utascii.c revision 306536
1/******************************************************************************
2 *
3 * Module Name: utascii - Utility ascii functions
4 *
5 *****************************************************************************/
6
7/*
8 * Copyright (C) 2000 - 2016, Intel Corp.
9 * All rights reserved.
10 *
11 * Redistribution and use in source and binary forms, with or without
12 * modification, are permitted provided that the following conditions
13 * are met:
14 * 1. Redistributions of source code must retain the above copyright
15 *    notice, this list of conditions, and the following disclaimer,
16 *    without modification.
17 * 2. Redistributions in binary form must reproduce at minimum a disclaimer
18 *    substantially similar to the "NO WARRANTY" disclaimer below
19 *    ("Disclaimer") and any redistribution must be conditioned upon
20 *    including a substantially similar Disclaimer requirement for further
21 *    binary redistribution.
22 * 3. Neither the names of the above-listed copyright holders nor the names
23 *    of any contributors may be used to endorse or promote products derived
24 *    from this software without specific prior written permission.
25 *
26 * Alternatively, this software may be distributed under the terms of the
27 * GNU General Public License ("GPL") version 2 as published by the Free
28 * Software Foundation.
29 *
30 * NO WARRANTY
31 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
32 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
33 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
34 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
35 * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
36 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
37 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
38 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
39 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
40 * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
41 * POSSIBILITY OF SUCH DAMAGES.
42 */
43
44#include <contrib/dev/acpica/include/acpi.h>
45#include <contrib/dev/acpica/include/accommon.h>
46
47
48/*******************************************************************************
49 *
50 * FUNCTION:    AcpiUtValidNameseg
51 *
52 * PARAMETERS:  Name            - The name or table signature to be examined.
53 *                                Four characters, does not have to be a
54 *                                NULL terminated string.
55 *
56 * RETURN:      TRUE if signature is has 4 valid ACPI characters
57 *
58 * DESCRIPTION: Validate an ACPI table signature.
59 *
60 ******************************************************************************/
61
62BOOLEAN
63AcpiUtValidNameseg (
64    char                    *Name)
65{
66    UINT32                  i;
67
68
69    /* Validate each character in the signature */
70
71    for (i = 0; i < ACPI_NAME_SIZE; i++)
72    {
73        if (!AcpiUtValidNameChar (Name[i], i))
74        {
75            return (FALSE);
76        }
77    }
78
79    return (TRUE);
80}
81
82
83/*******************************************************************************
84 *
85 * FUNCTION:    AcpiUtValidNameChar
86 *
87 * PARAMETERS:  Char            - The character to be examined
88 *              Position        - Byte position (0-3)
89 *
90 * RETURN:      TRUE if the character is valid, FALSE otherwise
91 *
92 * DESCRIPTION: Check for a valid ACPI character. Must be one of:
93 *              1) Upper case alpha
94 *              2) numeric
95 *              3) underscore
96 *
97 *              We allow a '!' as the last character because of the ASF! table
98 *
99 ******************************************************************************/
100
101BOOLEAN
102AcpiUtValidNameChar (
103    char                    Character,
104    UINT32                  Position)
105{
106
107    if (!((Character >= 'A' && Character <= 'Z') ||
108          (Character >= '0' && Character <= '9') ||
109          (Character == '_')))
110    {
111        /* Allow a '!' in the last position */
112
113        if (Character == '!' && Position == 3)
114        {
115            return (TRUE);
116        }
117
118        return (FALSE);
119    }
120
121    return (TRUE);
122}
123
124
125/*******************************************************************************
126 *
127 * FUNCTION:    AcpiUtCheckAndRepairAscii
128 *
129 * PARAMETERS:  Name                - Ascii string
130 *              Count               - Number of characters to check
131 *
132 * RETURN:      None
133 *
134 * DESCRIPTION: Ensure that the requested number of characters are printable
135 *              Ascii characters. Sets non-printable and null chars to <space>.
136 *
137 ******************************************************************************/
138
139void
140AcpiUtCheckAndRepairAscii (
141    UINT8                   *Name,
142    char                    *RepairedName,
143    UINT32                  Count)
144{
145    UINT32                  i;
146
147
148    for (i = 0; i < Count; i++)
149    {
150        RepairedName[i] = (char) Name[i];
151
152        if (!Name[i])
153        {
154            return;
155        }
156        if (!isprint (Name[i]))
157        {
158            RepairedName[i] = ' ';
159        }
160    }
161}
162