nssearch.c revision 99146
1/*******************************************************************************
2 *
3 * Module Name: nssearch - Namespace search
4 *              $Revision: 84 $
5 *
6 ******************************************************************************/
7
8/******************************************************************************
9 *
10 * 1. Copyright Notice
11 *
12 * Some or all of this work - Copyright (c) 1999 - 2002, Intel Corp.
13 * All rights reserved.
14 *
15 * 2. License
16 *
17 * 2.1. This is your license from Intel Corp. under its intellectual property
18 * rights.  You may have additional license terms from the party that provided
19 * you this software, covering your right to use that party's intellectual
20 * property rights.
21 *
22 * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
23 * copy of the source code appearing in this file ("Covered Code") an
24 * irrevocable, perpetual, worldwide license under Intel's copyrights in the
25 * base code distributed originally by Intel ("Original Intel Code") to copy,
26 * make derivatives, distribute, use and display any portion of the Covered
27 * Code in any form, with the right to sublicense such rights; and
28 *
29 * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
30 * license (with the right to sublicense), under only those claims of Intel
31 * patents that are infringed by the Original Intel Code, to make, use, sell,
32 * offer to sell, and import the Covered Code and derivative works thereof
33 * solely to the minimum extent necessary to exercise the above copyright
34 * license, and in no event shall the patent license extend to any additions
35 * to or modifications of the Original Intel Code.  No other license or right
36 * is granted directly or by implication, estoppel or otherwise;
37 *
38 * The above copyright and patent license is granted only if the following
39 * conditions are met:
40 *
41 * 3. Conditions
42 *
43 * 3.1. Redistribution of Source with Rights to Further Distribute Source.
44 * Redistribution of source code of any substantial portion of the Covered
45 * Code or modification with rights to further distribute source must include
46 * the above Copyright Notice, the above License, this list of Conditions,
47 * and the following Disclaimer and Export Compliance provision.  In addition,
48 * Licensee must cause all Covered Code to which Licensee contributes to
49 * contain a file documenting the changes Licensee made to create that Covered
50 * Code and the date of any change.  Licensee must include in that file the
51 * documentation of any changes made by any predecessor Licensee.  Licensee
52 * must include a prominent statement that the modification is derived,
53 * directly or indirectly, from Original Intel Code.
54 *
55 * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
56 * Redistribution of source code of any substantial portion of the Covered
57 * Code or modification without rights to further distribute source must
58 * include the following Disclaimer and Export Compliance provision in the
59 * documentation and/or other materials provided with distribution.  In
60 * addition, Licensee may not authorize further sublicense of source of any
61 * portion of the Covered Code, and must include terms to the effect that the
62 * license from Licensee to its licensee is limited to the intellectual
63 * property embodied in the software Licensee provides to its licensee, and
64 * not to intellectual property embodied in modifications its licensee may
65 * make.
66 *
67 * 3.3. Redistribution of Executable. Redistribution in executable form of any
68 * substantial portion of the Covered Code or modification must reproduce the
69 * above Copyright Notice, and the following Disclaimer and Export Compliance
70 * provision in the documentation and/or other materials provided with the
71 * distribution.
72 *
73 * 3.4. Intel retains all right, title, and interest in and to the Original
74 * Intel Code.
75 *
76 * 3.5. Neither the name Intel nor any other trademark owned or controlled by
77 * Intel shall be used in advertising or otherwise to promote the sale, use or
78 * other dealings in products derived from or relating to the Covered Code
79 * without prior written authorization from Intel.
80 *
81 * 4. Disclaimer and Export Compliance
82 *
83 * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
84 * HERE.  ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
85 * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT,  ASSISTANCE,
86 * INSTALLATION, TRAINING OR OTHER SERVICES.  INTEL WILL NOT PROVIDE ANY
87 * UPDATES, ENHANCEMENTS OR EXTENSIONS.  INTEL SPECIFICALLY DISCLAIMS ANY
88 * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
89 * PARTICULAR PURPOSE.
90 *
91 * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
92 * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
93 * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
94 * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
95 * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
96 * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES.  THESE LIMITATIONS
97 * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
98 * LIMITED REMEDY.
99 *
100 * 4.3. Licensee shall not export, either directly or indirectly, any of this
101 * software or system incorporating such software without first obtaining any
102 * required license or other approval from the U. S. Department of Commerce or
103 * any other agency or department of the United States Government.  In the
104 * event Licensee exports any such software from the United States or
105 * re-exports any such software from a foreign destination, Licensee shall
106 * ensure that the distribution and export/re-export of the software is in
107 * compliance with all laws, regulations, orders, or other restrictions of the
108 * U.S. Export Administration Regulations. Licensee agrees that neither it nor
109 * any of its subsidiaries will export/re-export any technical data, process,
110 * software, or service, directly or indirectly, to any country for which the
111 * United States government or any agency thereof requires an export license,
112 * other governmental approval, or letter of assurance, without first obtaining
113 * such license, approval or letter.
114 *
115 *****************************************************************************/
116
117#define __NSSEARCH_C__
118
119#include "acpi.h"
120#include "amlcode.h"
121#include "acinterp.h"
122#include "acnamesp.h"
123
124
125#define _COMPONENT          ACPI_NAMESPACE
126        ACPI_MODULE_NAME    ("nssearch")
127
128
129/*******************************************************************************
130 *
131 * FUNCTION:    AcpiNsSearchNode
132 *
133 * PARAMETERS:  *TargetName         - Ascii ACPI name to search for
134 *              *Node               - Starting table where search will begin
135 *              Type                - Object type to match
136 *              **ReturnNode        - Where the matched Named obj is returned
137 *
138 * RETURN:      Status
139 *
140 * DESCRIPTION: Search a single namespace table.  Performs a simple search,
141 *              does not add entries or search parents.
142 *
143 *
144 *      Named object lists are built (and subsequently dumped) in the
145 *      order in which the names are encountered during the namespace load;
146 *
147 *      All namespace searching is linear in this implementation, but
148 *      could be easily modified to support any improved search
149 *      algorithm.  However, the linear search was chosen for simplicity
150 *      and because the trees are small and the other interpreter
151 *      execution overhead is relatively high.
152 *
153 ******************************************************************************/
154
155ACPI_STATUS
156AcpiNsSearchNode (
157    UINT32                  TargetName,
158    ACPI_NAMESPACE_NODE     *Node,
159    ACPI_OBJECT_TYPE        Type,
160    ACPI_NAMESPACE_NODE     **ReturnNode)
161{
162    ACPI_NAMESPACE_NODE     *NextNode;
163
164
165    ACPI_FUNCTION_TRACE ("NsSearchNode");
166
167
168#ifdef ACPI_DEBUG
169    if (ACPI_LV_NAMES & AcpiDbgLevel)
170    {
171        NATIVE_CHAR         *ScopeName;
172
173        ScopeName = AcpiNsGetExternalPathname (Node);
174        if (ScopeName)
175        {
176            ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "Searching %s [%p] For %4.4s (type %s)\n",
177                ScopeName, Node, (char *) &TargetName, AcpiUtGetTypeName (Type)));
178
179            ACPI_MEM_FREE (ScopeName);
180        }
181    }
182#endif
183
184    /*
185     * Search for name in this table, which is to say that we must search
186     * for the name among the children of this object
187     */
188    NextNode = Node->Child;
189    while (NextNode)
190    {
191        /* Check for match against the name */
192
193        if (NextNode->Name.Integer == TargetName)
194        {
195            /*
196             * Found matching entry.  Capture the type if appropriate, before
197             * returning the entry.
198             *
199             * The DefFieldDefn and BankFieldDefn cases are actually looking up
200             * the Region in which the field will be defined
201             */
202            if ((INTERNAL_TYPE_FIELD_DEFN == Type) ||
203                (INTERNAL_TYPE_BANK_FIELD_DEFN == Type))
204            {
205                Type = ACPI_TYPE_REGION;
206            }
207
208            /*
209             * Scope, DefAny, and IndexFieldDefn are bogus "types" which do not
210             * actually have anything to do with the type of the name being
211             * looked up.  For any other value of Type, if the type stored in
212             * the entry is Any (i.e. unknown), save the actual type.
213             */
214            if (Type != INTERNAL_TYPE_SCOPE &&
215                Type != INTERNAL_TYPE_DEF_ANY &&
216                Type != INTERNAL_TYPE_INDEX_FIELD_DEFN &&
217                NextNode->Type == ACPI_TYPE_ANY)
218            {
219                NextNode->Type = (UINT8) Type;
220            }
221
222            ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
223                "Name %4.4s Type [%s] found at %p\n",
224                (char *) &TargetName, AcpiUtGetTypeName (NextNode->Type), NextNode));
225
226            *ReturnNode = NextNode;
227            return_ACPI_STATUS (AE_OK);
228        }
229
230        /*
231         * The last entry in the list points back to the parent,
232         * so a flag is used to indicate the end-of-list
233         */
234        if (NextNode->Flags & ANOBJ_END_OF_PEER_LIST)
235        {
236            /* Searched entire list, we are done */
237
238            break;
239        }
240
241        /* Didn't match name, move on to the next peer object */
242
243        NextNode = NextNode->Peer;
244    }
245
246    /* Searched entire table, not found */
247
248    ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "Name %4.4s Type [%s] not found at %p\n",
249        (char *) &TargetName, AcpiUtGetTypeName (Type), NextNode));
250
251    return_ACPI_STATUS (AE_NOT_FOUND);
252}
253
254
255/*******************************************************************************
256 *
257 * FUNCTION:    AcpiNsSearchParentTree
258 *
259 * PARAMETERS:  *TargetName         - Ascii ACPI name to search for
260 *              *Node               - Starting table where search will begin
261 *              Type                - Object type to match
262 *              **ReturnNode        - Where the matched Named Obj is returned
263 *
264 * RETURN:      Status
265 *
266 * DESCRIPTION: Called when a name has not been found in the current namespace
267 *              table.  Before adding it or giving up, ACPI scope rules require
268 *              searching enclosing scopes in cases identified by AcpiNsLocal().
269 *
270 *              "A name is located by finding the matching name in the current
271 *              name space, and then in the parent name space. If the parent
272 *              name space does not contain the name, the search continues
273 *              recursively until either the name is found or the name space
274 *              does not have a parent (the root of the name space).  This
275 *              indicates that the name is not found" (From ACPI Specification,
276 *              section 5.3)
277 *
278 ******************************************************************************/
279
280static ACPI_STATUS
281AcpiNsSearchParentTree (
282    UINT32                  TargetName,
283    ACPI_NAMESPACE_NODE     *Node,
284    ACPI_OBJECT_TYPE        Type,
285    ACPI_NAMESPACE_NODE     **ReturnNode)
286{
287    ACPI_STATUS             Status;
288    ACPI_NAMESPACE_NODE     *ParentNode;
289
290
291    ACPI_FUNCTION_TRACE ("NsSearchParentTree");
292
293
294    ParentNode = AcpiNsGetParentNode (Node);
295
296    /*
297     * If there is no parent (at the root) or type is "local", we won't be
298     * searching the parent tree.
299     */
300    if ((AcpiNsLocal (Type)) ||
301        (!ParentNode))
302    {
303        if (!ParentNode)
304        {
305            ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "[%4.4s] has no parent\n",
306                (char *) &TargetName));
307        }
308
309        if (AcpiNsLocal (Type))
310        {
311            ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "[%4.4s] type [%s] must be local to this scope (no parent search)\n",
312                (char *) &TargetName, AcpiUtGetTypeName (Type)));
313        }
314
315        return_ACPI_STATUS (AE_NOT_FOUND);
316    }
317
318    /* Search the parent tree */
319
320    ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "Searching parent for %4.4s\n", (char *) &TargetName));
321
322    /*
323     * Search parents until found the target or we have backed up to
324     * the root
325     */
326    while (ParentNode)
327    {
328        /*
329         * Search parent scope.  Use TYPE_ANY because we don't care about the
330         * object type at this point, we only care about the existence of
331         * the actual name we are searching for.  Typechecking comes later.
332         */
333        Status = AcpiNsSearchNode (TargetName, ParentNode,
334                                        ACPI_TYPE_ANY, ReturnNode);
335        if (ACPI_SUCCESS (Status))
336        {
337            return_ACPI_STATUS (Status);
338        }
339
340        /*
341         * Not found here, go up another level
342         * (until we reach the root)
343         */
344        ParentNode = AcpiNsGetParentNode (ParentNode);
345    }
346
347    /* Not found in parent tree */
348
349    return_ACPI_STATUS (AE_NOT_FOUND);
350}
351
352
353/*******************************************************************************
354 *
355 * FUNCTION:    AcpiNsSearchAndEnter
356 *
357 * PARAMETERS:  TargetName          - Ascii ACPI name to search for (4 chars)
358 *              WalkState           - Current state of the walk
359 *              *Node               - Starting table where search will begin
360 *              InterpreterMode     - Add names only in MODE_LoadPassX.
361 *                                    Otherwise,search only.
362 *              Type                - Object type to match
363 *              Flags               - Flags describing the search restrictions
364 *              **ReturnNode        - Where the Node is returned
365 *
366 * RETURN:      Status
367 *
368 * DESCRIPTION: Search for a name segment in a single name table,
369 *              optionally adding it if it is not found.  If the passed
370 *              Type is not Any and the type previously stored in the
371 *              entry was Any (i.e. unknown), update the stored type.
372 *
373 *              In IMODE_EXECUTE, search only.
374 *              In other modes, search and add if not found.
375 *
376 ******************************************************************************/
377
378ACPI_STATUS
379AcpiNsSearchAndEnter (
380    UINT32                  TargetName,
381    ACPI_WALK_STATE         *WalkState,
382    ACPI_NAMESPACE_NODE     *Node,
383    ACPI_INTERPRETER_MODE   InterpreterMode,
384    ACPI_OBJECT_TYPE        Type,
385    UINT32                  Flags,
386    ACPI_NAMESPACE_NODE     **ReturnNode)
387{
388    ACPI_STATUS             Status;
389    ACPI_NAMESPACE_NODE     *NewNode;
390
391
392    ACPI_FUNCTION_TRACE ("NsSearchAndEnter");
393
394
395    /* Parameter validation */
396
397    if (!Node || !TargetName || !ReturnNode)
398    {
399        ACPI_DEBUG_PRINT ((ACPI_DB_ERROR, "Null param-  Table %p Name %X Return %p\n",
400            Node, TargetName, ReturnNode));
401
402        ACPI_REPORT_ERROR (("NsSearchAndEnter: bad (null) parameter\n"));
403        return_ACPI_STATUS (AE_BAD_PARAMETER);
404    }
405
406    /* Name must consist of printable characters */
407
408    if (!AcpiUtValidAcpiName (TargetName))
409    {
410        ACPI_DEBUG_PRINT ((ACPI_DB_ERROR, "*** Bad character in name: %08x *** \n",
411            TargetName));
412
413        ACPI_REPORT_ERROR (("NsSearchAndEnter: Bad character in ACPI Name\n"));
414        return_ACPI_STATUS (AE_BAD_CHARACTER);
415    }
416
417    /* Try to find the name in the table specified by the caller */
418
419    *ReturnNode = ACPI_ENTRY_NOT_FOUND;
420    Status = AcpiNsSearchNode (TargetName, Node, Type, ReturnNode);
421    if (Status != AE_NOT_FOUND)
422    {
423        /*
424         * If we found it AND the request specifies that a find is an error,
425         * return the error
426         */
427        if ((Status == AE_OK) &&
428            (Flags & ACPI_NS_ERROR_IF_FOUND))
429        {
430            Status = AE_ALREADY_EXISTS;
431        }
432
433        /*
434         * Either found it or there was an error
435         * -- finished either way
436         */
437        return_ACPI_STATUS (Status);
438    }
439
440    /*
441     * The name was not found.  If we are NOT performing the
442     * first pass (name entry) of loading the namespace, search
443     * the parent tree (all the way to the root if necessary.)
444     * We don't want to perform the parent search when the
445     * namespace is actually being loaded.  We want to perform
446     * the search when namespace references are being resolved
447     * (load pass 2) and during the execution phase.
448     */
449    if ((InterpreterMode != ACPI_IMODE_LOAD_PASS1) &&
450        (Flags & ACPI_NS_SEARCH_PARENT))
451    {
452        /*
453         * Not found in table - search parent tree according
454         * to ACPI specification
455         */
456        Status = AcpiNsSearchParentTree (TargetName, Node,
457                                            Type, ReturnNode);
458        if (ACPI_SUCCESS (Status))
459        {
460            return_ACPI_STATUS (Status);
461        }
462    }
463
464    /*
465     * In execute mode, just search, never add names.  Exit now.
466     */
467    if (InterpreterMode == ACPI_IMODE_EXECUTE)
468    {
469        ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "%4.4s Not found in %p [Not adding]\n",
470            (char *) &TargetName, Node));
471
472        return_ACPI_STATUS (AE_NOT_FOUND);
473    }
474
475    /* Create the new named object */
476
477    NewNode = AcpiNsCreateNode (TargetName);
478    if (!NewNode)
479    {
480        return_ACPI_STATUS (AE_NO_MEMORY);
481    }
482
483    /* Install the new object into the parent's list of children */
484
485    AcpiNsInstallNode (WalkState, Node, NewNode, Type);
486    *ReturnNode = NewNode;
487
488    return_ACPI_STATUS (AE_OK);
489}
490
491