random.c revision 118731
1/*
2 * Copyright (c) 1983, 1993
3 *	The Regents of the University of California.  All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * 1. Redistributions of source code must retain the above copyright
9 *    notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 *    notice, this list of conditions and the following disclaimer in the
12 *    documentation and/or other materials provided with the distribution.
13 * 3. All advertising materials mentioning features or use of this software
14 *    must display the following acknowledgement:
15 *	This product includes software developed by the University of
16 *	California, Berkeley and its contributors.
17 * 4. Neither the name of the University nor the names of its contributors
18 *    may be used to endorse or promote products derived from this software
19 *    without specific prior written permission.
20 *
21 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
22 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24 * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
25 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
26 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
27 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
28 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
29 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
30 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
31 * SUCH DAMAGE.
32 */
33
34#if defined(LIBC_SCCS) && !defined(lint)
35static char sccsid[] = "@(#)random.c	8.2 (Berkeley) 5/19/95";
36#endif /* LIBC_SCCS and not lint */
37#include <sys/cdefs.h>
38__FBSDID("$FreeBSD: head/lib/libc/stdlib/random.c 118731 2003-08-10 17:49:55Z ache $");
39
40#include "namespace.h"
41#include <sys/time.h>          /* for srandomdev() */
42#include <fcntl.h>             /* for srandomdev() */
43#include <stdio.h>
44#include <stdlib.h>
45#include <unistd.h>            /* for srandomdev() */
46#include "un-namespace.h"
47
48/*
49 * random.c:
50 *
51 * An improved random number generation package.  In addition to the standard
52 * rand()/srand() like interface, this package also has a special state info
53 * interface.  The initstate() routine is called with a seed, an array of
54 * bytes, and a count of how many bytes are being passed in; this array is
55 * then initialized to contain information for random number generation with
56 * that much state information.  Good sizes for the amount of state
57 * information are 32, 64, 128, and 256 bytes.  The state can be switched by
58 * calling the setstate() routine with the same array as was initiallized
59 * with initstate().  By default, the package runs with 128 bytes of state
60 * information and generates far better random numbers than a linear
61 * congruential generator.  If the amount of state information is less than
62 * 32 bytes, a simple linear congruential R.N.G. is used.
63 *
64 * Internally, the state information is treated as an array of longs; the
65 * zeroeth element of the array is the type of R.N.G. being used (small
66 * integer); the remainder of the array is the state information for the
67 * R.N.G.  Thus, 32 bytes of state information will give 7 longs worth of
68 * state information, which will allow a degree seven polynomial.  (Note:
69 * the zeroeth word of state information also has some other information
70 * stored in it -- see setstate() for details).
71 *
72 * The random number generation technique is a linear feedback shift register
73 * approach, employing trinomials (since there are fewer terms to sum up that
74 * way).  In this approach, the least significant bit of all the numbers in
75 * the state table will act as a linear feedback shift register, and will
76 * have period 2^deg - 1 (where deg is the degree of the polynomial being
77 * used, assuming that the polynomial is irreducible and primitive).  The
78 * higher order bits will have longer periods, since their values are also
79 * influenced by pseudo-random carries out of the lower bits.  The total
80 * period of the generator is approximately deg*(2**deg - 1); thus doubling
81 * the amount of state information has a vast influence on the period of the
82 * generator.  Note: the deg*(2**deg - 1) is an approximation only good for
83 * large deg, when the period of the shift is the dominant factor.
84 * With deg equal to seven, the period is actually much longer than the
85 * 7*(2**7 - 1) predicted by this formula.
86 *
87 * Modified 28 December 1994 by Jacob S. Rosenberg.
88 * The following changes have been made:
89 * All references to the type u_int have been changed to unsigned long.
90 * All references to type int have been changed to type long.  Other
91 * cleanups have been made as well.  A warning for both initstate and
92 * setstate has been inserted to the effect that on Sparc platforms
93 * the 'arg_state' variable must be forced to begin on word boundaries.
94 * This can be easily done by casting a long integer array to char *.
95 * The overall logic has been left STRICTLY alone.  This software was
96 * tested on both a VAX and Sun SpacsStation with exactly the same
97 * results.  The new version and the original give IDENTICAL results.
98 * The new version is somewhat faster than the original.  As the
99 * documentation says:  "By default, the package runs with 128 bytes of
100 * state information and generates far better random numbers than a linear
101 * congruential generator.  If the amount of state information is less than
102 * 32 bytes, a simple linear congruential R.N.G. is used."  For a buffer of
103 * 128 bytes, this new version runs about 19 percent faster and for a 16
104 * byte buffer it is about 5 percent faster.
105 */
106
107/*
108 * For each of the currently supported random number generators, we have a
109 * break value on the amount of state information (you need at least this
110 * many bytes of state info to support this random number generator), a degree
111 * for the polynomial (actually a trinomial) that the R.N.G. is based on, and
112 * the separation between the two lower order coefficients of the trinomial.
113 */
114#define	TYPE_0		0		/* linear congruential */
115#define	BREAK_0		8
116#define	DEG_0		0
117#define	SEP_0		0
118
119#define	TYPE_1		1		/* x**7 + x**3 + 1 */
120#define	BREAK_1		32
121#define	DEG_1		7
122#define	SEP_1		3
123
124#define	TYPE_2		2		/* x**15 + x + 1 */
125#define	BREAK_2		64
126#define	DEG_2		15
127#define	SEP_2		1
128
129#define	TYPE_3		3		/* x**31 + x**3 + 1 */
130#define	BREAK_3		128
131#define	DEG_3		31
132#define	SEP_3		3
133
134#define	TYPE_4		4		/* x**63 + x + 1 */
135#define	BREAK_4		256
136#define	DEG_4		63
137#define	SEP_4		1
138
139/*
140 * Array versions of the above information to make code run faster --
141 * relies on fact that TYPE_i == i.
142 */
143#define	MAX_TYPES	5		/* max number of types above */
144
145#ifdef  USE_WEAK_SEEDING
146#define NSHUFF 0
147#else   /* !USE_WEAK_SEEDING */
148#define NSHUFF 50       /* to drop some "seed -> 1st value" linearity */
149#endif  /* !USE_WEAK_SEEDING */
150
151static long degrees[MAX_TYPES] =	{ DEG_0, DEG_1, DEG_2, DEG_3, DEG_4 };
152static long seps [MAX_TYPES] =	{ SEP_0, SEP_1, SEP_2, SEP_3, SEP_4 };
153
154/*
155 * Initially, everything is set up as if from:
156 *
157 *	initstate(1, randtbl, 128);
158 *
159 * Note that this initialization takes advantage of the fact that srandom()
160 * advances the front and rear pointers 10*rand_deg times, and hence the
161 * rear pointer which starts at 0 will also end up at zero; thus the zeroeth
162 * element of the state information, which contains info about the current
163 * position of the rear pointer is just
164 *
165 *	MAX_TYPES * (rptr - state) + TYPE_3 == TYPE_3.
166 */
167
168static long randtbl[DEG_3 + 1] = {
169	TYPE_3,
170#ifdef  USE_WEAK_SEEDING
171/* Historic implementation compatibility */
172/* The random sequences do not vary much with the seed */
173	0x9a319039, 0x32d9c024, 0x9b663182, 0x5da1f342, 0xde3b81e0, 0xdf0a6fb5,
174	0xf103bc02, 0x48f340fb, 0x7449e56b, 0xbeb1dbb0, 0xab5c5918, 0x946554fd,
175	0x8c2e680f, 0xeb3d799f, 0xb11ee0b7, 0x2d436b86, 0xda672e2a, 0x1588ca88,
176	0xe369735d, 0x904f35f7, 0xd7158fd6, 0x6fa6f051, 0x616e6b96, 0xac94efdc,
177	0x36413f93, 0xc622c298, 0xf5a42ab8, 0x8a88d77b, 0xf5ad9d0e, 0x8999220b,
178	0x27fb47b9,
179#else   /* !USE_WEAK_SEEDING */
180	0x991539b1, 0x16a5bce3, 0x6774a4cd, 0x3e01511e, 0x4e508aaa, 0x61048c05,
181	0xf5500617, 0x846b7115, 0x6a19892c, 0x896a97af, 0xdb48f936, 0x14898454,
182	0x37ffd106, 0xb58bff9c, 0x59e17104, 0xcf918a49, 0x09378c83, 0x52c7a471,
183	0x8d293ea9, 0x1f4fc301, 0xc3db71be, 0x39b44e1c, 0xf8a44ef9, 0x4c8b80b1,
184	0x19edc328, 0x87bf4bdd, 0xc9b240e5, 0xe9ee4b1b, 0x4382aee7, 0x535b6b41,
185	0xf3bec5da
186#endif  /* !USE_WEAK_SEEDING */
187};
188
189/*
190 * fptr and rptr are two pointers into the state info, a front and a rear
191 * pointer.  These two pointers are always rand_sep places aparts, as they
192 * cycle cyclically through the state information.  (Yes, this does mean we
193 * could get away with just one pointer, but the code for random() is more
194 * efficient this way).  The pointers are left positioned as they would be
195 * from the call
196 *
197 *	initstate(1, randtbl, 128);
198 *
199 * (The position of the rear pointer, rptr, is really 0 (as explained above
200 * in the initialization of randtbl) because the state table pointer is set
201 * to point to randtbl[1] (as explained below).
202 */
203static long *fptr = &randtbl[SEP_3 + 1];
204static long *rptr = &randtbl[1];
205
206/*
207 * The following things are the pointer to the state information table, the
208 * type of the current generator, the degree of the current polynomial being
209 * used, and the separation between the two pointers.  Note that for efficiency
210 * of random(), we remember the first location of the state information, not
211 * the zeroeth.  Hence it is valid to access state[-1], which is used to
212 * store the type of the R.N.G.  Also, we remember the last location, since
213 * this is more efficient than indexing every time to find the address of
214 * the last element to see if the front and rear pointers have wrapped.
215 */
216static long *state = &randtbl[1];
217static long rand_type = TYPE_3;
218static long rand_deg = DEG_3;
219static long rand_sep = SEP_3;
220static long *end_ptr = &randtbl[DEG_3 + 1];
221
222static inline long good_rand(long);
223
224static inline long good_rand (x)
225	long x;
226{
227#ifdef  USE_WEAK_SEEDING
228/*
229 * Historic implementation compatibility.
230 * The random sequences do not vary much with the seed,
231 * even with overflowing.
232 */
233	return (1103515245 * x + 12345);
234#else   /* !USE_WEAK_SEEDING */
235/*
236 * Compute x = (7^5 * x) mod (2^31 - 1)
237 * wihout overflowing 31 bits:
238 *      (2^31 - 1) = 127773 * (7^5) + 2836
239 * From "Random number generators: good ones are hard to find",
240 * Park and Miller, Communications of the ACM, vol. 31, no. 10,
241 * October 1988, p. 1195.
242 */
243	long hi, lo;
244
245	/* Can't be initialized with 0, so use another value. */
246	if (x == 0)
247		x = 123459876;
248	hi = x / 127773;
249	lo = x % 127773;
250	x = 16807 * lo - 2836 * hi;
251	if (x < 0)
252		x += 0x7fffffff;
253	return (x);
254#endif  /* !USE_WEAK_SEEDING */
255}
256
257/*
258 * srandom:
259 *
260 * Initialize the random number generator based on the given seed.  If the
261 * type is the trivial no-state-information type, just remember the seed.
262 * Otherwise, initializes state[] based on the given "seed" via a linear
263 * congruential generator.  Then, the pointers are set to known locations
264 * that are exactly rand_sep places apart.  Lastly, it cycles the state
265 * information a given number of times to get rid of any initial dependencies
266 * introduced by the L.C.R.N.G.  Note that the initialization of randtbl[]
267 * for default usage relies on values produced by this routine.
268 */
269void
270srandom(x)
271	unsigned long x;
272{
273	long i, lim;
274
275	state[0] = x;
276	if (rand_type == TYPE_0)
277		lim = NSHUFF;
278	else {
279		for (i = 1; i < rand_deg; i++)
280			state[i] = good_rand(state[i - 1]);
281		fptr = &state[rand_sep];
282		rptr = &state[0];
283		lim = 10 * rand_deg;
284	}
285	for (i = 0; i < lim; i++)
286		(void)random();
287}
288
289/*
290 * srandomdev:
291 *
292 * Many programs choose the seed value in a totally predictable manner.
293 * This often causes problems.  We seed the generator using the much more
294 * secure random(4) interface.  Note that this particular seeding
295 * procedure can generate states which are impossible to reproduce by
296 * calling srandom() with any value, since the succeeding terms in the
297 * state buffer are no longer derived from the LC algorithm applied to
298 * a fixed seed.
299 */
300void
301srandomdev()
302{
303	int fd, done;
304	size_t len;
305
306	if (rand_type == TYPE_0)
307		len = sizeof state[0];
308	else
309		len = rand_deg * sizeof state[0];
310
311	done = 0;
312	fd = _open("/dev/random", O_RDONLY, 0);
313	if (fd >= 0) {
314		if (_read(fd, (void *) state, len) == (ssize_t) len)
315			done = 1;
316		_close(fd);
317	}
318
319	if (!done) {
320		struct timeval tv;
321		unsigned long junk;
322
323		gettimeofday(&tv, NULL);
324		srandom((getpid() << 16) ^ tv.tv_sec ^ tv.tv_usec ^ junk);
325		return;
326	}
327
328	if (rand_type != TYPE_0) {
329		fptr = &state[rand_sep];
330		rptr = &state[0];
331	}
332}
333
334/*
335 * initstate:
336 *
337 * Initialize the state information in the given array of n bytes for future
338 * random number generation.  Based on the number of bytes we are given, and
339 * the break values for the different R.N.G.'s, we choose the best (largest)
340 * one we can and set things up for it.  srandom() is then called to
341 * initialize the state information.
342 *
343 * Note that on return from srandom(), we set state[-1] to be the type
344 * multiplexed with the current value of the rear pointer; this is so
345 * successive calls to initstate() won't lose this information and will be
346 * able to restart with setstate().
347 *
348 * Note: the first thing we do is save the current state, if any, just like
349 * setstate() so that it doesn't matter when initstate is called.
350 *
351 * Returns a pointer to the old state.
352 *
353 * Note: The Sparc platform requires that arg_state begin on a long
354 * word boundary; otherwise a bus error will occur. Even so, lint will
355 * complain about mis-alignment, but you should disregard these messages.
356 */
357char *
358initstate(seed, arg_state, n)
359	unsigned long seed;		/* seed for R.N.G. */
360	char *arg_state;		/* pointer to state array */
361	long n;				/* # bytes of state info */
362{
363	char *ostate = (char *)(&state[-1]);
364	long *long_arg_state = (long *) arg_state;
365
366	if (rand_type == TYPE_0)
367		state[-1] = rand_type;
368	else
369		state[-1] = MAX_TYPES * (rptr - state) + rand_type;
370	if (n < BREAK_0) {
371		(void)fprintf(stderr,
372		    "random: not enough state (%ld bytes); ignored.\n", n);
373		return(0);
374	}
375	if (n < BREAK_1) {
376		rand_type = TYPE_0;
377		rand_deg = DEG_0;
378		rand_sep = SEP_0;
379	} else if (n < BREAK_2) {
380		rand_type = TYPE_1;
381		rand_deg = DEG_1;
382		rand_sep = SEP_1;
383	} else if (n < BREAK_3) {
384		rand_type = TYPE_2;
385		rand_deg = DEG_2;
386		rand_sep = SEP_2;
387	} else if (n < BREAK_4) {
388		rand_type = TYPE_3;
389		rand_deg = DEG_3;
390		rand_sep = SEP_3;
391	} else {
392		rand_type = TYPE_4;
393		rand_deg = DEG_4;
394		rand_sep = SEP_4;
395	}
396	state = (long *) (long_arg_state + 1); /* first location */
397	end_ptr = &state[rand_deg];	/* must set end_ptr before srandom */
398	srandom(seed);
399	if (rand_type == TYPE_0)
400		long_arg_state[0] = rand_type;
401	else
402		long_arg_state[0] = MAX_TYPES * (rptr - state) + rand_type;
403	return(ostate);
404}
405
406/*
407 * setstate:
408 *
409 * Restore the state from the given state array.
410 *
411 * Note: it is important that we also remember the locations of the pointers
412 * in the current state information, and restore the locations of the pointers
413 * from the old state information.  This is done by multiplexing the pointer
414 * location into the zeroeth word of the state information.
415 *
416 * Note that due to the order in which things are done, it is OK to call
417 * setstate() with the same state as the current state.
418 *
419 * Returns a pointer to the old state information.
420 *
421 * Note: The Sparc platform requires that arg_state begin on a long
422 * word boundary; otherwise a bus error will occur. Even so, lint will
423 * complain about mis-alignment, but you should disregard these messages.
424 */
425char *
426setstate(arg_state)
427	char *arg_state;		/* pointer to state array */
428{
429	long *new_state = (long *) arg_state;
430	long type = new_state[0] % MAX_TYPES;
431	long rear = new_state[0] / MAX_TYPES;
432	char *ostate = (char *)(&state[-1]);
433
434	if (rand_type == TYPE_0)
435		state[-1] = rand_type;
436	else
437		state[-1] = MAX_TYPES * (rptr - state) + rand_type;
438	switch(type) {
439	case TYPE_0:
440	case TYPE_1:
441	case TYPE_2:
442	case TYPE_3:
443	case TYPE_4:
444		rand_type = type;
445		rand_deg = degrees[type];
446		rand_sep = seps[type];
447		break;
448	default:
449		(void)fprintf(stderr,
450		    "random: state info corrupted; not changed.\n");
451	}
452	state = (long *) (new_state + 1);
453	if (rand_type != TYPE_0) {
454		rptr = &state[rear];
455		fptr = &state[(rear + rand_sep) % rand_deg];
456	}
457	end_ptr = &state[rand_deg];		/* set end_ptr too */
458	return(ostate);
459}
460
461/*
462 * random:
463 *
464 * If we are using the trivial TYPE_0 R.N.G., just do the old linear
465 * congruential bit.  Otherwise, we do our fancy trinomial stuff, which is
466 * the same in all the other cases due to all the global variables that have
467 * been set up.  The basic operation is to add the number at the rear pointer
468 * into the one at the front pointer.  Then both pointers are advanced to
469 * the next location cyclically in the table.  The value returned is the sum
470 * generated, reduced to 31 bits by throwing away the "least random" low bit.
471 *
472 * Note: the code takes advantage of the fact that both the front and
473 * rear pointers can't wrap on the same call by not testing the rear
474 * pointer if the front one has wrapped.
475 *
476 * Returns a 31-bit random number.
477 */
478long
479random()
480{
481	long i;
482	long *f, *r;
483
484	if (rand_type == TYPE_0) {
485		i = state[0];
486		state[0] = i = (good_rand(i)) & 0x7fffffff;
487	} else {
488		/*
489		 * Use local variables rather than static variables for speed.
490		 */
491		f = fptr; r = rptr;
492		*f += *r;
493		i = (*f >> 1) & 0x7fffffff;	/* chucking least random bit */
494		if (++f >= end_ptr) {
495			f = state;
496			++r;
497		}
498		else if (++r >= end_ptr) {
499			r = state;
500		}
501
502		fptr = f; rptr = r;
503	}
504	return(i);
505}
506