nssearch.c revision 126372
1/*******************************************************************************
2 *
3 * Module Name: nssearch - Namespace search
4 *              $Revision: 100 $
5 *
6 ******************************************************************************/
7
8/******************************************************************************
9 *
10 * 1. Copyright Notice
11 *
12 * Some or all of this work - Copyright (c) 1999 - 2004, Intel Corp.
13 * All rights reserved.
14 *
15 * 2. License
16 *
17 * 2.1. This is your license from Intel Corp. under its intellectual property
18 * rights.  You may have additional license terms from the party that provided
19 * you this software, covering your right to use that party's intellectual
20 * property rights.
21 *
22 * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
23 * copy of the source code appearing in this file ("Covered Code") an
24 * irrevocable, perpetual, worldwide license under Intel's copyrights in the
25 * base code distributed originally by Intel ("Original Intel Code") to copy,
26 * make derivatives, distribute, use and display any portion of the Covered
27 * Code in any form, with the right to sublicense such rights; and
28 *
29 * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
30 * license (with the right to sublicense), under only those claims of Intel
31 * patents that are infringed by the Original Intel Code, to make, use, sell,
32 * offer to sell, and import the Covered Code and derivative works thereof
33 * solely to the minimum extent necessary to exercise the above copyright
34 * license, and in no event shall the patent license extend to any additions
35 * to or modifications of the Original Intel Code.  No other license or right
36 * is granted directly or by implication, estoppel or otherwise;
37 *
38 * The above copyright and patent license is granted only if the following
39 * conditions are met:
40 *
41 * 3. Conditions
42 *
43 * 3.1. Redistribution of Source with Rights to Further Distribute Source.
44 * Redistribution of source code of any substantial portion of the Covered
45 * Code or modification with rights to further distribute source must include
46 * the above Copyright Notice, the above License, this list of Conditions,
47 * and the following Disclaimer and Export Compliance provision.  In addition,
48 * Licensee must cause all Covered Code to which Licensee contributes to
49 * contain a file documenting the changes Licensee made to create that Covered
50 * Code and the date of any change.  Licensee must include in that file the
51 * documentation of any changes made by any predecessor Licensee.  Licensee
52 * must include a prominent statement that the modification is derived,
53 * directly or indirectly, from Original Intel Code.
54 *
55 * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
56 * Redistribution of source code of any substantial portion of the Covered
57 * Code or modification without rights to further distribute source must
58 * include the following Disclaimer and Export Compliance provision in the
59 * documentation and/or other materials provided with distribution.  In
60 * addition, Licensee may not authorize further sublicense of source of any
61 * portion of the Covered Code, and must include terms to the effect that the
62 * license from Licensee to its licensee is limited to the intellectual
63 * property embodied in the software Licensee provides to its licensee, and
64 * not to intellectual property embodied in modifications its licensee may
65 * make.
66 *
67 * 3.3. Redistribution of Executable. Redistribution in executable form of any
68 * substantial portion of the Covered Code or modification must reproduce the
69 * above Copyright Notice, and the following Disclaimer and Export Compliance
70 * provision in the documentation and/or other materials provided with the
71 * distribution.
72 *
73 * 3.4. Intel retains all right, title, and interest in and to the Original
74 * Intel Code.
75 *
76 * 3.5. Neither the name Intel nor any other trademark owned or controlled by
77 * Intel shall be used in advertising or otherwise to promote the sale, use or
78 * other dealings in products derived from or relating to the Covered Code
79 * without prior written authorization from Intel.
80 *
81 * 4. Disclaimer and Export Compliance
82 *
83 * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
84 * HERE.  ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
85 * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT,  ASSISTANCE,
86 * INSTALLATION, TRAINING OR OTHER SERVICES.  INTEL WILL NOT PROVIDE ANY
87 * UPDATES, ENHANCEMENTS OR EXTENSIONS.  INTEL SPECIFICALLY DISCLAIMS ANY
88 * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
89 * PARTICULAR PURPOSE.
90 *
91 * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
92 * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
93 * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
94 * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
95 * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
96 * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES.  THESE LIMITATIONS
97 * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
98 * LIMITED REMEDY.
99 *
100 * 4.3. Licensee shall not export, either directly or indirectly, any of this
101 * software or system incorporating such software without first obtaining any
102 * required license or other approval from the U. S. Department of Commerce or
103 * any other agency or department of the United States Government.  In the
104 * event Licensee exports any such software from the United States or
105 * re-exports any such software from a foreign destination, Licensee shall
106 * ensure that the distribution and export/re-export of the software is in
107 * compliance with all laws, regulations, orders, or other restrictions of the
108 * U.S. Export Administration Regulations. Licensee agrees that neither it nor
109 * any of its subsidiaries will export/re-export any technical data, process,
110 * software, or service, directly or indirectly, to any country for which the
111 * United States government or any agency thereof requires an export license,
112 * other governmental approval, or letter of assurance, without first obtaining
113 * such license, approval or letter.
114 *
115 *****************************************************************************/
116
117#define __NSSEARCH_C__
118
119#include "acpi.h"
120#include "acnamesp.h"
121
122
123#define _COMPONENT          ACPI_NAMESPACE
124        ACPI_MODULE_NAME    ("nssearch")
125
126
127/*******************************************************************************
128 *
129 * FUNCTION:    AcpiNsSearchNode
130 *
131 * PARAMETERS:  *TargetName         - Ascii ACPI name to search for
132 *              *Node               - Starting node where search will begin
133 *              Type                - Object type to match
134 *              **ReturnNode        - Where the matched Named obj is returned
135 *
136 * RETURN:      Status
137 *
138 * DESCRIPTION: Search a single level of the namespace.  Performs a
139 *              simple search of the specified level, and does not add
140 *              entries or search parents.
141 *
142 *
143 *      Named object lists are built (and subsequently dumped) in the
144 *      order in which the names are encountered during the namespace load;
145 *
146 *      All namespace searching is linear in this implementation, but
147 *      could be easily modified to support any improved search
148 *      algorithm.  However, the linear search was chosen for simplicity
149 *      and because the trees are small and the other interpreter
150 *      execution overhead is relatively high.
151 *
152 ******************************************************************************/
153
154ACPI_STATUS
155AcpiNsSearchNode (
156    UINT32                  TargetName,
157    ACPI_NAMESPACE_NODE     *Node,
158    ACPI_OBJECT_TYPE        Type,
159    ACPI_NAMESPACE_NODE     **ReturnNode)
160{
161    ACPI_NAMESPACE_NODE     *NextNode;
162
163
164    ACPI_FUNCTION_TRACE ("NsSearchNode");
165
166
167#ifdef ACPI_DEBUG_OUTPUT
168    if (ACPI_LV_NAMES & AcpiDbgLevel)
169    {
170        char                *ScopeName;
171
172        ScopeName = AcpiNsGetExternalPathname (Node);
173        if (ScopeName)
174        {
175            ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "Searching %s (%p) For [%4.4s] (%s)\n",
176                ScopeName, Node, (char *) &TargetName, AcpiUtGetTypeName (Type)));
177
178            ACPI_MEM_FREE (ScopeName);
179        }
180    }
181#endif
182
183    /*
184     * Search for name at this namespace level, which is to say that we
185     * must search for the name among the children of this object
186     */
187    NextNode = Node->Child;
188    while (NextNode)
189    {
190        /* Check for match against the name */
191
192        if (NextNode->Name.Integer == TargetName)
193        {
194            /*
195             * Found matching entry.
196             */
197            ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
198                "Name [%4.4s] (%s) %p found in scope [%4.4s] %p\n",
199                (char *) &TargetName, AcpiUtGetTypeName (NextNode->Type),
200                NextNode, AcpiUtGetNodeName (Node), Node));
201
202            *ReturnNode = NextNode;
203            return_ACPI_STATUS (AE_OK);
204        }
205
206        /*
207         * The last entry in the list points back to the parent,
208         * so a flag is used to indicate the end-of-list
209         */
210        if (NextNode->Flags & ANOBJ_END_OF_PEER_LIST)
211        {
212            /* Searched entire list, we are done */
213
214            break;
215        }
216
217        /* Didn't match name, move on to the next peer object */
218
219        NextNode = NextNode->Peer;
220    }
221
222    /* Searched entire namespace level, not found */
223
224    ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
225        "Name [%4.4s] (%s) not found in search in scope [%4.4s] %p first child %p\n",
226        (char *) &TargetName, AcpiUtGetTypeName (Type),
227        AcpiUtGetNodeName (Node), Node, Node->Child));
228
229    return_ACPI_STATUS (AE_NOT_FOUND);
230}
231
232
233/*******************************************************************************
234 *
235 * FUNCTION:    AcpiNsSearchParentTree
236 *
237 * PARAMETERS:  *TargetName         - Ascii ACPI name to search for
238 *              *Node               - Starting node where search will begin
239 *              Type                - Object type to match
240 *              **ReturnNode        - Where the matched Named Obj is returned
241 *
242 * RETURN:      Status
243 *
244 * DESCRIPTION: Called when a name has not been found in the current namespace
245 *              level.  Before adding it or giving up, ACPI scope rules require
246 *              searching enclosing scopes in cases identified by AcpiNsLocal().
247 *
248 *              "A name is located by finding the matching name in the current
249 *              name space, and then in the parent name space. If the parent
250 *              name space does not contain the name, the search continues
251 *              recursively until either the name is found or the name space
252 *              does not have a parent (the root of the name space).  This
253 *              indicates that the name is not found" (From ACPI Specification,
254 *              section 5.3)
255 *
256 ******************************************************************************/
257
258static ACPI_STATUS
259AcpiNsSearchParentTree (
260    UINT32                  TargetName,
261    ACPI_NAMESPACE_NODE     *Node,
262    ACPI_OBJECT_TYPE        Type,
263    ACPI_NAMESPACE_NODE     **ReturnNode)
264{
265    ACPI_STATUS             Status;
266    ACPI_NAMESPACE_NODE     *ParentNode;
267
268
269    ACPI_FUNCTION_TRACE ("NsSearchParentTree");
270
271
272    ParentNode = AcpiNsGetParentNode (Node);
273
274    /*
275     * If there is no parent (i.e., we are at the root) or
276     * type is "local", we won't be searching the parent tree.
277     */
278    if (!ParentNode)
279    {
280        ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "[%4.4s] has no parent\n",
281            (char *) &TargetName));
282         return_ACPI_STATUS (AE_NOT_FOUND);
283    }
284
285    if (AcpiNsLocal (Type))
286    {
287        ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
288            "[%4.4s] type [%s] must be local to this scope (no parent search)\n",
289            (char *) &TargetName, AcpiUtGetTypeName (Type)));
290        return_ACPI_STATUS (AE_NOT_FOUND);
291    }
292
293    /* Search the parent tree */
294
295    ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "Searching parent for %4.4s\n", (char *) &TargetName));
296
297    /*
298     * Search parents until found the target or we have backed up to
299     * the root
300     */
301    while (ParentNode)
302    {
303        /*
304         * Search parent scope.  Use TYPE_ANY because we don't care about the
305         * object type at this point, we only care about the existence of
306         * the actual name we are searching for.  Typechecking comes later.
307         */
308        Status = AcpiNsSearchNode (TargetName, ParentNode,
309                                        ACPI_TYPE_ANY, ReturnNode);
310        if (ACPI_SUCCESS (Status))
311        {
312            return_ACPI_STATUS (Status);
313        }
314
315        /*
316         * Not found here, go up another level
317         * (until we reach the root)
318         */
319        ParentNode = AcpiNsGetParentNode (ParentNode);
320    }
321
322    /* Not found in parent tree */
323
324    return_ACPI_STATUS (AE_NOT_FOUND);
325}
326
327
328/*******************************************************************************
329 *
330 * FUNCTION:    AcpiNsSearchAndEnter
331 *
332 * PARAMETERS:  TargetName          - Ascii ACPI name to search for (4 chars)
333 *              WalkState           - Current state of the walk
334 *              *Node               - Starting node where search will begin
335 *              InterpreterMode     - Add names only in ACPI_MODE_LOAD_PASS_x.
336 *                                    Otherwise,search only.
337 *              Type                - Object type to match
338 *              Flags               - Flags describing the search restrictions
339 *              **ReturnNode        - Where the Node is returned
340 *
341 * RETURN:      Status
342 *
343 * DESCRIPTION: Search for a name segment in a single namespace level,
344 *              optionally adding it if it is not found.  If the passed
345 *              Type is not Any and the type previously stored in the
346 *              entry was Any (i.e. unknown), update the stored type.
347 *
348 *              In ACPI_IMODE_EXECUTE, search only.
349 *              In other modes, search and add if not found.
350 *
351 ******************************************************************************/
352
353ACPI_STATUS
354AcpiNsSearchAndEnter (
355    UINT32                  TargetName,
356    ACPI_WALK_STATE         *WalkState,
357    ACPI_NAMESPACE_NODE     *Node,
358    ACPI_INTERPRETER_MODE   InterpreterMode,
359    ACPI_OBJECT_TYPE        Type,
360    UINT32                  Flags,
361    ACPI_NAMESPACE_NODE     **ReturnNode)
362{
363    ACPI_STATUS             Status;
364    ACPI_NAMESPACE_NODE     *NewNode;
365
366
367    ACPI_FUNCTION_TRACE ("NsSearchAndEnter");
368
369
370    /* Parameter validation */
371
372    if (!Node || !TargetName || !ReturnNode)
373    {
374        ACPI_DEBUG_PRINT ((ACPI_DB_ERROR, "Null param: Node %p Name %X ReturnNode %p\n",
375            Node, TargetName, ReturnNode));
376
377        ACPI_REPORT_ERROR (("NsSearchAndEnter: Null parameter\n"));
378        return_ACPI_STATUS (AE_BAD_PARAMETER);
379    }
380
381    /* Name must consist of printable characters */
382
383    if (!AcpiUtValidAcpiName (TargetName))
384    {
385        ACPI_REPORT_ERROR (("NsSearchAndEnter: Bad character in ACPI Name: %X\n",
386            TargetName));
387        return_ACPI_STATUS (AE_BAD_CHARACTER);
388    }
389
390    /* Try to find the name in the namespace level specified by the caller */
391
392    *ReturnNode = ACPI_ENTRY_NOT_FOUND;
393    Status = AcpiNsSearchNode (TargetName, Node, Type, ReturnNode);
394    if (Status != AE_NOT_FOUND)
395    {
396        /*
397         * If we found it AND the request specifies that a find is an error,
398         * return the error
399         */
400        if ((Status == AE_OK) &&
401            (Flags & ACPI_NS_ERROR_IF_FOUND))
402        {
403            Status = AE_ALREADY_EXISTS;
404        }
405
406        /*
407         * Either found it or there was an error
408         * -- finished either way
409         */
410        return_ACPI_STATUS (Status);
411    }
412
413    /*
414     * The name was not found.  If we are NOT performing the
415     * first pass (name entry) of loading the namespace, search
416     * the parent tree (all the way to the root if necessary.)
417     * We don't want to perform the parent search when the
418     * namespace is actually being loaded.  We want to perform
419     * the search when namespace references are being resolved
420     * (load pass 2) and during the execution phase.
421     */
422    if ((InterpreterMode != ACPI_IMODE_LOAD_PASS1) &&
423        (Flags & ACPI_NS_SEARCH_PARENT))
424    {
425        /*
426         * Not found at this level - search parent tree according
427         * to ACPI specification
428         */
429        Status = AcpiNsSearchParentTree (TargetName, Node,
430                                            Type, ReturnNode);
431        if (ACPI_SUCCESS (Status))
432        {
433            return_ACPI_STATUS (Status);
434        }
435    }
436
437    /*
438     * In execute mode, just search, never add names.  Exit now.
439     */
440    if (InterpreterMode == ACPI_IMODE_EXECUTE)
441    {
442        ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "%4.4s Not found in %p [Not adding]\n",
443            (char *) &TargetName, Node));
444
445        return_ACPI_STATUS (AE_NOT_FOUND);
446    }
447
448    /* Create the new named object */
449
450    NewNode = AcpiNsCreateNode (TargetName);
451    if (!NewNode)
452    {
453        return_ACPI_STATUS (AE_NO_MEMORY);
454    }
455
456    /* Install the new object into the parent's list of children */
457
458    AcpiNsInstallNode (WalkState, Node, NewNode, Type);
459    *ReturnNode = NewNode;
460
461    return_ACPI_STATUS (AE_OK);
462}
463
464