vgl.h revision 53013
128328Ssos/*-
228328Ssos * Copyright (c) 1991-1997 S�ren Schmidt
328328Ssos * All rights reserved.
428328Ssos *
528328Ssos * Redistribution and use in source and binary forms, with or without
628328Ssos * modification, are permitted provided that the following conditions
728328Ssos * are met:
828328Ssos * 1. Redistributions of source code must retain the above copyright
928328Ssos *    notice, this list of conditions and the following disclaimer
1028328Ssos *    in this position and unchanged.
1128328Ssos * 2. Redistributions in binary form must reproduce the above copyright
1228328Ssos *    notice, this list of conditions and the following disclaimer in the
1328328Ssos *    documentation and/or other materials provided with the distribution.
1428328Ssos * 3. The name of the author may not be used to endorse or promote products
1528328Ssos *    derived from this software withough specific prior written permission
1628328Ssos *
1728328Ssos * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
1828328Ssos * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
1928328Ssos * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
2028328Ssos * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
2128328Ssos * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
2228328Ssos * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
2328328Ssos * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
2428328Ssos * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
2528328Ssos * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
2628328Ssos * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
2728328Ssos *
2850476Speter * $FreeBSD: head/lib/libvgl/vgl.h 53013 1999-11-08 11:37:46Z yokota $
2928328Ssos */
3028328Ssos
3128328Ssos#include <stdlib.h>
3228328Ssos#include <unistd.h>
3328328Ssos#include <string.h>
3428328Ssos#include <machine/cpufunc.h>
3528328Ssos
3628328Ssostypedef unsigned char byte;
3728328Ssostypedef struct {
3828328Ssos  byte 	Type;
3928328Ssos  int  	Xsize, Ysize;
4053013Syokota  int  	VXsize, VYsize;
4153013Syokota  int   Xorigin, Yorigin;
4228328Ssos  byte 	*Bitmap;
4328328Ssos} VGLBitmap;
4428328Ssos
4553013Syokota#define VGLBITMAP_INITIALIZER(t, x, y, bits)	\
4653013Syokota	{ (t), (x), (y), 0, 0, 0, 0, (bits) }
4753013Syokota
4828328Ssos/*
4928328Ssos * Defined Type's
5028328Ssos */
5128328Ssos#define MEMBUF		0
5228328Ssos#define VIDBUF4		1
5328328Ssos#define VIDBUF8		2
5428328Ssos#define VIDBUF8X	3
5553013Syokota#define VIDBUF8S	4
5653013Syokota#define VIDBUF4S	5
5728328Ssos#define NOBUF		255
5828328Ssos
5928328Ssostypedef struct VGLText {
6028328Ssos  byte	Width, Height;
6128328Ssos  byte	*BitmapArray;
6228328Ssos} VGLText;
6328328Ssos
6428328Ssostypedef struct VGLObject {
6528328Ssos  int	  	Id;
6628328Ssos  int	  	Type;
6728328Ssos  int	  	Status;
6828328Ssos  int	  	Xpos, Ypos;
6928328Ssos  int	  	Xhot, Yhot;
7028328Ssos  VGLBitmap 	*Image;
7128328Ssos  VGLBitmap 	*Mask;
7228328Ssos  int		(*CallBackFunction)();
7328328Ssos} VGLObject;
7428328Ssos
7528328Ssos#define MOUSE_IMG_SIZE		16
7628328Ssos#define VGL_MOUSEHIDE		0
7728328Ssos#define VGL_MOUSESHOW		1
7828328Ssos#define VGL_MOUSEFREEZE		0
7928328Ssos#define VGL_MOUSEUNFREEZE	1
8028328Ssos#define VGL_DIR_RIGHT		0
8128328Ssos#define VGL_DIR_UP		1
8228328Ssos#define VGL_DIR_LEFT		2
8328328Ssos#define VGL_DIR_DOWN		3
8430044Ssos#define VGL_RAWKEYS		1
8530044Ssos#define VGL_CODEKEYS		2
8630044Ssos#define VGL_XLATEKEYS		3
8728328Ssos
8853013Syokotaextern video_adapter_info_t	VGLAdpInfo;
8953013Syokotaextern video_info_t		VGLModeInfo;
9053013Syokotaextern VGLBitmap 		*VGLDisplay;
9153013Syokotaextern byte 			*VGLBuf;
9228328Ssos
9328328Ssos/*
9428328Ssos * Prototypes
9528328Ssos */
9628328Ssos/* bitmap.c */
9728328Ssosint __VGLBitmapCopy(VGLBitmap *src, int srcx, int srcy, VGLBitmap *dst, int dstx, int dsty, int width, int hight);
9828328Ssosint VGLBitmapCopy(VGLBitmap *src, int srcx, int srcy, VGLBitmap *dst, int dstx, int dsty, int width, int hight);
9953013SyokotaVGLBitmap *VGLBitmapCreate(int type, int xsize, int ysize, byte *bits);
10053013Syokotavoid VGLBitmapDestroy(VGLBitmap *object);
10153013Syokotaint VGLBitmapAllocateBits(VGLBitmap *object);
10230044Ssos/* keyboard.c */
10330044Ssosint VGLKeyboardInit(int mode);
10430044Ssosvoid VGLKeyboardEnd(void);
10530044Ssosint VGLKeyboardGetCh(void);
10628328Ssos/* main.c */
10728328Ssosvoid VGLEnd(void);
10828328Ssosint VGLInit(int mode);
10928328Ssosvoid VGLCheckSwitch(void);
11053013Syokotaint VGLSetVScreenSize(VGLBitmap *object, int VXsize, int VYsize);
11153013Syokotaint VGLPanScreen(VGLBitmap *object, int x, int y);
11253013Syokotaint VGLSetSegment(unsigned int offset);
11328328Ssos/* mouse.c */
11428328Ssosvoid VGLMousePointerShow(void);
11528328Ssosvoid VGLMousePointerHide(void);
11628328Ssosvoid VGLMouseMode(int mode);
11728328Ssosvoid VGLMouseAction(int dummy);
11828328Ssosvoid VGLMouseSetImage(VGLBitmap *AndMask, VGLBitmap *OrMask);
11928328Ssosvoid VGLMouseSetStdImage(void);
12028328Ssosint VGLMouseInit(int mode);
12128328Ssosint VGLMouseStatus(int *x, int *y, char *buttons);
12228328Ssosint VGLMouseFreeze(int x, int y, int width, int hight, byte color);
12328328Ssosvoid VGLMouseUnFreeze(void);
12428328Ssos/* simple.c */
12528328Ssosvoid VGLSetXY(VGLBitmap *object, int x, int y, byte color);
12628328Ssosbyte VGLGetXY(VGLBitmap *object, int x, int y);
12728328Ssosvoid VGLLine(VGLBitmap *object, int x1, int y1, int x2, int y2, byte color);
12828328Ssosvoid VGLBox(VGLBitmap *object, int x1, int y1, int x2, int y2, byte color);
12928328Ssosvoid VGLFilledBox(VGLBitmap *object, int x1, int y1, int x2, int y2, byte color);
13028328Ssosvoid VGLEllipse(VGLBitmap *object, int xc, int yc, int a, int b, byte color);
13128328Ssosvoid VGLFilledEllipse(VGLBitmap *object, int xc, int yc, int a, int b, byte color);
13228328Ssosvoid VGLClear(VGLBitmap *object, byte color);
13328328Ssosvoid VGLRestorePalette(void);
13428328Ssosvoid VGLSavePalette(void);
13528328Ssosvoid VGLSetPalette(byte *red, byte *green, byte *blue);
13628328Ssosvoid VGLSetPaletteIndex(byte color, byte red, byte green, byte blue);
13728328Ssosvoid VGLSetBorder(byte color);
13828328Ssosvoid VGLBlankDisplay(int blank);
13928328Ssos/* text.c */
14028328Ssosint VGLTextSetFontFile(char *filename);
14128328Ssosvoid VGLBitmapPutChar(VGLBitmap *Object, int x, int y, byte ch, byte fgcol, byte bgcol, int fill, int dir);
14228328Ssosvoid VGLBitmapString(VGLBitmap *Object, int x, int y, char *str, byte fgcol, byte bgcol, int fill, int dir);
143