random.c revision 55837
1/*
2 * Copyright (c) 1983, 1993
3 *	The Regents of the University of California.  All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * 1. Redistributions of source code must retain the above copyright
9 *    notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 *    notice, this list of conditions and the following disclaimer in the
12 *    documentation and/or other materials provided with the distribution.
13 * 3. All advertising materials mentioning features or use of this software
14 *    must display the following acknowledgement:
15 *	This product includes software developed by the University of
16 *	California, Berkeley and its contributors.
17 * 4. Neither the name of the University nor the names of its contributors
18 *    may be used to endorse or promote products derived from this software
19 *    without specific prior written permission.
20 *
21 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
22 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24 * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
25 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
26 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
27 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
28 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
29 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
30 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
31 * SUCH DAMAGE.
32 *
33 * $FreeBSD: head/lib/libc/stdlib/random.c 55837 2000-01-12 09:23:48Z jasone $
34 *
35 */
36
37#if defined(LIBC_SCCS) && !defined(lint)
38static char sccsid[] = "@(#)random.c	8.2 (Berkeley) 5/19/95";
39#endif /* LIBC_SCCS and not lint */
40
41#include <sys/time.h>          /* for srandomdev() */
42#include <fcntl.h>             /* for srandomdev() */
43#include <stdio.h>
44#include <stdlib.h>
45#include <unistd.h>            /* for srandomdev() */
46
47/*
48 * random.c:
49 *
50 * An improved random number generation package.  In addition to the standard
51 * rand()/srand() like interface, this package also has a special state info
52 * interface.  The initstate() routine is called with a seed, an array of
53 * bytes, and a count of how many bytes are being passed in; this array is
54 * then initialized to contain information for random number generation with
55 * that much state information.  Good sizes for the amount of state
56 * information are 32, 64, 128, and 256 bytes.  The state can be switched by
57 * calling the setstate() routine with the same array as was initiallized
58 * with initstate().  By default, the package runs with 128 bytes of state
59 * information and generates far better random numbers than a linear
60 * congruential generator.  If the amount of state information is less than
61 * 32 bytes, a simple linear congruential R.N.G. is used.
62 *
63 * Internally, the state information is treated as an array of longs; the
64 * zeroeth element of the array is the type of R.N.G. being used (small
65 * integer); the remainder of the array is the state information for the
66 * R.N.G.  Thus, 32 bytes of state information will give 7 longs worth of
67 * state information, which will allow a degree seven polynomial.  (Note:
68 * the zeroeth word of state information also has some other information
69 * stored in it -- see setstate() for details).
70 *
71 * The random number generation technique is a linear feedback shift register
72 * approach, employing trinomials (since there are fewer terms to sum up that
73 * way).  In this approach, the least significant bit of all the numbers in
74 * the state table will act as a linear feedback shift register, and will
75 * have period 2^deg - 1 (where deg is the degree of the polynomial being
76 * used, assuming that the polynomial is irreducible and primitive).  The
77 * higher order bits will have longer periods, since their values are also
78 * influenced by pseudo-random carries out of the lower bits.  The total
79 * period of the generator is approximately deg*(2**deg - 1); thus doubling
80 * the amount of state information has a vast influence on the period of the
81 * generator.  Note: the deg*(2**deg - 1) is an approximation only good for
82 * large deg, when the period of the shift register is the dominant factor.
83 * With deg equal to seven, the period is actually much longer than the
84 * 7*(2**7 - 1) predicted by this formula.
85 *
86 * Modified 28 December 1994 by Jacob S. Rosenberg.
87 * The following changes have been made:
88 * All references to the type u_int have been changed to unsigned long.
89 * All references to type int have been changed to type long.  Other
90 * cleanups have been made as well.  A warning for both initstate and
91 * setstate has been inserted to the effect that on Sparc platforms
92 * the 'arg_state' variable must be forced to begin on word boundaries.
93 * This can be easily done by casting a long integer array to char *.
94 * The overall logic has been left STRICTLY alone.  This software was
95 * tested on both a VAX and Sun SpacsStation with exactly the same
96 * results.  The new version and the original give IDENTICAL results.
97 * The new version is somewhat faster than the original.  As the
98 * documentation says:  "By default, the package runs with 128 bytes of
99 * state information and generates far better random numbers than a linear
100 * congruential generator.  If the amount of state information is less than
101 * 32 bytes, a simple linear congruential R.N.G. is used."  For a buffer of
102 * 128 bytes, this new version runs about 19 percent faster and for a 16
103 * byte buffer it is about 5 percent faster.
104 */
105
106/*
107 * For each of the currently supported random number generators, we have a
108 * break value on the amount of state information (you need at least this
109 * many bytes of state info to support this random number generator), a degree
110 * for the polynomial (actually a trinomial) that the R.N.G. is based on, and
111 * the separation between the two lower order coefficients of the trinomial.
112 */
113#define	TYPE_0		0		/* linear congruential */
114#define	BREAK_0		8
115#define	DEG_0		0
116#define	SEP_0		0
117
118#define	TYPE_1		1		/* x**7 + x**3 + 1 */
119#define	BREAK_1		32
120#define	DEG_1		7
121#define	SEP_1		3
122
123#define	TYPE_2		2		/* x**15 + x + 1 */
124#define	BREAK_2		64
125#define	DEG_2		15
126#define	SEP_2		1
127
128#define	TYPE_3		3		/* x**31 + x**3 + 1 */
129#define	BREAK_3		128
130#define	DEG_3		31
131#define	SEP_3		3
132
133#define	TYPE_4		4		/* x**63 + x + 1 */
134#define	BREAK_4		256
135#define	DEG_4		63
136#define	SEP_4		1
137
138/*
139 * Array versions of the above information to make code run faster --
140 * relies on fact that TYPE_i == i.
141 */
142#define	MAX_TYPES	5		/* max number of types above */
143
144static long degrees[MAX_TYPES] =	{ DEG_0, DEG_1, DEG_2, DEG_3, DEG_4 };
145static long seps [MAX_TYPES] =	{ SEP_0, SEP_1, SEP_2, SEP_3, SEP_4 };
146
147/*
148 * Initially, everything is set up as if from:
149 *
150 *	initstate(1, randtbl, 128);
151 *
152 * Note that this initialization takes advantage of the fact that srandom()
153 * advances the front and rear pointers 10*rand_deg times, and hence the
154 * rear pointer which starts at 0 will also end up at zero; thus the zeroeth
155 * element of the state information, which contains info about the current
156 * position of the rear pointer is just
157 *
158 *	MAX_TYPES * (rptr - state) + TYPE_3 == TYPE_3.
159 */
160
161static long randtbl[DEG_3 + 1] = {
162	TYPE_3,
163#ifdef  USE_WEAK_SEEDING
164/* Historic implementation compatibility */
165/* The random sequences do not vary much with the seed */
166	0x9a319039, 0x32d9c024, 0x9b663182, 0x5da1f342, 0xde3b81e0, 0xdf0a6fb5,
167	0xf103bc02, 0x48f340fb, 0x7449e56b, 0xbeb1dbb0, 0xab5c5918, 0x946554fd,
168	0x8c2e680f, 0xeb3d799f, 0xb11ee0b7, 0x2d436b86, 0xda672e2a, 0x1588ca88,
169	0xe369735d, 0x904f35f7, 0xd7158fd6, 0x6fa6f051, 0x616e6b96, 0xac94efdc,
170	0x36413f93, 0xc622c298, 0xf5a42ab8, 0x8a88d77b, 0xf5ad9d0e, 0x8999220b,
171	0x27fb47b9,
172#else   /* !USE_WEAK_SEEDING */
173	0x991539b1, 0x16a5bce3, 0x6774a4cd, 0x3e01511e, 0x4e508aaa, 0x61048c05,
174	0xf5500617, 0x846b7115, 0x6a19892c, 0x896a97af, 0xdb48f936, 0x14898454,
175	0x37ffd106, 0xb58bff9c, 0x59e17104, 0xcf918a49, 0x09378c83, 0x52c7a471,
176	0x8d293ea9, 0x1f4fc301, 0xc3db71be, 0x39b44e1c, 0xf8a44ef9, 0x4c8b80b1,
177	0x19edc328, 0x87bf4bdd, 0xc9b240e5, 0xe9ee4b1b, 0x4382aee7, 0x535b6b41,
178	0xf3bec5da
179#endif  /* !USE_WEAK_SEEDING */
180};
181
182/*
183 * fptr and rptr are two pointers into the state info, a front and a rear
184 * pointer.  These two pointers are always rand_sep places aparts, as they
185 * cycle cyclically through the state information.  (Yes, this does mean we
186 * could get away with just one pointer, but the code for random() is more
187 * efficient this way).  The pointers are left positioned as they would be
188 * from the call
189 *
190 *	initstate(1, randtbl, 128);
191 *
192 * (The position of the rear pointer, rptr, is really 0 (as explained above
193 * in the initialization of randtbl) because the state table pointer is set
194 * to point to randtbl[1] (as explained below).
195 */
196static long *fptr = &randtbl[SEP_3 + 1];
197static long *rptr = &randtbl[1];
198
199/*
200 * The following things are the pointer to the state information table, the
201 * type of the current generator, the degree of the current polynomial being
202 * used, and the separation between the two pointers.  Note that for efficiency
203 * of random(), we remember the first location of the state information, not
204 * the zeroeth.  Hence it is valid to access state[-1], which is used to
205 * store the type of the R.N.G.  Also, we remember the last location, since
206 * this is more efficient than indexing every time to find the address of
207 * the last element to see if the front and rear pointers have wrapped.
208 */
209static long *state = &randtbl[1];
210static long rand_type = TYPE_3;
211static long rand_deg = DEG_3;
212static long rand_sep = SEP_3;
213static long *end_ptr = &randtbl[DEG_3 + 1];
214
215static inline long good_rand __P((long));
216
217static inline long good_rand (x)
218	register long x;
219{
220#ifdef  USE_WEAK_SEEDING
221/*
222 * Historic implementation compatibility.
223 * The random sequences do not vary much with the seed,
224 * even with overflowing.
225 */
226	return (1103515245 * x + 12345);
227#else   /* !USE_WEAK_SEEDING */
228/*
229 * Compute x = (7^5 * x) mod (2^31 - 1)
230 * wihout overflowing 31 bits:
231 *      (2^31 - 1) = 127773 * (7^5) + 2836
232 * From "Random number generators: good ones are hard to find",
233 * Park and Miller, Communications of the ACM, vol. 31, no. 10,
234 * October 1988, p. 1195.
235 */
236	register long hi, lo;
237
238	hi = x / 127773;
239	lo = x % 127773;
240	x = 16807 * lo - 2836 * hi;
241	if (x <= 0)
242		x += 0x7fffffff;
243	return (x);
244#endif  /* !USE_WEAK_SEEDING */
245}
246
247/*
248 * srandom:
249 *
250 * Initialize the random number generator based on the given seed.  If the
251 * type is the trivial no-state-information type, just remember the seed.
252 * Otherwise, initializes state[] based on the given "seed" via a linear
253 * congruential generator.  Then, the pointers are set to known locations
254 * that are exactly rand_sep places apart.  Lastly, it cycles the state
255 * information a given number of times to get rid of any initial dependencies
256 * introduced by the L.C.R.N.G.  Note that the initialization of randtbl[]
257 * for default usage relies on values produced by this routine.
258 */
259void
260srandom(x)
261	unsigned long x;
262{
263	register long i;
264
265	if (rand_type == TYPE_0)
266		state[0] = x;
267	else {
268		state[0] = x;
269		for (i = 1; i < rand_deg; i++)
270			state[i] = good_rand(state[i - 1]);
271		fptr = &state[rand_sep];
272		rptr = &state[0];
273		for (i = 0; i < 10 * rand_deg; i++)
274			(void)random();
275	}
276}
277
278/*
279 * srandomdev:
280 *
281 * Many programs choose the seed value in a totally predictable manner.
282 * This often causes problems.  We seed the generator using the much more
283 * secure urandom(4) interface.  Note that this particular seeding
284 * procedure can generate states which are impossible to reproduce by
285 * calling srandom() with any value, since the succeeding terms in the
286 * state buffer are no longer derived from the LC algorithm applied to
287 * a fixed seed.
288 */
289void
290srandomdev()
291{
292	int fd, done;
293	size_t len;
294
295	if (rand_type == TYPE_0)
296		len = sizeof state[0];
297	else
298		len = rand_deg * sizeof state[0];
299
300	done = 0;
301	fd = _libc_open("/dev/urandom", O_RDONLY, 0);
302	if (fd >= 0) {
303		if (_libc_read(fd, (void *) state, len) == (ssize_t) len)
304			done = 1;
305		_libc_close(fd);
306	}
307
308	if (!done) {
309		struct timeval tv;
310		unsigned long junk;
311
312		gettimeofday(&tv, NULL);
313		srandom(getpid() ^ tv.tv_sec ^ tv.tv_usec ^ junk);
314		return;
315	}
316
317	if (rand_type != TYPE_0) {
318		fptr = &state[rand_sep];
319		rptr = &state[0];
320	}
321}
322
323/*
324 * initstate:
325 *
326 * Initialize the state information in the given array of n bytes for future
327 * random number generation.  Based on the number of bytes we are given, and
328 * the break values for the different R.N.G.'s, we choose the best (largest)
329 * one we can and set things up for it.  srandom() is then called to
330 * initialize the state information.
331 *
332 * Note that on return from srandom(), we set state[-1] to be the type
333 * multiplexed with the current value of the rear pointer; this is so
334 * successive calls to initstate() won't lose this information and will be
335 * able to restart with setstate().
336 *
337 * Note: the first thing we do is save the current state, if any, just like
338 * setstate() so that it doesn't matter when initstate is called.
339 *
340 * Returns a pointer to the old state.
341 *
342 * Note: The Sparc platform requires that arg_state begin on a long
343 * word boundary; otherwise a bus error will occur. Even so, lint will
344 * complain about mis-alignment, but you should disregard these messages.
345 */
346char *
347initstate(seed, arg_state, n)
348	unsigned long seed;		/* seed for R.N.G. */
349	char *arg_state;		/* pointer to state array */
350	long n;				/* # bytes of state info */
351{
352	register char *ostate = (char *)(&state[-1]);
353	register long *long_arg_state = (long *) arg_state;
354
355	if (rand_type == TYPE_0)
356		state[-1] = rand_type;
357	else
358		state[-1] = MAX_TYPES * (rptr - state) + rand_type;
359	if (n < BREAK_0) {
360		(void)fprintf(stderr,
361		    "random: not enough state (%ld bytes); ignored.\n", n);
362		return(0);
363	}
364	if (n < BREAK_1) {
365		rand_type = TYPE_0;
366		rand_deg = DEG_0;
367		rand_sep = SEP_0;
368	} else if (n < BREAK_2) {
369		rand_type = TYPE_1;
370		rand_deg = DEG_1;
371		rand_sep = SEP_1;
372	} else if (n < BREAK_3) {
373		rand_type = TYPE_2;
374		rand_deg = DEG_2;
375		rand_sep = SEP_2;
376	} else if (n < BREAK_4) {
377		rand_type = TYPE_3;
378		rand_deg = DEG_3;
379		rand_sep = SEP_3;
380	} else {
381		rand_type = TYPE_4;
382		rand_deg = DEG_4;
383		rand_sep = SEP_4;
384	}
385	state = (long *) (long_arg_state + 1); /* first location */
386	end_ptr = &state[rand_deg];	/* must set end_ptr before srandom */
387	srandom(seed);
388	if (rand_type == TYPE_0)
389		long_arg_state[0] = rand_type;
390	else
391		long_arg_state[0] = MAX_TYPES * (rptr - state) + rand_type;
392	return(ostate);
393}
394
395/*
396 * setstate:
397 *
398 * Restore the state from the given state array.
399 *
400 * Note: it is important that we also remember the locations of the pointers
401 * in the current state information, and restore the locations of the pointers
402 * from the old state information.  This is done by multiplexing the pointer
403 * location into the zeroeth word of the state information.
404 *
405 * Note that due to the order in which things are done, it is OK to call
406 * setstate() with the same state as the current state.
407 *
408 * Returns a pointer to the old state information.
409 *
410 * Note: The Sparc platform requires that arg_state begin on a long
411 * word boundary; otherwise a bus error will occur. Even so, lint will
412 * complain about mis-alignment, but you should disregard these messages.
413 */
414char *
415setstate(arg_state)
416	char *arg_state;		/* pointer to state array */
417{
418	register long *new_state = (long *) arg_state;
419	register long type = new_state[0] % MAX_TYPES;
420	register long rear = new_state[0] / MAX_TYPES;
421	char *ostate = (char *)(&state[-1]);
422
423	if (rand_type == TYPE_0)
424		state[-1] = rand_type;
425	else
426		state[-1] = MAX_TYPES * (rptr - state) + rand_type;
427	switch(type) {
428	case TYPE_0:
429	case TYPE_1:
430	case TYPE_2:
431	case TYPE_3:
432	case TYPE_4:
433		rand_type = type;
434		rand_deg = degrees[type];
435		rand_sep = seps[type];
436		break;
437	default:
438		(void)fprintf(stderr,
439		    "random: state info corrupted; not changed.\n");
440	}
441	state = (long *) (new_state + 1);
442	if (rand_type != TYPE_0) {
443		rptr = &state[rear];
444		fptr = &state[(rear + rand_sep) % rand_deg];
445	}
446	end_ptr = &state[rand_deg];		/* set end_ptr too */
447	return(ostate);
448}
449
450/*
451 * random:
452 *
453 * If we are using the trivial TYPE_0 R.N.G., just do the old linear
454 * congruential bit.  Otherwise, we do our fancy trinomial stuff, which is
455 * the same in all the other cases due to all the global variables that have
456 * been set up.  The basic operation is to add the number at the rear pointer
457 * into the one at the front pointer.  Then both pointers are advanced to
458 * the next location cyclically in the table.  The value returned is the sum
459 * generated, reduced to 31 bits by throwing away the "least random" low bit.
460 *
461 * Note: the code takes advantage of the fact that both the front and
462 * rear pointers can't wrap on the same call by not testing the rear
463 * pointer if the front one has wrapped.
464 *
465 * Returns a 31-bit random number.
466 */
467long
468random()
469{
470	register long i;
471	register long *f, *r;
472
473	if (rand_type == TYPE_0) {
474		i = state[0];
475		state[0] = i = (good_rand(i)) & 0x7fffffff;
476	} else {
477		/*
478		 * Use local variables rather than static variables for speed.
479		 */
480		f = fptr; r = rptr;
481		*f += *r;
482		i = (*f >> 1) & 0x7fffffff;	/* chucking least random bit */
483		if (++f >= end_ptr) {
484			f = state;
485			++r;
486		}
487		else if (++r >= end_ptr) {
488			r = state;
489		}
490
491		fptr = f; rptr = r;
492	}
493	return(i);
494}
495