MachineBasicBlock.h revision 205218
1//===-- llvm/CodeGen/MachineBasicBlock.h ------------------------*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// Collect the sequence of machine instructions for a basic block.
11//
12//===----------------------------------------------------------------------===//
13
14#ifndef LLVM_CODEGEN_MACHINEBASICBLOCK_H
15#define LLVM_CODEGEN_MACHINEBASICBLOCK_H
16
17#include "llvm/CodeGen/MachineInstr.h"
18#include "llvm/ADT/GraphTraits.h"
19
20namespace llvm {
21
22class BasicBlock;
23class MachineFunction;
24class MCSymbol;
25class StringRef;
26class raw_ostream;
27
28template <>
29struct ilist_traits<MachineInstr> : public ilist_default_traits<MachineInstr> {
30private:
31  mutable ilist_half_node<MachineInstr> Sentinel;
32
33  // this is only set by the MachineBasicBlock owning the LiveList
34  friend class MachineBasicBlock;
35  MachineBasicBlock* Parent;
36
37public:
38  MachineInstr *createSentinel() const {
39    return static_cast<MachineInstr*>(&Sentinel);
40  }
41  void destroySentinel(MachineInstr *) const {}
42
43  MachineInstr *provideInitialHead() const { return createSentinel(); }
44  MachineInstr *ensureHead(MachineInstr*) const { return createSentinel(); }
45  static void noteHead(MachineInstr*, MachineInstr*) {}
46
47  void addNodeToList(MachineInstr* N);
48  void removeNodeFromList(MachineInstr* N);
49  void transferNodesFromList(ilist_traits &SrcTraits,
50                             ilist_iterator<MachineInstr> first,
51                             ilist_iterator<MachineInstr> last);
52  void deleteNode(MachineInstr *N);
53private:
54  void createNode(const MachineInstr &);
55};
56
57class MachineBasicBlock : public ilist_node<MachineBasicBlock> {
58  typedef ilist<MachineInstr> Instructions;
59  Instructions Insts;
60  const BasicBlock *BB;
61  int Number;
62  MachineFunction *xParent;
63
64  /// Predecessors/Successors - Keep track of the predecessor / successor
65  /// basicblocks.
66  std::vector<MachineBasicBlock *> Predecessors;
67  std::vector<MachineBasicBlock *> Successors;
68
69  /// LiveIns - Keep track of the physical registers that are livein of
70  /// the basicblock.
71  std::vector<unsigned> LiveIns;
72
73  /// Alignment - Alignment of the basic block. Zero if the basic block does
74  /// not need to be aligned.
75  unsigned Alignment;
76
77  /// IsLandingPad - Indicate that this basic block is entered via an
78  /// exception handler.
79  bool IsLandingPad;
80
81  /// AddressTaken - Indicate that this basic block is potentially the
82  /// target of an indirect branch.
83  bool AddressTaken;
84
85  // Intrusive list support
86  MachineBasicBlock() {}
87
88  explicit MachineBasicBlock(MachineFunction &mf, const BasicBlock *bb);
89
90  ~MachineBasicBlock();
91
92  // MachineBasicBlocks are allocated and owned by MachineFunction.
93  friend class MachineFunction;
94
95public:
96  /// getBasicBlock - Return the LLVM basic block that this instance
97  /// corresponded to originally. Note that this may be NULL if this instance
98  /// does not correspond directly to an LLVM basic block.
99  ///
100  const BasicBlock *getBasicBlock() const { return BB; }
101
102  /// getName - Return the name of the corresponding LLVM basic block, or
103  /// "(null)".
104  StringRef getName() const;
105
106  /// hasAddressTaken - Test whether this block is potentially the target
107  /// of an indirect branch.
108  bool hasAddressTaken() const { return AddressTaken; }
109
110  /// setHasAddressTaken - Set this block to reflect that it potentially
111  /// is the target of an indirect branch.
112  void setHasAddressTaken() { AddressTaken = true; }
113
114  /// getParent - Return the MachineFunction containing this basic block.
115  ///
116  const MachineFunction *getParent() const { return xParent; }
117  MachineFunction *getParent() { return xParent; }
118
119  typedef Instructions::iterator                              iterator;
120  typedef Instructions::const_iterator                  const_iterator;
121  typedef std::reverse_iterator<const_iterator> const_reverse_iterator;
122  typedef std::reverse_iterator<iterator>             reverse_iterator;
123
124  unsigned size() const { return (unsigned)Insts.size(); }
125  bool empty() const { return Insts.empty(); }
126
127  MachineInstr& front() { return Insts.front(); }
128  MachineInstr& back()  { return Insts.back(); }
129  const MachineInstr& front() const { return Insts.front(); }
130  const MachineInstr& back()  const { return Insts.back(); }
131
132  iterator                begin()       { return Insts.begin();  }
133  const_iterator          begin() const { return Insts.begin();  }
134  iterator                  end()       { return Insts.end();    }
135  const_iterator            end() const { return Insts.end();    }
136  reverse_iterator       rbegin()       { return Insts.rbegin(); }
137  const_reverse_iterator rbegin() const { return Insts.rbegin(); }
138  reverse_iterator       rend  ()       { return Insts.rend();   }
139  const_reverse_iterator rend  () const { return Insts.rend();   }
140
141  // Machine-CFG iterators
142  typedef std::vector<MachineBasicBlock *>::iterator       pred_iterator;
143  typedef std::vector<MachineBasicBlock *>::const_iterator const_pred_iterator;
144  typedef std::vector<MachineBasicBlock *>::iterator       succ_iterator;
145  typedef std::vector<MachineBasicBlock *>::const_iterator const_succ_iterator;
146  typedef std::vector<MachineBasicBlock *>::reverse_iterator
147                                                         pred_reverse_iterator;
148  typedef std::vector<MachineBasicBlock *>::const_reverse_iterator
149                                                   const_pred_reverse_iterator;
150  typedef std::vector<MachineBasicBlock *>::reverse_iterator
151                                                         succ_reverse_iterator;
152  typedef std::vector<MachineBasicBlock *>::const_reverse_iterator
153                                                   const_succ_reverse_iterator;
154
155  pred_iterator        pred_begin()       { return Predecessors.begin(); }
156  const_pred_iterator  pred_begin() const { return Predecessors.begin(); }
157  pred_iterator        pred_end()         { return Predecessors.end();   }
158  const_pred_iterator  pred_end()   const { return Predecessors.end();   }
159  pred_reverse_iterator        pred_rbegin()
160                                          { return Predecessors.rbegin();}
161  const_pred_reverse_iterator  pred_rbegin() const
162                                          { return Predecessors.rbegin();}
163  pred_reverse_iterator        pred_rend()
164                                          { return Predecessors.rend();  }
165  const_pred_reverse_iterator  pred_rend()   const
166                                          { return Predecessors.rend();  }
167  unsigned             pred_size()  const {
168    return (unsigned)Predecessors.size();
169  }
170  bool                 pred_empty() const { return Predecessors.empty(); }
171  succ_iterator        succ_begin()       { return Successors.begin();   }
172  const_succ_iterator  succ_begin() const { return Successors.begin();   }
173  succ_iterator        succ_end()         { return Successors.end();     }
174  const_succ_iterator  succ_end()   const { return Successors.end();     }
175  succ_reverse_iterator        succ_rbegin()
176                                          { return Successors.rbegin();  }
177  const_succ_reverse_iterator  succ_rbegin() const
178                                          { return Successors.rbegin();  }
179  succ_reverse_iterator        succ_rend()
180                                          { return Successors.rend();    }
181  const_succ_reverse_iterator  succ_rend()   const
182                                          { return Successors.rend();    }
183  unsigned             succ_size()  const {
184    return (unsigned)Successors.size();
185  }
186  bool                 succ_empty() const { return Successors.empty();   }
187
188  // LiveIn management methods.
189
190  /// addLiveIn - Add the specified register as a live in.  Note that it
191  /// is an error to add the same register to the same set more than once.
192  void addLiveIn(unsigned Reg)  { LiveIns.push_back(Reg); }
193
194  /// removeLiveIn - Remove the specified register from the live in set.
195  ///
196  void removeLiveIn(unsigned Reg);
197
198  /// isLiveIn - Return true if the specified register is in the live in set.
199  ///
200  bool isLiveIn(unsigned Reg) const;
201
202  // Iteration support for live in sets.  These sets are kept in sorted
203  // order by their register number.
204  typedef std::vector<unsigned>::iterator       livein_iterator;
205  typedef std::vector<unsigned>::const_iterator const_livein_iterator;
206  livein_iterator       livein_begin()       { return LiveIns.begin(); }
207  const_livein_iterator livein_begin() const { return LiveIns.begin(); }
208  livein_iterator       livein_end()         { return LiveIns.end(); }
209  const_livein_iterator livein_end()   const { return LiveIns.end(); }
210  bool            livein_empty() const { return LiveIns.empty(); }
211
212  /// getAlignment - Return alignment of the basic block.
213  ///
214  unsigned getAlignment() const { return Alignment; }
215
216  /// setAlignment - Set alignment of the basic block.
217  ///
218  void setAlignment(unsigned Align) { Alignment = Align; }
219
220  /// isLandingPad - Returns true if the block is a landing pad. That is
221  /// this basic block is entered via an exception handler.
222  bool isLandingPad() const { return IsLandingPad; }
223
224  /// setIsLandingPad - Indicates the block is a landing pad.  That is
225  /// this basic block is entered via an exception handler.
226  void setIsLandingPad() { IsLandingPad = true; }
227
228  // Code Layout methods.
229
230  /// moveBefore/moveAfter - move 'this' block before or after the specified
231  /// block.  This only moves the block, it does not modify the CFG or adjust
232  /// potential fall-throughs at the end of the block.
233  void moveBefore(MachineBasicBlock *NewAfter);
234  void moveAfter(MachineBasicBlock *NewBefore);
235
236  /// updateTerminator - Update the terminator instructions in block to account
237  /// for changes to the layout. If the block previously used a fallthrough,
238  /// it may now need a branch, and if it previously used branching it may now
239  /// be able to use a fallthrough.
240  void updateTerminator();
241
242  // Machine-CFG mutators
243
244  /// addSuccessor - Add succ as a successor of this MachineBasicBlock.
245  /// The Predecessors list of succ is automatically updated.
246  ///
247  void addSuccessor(MachineBasicBlock *succ);
248
249  /// removeSuccessor - Remove successor from the successors list of this
250  /// MachineBasicBlock. The Predecessors list of succ is automatically updated.
251  ///
252  void removeSuccessor(MachineBasicBlock *succ);
253
254  /// removeSuccessor - Remove specified successor from the successors list of
255  /// this MachineBasicBlock. The Predecessors list of succ is automatically
256  /// updated.  Return the iterator to the element after the one removed.
257  ///
258  succ_iterator removeSuccessor(succ_iterator I);
259
260  /// transferSuccessors - Transfers all the successors from MBB to this
261  /// machine basic block (i.e., copies all the successors fromMBB and
262  /// remove all the successors from fromMBB).
263  void transferSuccessors(MachineBasicBlock *fromMBB);
264
265  /// isSuccessor - Return true if the specified MBB is a successor of this
266  /// block.
267  bool isSuccessor(const MachineBasicBlock *MBB) const;
268
269  /// isLayoutSuccessor - Return true if the specified MBB will be emitted
270  /// immediately after this block, such that if this block exits by
271  /// falling through, control will transfer to the specified MBB. Note
272  /// that MBB need not be a successor at all, for example if this block
273  /// ends with an unconditional branch to some other block.
274  bool isLayoutSuccessor(const MachineBasicBlock *MBB) const;
275
276  /// canFallThrough - Return true if the block can implicitly transfer
277  /// control to the block after it by falling off the end of it.  This should
278  /// return false if it can reach the block after it, but it uses an explicit
279  /// branch to do so (e.g., a table jump).  True is a conservative answer.
280  bool canFallThrough();
281
282  /// getFirstTerminator - returns an iterator to the first terminator
283  /// instruction of this basic block. If a terminator does not exist,
284  /// it returns end()
285  iterator getFirstTerminator();
286
287  void pop_front() { Insts.pop_front(); }
288  void pop_back() { Insts.pop_back(); }
289  void push_back(MachineInstr *MI) { Insts.push_back(MI); }
290  template<typename IT>
291  void insert(iterator I, IT S, IT E) { Insts.insert(I, S, E); }
292  iterator insert(iterator I, MachineInstr *M) { return Insts.insert(I, M); }
293
294  // erase - Remove the specified element or range from the instruction list.
295  // These functions delete any instructions removed.
296  //
297  iterator erase(iterator I)             { return Insts.erase(I); }
298  iterator erase(iterator I, iterator E) { return Insts.erase(I, E); }
299  MachineInstr *remove(MachineInstr *I)  { return Insts.remove(I); }
300  void clear()                           { Insts.clear(); }
301
302  /// splice - Take an instruction from MBB 'Other' at the position From,
303  /// and insert it into this MBB right before 'where'.
304  void splice(iterator where, MachineBasicBlock *Other, iterator From) {
305    Insts.splice(where, Other->Insts, From);
306  }
307
308  /// splice - Take a block of instructions from MBB 'Other' in the range [From,
309  /// To), and insert them into this MBB right before 'where'.
310  void splice(iterator where, MachineBasicBlock *Other, iterator From,
311              iterator To) {
312    Insts.splice(where, Other->Insts, From, To);
313  }
314
315  /// removeFromParent - This method unlinks 'this' from the containing
316  /// function, and returns it, but does not delete it.
317  MachineBasicBlock *removeFromParent();
318
319  /// eraseFromParent - This method unlinks 'this' from the containing
320  /// function and deletes it.
321  void eraseFromParent();
322
323  /// ReplaceUsesOfBlockWith - Given a machine basic block that branched to
324  /// 'Old', change the code and CFG so that it branches to 'New' instead.
325  void ReplaceUsesOfBlockWith(MachineBasicBlock *Old, MachineBasicBlock *New);
326
327  /// CorrectExtraCFGEdges - Various pieces of code can cause excess edges in
328  /// the CFG to be inserted.  If we have proven that MBB can only branch to
329  /// DestA and DestB, remove any other MBB successors from the CFG. DestA and
330  /// DestB can be null. Besides DestA and DestB, retain other edges leading
331  /// to LandingPads (currently there can be only one; we don't check or require
332  /// that here). Note it is possible that DestA and/or DestB are LandingPads.
333  bool CorrectExtraCFGEdges(MachineBasicBlock *DestA,
334                            MachineBasicBlock *DestB,
335                            bool isCond);
336
337  /// findDebugLoc - find the next valid DebugLoc starting at MBBI, skipping
338  /// any DBG_VALUE instructions.  Return UnknownLoc if there is none.
339  DebugLoc findDebugLoc(MachineBasicBlock::iterator &MBBI);
340
341  // Debugging methods.
342  void dump() const;
343  void print(raw_ostream &OS) const;
344
345  /// getNumber - MachineBasicBlocks are uniquely numbered at the function
346  /// level, unless they're not in a MachineFunction yet, in which case this
347  /// will return -1.
348  ///
349  int getNumber() const { return Number; }
350  void setNumber(int N) { Number = N; }
351
352  /// getSymbol - Return the MCSymbol for this basic block.
353  ///
354  MCSymbol *getSymbol() const;
355
356private:   // Methods used to maintain doubly linked list of blocks...
357  friend struct ilist_traits<MachineBasicBlock>;
358
359  // Machine-CFG mutators
360
361  /// addPredecessor - Remove pred as a predecessor of this MachineBasicBlock.
362  /// Don't do this unless you know what you're doing, because it doesn't
363  /// update pred's successors list. Use pred->addSuccessor instead.
364  ///
365  void addPredecessor(MachineBasicBlock *pred);
366
367  /// removePredecessor - Remove pred as a predecessor of this
368  /// MachineBasicBlock. Don't do this unless you know what you're
369  /// doing, because it doesn't update pred's successors list. Use
370  /// pred->removeSuccessor instead.
371  ///
372  void removePredecessor(MachineBasicBlock *pred);
373};
374
375raw_ostream& operator<<(raw_ostream &OS, const MachineBasicBlock &MBB);
376
377void WriteAsOperand(raw_ostream &, const MachineBasicBlock*, bool t);
378
379//===--------------------------------------------------------------------===//
380// GraphTraits specializations for machine basic block graphs (machine-CFGs)
381//===--------------------------------------------------------------------===//
382
383// Provide specializations of GraphTraits to be able to treat a
384// MachineFunction as a graph of MachineBasicBlocks...
385//
386
387template <> struct GraphTraits<MachineBasicBlock *> {
388  typedef MachineBasicBlock NodeType;
389  typedef MachineBasicBlock::succ_iterator ChildIteratorType;
390
391  static NodeType *getEntryNode(MachineBasicBlock *BB) { return BB; }
392  static inline ChildIteratorType child_begin(NodeType *N) {
393    return N->succ_begin();
394  }
395  static inline ChildIteratorType child_end(NodeType *N) {
396    return N->succ_end();
397  }
398};
399
400template <> struct GraphTraits<const MachineBasicBlock *> {
401  typedef const MachineBasicBlock NodeType;
402  typedef MachineBasicBlock::const_succ_iterator ChildIteratorType;
403
404  static NodeType *getEntryNode(const MachineBasicBlock *BB) { return BB; }
405  static inline ChildIteratorType child_begin(NodeType *N) {
406    return N->succ_begin();
407  }
408  static inline ChildIteratorType child_end(NodeType *N) {
409    return N->succ_end();
410  }
411};
412
413// Provide specializations of GraphTraits to be able to treat a
414// MachineFunction as a graph of MachineBasicBlocks... and to walk it
415// in inverse order.  Inverse order for a function is considered
416// to be when traversing the predecessor edges of a MBB
417// instead of the successor edges.
418//
419template <> struct GraphTraits<Inverse<MachineBasicBlock*> > {
420  typedef MachineBasicBlock NodeType;
421  typedef MachineBasicBlock::pred_iterator ChildIteratorType;
422  static NodeType *getEntryNode(Inverse<MachineBasicBlock *> G) {
423    return G.Graph;
424  }
425  static inline ChildIteratorType child_begin(NodeType *N) {
426    return N->pred_begin();
427  }
428  static inline ChildIteratorType child_end(NodeType *N) {
429    return N->pred_end();
430  }
431};
432
433template <> struct GraphTraits<Inverse<const MachineBasicBlock*> > {
434  typedef const MachineBasicBlock NodeType;
435  typedef MachineBasicBlock::const_pred_iterator ChildIteratorType;
436  static NodeType *getEntryNode(Inverse<const MachineBasicBlock*> G) {
437    return G.Graph;
438  }
439  static inline ChildIteratorType child_begin(NodeType *N) {
440    return N->pred_begin();
441  }
442  static inline ChildIteratorType child_end(NodeType *N) {
443    return N->pred_end();
444  }
445};
446
447} // End llvm namespace
448
449#endif
450