nsxfobj.c revision 99679
1/*******************************************************************************
2 *
3 * Module Name: nsxfobj - Public interfaces to the ACPI subsystem
4 *                         ACPI Object oriented interfaces
5 *              $Revision: 112 $
6 *
7 ******************************************************************************/
8
9/******************************************************************************
10 *
11 * 1. Copyright Notice
12 *
13 * Some or all of this work - Copyright (c) 1999 - 2002, Intel Corp.
14 * All rights reserved.
15 *
16 * 2. License
17 *
18 * 2.1. This is your license from Intel Corp. under its intellectual property
19 * rights.  You may have additional license terms from the party that provided
20 * you this software, covering your right to use that party's intellectual
21 * property rights.
22 *
23 * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
24 * copy of the source code appearing in this file ("Covered Code") an
25 * irrevocable, perpetual, worldwide license under Intel's copyrights in the
26 * base code distributed originally by Intel ("Original Intel Code") to copy,
27 * make derivatives, distribute, use and display any portion of the Covered
28 * Code in any form, with the right to sublicense such rights; and
29 *
30 * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
31 * license (with the right to sublicense), under only those claims of Intel
32 * patents that are infringed by the Original Intel Code, to make, use, sell,
33 * offer to sell, and import the Covered Code and derivative works thereof
34 * solely to the minimum extent necessary to exercise the above copyright
35 * license, and in no event shall the patent license extend to any additions
36 * to or modifications of the Original Intel Code.  No other license or right
37 * is granted directly or by implication, estoppel or otherwise;
38 *
39 * The above copyright and patent license is granted only if the following
40 * conditions are met:
41 *
42 * 3. Conditions
43 *
44 * 3.1. Redistribution of Source with Rights to Further Distribute Source.
45 * Redistribution of source code of any substantial portion of the Covered
46 * Code or modification with rights to further distribute source must include
47 * the above Copyright Notice, the above License, this list of Conditions,
48 * and the following Disclaimer and Export Compliance provision.  In addition,
49 * Licensee must cause all Covered Code to which Licensee contributes to
50 * contain a file documenting the changes Licensee made to create that Covered
51 * Code and the date of any change.  Licensee must include in that file the
52 * documentation of any changes made by any predecessor Licensee.  Licensee
53 * must include a prominent statement that the modification is derived,
54 * directly or indirectly, from Original Intel Code.
55 *
56 * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
57 * Redistribution of source code of any substantial portion of the Covered
58 * Code or modification without rights to further distribute source must
59 * include the following Disclaimer and Export Compliance provision in the
60 * documentation and/or other materials provided with distribution.  In
61 * addition, Licensee may not authorize further sublicense of source of any
62 * portion of the Covered Code, and must include terms to the effect that the
63 * license from Licensee to its licensee is limited to the intellectual
64 * property embodied in the software Licensee provides to its licensee, and
65 * not to intellectual property embodied in modifications its licensee may
66 * make.
67 *
68 * 3.3. Redistribution of Executable. Redistribution in executable form of any
69 * substantial portion of the Covered Code or modification must reproduce the
70 * above Copyright Notice, and the following Disclaimer and Export Compliance
71 * provision in the documentation and/or other materials provided with the
72 * distribution.
73 *
74 * 3.4. Intel retains all right, title, and interest in and to the Original
75 * Intel Code.
76 *
77 * 3.5. Neither the name Intel nor any other trademark owned or controlled by
78 * Intel shall be used in advertising or otherwise to promote the sale, use or
79 * other dealings in products derived from or relating to the Covered Code
80 * without prior written authorization from Intel.
81 *
82 * 4. Disclaimer and Export Compliance
83 *
84 * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
85 * HERE.  ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
86 * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT,  ASSISTANCE,
87 * INSTALLATION, TRAINING OR OTHER SERVICES.  INTEL WILL NOT PROVIDE ANY
88 * UPDATES, ENHANCEMENTS OR EXTENSIONS.  INTEL SPECIFICALLY DISCLAIMS ANY
89 * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
90 * PARTICULAR PURPOSE.
91 *
92 * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
93 * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
94 * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
95 * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
96 * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
97 * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES.  THESE LIMITATIONS
98 * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
99 * LIMITED REMEDY.
100 *
101 * 4.3. Licensee shall not export, either directly or indirectly, any of this
102 * software or system incorporating such software without first obtaining any
103 * required license or other approval from the U. S. Department of Commerce or
104 * any other agency or department of the United States Government.  In the
105 * event Licensee exports any such software from the United States or
106 * re-exports any such software from a foreign destination, Licensee shall
107 * ensure that the distribution and export/re-export of the software is in
108 * compliance with all laws, regulations, orders, or other restrictions of the
109 * U.S. Export Administration Regulations. Licensee agrees that neither it nor
110 * any of its subsidiaries will export/re-export any technical data, process,
111 * software, or service, directly or indirectly, to any country for which the
112 * United States government or any agency thereof requires an export license,
113 * other governmental approval, or letter of assurance, without first obtaining
114 * such license, approval or letter.
115 *
116 *****************************************************************************/
117
118
119#define __NSXFOBJ_C__
120
121#include "acpi.h"
122#include "acnamesp.h"
123
124
125#define _COMPONENT          ACPI_NAMESPACE
126        ACPI_MODULE_NAME    ("nsxfobj")
127
128
129/*******************************************************************************
130 *
131 * FUNCTION:    AcpiEvaluateObjectTyped
132 *
133 * PARAMETERS:  Handle              - Object handle (optional)
134 *              *Pathname           - Object pathname (optional)
135 *              **ExternalParams    - List of parameters to pass to method,
136 *                                    terminated by NULL.  May be NULL
137 *                                    if no parameters are being passed.
138 *              *ReturnBuffer       - Where to put method's return value (if
139 *                                    any).  If NULL, no value is returned.
140 *              ReturnType          - Expected type of return object
141 *
142 * RETURN:      Status
143 *
144 * DESCRIPTION: Find and evaluate the given object, passing the given
145 *              parameters if necessary.  One of "Handle" or "Pathname" must
146 *              be valid (non-null)
147 *
148 ******************************************************************************/
149
150ACPI_STATUS
151AcpiEvaluateObjectTyped (
152    ACPI_HANDLE             Handle,
153    ACPI_STRING             Pathname,
154    ACPI_OBJECT_LIST        *ExternalParams,
155    ACPI_BUFFER             *ReturnBuffer,
156    ACPI_OBJECT_TYPE        ReturnType)
157{
158    ACPI_STATUS             Status;
159    BOOLEAN                 MustFree = FALSE;
160
161
162    ACPI_FUNCTION_TRACE ("AcpiEvaluateObjectTyped");
163
164
165    /* Return buffer must be valid */
166
167    if (!ReturnBuffer)
168    {
169        return_ACPI_STATUS (AE_BAD_PARAMETER);
170    }
171
172    if (ReturnBuffer->Length == ACPI_ALLOCATE_BUFFER)
173    {
174        MustFree = TRUE;
175    }
176
177    /* Evaluate the object */
178
179    Status = AcpiEvaluateObject (Handle, Pathname, ExternalParams, ReturnBuffer);
180    if (ACPI_FAILURE (Status))
181    {
182        return_ACPI_STATUS (Status);
183    }
184
185    /* Type ANY means "don't care" */
186
187    if (ReturnType == ACPI_TYPE_ANY)
188    {
189        return_ACPI_STATUS (AE_OK);
190    }
191
192    if (ReturnBuffer->Length == 0)
193    {
194        /* Error because caller specifically asked for a return value */
195
196        ACPI_DEBUG_PRINT ((ACPI_DB_ERROR,
197            "No return value\n"));
198
199        return_ACPI_STATUS (AE_NULL_OBJECT);
200    }
201
202    /* Examine the object type returned from EvaluateObject */
203
204    if (((ACPI_OBJECT *) ReturnBuffer->Pointer)->Type == ReturnType)
205    {
206        return_ACPI_STATUS (AE_OK);
207    }
208
209    /* Return object type does not match requested type */
210
211    ACPI_DEBUG_PRINT ((ACPI_DB_ERROR,
212        "Incorrect return type [%s] requested [%s]\n",
213        AcpiUtGetTypeName (((ACPI_OBJECT *) ReturnBuffer->Pointer)->Type),
214        AcpiUtGetTypeName (ReturnType)));
215
216    if (MustFree)
217    {
218        /* Caller used ACPI_ALLOCATE_BUFFER, free the return buffer */
219
220        AcpiOsFree (ReturnBuffer->Pointer);
221        ReturnBuffer->Pointer = NULL;
222    }
223
224    ReturnBuffer->Length = 0;
225    return_ACPI_STATUS (AE_TYPE);
226}
227
228
229/*******************************************************************************
230 *
231 * FUNCTION:    AcpiEvaluateObject
232 *
233 * PARAMETERS:  Handle              - Object handle (optional)
234 *              *Pathname           - Object pathname (optional)
235 *              **ExternalParams    - List of parameters to pass to method,
236 *                                    terminated by NULL.  May be NULL
237 *                                    if no parameters are being passed.
238 *              *ReturnBuffer       - Where to put method's return value (if
239 *                                    any).  If NULL, no value is returned.
240 *
241 * RETURN:      Status
242 *
243 * DESCRIPTION: Find and evaluate the given object, passing the given
244 *              parameters if necessary.  One of "Handle" or "Pathname" must
245 *              be valid (non-null)
246 *
247 ******************************************************************************/
248
249ACPI_STATUS
250AcpiEvaluateObject (
251    ACPI_HANDLE             Handle,
252    ACPI_STRING             Pathname,
253    ACPI_OBJECT_LIST        *ExternalParams,
254    ACPI_BUFFER             *ReturnBuffer)
255{
256    ACPI_STATUS             Status;
257    ACPI_OPERAND_OBJECT     **InternalParams = NULL;
258    ACPI_OPERAND_OBJECT     *InternalReturnObj = NULL;
259    ACPI_SIZE               BufferSpaceNeeded;
260    UINT32                  i;
261
262
263    ACPI_FUNCTION_TRACE ("AcpiEvaluateObject");
264
265
266    /*
267     * If there are parameters to be passed to the object
268     * (which must be a control method), the external objects
269     * must be converted to internal objects
270     */
271    if (ExternalParams && ExternalParams->Count)
272    {
273        /*
274         * Allocate a new parameter block for the internal objects
275         * Add 1 to count to allow for null terminated internal list
276         */
277        InternalParams = ACPI_MEM_CALLOCATE (((ACPI_SIZE) ExternalParams->Count + 1) *
278                                                sizeof (void *));
279        if (!InternalParams)
280        {
281            return_ACPI_STATUS (AE_NO_MEMORY);
282        }
283
284        /*
285         * Convert each external object in the list to an
286         * internal object
287         */
288        for (i = 0; i < ExternalParams->Count; i++)
289        {
290            Status = AcpiUtCopyEobjectToIobject (&ExternalParams->Pointer[i],
291                                                &InternalParams[i]);
292            if (ACPI_FAILURE (Status))
293            {
294                AcpiUtDeleteInternalObjectList (InternalParams);
295                return_ACPI_STATUS (Status);
296            }
297        }
298        InternalParams[ExternalParams->Count] = NULL;
299    }
300
301    /*
302     * Three major cases:
303     * 1) Fully qualified pathname
304     * 2) No handle, not fully qualified pathname (error)
305     * 3) Valid handle
306     */
307    if ((Pathname) &&
308        (AcpiNsValidRootPrefix (Pathname[0])))
309    {
310        /*
311         *  The path is fully qualified, just evaluate by name
312         */
313        Status = AcpiNsEvaluateByName (Pathname, InternalParams,
314                    &InternalReturnObj);
315    }
316    else if (!Handle)
317    {
318        /*
319         * A handle is optional iff a fully qualified pathname
320         * is specified.  Since we've already handled fully
321         * qualified names above, this is an error
322         */
323        if (!Pathname)
324        {
325            ACPI_DEBUG_PRINT ((ACPI_DB_ERROR,
326                "Both Handle and Pathname are NULL\n"));
327        }
328        else
329        {
330            ACPI_DEBUG_PRINT ((ACPI_DB_ERROR,
331                "Handle is NULL and Pathname is relative\n"));
332        }
333
334        Status = AE_BAD_PARAMETER;
335    }
336    else
337    {
338        /*
339         * We get here if we have a handle -- and if we have a
340         * pathname it is relative.  The handle will be validated
341         * in the lower procedures
342         */
343        if (!Pathname)
344        {
345            /*
346             * The null pathname case means the handle is for
347             * the actual object to be evaluated
348             */
349            Status = AcpiNsEvaluateByHandle (Handle, InternalParams,
350                            &InternalReturnObj);
351        }
352        else
353        {
354           /*
355            * Both a Handle and a relative Pathname
356            */
357            Status = AcpiNsEvaluateRelative (Handle, Pathname, InternalParams,
358                            &InternalReturnObj);
359        }
360    }
361
362
363    /*
364     * If we are expecting a return value, and all went well above,
365     * copy the return value to an external object.
366     */
367    if (ReturnBuffer)
368    {
369        if (!InternalReturnObj)
370        {
371            ReturnBuffer->Length = 0;
372        }
373        else
374        {
375            if (ACPI_GET_DESCRIPTOR_TYPE (InternalReturnObj) == ACPI_DESC_TYPE_NAMED)
376            {
377                /*
378                 * If we received a NS Node as a return object, this means that
379                 * the object we are evaluating has nothing interesting to
380                 * return (such as a mutex, etc.)  We return an error because
381                 * these types are essentially unsupported by this interface.
382                 * We don't check up front because this makes it easier to add
383                 * support for various types at a later date if necessary.
384                 */
385                Status = AE_TYPE;
386                InternalReturnObj = NULL;   /* No need to delete a NS Node */
387                ReturnBuffer->Length = 0;
388            }
389
390            if (ACPI_SUCCESS (Status))
391            {
392                /*
393                 * Find out how large a buffer is needed
394                 * to contain the returned object
395                 */
396                Status = AcpiUtGetObjectSize (InternalReturnObj,
397                                                &BufferSpaceNeeded);
398                if (ACPI_SUCCESS (Status))
399                {
400                    /* Validate/Allocate/Clear caller buffer */
401
402                    Status = AcpiUtInitializeBuffer (ReturnBuffer, BufferSpaceNeeded);
403                    if (ACPI_FAILURE (Status))
404                    {
405                        /*
406                         * Caller's buffer is too small or a new one can't be allocated
407                         */
408                        ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
409                            "Needed buffer size %X, %s\n",
410                            (UINT32) BufferSpaceNeeded, AcpiFormatException (Status)));
411                    }
412                    else
413                    {
414                        /*
415                         *  We have enough space for the object, build it
416                         */
417                        Status = AcpiUtCopyIobjectToEobject (InternalReturnObj,
418                                        ReturnBuffer);
419                    }
420                }
421            }
422        }
423    }
424
425    /* Delete the return and parameter objects */
426
427    if (InternalReturnObj)
428    {
429        /*
430         * Delete the internal return object. (Or at least
431         * decrement the reference count by one)
432         */
433        AcpiUtRemoveReference (InternalReturnObj);
434    }
435
436    /*
437     * Free the input parameter list (if we created one),
438     */
439    if (InternalParams)
440    {
441        /* Free the allocated parameter block */
442
443        AcpiUtDeleteInternalObjectList (InternalParams);
444    }
445
446    return_ACPI_STATUS (Status);
447}
448
449
450/*******************************************************************************
451 *
452 * FUNCTION:    AcpiGetNextObject
453 *
454 * PARAMETERS:  Type            - Type of object to be searched for
455 *              Parent          - Parent object whose children we are getting
456 *              LastChild       - Previous child that was found.
457 *                                The NEXT child will be returned
458 *              RetHandle       - Where handle to the next object is placed
459 *
460 * RETURN:      Status
461 *
462 * DESCRIPTION: Return the next peer object within the namespace.  If Handle is
463 *              valid, Scope is ignored.  Otherwise, the first object within
464 *              Scope is returned.
465 *
466 ******************************************************************************/
467
468ACPI_STATUS
469AcpiGetNextObject (
470    ACPI_OBJECT_TYPE        Type,
471    ACPI_HANDLE             Parent,
472    ACPI_HANDLE             Child,
473    ACPI_HANDLE             *RetHandle)
474{
475    ACPI_STATUS             Status;
476    ACPI_NAMESPACE_NODE     *Node;
477    ACPI_NAMESPACE_NODE     *ParentNode = NULL;
478    ACPI_NAMESPACE_NODE     *ChildNode = NULL;
479
480
481    /* Parameter validation */
482
483    if (Type > ACPI_TYPE_MAX)
484    {
485        return (AE_BAD_PARAMETER);
486    }
487
488    Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
489    if (ACPI_FAILURE (Status))
490    {
491        return (Status);
492    }
493
494    /* If null handle, use the parent */
495
496    if (!Child)
497    {
498        /* Start search at the beginning of the specified scope */
499
500        ParentNode = AcpiNsMapHandleToNode (Parent);
501        if (!ParentNode)
502        {
503            Status = AE_BAD_PARAMETER;
504            goto UnlockAndExit;
505        }
506    }
507    else
508    {
509        /* Non-null handle, ignore the parent */
510        /* Convert and validate the handle */
511
512        ChildNode = AcpiNsMapHandleToNode (Child);
513        if (!ChildNode)
514        {
515            Status = AE_BAD_PARAMETER;
516            goto UnlockAndExit;
517        }
518    }
519
520    /* Internal function does the real work */
521
522    Node = AcpiNsGetNextNode (Type, ParentNode, ChildNode);
523    if (!Node)
524    {
525        Status = AE_NOT_FOUND;
526        goto UnlockAndExit;
527    }
528
529    if (RetHandle)
530    {
531        *RetHandle = AcpiNsConvertEntryToHandle (Node);
532    }
533
534
535UnlockAndExit:
536
537    (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
538    return (Status);
539}
540
541
542/*******************************************************************************
543 *
544 * FUNCTION:    AcpiGetType
545 *
546 * PARAMETERS:  Handle          - Handle of object whose type is desired
547 *              *RetType        - Where the type will be placed
548 *
549 * RETURN:      Status
550 *
551 * DESCRIPTION: This routine returns the type associatd with a particular handle
552 *
553 ******************************************************************************/
554
555ACPI_STATUS
556AcpiGetType (
557    ACPI_HANDLE             Handle,
558    ACPI_OBJECT_TYPE        *RetType)
559{
560    ACPI_NAMESPACE_NODE     *Node;
561    ACPI_STATUS             Status;
562
563
564    /* Parameter Validation */
565
566    if (!RetType)
567    {
568        return (AE_BAD_PARAMETER);
569    }
570
571    /*
572     * Special case for the predefined Root Node
573     * (return type ANY)
574     */
575    if (Handle == ACPI_ROOT_OBJECT)
576    {
577        *RetType = ACPI_TYPE_ANY;
578        return (AE_OK);
579    }
580
581    Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
582    if (ACPI_FAILURE (Status))
583    {
584        return (Status);
585    }
586
587    /* Convert and validate the handle */
588
589    Node = AcpiNsMapHandleToNode (Handle);
590    if (!Node)
591    {
592        (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
593        return (AE_BAD_PARAMETER);
594    }
595
596    *RetType = Node->Type;
597
598
599    Status = AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
600    return (Status);
601}
602
603
604/*******************************************************************************
605 *
606 * FUNCTION:    AcpiGetParent
607 *
608 * PARAMETERS:  Handle          - Handle of object whose parent is desired
609 *              RetHandle       - Where the parent handle will be placed
610 *
611 * RETURN:      Status
612 *
613 * DESCRIPTION: Returns a handle to the parent of the object represented by
614 *              Handle.
615 *
616 ******************************************************************************/
617
618ACPI_STATUS
619AcpiGetParent (
620    ACPI_HANDLE             Handle,
621    ACPI_HANDLE             *RetHandle)
622{
623    ACPI_NAMESPACE_NODE     *Node;
624    ACPI_STATUS             Status;
625
626
627    if (!RetHandle)
628    {
629        return (AE_BAD_PARAMETER);
630    }
631
632    /* Special case for the predefined Root Node (no parent) */
633
634    if (Handle == ACPI_ROOT_OBJECT)
635    {
636        return (AE_NULL_ENTRY);
637    }
638
639    Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
640    if (ACPI_FAILURE (Status))
641    {
642        return (Status);
643    }
644
645    /* Convert and validate the handle */
646
647    Node = AcpiNsMapHandleToNode (Handle);
648    if (!Node)
649    {
650        Status = AE_BAD_PARAMETER;
651        goto UnlockAndExit;
652    }
653
654    /* Get the parent entry */
655
656    *RetHandle =
657        AcpiNsConvertEntryToHandle (AcpiNsGetParentNode (Node));
658
659    /* Return exeption if parent is null */
660
661    if (!AcpiNsGetParentNode (Node))
662    {
663        Status = AE_NULL_ENTRY;
664    }
665
666
667UnlockAndExit:
668
669    (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
670    return (Status);
671}
672
673
674/*******************************************************************************
675 *
676 * FUNCTION:    AcpiWalkNamespace
677 *
678 * PARAMETERS:  Type                - ACPI_OBJECT_TYPE to search for
679 *              StartObject         - Handle in namespace where search begins
680 *              MaxDepth            - Depth to which search is to reach
681 *              UserFunction        - Called when an object of "Type" is found
682 *              Context             - Passed to user function
683 *              ReturnValue         - Location where return value of
684 *                                    UserFunction is put if terminated early
685 *
686 * RETURNS      Return value from the UserFunction if terminated early.
687 *              Otherwise, returns NULL.
688 *
689 * DESCRIPTION: Performs a modified depth-first walk of the namespace tree,
690 *              starting (and ending) at the object specified by StartHandle.
691 *              The UserFunction is called whenever an object that matches
692 *              the type parameter is found.  If the user function returns
693 *              a non-zero value, the search is terminated immediately and this
694 *              value is returned to the caller.
695 *
696 *              The point of this procedure is to provide a generic namespace
697 *              walk routine that can be called from multiple places to
698 *              provide multiple services;  the User Function can be tailored
699 *              to each task, whether it is a print function, a compare
700 *              function, etc.
701 *
702 ******************************************************************************/
703
704ACPI_STATUS
705AcpiWalkNamespace (
706    ACPI_OBJECT_TYPE        Type,
707    ACPI_HANDLE             StartObject,
708    UINT32                  MaxDepth,
709    ACPI_WALK_CALLBACK      UserFunction,
710    void                    *Context,
711    void                    **ReturnValue)
712{
713    ACPI_STATUS             Status;
714
715
716    ACPI_FUNCTION_TRACE ("AcpiWalkNamespace");
717
718
719    /* Parameter validation */
720
721    if ((Type > ACPI_TYPE_MAX)  ||
722        (!MaxDepth)             ||
723        (!UserFunction))
724    {
725        return_ACPI_STATUS (AE_BAD_PARAMETER);
726    }
727
728    /*
729     * Lock the namespace around the walk.
730     * The namespace will be unlocked/locked around each call
731     * to the user function - since this function
732     * must be allowed to make Acpi calls itself.
733     */
734    Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
735    if (ACPI_FAILURE (Status))
736    {
737        return_ACPI_STATUS (Status);
738    }
739
740    Status = AcpiNsWalkNamespace (Type, StartObject, MaxDepth, ACPI_NS_WALK_UNLOCK,
741                    UserFunction, Context, ReturnValue);
742
743    (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
744    return_ACPI_STATUS (Status);
745}
746
747
748/*******************************************************************************
749 *
750 * FUNCTION:    AcpiNsGetDeviceCallback
751 *
752 * PARAMETERS:  Callback from AcpiGetDevice
753 *
754 * RETURN:      Status
755 *
756 * DESCRIPTION: Takes callbacks from WalkNamespace and filters out all non-
757 *              present devices, or if they specified a HID, it filters based
758 *              on that.
759 *
760 ******************************************************************************/
761
762static ACPI_STATUS
763AcpiNsGetDeviceCallback (
764    ACPI_HANDLE             ObjHandle,
765    UINT32                  NestingLevel,
766    void                    *Context,
767    void                    **ReturnValue)
768{
769    ACPI_STATUS             Status;
770    ACPI_NAMESPACE_NODE     *Node;
771    UINT32                  Flags;
772    ACPI_DEVICE_ID          Hid;
773    ACPI_DEVICE_ID          Cid;
774    ACPI_GET_DEVICES_INFO   *Info;
775
776
777    Info = Context;
778
779    Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
780    if (ACPI_FAILURE (Status))
781    {
782        return (Status);
783    }
784
785    Node = AcpiNsMapHandleToNode (ObjHandle);
786    Status = AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
787    if (ACPI_FAILURE (Status))
788    {
789        return (Status);
790    }
791
792    if (!Node)
793    {
794        return (AE_BAD_PARAMETER);
795    }
796
797    /*
798     * Run _STA to determine if device is present
799     */
800    Status = AcpiUtExecute_STA (Node, &Flags);
801    if (ACPI_FAILURE (Status))
802    {
803        return (AE_CTRL_DEPTH);
804    }
805
806    if (!(Flags & 0x01))
807    {
808        /* Don't return at the device or children of the device if not there */
809        return (AE_CTRL_DEPTH);
810    }
811
812    /*
813     * Filter based on device HID & CID
814     */
815    if (Info->Hid != NULL)
816    {
817        Status = AcpiUtExecute_HID (Node, &Hid);
818        if (Status == AE_NOT_FOUND)
819        {
820            return (AE_OK);
821        }
822        else if (ACPI_FAILURE (Status))
823        {
824            return (AE_CTRL_DEPTH);
825        }
826
827        if (ACPI_STRNCMP (Hid.Buffer, Info->Hid, sizeof (Hid.Buffer)) != 0)
828        {
829            Status = AcpiUtExecute_CID (Node, &Cid);
830            if (Status == AE_NOT_FOUND)
831            {
832                return (AE_OK);
833            }
834            else if (ACPI_FAILURE (Status))
835            {
836                return (AE_CTRL_DEPTH);
837            }
838
839            /* TBD: Handle CID packages */
840
841            if (ACPI_STRNCMP (Cid.Buffer, Info->Hid, sizeof (Cid.Buffer)) != 0)
842            {
843                return (AE_OK);
844            }
845        }
846    }
847
848    Status = Info->UserFunction (ObjHandle, NestingLevel, Info->Context, ReturnValue);
849    return (Status);
850}
851
852
853/*******************************************************************************
854 *
855 * FUNCTION:    AcpiGetDevices
856 *
857 * PARAMETERS:  HID                 - HID to search for. Can be NULL.
858 *              UserFunction        - Called when a matching object is found
859 *              Context             - Passed to user function
860 *              ReturnValue         - Location where return value of
861 *                                    UserFunction is put if terminated early
862 *
863 * RETURNS      Return value from the UserFunction if terminated early.
864 *              Otherwise, returns NULL.
865 *
866 * DESCRIPTION: Performs a modified depth-first walk of the namespace tree,
867 *              starting (and ending) at the object specified by StartHandle.
868 *              The UserFunction is called whenever an object that matches
869 *              the type parameter is found.  If the user function returns
870 *              a non-zero value, the search is terminated immediately and this
871 *              value is returned to the caller.
872 *
873 *              This is a wrapper for WalkNamespace, but the callback performs
874 *              additional filtering. Please see AcpiGetDeviceCallback.
875 *
876 ******************************************************************************/
877
878ACPI_STATUS
879AcpiGetDevices (
880    NATIVE_CHAR             *HID,
881    ACPI_WALK_CALLBACK      UserFunction,
882    void                    *Context,
883    void                    **ReturnValue)
884{
885    ACPI_STATUS             Status;
886    ACPI_GET_DEVICES_INFO   Info;
887
888
889    ACPI_FUNCTION_TRACE ("AcpiGetDevices");
890
891
892    /* Parameter validation */
893
894    if (!UserFunction)
895    {
896        return_ACPI_STATUS (AE_BAD_PARAMETER);
897    }
898
899    /*
900     * We're going to call their callback from OUR callback, so we need
901     * to know what it is, and their context parameter.
902     */
903    Info.Context      = Context;
904    Info.UserFunction = UserFunction;
905    Info.Hid          = HID;
906
907    /*
908     * Lock the namespace around the walk.
909     * The namespace will be unlocked/locked around each call
910     * to the user function - since this function
911     * must be allowed to make Acpi calls itself.
912     */
913    Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
914    if (ACPI_FAILURE (Status))
915    {
916        return_ACPI_STATUS (Status);
917    }
918
919    Status = AcpiNsWalkNamespace (ACPI_TYPE_DEVICE,
920                                    ACPI_ROOT_OBJECT, ACPI_UINT32_MAX,
921                                    ACPI_NS_WALK_UNLOCK,
922                                    AcpiNsGetDeviceCallback, &Info,
923                                    ReturnValue);
924
925    (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
926    return_ACPI_STATUS (Status);
927}
928
929
930/*******************************************************************************
931 *
932 * FUNCTION:    AcpiAttachData
933 *
934 * PARAMETERS:
935 *
936 * RETURN:      Status
937 *
938 * DESCRIPTION:
939 *
940 ******************************************************************************/
941
942ACPI_STATUS
943AcpiAttachData (
944    ACPI_HANDLE             ObjHandle,
945    ACPI_OBJECT_HANDLER     Handler,
946    void                    *Data)
947{
948    ACPI_NAMESPACE_NODE     *Node;
949    ACPI_STATUS             Status;
950
951
952    /* Parameter validation */
953
954    if (!ObjHandle  ||
955        !Handler    ||
956        !Data)
957    {
958        return (AE_BAD_PARAMETER);
959    }
960
961    Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
962    if (ACPI_FAILURE (Status))
963    {
964        return (Status);
965    }
966
967    /* Convert and validate the handle */
968
969    Node = AcpiNsMapHandleToNode (ObjHandle);
970    if (!Node)
971    {
972        Status = AE_BAD_PARAMETER;
973        goto UnlockAndExit;
974    }
975
976    Status = AcpiNsAttachData (Node, Handler, Data);
977
978UnlockAndExit:
979    (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
980    return (Status);
981}
982
983
984/*******************************************************************************
985 *
986 * FUNCTION:    AcpiDetachData
987 *
988 * PARAMETERS:
989 *
990 * RETURN:      Status
991 *
992 * DESCRIPTION:
993 *
994 ******************************************************************************/
995
996ACPI_STATUS
997AcpiDetachData (
998    ACPI_HANDLE             ObjHandle,
999    ACPI_OBJECT_HANDLER     Handler)
1000{
1001    ACPI_NAMESPACE_NODE     *Node;
1002    ACPI_STATUS             Status;
1003
1004
1005    /* Parameter validation */
1006
1007    if (!ObjHandle  ||
1008        !Handler)
1009    {
1010        return (AE_BAD_PARAMETER);
1011    }
1012
1013    Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
1014    if (ACPI_FAILURE (Status))
1015    {
1016        return (Status);
1017    }
1018
1019    /* Convert and validate the handle */
1020
1021    Node = AcpiNsMapHandleToNode (ObjHandle);
1022    if (!Node)
1023    {
1024        Status = AE_BAD_PARAMETER;
1025        goto UnlockAndExit;
1026    }
1027
1028    Status = AcpiNsDetachData (Node, Handler);
1029
1030UnlockAndExit:
1031    (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
1032    return (Status);
1033}
1034
1035
1036/*******************************************************************************
1037 *
1038 * FUNCTION:    AcpiGetData
1039 *
1040 * PARAMETERS:
1041 *
1042 * RETURN:      Status
1043 *
1044 * DESCRIPTION:
1045 *
1046 ******************************************************************************/
1047
1048ACPI_STATUS
1049AcpiGetData (
1050    ACPI_HANDLE             ObjHandle,
1051    ACPI_OBJECT_HANDLER     Handler,
1052    void                    **Data)
1053{
1054    ACPI_NAMESPACE_NODE     *Node;
1055    ACPI_STATUS             Status;
1056
1057
1058    /* Parameter validation */
1059
1060    if (!ObjHandle  ||
1061        !Handler    ||
1062        !Data)
1063    {
1064        return (AE_BAD_PARAMETER);
1065    }
1066
1067    Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
1068    if (ACPI_FAILURE (Status))
1069    {
1070        return (Status);
1071    }
1072
1073    /* Convert and validate the handle */
1074
1075    Node = AcpiNsMapHandleToNode (ObjHandle);
1076    if (!Node)
1077    {
1078        Status = AE_BAD_PARAMETER;
1079        goto UnlockAndExit;
1080    }
1081
1082    Status = AcpiNsGetAttachedData (Node, Handler, Data);
1083
1084UnlockAndExit:
1085    (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
1086    return (Status);
1087}
1088
1089
1090