_PEER_NODE_NAME(hook)[0] != '\0')
2599				strcpy(link->nodeinfo.name,
2600				    NG_PEER_NODE_NAME(hook));
2601			strcpy(link->nodeinfo.type,
2602			   NG_PEER_NODE(hook)->nd_type->name);
2603			link->nodeinfo.id = ng_node2ID(NG_PEER_NODE(hook));
2604			link->nodeinfo.hooks = NG_PEER_NODE(hook)->nd_numhooks;
2605			ni->hooks++;
2606		}
2607		break;
2608	    }
2609
2610	case NGM_LISTNAMES:
2611	case NGM_LISTNODES:
2612	    {
2613		const int unnamed = (msg->header.cmd == NGM_LISTNODES);
2614		struct namelist *nl;
2615		node_p node;
2616		int num = 0;
2617
2618		mtx_lock(&ng_nodelist_mtx);
2619		/* Count number of nodes */
2620		LIST_FOREACH(node, &ng_nodelist, nd_nodes) {
2621			if (NG_NODE_IS_VALID(node)
2622			&& (unnamed || NG_NODE_HAS_NAME(node))) {
2623				num++;
2624			}
2625		}
2626		mtx_unlock(&ng_nodelist_mtx);
2627
2628		/* Get response struct */
2629		NG_MKRESPONSE(resp, msg, sizeof(*nl)
2630		    + (num * sizeof(struct nodeinfo)), M_NOWAIT);
2631		if (resp == NULL) {
2632			error = ENOMEM;
2633			break;
2634		}
2635		nl = (struct namelist *) resp->data;
2636
2637		/* Cycle through the linked list of nodes */
2638		nl->numnames = 0;
2639		mtx_lock(&ng_nodelist_mtx);
2640		LIST_FOREACH(node, &ng_nodelist, nd_nodes) {
2641			struct nodeinfo *const np = &nl->nodeinfo[nl->numnames];
2642
2643			if (nl->numnames >= num) {
2644				log(LOG_ERR, "%s: number of %s changed\n",
2645				    __func__, "nodes");
2646				break;
2647			}
2648			if (NG_NODE_NOT_VALID(node))
2649				continue;
2650			if (!unnamed && (! NG_NODE_HAS_NAME(node)))
2651				continue;
2652			if (NG_NODE_HAS_NAME(node))
2653				strcpy(np->name, NG_NODE_NAME(node));
2654			strcpy(np->type, node->nd_type->name);
2655			np->id = ng_node2ID(node);
2656			np->hooks = node->nd_numhooks;
2657			nl->numnames++;
2658		}
2659		mtx_unlock(&ng_nodelist_mtx);
2660		break;
2661	    }
2662
2663	case NGM_LISTTYPES:
2664	    {
2665		struct typelist *tl;
2666		struct ng_type *type;
2667		int num = 0;
2668
2669		mtx_lock(&ng_typelist_mtx);
2670		/* Count number of types */
2671		LIST_FOREACH(type, &ng_typelist, types) {
2672			num++;
2673		}
2674		mtx_unlock(&ng_typelist_mtx);
2675
2676		/* Get response struct */
2677		NG_MKRESPONSE(resp, msg, sizeof(*tl)
2678		    + (num * sizeof(struct typeinfo)), M_NOWAIT);
2679		if (resp == NULL) {
2680			error = ENOMEM;
2681			break;
2682		}
2683		tl = (struct typelist *) resp->data;
2684
2685		/* Cycle through the linked list of types */
2686		tl->numtypes = 0;
2687		mtx_lock(&ng_typelist_mtx);
2688		LIST_FOREACH(type, &ng_typelist, types) {
2689			struct typeinfo *const tp = &tl->typeinfo[tl->numtypes];
2690
2691			if (tl->numtypes >= num) {
2692				log(LOG_ERR, "%s: number of %s changed\n",
2693				    __func__, "types");
2694				break;
2695			}
2696			strcpy(tp->type_name, type->name);
2697			tp->numnodes = type->refs - 1; /* don't count list */
2698			tl->numtypes++;
2699		}
2700		mtx_unlock(&ng_typelist_mtx);
2701		break;
2702	    }
2703
2704	case NGM_BINARY2ASCII:
2705	    {
2706		int bufSize = 20 * 1024;	/* XXX hard coded constant */
2707		const struct ng_parse_type *argstype;
2708		const struct ng_cmdlist *c;
2709		struct ng_mesg *binary, *ascii;
2710
2711		/* Data area must contain a valid netgraph message */
2712		binary = (struct ng_mesg *)msg->data;
2713		if (msg->header.arglen < sizeof(struct ng_mesg)
2714		    || (msg->header.arglen - sizeof(struct ng_mesg)
2715		      < binary->header.arglen)) {
2716			TRAP_ERROR();
2717			error = EINVAL;
2718			break;
2719		}
2720
2721		/* Get a response message with lots of room */
2722		NG_MKRESPONSE(resp, msg, sizeof(*ascii) + bufSize, M_NOWAIT);
2723		if (resp == NULL) {
2724			error = ENOMEM;
2725			break;
2726		}
2727		ascii = (struct ng_mesg *)resp->data;
2728
2729		/* Copy binary message header to response message payload */
2730		bcopy(binary, ascii, sizeof(*binary));
2731
2732		/* Find command by matching typecookie and command number */
2733		for (c = here->nd_type->cmdlist;
2734		    c != NULL && c->name != NULL; c++) {
2735			if (binary->header.typecookie == c->cookie
2736			    && binary->header.cmd == c->cmd)
2737				break;
2738		}
2739		if (c == NULL || c->name == NULL) {
2740			for (c = ng_generic_cmds; c->name != NULL; c++) {
2741				if (binary->header.typecookie == c->cookie
2742				    && binary->header.cmd == c->cmd)
2743					break;
2744			}
2745			if (c->name == NULL) {
2746				NG_FREE_MSG(resp);
2747				error = ENOSYS;
2748				break;
2749			}
2750		}
2751
2752		/* Convert command name to ASCII */
2753		snprintf(ascii->header.cmdstr, sizeof(ascii->header.cmdstr),
2754		    "%s", c->name);
2755
2756		/* Convert command arguments to ASCII */
2757		argstype = (binary->header.flags & NGF_RESP) ?
2758		    c->respType : c->mesgType;
2759		if (argstype == NULL) {
2760			*ascii->data = '\0';
2761		} else {
2762			if ((error = ng_unparse(argstype,
2763			    (u_char *)binary->data,
2764			    ascii->data, bufSize)) != 0) {
2765				NG_FREE_MSG(resp);
2766				break;
2767			}
2768		}
2769
2770		/* Return the result as struct ng_mesg plus ASCII string */
2771		bufSize = strlen(ascii->data) + 1;
2772		ascii->header.arglen = bufSize;
2773		resp->header.arglen = sizeof(*ascii) + bufSize;
2774		break;
2775	    }
2776
2777	case NGM_ASCII2BINARY:
2778	    {
2779		int bufSize = 2000;	/* XXX hard coded constant */
2780		const struct ng_cmdlist *c;
2781		const struct ng_parse_type *argstype;
2782		struct ng_mesg *ascii, *binary;
2783		int off = 0;
2784
2785		/* Data area must contain at least a struct ng_mesg + '\0' */
2786		ascii = (struct ng_mesg *)msg->data;
2787		if ((msg->header.arglen < sizeof(*ascii) + 1)
2788		    || (ascii->header.arglen < 1)
2789		    || (msg->header.arglen
2790		      < sizeof(*ascii) + ascii->header.arglen)) {
2791			TRAP_ERROR();
2792			error = EINVAL;
2793			break;
2794		}
2795		ascii->data[ascii->header.arglen - 1] = '\0';
2796
2797		/* Get a response message with lots of room */
2798		NG_MKRESPONSE(resp, msg, sizeof(*binary) + bufSize, M_NOWAIT);
2799		if (resp == NULL) {
2800			error = ENOMEM;
2801			break;
2802		}
2803		binary = (struct ng_mesg *)resp->data;
2804
2805		/* Copy ASCII message header to response message payload */
2806		bcopy(ascii, binary, sizeof(*ascii));
2807
2808		/* Find command by matching ASCII command string */
2809		for (c = here->nd_type->cmdlist;
2810		    c != NULL && c->name != NULL; c++) {
2811			if (strcmp(ascii->header.cmdstr, c->name) == 0)
2812				break;
2813		}
2814		if (c == NULL || c->name == NULL) {
2815			for (c = ng_generic_cmds; c->name != NULL; c++) {
2816				if (strcmp(ascii->header.cmdstr, c->name) == 0)
2817					break;
2818			}
2819			if (c->name == NULL) {
2820				NG_FREE_MSG(resp);
2821				error = ENOSYS;
2822				break;
2823			}
2824		}
2825
2826		/* Convert command name to binary */
2827		binary->header.cmd = c->cmd;
2828		binary->header.typecookie = c->cookie;
2829
2830		/* Convert command arguments to binary */
2831		argstype = (binary->header.flags & NGF_RESP) ?
2832		    c->respType : c->mesgType;
2833		if (argstype == NULL) {
2834			bufSize = 0;
2835		} else {
2836			if ((error = ng_parse(argstype, ascii->data,
2837			    &off, (u_char *)binary->data, &bufSize)) != 0) {
2838				NG_FREE_MSG(resp);
2839				break;
2840			}
2841		}
2842
2843		/* Return the result */
2844		binary->header.arglen = bufSize;
2845		resp->header.arglen = sizeof(*binary) + bufSize;
2846		break;
2847	    }
2848
2849	case NGM_TEXT_CONFIG:
2850	case NGM_TEXT_STATUS:
2851		/*
2852		 * This one is tricky as it passes the command down to the
2853		 * actual node, even though it is a generic type command.
2854		 * This means we must assume that the item/msg is already freed
2855		 * when control passes back to us.
2856		 */
2857		if (here->nd_type->rcvmsg != NULL) {
2858			NGI_MSG(item) = msg; /* put it back as we found it */
2859			return((*here->nd_type->rcvmsg)(here, item, lasthook));
2860		}
2861		/* Fall through if rcvmsg not supported */
2862	default:
2863		TRAP_ERROR();
2864		error = EINVAL;
2865	}
2866	/*
2867	 * Sometimes a generic message may be statically allocated
2868	 * to avoid problems with allocating when in tight memeory situations.
2869	 * Don't free it if it is so.
2870	 * I break them appart here, because erros may cause a free if the item
2871	 * in which case we'd be doing it twice.
2872	 * they are kept together above, to simplify freeing.
2873	 */
2874out:
2875	NG_RESPOND_MSG(error, here, item, resp);
2876	if (msg)
2877		NG_FREE_MSG(msg);
2878	return (error);
2879}
2880
2881/************************************************************************
2882			Queue element get/free routines
2883************************************************************************/
2884
2885uma_zone_t			ng_qzone;
2886static int			maxalloc = 512;	/* limit the damage of a leak */
2887
2888TUNABLE_INT("net.graph.maxalloc", &maxalloc);
2889SYSCTL_INT(_net_graph, OID_AUTO, maxalloc, CTLFLAG_RDTUN, &maxalloc,
2890    0, "Maximum number of queue items to allocate");
2891
2892#ifdef	NETGRAPH_DEBUG
2893static TAILQ_HEAD(, ng_item) ng_itemlist = TAILQ_HEAD_INITIALIZER(ng_itemlist);
2894static int			allocated;	/* number of items malloc'd */
2895#endif
2896
2897/*
2898 * Get a queue entry.
2899 * This is usually called when a packet first enters netgraph.
2900 * By definition, this is usually from an interrupt, or from a user.
2901 * Users are not so important, but try be quick for the times that it's
2902 * an interrupt.
2903 */
2904static __inline item_p
2905ng_getqblk(void)
2906{
2907	item_p item = NULL;
2908
2909	item = uma_zalloc(ng_qzone, M_NOWAIT | M_ZERO);
2910
2911#ifdef	NETGRAPH_DEBUG
2912	if (item) {
2913			mtx_lock(&ngq_mtx);
2914			TAILQ_INSERT_TAIL(&ng_itemlist, item, all);
2915			allocated++;
2916			mtx_unlock(&ngq_mtx);
2917	}
2918#endif
2919
2920	return (item);
2921}
2922
2923/*
2924 * Release a queue entry
2925 */
2926void
2927ng_free_item(item_p item)
2928{
2929	/*
2930	 * The item may hold resources on it's own. We need to free
2931	 * these before we can free the item. What they are depends upon
2932	 * what kind of item it is. it is important that nodes zero
2933	 * out pointers to resources that they remove from the item
2934	 * or we release them again here.
2935	 */
2936	switch (item->el_flags & NGQF_TYPE) {
2937	case NGQF_DATA:
2938		/* If we have an mbuf still attached.. */
2939		NG_FREE_M(_NGI_M(item));
2940		break;
2941	case NGQF_MESG:
2942		_NGI_RETADDR(item) = 0;
2943		NG_FREE_MSG(_NGI_MSG(item));
2944		break;
2945	case NGQF_FN:
2946		/* nothing to free really, */
2947		_NGI_FN(item) = NULL;
2948		_NGI_ARG1(item) = NULL;
2949		_NGI_ARG2(item) = 0;
2950	case NGQF_UNDEF:
2951		break;
2952	}
2953	/* If we still have a node or hook referenced... */
2954	_NGI_CLR_NODE(item);
2955	_NGI_CLR_HOOK(item);
2956
2957#ifdef	NETGRAPH_DEBUG
2958	mtx_lock(&ngq_mtx);
2959	TAILQ_REMOVE(&ng_itemlist, item, all);
2960	allocated--;
2961	mtx_unlock(&ngq_mtx);
2962#endif
2963	uma_zfree(ng_qzone, item);
2964}
2965
2966/************************************************************************
2967			Module routines
2968************************************************************************/
2969
2970/*
2971 * Handle the loading/unloading of a netgraph node type module
2972 */
2973int
2974ng_mod_event(module_t mod, int event, void *data)
2975{
2976	struct ng_type *const type = data;
2977	int s, error = 0;
2978
2979	switch (event) {
2980	case MOD_LOAD:
2981
2982		/* Register new netgraph node type */
2983		s = splnet();
2984		if ((error = ng_newtype(type)) != 0) {
2985			splx(s);
2986			break;
2987		}
2988
2989		/* Call type specific code */
2990		if (type->mod_event != NULL)
2991			if ((error = (*type->mod_event)(mod, event, data))) {
2992				mtx_lock(&ng_typelist_mtx);
2993				type->refs--;	/* undo it */
2994				LIST_REMOVE(type, types);
2995				mtx_unlock(&ng_typelist_mtx);
2996			}
2997		splx(s);
2998		break;
2999
3000	case MOD_UNLOAD:
3001		s = splnet();
3002		if (type->refs > 1) {		/* make sure no nodes exist! */
3003			error = EBUSY;
3004		} else {
3005			if (type->refs == 0) {
3006				/* failed load, nothing to undo */
3007				splx(s);
3008				break;
3009			}
3010			if (type->mod_event != NULL) {	/* check with type */
3011				error = (*type->mod_event)(mod, event, data);
3012				if (error != 0) {	/* type refuses.. */
3013					splx(s);
3014					break;
3015				}
3016			}
3017			mtx_lock(&ng_typelist_mtx);
3018			LIST_REMOVE(type, types);
3019			mtx_unlock(&ng_typelist_mtx);
3020		}
3021		splx(s);
3022		break;
3023
3024	default:
3025		if (type->mod_event != NULL)
3026			error = (*type->mod_event)(mod, event, data);
3027		else
3028			error = EOPNOTSUPP;		/* XXX ? */
3029		break;
3030	}
3031	return (error);
3032}
3033
3034/*
3035 * Handle loading and unloading for this code.
3036 * The only thing we need to link into is the NETISR strucure.
3037 */
3038static int
3039ngb_mod_event(module_t mod, int event, void *data)
3040{
3041	int error = 0;
3042
3043	switch (event) {
3044	case MOD_LOAD:
3045		/* Initialize everything. */
3046		mtx_init(&ng_worklist_mtx, "ng_worklist", NULL, MTX_SPIN);
3047		mtx_init(&ng_typelist_mtx, "netgraph types mutex", NULL,
3048		    MTX_DEF);
3049		mtx_init(&ng_nodelist_mtx, "netgraph nodelist mutex", NULL,
3050		    MTX_DEF);
3051		mtx_init(&ng_idhash_mtx, "netgraph idhash mutex", NULL,
3052		    MTX_DEF);
3053#ifdef	NETGRAPH_DEBUG
3054		mtx_init(&ngq_mtx, "netgraph item list mutex", NULL,
3055		    MTX_DEF);
3056#endif
3057		ng_qzone = uma_zcreate("NetGraph items", sizeof(struct ng_item),
3058		    NULL, NULL, NULL, NULL, UMA_ALIGN_CACHE, 0);
3059		uma_zone_set_max(ng_qzone, maxalloc);
3060		netisr_register(NETISR_NETGRAPH, (netisr_t *)ngintr, NULL,
3061		    NETISR_MPSAFE);
3062		break;
3063	case MOD_UNLOAD:
3064		/* You cant unload it because an interface may be using it.  */
3065		error = EBUSY;
3066		break;
3067	default:
3068		error = EOPNOTSUPP;
3069		break;
3070	}
3071	return (error);
3072}
3073
3074static moduledata_t netgraph_mod = {
3075	"netgraph",
3076	ngb_mod_event,
3077	(NULL)
3078};
3079DECLARE_MODULE(netgraph, netgraph_mod, SI_SUB_NETGRAPH, SI_ORDER_MIDDLE);
3080SYSCTL_NODE(_net, OID_AUTO, graph, CTLFLAG_RW, 0, "netgraph Family");
3081SYSCTL_INT(_net_graph, OID_AUTO, abi_version, CTLFLAG_RD, 0, NG_ABI_VERSION,"");
3082SYSCTL_INT(_net_graph, OID_AUTO, msg_version, CTLFLAG_RD, 0, NG_VERSION, "");
3083
3084#ifdef	NETGRAPH_DEBUG
3085void
3086dumphook (hook_p hook, char *file, int line)
3087{
3088	printf("hook: name %s, %d refs, Last touched:\n",
3089		_NG_HOOK_NAME(hook), hook->hk_refs);
3090	printf("	Last active @ %s, line %d\n",
3091		hook->lastfile, hook->lastline);
3092	if (line) {
3093		printf(" problem discovered at file %s, line %d\n", file, line);
3094	}
3095}
3096
3097void
3098dumpnode(node_p node, char *file, int line)
3099{
3100	printf("node: ID [%x]: type '%s', %d hooks, flags 0x%x, %d refs, %s:\n",
3101		_NG_NODE_ID(node), node->nd_type->name,
3102		node->nd_numhooks, node->nd_flags,
3103		node->nd_refs, node->nd_name);
3104	printf("	Last active @ %s, line %d\n",
3105		node->lastfile, node->lastline);
3106	if (line) {
3107		printf(" problem discovered at file %s, line %d\n", file, line);
3108	}
3109}
3110
3111void
3112dumpitem(item_p item, char *file, int line)
3113{
3114	printf(" ACTIVE item, last used at %s, line %d",
3115		item->lastfile, item->lastline);
3116	switch(item->el_flags & NGQF_TYPE) {
3117	case NGQF_DATA:
3118		printf(" - [data]\n");
3119		break;
3120	case NGQF_MESG:
3121		printf(" - retaddr[%d]:\n", _NGI_RETADDR(item));
3122		break;
3123	case NGQF_FN:
3124		printf(" - fn@%p (%p, %p, %p, %d (%x))\n",
3125			item->body.fn.fn_fn,
3126			NGI_NODE(item),
3127			NGI_HOOK(item),
3128			item->body.fn.fn_arg1,
3129			item->body.fn.fn_arg2,
3130			item->body.fn.fn_arg2);
3131		break;
3132	case NGQF_UNDEF:
3133		printf(" - UNDEFINED!\n");
3134	}
3135	if (line) {
3136		printf(" problem discovered at file %s, line %d\n", file, line);
3137		if (NGI_NODE(item)) {
3138			printf("node %p ([%x])\n",
3139				NGI_NODE(item), ng_node2ID(NGI_NODE(item)));
3140		}
3141	}
3142}
3143
3144static void
3145ng_dumpitems(void)
3146{
3147	item_p item;
3148	int i = 1;
3149	TAILQ_FOREACH(item, &ng_itemlist, all) {
3150		printf("[%d] ", i++);
3151		dumpitem(item, NULL, 0);
3152	}
3153}
3154
3155static void
3156ng_dumpnodes(void)
3157{
3158	node_p node;
3159	int i = 1;
3160	mtx_lock(&ng_nodelist_mtx);
3161	SLIST_FOREACH(node, &ng_allnodes, nd_all) {
3162		printf("[%d] ", i++);
3163		dumpnode(node, NULL, 0);
3164	}
3165	mtx_unlock(&ng_nodelist_mtx);
3166}
3167
3168static void
3169ng_dumphooks(void)
3170{
3171	hook_p hook;
3172	int i = 1;
3173	mtx_lock(&ng_nodelist_mtx);
3174	SLIST_FOREACH(hook, &ng_allhooks, hk_all) {
3175		printf("[%d] ", i++);
3176		dumphook(hook, NULL, 0);
3177	}
3178	mtx_unlock(&ng_nodelist_mtx);
3179}
3180
3181static int
3182sysctl_debug_ng_dump_items(SYSCTL_HANDLER_ARGS)
3183{
3184	int error;
3185	int val;
3186	int i;
3187
3188	val = allocated;
3189	i = 1;
3190	error = sysctl_handle_int(oidp, &val, sizeof(int), req);
3191	if (error != 0 || req->newptr == NULL)
3192		return (error);
3193	if (val == 42) {
3194		ng_dumpitems();
3195		ng_dumpnodes();
3196		ng_dumphooks();
3197	}
3198	return (0);
3199}
3200
3201SYSCTL_PROC(_debug, OID_AUTO, ng_dump_items, CTLTYPE_INT | CTLFLAG_RW,
3202    0, sizeof(int), sysctl_debug_ng_dump_items, "I", "Number of allocated items");
3203#endif	/* NETGRAPH_DEBUG */
3204
3205
3206/***********************************************************************
3207* Worklist routines
3208**********************************************************************/
3209/* NETISR thread enters here */
3210/*
3211 * Pick a node off the list of nodes with work,
3212 * try get an item to process off it.
3213 * If there are no more, remove the node from the list.
3214 */
3215static void
3216ngintr(void)
3217{
3218	item_p item;
3219	node_p  node = NULL;
3220
3221	for (;;) {
3222		mtx_lock_spin(&ng_worklist_mtx);
3223		node = TAILQ_FIRST(&ng_worklist);
3224		if (!node) {
3225			mtx_unlock_spin(&ng_worklist_mtx);
3226			break;
3227		}
3228		node->nd_flags &= ~NGF_WORKQ;
3229		TAILQ_REMOVE(&ng_worklist, node, nd_work);
3230		mtx_unlock_spin(&ng_worklist_mtx);
3231		/*
3232		 * We have the node. We also take over the reference
3233		 * that the list had on it.
3234		 * Now process as much as you can, until it won't
3235		 * let you have another item off the queue.
3236		 * All this time, keep the reference
3237		 * that lets us be sure that the node still exists.
3238		 * Let the reference go at the last minute.
3239		 * ng_dequeue will put us back on the worklist
3240		 * if there is more too do. This may be of use if there
3241		 * are Multiple Processors and multiple Net threads in the
3242		 * future.
3243		 */
3244		for (;;) {
3245			mtx_lock_spin(&node->nd_input_queue.q_mtx);
3246			item = ng_dequeue(&node->nd_input_queue);
3247			if (item == NULL) {
3248				mtx_unlock_spin(&node->nd_input_queue.q_mtx);
3249				break; /* go look for another node */
3250			} else {
3251				mtx_unlock_spin(&node->nd_input_queue.q_mtx);
3252				NGI_GET_NODE(item, node); /* zaps stored node */
3253				ng_apply_item(node, item);
3254				NG_NODE_UNREF(node);
3255			}
3256		}
3257		NG_NODE_UNREF(node);
3258	}
3259}
3260
3261static void
3262ng_worklist_remove(node_p node)
3263{
3264	mtx_lock_spin(&ng_worklist_mtx);
3265	if (node->nd_flags & NGF_WORKQ) {
3266		node->nd_flags &= ~NGF_WORKQ;
3267		TAILQ_REMOVE(&ng_worklist, node, nd_work);
3268		mtx_unlock_spin(&ng_worklist_mtx);
3269		NG_NODE_UNREF(node);
3270	} else {
3271		mtx_unlock_spin(&ng_worklist_mtx);
3272	}
3273}
3274
3275/*
3276 * XXX
3277 * It's posible that a debugging NG_NODE_REF may need
3278 * to be outside the mutex zone
3279 */
3280static void
3281ng_setisr(node_p node)
3282{
3283	mtx_lock_spin(&ng_worklist_mtx);
3284	if ((node->nd_flags & NGF_WORKQ) == 0) {
3285		/*
3286		 * If we are not already on the work queue,
3287		 * then put us on.
3288		 */
3289		node->nd_flags |= NGF_WORKQ;
3290		TAILQ_INSERT_TAIL(&ng_worklist, node, nd_work);
3291		NG_NODE_REF(node); /* XXX fafe in mutex? */
3292	}
3293	mtx_unlock_spin(&ng_worklist_mtx);
3294	schednetisr(NETISR_NETGRAPH);
3295}
3296
3297
3298/***********************************************************************
3299* Externally useable functions to set up a queue item ready for sending
3300***********************************************************************/
3301
3302#ifdef	NETGRAPH_DEBUG
3303#define	ITEM_DEBUG_CHECKS						\
3304	do {								\
3305		if (NGI_NODE(item) ) {					\
3306			printf("item already has node");		\
3307			kdb_enter("has node");				\
3308			NGI_CLR_NODE(item);				\
3309		}							\
3310		if (NGI_HOOK(item) ) {					\
3311			printf("item already has hook");		\
3312			kdb_enter("has hook");				\
3313			NGI_CLR_HOOK(item);				\
3314		}							\
3315	} while (0)
3316#else
3317#define ITEM_DEBUG_CHECKS
3318#endif
3319
3320/*
3321 * Put mbuf into the item.
3322 * Hook and node references will be removed when the item is dequeued.
3323 * (or equivalent)
3324 * (XXX) Unsafe because no reference held by peer on remote node.
3325 * remote node might go away in this timescale.
3326 * We know the hooks can't go away because that would require getting
3327 * a writer item on both nodes and we must have at least a  reader
3328 * here to eb able to do this.
3329 * Note that the hook loaded is the REMOTE hook.
3330 *
3331 * This is possibly in the critical path for new data.
3332 */
3333item_p
3334ng_package_data(struct mbuf *m, void *dummy)
3335{
3336	item_p item;
3337
3338	if ((item = ng_getqblk()) == NULL) {
3339		NG_FREE_M(m);
3340		return (NULL);
3341	}
3342	ITEM_DEBUG_CHECKS;
3343	item->el_flags = NGQF_DATA;
3344	item->el_next = NULL;
3345	NGI_M(item) = m;
3346	return (item);
3347}
3348
3349/*
3350 * Allocate a queue item and put items into it..
3351 * Evaluate the address as this will be needed to queue it and
3352 * to work out what some of the fields should be.
3353 * Hook and node references will be removed when the item is dequeued.
3354 * (or equivalent)
3355 */
3356item_p
3357ng_package_msg(struct ng_mesg *msg)
3358{
3359	item_p item;
3360
3361	if ((item = ng_getqblk()) == NULL) {
3362		NG_FREE_MSG(msg);
3363		return (NULL);
3364	}
3365	ITEM_DEBUG_CHECKS;
3366	item->el_flags = NGQF_MESG;
3367	item->el_next = NULL;
3368	/*
3369	 * Set the current lasthook into the queue item
3370	 */
3371	NGI_MSG(item) = msg;
3372	NGI_RETADDR(item) = 0;
3373	return (item);
3374}
3375
3376
3377
3378#define SET_RETADDR(item, here, retaddr)				\
3379	do {	/* Data or fn items don't have retaddrs */		\
3380		if ((item->el_flags & NGQF_TYPE) == NGQF_MESG) {	\
3381			if (retaddr) {					\
3382				NGI_RETADDR(item) = retaddr;		\
3383			} else {					\
3384				/*					\
3385				 * The old return address should be ok.	\
3386				 * If there isn't one, use the address	\
3387				 * here.				\
3388				 */					\
3389				if (NGI_RETADDR(item) == 0) {		\
3390					NGI_RETADDR(item)		\
3391						= ng_node2ID(here);	\
3392				}					\
3393			}						\
3394		}							\
3395	} while (0)
3396
3397int
3398ng_address_hook(node_p here, item_p item, hook_p hook, ng_ID_t retaddr)
3399{
3400	hook_p peer;
3401	node_p peernode;
3402	ITEM_DEBUG_CHECKS;
3403	/*
3404	 * Quick sanity check..
3405	 * Since a hook holds a reference on it's node, once we know
3406	 * that the peer is still connected (even if invalid,) we know
3407	 * that the peer node is present, though maybe invalid.
3408	 */
3409	if ((hook == NULL)
3410	|| NG_HOOK_NOT_VALID(hook)
3411	|| (NG_HOOK_PEER(hook) == NULL)
3412	|| NG_HOOK_NOT_VALID(NG_HOOK_PEER(hook))
3413	|| NG_NODE_NOT_VALID(NG_PEER_NODE(hook))) {
3414		NG_FREE_ITEM(item);
3415		TRAP_ERROR();
3416		return (ENETDOWN);
3417	}
3418
3419	/*
3420	 * Transfer our interest to the other (peer) end.
3421	 */
3422	peer = NG_HOOK_PEER(hook);
3423	NG_HOOK_REF(peer);
3424	NGI_SET_HOOK(item, peer);
3425	peernode = NG_PEER_NODE(hook);
3426	NG_NODE_REF(peernode);
3427	NGI_SET_NODE(item, peernode);
3428	SET_RETADDR(item, here, retaddr);
3429	return (0);
3430}
3431
3432int
3433ng_address_path(node_p here, item_p item, char *address, ng_ID_t retaddr)
3434{
3435	node_p  dest = NULL;
3436	hook_p	hook = NULL;
3437	int     error;
3438
3439	ITEM_DEBUG_CHECKS;
3440	/*
3441	 * Note that ng_path2noderef increments the reference count
3442	 * on the node for us if it finds one. So we don't have to.
3443	 */
3444	error = ng_path2noderef(here, address, &dest, &hook);
3445	if (error) {
3446		NG_FREE_ITEM(item);
3447		return (error);
3448	}
3449	NGI_SET_NODE(item, dest);
3450	if ( hook) {
3451		NG_HOOK_REF(hook);	/* don't let it go while on the queue */
3452		NGI_SET_HOOK(item, hook);
3453	}
3454	SET_RETADDR(item, here, retaddr);
3455	return (0);
3456}
3457
3458int
3459ng_address_ID(node_p here, item_p item, ng_ID_t ID, ng_ID_t retaddr)
3460{
3461	node_p dest;
3462
3463	ITEM_DEBUG_CHECKS;
3464	/*
3465	 * Find the target node.
3466	 */
3467	dest = ng_ID2noderef(ID); /* GETS REFERENCE! */
3468	if (dest == NULL) {
3469		NG_FREE_ITEM(item);
3470		TRAP_ERROR();
3471		return(EINVAL);
3472	}
3473	/* Fill out the contents */
3474	item->el_flags = NGQF_MESG;
3475	item->el_next = NULL;
3476	NGI_SET_NODE(item, dest);
3477	NGI_CLR_HOOK(item);
3478	SET_RETADDR(item, here, retaddr);
3479	return (0);
3480}
3481
3482/*
3483 * special case to send a message to self (e.g. destroy node)
3484 * Possibly indicate an arrival hook too.
3485 * Useful for removing that hook :-)
3486 */
3487item_p
3488ng_package_msg_self(node_p here, hook_p hook, struct ng_mesg *msg)
3489{
3490	item_p item;
3491
3492	/*
3493	 * Find the target node.
3494	 * If there is a HOOK argument, then use that in preference
3495	 * to the address.
3496	 */
3497	if ((item = ng_getqblk()) == NULL) {
3498		NG_FREE_MSG(msg);
3499		return (NULL);
3500	}
3501
3502	/* Fill out the contents */
3503	item->el_flags = NGQF_MESG;
3504	item->el_next = NULL;
3505	NG_NODE_REF(here);
3506	NGI_SET_NODE(item, here);
3507	if (hook) {
3508		NG_HOOK_REF(hook);
3509		NGI_SET_HOOK(item, hook);
3510	}
3511	NGI_MSG(item) = msg;
3512	NGI_RETADDR(item) = ng_node2ID(here);
3513	return (item);
3514}
3515
3516static __inline int
3517ng_send_fn1(node_p node, hook_p hook, ng_item_fn *fn, void * arg1, int arg2,
3518	int queue)
3519{
3520	item_p item;
3521
3522	if ((item = ng_getqblk()) == NULL) {
3523		return (ENOMEM);
3524	}
3525	item->el_flags = NGQF_FN | NGQF_WRITER;
3526	NG_NODE_REF(node); /* and one for the item */
3527	NGI_SET_NODE(item, node);
3528	if (hook) {
3529		NG_HOOK_REF(hook);
3530		NGI_SET_HOOK(item, hook);
3531	}
3532	NGI_FN(item) = fn;
3533	NGI_ARG1(item) = arg1;
3534	NGI_ARG2(item) = arg2;
3535	return(ng_snd_item(item, queue));
3536}
3537
3538int
3539ng_send_fn(node_p node, hook_p hook, ng_item_fn *fn, void * arg1, int arg2)
3540{
3541	return (ng_send_fn1(node, hook, fn, arg1, arg2, 0));
3542}
3543
3544int
3545ng_queue_fn(node_p node, hook_p hook, ng_item_fn *fn, void * arg1, int arg2)
3546{
3547	return (ng_send_fn1(node, hook, fn, arg1, arg2, 1));
3548}
3549
3550/*
3551 * Official timeout routines for Netgraph nodes.
3552 */
3553static void
3554ng_callout_trampoline(void *arg)
3555{
3556	item_p item = arg;
3557
3558	ng_snd_item(item, 0);
3559}
3560
3561
3562int
3563ng_callout(struct callout *c, node_p node, hook_p hook, int ticks,
3564    ng_item_fn *fn, void * arg1, int arg2)
3565{
3566	item_p item;
3567
3568	if ((item = ng_getqblk()) == NULL)
3569		return (ENOMEM);
3570
3571	item->el_flags = NGQF_FN | NGQF_WRITER;
3572	NG_NODE_REF(node);		/* and one for the item */
3573	NGI_SET_NODE(item, node);
3574	if (hook) {
3575		NG_HOOK_REF(hook);
3576		NGI_SET_HOOK(item, hook);
3577	}
3578	NGI_FN(item) = fn;
3579	NGI_ARG1(item) = arg1;
3580	NGI_ARG2(item) = arg2;
3581	callout_reset(c, ticks, &ng_callout_trampoline, item);
3582	return (0);
3583}
3584
3585/* A special modified version of untimeout() */
3586int
3587ng_uncallout(struct callout *c, node_p node)
3588{
3589	item_p item;
3590	int rval;
3591
3592	if (c == NULL)
3593		return (0);
3594	rval = callout_stop(c);
3595	item = c->c_arg;
3596	/* Do an extra check */
3597	if ((rval > 0) && (c->c_func == &ng_callout_trampoline) &&
3598	    (NGI_NODE(item) == node)) {
3599		/*
3600		 * We successfully removed it from the queue before it ran
3601		 * So now we need to unreference everything that was
3602		 * given extra references. (NG_FREE_ITEM does this).
3603		 */
3604		NG_FREE_ITEM(item);
3605	}
3606
3607	return (rval);
3608}
3609
3610/*
3611 * Set the address, if none given, give the node here.
3612 */
3613void
3614ng_replace_retaddr(node_p here, item_p item, ng_ID_t retaddr)
3615{
3616	if (retaddr) {
3617		NGI_RETADDR(item) = retaddr;
3618	} else {
3619		/*
3620		 * The old return address should be ok.
3621		 * If there isn't one, use the address here.
3622		 */
3623		NGI_RETADDR(item) = ng_node2ID(here);
3624	}
3625}
3626
3627#define TESTING
3628#ifdef TESTING
3629/* just test all the macros */
3630void
3631ng_macro_test(item_p item);
3632void
3633ng_macro_test(item_p item)
3634{
3635	node_p node = NULL;
3636	hook_p hook = NULL;
3637	struct mbuf *m;
3638	struct ng_mesg *msg;
3639	ng_ID_t retaddr;
3640	int	error;
3641
3642	NGI_GET_M(item, m);
3643	NGI_GET_MSG(item, msg);
3644	retaddr = NGI_RETADDR(item);
3645	NG_SEND_DATA(error, hook, m, NULL);
3646	NG_SEND_DATA_ONLY(error, hook, m);
3647	NG_FWD_NEW_DATA(error, item, hook, m);
3648	NG_FWD_ITEM_HOOK(error, item, hook);
3649	NG_SEND_MSG_HOOK(error, node, msg, hook, retaddr);
3650	NG_SEND_MSG_ID(error, node, msg, retaddr, retaddr);
3651	NG_SEND_MSG_PATH(error, node, msg, ".:", retaddr);
3652	NG_FWD_MSG_HOOK(error, node, item, hook, retaddr);
3653}
3654#endif /* TESTING */
3655
3656