lzma12.h revision 292588
1/**
2 * \file        lzma/lzma12.h
3 * \brief       LZMA1 and LZMA2 filters
4 */
5
6/*
7 * Author: Lasse Collin
8 *
9 * This file has been put into the public domain.
10 * You can do whatever you want with this file.
11 *
12 * See ../lzma.h for information about liblzma as a whole.
13 */
14
15#ifndef LZMA_H_INTERNAL
16#	error Never include this file directly. Use <lzma.h> instead.
17#endif
18
19
20/**
21 * \brief       LZMA1 Filter ID
22 *
23 * LZMA1 is the very same thing as what was called just LZMA in LZMA Utils,
24 * 7-Zip, and LZMA SDK. It's called LZMA1 here to prevent developers from
25 * accidentally using LZMA when they actually want LZMA2.
26 *
27 * LZMA1 shouldn't be used for new applications unless you _really_ know
28 * what you are doing. LZMA2 is almost always a better choice.
29 */
30#define LZMA_FILTER_LZMA1       LZMA_VLI_C(0x4000000000000001)
31
32/**
33 * \brief       LZMA2 Filter ID
34 *
35 * Usually you want this instead of LZMA1. Compared to LZMA1, LZMA2 adds
36 * support for LZMA_SYNC_FLUSH, uncompressed chunks (smaller expansion
37 * when trying to compress uncompressible data), possibility to change
38 * lc/lp/pb in the middle of encoding, and some other internal improvements.
39 */
40#define LZMA_FILTER_LZMA2       LZMA_VLI_C(0x21)
41
42
43/**
44 * \brief       Match finders
45 *
46 * Match finder has major effect on both speed and compression ratio.
47 * Usually hash chains are faster than binary trees.
48 *
49 * If you will use LZMA_SYNC_FLUSH often, the hash chains may be a better
50 * choice, because binary trees get much higher compression ratio penalty
51 * with LZMA_SYNC_FLUSH.
52 *
53 * The memory usage formulas are only rough estimates, which are closest to
54 * reality when dict_size is a power of two. The formulas are  more complex
55 * in reality, and can also change a little between liblzma versions. Use
56 * lzma_raw_encoder_memusage() to get more accurate estimate of memory usage.
57 */
58typedef enum {
59	LZMA_MF_HC3     = 0x03,
60		/**<
61		 * \brief       Hash Chain with 2- and 3-byte hashing
62		 *
63		 * Minimum nice_len: 3
64		 *
65		 * Memory usage:
66		 *  - dict_size <= 16 MiB: dict_size * 7.5
67		 *  - dict_size > 16 MiB: dict_size * 5.5 + 64 MiB
68		 */
69
70	LZMA_MF_HC4     = 0x04,
71		/**<
72		 * \brief       Hash Chain with 2-, 3-, and 4-byte hashing
73		 *
74		 * Minimum nice_len: 4
75		 *
76		 * Memory usage:
77		 *  - dict_size <= 32 MiB: dict_size * 7.5
78		 *  - dict_size > 32 MiB: dict_size * 6.5
79		 */
80
81	LZMA_MF_BT2     = 0x12,
82		/**<
83		 * \brief       Binary Tree with 2-byte hashing
84		 *
85		 * Minimum nice_len: 2
86		 *
87		 * Memory usage: dict_size * 9.5
88		 */
89
90	LZMA_MF_BT3     = 0x13,
91		/**<
92		 * \brief       Binary Tree with 2- and 3-byte hashing
93		 *
94		 * Minimum nice_len: 3
95		 *
96		 * Memory usage:
97		 *  - dict_size <= 16 MiB: dict_size * 11.5
98		 *  - dict_size > 16 MiB: dict_size * 9.5 + 64 MiB
99		 */
100
101	LZMA_MF_BT4     = 0x14
102		/**<
103		 * \brief       Binary Tree with 2-, 3-, and 4-byte hashing
104		 *
105		 * Minimum nice_len: 4
106		 *
107		 * Memory usage:
108		 *  - dict_size <= 32 MiB: dict_size * 11.5
109		 *  - dict_size > 32 MiB: dict_size * 10.5
110		 */
111} lzma_match_finder;
112
113
114/**
115 * \brief       Test if given match finder is supported
116 *
117 * Return true if the given match finder is supported by this liblzma build.
118 * Otherwise false is returned. It is safe to call this with a value that
119 * isn't listed in lzma_match_finder enumeration; the return value will be
120 * false.
121 *
122 * There is no way to list which match finders are available in this
123 * particular liblzma version and build. It would be useless, because
124 * a new match finder, which the application developer wasn't aware,
125 * could require giving additional options to the encoder that the older
126 * match finders don't need.
127 */
128extern LZMA_API(lzma_bool) lzma_mf_is_supported(lzma_match_finder match_finder)
129		lzma_nothrow lzma_attr_const;
130
131
132/**
133 * \brief       Compression modes
134 *
135 * This selects the function used to analyze the data produced by the match
136 * finder.
137 */
138typedef enum {
139	LZMA_MODE_FAST = 1,
140		/**<
141		 * \brief       Fast compression
142		 *
143		 * Fast mode is usually at its best when combined with
144		 * a hash chain match finder.
145		 */
146
147	LZMA_MODE_NORMAL = 2
148		/**<
149		 * \brief       Normal compression
150		 *
151		 * This is usually notably slower than fast mode. Use this
152		 * together with binary tree match finders to expose the
153		 * full potential of the LZMA1 or LZMA2 encoder.
154		 */
155} lzma_mode;
156
157
158/**
159 * \brief       Test if given compression mode is supported
160 *
161 * Return true if the given compression mode is supported by this liblzma
162 * build. Otherwise false is returned. It is safe to call this with a value
163 * that isn't listed in lzma_mode enumeration; the return value will be false.
164 *
165 * There is no way to list which modes are available in this particular
166 * liblzma version and build. It would be useless, because a new compression
167 * mode, which the application developer wasn't aware, could require giving
168 * additional options to the encoder that the older modes don't need.
169 */
170extern LZMA_API(lzma_bool) lzma_mode_is_supported(lzma_mode mode)
171		lzma_nothrow lzma_attr_const;
172
173
174/**
175 * \brief       Options specific to the LZMA1 and LZMA2 filters
176 *
177 * Since LZMA1 and LZMA2 share most of the code, it's simplest to share
178 * the options structure too. For encoding, all but the reserved variables
179 * need to be initialized unless specifically mentioned otherwise.
180 * lzma_lzma_preset() can be used to get a good starting point.
181 *
182 * For raw decoding, both LZMA1 and LZMA2 need dict_size, preset_dict, and
183 * preset_dict_size (if preset_dict != NULL). LZMA1 needs also lc, lp, and pb.
184 */
185typedef struct {
186	/**
187	 * \brief       Dictionary size in bytes
188	 *
189	 * Dictionary size indicates how many bytes of the recently processed
190	 * uncompressed data is kept in memory. One method to reduce size of
191	 * the uncompressed data is to store distance-length pairs, which
192	 * indicate what data to repeat from the dictionary buffer. Thus,
193	 * the bigger the dictionary, the better the compression ratio
194	 * usually is.
195	 *
196	 * Maximum size of the dictionary depends on multiple things:
197	 *  - Memory usage limit
198	 *  - Available address space (not a problem on 64-bit systems)
199	 *  - Selected match finder (encoder only)
200	 *
201	 * Currently the maximum dictionary size for encoding is 1.5 GiB
202	 * (i.e. (UINT32_C(1) << 30) + (UINT32_C(1) << 29)) even on 64-bit
203	 * systems for certain match finder implementation reasons. In the
204	 * future, there may be match finders that support bigger
205	 * dictionaries.
206	 *
207	 * Decoder already supports dictionaries up to 4 GiB - 1 B (i.e.
208	 * UINT32_MAX), so increasing the maximum dictionary size of the
209	 * encoder won't cause problems for old decoders.
210	 *
211	 * Because extremely small dictionaries sizes would have unneeded
212	 * overhead in the decoder, the minimum dictionary size is 4096 bytes.
213	 *
214	 * \note        When decoding, too big dictionary does no other harm
215	 *              than wasting memory.
216	 */
217	uint32_t dict_size;
218#	define LZMA_DICT_SIZE_MIN       UINT32_C(4096)
219#	define LZMA_DICT_SIZE_DEFAULT   (UINT32_C(1) << 23)
220
221	/**
222	 * \brief       Pointer to an initial dictionary
223	 *
224	 * It is possible to initialize the LZ77 history window using
225	 * a preset dictionary. It is useful when compressing many
226	 * similar, relatively small chunks of data independently from
227	 * each other. The preset dictionary should contain typical
228	 * strings that occur in the files being compressed. The most
229	 * probable strings should be near the end of the preset dictionary.
230	 *
231	 * This feature should be used only in special situations. For
232	 * now, it works correctly only with raw encoding and decoding.
233	 * Currently none of the container formats supported by
234	 * liblzma allow preset dictionary when decoding, thus if
235	 * you create a .xz or .lzma file with preset dictionary, it
236	 * cannot be decoded with the regular decoder functions. In the
237	 * future, the .xz format will likely get support for preset
238	 * dictionary though.
239	 */
240	const uint8_t *preset_dict;
241
242	/**
243	 * \brief       Size of the preset dictionary
244	 *
245	 * Specifies the size of the preset dictionary. If the size is
246	 * bigger than dict_size, only the last dict_size bytes are
247	 * processed.
248	 *
249	 * This variable is read only when preset_dict is not NULL.
250	 * If preset_dict is not NULL but preset_dict_size is zero,
251	 * no preset dictionary is used (identical to only setting
252	 * preset_dict to NULL).
253	 */
254	uint32_t preset_dict_size;
255
256	/**
257	 * \brief       Number of literal context bits
258	 *
259	 * How many of the highest bits of the previous uncompressed
260	 * eight-bit byte (also known as `literal') are taken into
261	 * account when predicting the bits of the next literal.
262	 *
263	 * E.g. in typical English text, an upper-case letter is
264	 * often followed by a lower-case letter, and a lower-case
265	 * letter is usually followed by another lower-case letter.
266	 * In the US-ASCII character set, the highest three bits are 010
267	 * for upper-case letters and 011 for lower-case letters.
268	 * When lc is at least 3, the literal coding can take advantage of
269	 * this property in the uncompressed data.
270	 *
271	 * There is a limit that applies to literal context bits and literal
272	 * position bits together: lc + lp <= 4. Without this limit the
273	 * decoding could become very slow, which could have security related
274	 * results in some cases like email servers doing virus scanning.
275	 * This limit also simplifies the internal implementation in liblzma.
276	 *
277	 * There may be LZMA1 streams that have lc + lp > 4 (maximum possible
278	 * lc would be 8). It is not possible to decode such streams with
279	 * liblzma.
280	 */
281	uint32_t lc;
282#	define LZMA_LCLP_MIN    0
283#	define LZMA_LCLP_MAX    4
284#	define LZMA_LC_DEFAULT  3
285
286	/**
287	 * \brief       Number of literal position bits
288	 *
289	 * lp affects what kind of alignment in the uncompressed data is
290	 * assumed when encoding literals. A literal is a single 8-bit byte.
291	 * See pb below for more information about alignment.
292	 */
293	uint32_t lp;
294#	define LZMA_LP_DEFAULT  0
295
296	/**
297	 * \brief       Number of position bits
298	 *
299	 * pb affects what kind of alignment in the uncompressed data is
300	 * assumed in general. The default means four-byte alignment
301	 * (2^ pb =2^2=4), which is often a good choice when there's
302	 * no better guess.
303	 *
304	 * When the aligment is known, setting pb accordingly may reduce
305	 * the file size a little. E.g. with text files having one-byte
306	 * alignment (US-ASCII, ISO-8859-*, UTF-8), setting pb=0 can
307	 * improve compression slightly. For UTF-16 text, pb=1 is a good
308	 * choice. If the alignment is an odd number like 3 bytes, pb=0
309	 * might be the best choice.
310	 *
311	 * Even though the assumed alignment can be adjusted with pb and
312	 * lp, LZMA1 and LZMA2 still slightly favor 16-byte alignment.
313	 * It might be worth taking into account when designing file formats
314	 * that are likely to be often compressed with LZMA1 or LZMA2.
315	 */
316	uint32_t pb;
317#	define LZMA_PB_MIN      0
318#	define LZMA_PB_MAX      4
319#	define LZMA_PB_DEFAULT  2
320
321	/** Compression mode */
322	lzma_mode mode;
323
324	/**
325	 * \brief       Nice length of a match
326	 *
327	 * This determines how many bytes the encoder compares from the match
328	 * candidates when looking for the best match. Once a match of at
329	 * least nice_len bytes long is found, the encoder stops looking for
330	 * better candidates and encodes the match. (Naturally, if the found
331	 * match is actually longer than nice_len, the actual length is
332	 * encoded; it's not truncated to nice_len.)
333	 *
334	 * Bigger values usually increase the compression ratio and
335	 * compression time. For most files, 32 to 128 is a good value,
336	 * which gives very good compression ratio at good speed.
337	 *
338	 * The exact minimum value depends on the match finder. The maximum
339	 * is 273, which is the maximum length of a match that LZMA1 and
340	 * LZMA2 can encode.
341	 */
342	uint32_t nice_len;
343
344	/** Match finder ID */
345	lzma_match_finder mf;
346
347	/**
348	 * \brief       Maximum search depth in the match finder
349	 *
350	 * For every input byte, match finder searches through the hash chain
351	 * or binary tree in a loop, each iteration going one step deeper in
352	 * the chain or tree. The searching stops if
353	 *  - a match of at least nice_len bytes long is found;
354	 *  - all match candidates from the hash chain or binary tree have
355	 *    been checked; or
356	 *  - maximum search depth is reached.
357	 *
358	 * Maximum search depth is needed to prevent the match finder from
359	 * wasting too much time in case there are lots of short match
360	 * candidates. On the other hand, stopping the search before all
361	 * candidates have been checked can reduce compression ratio.
362	 *
363	 * Setting depth to zero tells liblzma to use an automatic default
364	 * value, that depends on the selected match finder and nice_len.
365	 * The default is in the range [4, 200] or so (it may vary between
366	 * liblzma versions).
367	 *
368	 * Using a bigger depth value than the default can increase
369	 * compression ratio in some cases. There is no strict maximum value,
370	 * but high values (thousands or millions) should be used with care:
371	 * the encoder could remain fast enough with typical input, but
372	 * malicious input could cause the match finder to slow down
373	 * dramatically, possibly creating a denial of service attack.
374	 */
375	uint32_t depth;
376
377	/*
378	 * Reserved space to allow possible future extensions without
379	 * breaking the ABI. You should not touch these, because the names
380	 * of these variables may change. These are and will never be used
381	 * with the currently supported options, so it is safe to leave these
382	 * uninitialized.
383	 */
384	uint32_t reserved_int1;
385	uint32_t reserved_int2;
386	uint32_t reserved_int3;
387	uint32_t reserved_int4;
388	uint32_t reserved_int5;
389	uint32_t reserved_int6;
390	uint32_t reserved_int7;
391	uint32_t reserved_int8;
392	lzma_reserved_enum reserved_enum1;
393	lzma_reserved_enum reserved_enum2;
394	lzma_reserved_enum reserved_enum3;
395	lzma_reserved_enum reserved_enum4;
396	void *reserved_ptr1;
397	void *reserved_ptr2;
398
399} lzma_options_lzma;
400
401
402/**
403 * \brief       Set a compression preset to lzma_options_lzma structure
404 *
405 * 0 is the fastest and 9 is the slowest. These match the switches -0 .. -9
406 * of the xz command line tool. In addition, it is possible to bitwise-or
407 * flags to the preset. Currently only LZMA_PRESET_EXTREME is supported.
408 * The flags are defined in container.h, because the flags are used also
409 * with lzma_easy_encoder().
410 *
411 * The preset values are subject to changes between liblzma versions.
412 *
413 * This function is available only if LZMA1 or LZMA2 encoder has been enabled
414 * when building liblzma.
415 *
416 * \return      On success, false is returned. If the preset is not
417 *              supported, true is returned.
418 */
419extern LZMA_API(lzma_bool) lzma_lzma_preset(
420		lzma_options_lzma *options, uint32_t preset) lzma_nothrow;
421