ScheduleDAG.h revision 218893
1//===------- llvm/CodeGen/ScheduleDAG.h - Common Base Class------*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file implements the ScheduleDAG class, which is used as the common
11// base class for instruction schedulers.
12//
13//===----------------------------------------------------------------------===//
14
15#ifndef LLVM_CODEGEN_SCHEDULEDAG_H
16#define LLVM_CODEGEN_SCHEDULEDAG_H
17
18#include "llvm/CodeGen/MachineBasicBlock.h"
19#include "llvm/Target/TargetMachine.h"
20#include "llvm/ADT/DenseMap.h"
21#include "llvm/ADT/BitVector.h"
22#include "llvm/ADT/GraphTraits.h"
23#include "llvm/ADT/SmallVector.h"
24#include "llvm/ADT/PointerIntPair.h"
25
26namespace llvm {
27  class AliasAnalysis;
28  class SUnit;
29  class MachineConstantPool;
30  class MachineFunction;
31  class MachineRegisterInfo;
32  class MachineInstr;
33  class TargetRegisterInfo;
34  class ScheduleDAG;
35  class SDNode;
36  class TargetInstrInfo;
37  class TargetInstrDesc;
38  class TargetMachine;
39  class TargetRegisterClass;
40  template<class Graph> class GraphWriter;
41
42  /// SDep - Scheduling dependency. This represents one direction of an
43  /// edge in the scheduling DAG.
44  class SDep {
45  public:
46    /// Kind - These are the different kinds of scheduling dependencies.
47    enum Kind {
48      Data,        ///< Regular data dependence (aka true-dependence).
49      Anti,        ///< A register anti-dependedence (aka WAR).
50      Output,      ///< A register output-dependence (aka WAW).
51      Order        ///< Any other ordering dependency.
52    };
53
54  private:
55    /// Dep - A pointer to the depending/depended-on SUnit, and an enum
56    /// indicating the kind of the dependency.
57    PointerIntPair<SUnit *, 2, Kind> Dep;
58
59    /// Contents - A union discriminated by the dependence kind.
60    union {
61      /// Reg - For Data, Anti, and Output dependencies, the associated
62      /// register. For Data dependencies that don't currently have a register
63      /// assigned, this is set to zero.
64      unsigned Reg;
65
66      /// Order - Additional information about Order dependencies.
67      struct {
68        /// isNormalMemory - True if both sides of the dependence
69        /// access memory in non-volatile and fully modeled ways.
70        bool isNormalMemory : 1;
71
72        /// isMustAlias - True if both sides of the dependence are known to
73        /// access the same memory.
74        bool isMustAlias : 1;
75
76        /// isArtificial - True if this is an artificial dependency, meaning
77        /// it is not necessary for program correctness, and may be safely
78        /// deleted if necessary.
79        bool isArtificial : 1;
80      } Order;
81    } Contents;
82
83    /// Latency - The time associated with this edge. Often this is just
84    /// the value of the Latency field of the predecessor, however advanced
85    /// models may provide additional information about specific edges.
86    unsigned Latency;
87
88  public:
89    /// SDep - Construct a null SDep. This is only for use by container
90    /// classes which require default constructors. SUnits may not
91    /// have null SDep edges.
92    SDep() : Dep(0, Data) {}
93
94    /// SDep - Construct an SDep with the specified values.
95    SDep(SUnit *S, Kind kind, unsigned latency = 1, unsigned Reg = 0,
96         bool isNormalMemory = false, bool isMustAlias = false,
97         bool isArtificial = false)
98      : Dep(S, kind), Contents(), Latency(latency) {
99      switch (kind) {
100      case Anti:
101      case Output:
102        assert(Reg != 0 &&
103               "SDep::Anti and SDep::Output must use a non-zero Reg!");
104        // fall through
105      case Data:
106        assert(!isMustAlias && "isMustAlias only applies with SDep::Order!");
107        assert(!isArtificial && "isArtificial only applies with SDep::Order!");
108        Contents.Reg = Reg;
109        break;
110      case Order:
111        assert(Reg == 0 && "Reg given for non-register dependence!");
112        Contents.Order.isNormalMemory = isNormalMemory;
113        Contents.Order.isMustAlias = isMustAlias;
114        Contents.Order.isArtificial = isArtificial;
115        break;
116      }
117    }
118
119    bool operator==(const SDep &Other) const {
120      if (Dep != Other.Dep || Latency != Other.Latency) return false;
121      switch (Dep.getInt()) {
122      case Data:
123      case Anti:
124      case Output:
125        return Contents.Reg == Other.Contents.Reg;
126      case Order:
127        return Contents.Order.isNormalMemory ==
128                 Other.Contents.Order.isNormalMemory &&
129               Contents.Order.isMustAlias == Other.Contents.Order.isMustAlias &&
130               Contents.Order.isArtificial == Other.Contents.Order.isArtificial;
131      }
132      assert(0 && "Invalid dependency kind!");
133      return false;
134    }
135
136    bool operator!=(const SDep &Other) const {
137      return !operator==(Other);
138    }
139
140    /// getLatency - Return the latency value for this edge, which roughly
141    /// means the minimum number of cycles that must elapse between the
142    /// predecessor and the successor, given that they have this edge
143    /// between them.
144    unsigned getLatency() const {
145      return Latency;
146    }
147
148    /// setLatency - Set the latency for this edge.
149    void setLatency(unsigned Lat) {
150      Latency = Lat;
151    }
152
153    //// getSUnit - Return the SUnit to which this edge points.
154    SUnit *getSUnit() const {
155      return Dep.getPointer();
156    }
157
158    //// setSUnit - Assign the SUnit to which this edge points.
159    void setSUnit(SUnit *SU) {
160      Dep.setPointer(SU);
161    }
162
163    /// getKind - Return an enum value representing the kind of the dependence.
164    Kind getKind() const {
165      return Dep.getInt();
166    }
167
168    /// isCtrl - Shorthand for getKind() != SDep::Data.
169    bool isCtrl() const {
170      return getKind() != Data;
171    }
172
173    /// isNormalMemory - Test if this is an Order dependence between two
174    /// memory accesses where both sides of the dependence access memory
175    /// in non-volatile and fully modeled ways.
176    bool isNormalMemory() const {
177      return getKind() == Order && Contents.Order.isNormalMemory;
178    }
179
180    /// isMustAlias - Test if this is an Order dependence that is marked
181    /// as "must alias", meaning that the SUnits at either end of the edge
182    /// have a memory dependence on a known memory location.
183    bool isMustAlias() const {
184      return getKind() == Order && Contents.Order.isMustAlias;
185    }
186
187    /// isArtificial - Test if this is an Order dependence that is marked
188    /// as "artificial", meaning it isn't necessary for correctness.
189    bool isArtificial() const {
190      return getKind() == Order && Contents.Order.isArtificial;
191    }
192
193    /// isAssignedRegDep - Test if this is a Data dependence that is
194    /// associated with a register.
195    bool isAssignedRegDep() const {
196      return getKind() == Data && Contents.Reg != 0;
197    }
198
199    /// getReg - Return the register associated with this edge. This is
200    /// only valid on Data, Anti, and Output edges. On Data edges, this
201    /// value may be zero, meaning there is no associated register.
202    unsigned getReg() const {
203      assert((getKind() == Data || getKind() == Anti || getKind() == Output) &&
204             "getReg called on non-register dependence edge!");
205      return Contents.Reg;
206    }
207
208    /// setReg - Assign the associated register for this edge. This is
209    /// only valid on Data, Anti, and Output edges. On Anti and Output
210    /// edges, this value must not be zero. On Data edges, the value may
211    /// be zero, which would mean that no specific register is associated
212    /// with this edge.
213    void setReg(unsigned Reg) {
214      assert((getKind() == Data || getKind() == Anti || getKind() == Output) &&
215             "setReg called on non-register dependence edge!");
216      assert((getKind() != Anti || Reg != 0) &&
217             "SDep::Anti edge cannot use the zero register!");
218      assert((getKind() != Output || Reg != 0) &&
219             "SDep::Output edge cannot use the zero register!");
220      Contents.Reg = Reg;
221    }
222  };
223
224  template <>
225  struct isPodLike<SDep> { static const bool value = true; };
226
227  /// SUnit - Scheduling unit. This is a node in the scheduling DAG.
228  class SUnit {
229  private:
230    SDNode *Node;                       // Representative node.
231    MachineInstr *Instr;                // Alternatively, a MachineInstr.
232  public:
233    SUnit *OrigNode;                    // If not this, the node from which
234                                        // this node was cloned.
235
236    // Preds/Succs - The SUnits before/after us in the graph.
237    SmallVector<SDep, 4> Preds;  // All sunit predecessors.
238    SmallVector<SDep, 4> Succs;  // All sunit successors.
239
240    typedef SmallVector<SDep, 4>::iterator pred_iterator;
241    typedef SmallVector<SDep, 4>::iterator succ_iterator;
242    typedef SmallVector<SDep, 4>::const_iterator const_pred_iterator;
243    typedef SmallVector<SDep, 4>::const_iterator const_succ_iterator;
244
245    unsigned NodeNum;                   // Entry # of node in the node vector.
246    unsigned NodeQueueId;               // Queue id of node.
247    unsigned NumPreds;                  // # of SDep::Data preds.
248    unsigned NumSuccs;                  // # of SDep::Data sucss.
249    unsigned NumPredsLeft;              // # of preds not scheduled.
250    unsigned NumSuccsLeft;              // # of succs not scheduled.
251    unsigned short NumRegDefsLeft;      // # of reg defs with no scheduled use.
252    unsigned short Latency;             // Node latency.
253    bool isCall           : 1;          // Is a function call.
254    bool isTwoAddress     : 1;          // Is a two-address instruction.
255    bool isCommutable     : 1;          // Is a commutable instruction.
256    bool hasPhysRegDefs   : 1;          // Has physreg defs that are being used.
257    bool hasPhysRegClobbers : 1;        // Has any physreg defs, used or not.
258    bool isPending        : 1;          // True once pending.
259    bool isAvailable      : 1;          // True once available.
260    bool isScheduled      : 1;          // True once scheduled.
261    bool isScheduleHigh   : 1;          // True if preferable to schedule high.
262    bool isCloned         : 1;          // True if this node has been cloned.
263    Sched::Preference SchedulingPref;   // Scheduling preference.
264
265    SmallVector<MachineInstr*, 4> DbgInstrList; // dbg_values referencing this.
266  private:
267    bool isDepthCurrent   : 1;          // True if Depth is current.
268    bool isHeightCurrent  : 1;          // True if Height is current.
269    unsigned Depth;                     // Node depth.
270    unsigned Height;                    // Node height.
271  public:
272    const TargetRegisterClass *CopyDstRC; // Is a special copy node if not null.
273    const TargetRegisterClass *CopySrcRC;
274
275    /// SUnit - Construct an SUnit for pre-regalloc scheduling to represent
276    /// an SDNode and any nodes flagged to it.
277    SUnit(SDNode *node, unsigned nodenum)
278      : Node(node), Instr(0), OrigNode(0), NodeNum(nodenum),
279        NodeQueueId(0), NumPreds(0), NumSuccs(0), NumPredsLeft(0),
280        NumSuccsLeft(0), NumRegDefsLeft(0), Latency(0),
281        isCall(false), isTwoAddress(false), isCommutable(false),
282        hasPhysRegDefs(false), hasPhysRegClobbers(false),
283        isPending(false), isAvailable(false), isScheduled(false),
284        isScheduleHigh(false), isCloned(false),
285        SchedulingPref(Sched::None),
286        isDepthCurrent(false), isHeightCurrent(false), Depth(0), Height(0),
287        CopyDstRC(NULL), CopySrcRC(NULL) {}
288
289    /// SUnit - Construct an SUnit for post-regalloc scheduling to represent
290    /// a MachineInstr.
291    SUnit(MachineInstr *instr, unsigned nodenum)
292      : Node(0), Instr(instr), OrigNode(0), NodeNum(nodenum),
293        NodeQueueId(0), NumPreds(0), NumSuccs(0), NumPredsLeft(0),
294        NumSuccsLeft(0), NumRegDefsLeft(0), Latency(0),
295        isCall(false), isTwoAddress(false), isCommutable(false),
296        hasPhysRegDefs(false), hasPhysRegClobbers(false),
297        isPending(false), isAvailable(false), isScheduled(false),
298        isScheduleHigh(false), isCloned(false),
299        SchedulingPref(Sched::None),
300        isDepthCurrent(false), isHeightCurrent(false), Depth(0), Height(0),
301        CopyDstRC(NULL), CopySrcRC(NULL) {}
302
303    /// SUnit - Construct a placeholder SUnit.
304    SUnit()
305      : Node(0), Instr(0), OrigNode(0), NodeNum(~0u),
306        NodeQueueId(0), NumPreds(0), NumSuccs(0), NumPredsLeft(0),
307        NumSuccsLeft(0), NumRegDefsLeft(0), Latency(0),
308        isCall(false), isTwoAddress(false), isCommutable(false),
309        hasPhysRegDefs(false), hasPhysRegClobbers(false),
310        isPending(false), isAvailable(false), isScheduled(false),
311        isScheduleHigh(false), isCloned(false),
312        SchedulingPref(Sched::None),
313        isDepthCurrent(false), isHeightCurrent(false), Depth(0), Height(0),
314        CopyDstRC(NULL), CopySrcRC(NULL) {}
315
316    /// setNode - Assign the representative SDNode for this SUnit.
317    /// This may be used during pre-regalloc scheduling.
318    void setNode(SDNode *N) {
319      assert(!Instr && "Setting SDNode of SUnit with MachineInstr!");
320      Node = N;
321    }
322
323    /// getNode - Return the representative SDNode for this SUnit.
324    /// This may be used during pre-regalloc scheduling.
325    SDNode *getNode() const {
326      assert(!Instr && "Reading SDNode of SUnit with MachineInstr!");
327      return Node;
328    }
329
330    /// isInstr - Return true if this SUnit refers to a machine instruction as
331    /// opposed to an SDNode.
332    bool isInstr() const { return Instr; }
333
334    /// setInstr - Assign the instruction for the SUnit.
335    /// This may be used during post-regalloc scheduling.
336    void setInstr(MachineInstr *MI) {
337      assert(!Node && "Setting MachineInstr of SUnit with SDNode!");
338      Instr = MI;
339    }
340
341    /// getInstr - Return the representative MachineInstr for this SUnit.
342    /// This may be used during post-regalloc scheduling.
343    MachineInstr *getInstr() const {
344      assert(!Node && "Reading MachineInstr of SUnit with SDNode!");
345      return Instr;
346    }
347
348    /// addPred - This adds the specified edge as a pred of the current node if
349    /// not already.  It also adds the current node as a successor of the
350    /// specified node.
351    bool addPred(const SDep &D);
352
353    /// removePred - This removes the specified edge as a pred of the current
354    /// node if it exists.  It also removes the current node as a successor of
355    /// the specified node.
356    void removePred(const SDep &D);
357
358    /// getDepth - Return the depth of this node, which is the length of the
359    /// maximum path up to any node with has no predecessors.
360    unsigned getDepth() const {
361      if (!isDepthCurrent)
362        const_cast<SUnit *>(this)->ComputeDepth();
363      return Depth;
364    }
365
366    /// getHeight - Return the height of this node, which is the length of the
367    /// maximum path down to any node with has no successors.
368    unsigned getHeight() const {
369      if (!isHeightCurrent)
370        const_cast<SUnit *>(this)->ComputeHeight();
371      return Height;
372    }
373
374    /// setDepthToAtLeast - If NewDepth is greater than this node's
375    /// depth value, set it to be the new depth value. This also
376    /// recursively marks successor nodes dirty.
377    void setDepthToAtLeast(unsigned NewDepth);
378
379    /// setDepthToAtLeast - If NewDepth is greater than this node's
380    /// depth value, set it to be the new height value. This also
381    /// recursively marks predecessor nodes dirty.
382    void setHeightToAtLeast(unsigned NewHeight);
383
384    /// setDepthDirty - Set a flag in this node to indicate that its
385    /// stored Depth value will require recomputation the next time
386    /// getDepth() is called.
387    void setDepthDirty();
388
389    /// setHeightDirty - Set a flag in this node to indicate that its
390    /// stored Height value will require recomputation the next time
391    /// getHeight() is called.
392    void setHeightDirty();
393
394    /// isPred - Test if node N is a predecessor of this node.
395    bool isPred(SUnit *N) {
396      for (unsigned i = 0, e = (unsigned)Preds.size(); i != e; ++i)
397        if (Preds[i].getSUnit() == N)
398          return true;
399      return false;
400    }
401
402    /// isSucc - Test if node N is a successor of this node.
403    bool isSucc(SUnit *N) {
404      for (unsigned i = 0, e = (unsigned)Succs.size(); i != e; ++i)
405        if (Succs[i].getSUnit() == N)
406          return true;
407      return false;
408    }
409
410    void dump(const ScheduleDAG *G) const;
411    void dumpAll(const ScheduleDAG *G) const;
412    void print(raw_ostream &O, const ScheduleDAG *G) const;
413
414  private:
415    void ComputeDepth();
416    void ComputeHeight();
417  };
418
419  //===--------------------------------------------------------------------===//
420  /// SchedulingPriorityQueue - This interface is used to plug different
421  /// priorities computation algorithms into the list scheduler. It implements
422  /// the interface of a standard priority queue, where nodes are inserted in
423  /// arbitrary order and returned in priority order.  The computation of the
424  /// priority and the representation of the queue are totally up to the
425  /// implementation to decide.
426  ///
427  class SchedulingPriorityQueue {
428    unsigned CurCycle;
429    bool HasReadyFilter;
430  public:
431    SchedulingPriorityQueue(bool rf = false):
432      CurCycle(0), HasReadyFilter(rf) {}
433    virtual ~SchedulingPriorityQueue() {}
434
435    virtual bool isBottomUp() const = 0;
436
437    virtual void initNodes(std::vector<SUnit> &SUnits) = 0;
438    virtual void addNode(const SUnit *SU) = 0;
439    virtual void updateNode(const SUnit *SU) = 0;
440    virtual void releaseState() = 0;
441
442    virtual bool empty() const = 0;
443
444    bool hasReadyFilter() const { return HasReadyFilter; }
445
446    virtual bool tracksRegPressure() const { return false; }
447
448    virtual bool isReady(SUnit *) const {
449      assert(!HasReadyFilter && "The ready filter must override isReady()");
450      return true;
451    }
452    virtual void push(SUnit *U) = 0;
453
454    void push_all(const std::vector<SUnit *> &Nodes) {
455      for (std::vector<SUnit *>::const_iterator I = Nodes.begin(),
456           E = Nodes.end(); I != E; ++I)
457        push(*I);
458    }
459
460    virtual SUnit *pop() = 0;
461
462    virtual void remove(SUnit *SU) = 0;
463
464    virtual void dump(ScheduleDAG *) const {}
465
466    /// ScheduledNode - As each node is scheduled, this method is invoked.  This
467    /// allows the priority function to adjust the priority of related
468    /// unscheduled nodes, for example.
469    ///
470    virtual void ScheduledNode(SUnit *) {}
471
472    virtual void UnscheduledNode(SUnit *) {}
473
474    void setCurCycle(unsigned Cycle) {
475      CurCycle = Cycle;
476    }
477
478    unsigned getCurCycle() const {
479      return CurCycle;
480    }
481  };
482
483  class ScheduleDAG {
484  public:
485    MachineBasicBlock *BB;          // The block in which to insert instructions
486    MachineBasicBlock::iterator InsertPos;// The position to insert instructions
487    const TargetMachine &TM;              // Target processor
488    const TargetInstrInfo *TII;           // Target instruction information
489    const TargetRegisterInfo *TRI;        // Target processor register info
490    MachineFunction &MF;                  // Machine function
491    MachineRegisterInfo &MRI;             // Virtual/real register map
492    std::vector<SUnit*> Sequence;         // The schedule. Null SUnit*'s
493                                          // represent noop instructions.
494    std::vector<SUnit> SUnits;            // The scheduling units.
495    SUnit EntrySU;                        // Special node for the region entry.
496    SUnit ExitSU;                         // Special node for the region exit.
497
498    explicit ScheduleDAG(MachineFunction &mf);
499
500    virtual ~ScheduleDAG();
501
502    /// getInstrDesc - Return the TargetInstrDesc of this SUnit.
503    /// Return NULL for SDNodes without a machine opcode.
504    const TargetInstrDesc *getInstrDesc(const SUnit *SU) const {
505      if (SU->isInstr()) return &SU->getInstr()->getDesc();
506      return getNodeDesc(SU->getNode());
507    }
508
509    /// viewGraph - Pop up a GraphViz/gv window with the ScheduleDAG rendered
510    /// using 'dot'.
511    ///
512    void viewGraph();
513
514    /// EmitSchedule - Insert MachineInstrs into the MachineBasicBlock
515    /// according to the order specified in Sequence.
516    ///
517    virtual MachineBasicBlock *EmitSchedule() = 0;
518
519    void dumpSchedule() const;
520
521    virtual void dumpNode(const SUnit *SU) const = 0;
522
523    /// getGraphNodeLabel - Return a label for an SUnit node in a visualization
524    /// of the ScheduleDAG.
525    virtual std::string getGraphNodeLabel(const SUnit *SU) const = 0;
526
527    /// addCustomGraphFeatures - Add custom features for a visualization of
528    /// the ScheduleDAG.
529    virtual void addCustomGraphFeatures(GraphWriter<ScheduleDAG*> &) const {}
530
531#ifndef NDEBUG
532    /// VerifySchedule - Verify that all SUnits were scheduled and that
533    /// their state is consistent.
534    void VerifySchedule(bool isBottomUp);
535#endif
536
537  protected:
538    /// Run - perform scheduling.
539    ///
540    void Run(MachineBasicBlock *bb, MachineBasicBlock::iterator insertPos);
541
542    /// BuildSchedGraph - Build SUnits and set up their Preds and Succs
543    /// to form the scheduling dependency graph.
544    ///
545    virtual void BuildSchedGraph(AliasAnalysis *AA) = 0;
546
547    /// ComputeLatency - Compute node latency.
548    ///
549    virtual void ComputeLatency(SUnit *SU) = 0;
550
551    /// ComputeOperandLatency - Override dependence edge latency using
552    /// operand use/def information
553    ///
554    virtual void ComputeOperandLatency(SUnit *, SUnit *,
555                                       SDep&) const { }
556
557    /// Schedule - Order nodes according to selected style, filling
558    /// in the Sequence member.
559    ///
560    virtual void Schedule() = 0;
561
562    /// ForceUnitLatencies - Return true if all scheduling edges should be given
563    /// a latency value of one.  The default is to return false; schedulers may
564    /// override this as needed.
565    virtual bool ForceUnitLatencies() const { return false; }
566
567    /// EmitNoop - Emit a noop instruction.
568    ///
569    void EmitNoop();
570
571    void EmitPhysRegCopy(SUnit *SU, DenseMap<SUnit*, unsigned> &VRBaseMap);
572
573  private:
574    // Return the TargetInstrDesc of this SDNode or NULL.
575    const TargetInstrDesc *getNodeDesc(const SDNode *Node) const;
576  };
577
578  class SUnitIterator : public std::iterator<std::forward_iterator_tag,
579                                             SUnit, ptrdiff_t> {
580    SUnit *Node;
581    unsigned Operand;
582
583    SUnitIterator(SUnit *N, unsigned Op) : Node(N), Operand(Op) {}
584  public:
585    bool operator==(const SUnitIterator& x) const {
586      return Operand == x.Operand;
587    }
588    bool operator!=(const SUnitIterator& x) const { return !operator==(x); }
589
590    const SUnitIterator &operator=(const SUnitIterator &I) {
591      assert(I.Node==Node && "Cannot assign iterators to two different nodes!");
592      Operand = I.Operand;
593      return *this;
594    }
595
596    pointer operator*() const {
597      return Node->Preds[Operand].getSUnit();
598    }
599    pointer operator->() const { return operator*(); }
600
601    SUnitIterator& operator++() {                // Preincrement
602      ++Operand;
603      return *this;
604    }
605    SUnitIterator operator++(int) { // Postincrement
606      SUnitIterator tmp = *this; ++*this; return tmp;
607    }
608
609    static SUnitIterator begin(SUnit *N) { return SUnitIterator(N, 0); }
610    static SUnitIterator end  (SUnit *N) {
611      return SUnitIterator(N, (unsigned)N->Preds.size());
612    }
613
614    unsigned getOperand() const { return Operand; }
615    const SUnit *getNode() const { return Node; }
616    /// isCtrlDep - Test if this is not an SDep::Data dependence.
617    bool isCtrlDep() const {
618      return getSDep().isCtrl();
619    }
620    bool isArtificialDep() const {
621      return getSDep().isArtificial();
622    }
623    const SDep &getSDep() const {
624      return Node->Preds[Operand];
625    }
626  };
627
628  template <> struct GraphTraits<SUnit*> {
629    typedef SUnit NodeType;
630    typedef SUnitIterator ChildIteratorType;
631    static inline NodeType *getEntryNode(SUnit *N) { return N; }
632    static inline ChildIteratorType child_begin(NodeType *N) {
633      return SUnitIterator::begin(N);
634    }
635    static inline ChildIteratorType child_end(NodeType *N) {
636      return SUnitIterator::end(N);
637    }
638  };
639
640  template <> struct GraphTraits<ScheduleDAG*> : public GraphTraits<SUnit*> {
641    typedef std::vector<SUnit>::iterator nodes_iterator;
642    static nodes_iterator nodes_begin(ScheduleDAG *G) {
643      return G->SUnits.begin();
644    }
645    static nodes_iterator nodes_end(ScheduleDAG *G) {
646      return G->SUnits.end();
647    }
648  };
649
650  /// ScheduleDAGTopologicalSort is a class that computes a topological
651  /// ordering for SUnits and provides methods for dynamically updating
652  /// the ordering as new edges are added.
653  ///
654  /// This allows a very fast implementation of IsReachable, for example.
655  ///
656  class ScheduleDAGTopologicalSort {
657    /// SUnits - A reference to the ScheduleDAG's SUnits.
658    std::vector<SUnit> &SUnits;
659
660    /// Index2Node - Maps topological index to the node number.
661    std::vector<int> Index2Node;
662    /// Node2Index - Maps the node number to its topological index.
663    std::vector<int> Node2Index;
664    /// Visited - a set of nodes visited during a DFS traversal.
665    BitVector Visited;
666
667    /// DFS - make a DFS traversal and mark all nodes affected by the
668    /// edge insertion. These nodes will later get new topological indexes
669    /// by means of the Shift method.
670    void DFS(const SUnit *SU, int UpperBound, bool& HasLoop);
671
672    /// Shift - reassign topological indexes for the nodes in the DAG
673    /// to preserve the topological ordering.
674    void Shift(BitVector& Visited, int LowerBound, int UpperBound);
675
676    /// Allocate - assign the topological index to the node n.
677    void Allocate(int n, int index);
678
679  public:
680    explicit ScheduleDAGTopologicalSort(std::vector<SUnit> &SUnits);
681
682    /// InitDAGTopologicalSorting - create the initial topological
683    /// ordering from the DAG to be scheduled.
684    void InitDAGTopologicalSorting();
685
686    /// IsReachable - Checks if SU is reachable from TargetSU.
687    bool IsReachable(const SUnit *SU, const SUnit *TargetSU);
688
689    /// WillCreateCycle - Returns true if adding an edge from SU to TargetSU
690    /// will create a cycle.
691    bool WillCreateCycle(SUnit *SU, SUnit *TargetSU);
692
693    /// AddPred - Updates the topological ordering to accomodate an edge
694    /// to be added from SUnit X to SUnit Y.
695    void AddPred(SUnit *Y, SUnit *X);
696
697    /// RemovePred - Updates the topological ordering to accomodate an
698    /// an edge to be removed from the specified node N from the predecessors
699    /// of the current node M.
700    void RemovePred(SUnit *M, SUnit *N);
701
702    typedef std::vector<int>::iterator iterator;
703    typedef std::vector<int>::const_iterator const_iterator;
704    iterator begin() { return Index2Node.begin(); }
705    const_iterator begin() const { return Index2Node.begin(); }
706    iterator end() { return Index2Node.end(); }
707    const_iterator end() const { return Index2Node.end(); }
708
709    typedef std::vector<int>::reverse_iterator reverse_iterator;
710    typedef std::vector<int>::const_reverse_iterator const_reverse_iterator;
711    reverse_iterator rbegin() { return Index2Node.rbegin(); }
712    const_reverse_iterator rbegin() const { return Index2Node.rbegin(); }
713    reverse_iterator rend() { return Index2Node.rend(); }
714    const_reverse_iterator rend() const { return Index2Node.rend(); }
715  };
716}
717
718#endif
719