random.c revision 23662
1/*
2 * Copyright (c) 1983, 1993
3 *	The Regents of the University of California.  All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * 1. Redistributions of source code must retain the above copyright
9 *    notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 *    notice, this list of conditions and the following disclaimer in the
12 *    documentation and/or other materials provided with the distribution.
13 * 3. All advertising materials mentioning features or use of this software
14 *    must display the following acknowledgement:
15 *	This product includes software developed by the University of
16 *	California, Berkeley and its contributors.
17 * 4. Neither the name of the University nor the names of its contributors
18 *    may be used to endorse or promote products derived from this software
19 *    without specific prior written permission.
20 *
21 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
22 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24 * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
25 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
26 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
27 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
28 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
29 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
30 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
31 * SUCH DAMAGE.
32 */
33
34#if defined(LIBC_SCCS) && !defined(lint)
35static char sccsid[] = "@(#)random.c	8.2 (Berkeley) 5/19/95";
36#endif /* LIBC_SCCS and not lint */
37
38#ifdef COMPAT_WEAK_SEEDING
39#define USE_WEAK_SEEDING
40#define random orandom
41#define srandom osrandom
42#define initstate oinitstate
43#define setstate osetstate
44#endif
45
46#include <stdio.h>
47#include <stdlib.h>
48
49/*
50 * random.c:
51 *
52 * An improved random number generation package.  In addition to the standard
53 * rand()/srand() like interface, this package also has a special state info
54 * interface.  The initstate() routine is called with a seed, an array of
55 * bytes, and a count of how many bytes are being passed in; this array is
56 * then initialized to contain information for random number generation with
57 * that much state information.  Good sizes for the amount of state
58 * information are 32, 64, 128, and 256 bytes.  The state can be switched by
59 * calling the setstate() routine with the same array as was initiallized
60 * with initstate().  By default, the package runs with 128 bytes of state
61 * information and generates far better random numbers than a linear
62 * congruential generator.  If the amount of state information is less than
63 * 32 bytes, a simple linear congruential R.N.G. is used.
64 *
65 * Internally, the state information is treated as an array of longs; the
66 * zeroeth element of the array is the type of R.N.G. being used (small
67 * integer); the remainder of the array is the state information for the
68 * R.N.G.  Thus, 32 bytes of state information will give 7 longs worth of
69 * state information, which will allow a degree seven polynomial.  (Note:
70 * the zeroeth word of state information also has some other information
71 * stored in it -- see setstate() for details).
72 *
73 * The random number generation technique is a linear feedback shift register
74 * approach, employing trinomials (since there are fewer terms to sum up that
75 * way).  In this approach, the least significant bit of all the numbers in
76 * the state table will act as a linear feedback shift register, and will
77 * have period 2^deg - 1 (where deg is the degree of the polynomial being
78 * used, assuming that the polynomial is irreducible and primitive).  The
79 * higher order bits will have longer periods, since their values are also
80 * influenced by pseudo-random carries out of the lower bits.  The total
81 * period of the generator is approximately deg*(2**deg - 1); thus doubling
82 * the amount of state information has a vast influence on the period of the
83 * generator.  Note: the deg*(2**deg - 1) is an approximation only good for
84 * large deg, when the period of the shift register is the dominant factor.
85 * With deg equal to seven, the period is actually much longer than the
86 * 7*(2**7 - 1) predicted by this formula.
87 *
88 * Modified 28 December 1994 by Jacob S. Rosenberg.
89 * The following changes have been made:
90 * All references to the type u_int have been changed to unsigned long.
91 * All references to type int have been changed to type long.  Other
92 * cleanups have been made as well.  A warning for both initstate and
93 * setstate has been inserted to the effect that on Sparc platforms
94 * the 'arg_state' variable must be forced to begin on word boundaries.
95 * This can be easily done by casting a long integer array to char *.
96 * The overall logic has been left STRICTLY alone.  This software was
97 * tested on both a VAX and Sun SpacsStation with exactly the same
98 * results.  The new version and the original give IDENTICAL results.
99 * The new version is somewhat faster than the original.  As the
100 * documentation says:  "By default, the package runs with 128 bytes of
101 * state information and generates far better random numbers than a linear
102 * congruential generator.  If the amount of state information is less than
103 * 32 bytes, a simple linear congruential R.N.G. is used."  For a buffer of
104 * 128 bytes, this new version runs about 19 percent faster and for a 16
105 * byte buffer it is about 5 percent faster.
106 */
107
108/*
109 * For each of the currently supported random number generators, we have a
110 * break value on the amount of state information (you need at least this
111 * many bytes of state info to support this random number generator), a degree
112 * for the polynomial (actually a trinomial) that the R.N.G. is based on, and
113 * the separation between the two lower order coefficients of the trinomial.
114 */
115#define	TYPE_0		0		/* linear congruential */
116#define	BREAK_0		8
117#define	DEG_0		0
118#define	SEP_0		0
119
120#define	TYPE_1		1		/* x**7 + x**3 + 1 */
121#define	BREAK_1		32
122#define	DEG_1		7
123#define	SEP_1		3
124
125#define	TYPE_2		2		/* x**15 + x + 1 */
126#define	BREAK_2		64
127#define	DEG_2		15
128#define	SEP_2		1
129
130#define	TYPE_3		3		/* x**31 + x**3 + 1 */
131#define	BREAK_3		128
132#define	DEG_3		31
133#define	SEP_3		3
134
135#define	TYPE_4		4		/* x**63 + x + 1 */
136#define	BREAK_4		256
137#define	DEG_4		63
138#define	SEP_4		1
139
140/*
141 * Array versions of the above information to make code run faster --
142 * relies on fact that TYPE_i == i.
143 */
144#define	MAX_TYPES	5		/* max number of types above */
145
146static long degrees[MAX_TYPES] =	{ DEG_0, DEG_1, DEG_2, DEG_3, DEG_4 };
147static long seps [MAX_TYPES] =	{ SEP_0, SEP_1, SEP_2, SEP_3, SEP_4 };
148
149/*
150 * Initially, everything is set up as if from:
151 *
152 *	initstate(1, randtbl, 128);
153 *
154 * Note that this initialization takes advantage of the fact that srandom()
155 * advances the front and rear pointers 10*rand_deg times, and hence the
156 * rear pointer which starts at 0 will also end up at zero; thus the zeroeth
157 * element of the state information, which contains info about the current
158 * position of the rear pointer is just
159 *
160 *	MAX_TYPES * (rptr - state) + TYPE_3 == TYPE_3.
161 */
162
163static long randtbl[DEG_3 + 1] = {
164	TYPE_3,
165#ifdef  USE_WEAK_SEEDING
166/* Historic implementation compatibility */
167/* The random sequences do not vary much with the seed */
168	0x9a319039, 0x32d9c024, 0x9b663182, 0x5da1f342, 0xde3b81e0, 0xdf0a6fb5,
169	0xf103bc02, 0x48f340fb, 0x7449e56b, 0xbeb1dbb0, 0xab5c5918, 0x946554fd,
170	0x8c2e680f, 0xeb3d799f, 0xb11ee0b7, 0x2d436b86, 0xda672e2a, 0x1588ca88,
171	0xe369735d, 0x904f35f7, 0xd7158fd6, 0x6fa6f051, 0x616e6b96, 0xac94efdc,
172	0x36413f93, 0xc622c298, 0xf5a42ab8, 0x8a88d77b, 0xf5ad9d0e, 0x8999220b,
173	0x27fb47b9,
174#else   /* !USE_WEAK_SEEDING */
175	0x991539b1, 0x16a5bce3, 0x6774a4cd, 0x3e01511e, 0x4e508aaa, 0x61048c05,
176	0xf5500617, 0x846b7115, 0x6a19892c, 0x896a97af, 0xdb48f936, 0x14898454,
177	0x37ffd106, 0xb58bff9c, 0x59e17104, 0xcf918a49, 0x09378c83, 0x52c7a471,
178	0x8d293ea9, 0x1f4fc301, 0xc3db71be, 0x39b44e1c, 0xf8a44ef9, 0x4c8b80b1,
179	0x19edc328, 0x87bf4bdd, 0xc9b240e5, 0xe9ee4b1b, 0x4382aee7, 0x535b6b41,
180	0xf3bec5da
181#endif  /* !USE_WEAK_SEEDING */
182};
183
184/*
185 * fptr and rptr are two pointers into the state info, a front and a rear
186 * pointer.  These two pointers are always rand_sep places aparts, as they
187 * cycle cyclically through the state information.  (Yes, this does mean we
188 * could get away with just one pointer, but the code for random() is more
189 * efficient this way).  The pointers are left positioned as they would be
190 * from the call
191 *
192 *	initstate(1, randtbl, 128);
193 *
194 * (The position of the rear pointer, rptr, is really 0 (as explained above
195 * in the initialization of randtbl) because the state table pointer is set
196 * to point to randtbl[1] (as explained below).
197 */
198static long *fptr = &randtbl[SEP_3 + 1];
199static long *rptr = &randtbl[1];
200
201/*
202 * The following things are the pointer to the state information table, the
203 * type of the current generator, the degree of the current polynomial being
204 * used, and the separation between the two pointers.  Note that for efficiency
205 * of random(), we remember the first location of the state information, not
206 * the zeroeth.  Hence it is valid to access state[-1], which is used to
207 * store the type of the R.N.G.  Also, we remember the last location, since
208 * this is more efficient than indexing every time to find the address of
209 * the last element to see if the front and rear pointers have wrapped.
210 */
211static long *state = &randtbl[1];
212static long rand_type = TYPE_3;
213static long rand_deg = DEG_3;
214static long rand_sep = SEP_3;
215static long *end_ptr = &randtbl[DEG_3 + 1];
216
217static inline long good_rand __P((long));
218
219static inline long good_rand (x)
220	register long x;
221{
222#ifdef  USE_WEAK_SEEDING
223/*
224 * Historic implementation compatibility.
225 * The random sequences do not vary much with the seed,
226 * even with overflowing.
227 */
228	return (1103515245 * x + 12345);
229#else   /* !USE_WEAK_SEEDING */
230/*
231 * Compute x = (7^5 * x) mod (2^31 - 1)
232 * wihout overflowing 31 bits:
233 *      (2^31 - 1) = 127773 * (7^5) + 2836
234 * From "Random number generators: good ones are hard to find",
235 * Park and Miller, Communications of the ACM, vol. 31, no. 10,
236 * October 1988, p. 1195.
237 */
238	register long hi, lo;
239
240	hi = x / 127773;
241	lo = x % 127773;
242	x = 16807 * lo - 2836 * hi;
243	if (x <= 0)
244		x += 0x7fffffff;
245	return (x);
246#endif  /* !USE_WEAK_SEEDING */
247}
248
249/*
250 * srandom:
251 *
252 * Initialize the random number generator based on the given seed.  If the
253 * type is the trivial no-state-information type, just remember the seed.
254 * Otherwise, initializes state[] based on the given "seed" via a linear
255 * congruential generator.  Then, the pointers are set to known locations
256 * that are exactly rand_sep places apart.  Lastly, it cycles the state
257 * information a given number of times to get rid of any initial dependencies
258 * introduced by the L.C.R.N.G.  Note that the initialization of randtbl[]
259 * for default usage relies on values produced by this routine.
260 */
261void
262srandom(x)
263	unsigned long x;
264{
265	register long i;
266
267	if (rand_type == TYPE_0)
268		state[0] = x;
269	else {
270		state[0] = x;
271		for (i = 1; i < rand_deg; i++)
272			state[i] = good_rand(state[i - 1]);
273		fptr = &state[rand_sep];
274		rptr = &state[0];
275		for (i = 0; i < 10 * rand_deg; i++)
276			(void)random();
277	}
278}
279
280/*
281 * initstate:
282 *
283 * Initialize the state information in the given array of n bytes for future
284 * random number generation.  Based on the number of bytes we are given, and
285 * the break values for the different R.N.G.'s, we choose the best (largest)
286 * one we can and set things up for it.  srandom() is then called to
287 * initialize the state information.
288 *
289 * Note that on return from srandom(), we set state[-1] to be the type
290 * multiplexed with the current value of the rear pointer; this is so
291 * successive calls to initstate() won't lose this information and will be
292 * able to restart with setstate().
293 *
294 * Note: the first thing we do is save the current state, if any, just like
295 * setstate() so that it doesn't matter when initstate is called.
296 *
297 * Returns a pointer to the old state.
298 *
299 * Note: The Sparc platform requires that arg_state begin on a long
300 * word boundary; otherwise a bus error will occur. Even so, lint will
301 * complain about mis-alignment, but you should disregard these messages.
302 */
303char *
304initstate(seed, arg_state, n)
305	unsigned long seed;		/* seed for R.N.G. */
306	char *arg_state;		/* pointer to state array */
307	long n;				/* # bytes of state info */
308{
309	register char *ostate = (char *)(&state[-1]);
310	register long *long_arg_state = (long *) arg_state;
311
312	if (rand_type == TYPE_0)
313		state[-1] = rand_type;
314	else
315		state[-1] = MAX_TYPES * (rptr - state) + rand_type;
316	if (n < BREAK_0) {
317		(void)fprintf(stderr,
318		    "random: not enough state (%ld bytes); ignored.\n", n);
319		return(0);
320	}
321	if (n < BREAK_1) {
322		rand_type = TYPE_0;
323		rand_deg = DEG_0;
324		rand_sep = SEP_0;
325	} else if (n < BREAK_2) {
326		rand_type = TYPE_1;
327		rand_deg = DEG_1;
328		rand_sep = SEP_1;
329	} else if (n < BREAK_3) {
330		rand_type = TYPE_2;
331		rand_deg = DEG_2;
332		rand_sep = SEP_2;
333	} else if (n < BREAK_4) {
334		rand_type = TYPE_3;
335		rand_deg = DEG_3;
336		rand_sep = SEP_3;
337	} else {
338		rand_type = TYPE_4;
339		rand_deg = DEG_4;
340		rand_sep = SEP_4;
341	}
342	state = (long *) (long_arg_state + 1); /* first location */
343	end_ptr = &state[rand_deg];	/* must set end_ptr before srandom */
344	srandom(seed);
345	if (rand_type == TYPE_0)
346		long_arg_state[0] = rand_type;
347	else
348		long_arg_state[0] = MAX_TYPES * (rptr - state) + rand_type;
349	return(ostate);
350}
351
352/*
353 * setstate:
354 *
355 * Restore the state from the given state array.
356 *
357 * Note: it is important that we also remember the locations of the pointers
358 * in the current state information, and restore the locations of the pointers
359 * from the old state information.  This is done by multiplexing the pointer
360 * location into the zeroeth word of the state information.
361 *
362 * Note that due to the order in which things are done, it is OK to call
363 * setstate() with the same state as the current state.
364 *
365 * Returns a pointer to the old state information.
366 *
367 * Note: The Sparc platform requires that arg_state begin on a long
368 * word boundary; otherwise a bus error will occur. Even so, lint will
369 * complain about mis-alignment, but you should disregard these messages.
370 */
371char *
372setstate(arg_state)
373	char *arg_state;		/* pointer to state array */
374{
375	register long *new_state = (long *) arg_state;
376	register long type = new_state[0] % MAX_TYPES;
377	register long rear = new_state[0] / MAX_TYPES;
378	char *ostate = (char *)(&state[-1]);
379
380	if (rand_type == TYPE_0)
381		state[-1] = rand_type;
382	else
383		state[-1] = MAX_TYPES * (rptr - state) + rand_type;
384	switch(type) {
385	case TYPE_0:
386	case TYPE_1:
387	case TYPE_2:
388	case TYPE_3:
389	case TYPE_4:
390		rand_type = type;
391		rand_deg = degrees[type];
392		rand_sep = seps[type];
393		break;
394	default:
395		(void)fprintf(stderr,
396		    "random: state info corrupted; not changed.\n");
397	}
398	state = (long *) (new_state + 1);
399	if (rand_type != TYPE_0) {
400		rptr = &state[rear];
401		fptr = &state[(rear + rand_sep) % rand_deg];
402	}
403	end_ptr = &state[rand_deg];		/* set end_ptr too */
404	return(ostate);
405}
406
407/*
408 * random:
409 *
410 * If we are using the trivial TYPE_0 R.N.G., just do the old linear
411 * congruential bit.  Otherwise, we do our fancy trinomial stuff, which is
412 * the same in all the other cases due to all the global variables that have
413 * been set up.  The basic operation is to add the number at the rear pointer
414 * into the one at the front pointer.  Then both pointers are advanced to
415 * the next location cyclically in the table.  The value returned is the sum
416 * generated, reduced to 31 bits by throwing away the "least random" low bit.
417 *
418 * Note: the code takes advantage of the fact that both the front and
419 * rear pointers can't wrap on the same call by not testing the rear
420 * pointer if the front one has wrapped.
421 *
422 * Returns a 31-bit random number.
423 */
424long
425random()
426{
427	register long i;
428	register long *f, *r;
429
430	if (rand_type == TYPE_0) {
431		i = state[0];
432		state[0] = i = (good_rand(i)) & 0x7fffffff;
433	} else {
434		/*
435		 * Use local variables rather than static variables for speed.
436		 */
437		f = fptr; r = rptr;
438		*f += *r;
439		i = (*f >> 1) & 0x7fffffff;	/* chucking least random bit */
440		if (++f >= end_ptr) {
441			f = state;
442			++r;
443		}
444		else if (++r >= end_ptr) {
445			r = state;
446		}
447
448		fptr = f; rptr = r;
449	}
450	return(i);
451}
452