common.h revision 292588
1///////////////////////////////////////////////////////////////////////////////
2//
3/// \file       common.h
4/// \brief      Definitions common to the whole liblzma library
5//
6//  Author:     Lasse Collin
7//
8//  This file has been put into the public domain.
9//  You can do whatever you want with this file.
10//
11///////////////////////////////////////////////////////////////////////////////
12
13#ifndef LZMA_COMMON_H
14#define LZMA_COMMON_H
15
16#include "sysdefs.h"
17#include "mythread.h"
18#include "tuklib_integer.h"
19
20#if defined(_WIN32) || defined(__CYGWIN__)
21#	ifdef DLL_EXPORT
22#		define LZMA_API_EXPORT __declspec(dllexport)
23#	else
24#		define LZMA_API_EXPORT
25#	endif
26// Don't use ifdef or defined() below.
27#elif HAVE_VISIBILITY
28#	define LZMA_API_EXPORT __attribute__((__visibility__("default")))
29#else
30#	define LZMA_API_EXPORT
31#endif
32
33#define LZMA_API(type) LZMA_API_EXPORT type LZMA_API_CALL
34
35#include "lzma.h"
36
37// These allow helping the compiler in some often-executed branches, whose
38// result is almost always the same.
39#ifdef __GNUC__
40#	define likely(expr) __builtin_expect(expr, true)
41#	define unlikely(expr) __builtin_expect(expr, false)
42#else
43#	define likely(expr) (expr)
44#	define unlikely(expr) (expr)
45#endif
46
47
48/// Size of temporary buffers needed in some filters
49#define LZMA_BUFFER_SIZE 4096
50
51
52/// Maximum number of worker threads within one multithreaded component.
53/// The limit exists solely to make it simpler to prevent integer overflows
54/// when allocating structures etc. This should be big enough for now...
55/// the code won't scale anywhere close to this number anyway.
56#define LZMA_THREADS_MAX 16384
57
58
59/// Starting value for memory usage estimates. Instead of calculating size
60/// of _every_ structure and taking into account malloc() overhead etc., we
61/// add a base size to all memory usage estimates. It's not very accurate
62/// but should be easily good enough.
63#define LZMA_MEMUSAGE_BASE (UINT64_C(1) << 15)
64
65/// Start of internal Filter ID space. These IDs must never be used
66/// in Streams.
67#define LZMA_FILTER_RESERVED_START (LZMA_VLI_C(1) << 62)
68
69
70/// Supported flags that can be passed to lzma_stream_decoder()
71/// or lzma_auto_decoder().
72#define LZMA_SUPPORTED_FLAGS \
73	( LZMA_TELL_NO_CHECK \
74	| LZMA_TELL_UNSUPPORTED_CHECK \
75	| LZMA_TELL_ANY_CHECK \
76	| LZMA_IGNORE_CHECK \
77	| LZMA_CONCATENATED )
78
79
80/// Largest valid lzma_action value as unsigned integer.
81#define LZMA_ACTION_MAX ((unsigned int)(LZMA_FULL_BARRIER))
82
83
84/// Special return value (lzma_ret) to indicate that a timeout was reached
85/// and lzma_code() must not return LZMA_BUF_ERROR. This is converted to
86/// LZMA_OK in lzma_code(). This is not in the lzma_ret enumeration because
87/// there's no need to have it in the public API.
88#define LZMA_TIMED_OUT 32
89
90
91/// Type of encoder/decoder specific data; the actual structure is defined
92/// differently in different coders.
93typedef struct lzma_coder_s lzma_coder;
94
95typedef struct lzma_next_coder_s lzma_next_coder;
96
97typedef struct lzma_filter_info_s lzma_filter_info;
98
99
100/// Type of a function used to initialize a filter encoder or decoder
101typedef lzma_ret (*lzma_init_function)(
102		lzma_next_coder *next, const lzma_allocator *allocator,
103		const lzma_filter_info *filters);
104
105/// Type of a function to do some kind of coding work (filters, Stream,
106/// Block encoders/decoders etc.). Some special coders use don't use both
107/// input and output buffers, but for simplicity they still use this same
108/// function prototype.
109typedef lzma_ret (*lzma_code_function)(
110		lzma_coder *coder, const lzma_allocator *allocator,
111		const uint8_t *restrict in, size_t *restrict in_pos,
112		size_t in_size, uint8_t *restrict out,
113		size_t *restrict out_pos, size_t out_size,
114		lzma_action action);
115
116/// Type of a function to free the memory allocated for the coder
117typedef void (*lzma_end_function)(
118		lzma_coder *coder, const lzma_allocator *allocator);
119
120
121/// Raw coder validates and converts an array of lzma_filter structures to
122/// an array of lzma_filter_info structures. This array is used with
123/// lzma_next_filter_init to initialize the filter chain.
124struct lzma_filter_info_s {
125	/// Filter ID. This is used only by the encoder
126	/// with lzma_filters_update().
127	lzma_vli id;
128
129	/// Pointer to function used to initialize the filter.
130	/// This is NULL to indicate end of array.
131	lzma_init_function init;
132
133	/// Pointer to filter's options structure
134	void *options;
135};
136
137
138/// Hold data and function pointers of the next filter in the chain.
139struct lzma_next_coder_s {
140	/// Pointer to coder-specific data
141	lzma_coder *coder;
142
143	/// Filter ID. This is LZMA_VLI_UNKNOWN when this structure doesn't
144	/// point to a filter coder.
145	lzma_vli id;
146
147	/// "Pointer" to init function. This is never called here.
148	/// We need only to detect if we are initializing a coder
149	/// that was allocated earlier. See lzma_next_coder_init and
150	/// lzma_next_strm_init macros in this file.
151	uintptr_t init;
152
153	/// Pointer to function to do the actual coding
154	lzma_code_function code;
155
156	/// Pointer to function to free lzma_next_coder.coder. This can
157	/// be NULL; in that case, lzma_free is called to free
158	/// lzma_next_coder.coder.
159	lzma_end_function end;
160
161	/// Pointer to a function to get progress information. If this is NULL,
162	/// lzma_stream.total_in and .total_out are used instead.
163	void (*get_progress)(lzma_coder *coder,
164			uint64_t *progress_in, uint64_t *progress_out);
165
166	/// Pointer to function to return the type of the integrity check.
167	/// Most coders won't support this.
168	lzma_check (*get_check)(const lzma_coder *coder);
169
170	/// Pointer to function to get and/or change the memory usage limit.
171	/// If new_memlimit == 0, the limit is not changed.
172	lzma_ret (*memconfig)(lzma_coder *coder, uint64_t *memusage,
173			uint64_t *old_memlimit, uint64_t new_memlimit);
174
175	/// Update the filter-specific options or the whole filter chain
176	/// in the encoder.
177	lzma_ret (*update)(lzma_coder *coder, const lzma_allocator *allocator,
178			const lzma_filter *filters,
179			const lzma_filter *reversed_filters);
180};
181
182
183/// Macro to initialize lzma_next_coder structure
184#define LZMA_NEXT_CODER_INIT \
185	(lzma_next_coder){ \
186		.coder = NULL, \
187		.init = (uintptr_t)(NULL), \
188		.id = LZMA_VLI_UNKNOWN, \
189		.code = NULL, \
190		.end = NULL, \
191		.get_progress = NULL, \
192		.get_check = NULL, \
193		.memconfig = NULL, \
194		.update = NULL, \
195	}
196
197
198/// Internal data for lzma_strm_init, lzma_code, and lzma_end. A pointer to
199/// this is stored in lzma_stream.
200struct lzma_internal_s {
201	/// The actual coder that should do something useful
202	lzma_next_coder next;
203
204	/// Track the state of the coder. This is used to validate arguments
205	/// so that the actual coders can rely on e.g. that LZMA_SYNC_FLUSH
206	/// is used on every call to lzma_code until next.code has returned
207	/// LZMA_STREAM_END.
208	enum {
209		ISEQ_RUN,
210		ISEQ_SYNC_FLUSH,
211		ISEQ_FULL_FLUSH,
212		ISEQ_FINISH,
213		ISEQ_FULL_BARRIER,
214		ISEQ_END,
215		ISEQ_ERROR,
216	} sequence;
217
218	/// A copy of lzma_stream avail_in. This is used to verify that the
219	/// amount of input doesn't change once e.g. LZMA_FINISH has been
220	/// used.
221	size_t avail_in;
222
223	/// Indicates which lzma_action values are allowed by next.code.
224	bool supported_actions[LZMA_ACTION_MAX + 1];
225
226	/// If true, lzma_code will return LZMA_BUF_ERROR if no progress was
227	/// made (no input consumed and no output produced by next.code).
228	bool allow_buf_error;
229};
230
231
232/// Allocates memory
233extern void *lzma_alloc(size_t size, const lzma_allocator *allocator)
234		lzma_attribute((__malloc__)) lzma_attr_alloc_size(1);
235
236/// Allocates memory and zeroes it (like calloc()). This can be faster
237/// than lzma_alloc() + memzero() while being backward compatible with
238/// custom allocators.
239extern void * lzma_attribute((__malloc__)) lzma_attr_alloc_size(1)
240		lzma_alloc_zero(size_t size, const lzma_allocator *allocator);
241
242/// Frees memory
243extern void lzma_free(void *ptr, const lzma_allocator *allocator);
244
245
246/// Allocates strm->internal if it is NULL, and initializes *strm and
247/// strm->internal. This function is only called via lzma_next_strm_init macro.
248extern lzma_ret lzma_strm_init(lzma_stream *strm);
249
250/// Initializes the next filter in the chain, if any. This takes care of
251/// freeing the memory of previously initialized filter if it is different
252/// than the filter being initialized now. This way the actual filter
253/// initialization functions don't need to use lzma_next_coder_init macro.
254extern lzma_ret lzma_next_filter_init(lzma_next_coder *next,
255		const lzma_allocator *allocator,
256		const lzma_filter_info *filters);
257
258/// Update the next filter in the chain, if any. This checks that
259/// the application is not trying to change the Filter IDs.
260extern lzma_ret lzma_next_filter_update(
261		lzma_next_coder *next, const lzma_allocator *allocator,
262		const lzma_filter *reversed_filters);
263
264/// Frees the memory allocated for next->coder either using next->end or,
265/// if next->end is NULL, using lzma_free.
266extern void lzma_next_end(lzma_next_coder *next,
267		const lzma_allocator *allocator);
268
269
270/// Copy as much data as possible from in[] to out[] and update *in_pos
271/// and *out_pos accordingly. Returns the number of bytes copied.
272extern size_t lzma_bufcpy(const uint8_t *restrict in, size_t *restrict in_pos,
273		size_t in_size, uint8_t *restrict out,
274		size_t *restrict out_pos, size_t out_size);
275
276
277/// \brief      Return if expression doesn't evaluate to LZMA_OK
278///
279/// There are several situations where we want to return immediately
280/// with the value of expr if it isn't LZMA_OK. This macro shortens
281/// the code a little.
282#define return_if_error(expr) \
283do { \
284	const lzma_ret ret_ = (expr); \
285	if (ret_ != LZMA_OK) \
286		return ret_; \
287} while (0)
288
289
290/// If next isn't already initialized, free the previous coder. Then mark
291/// that next is _possibly_ initialized for the coder using this macro.
292/// "Possibly" means that if e.g. allocation of next->coder fails, the
293/// structure isn't actually initialized for this coder, but leaving
294/// next->init to func is still OK.
295#define lzma_next_coder_init(func, next, allocator) \
296do { \
297	if ((uintptr_t)(func) != (next)->init) \
298		lzma_next_end(next, allocator); \
299	(next)->init = (uintptr_t)(func); \
300} while (0)
301
302
303/// Initializes lzma_strm and calls func() to initialize strm->internal->next.
304/// (The function being called will use lzma_next_coder_init()). If
305/// initialization fails, memory that wasn't freed by func() is freed
306/// along strm->internal.
307#define lzma_next_strm_init(func, strm, ...) \
308do { \
309	return_if_error(lzma_strm_init(strm)); \
310	const lzma_ret ret_ = func(&(strm)->internal->next, \
311			(strm)->allocator, __VA_ARGS__); \
312	if (ret_ != LZMA_OK) { \
313		lzma_end(strm); \
314		return ret_; \
315	} \
316} while (0)
317
318#endif
319